diff --git a/html/changelog.html b/html/changelog.html
index c2c1630cfe6..c75d79b920c 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -55,6 +55,43 @@
-->
+
25 April 2016
+
CrAzYPiLoT updated:
+
+ - Adds buildable holographic gameboards that, when opened, produce a fully-functional JavaScript chess interface, which includes a chess AI. If you win, it will produce 80 tickets for your spending!
+
+
FlattestGuitar updated:
+
+ - a human's species is now visible on examination
+
+
Fox McCloud updated:
+
+ - Improves attack animations with items, making it more clear who's attacking you and with what
+ - Updates Revolution game mode so it better scales with total player population
+ - Head revs start off with a flash, spraycan, and chameleon security HUD
+ - Add chameleon security hud, which is basically sec shades with the ability to disguise as a number of regular glasses
+ - Updates mining loot crates to feature far more actual loot
+ - Mining loot crates are now opened by inputting a 4 digit password and have 10 tries to guess the password string
+ - Fixes bees, mech syringes, and darts not properly calling INGEST for a reagent
+
+
Meisaka updated:
+
+ - The light on/off function for drones works again, toggling between lowest setting and off.
+ - Guardians can toggle their lights off and on again.
+ - AI, pAI, robots and drones can now use *yes emote without extra ss on the end.
+ - emote *help for silicons updated/added.
+ - *twitch_s emote changed to *twitches, incorrect variations of some emotes can no longer be used.
+
+
tigercat2000 updated:
+
+ - Added 4 new HUD styles, "Operative", "Plasmafire", "Retro", and "Slimecore"
+ - You can now view HUD changes in real-time, by going to Preferences (top right tab) > Game Preferences and changing the HUD style (limited to humans).
+ - There are now three HUD styles you can get via the f12 button- Full, which contains all of your buttons, Minimal, which only contains a few essential buttons, and None, which is a completely blank screen.
+ - Removed the remaining aiming code due to maintainability issues and incompatibility with HUD styles.
+ - Mobs with HUD's now use a unique subtype instead of an anti-OOP else-if chain.
+ - Refactored how objects (IE, stuff you pick up) is rendered to the HUD. This should fix the reoccuring "stuff on my screen that definately isn't meant to be there" bug, but keep an eye out for things that do not appear.
+
+
20 April 2016
Crazylemon64 updated:
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index 4775ba05121..ccb9d83a458 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -1297,3 +1297,45 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
or handcuffed or many many other things happen to you. It then gives you a tool
tip when you hover over it, and it may or may not do something when you click
it. Have fun!
+2016-04-25:
+ CrAzYPiLoT:
+ - rscadd: Adds buildable holographic gameboards that, when opened, produce a fully-functional
+ JavaScript chess interface, which includes a chess AI. If you win, it will produce
+ 80 tickets for your spending!
+ FlattestGuitar:
+ - tweak: a human's species is now visible on examination
+ Fox McCloud:
+ - rscadd: Improves attack animations with items, making it more clear who's attacking
+ you and with what
+ - tweak: Updates Revolution game mode so it better scales with total player population
+ - tweak: Head revs start off with a flash, spraycan, and chameleon security HUD
+ - rscadd: Add chameleon security hud, which is basically sec shades with the ability
+ to disguise as a number of regular glasses
+ - rscadd: Updates mining loot crates to feature far more actual loot
+ - tweak: Mining loot crates are now opened by inputting a 4 digit password and have
+ 10 tries to guess the password string
+ - bugfix: Fixes bees, mech syringes, and darts not properly calling INGEST for a
+ reagent
+ Meisaka:
+ - bugfix: The light on/off function for drones works again, toggling between lowest
+ setting and off.
+ - bugfix: Guardians can toggle their lights off and on again.
+ - bugfix: AI, pAI, robots and drones can now use *yes emote without extra ss on
+ the end.
+ - rscadd: emote *help for silicons updated/added.
+ - tweak: '*twitch_s emote changed to *twitches, incorrect variations of some emotes
+ can no longer be used.'
+ tigercat2000:
+ - rscadd: Added 4 new HUD styles, "Operative", "Plasmafire", "Retro", and "Slimecore"
+ - rscadd: You can now view HUD changes in real-time, by going to Preferences (top
+ right tab) > Game Preferences and changing the HUD style (limited to humans).
+ - rscadd: There are now three HUD styles you can get via the f12 button- Full, which
+ contains all of your buttons, Minimal, which only contains a few essential buttons,
+ and None, which is a completely blank screen.
+ - rscdel: Removed the remaining aiming code due to maintainability issues and incompatibility
+ with HUD styles.
+ - tweak: Mobs with HUD's now use a unique subtype instead of an anti-OOP else-if
+ chain.
+ - tweak: Refactored how objects (IE, stuff you pick up) is rendered to the HUD.
+ This should fix the reoccuring "stuff on my screen that definately isn't meant
+ to be there" bug, but keep an eye out for things that do not appear.
diff --git a/html/changelogs/AutoChangeLog-pr-4220.yml b/html/changelogs/AutoChangeLog-pr-4220.yml
deleted file mode 100644
index 2362cde9c8b..00000000000
--- a/html/changelogs/AutoChangeLog-pr-4220.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: CrAzYPiLoT
-delete-after: True
-changes:
- - rscadd: "Adds buildable holographic gameboards that, when opened, produce a fully-functional JavaScript chess interface, which includes a chess AI. If you win, it will produce 80 tickets for your spending!"
diff --git a/html/changelogs/AutoChangeLog-pr-4243.yml b/html/changelogs/AutoChangeLog-pr-4243.yml
deleted file mode 100644
index 45786019749..00000000000
--- a/html/changelogs/AutoChangeLog-pr-4243.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: Fox McCloud
-delete-after: True
-changes:
- - rscadd: "Improves attack animations with items, making it more clear who's attacking you and with what"
diff --git a/html/changelogs/AutoChangeLog-pr-4253.yml b/html/changelogs/AutoChangeLog-pr-4253.yml
deleted file mode 100644
index 864fbdadc67..00000000000
--- a/html/changelogs/AutoChangeLog-pr-4253.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: Meisaka
-delete-after: True
-changes:
- - bugfix: "The light on/off function for drones works again, toggling between lowest setting and off."
- - bugfix: "Guardians can toggle their lights off and on again."
diff --git a/html/changelogs/AutoChangeLog-pr-4254.yml b/html/changelogs/AutoChangeLog-pr-4254.yml
deleted file mode 100644
index 20bf09f49d4..00000000000
--- a/html/changelogs/AutoChangeLog-pr-4254.yml
+++ /dev/null
@@ -1,6 +0,0 @@
-author: Meisaka
-delete-after: True
-changes:
- - bugfix: "AI, pAI, robots and drones can now use *yes emote without extra ss on the end."
- - rscadd: "emote *help for silicons updated/added."
- - tweak: "*twitch_s emote changed to *twitches, incorrect variations of some emotes can no longer be used."
diff --git a/html/changelogs/AutoChangeLog-pr-4255.yml b/html/changelogs/AutoChangeLog-pr-4255.yml
deleted file mode 100644
index 40c48cd30e9..00000000000
--- a/html/changelogs/AutoChangeLog-pr-4255.yml
+++ /dev/null
@@ -1,6 +0,0 @@
-author: Fox McCloud
-delete-after: True
-changes:
- - tweak: "Updates Revolution game mode so it better scales with total player population"
- - tweak: "Head revs start off with a flash, spraycan, and chameleon security HUD"
- - rscadd: "Add chameleon security hud, which is basically sec shades with the ability to disguise as a number of regular glasses"
diff --git a/html/changelogs/AutoChangeLog-pr-4264.yml b/html/changelogs/AutoChangeLog-pr-4264.yml
deleted file mode 100644
index 56b78ad9307..00000000000
--- a/html/changelogs/AutoChangeLog-pr-4264.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: Fox McCloud
-delete-after: True
-changes:
- - rscadd: "Updates mining loot crates to feature far more actual loot"
- - tweak: "Mining loot crates are now opened by inputting a 4 digit password and have 10 tries to guess the password string"
diff --git a/html/changelogs/AutoChangeLog-pr-4267.yml b/html/changelogs/AutoChangeLog-pr-4267.yml
deleted file mode 100644
index 7fe71e4e006..00000000000
--- a/html/changelogs/AutoChangeLog-pr-4267.yml
+++ /dev/null
@@ -1,9 +0,0 @@
-author: tigercat2000
-delete-after: True
-changes:
- - rscadd: "Added 4 new HUD styles, \"Operative\", \"Plasmafire\", \"Retro\", and \"Slimecore\""
- - rscadd: "You can now view HUD changes in real-time, by going to Preferences (top right tab) > Game Preferences and changing the HUD style (limited to humans)."
- - rscadd: "There are now three HUD styles you can get via the f12 button- Full, which contains all of your buttons, Minimal, which only contains a few essential buttons, and None, which is a completely blank screen."
- - rscdel: "Removed the remaining aiming code due to maintainability issues and incompatibility with HUD styles."
- - tweak: "Mobs with HUD's now use a unique subtype instead of an anti-OOP else-if chain."
- - tweak: "Refactored how objects (IE, stuff you pick up) is rendered to the HUD. This should fix the reoccuring \"stuff on my screen that definately isn't meant to be there\" bug, but keep an eye out for things that do not appear."
diff --git a/html/changelogs/AutoChangeLog-pr-4272.yml b/html/changelogs/AutoChangeLog-pr-4272.yml
deleted file mode 100644
index 22f8b9938ce..00000000000
--- a/html/changelogs/AutoChangeLog-pr-4272.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: Fox McCloud
-delete-after: True
-changes:
- - bugfix: "Fixes bees, mech syringes, and darts not properly calling INGEST for a reagent"
diff --git a/html/changelogs/AutoChangeLog-pr-4273.yml b/html/changelogs/AutoChangeLog-pr-4273.yml
deleted file mode 100644
index c570ab2e2dd..00000000000
--- a/html/changelogs/AutoChangeLog-pr-4273.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: FlattestGuitar
-delete-after: True
-changes:
- - tweak: "a human's species is now visible on examination"