diff --git a/code/game/gamemodes/objective.dm b/code/game/gamemodes/objective.dm index 9e56ec251af..c42eed36464 100644 --- a/code/game/gamemodes/objective.dm +++ b/code/game/gamemodes/objective.dm @@ -108,20 +108,20 @@ datum var/obj/item/steal_target var/target_name proc/find_target() - var/list/items = list(/*"captain's antique laser gun", "hand teleporter", "RCD", "jetpack", "captains jumpsuit", */"functional ai") + var/list/items = list("captain's antique laser gun", "hand teleporter", "RCD", "jetpack", "captains jumpsuit", "functional ai") target_name = pick(items) switch(target_name) -// if("captain's antique laser gun") -// steal_target = /obj/item/weapon/gun/energy/laser_gun/captain -// if("hand teleporter") -// steal_target = /obj/item/weapon/hand_tele -// if("RCD") -// steal_target = /obj/item/weapon/rcd -// if("jetpack") -// steal_target = /obj/item/weapon/tank/jetpack -// if("captains jumpsuit") -// steal_target = /obj/item/clothing/under/rank/captain + if("captain's antique laser gun") + steal_target = /obj/item/weapon/gun/energy/laser_gun/captain + if("hand teleporter") + steal_target = /obj/item/weapon/hand_tele + if("RCD") + steal_target = /obj/item/weapon/rcd + if("jetpack") + steal_target = /obj/item/weapon/tank/jetpack + if("captains jumpsuit") + steal_target = /obj/item/clothing/under/rank/captain if("functional ai") steal_target = /obj/item/device/aicard