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Hurrr
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@@ -207,7 +207,7 @@
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if(!mob.canmove)
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if (mob.buckled && (istype(mob.buckled, /obj/structure/stool/bed/chair/wheelchair))) // Exception for wheelchairs
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else if if (mob.buckled && (istype(mob.buckled, /obj/structure/stool/bed/chair/cart)))
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else if (mob.buckled && (istype(mob.buckled, /obj/structure/stool/bed/chair/cart)))
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else return
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//if(istype(mob.loc, /turf/space) || (mob.flags & NOGRAV))
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