diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm index 79c2cfef046..6d201713346 100644 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm +++ b/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm @@ -26,6 +26,7 @@ pull_force = MOVE_FORCE_OVERPOWERING mob_size = MOB_SIZE_LARGE layer = LARGE_MOB_LAYER //Looks weird with them slipping under mineral walls and cameras and shit otherwise + flags_2 = IMMUNE_TO_SHUTTLECRUSH_2 mouse_opacity = MOUSE_OPACITY_OPAQUE // Easier to click on in melee, they're giant targets anyway var/list/crusher_loot var/medal_type