Some changes to cult mode.

Fixed cyborgs just pressing cancel when choosing AIs.
Midis setting now carries over when ghosting.
Can now check if a borg is emagged from the player panel.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@367 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
uporotiy
2010-11-04 22:39:38 +00:00
parent 9ccede8ca1
commit da0c58de03
7 changed files with 36 additions and 2 deletions
+4
View File
@@ -119,12 +119,16 @@
if(istype(W, /obj/item/brain))
if(src.check_completion())
if(!istype(src.loc,/turf))
user << "\red You can't put the brain in, it has to be standing on the ground to be perfectly precise."
return
user.drop_item()
W.loc = src
src.brain = W
var/mob/living/silicon/robot/O = new /mob/living/silicon/robot(get_turf(src.loc))
if (src.brain.owner)
O.gender = src.brain.owner.gender
O.midis = src.brain.owner.midis
//O.start = 1
O.invisibility = 0
O.name = "Cyborg"
+4 -1
View File
@@ -45,7 +45,10 @@
if (M.stat !=2)
if (ticker.mode.name == "cult" && prob(10))
ticker.mode:remove_cultist(M.mind)
if(ticker.mode:cult.Find(M.mind))
ticker.mode:remove_cultist(M.mind)
if (cultists.Find(M) && prob(10))
cultists -= M
if ((istype(M, /mob/living/carbon/human) && prob(60)))
bless(M)
for(var/mob/O in viewers(M, null))