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Adds Materials to Every Autolathe and Protolathe Item (except for ammo boxes, IK mags, and Dart Boxes) (#31445)
* Holy fuck there's so much shit I'm not even done * oh god there's so many * it is done * Update autolathe_designs.dm * Update circuitboard.dm
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@@ -125,6 +125,7 @@
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desc = "Some reflective glass ready to be hung on a wall. Don't break it!"
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icon = 'icons/obj/watercloset.dmi'
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icon_state = "mirror"
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materials = list(MAT_GLASS = 2500)
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/obj/item/mounted/mirror/do_build(turf/on_wall, mob/user)
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var/obj/structure/mirror/M = new /obj/structure/mirror(get_turf(user), get_dir(on_wall, user), 1)
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@@ -459,6 +459,7 @@ GLOBAL_LIST_EMPTY(safes)
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name = "safe internals"
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desc = "The mechanism and locking bolts for a Scarborough Arms - 2 tumbler safe."
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icon_state = "safe_internals"
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materials = list(MAT_METAL = 1000)
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/**
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* # Safe Codes
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@@ -238,8 +238,8 @@
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desc = "A retracted hardlight stretcher that can be carried around."
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icon_state = "holo_retracted"
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w_class = WEIGHT_CLASS_SMALL
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materials = list(MAT_METAL = 1000)
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origin_tech = "magnets=3;biotech=4;powerstorage=3"
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materials = list(MAT_METAL = 1000, MAT_SILVER = 500, MAT_GLASS = 500, MAT_DIAMOND = 200)
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extended = /obj/structure/bed/roller/holo
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/obj/structure/bed/roller/MouseDrop(over_object, src_location, over_location)
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