Adds Materials to Every Autolathe and Protolathe Item (except for ammo boxes, IK mags, and Dart Boxes) (#31445)

* Holy fuck there's so much shit I'm not even done

* oh god there's so many

* it is done

* Update autolathe_designs.dm

* Update circuitboard.dm
This commit is contained in:
CRUNCH
2026-01-30 21:25:40 +00:00
committed by GitHub
parent 64d5fcb6ef
commit da1ebd039d
155 changed files with 640 additions and 276 deletions
+1
View File
@@ -125,6 +125,7 @@
desc = "Some reflective glass ready to be hung on a wall. Don't break it!"
icon = 'icons/obj/watercloset.dmi'
icon_state = "mirror"
materials = list(MAT_GLASS = 2500)
/obj/item/mounted/mirror/do_build(turf/on_wall, mob/user)
var/obj/structure/mirror/M = new /obj/structure/mirror(get_turf(user), get_dir(on_wall, user), 1)
+1
View File
@@ -459,6 +459,7 @@ GLOBAL_LIST_EMPTY(safes)
name = "safe internals"
desc = "The mechanism and locking bolts for a Scarborough Arms - 2 tumbler safe."
icon_state = "safe_internals"
materials = list(MAT_METAL = 1000)
/**
* # Safe Codes
@@ -238,8 +238,8 @@
desc = "A retracted hardlight stretcher that can be carried around."
icon_state = "holo_retracted"
w_class = WEIGHT_CLASS_SMALL
materials = list(MAT_METAL = 1000)
origin_tech = "magnets=3;biotech=4;powerstorage=3"
materials = list(MAT_METAL = 1000, MAT_SILVER = 500, MAT_GLASS = 500, MAT_DIAMOND = 200)
extended = /obj/structure/bed/roller/holo
/obj/structure/bed/roller/MouseDrop(over_object, src_location, over_location)