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Adds Materials to Every Autolathe and Protolathe Item (except for ammo boxes, IK mags, and Dart Boxes) (#31445)
* Holy fuck there's so much shit I'm not even done * oh god there's so many * it is done * Update autolathe_designs.dm * Update circuitboard.dm
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@@ -5,7 +5,7 @@
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name = "health sensor"
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desc = "Used for scanning and monitoring health."
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icon_state = "health"
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materials = list(MAT_METAL=800, MAT_GLASS=200)
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materials = list(MAT_METAL = 800, MAT_GLASS = 200)
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origin_tech = "magnets=1;biotech=1"
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/// Are we scanning our user's health?
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@@ -2,7 +2,7 @@
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name = "igniter"
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desc = "A small electronic device able to ignite combustible substances."
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icon_state = "igniter"
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materials = list(MAT_METAL=500, MAT_GLASS=50)
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materials = list(MAT_METAL = 500, MAT_GLASS = 50)
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origin_tech = "magnets=1"
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var/datum/effect_system/spark_spread/sparks
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@@ -2,7 +2,7 @@
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name = "infrared emitter"
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desc = "Emits a visible or invisible beam and is triggered when the beam is interrupted."
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icon_state = "infrared"
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materials = list(MAT_METAL=1000, MAT_GLASS=500)
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materials = list(MAT_METAL = 1000, MAT_GLASS = 500)
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origin_tech = "magnets=2;materials=2"
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bomb_name = "tripwire mine"
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@@ -3,7 +3,7 @@
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desc = "A handy little spring-loaded trap for catching pesty rodents."
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icon_state = "mousetrap"
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inhand_icon_state = "mousetrap"
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materials = list(MAT_METAL=100)
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materials = list(MAT_METAL = 800, MAT_GLASS = 200)
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origin_tech = "combat=1;materials=2;engineering=1"
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var/armed = FALSE
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@@ -2,7 +2,7 @@
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name = "timer"
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desc = "Used to time things. Works well with contraptions which has to count down. Tick tock."
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icon_state = "timer"
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materials = list(MAT_METAL=500, MAT_GLASS=50)
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materials = list(MAT_METAL = 500, MAT_GLASS = 50)
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secured = FALSE
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