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Adds Materials to Every Autolathe and Protolathe Item (except for ammo boxes, IK mags, and Dart Boxes) (#31445)
* Holy fuck there's so much shit I'm not even done * oh god there's so many * it is done * Update autolathe_designs.dm * Update circuitboard.dm
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@@ -5,6 +5,7 @@
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icon = 'icons/obj/assemblies.dmi'
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icon_state = "mmi_empty"
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origin_tech = "biotech=2;programming=3;engineering=2"
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materials = list(MAT_METAL = 1000, MAT_GLASS = 500)
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new_attack_chain = TRUE
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//Revised. Brainmob is now contained directly within object of transfer. MMI in this case.
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@@ -4,3 +4,4 @@
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icon = 'icons/obj/module.dmi'
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icon_state = "cyborg_upgrade1"
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origin_tech = "programming=3;biotech=2;engineering=2"
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materials = list(MAT_METAL = 200)
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@@ -7,6 +7,7 @@
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var/searching_icon = "boris_recharging"
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var/occupied_icon = "boris"
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origin_tech = "biotech=3;programming=3;plasmatech=2"
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materials = list(MAT_METAL = 1700, MAT_GLASS = 1350, MAT_GOLD = 500)
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req_access = list(ACCESS_ROBOTICS)
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mecha = null//This does not appear to be used outside of reference in mecha.dm.
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var/searching = FALSE
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