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Adds Materials to Every Autolathe and Protolathe Item (except for ammo boxes, IK mags, and Dart Boxes) (#31445)
* Holy fuck there's so much shit I'm not even done * oh god there's so many * it is done * Update autolathe_designs.dm * Update circuitboard.dm
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@@ -13,6 +13,7 @@
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display_contents_with_number = TRUE
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use_to_pickup = TRUE
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origin_tech = "engineering=1"
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materials = list(MAT_METAL = 5000, MAT_GLASS = 1000)
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/obj/item/storage/conveyor/bluespace
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name = "bluespace conveyor belt placer"
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@@ -22,6 +23,7 @@
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storage_slots = 50
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max_combined_w_class = 200 //50 belts
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origin_tech = "engineering=2;bluespace=1"
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materials = list(MAT_METAL = 5000, MAT_GLASS = 1000, MAT_SILVER = 500)
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/obj/item/storage/conveyor/attackby__legacy__attackchain(obj/item/I, mob/user, params) //So we can link belts en masse
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if(istype(I, /obj/item/conveyor_switch_construct))
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@@ -424,6 +424,7 @@ GLOBAL_LIST_EMPTY(conveyor_switches)
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desc = "A conveyor belt assembly, used for the assembly of conveyor belt systems.<br>\
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<span class='notice'><b>Use</b> the assembly on the ground to finalize it.<br>\
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Use a <b>conveyor belt switch</b> on the assembly to link them.</span>"
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materials = list(MAT_METAL = 5000)
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w_class = WEIGHT_CLASS_BULKY
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var/id
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@@ -459,6 +460,7 @@ GLOBAL_LIST_EMPTY(conveyor_switches)
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<b>Use</b> the assembly on the ground to finalize it.<span>"
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icon = 'icons/obj/recycling.dmi'
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icon_state = "switch"
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materials = list(MAT_METAL = 450, MAT_GLASS = 190)
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w_class = WEIGHT_CLASS_BULKY
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var/id
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@@ -272,6 +272,7 @@
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w_class = WEIGHT_CLASS_TINY
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flags = CONDUCT
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slot_flags = ITEM_SLOT_BELT
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materials = list(MAT_METAL = 250, MAT_GLASS = 150)
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///Value of the tag
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var/currTag = 1
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//The whole system for the sort_type var is determined based on the order of this list,
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