diff --git a/COPYING b/COPYING index 5c2d485924d..a4192d74542 100644 --- a/COPYING +++ b/COPYING @@ -1,5 +1,5 @@ Paradise -Copyright (C) 2010-2014 Paradise, Baystation12 and tgstation13. +Copyright (C) 2010-2016 Paradise, Baystation12, Goonstation and tgstation13. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -13,3 +13,7 @@ GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . + + + +Any files located in the Paradise/goon, Paradise/icons/goonstation, or Paradise/sound/goonstation directories, or any subdirectories of mentioned directories are licensed under the Creative Commons 3.0 BY-NC-SA license (https://creativecommons.org/licenses/by-nc-sa/3.0) from Goonstation. diff --git a/LICENSE-CC-BY-NC-SA.txt b/LICENSE-CC-BY-NC-SA.txt new file mode 100644 index 00000000000..860915c5c0e --- /dev/null +++ b/LICENSE-CC-BY-NC-SA.txt @@ -0,0 +1,60 @@ +THE WORK (AS DEFINED BELOW) IS PROVIDED UNDER THE TERMS OF THIS CREATIVE COMMONS PUBLIC LICENSE ("CCPL" OR "LICENSE"). THE WORK IS PROTECTED BY COPYRIGHT AND/OR OTHER APPLICABLE LAW. ANY USE OF THE WORK OTHER THAN AS AUTHORIZED UNDER THIS LICENSE OR COPYRIGHT LAW IS PROHIBITED. + +BY EXERCISING ANY RIGHTS TO THE WORK PROVIDED HERE, YOU ACCEPT AND AGREE TO BE BOUND BY THE TERMS OF THIS LICENSE. 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There are no understandings, agreements or representations with respect to the Work not specified here. Licensor shall not be bound by any additional provisions that may appear in any communication from You. This License may not be modified without the mutual written agreement of the Licensor and You. + The rights granted under, and the subject matter referenced, in this License were drafted utilizing the terminology of the Berne Convention for the Protection of Literary and Artistic Works (as amended on September 28, 1979), the Rome Convention of 1961, the WIPO Copyright Treaty of 1996, the WIPO Performances and Phonograms Treaty of 1996 and the Universal Copyright Convention (as revised on July 24, 1971). These rights and subject matter take effect in the relevant jurisdiction in which the License terms are sought to be enforced according to the corresponding provisions of the implementation of those treaty provisions in the applicable national law. If the standard suite of rights granted under applicable copyright law includes additional rights not granted under this License, such additional rights are deemed to be included in the License; this License is not intended to restrict the license of any rights under applicable law. diff --git a/SQL/paradise_schema.sql b/SQL/paradise_schema.sql index ec34b6632f3..9bfc6fa90b0 100644 --- a/SQL/paradise_schema.sql +++ b/SQL/paradise_schema.sql @@ -33,23 +33,28 @@ CREATE TABLE `characters` ( `hair_red` smallint(4) NOT NULL, `hair_green` smallint(4) NOT NULL, `hair_blue` smallint(4) NOT NULL, + `secondary_hair_red` smallint(4) NOT NULL, + `secondary_hair_green` smallint(4) NOT NULL, + `secondary_hair_blue` smallint(4) NOT NULL, `facial_red` smallint(4) NOT NULL, `facial_green` smallint(4) NOT NULL, `facial_blue` smallint(4) NOT NULL, + `secondary_facial_red` smallint(4) NOT NULL, + `secondary_facial_green` smallint(4) NOT NULL, + `secondary_facial_blue` smallint(4) NOT NULL, `skin_tone` smallint(4) NOT NULL, `skin_red` smallint(4) NOT NULL, `skin_green` smallint(4) NOT NULL, `skin_blue` smallint(4) NOT NULL, - `markings_red` smallint(4) NOT NULL, - `markings_green` smallint(4) NOT NULL, - `markings_blue` smallint(4) NOT NULL, + `marking_colours` varchar(255) NOT NULL DEFAULT 'head=%23000000&body=%23000000&tail=%23000000', `head_accessory_red` smallint(4) NOT NULL, `head_accessory_green` smallint(4) NOT NULL, `head_accessory_blue` smallint(4) NOT NULL, `hair_style_name` varchar(45) NOT NULL, `facial_style_name` varchar(45) NOT NULL, - `marking_style_name` varchar(45) NOT NULL, + `marking_styles` varchar(255) NOT NULL DEFAULT 'head=None&body=None&tail=None', `head_accessory_style_name` varchar(45) NOT NULL, + `alt_head_name` varchar(45) NOT NULL, `eyes_red` smallint(4) NOT NULL, `eyes_green` smallint(4) NOT NULL, `eyes_blue` smallint(4) NOT NULL, @@ -135,6 +140,25 @@ CREATE TABLE `death` ( ) ENGINE=MyISAM AUTO_INCREMENT=166546 DEFAULT CHARSET=latin1; /*!40101 SET character_set_client = @saved_cs_client */; +-- +-- Table structure for table `donators` +-- + +DROP TABLE IF EXISTS `donators`; +/*!40101 SET @saved_cs_client = @@character_set_client */; +/*!40101 SET character_set_client = utf8 */; +CREATE TABLE `donators` ( + `patreon_name` varchar(32) NOT NULL, + `tier` int(2), + `ckey` varchar(32) COMMENT 'Manual Field', + `start_date` datetime, + `end_date` datetime, + `active` boolean, + PRIMARY KEY (`patreon_name`) +) ENGINE=InnoDB DEFAULT CHARSET=utf8; +/*!40101 SET character_set_client = @saved_cs_client */; + + -- -- Table structure for table `admin` -- diff --git a/SQL/paradise_schema_prefixed.sql b/SQL/paradise_schema_prefixed.sql index b5115a93caf..c0cc8c86d6b 100644 --- a/SQL/paradise_schema_prefixed.sql +++ b/SQL/paradise_schema_prefixed.sql @@ -33,23 +33,28 @@ CREATE TABLE `SS13_characters` ( `hair_red` smallint(4) NOT NULL, `hair_green` smallint(4) NOT NULL, `hair_blue` smallint(4) NOT NULL, + `secondary_hair_red` smallint(4) NOT NULL, + `secondary_hair_green` smallint(4) NOT NULL, + `secondary_hair_blue` smallint(4) NOT NULL, `facial_red` smallint(4) NOT NULL, `facial_green` smallint(4) NOT NULL, `facial_blue` smallint(4) NOT NULL, + `secondary_facial_red` smallint(4) NOT NULL, + `secondary_facial_green` smallint(4) NOT NULL, + `secondary_facial_blue` smallint(4) NOT NULL, `skin_tone` smallint(4) NOT NULL, `skin_red` smallint(4) NOT NULL, `skin_green` smallint(4) NOT NULL, `skin_blue` smallint(4) NOT NULL, - `markings_red` smallint(4) NOT NULL, - `markings_green` smallint(4) NOT NULL, - `markings_blue` smallint(4) NOT NULL, + `marking_colours` varchar(255) NOT NULL DEFAULT 'head=%23000000&body=%23000000&tail=%23000000', `head_accessory_red` smallint(4) NOT NULL, `head_accessory_green` smallint(4) NOT NULL, `head_accessory_blue` smallint(4) NOT NULL, `hair_style_name` varchar(45) NOT NULL, `facial_style_name` varchar(45) NOT NULL, - `marking_style_name` varchar(45) NOT NULL, + `marking_styles` varchar(255) NOT NULL DEFAULT 'head=None&body=None&tail=None', `head_accessory_style_name` varchar(45) NOT NULL, + `alt_head_name` varchar(45) NOT NULL, `eyes_red` smallint(4) NOT NULL, `eyes_green` smallint(4) NOT NULL, `eyes_blue` smallint(4) NOT NULL, @@ -135,6 +140,24 @@ CREATE TABLE `SS13_death` ( ) ENGINE=MyISAM AUTO_INCREMENT=166546 DEFAULT CHARSET=latin1; /*!40101 SET character_set_client = @saved_cs_client */; +-- +-- Table structure for table `donators` +-- + +DROP TABLE IF EXISTS `SS13_donators`; +/*!40101 SET @saved_cs_client = @@character_set_client */; +/*!40101 SET character_set_client = utf8 */; +CREATE TABLE `donators` ( + `patreon_name` varchar(32) NOT NULL, + `tier` int(2), + `ckey` varchar(32) COMMENT 'Manual Field', + `start_date` datetime, + `end_date` datetime, + `active` boolean, + PRIMARY KEY (`patreon_name`) +) ENGINE=InnoDB DEFAULT CHARSET=utf8; +/*!40101 SET character_set_client = @saved_cs_client */; + -- -- Table structure for table `SS13_admin` -- diff --git a/_maps/map_files/MetaStation/MetaStation.v41A.II.dmm b/_maps/map_files/MetaStation/MetaStation.v41A.II.dmm index ef74de3f60a..15a969e7a47 100644 --- a/_maps/map_files/MetaStation/MetaStation.v41A.II.dmm +++ b/_maps/map_files/MetaStation/MetaStation.v41A.II.dmm @@ -365,7 +365,7 @@ "aha" = (/obj/machinery/computer/prisoner,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/hos) "ahb" = (/obj/machinery/computer/security,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/hos) "ahc" = (/obj/machinery/computer/secure_data,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/hos) -"ahd" = (/obj/structure/table/woodentable,/obj/machinery/requests_console{announcementConsole = 1; department = "Head of Security's Desk"; departmentType = 5; name = "Head of Security RC"; pixel_x = 0; pixel_y = 30},/obj/machinery/computer/med_data/laptop,/obj/item/weapon/storage/secure/safe/HoS{pixel_x = 36; pixel_y = 28},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/hos) +"ahd" = (/obj/structure/table/woodentable,/obj/machinery/requests_console{announcementConsole = 1; department = "Head of Security's Desk"; departmentType = 5; name = "Head of Security RC"; pixel_x = 0; pixel_y = 30},/obj/machinery/computer/med_data/laptop,/obj/item/weapon/storage/secure/safe{pixel_x = 36; pixel_y = 28},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/hos) "ahe" = (/turf/simulated/wall,/area/security/range) "ahf" = (/obj/machinery/alarm{pixel_y = 28},/obj/structure/rack,/obj/item/weapon/gun/energy/ionrifle,/obj/item/clothing/suit/armor/laserproof,/obj/machinery/light{dir = 1; on = 1},/turf/simulated/floor/plasteel{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/warden) "ahg" = (/obj/machinery/door/airlock/external{name = "Escape Pod Three"},/turf/simulated/floor/plating,/area/crew_quarters/fitness{name = "\improper Recreation Area"}) @@ -2133,7 +2133,7 @@ "aPa" = (/obj/machinery/door/firedoor,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/airlock{name = "Dormitories"; req_access_txt = "0"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "neutralcorner"},/area/crew_quarters/sleep) "aPb" = (/obj/structure/grille,/obj/structure/window/reinforced/tinted{dir = 5; health = 120; icon_state = "twindow"; reinf = 0},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/crew_quarters/sleep) "aPc" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock{name = "Dormitories"; req_access_txt = "0"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "neutralcorner"},/area/crew_quarters/sleep) -"aPd" = (/obj/item/weapon/reagent_containers/spray/plantbgone,/obj/item/weapon/reagent_containers/glass/fertilizer/ez,/obj/item/weapon/reagent_containers/glass/fertilizer/rh{pixel_x = 2; pixel_y = 1},/obj/structure/table,/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "warning"},/area/hallway/secondary/construction{name = "\improper Garden"}) +"aPd" = (/obj/item/weapon/reagent_containers/spray/plantbgone,/obj/item/weapon/reagent_containers/glass/bottle/fertilizer/ez,/obj/item/weapon/reagent_containers/glass/bottle/fertilizer/rh{pixel_x = 2; pixel_y = 1},/obj/structure/table,/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "warning"},/area/hallway/secondary/construction{name = "\improper Garden"}) "aPe" = (/obj/machinery/biogenerator,/obj/machinery/firealarm{pixel_y = 27},/turf/simulated/floor/plasteel{icon_state = "warning"},/area/hallway/secondary/construction{name = "\improper Garden"}) "aPf" = (/obj/structure/table,/obj/item/weapon/hatchet,/obj/item/weapon/crowbar,/obj/machinery/light{dir = 1},/obj/item/device/analyzer/plant_analyzer,/obj/item/weapon/reagent_containers/glass/bucket,/obj/item/weapon/minihoe,/turf/simulated/floor/plasteel{icon_state = "warning"},/area/hallway/secondary/construction{name = "\improper Garden"}) "aPg" = (/obj/machinery/seed_extractor,/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/plasteel{icon_state = "warning"},/area/hallway/secondary/construction{name = "\improper Garden"}) diff --git a/_maps/map_files/MetaStation/z2.dmm b/_maps/map_files/MetaStation/z2.dmm index 4aee5a8e612..59ab53037cc 100644 --- a/_maps/map_files/MetaStation/z2.dmm +++ b/_maps/map_files/MetaStation/z2.dmm @@ -481,6 +481,10 @@ "jm" = (/obj/structure/table,/obj/machinery/door_control{id = "thunderdomehea"; name = "Heavy Supply Control"; pixel_y = 0; req_access_txt = "102"},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome/tdomeobserve) "jn" = (/obj/structure/table,/obj/machinery/door_control{id = "thunderdomegen"; name = "General Supply Control"; pixel_y = 0; req_access_txt = "102"},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome/tdomeobserve) "jo" = (/obj/structure/table,/obj/machinery/door_control{id = "thunderdome"; name = "Main Blast Doors Control"; pixel_y = 0; req_access_txt = "102"},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome/tdomeobserve) +"jp" = (/obj/effect/landmark/shuttle_import,/turf/space,/area/space) +"jq" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/shuttle/escape) +"jr" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"; dir = 2},/area/shuttle/escape) +"js" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/shuttle/escape) "jt" = (/obj/machinery/door/airlock/external{name = "Ferry Airlock"; req_access_txt = "0"},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/ferry) "ju" = (/turf/unsimulated/floor{tag = "icon-warndark (EAST)"; icon_state = "warndark"; dir = 4},/area/centcom/ferry) "jv" = (/turf/unsimulated/floor{tag = "icon-darkgreencorners (EAST)"; icon_state = "darkgreencorners"; dir = 4},/area/centcom/ferry) @@ -490,6 +494,19 @@ "jz" = (/turf/unsimulated/floor{tag = "icon-warningcorner (NORTH)"; icon_state = "warningcorner"; dir = 1},/area/centcom/evac) "jA" = (/turf/unsimulated/floor{tag = "icon-yellowsiding (NORTH)"; icon_state = "yellowsiding"; dir = 1},/area/centcom/evac) "jB" = (/turf/unsimulated/floor{tag = "icon-yellowcornersiding (NORTH)"; icon_state = "yellowcornersiding"; dir = 1},/area/centcom/evac) +"jC" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"; dir = 2},/area/shuttle/escape) +"jD" = (/obj/structure/stool/bed/chair/sofa/right,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/escape) +"jE" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/escape) +"jF" = (/obj/structure/stool/bed/chair/sofa,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/escape) +"jG" = (/obj/structure/stool/bed/chair/sofa/corner,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/escape) +"jH" = (/obj/machinery/door/airlock/external{id_tag = "specops_away"; name = "Shuttle Hatch"; req_access_txt = "109"},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/evac) +"jI" = (/obj/machinery/door/airlock/shuttle,/obj/docking_port/mobile/emergency/backup{dwidth = 11; roundstart_move = null},/obj/docking_port/stationary{dir = 4; dwidth = 3; height = 8; id = "backup_away"; name = "Backup Shuttle Dock"; width = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/shuttle/escape) +"jJ" = (/obj/machinery/door/airlock/external{id_tag = "specops_away"; name = "Shuttle Hatch"; req_access_txt = "109"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"jK" = (/obj/machinery/light/spot,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/escape) +"jL" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/shuttle/escape) +"jM" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/shuttle/escape) +"jN" = (/obj/machinery/shuttle_manipulator,/turf/unsimulated/floor{tag = "icon-light_on"; icon_state = "light_on"},/area/centcom/ferry) +"jO" = (/turf/unsimulated/floor{tag = "icon-light_on"; icon_state = "light_on"},/area/centcom/ferry) "jP" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 5},/area/centcom/ferry) "jQ" = (/obj/machinery/door/airlock/centcom{name = "Transport Shuttle"; opacity = 1; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/ferry) "jR" = (/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/ferry) @@ -546,8 +563,6 @@ "lQ" = (/obj/machinery/washing_machine,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) "lR" = (/obj/structure/table,/obj/item/weapon/storage/fancy/crayons,/obj/item/weapon/storage/fancy/crayons,/obj/machinery/light{dir = 1; on = 1},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) "lS" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/ferry) -"lU" = (/obj/structure/sign/double/map/left{icon_state = "map-left-MS"; pixel_y = 0; tag = "icon-map-left-MS"},/turf/unsimulated/floor{tag = "icon-light_on"; icon_state = "light_on"},/area/centcom/ferry) -"lV" = (/obj/structure/sign/double/map/right{icon_state = "map-right-MS"},/turf/unsimulated/floor{tag = "icon-light_on"; icon_state = "light_on"},/area/centcom/ferry) "lW" = (/turf/unsimulated/floor{tag = "icon-darkred (EAST)"; icon_state = "darkred"; dir = 4},/area/centcom/ferry) "lX" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome/tdomeobserve) "lY" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "floor"},/area/tdome/tdomeobserve) @@ -923,7 +938,7 @@ abababababababababababababababababababababababababababababababababababababababab abababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababfffbeReMfdfefefefefefefefdeMeReSfgababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababfffhfifjfkflfmfefnfdfefofpfhfgabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababeIfqfrfsftfefdfdfefoeIabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab -ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababeIfufvfvfmfefofwfefofcfxfxfxfxabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab +ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababeIfufvfvfmfefofwfefofcfxfxfxfxabababababababababababababababababababababababababababababababababababababababababababababjpabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababeIfyfvfvfzfefofwfefeeMalfxfxfxabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababeKfhfhfhfifefdfdfefoeNfxfxfxfxabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababeIfBfefBeIfefofwfefofCabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab @@ -949,15 +964,15 @@ abababababababababababababababababababababababababababababababababababababababab ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababfVababababababfXgmgigjgjgjgjfVabababababgkgogkgogkgogkgogkabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababfVabababababababgsgigjgjgjgjfVfVfVfVfVabgkgkgkgkgkgkgkgkgkabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababfVabababababababgugigjgjgjgjfVgvgvgvfVabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab -ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababfVabababababababgzgigjgjgjgjgAgvgvgvfVabgkgkgkgkgkgkgkgkgkabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab -ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababfVabababababababfVgFgGgHgjgIfVgvgvgvfVabgkgogkgogkgogkgogkabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab -ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababfVabababababababfVfVfVfVfVgMfVfVfVfVfVabgkgkgkgkgkgkgkgkgkabgNgNgNgNgNgNababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab -abababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababfVfVfVfVfVfVfVgOgPgPgPgQgRgQgPgPgPgOabgkgogkgogkgogkgogkabgNgSgTgTgUgNababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab -abababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababgVgVgVgVgVgOgPgWgPgXgYgXgPgWgPgOabgkgkgkgkgkgkgkgkgkabgZhahahahagNababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab -abababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababgVhbhchdhegVgPgPgPhfgYhfgPgPgPgOabababababababababababgNhahghhhagNababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab 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15000},/turf/simulated/floor/plating/airless,/area/derelict/bridge/access) "go" = (/turf/space,/area/derelict/bridge/access) +"gp" = (/turf/simulated/wall/mineral/bananium,/area/space) "gq" = (/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine) "gr" = (/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/turf/simulated/floor/plating/airless,/area/derelict/bridge/access) "gs" = (/obj/item/stack/cable_coil/cut,/turf/simulated/floor/plating/airless{icon_state = "damaged3"},/area/derelict/singularity_engine) @@ -349,6 +350,7 @@ "gL" = (/turf/simulated/wall,/area/derelict/hallway/primary) "gM" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless{icon_state = "damaged3"},/area/derelict/hallway/primary) "gN" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless{icon_state = "damaged2"},/area/derelict/hallway/primary) +"gO" = (/obj/machinery/door/airlock/bananium,/turf/simulated/floor/plating/airless,/area/space) "gQ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating/airless,/area/derelict/bridge/access) "gR" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating/airless,/area/derelict/bridge/access) "gS" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating/airless,/area/derelict/bridge/access) @@ -771,8 +773,6 @@ "pq" = (/obj/machinery/power/apc{dir = 0; name = "Worn-out APC"; pixel_y = -24},/turf/simulated/floor/plating/airless,/area/derelict/teleporter) "pr" = (/turf/simulated/mineral/random,/area/space) "ps" = (/turf/simulated/floor/plating/airless/asteroid,/area/space) -"pt" = (/turf/simulated/wall/mineral/clown,/area/space) -"pu" = (/obj/machinery/door/airlock/clown,/turf/simulated/floor/plating/airless,/area/space) "pv" = 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-aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaprprprprprprprprprprprprprptptpthcpIhchccHcHcHhcpzpAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaprprprprprprprprprprprprprprprptptptpupuptptptptptaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaprprprprprprprprprprprprprgpgpgphcpIhchccHcHcHhcpzpAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaprprprprprprprprprprprprprprprgpgpgpgOgOgpgpgpgpgpaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaprprprprprprprprprprprprprprprprprprprprprprprpraaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaprpraaprprprprprpspsprprprprprprprprprprpraaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaprprprprpspspsprprprprprprprprpraaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa diff --git a/_maps/map_files/MetaStation/z5.dmm b/_maps/map_files/MetaStation/z5.dmm index a192070c9ad..186dfe33844 100644 --- a/_maps/map_files/MetaStation/z5.dmm +++ b/_maps/map_files/MetaStation/z5.dmm @@ -72,7 +72,7 @@ "bt" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/research_outpost/spectro) "bu" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "Mass Spectrometry APC"; pixel_x = 24; pixel_y = 0; pixel_x = 0},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whitegreen"},/area/research_outpost/spectro) "bv" = (/obj/structure/table,/obj/item/stack/sheet/mineral/plasma,/obj/item/stack/sheet/glass{amount = 50; pixel_x = 3; pixel_y = 3},/obj/item/stack/sheet/metal{amount = 50},/obj/item/weapon/storage/box/monkeycubes,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/misc_lab) -"bw" = (/obj/structure/closet/crate/hydroponics,/obj/item/weapon/shovel/spade,/obj/item/weapon/reagent_containers/glass/bucket,/obj/item/weapon/minihoe,/obj/item/weapon/reagent_containers/spray/plantbgone{pixel_x = 13; pixel_y = 5},/obj/item/weedkiller/triclopyr,/obj/item/weapon/reagent_containers/glass/fertilizer/ez,/turf/simulated/floor/plating,/area/research_outpost/maintstore1) +"bw" = (/obj/structure/closet/crate/hydroponics,/obj/item/weapon/shovel/spade,/obj/item/weapon/reagent_containers/glass/bucket,/obj/item/weapon/minihoe,/obj/item/weapon/reagent_containers/spray/plantbgone{pixel_x = 13; pixel_y = 5},/obj/item/weedkiller/triclopyr,/obj/item/weapon/reagent_containers/glass/bottle/fertilizer/ez,/turf/simulated/floor/plating,/area/research_outpost/maintstore1) "bx" = (/obj/machinery/light/small,/obj/structure/closet/walllocker/emerglocker/north{dir = 1; pixel_y = -32},/turf/simulated/floor/plating,/area/research_outpost/maintstore1) "by" = (/obj/machinery/light_switch{pixel_y = -23},/turf/simulated/floor/plating,/area/research_outpost/maintstore1) "bz" = (/obj/machinery/door/firedoor{dir = 4; layer = 2.6; name = "Firelock"},/obj/machinery/door/airlock/maintenance{name = "Auxiliary Storage"; req_access_txt = "0"; req_one_access_txt = "65;12"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/research_outpost/maintstore1) @@ -820,7 +820,7 @@ "pN" = (/turf/simulated/floor/plasteel{icon_state = "dark"},/area/mine/abandoned) "pO" = (/obj/structure/sink{pixel_y = 30},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/mine/abandoned) "pP" = (/obj/structure/table,/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/mine/abandoned) -"pQ" = (/obj/structure/table,/obj/item/weapon/paper/crumpled,/obj/item/seeds/cherryseed,/obj/item/weapon/reagent_containers/glass/fertilizer/ez,/obj/item/weapon/reagent_containers/glass/fertilizer/ez,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/mine/abandoned) +"pQ" = (/obj/structure/table,/obj/item/weapon/paper/crumpled,/obj/item/seeds/cherryseed,/obj/item/weapon/reagent_containers/glass/bottle/fertilizer/ez,/obj/item/weapon/reagent_containers/glass/bottle/fertilizer/ez,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/mine/abandoned) "pR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plating/airless,/area/mine/abandoned) "pS" = (/obj/structure/alien/resin/membrane,/obj/structure/alien/weeds,/turf/simulated/floor/plating/airless,/area/mine/abandoned) "pT" = (/obj/structure/table,/obj/item/weapon/pickaxe,/turf/simulated/floor/plasteel,/area/mine/north_outpost) diff --git a/_maps/map_files/RandomRuins/SpaceRuins/deepstorage.dmm b/_maps/map_files/RandomRuins/SpaceRuins/deepstorage.dmm index 82ed8ece1a7..c53640a6726 100644 --- a/_maps/map_files/RandomRuins/SpaceRuins/deepstorage.dmm +++ b/_maps/map_files/RandomRuins/SpaceRuins/deepstorage.dmm @@ -82,7 +82,7 @@ "bD" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/snacks/beans,/turf/simulated/floor/plasteel{tag = "icon-bar"; icon_state = "bar"},/area/ruin/unpowered) "bE" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plasteel{tag = "icon-bar"; icon_state = "bar"},/area/ruin/unpowered) "bF" = (/obj/machinery/seed_extractor,/turf/simulated/floor/plasteel,/area/ruin/unpowered) -"bG" = (/obj/machinery/power/apc{dir = 8; name = "Bunker APC"; keep_preset_name = 1; pixel_x = -24; pixel_y = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plasteel,/area/ruin/unpowered) +"bG" = (/obj/machinery/power/apc/noalarm{dir = 8; name = "Bunker APC"; keep_preset_name = 1; pixel_x = -24; pixel_y = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plasteel,/area/ruin/unpowered) "bH" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor/plasteel,/area/ruin/unpowered) "bI" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plasteel,/area/ruin/unpowered) "bJ" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plasteel,/area/ruin/unpowered) diff --git a/_maps/map_files/RandomRuins/SpaceRuins/onehalf.dmm b/_maps/map_files/RandomRuins/SpaceRuins/onehalf.dmm index 30445ea3b05..482c4eee1a3 100644 --- a/_maps/map_files/RandomRuins/SpaceRuins/onehalf.dmm +++ b/_maps/map_files/RandomRuins/SpaceRuins/onehalf.dmm @@ -35,7 +35,7 @@ "aI" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged5"},/area/ruin/onehalf/hallway) "aJ" = (/obj/machinery/iv_drip,/turf/simulated/floor/plasteel{tag = "icon-white"; icon_state = "white"},/area/ruin/onehalf/dorms_med) "aK" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plasteel{tag = "icon-white"; icon_state = "white"},/area/ruin/onehalf/dorms_med) -"aL" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable,/obj/machinery/power/apc{keep_preset_name = 1; name = "Hallway APC"; pixel_x = 0; pixel_y = -24},/turf/simulated/floor/plasteel/airless,/area/ruin/onehalf/hallway) +"aL" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable,/obj/machinery/power/apc/noalarm{keep_preset_name = 1; name = "Hallway APC"; pixel_x = 0; pixel_y = -24},/turf/simulated/floor/plasteel/airless,/area/ruin/onehalf/hallway) "aM" = (/obj/structure/disposalpipe/segment,/obj/structure/disposalpipe/segment,/obj/machinery/door/poddoor{id_tag = "bayint1"; name = "mining drone bay blast door"},/turf/simulated/floor/plating,/area/ruin/onehalf/drone_bay) "aN" = (/obj/machinery/door_control{id = "bayint1"; name = "Pod Bay 1 Internal"; pixel_x = -5; pixel_y = -6},/obj/machinery/door_control{id = "bayext1"; name = "Pod Bay 1 External"; pixel_x = -5; pixel_y = 6},/obj/machinery/door_control{id = "bayint2"; name = "Pod Bay 2 Internal"; pixel_x = 7; pixel_y = -6},/obj/machinery/door_control{id = "bayext2"; name = "Pod Bay 2 External"; pixel_x = 7; pixel_y = 6},/turf/simulated/wall,/area/ruin/onehalf/drone_bay) "aO" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/poddoor{id_tag = "bayint2"; name = "mining drone bay blast door"},/turf/simulated/floor/plating,/area/ruin/onehalf/drone_bay) @@ -48,7 +48,7 @@ "aV" = (/obj/machinery/door/airlock/glass_medical{name = "airlock"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{tag = "icon-white"; icon_state = "white"},/area/ruin/onehalf/dorms_med) "aW" = (/obj/machinery/door/airlock,/turf/simulated/floor/plasteel,/area/ruin/onehalf/dorms_med) "aX" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plasteel{dir = 9; icon_state = "warning"},/area/ruin/onehalf/drone_bay) -"aY" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/closet/crate/medical,/obj/item/clothing/accessory/stethoscope,/obj/item/device/healthanalyzer,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/machinery/power/apc{dir = 4; keep_preset_name = 1; name = "Crew Quarters APC"; pixel_x = 27},/turf/simulated/floor/plasteel{tag = "icon-white"; icon_state = "white"},/area/ruin/onehalf/dorms_med) +"aY" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/closet/crate/medical,/obj/item/clothing/accessory/stethoscope,/obj/item/device/healthanalyzer,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/machinery/power/apc/noalarm{dir = 4; keep_preset_name = 1; name = "Crew Quarters APC"; pixel_x = 27},/turf/simulated/floor/plasteel{tag = "icon-white"; icon_state = "white"},/area/ruin/onehalf/dorms_med) "aZ" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/ruin/onehalf/drone_bay) "ba" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/ruin/onehalf/drone_bay) "bb" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{dir = 5; icon_state = "warning"},/area/ruin/onehalf/drone_bay) @@ -74,7 +74,7 @@ "bv" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/ruin/onehalf/hallway) "bw" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel/airless,/area/ruin/onehalf/hallway) "bx" = (/obj/structure/disposalpipe/segment,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel/airless{icon_state = "damaged1"},/area/ruin/onehalf/hallway) -"by" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 1; keep_preset_name = 1; name = "Mining Drone Bay APC"; pixel_y = 26},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/ruin/onehalf/drone_bay) +"by" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc/noalarm{dir = 1; keep_preset_name = 1; name = "Mining Drone Bay APC"; pixel_y = 26},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/ruin/onehalf/drone_bay) "bz" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel/airless{icon_state = "damaged4"},/area/ruin/onehalf/hallway) "bA" = (/obj/structure/disposalpipe/segment,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel/airless,/area/ruin/onehalf/hallway) "bB" = (/obj/machinery/door/airlock/glass{name = "glass airlock"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/ruin/onehalf/drone_bay) @@ -92,7 +92,7 @@ "bN" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/disposal,/turf/simulated/floor/plasteel/airless,/area/ruin/onehalf/hallway) "bO" = (/obj/structure/girder/reinforced,/obj/item/stack/sheet/plasteel,/turf/simulated/floor/plating/airless,/area/ruin/onehalf/hallway) "bP" = (/obj/structure/girder/reinforced,/turf/simulated/floor/plating/airless,/area/ruin/onehalf/hallway) -"bQ" = (/obj/structure/cable{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc{dir = 1; keep_preset_name = 1; name = "Bridge APC"; pixel_y = 26},/turf/simulated/floor/plasteel,/area/ruin/onehalf/bridge) +"bQ" = (/obj/structure/cable{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc/noalarm{dir = 1; keep_preset_name = 1; name = "Bridge APC"; pixel_y = 26},/turf/simulated/floor/plasteel,/area/ruin/onehalf/bridge) "bR" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/ruin/onehalf/hallway) "bS" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel/airless,/area/ruin/onehalf/hallway) "bT" = (/turf/simulated/wall/r_wall,/area/ruin/onehalf/bridge) diff --git a/_maps/map_files/RandomRuins/SpaceRuins/turretedoutpost.dmm b/_maps/map_files/RandomRuins/SpaceRuins/turretedoutpost.dmm index 87e1a46f41f..5291cdea5a3 100644 --- a/_maps/map_files/RandomRuins/SpaceRuins/turretedoutpost.dmm +++ b/_maps/map_files/RandomRuins/SpaceRuins/turretedoutpost.dmm @@ -20,7 +20,7 @@ "t" = (/obj/item/weapon/rack_parts,/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/ruin/unpowered) "u" = (/obj/machinery/door/airlock/glass,/turf/simulated/floor/plasteel,/area/ruin/unpowered) "v" = (/obj/machinery/door/airlock,/turf/simulated/floor/plasteel,/area/ruin/unpowered) -"w" = (/obj/machinery/power/apc{dir = 2; name = "Outpost APC"; keep_preset_name = 1; pixel_y = -24},/turf/simulated/floor/plasteel,/area/ruin/unpowered) +"w" = (/obj/machinery/power/apc/noalarm{dir = 2; name = "Outpost APC"; keep_preset_name = 1; pixel_y = -24},/turf/simulated/floor/plasteel,/area/ruin/unpowered) "x" = (/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered) "y" = (/obj/structure/dispenser/oxygen,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered) "z" = (/obj/structure/table/reinforced,/obj/item/clothing/head/ushanka,/turf/simulated/floor/plasteel{dir = 4; icon_state = "darkredfull"},/area/ruin/unpowered) diff --git a/_maps/map_files/RandomZLevels/spacehotel.dmm b/_maps/map_files/RandomZLevels/spacehotel.dmm index 6a368e05b16..c09808a51f8 100644 --- a/_maps/map_files/RandomZLevels/spacehotel.dmm +++ b/_maps/map_files/RandomZLevels/spacehotel.dmm @@ -523,7 +523,7 @@ "kc" = (/obj/machinery/door/airlock{name = "Supply Closet"},/turf/unsimulated/floor/carpet,/area/awaymission/spacehotel) "kd" = (/obj/machinery/door/airlock/glass{name = "Gateway"},/turf/unsimulated/floor/carpet,/area/awaymission/spacehotel) "ke" = (/obj/item/weapon/melee/cultblade,/turf/unsimulated/floor{name = "engraved floor"; icon_state = "cult"},/area/awaymission/spacehotel) -"kf" = (/obj/item/weapon/kitchen/knife/butcher{blood_DNA = 1e+009},/obj/effect/decal/cleanable/blood/old,/turf/unsimulated/floor{name = "engraved floor"; icon_state = "cult"},/area/awaymission/spacehotel) +"kf" = (/obj/item/weapon/kitchen/knife/butcher{blood_DNA = list("1e+009" = "O-")},/obj/effect/decal/cleanable/blood/old,/turf/unsimulated/floor{name = "engraved floor"; icon_state = "cult"},/area/awaymission/spacehotel) "kg" = (/obj/machinery/light{dir = 8},/obj/structure/stool/bed/chair/sofa/left{icon_state = "sofaend_left"; dir = 4},/turf/unsimulated/floor/carpet,/area/awaymission/spacehotel) "kh" = (/obj/effect/hotel_controller,/turf/unsimulated/floor/carpet,/area/awaymission/spacehotel) "ki" = (/obj/item/weapon/pen,/obj/structure/table/reinforced,/turf/unsimulated/floor/carpet,/area/awaymission/spacehotel/reception) diff --git a/_maps/map_files/RandomZLevels/wildwest.dmm b/_maps/map_files/RandomZLevels/wildwest.dmm index ae596b4b18b..113bf83c346 100644 --- a/_maps/map_files/RandomZLevels/wildwest.dmm +++ b/_maps/map_files/RandomZLevels/wildwest.dmm @@ -255,7 +255,7 @@ "eU" = (/obj/effect/landmark/corpse/doctor{mobname = "Doctor Mugabee"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "barber"},/area/awaymission/wwmines) "eV" = (/obj/item/stack/medical/bruise_pack,/turf/simulated/floor/plasteel{dir = 8; icon_state = "barber"},/area/awaymission/wwmines) "eW" = (/obj/structure/window/reinforced{tag = "icon-fwindow (EAST)"; icon_state = "fwindow"; dir = 4},/obj/structure/window/reinforced{tag = "icon-fwindow (NORTH)"; icon_state = "fwindow"; dir = 1},/obj/structure/grille,/turf/simulated/floor/plasteel,/area/awaymission/wwrefine) -"eX" = (/turf/simulated/wall/mineral{icon_state = "sandstone0"; mineral = "sandstone"; tag = "icon-sandstone0"; walltype = "sandstone"},/area/awaymission/wwmines) +"eX" = (/turf/simulated/wall/mineral/sandstone,/area/awaymission/wwmines) "eY" = (/obj/effect/decal/cleanable/blood/splatter,/turf/simulated/floor/plasteel{dir = 8; icon_state = "barber"},/area/awaymission/wwmines) "eZ" = (/obj/structure/window/reinforced{tag = "icon-fwindow (WEST)"; icon_state = "fwindow"; dir = 8},/obj/structure/window/reinforced{tag = "icon-fwindow (EAST)"; icon_state = "fwindow"; dir = 4},/obj/structure/grille,/turf/simulated/floor/plasteel,/area/awaymission/wwrefine) "fa" = (/obj/structure/toilet{dir = 1},/turf/simulated/floor/wood,/area/awaymission/wwmines) diff --git a/_maps/map_files/cyberiad/cyberiad.dmm b/_maps/map_files/cyberiad/cyberiad.dmm index b327ea70d5c..e23c9f29f1d 100644 --- a/_maps/map_files/cyberiad/cyberiad.dmm +++ b/_maps/map_files/cyberiad/cyberiad.dmm @@ -1,9271 +1,9330 @@ -"aaa" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "swall_f6"; dir = 2},/area/shuttle/escape) +"aaa" = (/turf/space,/area/space) "aab" = (/obj/structure/lattice,/turf/space,/area/space) "aac" = (/turf/simulated/floor/plating/airless,/area/space) -"aad" = (/obj/docking_port/stationary{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_n"; name = "north of station"; width = 18},/turf/space,/area/space) +"aad" = (/turf/space,/turf/simulated/shuttle/wall{tag = "icon-swall_f6"; icon_state = "swall_f6"; dir = 2},/area/shuttle/abandoned) "aae" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"; dir = 2},/area/shuttle/abandoned) -"aaf" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/syndicate) -"aag" = (/turf/space,/obj/machinery/gun_turret,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate) -"aah" = (/obj/effect/landmark{name = "carpspawn"},/turf/space,/area/space) -"aai" = (/obj/machinery/door/poddoor/shutters{density = 0; dir = 2; icon_state = "shutter0"; id_tag = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/obj/structure/grille,/obj/structure/shuttle/window{tag = "icon-window5_mid"; icon = 'icons/turf/shuttle.dmi'; icon_state = "window5_mid"; dir = 2},/turf/simulated/shuttle/plating,/area/shuttle/syndicate) -"aaj" = (/obj/machinery/door/poddoor/shutters{density = 0; dir = 2; icon_state = "shutter0"; id_tag = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/obj/structure/grille,/obj/structure/shuttle/window{tag = "icon-window5_end"; icon = 'icons/turf/shuttle.dmi'; icon_state = "window5_end"; dir = 2},/turf/simulated/shuttle/plating,/area/shuttle/syndicate) -"aak" = (/obj/machinery/door/poddoor/shutters{density = 0; dir = 2; icon_state = "shutter0"; id_tag = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/obj/structure/grille,/obj/structure/shuttle/window{tag = "icon-window5_end (NORTH)"; icon = 'icons/turf/shuttle.dmi'; icon_state = "window5_end"; dir = 1},/turf/simulated/shuttle/plating,/area/shuttle/syndicate) -"aal" = (/turf/simulated/wall/r_wall,/area/security/permabrig) -"aam" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/wall/r_wall,/area/security/permabrig) -"aan" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "Prison Gate"; name = "Prison Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/security/permabrig) -"aao" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "Prison Gate"; name = "Prison Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/security/permabrig) -"aap" = (/obj/effect/spawner/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "Prison Gate"; name = "Prison Blast Doors"; opacity = 0},/obj/structure/cable{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/permabrig) -"aaq" = (/obj/structure/stool/bed,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/permabrig) -"aar" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/sink/kitchen{desc = "A sink used for washing one's hands and face. It looks rusty and home-made"; name = "old sink"; pixel_y = 28},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/permabrig) -"aas" = (/obj/machinery/portable_atmospherics/hydroponics/soil,/obj/item/seeds/appleseed,/obj/item/seeds/appleseed,/obj/item/seeds/appleseed,/turf/simulated/floor/grass,/area/security/permabrig) -"aat" = (/turf/simulated/wall,/area/security/permabrig) -"aau" = (/obj/machinery/portable_atmospherics/hydroponics/soil,/obj/item/seeds/orangeseed,/obj/item/seeds/orangeseed,/obj/item/seeds/orangeseed,/turf/simulated/floor/grass,/area/security/permabrig) -"aav" = (/obj/structure/stool,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/permabrig) -"aaw" = (/obj/machinery/portable_atmospherics/hydroponics/soil,/obj/item/seeds/cornseed,/obj/item/seeds/cornseed,/obj/item/seeds/cornseed,/turf/simulated/floor/grass,/area/security/permabrig) -"aax" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/permabrig) -"aay" = (/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/permabrig) -"aaz" = (/obj/machinery/portable_atmospherics/hydroponics/soil,/obj/item/seeds/riceseed,/obj/item/seeds/riceseed,/obj/item/seeds/riceseed,/turf/simulated/floor/grass,/area/security/permabrig) -"aaA" = (/obj/machinery/portable_atmospherics/hydroponics/soil,/turf/simulated/floor/grass,/area/security/permabrig) -"aaB" = (/obj/effect/spawner/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "Prison Gate"; name = "Prison Blast Doors"; opacity = 0},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/security/permabrig) -"aaC" = (/obj/machinery/atmospherics/unary/outlet_injector/on,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/permabrig) -"aaD" = (/turf/simulated/floor/plasteel,/area/security/permabrig) -"aaE" = (/obj/effect/spawner/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "Prison Gate"; name = "Prison Blast Doors"; opacity = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/permabrig) -"aaF" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/unary/vent_pump,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/permabrig) -"aaG" = (/obj/structure/stool,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/permabrig) -"aaH" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/permabrig) -"aaI" = (/obj/machinery/biogenerator,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/permabrig) -"aaJ" = (/turf/space,/obj/machinery/gun_turret,/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/syndicate) -"aaK" = (/obj/effect/spawner/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "Prison Gate"; name = "Prison Blast Doors"; opacity = 0},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/permabrig) -"aaL" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/camera{c_tag = "Prison Garden"; dir = 4; network = list("SS13")},/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/permabrig) -"aaM" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/permabrig) -"aaN" = (/obj/item/weapon/reagent_containers/glass/bucket,/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/permabrig) -"aaO" = (/obj/machinery/seed_extractor,/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/permabrig) -"aaP" = (/obj/structure/curtain/open/shower,/obj/machinery/shower{dir = 4; icon_state = "shower"; pixel_x = 5; tag = "icon-shower (EAST)"},/obj/item/weapon/bikehorn/rubberducky,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/security/permabrig) -"aaQ" = (/obj/structure/sink/kitchen{desc = "A sink used for washing one's hands and face. 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on = 1; scrub_Toxins = 0},/obj/structure/table/glass,/obj/item/weapon/minihoe,/obj/item/device/analyzer/plant_analyzer,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/permabrig) -"aaV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/permabrig) -"aaW" = (/obj/item/weapon/soap/nanotrasen,/obj/machinery/atmospherics/unary/vent_pump,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/security/permabrig) -"aaX" = (/obj/machinery/atmospherics/unary/vent_scrubber,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/security/permabrig) -"aaY" = (/obj/structure/toilet{dir = 8},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/security/permabrig) -"aaZ" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/wall,/area/security/permabrig) -"aba" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; 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id_tag = "Prison Gate"; name = "Prison Blast Doors"; opacity = 0},/obj/machinery/door/airlock/glass_security{name = "Prison Wing"; req_access_txt = "2"},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 1},/area/security/permabrig) -"abw" = (/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/security/permabrig) -"abx" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/wall,/area/security/permabrig) -"aby" = (/turf/simulated/floor/holofloor{dir = 5; icon_state = "red"},/area/security/permabrig) -"abz" = (/obj/structure/holohoop,/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/security/permabrig) -"abA" = (/turf/space,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/vox) -"abB" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/stool,/obj/item/device/radio/intercom/locked/prison{pixel_x = -25; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/permabrig) -"abC" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/permabrig) -"abD" = (/obj/machinery/atmospherics/unary/outlet_injector/on{dir = 4; 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name = "Tank Monitor"; sensors = list("n2_sensor" = "Nitrogen", "o2_sensor" = "Oxygen", "co2_sensor" = "Carbon Dioxide", "tox_sensor" = "Toxins", "n2o_sensor" = "Nitrous Oxide", "waste_sensor" = "Gas Mix Tank")},/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/turf/simulated/floor/plasteel,/area/atmos/control) -"ctY" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/machinery/camera{c_tag = "Engineering Equipment West"; dir = 4; network = list("SS13")},/obj/machinery/power/apc{dir = 8; name = "Engineering Equipment APC"; pixel_x = -24; shock_proof = 1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/closet/secure_closet/engineering_personal,/turf/simulated/floor/plasteel,/area/engine/equipmentstorage) -"ctZ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/computer/general_air_control{frequency = 1443; level = 3; name = "Distribution and Waste Monitor"; 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There is some old writing on this floor. You are barely able to read out a few lines from a tangled scribble.

In a chamber a great mirror lies, cut away it solemn cries. Travel bold as thou might, piercing vastness as a kite.

HONK!
"; name = "Old Note #6"},/area/assembly/assembly_line) -"cAq" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor/plating,/area/assembly/assembly_line) -"cAr" = (/obj/structure/table/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/barricade/wooden,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/assembly/assembly_line) -"cAs" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellowcorner"},/area/hallway/primary/aft) -"cAt" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; level = 1},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/hallway/primary/aft) -"cAu" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AIE"; location = "AftH"},/obj/structure/cable{d1 = 2; 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dir = 2},/area/shuttle/pod_3) +"auu" = (/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk3"; icon_state = "catwalk3"},/area/solar/auxport) +"auv" = (/obj/structure/grille,/obj/structure/window/full/shuttle,/turf/simulated/floor/plating,/area/shuttle/siberia) +"auw" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/siberia) +"aux" = (/obj/machinery/flasher_button{id = "gulagshuttleflasher"; name = "Flash Control"; pixel_x = 0; pixel_y = -26; req_access_txt = "1"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/siberia) +"auy" = (/obj/machinery/mineral/labor_claim_console{machinedir = 2; pixel_x = 30; pixel_y = 30},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/siberia) +"auz" = (/obj/machinery/door/airlock/shuttle{id_tag = "s_docking_airlock"; name = "Labor Shuttle Airlock"; req_access_txt = "2"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/siberia) +"auA" = (/obj/machinery/door/airlock/external{id_tag = "laborcamp_home"; name = "Labor Camp Airlock"; req_access_txt = "2"},/turf/simulated/floor/plating,/area/security/prisonershuttle) +"auB" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plating,/area/security/prisonershuttle) +"auC" = (/turf/simulated/floor/plating,/area/security/prisonershuttle) +"auD" = (/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prisonershuttle) +"auE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prisonershuttle) +"auF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prisonershuttle) +"auG" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prisonershuttle) +"auH" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{level = 1},/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prisonershuttle) +"auI" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prisonershuttle) +"auJ" = (/obj/structure/cable{d1 = 1; 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dir = 1},/area/security/brig) +"auN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plasteel,/area/security/brig) +"auO" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; level = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plasteel,/area/security/brig) +"auP" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 1},/area/security/brig) +"auQ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 1},/area/security/brig) +"auR" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 1},/area/security/brig) +"auS" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 1},/area/security/brig) +"auT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/sign/poster/legit{pixel_x = 0; pixel_y = 32},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 1},/area/security/brig) +"auU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; 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pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 1},/area/security/brig) +"avk" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 1},/area/security/brig) +"avl" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/sortjunction{dir = 1; icon_state = "pipe-j2s"; sortType = 24},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 1},/area/security/brig) +"avm" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8; initialize_directions = 11; level = 1},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel,/area/security/brig) +"avn" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; 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dir = 2},/area/shuttle/arrival/station) +"beG" = (/obj/machinery/light,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) +"beH" = (/obj/item/device/radio/intercom{name = "station intercom (General)"; pixel_y = -28},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) +"beI" = (/obj/machinery/requests_console{department = "Arrival Shuttle"; name = "Arrival Shuttle Requests Console"; pixel_y = -30},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) +"beJ" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_l"; dir = 8},/turf/space,/area/shuttle/arrival/station) +"beK" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel,/area/hallway/secondary/entry) +"beL" = (/obj/machinery/door/firedoor{dir = 8; name = "Firelock West"},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/secondary/entry) +"beM" = (/turf/simulated/floor/plasteel{icon_state = "neutral"},/area/hallway/secondary/entry) +"beN" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; 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d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor{dir = 4; name = "Firelock East"},/obj/machinery/door/poddoor/shutters{dir = 2; id_tag = "stationawaygate"; name = "Gateway Access Shutters"},/turf/simulated/floor/plasteel,/area/gateway) +"bfd" = (/obj/machinery/door/firedoor{dir = 4; name = "Firelock East"},/obj/machinery/door/poddoor/shutters{dir = 2; id_tag = "stationawaygate"; name = "Gateway Access Shutters"},/turf/simulated/floor/plasteel,/area/gateway) +"bfe" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/gateway) +"bff" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/fpmaint) +"bfg" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable,/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) +"bfh" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable,/obj/structure/sign/securearea,/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) +"bfi" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_access_txt = "0"; req_one_access_txt = "18"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ai_monitored/storage/eva) +"bfj" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable,/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) +"bfk" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 8},/area/hallway/primary/central/north) +"bfl" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel,/area/hallway/primary/central/north) +"bfm" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4; initialize_directions = 11; level = 1},/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 4},/area/hallway/primary/central/north) +"bfn" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/primary/central/ne) +"bfo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/primary/central/ne) +"bfp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/primary/central/ne) +"bfq" = (/obj/machinery/vending/snack,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/hallway/primary/central/ne) +"bfr" = (/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 4},/area/hallway/primary/central/ne) +"bfs" = (/obj/machinery/light{dir = 1},/obj/machinery/vending/boozeomat,/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/crew_quarters/bar) +"bft" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/crew_quarters/bar) +"bfu" = (/obj/machinery/requests_console{department = "Bar"; name = "Bar Requests Console"; departmentType = 2; pixel_x = 0; pixel_y = 30},/obj/structure/table/reinforced,/obj/machinery/chem_dispenser/beer,/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/crew_quarters/bar) +"bfv" = (/obj/item/device/radio/intercom{pixel_y = 25},/obj/machinery/camera{c_tag = "Bar North"; dir = 2; network = list("SS13")},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/structure/table/reinforced,/obj/machinery/chem_dispenser/soda,/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/crew_quarters/bar) +"bfw" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/food/drinks/flask/barflask,/obj/item/weapon/reagent_containers/food/drinks/flask/barflask,/obj/machinery/status_display{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/crew_quarters/bar) +"bfx" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/stool/bed/chair/comfy/brown{dir = 4},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/carpet,/area/crew_quarters/bar) +"bfy" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor/carpet,/area/crew_quarters/bar) +"bfz" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/stool/bed/chair/comfy/brown{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/bar) +"bfA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{level = 1},/obj/structure/closet/secure_closet/freezer/meat,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) +"bfB" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) +"bfC" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) +"bfD" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) +"bfE" = (/mob/living/simple_animal/hostile/retaliate/goat,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) +"bfF" = (/obj/machinery/door/window/eastright{tag = "icon-right"; name = "Hydroponics Delivery"; icon_state = "right"; dir = 2; req_access_txt = "35"},/obj/effect/decal/warning_stripes/yellow,/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/hydroponics) +"bfG" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/window/reinforced{dir = 8},/obj/machinery/alarm{pixel_y = 22},/obj/machinery/camera{c_tag = "Hydroponics Pasture"; network = list("SS13")},/obj/machinery/portable_atmospherics/hydroponics/soil,/turf/simulated/floor/grass,/area/hydroponics) +"bfH" = (/obj/machinery/portable_atmospherics/hydroponics/soil,/turf/simulated/floor/grass,/area/hydroponics) +"bfI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{level = 1},/obj/machinery/portable_atmospherics/hydroponics/soil,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor/grass,/area/hydroponics) +"bfJ" = (/obj/item/device/radio/intercom{pixel_y = 25},/obj/machinery/portable_atmospherics/hydroponics/soil,/turf/simulated/floor/grass,/area/hydroponics) +"bfK" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/unary/portables_connector{dir = 4},/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/hydroponics) +"bfL" = (/obj/machinery/atmospherics/binary/valve{dir = 4},/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/hydroponics) +"bfM" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; 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layer = 4; pixel_x = 0; pixel_y = 32},/obj/item/stack/sheet/glass{amount = 50; pixel_x = 3; pixel_y = 3},/obj/item/stack/rods{amount = 50},/turf/simulated/floor/plasteel,/area/storage/tools) +"bpr" = (/obj/structure/table/reinforced,/obj/item/device/flash,/obj/item/device/flash,/turf/simulated/floor/plasteel,/area/bridge) +"bps" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellowcorner"},/area/bridge) +"bpt" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plasteel,/area/bridge) +"bpu" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellowcorner"},/area/bridge) +"bpv" = (/obj/structure/table/reinforced,/obj/item/weapon/book/manual/sop_command,/obj/item/device/aicard,/obj/item/device/multitool,/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 8},/area/bridge) +"bpw" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/door_control{id = "bridge blast"; name = "Bridge Blast Door Control"; pixel_x = 28; pixel_y = -2; req_access_txt = "19"},/obj/machinery/keycard_auth{pixel_x = 29; pixel_y = 8},/turf/simulated/floor/plasteel,/area/bridge) +"bpx" = (/obj/structure/table/reinforced,/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 4},/area/bridge) +"bpy" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "greencorner"},/area/bridge) +"bpz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plasteel,/area/bridge) +"bpA" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plasteel{dir = 4; icon_state = "greencorner"},/area/bridge) +"bpB" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/fancy/donut_box,/turf/simulated/floor/plasteel,/area/bridge) +"bpC" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor/plasteel,/area/hallway/primary/central/ne) +"bpD" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/turf/simulated/floor/plating,/area/crew_quarters/bar) +"bpE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"bpF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/stool/bed/chair/wood/wings{tag = "icon-wooden_chair_wings (EAST)"; icon_state = "wooden_chair_wings"; dir = 4},/obj/effect/landmark/start{name = "Civilian"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"bpG" = (/obj/item/weapon/reagent_containers/food/condiment/peppermill{pixel_x = 2; pixel_y = 6},/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/condiment/saltshaker{pixel_x = -2; pixel_y = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"bpH" = (/obj/structure/stool/bed/chair/wood/wings{tag = "icon-wooden_chair_wings (WEST)"; icon_state = "wooden_chair_wings"; dir = 8},/obj/effect/landmark/start{name = "Civilian"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"bpI" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/stool/bed/chair/wood/wings,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"bpJ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/stool/bed/chair/wood/wings,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"bpK" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"bpL" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/stool/bed/chair/wood/wings{tag = "icon-wooden_chair_wings (EAST)"; icon_state = "wooden_chair_wings"; dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; level = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"bpM" = (/obj/structure/table/woodentable,/obj/item/weapon/kitchen/utensil/fork,/turf/simulated/floor/wood,/area/crew_quarters/bar) +"bpN" = (/obj/structure/stool/bed/chair/wood/wings{tag = "icon-wooden_chair_wings (WEST)"; icon_state = "wooden_chair_wings"; dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"bpO" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor,/obj/machinery/door/poddoor/shutters{density = 0; dir = 8; icon_state = "shutter0"; id_tag = "kitchenbar"; name = "Kitchen Shutters"; opacity = 0},/obj/machinery/door/window{dir = 4; name = "Kitchen"; req_access_txt = "28"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "cafeteria"; tag = "icon-cafeteria (NORTHEAST)"},/area/crew_quarters/kitchen) +"bpP" = (/obj/structure/foodcart,/turf/simulated/floor/plasteel{dir = 2; icon_state = "cafeteria"; tag = "icon-cafeteria (NORTHEAST)"},/area/crew_quarters/kitchen) +"bpQ" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plasteel{dir = 2; icon_state = "cafeteria"; tag = "icon-cafeteria (NORTHEAST)"},/area/crew_quarters/kitchen) +"bpR" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plasteel{dir = 2; icon_state = "cafeteria"; tag = "icon-cafeteria (NORTHEAST)"},/area/crew_quarters/kitchen) +"bpS" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel{dir = 2; icon_state = "cafeteria"; tag = "icon-cafeteria (NORTHEAST)"},/area/crew_quarters/kitchen) +"bpT" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{dir = 2; icon_state = "cafeteria"; tag = "icon-cafeteria (NORTHEAST)"},/area/crew_quarters/kitchen) +"bpU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{level = 1},/turf/simulated/floor/plasteel{dir = 2; 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dir = 8; icon_state = "right"; name = "Library Desk Door"; req_access_txt = "37"},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/wood,/area/library) +"bqc" = (/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor/wood,/area/library) +"bqd" = (/obj/structure/table/woodentable,/obj/machinery/computer/library/checkout{pixel_y = 0},/obj/machinery/light/small{dir = 4},/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor/wood,/area/library) +"bqe" = (/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/light{dir = 8},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24; shock_proof = 0},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/chapel/main) +"bqf" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Civilian"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "chapel"},/area/chapel/main) +"bqg" = (/obj/structure/stool,/turf/simulated/floor/plasteel{icon_state = "chapel"},/area/chapel/main) +"bqh" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{level = 1},/obj/structure/stool,/turf/simulated/floor/plasteel{dir = 8; icon_state = "chapel"},/area/chapel/main) +"bqi" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/chapel/main) +"bqj" = (/obj/machinery/vending/snack,/turf/simulated/floor/plasteel{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit) +"bqk" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) +"bql" = (/obj/structure/stool/bed/chair,/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) +"bqm" = (/obj/structure/stool/bed/chair,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) +"bqn" = (/obj/effect/spawner/window/reinforced,/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/floor/plating,/area/hallway/secondary/exit) +"bqo" = (/obj/structure/grille,/obj/structure/window/full/shuttle{icon_state = "15"},/turf/simulated/floor/plating,/area/shuttle/escape) +"bqp" = (/obj/machinery/door/firedoor{dir = 1; name = "Firelock North"},/turf/simulated/floor/plasteel,/area/hallway/secondary/entry) +"bqq" = (/obj/machinery/door/firedoor{dir = 1; name = "Firelock North"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/status_display{pixel_x = 32},/turf/simulated/floor/plasteel,/area/hallway/secondary/entry) +"bqr" = (/turf/simulated/wall,/area/security/vacantoffice) +"bqs" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/wall,/area/security/vacantoffice) +"bqt" = (/obj/effect/decal/cleanable/generic,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/port) +"bqu" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/closet/wardrobe/white,/turf/simulated/floor/plasteel,/area/crew_quarters/locker) +"bqv" = (/obj/structure/stool,/turf/simulated/floor/plasteel,/area/crew_quarters/locker) +"bqw" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor/plasteel,/area/crew_quarters/locker) +"bqx" = (/obj/structure/table,/turf/simulated/floor/plasteel,/area/crew_quarters/locker) +"bqy" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel,/area/crew_quarters/locker) +"bqz" = (/obj/structure/closet/secure_closet/personal,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/camera{c_tag = "Locker Room East"; dir = 8; network = list("SS13")},/obj/machinery/light{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/locker) +"bqA" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/extinguisher,/obj/item/weapon/extinguisher,/obj/item/weapon/extinguisher,/turf/simulated/floor/plating,/area/storage/emergency2) +"bqB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/light/small,/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/storage/emergency2) +"bqC" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/storage/emergency2) +"bqD" = (/obj/structure/table/woodentable,/obj/machinery/fishtank/bowl,/turf/simulated/floor/wood,/area/civilian/pet_store) +"bqE" = (/turf/simulated/floor/wood,/area/civilian/pet_store) +"bqF" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor/wood,/area/civilian/pet_store) +"bqG" = (/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/simulated/floor/plasteel,/area/storage/tools) +"bqH" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/emergency,/turf/simulated/floor/plasteel,/area/storage/tools) +"bqI" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/weapon/apc_electronics,/obj/item/weapon/airlock_electronics,/turf/simulated/floor/plasteel,/area/storage/tools) +"bqJ" = (/turf/simulated/floor/plasteel,/area/storage/tools) +"bqK" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/tape_roll,/obj/item/stack/tape_roll,/turf/simulated/floor/plasteel,/area/storage/tools) +"bqL" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor/plasteel{dir = 8; icon_state = "browncorner"},/area/hallway/primary/central/nw) +"bqM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/plasteel,/area/hallway/primary/central/nw) +"bqN" = (/turf/simulated/wall/r_wall,/area/hallway/primary/central/nw) +"bqO" = (/obj/machinery/computer/prisoner{req_access = null; req_access_txt = "2"},/turf/simulated/floor/plasteel{dir = 10; icon_state = "red"},/area/bridge) +"bqP" = (/obj/machinery/computer/security{network = list("SS13","Research Outpost","Mining Outpost","Telecomms")},/obj/machinery/camera{c_tag = "Bridge West"; dir = 2; network = list("SS13")},/turf/simulated/floor/plasteel{dir = 0; icon_state = "red"},/area/bridge) +"bqQ" = (/obj/machinery/computer/secure_data,/obj/machinery/alarm{pixel_y = 26},/turf/simulated/floor/plasteel{dir = 6; icon_state = "red"},/area/bridge) +"bqR" = (/obj/structure/table/reinforced,/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor/plasteel,/area/bridge) +"bqS" = (/turf/simulated/floor/plasteel,/area/bridge) +"bqT" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel,/area/bridge) +"bqU" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "bluecorner"},/area/bridge) +"bqV" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "bluecorner"},/area/bridge) +"bqW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel,/area/bridge) +"bqX" = (/obj/structure/cable{d1 = 1; 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icon_state = "cafeteria"; tag = "icon-cafeteria (NORTHEAST)"},/area/crew_quarters/kitchen) +"buO" = (/obj/structure/table,/obj/machinery/reagentgrinder,/obj/machinery/requests_console{department = "Kitchen"; name = "Kitchen Requests Console"; departmentType = 2; pixel_x = 30; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) +"buP" = (/obj/machinery/light{dir = 8},/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/hydroponics) +"buQ" = (/obj/machinery/portable_atmospherics/hydroponics,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/hydroponics) +"buR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/sortjunction{dir = 2; icon_state = "pipe-j2s"; sortType = 16},/turf/simulated/floor/plasteel,/area/hallway/primary/starboard/east) +"buS" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel,/area/hallway/primary/starboard/east) +"buT" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/sign/poster/legit{pixel_y = 32},/turf/simulated/floor/plasteel,/area/hallway/primary/starboard/east) +"buU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{level = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/starboard/east) +"buV" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/starboard/east) +"buW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Library"; req_access_txt = "0"},/turf/simulated/floor/carpet,/area/library) +"buX" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/carpet,/area/library) +"buY" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/carpet,/area/library) +"buZ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/carpet,/area/library) +"bva" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{level = 1},/turf/simulated/floor/carpet,/area/library) +"bvb" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Chapel"; req_access_txt = "0"},/turf/simulated/floor/carpet,/area/chapel/main) +"bvc" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/carpet,/area/chapel/main) +"bvd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{level = 1},/turf/simulated/floor/carpet,/area/chapel/main) +"bve" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Chapel"; req_access_txt = "0"},/turf/simulated/floor/carpet,/area/chapel/main) +"bvf" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit) +"bvg" = (/obj/structure/table,/obj/effect/decal/warning_stripes/east,/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) +"bvh" = (/obj/structure/bush,/turf/simulated/floor/grass,/area/hallway/secondary/exit) +"bvi" = (/obj/machinery/door/airlock/shuttle{id_tag = "s_docking_airlock"},/turf/simulated/shuttle/floor,/area/shuttle/transport) +"bvj" = (/turf/simulated/shuttle/floor,/area/shuttle/transport) +"bvk" = (/obj/machinery/door/airlock/shuttle{id_tag = "s_docking_airlock"},/obj/docking_port/mobile{dir = 8; dwidth = 2; height = 12; id = "ferry"; name = "ferry shuttle"; roundstart_move = "ferry_away"; width = 5},/obj/docking_port/stationary{dir = 8; dwidth = 2; height = 12; id = "ferry_home"; name = "port bay 3"; width = 5},/turf/simulated/shuttle/floor,/area/shuttle/transport) +"bvl" = (/obj/machinery/door/airlock/external{id_tag = "ferry_home"},/turf/simulated/floor/plating,/area/hallway/secondary/entry) +"bvm" = (/obj/machinery/light_switch{pixel_x = -28},/obj/machinery/light{dir = 8},/turf/simulated/floor/wood,/area/security/vacantoffice) +"bvn" = (/turf/simulated/floor/carpet,/area/security/vacantoffice) +"bvo" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/security/vacantoffice) +"bvp" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/filingcabinet/chestdrawer,/turf/simulated/floor/wood,/area/security/vacantoffice) +"bvq" = (/obj/structure/rack{dir = 4},/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/port) +"bvr" = (/obj/machinery/atmospherics/binary/valve,/turf/simulated/floor/plating,/area/maintenance/port) +"bvs" = (/turf/simulated/wall,/area/crew_quarters/locker/locker_toilet) +"bvt" = (/obj/machinery/door/airlock{name = "Unisex Restrooms"; req_access_txt = "0"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) +"bvu" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel,/area/crew_quarters/locker) +"bvv" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel,/area/crew_quarters/locker) +"bvw" = (/obj/item/device/radio/intercom{name = "station intercom (General)"; pixel_y = -28},/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel{icon_state = "warningcorner"; dir = 2},/area/crew_quarters/locker) +"bvx" = (/turf/simulated/floor/plasteel{dir = 2; icon_state = "warning"},/area/crew_quarters/locker) +"bvy" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel{icon_state = "warningcorner"; dir = 1},/area/crew_quarters/locker) +"bvz" = (/obj/structure/closet/secure_closet/personal,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/crew_quarters/locker) +"bvA" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24; shock_proof = 0},/turf/simulated/floor/plating,/area/maintenance/port) +"bvB" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating,/area/maintenance/port) +"bvC" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/port) +"bvD" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/port) +"bvE" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; level = 1},/turf/simulated/floor/plating,/area/maintenance/port) +"bvF" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light/small{dir = 4},/obj/effect/decal/cleanable/blood/oil,/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/port) +"bvG" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/decal/cleanable/fungus,/turf/simulated/wall,/area/maintenance/port) +"bvH" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/maintenance/port) +"bvI" = (/obj/item/clothing/gloves/color/rainbow,/obj/item/clothing/shoes/rainbow,/obj/item/clothing/head/soft/rainbow,/obj/item/clothing/under/rainbow,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/port) +"bvJ" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/storage/tools) +"bvK" = (/obj/structure/disposalpipe/junction{dir = 8; icon_state = "pipe-j2"; tag = "icon-pipe-j1 (WEST)"},/turf/simulated/wall,/area/storage/tools) +"bvL" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/wall,/area/storage/tools) +"bvM" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8; initialize_directions = 11; level = 1},/turf/simulated/floor/plasteel,/area/hallway/primary/central/nw) +"bvN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{icon_state = "bluecorner"},/area/hallway/primary/central/nw) +"bvO" = (/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/hallway/primary/central/nw) +"bvP" = (/obj/machinery/camera{c_tag = "Bridge West Entrance"; dir = 1; network = list("SS13")},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/hallway/primary/central/nw) +"bvQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 6},/area/hallway/primary/central/nw) +"bvR" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/bridge) +"bvS" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/bridge) +"bvT" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/wall/r_wall,/area/bridge) +"bvU" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/structure/closet/emcloset,/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/bridge) +"bvV" = (/obj/item/device/radio/intercom{name = "station intercom (General)"; pixel_y = -28},/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/bridge) +"bvW" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 6},/area/bridge) +"bvX" = (/turf/simulated/wall/r_wall,/area/turret_protected/ai_upload) +"bvY" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/highsecurity{name = "AI Upload Access"; req_access_txt = "16"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/ai_upload) +"bvZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/wall/r_wall,/area/turret_protected/ai_upload) +"bwa" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{level = 1},/turf/simulated/wall/r_wall,/area/turret_protected/ai_upload) +"bwb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/wall/r_wall,/area/turret_protected/ai_upload) +"bwc" = (/obj/structure/filingcabinet/filingcabinet,/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 10},/area/bridge) +"bwd" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/bridge) +"bwe" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/bridge) +"bwf" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/bridge) +"bwg" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable,/turf/simulated/floor/plating,/area/bridge) +"bwh" = (/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 10},/area/hallway/primary/central/ne) +"bwi" = (/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/hallway/primary/central/ne) +"bwj" = (/obj/machinery/light,/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/hallway/primary/central/ne) +"bwk" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central/ne) +"bwl" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"bwm" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/bar) +"bwn" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Kitchen"; req_access_txt = "28"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "cafeteria"; tag = "icon-cafeteria (NORTHEAST)"},/area/crew_quarters/kitchen) +"bwo" = (/obj/machinery/door_control{id = "kitchenbar"; name = "Kitchen Bar Shutters Control"; pixel_x = -6; pixel_y = -24; req_access_txt = "28"},/obj/machinery/door_control{id = "kitchenhall"; name = "Kitchen Hallway Shutters Control"; pixel_x = 6; pixel_y = -24; req_access_txt = "28"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "cafeteria"; tag = "icon-cafeteria (NORTHEAST)"},/area/crew_quarters/kitchen) +"bwp" = (/obj/structure/cable,/obj/machinery/light,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/turf/simulated/floor/plasteel{dir = 2; icon_state = "cafeteria"; tag = "icon-cafeteria (NORTHEAST)"},/area/crew_quarters/kitchen) +"bwq" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel{dir = 2; icon_state = "cafeteria"; tag = "icon-cafeteria (NORTHEAST)"},/area/crew_quarters/kitchen) +"bwr" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "cafeteria"; tag = "icon-cafeteria (NORTHEAST)"},/area/crew_quarters/kitchen) +"bws" = (/obj/machinery/disposal,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/plasteel{dir = 2; icon_state = "cafeteria"; tag = "icon-cafeteria (NORTHEAST)"},/area/crew_quarters/kitchen) +"bwt" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/hydroponics) +"bwu" = (/obj/structure/disposalpipe/segment,/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/camera{c_tag = "Starboard Primary Hallway 4"; dir = 4; network = list("SS13")},/turf/simulated/floor/plasteel,/area/hallway/primary/starboard/east) +"bwv" = (/turf/simulated/floor/plasteel,/area/hallway/primary/starboard/east) +"bww" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{level = 1},/turf/simulated/floor/plasteel,/area/hallway/primary/starboard/east) +"bwx" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Library"; req_access_txt = "0"},/turf/simulated/floor/carpet,/area/library) +"bwy" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/carpet,/area/library) +"bwz" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{level = 1},/turf/simulated/floor/carpet,/area/library) +"bwA" = (/obj/machinery/camera{c_tag = "Departure Lounge East"; 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dir = 2; network = list("SS13")},/turf/simulated/floor/plasteel,/area/hallway/primary/starboard/east) +"bAG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/starboard/east) +"bAH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/door/firedoor{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whitecorner"},/area/hallway/secondary/exit) +"bAI" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1; level = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "redcorner"; dir = 1},/area/hallway/secondary/exit) +"bAJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) +"bAK" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{level = 1},/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) +"bAL" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) +"bAM" = (/obj/effect/decal/warning_stripes/northeastsouth,/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) +"bAN" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/hallway/secondary/exit) +"bAO" = (/obj/machinery/door/airlock/shuttle{aiControlDisabled = 1; hackProof = 1; id_tag = "s_docking_airlock"; name = "Shuttle Hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"bAP" = (/obj/machinery/status_display{pixel_y = -30},/obj/machinery/light/spot,/turf/simulated/shuttle/floor,/area/shuttle/escape) +"bAQ" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_l"; dir = 4},/turf/space,/area/shuttle/specops) +"bAR" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/specops) +"bAS" = (/obj/machinery/door/airlock/external{id_tag = "s_docking_airlock"; name = "Shuttle Hatch"; req_access_txt = "109"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops) +"bAT" = (/turf/space,/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/specops) +"bAU" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8; initialize_directions = 11; level = 1},/turf/simulated/floor/plasteel,/area/hallway/secondary/entry) +"bAV" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/port) +"bAW" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/port) +"bAX" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/port) +"bAY" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/port) +"bAZ" = (/obj/effect/landmark{name = "blobstart"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/port) +"bBa" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/port) +"bBb" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/remains/robot,/obj/structure/disposalpipe/segment{dir = 4; 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icon_state = "warning"},/area/quartermaster/office) +"bBn" = (/turf/simulated/floor/plasteel,/area/quartermaster/office) +"bBo" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel,/area/quartermaster/office) +"bBp" = (/obj/structure/table,/obj/machinery/light{dir = 4},/obj/machinery/recharger,/turf/simulated/floor/plasteel{icon_state = "arrival"; dir = 4},/area/quartermaster/office) +"bBq" = (/obj/machinery/atm{pixel_x = -32},/turf/simulated/floor/plasteel{dir = 8; icon_state = "browncorner"},/area/hallway/primary/central/west) +"bBr" = (/obj/item/weapon/hand_labeler,/obj/item/device/assembly/timer,/obj/structure/table,/turf/simulated/floor/wood,/area/bridge/meeting_room) +"bBs" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/bridge/meeting_room) +"bBt" = (/obj/structure/stool/bed/chair/comfy/black{dir = 4},/turf/simulated/floor/carpet,/area/bridge/meeting_room) +"bBu" = (/obj/structure/table/woodentable,/obj/item/device/radio/intercom/command,/turf/simulated/floor/carpet,/area/bridge/meeting_room) +"bBv" = (/obj/item/weapon/book/manual/security_space_law,/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/bridge/meeting_room) +"bBw" = (/obj/structure/stool/bed/chair/comfy/black{dir = 8},/turf/simulated/floor/carpet,/area/bridge/meeting_room) +"bBx" = (/obj/machinery/vending/cola,/turf/simulated/floor/wood,/area/bridge/meeting_room) +"bBy" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/porta_turret{dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/ai_upload) +"bBz" = (/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/turret_protected/ai_upload) +"bBA" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) +"bBB" = (/obj/machinery/porta_turret{dir = 8},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/ai_upload) +"bBC" = (/obj/machinery/computer/arcade,/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bBD" = (/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/crew_quarters/captain) +"bBE" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bBF" = (/obj/machinery/camera{c_tag = "Central Hallway East"; dir = 4; network = list("SS13")},/obj/structure/disposalpipe/segment,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central/east) +"bBG" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor/plasteel,/area/hallway/primary/starboard/west) +"bBH" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel,/area/hallway/primary/starboard/west) +"bBI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/starboard/west) +"bBJ" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/starboard/west) +"bBK" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel,/area/hallway/primary/starboard/west) +"bBL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 8; 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icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32; pixel_y = 0},/obj/effect/decal/warning_stripes/east,/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) +"bBR" = (/obj/structure/grille,/obj/structure/window/full/shuttle{icon_state = "14"},/turf/simulated/floor/plating,/area/shuttle/escape) +"bBS" = (/obj/structure/grille,/obj/structure/window/full/shuttle{icon_state = "17"},/turf/simulated/floor/plating,/area/shuttle/escape) +"bBT" = (/obj/structure/stool/bed/chair{dir = 4},/obj/structure/closet/walllocker/emerglocker{pixel_x = -28},/turf/simulated/shuttle/floor4,/area/shuttle/escape) +"bBU" = (/turf/simulated/shuttle/wall{tag = "icon-swall14"; icon_state = "swall14"; dir = 2},/area/shuttle/escape) +"bBV" = (/obj/machinery/door/airlock/glass_security{name = "Escape Shuttle Cell"; req_access_txt = "2"},/turf/simulated/floor/plating,/area/shuttle/escape) +"bBW" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion"; dir = 4},/turf/space,/area/shuttle/specops) +"bBX" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/shuttle/engine/heater{icon_state = "heater"; 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tag = ""},/turf/simulated/floor/plating,/area/engine/gravitygenerator) +"bOF" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 32; pixel_y = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/engine/gravitygenerator) +"bOG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/space,/area/space) +"bOH" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/captain,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/crew_quarters/captain/bedroom) +"bOI" = (/turf/simulated/floor/carpet,/area/crew_quarters/captain/bedroom) +"bOJ" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/turf/simulated/floor/carpet,/area/crew_quarters/captain/bedroom) +"bOK" = (/turf/simulated/wall,/area/crew_quarters/captain/bedroom) +"bOL" = (/obj/structure/toilet{dir = 4},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/crew_quarters/captain/bedroom) +"bOM" = (/obj/machinery/light/small{dir = 8},/obj/structure/cable{d1 = 1; 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icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/obj/machinery/door/firedoor{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/storage) +"bPN" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/quartermaster/storage) +"bPO" = (/obj/machinery/conveyor_switch/oneway{id = "QMLoad2"},/turf/simulated/floor/plasteel,/area/quartermaster/storage) +"bPP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel,/area/quartermaster/storage) +"bPQ" = (/turf/simulated/floor/plasteel{icon_state = "bot"},/area/quartermaster/storage) +"bPR" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/plasteel{dir = 1; icon_state = "browncorner"},/area/quartermaster/office) +"bPS" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/quartermaster/office) +"bPT" = (/obj/structure/disposalpipe/junction{dir = 1; icon_state = "pipe-j2"; tag = "icon-pipe-j2"},/turf/simulated/floor/plasteel,/area/quartermaster/office) +"bPU" = (/obj/structure/cable{d1 = 1; 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name = "Head of Personnel's Desk"; req_access_txt = "57"},/obj/machinery/door/window/northleft{dir = 8; icon_state = "left"; name = "Head of Personnel's Desk"; req_access_txt = "0"},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) +"bQd" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 8},/area/crew_quarters/heads) +"bQe" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) +"bQf" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/carpet,/area/crew_quarters/heads) +"bQg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/carpet,/area/crew_quarters/heads) +"bQh" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/sign/poster/legit{pixel_x = 32},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) +"bQi" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8; 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layer = 4; pixel_x = 32; pixel_y = 0},/obj/structure/table/glass,/obj/item/weapon/pen/multi,/obj/item/weapon/book/manual/sop_medical,/turf/simulated/floor/plasteel{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/medical/cmo) +"cmv" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/door/poddoor/shutters{density = 0; dir = 2; icon_state = "shutter0"; id_tag = "cmooffice"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/cmo) +"cmw" = (/obj/machinery/photocopier,/turf/simulated/floor/plasteel{tag = "icon-whiteblue (SOUTHWEST)"; icon_state = "whiteblue"; dir = 10},/area/medical/medbay2) +"cmx" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{tag = "icon-whitebluecorner (WEST)"; icon_state = "whitebluecorner"; dir = 8},/area/medical/medbay2) +"cmy" = (/turf/simulated/floor/plasteel{dir = 4; 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d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/toxins/mixing) +"cmU" = (/obj/machinery/light/small{dir = 4},/obj/effect/decal/warning_stripes/southeastcorner,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/toxins/mixing) +"cmV" = (/obj/structure/closet/wardrobe/toxins_white,/obj/item/device/radio/intercom{dir = 1; name = "station intercom (General)"; pixel_y = 25},/turf/simulated/floor/plasteel{dir = 9; icon_state = "whitepurple"},/area/toxins/mixing) +"cmW" = (/obj/structure/closet/wardrobe/toxins_white,/obj/machinery/camera{c_tag = "Research Toxins Mixing West"; dir = 2; network = list("Research","SS13"); pixel_x = 0},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitepurple"},/area/toxins/mixing) +"cmX" = (/obj/structure/rack,/obj/item/weapon/extinguisher,/obj/item/clothing/mask/gas,/obj/machinery/light{dir = 1; in_use = 1},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitepurple"},/area/toxins/mixing) +"cmY" = (/obj/structure/rack,/obj/structure/window/plasmareinforced{dir = 4},/obj/item/weapon/extinguisher,/obj/item/clothing/mask/gas,/turf/simulated/floor/plasteel{dir = 5; icon_state = "whitepurple"},/area/toxins/mixing) +"cmZ" = (/obj/machinery/alarm{pixel_y = 25},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/mixing) +"cna" = (/obj/machinery/atmospherics/pipe/simple/insulated{dir = 5},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/mixing) +"cnb" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/visible{dir = 4; initialize_directions = 11; level = 2},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/mixing) +"cnc" = (/obj/structure/grille,/obj/structure/window/plasmareinforced{dir = 8},/obj/structure/window/plasmareinforced,/obj/structure/window/plasmareinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/insulated,/obj/machinery/meter,/turf/simulated/floor/plating,/area/toxins/mixing) +"cnd" = (/obj/structure/grille,/obj/structure/window/plasmareinforced,/obj/structure/window/plasmareinforced{dir = 1},/turf/simulated/floor/plating,/area/toxins/mixing) +"cne" = (/obj/structure/grille,/obj/structure/window/plasmareinforced{dir = 4},/obj/structure/window/plasmareinforced,/obj/structure/window/plasmareinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/insulated,/obj/machinery/meter,/turf/simulated/floor/plating,/area/toxins/mixing) +"cnf" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'BOMB RANGE"; name = "BOMB RANGE"},/turf/simulated/wall,/area/toxins/test_area) +"cng" = (/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/apmaint) +"cnh" = (/obj/structure/closet/crate,/turf/simulated/shuttle/floor,/area/shuttle/mining) +"cni" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/shuttle/mining) +"cnj" = (/obj/structure/ore_box,/obj/machinery/light/small{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/mining) +"cnk" = (/obj/machinery/mineral/equipment_vendor,/turf/simulated/floor/plasteel{dir = 10; icon_state = "brown"},/area/quartermaster/miningdock) +"cnl" = (/obj/structure/closet/wardrobe/miner,/turf/simulated/floor/plasteel{dir = 2; icon_state = "brown"},/area/quartermaster/miningdock) +"cnm" = (/obj/structure/closet/secure_closet/miner,/turf/simulated/floor/plasteel{dir = 2; icon_state = "brown"},/area/quartermaster/miningdock) +"cnn" = (/obj/effect/decal/cleanable/dirt,/obj/structure/rack,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/apmaint) +"cno" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/apmaint) +"cnp" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/apmaint) +"cnq" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/apmaint) +"cnr" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/closet/crate,/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/apmaint) +"cns" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/apmaint) +"cnt" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/wood,/area/blueshield) +"cnu" = (/obj/structure/stool/bed/chair/office/dark,/turf/simulated/floor/carpet,/area/ntrep) +"cnv" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/wood,/area/ntrep) +"cnw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall,/area/ntrep) +"cnx" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4; initialize_directions = 11; level = 1},/turf/simulated/floor/plasteel{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft) +"cny" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel,/area/hallway/primary/aft) +"cnz" = (/turf/simulated/floor/plasteel{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) +"cnA" = (/obj/machinery/door/airlock/maintenance{name = "Custodial Maintenance"; req_access_txt = "26"},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cnB" = (/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24; shock_proof = 0},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cnC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cnD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/airlock/maintenance{name = "Paramedic Maintenance"; req_access_txt = "66"},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cnE" = (/obj/machinery/door/firedoor,/obj/machinery/door/poddoor/shutters{density = 0; dir = 2; icon_state = "shutter0"; id_tag = "scansep"; name = "Scanning Room Separation Shutters"; opacity = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/sleeper) +"cnF" = (/obj/structure/sign/nosmoking_2,/turf/simulated/wall,/area/medical/sleeper) +"cnG" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/medical/medbay2) +"cnH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay2) +"cnI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/wall,/area/medical/medbay2) +"cnJ" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable,/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/disposalpipe/segment,/obj/machinery/door/poddoor/shutters{density = 0; dir = 2; icon_state = "shutter0"; id_tag = "cmooffice"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/cmo) +"cnK" = (/obj/machinery/light,/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/plasteel{dir = 10; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/cmo) +"cnL" = (/obj/structure/table,/obj/item/device/megaphone,/obj/item/weapon/reagent_containers/glass/bottle/morphine,/obj/item/device/radio/intercom/department/medbay{pixel_y = -28},/turf/simulated/floor/plasteel{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/cmo) +"cnM" = (/turf/simulated/floor/plasteel{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/cmo) +"cnN" = (/obj/machinery/computer/crew,/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{dir = 6; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/cmo) +"cnO" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable,/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/door/poddoor/shutters{density = 0; dir = 2; icon_state = "shutter0"; id_tag = "cmooffice"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/cmo) +"cnP" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/medical/medbay2) +"cnQ" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable,/obj/machinery/light,/turf/simulated/floor/plasteel{dir = 2; icon_state = "cafeteria"; tag = "icon-cafeteria (NORTHEAST)"},/area/medical/medbreak) +"cnR" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8; initialize_directions = 11; level = 1},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/plasteel{dir = 2; icon_state = "cafeteria"; tag = "icon-cafeteria (NORTHEAST)"},/area/medical/medbreak) +"cnS" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/structure/stool,/turf/simulated/floor/plasteel{dir = 2; icon_state = "cafeteria"; tag = "icon-cafeteria (NORTHEAST)"},/area/medical/medbreak) +"cnT" = (/obj/item/device/radio/intercom{dir = 1; name = "station intercom (General)"; pixel_y = -28},/obj/structure/stool,/turf/simulated/floor/plasteel{dir = 2; icon_state = "cafeteria"; tag = "icon-cafeteria (NORTHEAST)"},/area/medical/medbreak) +"cnU" = (/obj/machinery/hologram/holopad,/obj/item/device/radio/intercom/department/medbay{pixel_y = -28},/turf/simulated/floor/plasteel{dir = 2; icon_state = "cafeteria"; tag = "icon-cafeteria (NORTHEAST)"},/area/medical/medbreak) +"cnV" = (/obj/machinery/vending/chinese,/obj/machinery/light,/turf/simulated/floor/plasteel{dir = 2; icon_state = "cafeteria"; tag = "icon-cafeteria (NORTHEAST)"},/area/medical/medbreak) +"cnW" = (/obj/structure/table/woodentable,/obj/machinery/light_switch{pixel_x = -23; pixel_y = 0},/obj/item/weapon/paper_bin{pixel_y = 5},/obj/item/weapon/clipboard{pixel_x = -5},/obj/item/weapon/pen/multi,/turf/simulated/floor/wood,/area/medical/psych) +"cnX" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Psychiatrist"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/wood,/area/medical/psych) +"cnY" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/hologram/holopad,/turf/simulated/floor/wood,/area/medical/psych) +"cnZ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; external_pressure_bound = 101; on = 1; pressure_checks = 1},/turf/simulated/floor/wood,/area/medical/psych) +"coa" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4; initialize_directions = 11; level = 1},/turf/simulated/floor/carpet,/area/medical/psych) +"cob" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8; initialize_directions = 11; level = 1},/turf/simulated/floor/carpet,/area/medical/psych) +"coc" = (/obj/machinery/camera{c_tag = "Medbay Psych Office"; dir = 8; network = list("SS13")},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor/carpet,/area/medical/psych) +"cod" = (/turf/simulated/wall/r_wall,/area/toxins/explab) +"coe" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/firedoor,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "telescienceblast"; name = "test chamber blast doors"; opacity = 0},/turf/simulated/floor/engine,/area/toxins/explab) +"cof" = (/obj/effect/spawner/window/reinforced,/obj/machinery/door/poddoor{density = 0; 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icon_state = "pdoor0"; id_tag = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access_txt = "47"},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/toxins/mixing) +"col" = (/obj/effect/decal/warning_stripes/west,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/toxins/mixing) +"com" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/toxins/mixing) +"con" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/effect/decal/warning_stripes/east,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/toxins/mixing) +"coo" = (/obj/machinery/door/firedoor{dir = 4; name = "Firelock East"},/obj/machinery/door/poddoor{density = 0; 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tag = "icon-whitehall (WEST)"},/area/medical/medbay2) +"cvU" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/hologram/holopad,/obj/machinery/vending/cola,/turf/simulated/floor/plasteel{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay2) +"cvV" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4; initialize_directions = 11; level = 1},/turf/simulated/floor/plasteel{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay2) +"cvW" = (/obj/structure/stool/bed/chair/comfy/teal{dir = 8},/turf/simulated/floor/plasteel{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay2) +"cvX" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel{tag = "icon-whiteblue (SOUTHEAST)"; icon_state = "whiteblue"; dir = 6},/area/medical/medbay2) +"cvY" = (/turf/simulated/wall,/area/medical/patient_a) +"cvZ" = (/obj/structure/sign/greencross,/turf/simulated/wall/r_wall,/area/medical/patient_a) +"cwa" = (/obj/structure/cable{d1 = 1; 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name = "Incinerator Vent"},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator) +"cAW" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 4; frequency = 1443; icon_state = "on"; id = "air_in"; on = 1},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator) +"cAX" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/wall/r_wall/coated,/area/maintenance/incinerator) +"cAY" = (/obj/machinery/atmospherics/binary/pump{dir = 8; on = 1},/obj/machinery/light/small{dir = 1},/obj/structure/sign/fire{pixel_y = 32},/turf/simulated/floor/plating,/area/maintenance/incinerator) +"cAZ" = (/obj/machinery/embedded_controller/radio/airlock/access_controller{frequency = 1449; id_tag = "incinerator_access_control"; name = "Incinerator Access Console"; pixel_x = -26; pixel_y = 6; req_access_txt = "12"; 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dir = 4},/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/rig/medical,/obj/item/clothing/mask/gas,/obj/item/clothing/head/helmet/space/rig/medical,/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 6},/area/medical/biostorage) +"cEG" = (/obj/structure/lattice,/turf/space,/area/maintenance/asmaint) +"cEH" = (/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"cEI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"cEJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"cEK" = (/obj/structure/cable{d1 = 4; 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d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/misc_lab) +"cEP" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/misc_lab) +"cEQ" = (/obj/machinery/chem_master,/turf/simulated/floor/plasteel{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/toxins/misc_lab) +"cER" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cES" = (/obj/item/clothing/mask/cigarette,/turf/simulated/floor/plating/airless,/area/toxins/test_area) +"cET" = (/obj/machinery/light/small,/turf/simulated/floor/plating/airless,/area/toxins/test_area) +"cEU" = (/turf/simulated/wall/r_wall/coated,/area/maintenance/incinerator) +"cEV" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engine/mechanic_workshop) +"cEW" = (/turf/simulated/wall/r_wall,/area/engine/mechanic_workshop) +"cEX" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/aft) +"cEY" = (/turf/simulated/wall,/area/engine/mechanic_workshop) +"cEZ" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/apmaint) +"cFa" = (/turf/simulated/wall/r_wall,/area/hallway/primary/aft) +"cFb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/obj/item/device/radio/intercom{dir = 8; name = "station intercom (General)"; pixel_x = -28},/turf/simulated/floor/plasteel{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft) +"cFc" = (/obj/machinery/atmospherics/unary/portables_connector{dir = 4},/obj/machinery/portable_atmospherics/pump,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "arrival"; dir = 8},/area/hallway/primary/aft) +"cFd" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 9; level = 2},/turf/simulated/wall,/area/engine/controlroom) +"cFe" = (/obj/machinery/camera{c_tag = "Atmospherics Access"; dir = 4; network = list("SS13")},/obj/machinery/light{dir = 8},/obj/item/device/radio/intercom{frequency = 1459; name = "station intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor/plasteel,/area/engine/controlroom) +"cFf" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/hologram/holopad,/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 0; pixel_y = -32; req_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/hidden/universal{dir = 4},/turf/simulated/floor/plasteel,/area/engine/controlroom) +"cFg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/drone_fabricator,/turf/simulated/floor/plasteel,/area/engine/controlroom) +"cFh" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/turf/simulated/floor/plasteel,/area/engine/controlroom) +"cFi" = (/obj/item/device/radio/intercom{name = "station intercom (General)"; pixel_y = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/computer/drone_control,/turf/simulated/floor/plasteel,/area/engine/controlroom) +"cFj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/turf/simulated/wall,/area/construction) +"cFk" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/electrical{pixel_y = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/item/device/radio/intercom{frequency = 1459; name = "station intercom (General)"; pixel_x = -28},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/construction) +"cFl" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10; initialize_directions = 10; level = 1},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/construction) +"cFm" = (/obj/structure/table,/obj/item/device/multitool,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/construction) +"cFn" = (/obj/structure/table,/obj/item/weapon/wirecutters,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/construction) +"cFo" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/construction) +"cFp" = (/obj/structure/disposalpipe/trunk{dir = 4},/obj/machinery/disposal,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1) +"cFq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1) +"cFr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1) +"cFs" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1) +"cFt" = (/obj/machinery/door_control{id = "surgeryobs1"; name = "Privacy Shutters Control"; pixel_x = 25; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1) +"cFu" = (/obj/machinery/door_control{id = "surgeryobs2"; name = "Privacy Shutters Control"; pixel_x = -25; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2) +"cFv" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2) +"cFw" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2) +"cFx" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/disposal,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2) +"cFy" = (/turf/simulated/wall/r_wall,/area/medical/surgery2) +"cFz" = (/turf/simulated/wall/r_wall,/area/medical/medbay2) +"cFA" = (/turf/simulated/wall/r_wall,/area/medical/patient_b) +"cFB" = (/obj/machinery/iv_drip,/obj/machinery/light,/obj/item/device/radio/intercom{dir = 8; name = "station intercom (General)"; pixel_x = -28},/turf/simulated/floor/plasteel{dir = 10; icon_state = "whitered"},/area/medical/patient_b) +"cFC" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel{dir = 3; icon_state = "whitered"},/area/medical/patient_b) +"cFD" = (/obj/structure/table/glass,/obj/machinery/computer/med_data/laptop,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1},/obj/machinery/door_control{id = "medprivacyb"; name = "Privacy Shutters"; pixel_y = -30},/turf/simulated/floor/plasteel{dir = 6; icon_state = "whitered"},/area/medical/patient_b) +"cFE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 8},/area/medical/patients_rooms) +"cFF" = (/turf/simulated/wall/r_wall,/area/medical/patients_rooms) +"cFG" = (/turf/space,/area/maintenance/asmaint) +"cFH" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/obj/machinery/light,/obj/effect/decal/warning_stripes/southeastcorner,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"cFI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; level = 1},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/effect/decal/warning_stripes/south,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"cFJ" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/obj/effect/decal/warning_stripes/southwestcorner,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"cFK" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/toxins/misc_lab) +"cFL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitepurplecorner"},/area/toxins/misc_lab) +"cFM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/misc_lab) +"cFN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10; initialize_directions = 10; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/misc_lab) +"cFO" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/misc_lab) +"cFP" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/misc_lab) +"cFQ" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/closet/secure_closet/research_reagents,/turf/simulated/floor/plasteel{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/toxins/misc_lab) +"cFR" = (/obj/structure/window/reinforced,/obj/structure/table/reinforced,/obj/item/weapon/storage/box/beakers,/obj/item/weapon/reagent_containers/glass/beaker/large,/obj/item/weapon/reagent_containers/glass/beaker/large,/obj/item/weapon/reagent_containers/glass/beaker/large,/obj/item/weapon/reagent_containers/glass/beaker/large,/obj/item/weapon/reagent_containers/glass/beaker/large,/obj/item/weapon/reagent_containers/glass/beaker/large,/obj/item/weapon/reagent_containers/glass/beaker/large,/obj/item/weapon/reagent_containers/glass/beaker/large,/obj/item/weapon/reagent_containers/glass/beaker/large,/obj/item/weapon/reagent_containers/glass/beaker/large,/turf/simulated/floor/plasteel{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/toxins/misc_lab) +"cFS" = (/obj/structure/window/reinforced,/obj/structure/table/reinforced,/obj/item/weapon/storage/box/syringes,/obj/item/weapon/storage/box/syringes,/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/reagent_containers/dropper/precision,/obj/item/weapon/reagent_containers/dropper/precision,/turf/simulated/floor/plasteel{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/toxins/misc_lab) +"cFT" = (/obj/structure/window/reinforced,/obj/structure/table/reinforced,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/mineral/plasma{amount = 1; layer = 2.9},/obj/item/stack/sheet/glass{amount = 50; pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/monkeycubes,/turf/simulated/floor/plasteel{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/toxins/misc_lab) +"cFU" = (/obj/structure/window/reinforced,/obj/structure/table/reinforced,/obj/machinery/reagentgrinder,/turf/simulated/floor/plasteel{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/toxins/misc_lab) +"cFV" = (/obj/effect/decal/warning_stripes/west,/turf/simulated/floor/engine/vacuum,/area/engine/mechanic_workshop) +"cFW" = (/obj/structure/spacepoddoor,/turf/simulated/floor/engine,/area/engine/mechanic_workshop) +"cFX" = (/turf/simulated/floor/engine,/area/engine/mechanic_workshop) +"cFY" = (/obj/machinery/light{dir = 1; on = 1},/turf/simulated/floor/engine,/area/engine/mechanic_workshop) +"cFZ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/effect/decal/warning_stripes/yellow,/turf/simulated/floor/engine,/area/engine/mechanic_workshop) +"cGa" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/camera{c_tag = "Mechanic's Workshop West"; dir = 2; network = list("SS13")},/turf/simulated/floor/engine,/area/engine/mechanic_workshop) +"cGb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/light{dir = 1},/turf/simulated/floor/engine,/area/engine/mechanic_workshop) +"cGc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/engine,/area/engine/mechanic_workshop) +"cGd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "mechpod"; name = "Mechanic's Workshop Inner Door"; opacity = 0},/turf/simulated/floor/engine,/area/engine/mechanic_workshop) +"cGe" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/engine/mechanic_workshop) +"cGf" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1; initialize_directions = 11; level = 1},/obj/machinery/requests_console{department = "Mechanic"; departmentType = 2; name = "Mechanic's Workshop Requests Console"; pixel_y = 30},/obj/structure/disposalpipe/trunk,/obj/machinery/disposal,/turf/simulated/floor/plasteel,/area/engine/mechanic_workshop) +"cGg" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/computer/podtracker,/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/engine/mechanic_workshop) +"cGh" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/reagent_dispensers/fueltank,/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/engine/mechanic_workshop) +"cGi" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/camera{c_tag = "Mechanic's Workshop East"; dir = 2; network = list("SS13")},/obj/machinery/space_heater,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/engine/mechanic_workshop) +"cGj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/closet/emcloset,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/engine/mechanic_workshop) +"cGk" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engine/mechanic_workshop) +"cGl" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellowcorner"},/area/hallway/primary/aft) +"cGm" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellowcorner"},/area/hallway/primary/aft) +"cGn" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellowcorner"},/area/hallway/primary/aft) +"cGo" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1; initialize_directions = 11; level = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellowcorner"},/area/hallway/primary/aft) +"cGp" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellowcorner"},/area/hallway/primary/aft) +"cGq" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/junction{dir = 1; 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name = "Tank Monitor"; sensors = list("n2_sensor" = "Nitrogen", "o2_sensor" = "Oxygen", "co2_sensor" = "Carbon Dioxide", "tox_sensor" = "Toxins", "n2o_sensor" = "Nitrous Oxide", "waste_sensor" = "Gas Mix Tank")},/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/turf/simulated/floor/plasteel,/area/atmos/control) +"cHX" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/camera{c_tag = "Atmospherics Control Room"; network = list("SS13")},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/table,/obj/item/weapon/book/manual/atmospipes,/obj/item/device/multitool{pixel_x = 5},/obj/machinery/power/apc{dir = 1; name = "north bump Engineering"; pixel_x = 0; pixel_y = 24; shock_proof = 1},/turf/simulated/floor/plasteel,/area/atmos/control) +"cHY" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/computer/general_air_control{frequency = 1443; level = 3; name = "Distribution and Waste Monitor"; sensors = list("mair_in_meter" = "Mixed Air In", "air_sensor" = "Mixed Air Supply Tank", "mair_out_meter" = "Mixed Air Out", "dloop_atm_meter" = "Distribution Loop", "wloop_atm_meter" = "Waste Loop")},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plasteel,/area/atmos/control) +"cHZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall/r_wall,/area/atmos/control) +"cIa" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cIb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall,/area/medical/surgery1) +"cIc" = (/obj/structure/closet/crate/freezer,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/device/radio/intercom{frequency = 1459; name = "station intercom (General)"; pixel_x = -28},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1) +"cId" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1) +"cIe" = (/obj/machinery/computer/operating,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1) +"cIf" = (/obj/machinery/optable,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1) +"cIg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1) +"cIh" = (/obj/item/weapon/circular_saw,/obj/item/weapon/FixOVein,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/table/glass,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1) +"cIi" = (/obj/item/weapon/circular_saw,/obj/item/weapon/FixOVein,/obj/item/device/radio/intercom{frequency = 1459; name = "station intercom (General)"; pixel_x = -28},/obj/structure/table/glass,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2) +"cIj" = (/obj/machinery/optable,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2) +"cIk" = (/obj/machinery/computer/operating,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; level = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2) +"cIl" = (/obj/structure/closet/crate/freezer,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2) +"cIm" = (/turf/simulated/wall/r_wall,/area/medical/patient_c) +"cIn" = (/obj/structure/sink,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/camera{c_tag = "Medbay Isolation C"; network = list("SS13")},/obj/machinery/light_switch{pixel_x = -4; pixel_y = 24},/turf/simulated/floor/plasteel{dir = 9; icon_state = "whitered"},/area/medical/patient_c) +"cIo" = (/obj/structure/stool/bed,/obj/machinery/alarm{pixel_y = 23},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitered"},/area/medical/patient_c) +"cIp" = (/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor/plasteel{dir = 5; icon_state = "whitered"},/area/medical/patient_c) +"cIq" = (/obj/effect/spawner/window/reinforced,/obj/machinery/door/poddoor/shutters{density = 0; dir = 2; icon_state = "shutter0"; id_tag = "medprivacyc"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/patient_c) +"cIr" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel,/area/medical/patients_rooms) +"cIs" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor/plasteel,/area/medical/patients_rooms) +"cIt" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/vending/medical,/turf/simulated/floor/plasteel{dir = 4; icon_state = "blue"},/area/medical/patients_rooms) +"cIu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/wall,/area/medical/patients_rooms) +"cIv" = (/obj/item/weapon/shard,/obj/effect/decal/cleanable/blood,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cIw" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cIx" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/item/device/radio/intercom{dir = 8; name = "station intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor/plasteel{dir = 9; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTHEAST)"},/area/toxins/xenobiology) +"cIy" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; level = 1},/turf/simulated/floor/plasteel{tag = "icon-warnwhite (NORTH)"; icon_state = "warnwhite"; dir = 1},/area/toxins/xenobiology) +"cIz" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera{c_tag = "Xenobiology Access"; dir = 2; network = list("Research","SS13"); pixel_x = 0},/turf/simulated/floor/plasteel{tag = "icon-warnwhite (NORTHEAST)"; icon_state = "warnwhite"; dir = 5},/area/toxins/xenobiology) +"cIA" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/closet/firecloset,/obj/machinery/camera{c_tag = "Research Test Chamber East"; dir = 4; network = list("Research","SS13"); pixel_y = -22},/obj/structure/sign/fire{pixel_y = -32},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/misc_lab) +"cIB" = (/obj/machinery/light,/obj/machinery/computer/security/telescreen{desc = "Used for watching the horrors within the test chamber."; name = "Research Monitor"; network = list("TestChamber"); pixel_x = 0; pixel_y = -32},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/misc_lab) +"cIC" = (/obj/structure/table/reinforced,/obj/item/device/taperecorder,/obj/item/device/tape/random{pixel_x = 3; pixel_y = -3},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/misc_lab) +"cID" = (/obj/structure/table/reinforced,/obj/machinery/atmospherics/pipe/simple/insulated,/obj/machinery/ignition_switch{id = "testigniter"; pixel_x = 3; pixel_y = -3},/obj/machinery/door_control{id = "RnDChem"; name = "Chamber Blast Doors"; pixel_x = 3; pixel_y = 5},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/misc_lab) +"cIE" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/misc_lab) +"cIF" = (/obj/structure/spacepoddoor,/obj/machinery/door/poddoor/multi_tile/three_tile_ver{id_tag = "mechpodbayouter"; layer = 3.1; req_access_txt = "70"},/turf/simulated/floor/engine,/area/engine/mechanic_workshop) +"cIG" = (/obj/machinery/light,/turf/simulated/floor/engine,/area/engine/mechanic_workshop) +"cIH" = (/obj/structure/spacepoddoor,/obj/machinery/door/poddoor/multi_tile/three_tile_ver{id_tag = "mechpodbay"; layer = 3.1; req_access_txt = "70"},/turf/simulated/floor/engine,/area/engine/mechanic_workshop) +"cII" = (/obj/machinery/door_control{desc = "A remote control-switch for the pod doors."; id = "mechpodbayouter"; name = "Pod Door Control"; pixel_x = 0; pixel_y = -24; req_access_txt = "70"},/turf/simulated/floor/engine,/area/engine/mechanic_workshop) +"cIJ" = (/obj/machinery/door_control{desc = "A remote control-switch for the pod doors."; id = "mechpodbay"; name = "Pod Door Control"; pixel_x = 0; pixel_y = -24; req_access_txt = "70"},/turf/simulated/floor/engine,/area/engine/mechanic_workshop) +"cIK" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/engine,/area/engine/mechanic_workshop) +"cIL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/engine,/area/engine/mechanic_workshop) +"cIM" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "mechpod"; name = "Mechanic's Workshop Inner Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/engine,/area/engine/mechanic_workshop) +"cIN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{dir = 10; icon_state = "warning"},/area/engine/mechanic_workshop) +"cIO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{icon_state = "warning"},/area/engine/mechanic_workshop) +"cIP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{dir = 6; icon_state = "warning"},/area/engine/mechanic_workshop) +"cIQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/mechanic_workshop) +"cIR" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{level = 1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/mechanic_workshop) +"cIS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/stool/bed/chair/office/light{dir = 4},/obj/effect/landmark/start{name = "Mechanic"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/mechanic_workshop) +"cIT" = (/obj/machinery/door/firedoor{dir = 8; name = "Firelock West"},/obj/structure/table/reinforced,/obj/machinery/door/window/westright{name = "Mechanic's Desk"; req_access = null; req_access_txt = "70"; req_one_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/cell_charger,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/mechanic_workshop) +"cIU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) +"cIV" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) +"cIW" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{level = 1},/turf/simulated/floor/plasteel{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) +"cIX" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) +"cIY" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) +"cIZ" = (/obj/structure/plasticflaps{opacity = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{icon_state = "bot"},/area/assembly/assembly_line) +"cJa" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) +"cJb" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/plasteel,/area/hallway/primary/aft) +"cJc" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8; initialize_directions = 11; level = 1},/obj/structure/disposalpipe/sortjunction{dir = 2; icon_state = "pipe-j2s"; sortType = 6},/turf/simulated/floor/plasteel,/area/hallway/primary/aft) +"cJd" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/aft) +"cJe" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plasteel,/area/hallway/primary/aft) +"cJf" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/table,/turf/simulated/floor/plasteel{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) +"cJg" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engine/break_room) +"cJh" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plasteel,/area/engine/break_room) +"cJi" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/plasteel{dir = 1; icon_state = "caution"},/area/engine/break_room) +"cJj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/table,/obj/machinery/cell_charger,/obj/machinery/camera{c_tag = "Engineering Foyer"; network = list("SS13")},/obj/structure/noticeboard{pixel_y = 28},/turf/simulated/floor/plasteel{icon_state = "caution"; dir = 5},/area/engine/break_room) +"cJk" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{level = 1},/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plasteel,/area/engine/break_room) +"cJl" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plasteel,/area/engine/break_room) +"cJm" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor/plasteel,/area/engine/break_room) +"cJn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{level = 1},/turf/simulated/floor/plasteel,/area/engine/break_room) +"cJo" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{level = 1},/obj/effect/spawner/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "atmos"; name = "Atmos Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/atmos/control) +"cJp" = (/obj/machinery/computer/atmoscontrol,/turf/simulated/floor/plasteel,/area/atmos/control) +"cJq" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/stool/bed/chair/office/dark{dir = 1},/turf/simulated/floor/plasteel,/area/atmos/control) +"cJr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/computer/atmos_alert,/turf/simulated/floor/plasteel,/area/atmos/control) +"cJs" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cJt" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/wall,/area/medical/surgery1) +"cJu" = (/obj/structure/closet/secure_closet/medical3,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1) +"cJv" = (/obj/item/weapon/retractor,/obj/item/weapon/cautery,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table/glass,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1) +"cJw" = (/obj/item/weapon/retractor,/obj/item/weapon/cautery,/obj/structure/table/glass,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2) +"cJx" = (/obj/structure/closet/secure_closet/medical3,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2) +"cJy" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = -25; pixel_y = 0; req_access_txt = "0"},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; external_pressure_bound = 101; on = 1; pressure_checks = 1},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitered"},/area/medical/patient_c) +"cJz" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/patient_c) +"cJA" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whitered"},/area/medical/patient_c) +"cJB" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Isolation C"; req_access_txt = "5"},/turf/simulated/floor/plasteel,/area/medical/patient_c) +"cJC" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 8},/area/medical/patients_rooms) +"cJD" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plasteel,/area/medical/patients_rooms) +"cJE" = (/turf/simulated/floor/plasteel,/area/medical/patients_rooms) +"cJF" = (/obj/structure/table,/obj/item/weapon/reagent_containers/spray/cleaner{desc = "Someone has crossed out the Space from Space Cleaner and written in Surgery. 'Do not remove under punishment of death!!!' is scrawled on the back."; name = "Surgery Cleaner"},/obj/item/device/radio/intercom{frequency = 1459; name = "station intercom (General)"; pixel_x = 28},/turf/simulated/floor/plasteel{dir = 4; icon_state = "blue"},/area/medical/patients_rooms) +"cJG" = (/obj/machinery/light/small,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cJH" = (/obj/structure/sign/securearea{pixel_x = -32; pixel_y = 0},/obj/machinery/shower{tag = "icon-shower (EAST)"; icon_state = "shower"; dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/toxins/xenobiology) +"cJI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"cJJ" = (/obj/structure/closet/l3closet/scientist,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/light{dir = 4; 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There is some old writing on this floor. You are barely able to read out a few lines from a tangled scribble.

In a chamber a great mirror lies, cut away it solemn cries. Travel bold as thou might, piercing vastness as a kite.

HONK!
"; name = "Old Note #6"},/area/assembly/assembly_line) +"cOD" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor/plating,/area/assembly/assembly_line) +"cOE" = (/obj/structure/table/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/barricade/wooden,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/assembly/assembly_line) +"cOF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellowcorner"},/area/hallway/primary/aft) +"cOG" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; level = 1},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/hallway/primary/aft) +"cOH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AIE"; location = "AftH"},/obj/structure/cable{d1 = 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"white"},/area/toxins/xenobiology) +"cPp" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/camera{c_tag = "Xenobiology Module North-East"; dir = 8; network = list("Research","SS13"); pixel_y = -22},/obj/item/device/radio/intercom{dir = 1; name = "station intercom (General)"; pixel_x = 28; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"cPq" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/structure/cable,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/turf/simulated/floor/engine,/area/toxins/test_chamber) +"cPr" = (/obj/structure/table/reinforced,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/item/clothing/mask/gas,/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor/engine,/area/toxins/test_chamber) +"cPs" = (/obj/structure/table/reinforced,/obj/machinery/firealarm{dir = 1; pixel_y = 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layer = 3.6; master_tag = "viro_lab_airlock_control"; name = "Virology Lab Access Button"; pixel_x = -24; pixel_y = 0; req_access_txt = "39"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"cQn" = (/turf/simulated/wall,/area/medical/virology) +"cQo" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "xenobio2"; name = "Containment Blast Doors"; opacity = 0},/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen"; req_access_txt = "55"},/turf/simulated/floor/engine,/area/toxins/xenobiology) +"cQp" = (/obj/structure/stool/bed/chair{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"cQq" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 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""},/obj/machinery/door/firedoor{dir = 1; name = "Firelock North"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering"; req_access_txt = "10"; req_one_access_txt = "0"},/turf/simulated/floor/plasteel,/area/engine/equipmentstorage) +"cQH" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/obj/effect/spawner/window/reinforced,/obj/structure/disposalpipe/segment,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "Engineering"; name = "Engineering Security Doors"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engine/equipmentstorage) +"cQI" = (/obj/effect/spawner/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "Engineering"; name = "Engineering Security Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engine/equipmentstorage) +"cQJ" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "Engineering"; name = "Engineering Security Doors"; opacity = 0},/obj/machinery/door/firedoor{dir = 1; name = "Firelock North"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering"; req_access_txt = "10"; req_one_access_txt = "0"},/turf/simulated/floor/plasteel,/area/engine/equipmentstorage) +"cQK" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/supply{level = 1},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "Engineering"; name = "Engineering Security Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engine/equipmentstorage) +"cQL" = (/obj/machinery/light{dir = 8},/obj/machinery/portable_atmospherics/canister/oxygen,/obj/effect/decal/warning_stripes/blue/hollow,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/atmos) +"cQM" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/effect/decal/warning_stripes/blue/hollow,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/atmos) +"cQN" = (/turf/simulated/floor/plasteel,/turf/simulated/floor/plasteel{tag = "icon-siding8 (NORTH)"; icon_state = "siding8"; dir = 1},/area/atmos) +"cQO" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel,/area/atmos) +"cQP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel,/area/atmos) +"cQQ" = (/obj/machinery/pipedispenser/disposal,/turf/simulated/floor/plasteel,/area/atmos) +"cQR" = (/obj/machinery/atmospherics/binary/volume_pump/on{name = "Waste In"},/turf/simulated/floor/plasteel,/area/atmos/distribution) +"cQS" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor/plasteel,/area/atmos/distribution) +"cQT" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel,/area/atmos/distribution) +"cQU" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Mix to Distro"; on = 0},/turf/simulated/floor/plasteel,/area/atmos/distribution) +"cQV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel,/area/atmos/distribution) +"cQW" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 8; initialize_directions = 11; level = 2},/obj/machinery/meter,/turf/simulated/floor/plasteel,/area/atmos/distribution) +"cQX" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; level = 2},/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Mix to Gas Turbine"},/turf/simulated/floor/plasteel,/area/atmos/distribution) +"cQY" = (/obj/effect/spawner/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "atmos"; name = "Atmos Blast Door"; 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"white"},/area/medical/virology) +"cRf" = (/obj/machinery/alarm{pixel_y = 25},/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"cRg" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/medical,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"cRh" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor/plasteel{dir = 9; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTHEAST)"},/area/medical/virology) +"cRi" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{tag = "icon-warnwhite (NORTH)"; icon_state = "warnwhite"; dir = 1},/area/medical/virology) +"cRj" = (/obj/structure/closet/emcloset,/obj/machinery/firealarm{dir = 4; pixel_x = 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(/obj/effect/decal/cleanable/fungus,/turf/simulated/wall/r_wall,/area/maintenance/aft) +"cRC" = (/obj/effect/decal/cleanable/fungus,/turf/simulated/wall,/area/assembly/assembly_line) +"cRD" = (/obj/structure/table,/obj/machinery/camera{c_tag = "Assembly Line West"; dir = 1; network = list("SS13")},/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/assembly_line) +"cRE" = (/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/assembly_line) +"cRF" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/assembly_line) +"cRG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall,/area/assembly/assembly_line) +"cRH" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 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(/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel,/area/engine/equipmentstorage) +"cRV" = (/obj/machinery/camera{c_tag = "Engineering Equipment North"; network = list("SS13")},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/vending/engivend,/turf/simulated/floor/plasteel,/area/engine/equipmentstorage) +"cRW" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/machinery/vending/tool,/turf/simulated/floor/plasteel,/area/engine/equipmentstorage) +"cRX" = (/turf/simulated/floor/plasteel,/area/engine/equipmentstorage) +"cRY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{level = 1},/obj/machinery/light_switch{pixel_x = 27},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor/plasteel,/area/engine/equipmentstorage) +"cRZ" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/wall/r_wall,/area/atmos) +"cSa" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/effect/decal/warning_stripes/red/hollow,/obj/machinery/camera{c_tag = "Atmospherics North-West"; dir = 4; network = list("SS13")},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/atmos) +"cSb" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/effect/decal/warning_stripes/red/hollow,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/atmos) +"cSc" = (/turf/simulated/floor/plasteel,/obj/item/device/radio/beacon,/turf/simulated/floor/plasteel{tag = "icon-siding8 (NORTH)"; icon_state = "siding8"; dir = 1},/area/atmos) +"cSd" = (/turf/simulated/floor/plasteel,/area/atmos) +"cSe" = (/obj/structure/closet/wardrobe/atmospherics_yellow,/turf/simulated/floor/plasteel,/area/atmos) +"cSf" = 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(/obj/structure/table,/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil,/obj/item/stack/tape_roll,/obj/item/stack/tape_roll,/turf/simulated/floor/plasteel,/area/engine/equipmentstorage) +"cVy" = (/obj/structure/table,/obj/item/device/radio{pixel_y = 6},/obj/item/device/radio{pixel_x = 6; pixel_y = 4},/obj/item/device/radio{pixel_x = -6; pixel_y = 4},/obj/item/device/radio,/turf/simulated/floor/plasteel,/area/engine/equipmentstorage) +"cVz" = (/obj/structure/table,/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/supply{level = 1},/obj/item/stack/rods{amount = 50},/turf/simulated/floor/plasteel,/area/engine/equipmentstorage) +"cVA" = (/obj/machinery/computer/security/engineering,/turf/simulated/floor/plasteel{dir = 5; icon_state = "warning"},/area/atmos) +"cVB" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/extinguisher,/obj/item/weapon/extinguisher,/obj/item/weapon/extinguisher,/obj/item/weapon/extinguisher,/obj/item/weapon/extinguisher,/obj/item/weapon/extinguisher,/turf/simulated/floor/plasteel{icon_state = "red"},/area/atmos) +"cVC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel,/area/atmos) +"cVD" = (/obj/machinery/door_control{id = "atmos"; name = "Atmospherics Lockdown"; pixel_x = 24; pixel_y = 4; req_access_txt = "24"},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plasteel,/area/atmos) +"cVE" = (/turf/simulated/wall,/area/atmos/distribution) +"cVF" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 6; initialize_directions = 6; level = 2},/obj/structure/sign/nosmoking_2,/turf/simulated/floor/plating,/area/atmos/distribution) +"cVG" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; level = 2},/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor/plating,/area/atmos/distribution) +"cVH" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; level = 2},/turf/simulated/floor/plating,/area/atmos/distribution) +"cVI" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; level = 2},/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor/plating,/area/atmos/distribution) +"cVJ" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; level = 2},/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/atmos/distribution) +"cVK" = (/obj/machinery/atmospherics/pipe/simple/visible/green{level = 2},/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; level = 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(/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Break Room"; req_access_txt = "39"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"cVQ" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plasteel{tag = "icon-whitegreen (NORTHWEST)"; icon_state = "whitegreen"; dir = 9},/area/medical/virology) +"cVR" = (/obj/machinery/light_switch{pixel_x = -4; pixel_y = 24},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8; initialize_directions = 11; level = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4; initialize_directions = 11; level = 1},/obj/machinery/embedded_controller/radio/airlock/access_controller{id_tag = "viro_lab_airlock_control"; name = "Virology Lab Access Console"; pixel_x = 6; pixel_y = 24; req_one_access_txt = "39"; tag_exterior_door = "viro_lab_airlock_exterior"; tag_interior_door = "viro_lab_airlock_interior"},/obj/effect/decal/warning_stripes/northeastcorner,/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitegreencorner"},/area/medical/virology) +"cVS" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1},/obj/effect/decal/warning_stripes/north,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"cVT" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/effect/decal/warning_stripes/northwestcorner,/turf/simulated/floor/plasteel{dir = 4; icon_state = "whitegreencorner"},/area/medical/virology) +"cVU" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/camera{c_tag = "Virology Module North"; network = 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"Containment Blast Doors"; opacity = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/toxins/xenobiology) +"cWb" = (/obj/machinery/camera{c_tag = "Xenobiology Module South"; dir = 4; network = list("Research","SS13"); pixel_x = 0},/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio1"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access_txt = "55"},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/toxins/xenobiology) +"cWc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"cWd" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"cWe" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"cWf" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"cWg" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"cWh" = (/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = 27},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"cWi" = (/obj/effect/spawner/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "Biohazard"; name = "Biohazard 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"station intercom (General)"; pixel_x = -28; pixel_y = 0},/obj/machinery/computer/monitor{name = "Grid Power Monitoring Computer"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cWq" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cWr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cWs" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plasteel,/area/engine/hardsuitstorage) +"cWt" = (/obj/structure/closet/secure_closet/engineering_electrical,/turf/simulated/floor/plasteel,/area/engine/hardsuitstorage) +"cWu" = (/turf/simulated/floor/plasteel,/area/engine/hardsuitstorage) +"cWv" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable,/turf/simulated/floor/plating,/area/engine/chiefs_office) +"cWw" = (/obj/structure/closet/secure_closet/engineering_chief{req_access_txt = "0"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office) +"cWx" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8; initialize_directions = 11; level = 1},/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office) +"cWy" = (/obj/structure/table/reinforced,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/machinery/photocopier/faxmachine{department = "Chief Engineer's Office"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office) +"cWz" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/weapon/folder/yellow,/obj/item/weapon/stamp/ce,/obj/item/weapon/book/manual/sop_engineering,/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office) +"cWA" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/lighter/zippo,/obj/item/weapon/pen/multi,/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office) +"cWB" = (/obj/structure/closet/secure_closet/engineering_welding,/turf/simulated/floor/plasteel,/area/engine/equipmentstorage) +"cWC" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plasteel,/area/engine/equipmentstorage) +"cWD" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel,/area/engine/equipmentstorage) +"cWE" = (/obj/structure/table,/obj/item/device/flashlight{pixel_x = 1; pixel_y = 5},/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/obj/item/device/flashlight{pixel_x = 1; pixel_y = 5},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/item/weapon/storage/belt/utility,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plasteel,/area/engine/equipmentstorage) +"cWF" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/obj/item/device/radio,/obj/item/device/radio,/obj/item/device/radio,/obj/item/device/radio,/obj/item/weapon/storage/belt/utility,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plasteel,/area/engine/equipmentstorage) +"cWG" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plasteel,/area/engine/equipmentstorage) +"cWH" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel,/area/engine/equipmentstorage) +"cWI" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/machinery/atmospherics/pipe/simple/hidden/supply{level = 1},/obj/item/weapon/stock_parts/cell/high,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/sign/poster/legit{pixel_x = 32},/turf/simulated/floor/plasteel,/area/engine/equipmentstorage) +"cWJ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{level = 1},/turf/simulated/wall/r_wall,/area/atmos) +"cWK" = 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"2-8"},/turf/simulated/floor/plasteel,/area/engine/engineering) +"daw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel,/area/engine/engineering) +"dax" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_engineering{name = "Engine Room"; req_access_txt = "10"; req_one_access_txt = null},/turf/simulated/floor/plasteel,/area/engine/engineering) +"day" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel,/area/engine/engineering) +"daz" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1; level = 1},/obj/effect/decal/warning_stripes/southeastcorner,/turf/simulated/floor/plasteel,/area/engine/engineering) +"daA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 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pixel_y = 0},/turf/simulated/wall/r_wall,/area/engine/engineering) +"dbu" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "Singularity"; layer = 2.8; name = "Singularity Shutters"; opacity = 0},/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/engine/engineering) +"dbv" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "Singularity"; layer = 2.8; name = "Singularity Shutters"; opacity = 0},/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engine/engineering) +"dbw" = (/obj/machinery/door/firedoor,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "Singularity"; layer = 2.7; name = "Singularity Blast Doors"; opacity = 0},/obj/machinery/door/airlock/glass_engineering{name = "Engine Room"; req_access_txt = "10"; req_one_access_txt = null},/turf/simulated/floor/plating,/area/engine/engineering) +"dbx" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "Singularity"; layer = 2.8; name = "Singularity Shutters"; opacity = 0},/obj/effect/spawner/window/reinforced,/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plating,/area/engine/engineering) +"dby" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "Singularity"; layer = 2.8; name = "Singularity Shutters"; opacity = 0},/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/engine/engineering) +"dbz" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/wall/r_wall,/area/engine/engineering) +"dbA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/wall/r_wall,/area/engine/engineering) +"dbB" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/smes/engineering,/turf/simulated/floor/plasteel{dir = 10; icon_state = "warning"},/area/engine/engineering) +"dbC" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/wall/r_wall,/area/engine/engineering) +"dbD" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/engine/engineering) +"dbE" = (/obj/machinery/camera{c_tag = "Atmospherics West"; dir = 4; network = list("SS13")},/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plasteel,/area/atmos) +"dbF" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plasteel,/area/atmos) +"dbG" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/visible{dir = 4; initialize_directions = 11; level = 2},/turf/simulated/floor/plasteel,/area/atmos) +"dbH" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "tox_in"; name = "Toxin Supply Control"; output_tag = "tox_out"; sensors = list("tox_sensor" = "Tank")},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/atmos) +"dbI" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging,/turf/space,/area/space) +"dbJ" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "tox_sensor"},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "plasma floor"; nitrogen = 0; oxygen = 0; toxins = 70000},/area/atmos) +"dbK" = (/obj/machinery/portable_atmospherics/canister/toxins,/turf/simulated/floor/engine{carbon_dioxide = 0; name = "plasma floor"; nitrogen = 0; oxygen = 0; toxins = 70000},/area/atmos) +"dbL" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "plasma floor"; nitrogen = 0; oxygen = 0; toxins = 70000},/area/atmos) +"dbM" = (/obj/effect/spawner/window,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dbN" = (/obj/machinery/camera{c_tag = "Virology Module South"; dir = 1; network = list("SS13")},/obj/structure/closet/l3closet,/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitegreen"; tag = "icon-whitehall (WEST)"},/area/medical/virology) +"dbO" = (/obj/structure/disposalpipe/segment,/obj/structure/table/glass,/obj/machinery/computer/med_data/laptop,/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitegreen"; tag = "icon-whitehall (WEST)"},/area/medical/virology) +"dbP" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/wall/r_wall,/area/medical/virology) +"dbQ" = (/obj/structure/closet,/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dbR" = (/obj/structure/disposaloutlet{dir = 4},/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/engine,/area/toxins/xenobiology) +"dbS" = (/obj/docking_port/stationary{dir = 8; dwidth = 3; height = 5; id = "sit_scimaint"; name = "Cyberiad Science Maint"; width = 11},/turf/space,/area/space) +"dbT" = (/obj/structure/lattice,/obj/structure/grille,/obj/structure/lattice,/turf/space,/area/space) +"dbU" = (/obj/structure/rack,/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) +"dbV" = (/obj/machinery/computer/shuttle/engineering,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) +"dbW" = (/obj/machinery/floodlight,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/storage/secure) +"dbX" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/storage/secure) +"dbY" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/storage/secure) +"dbZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/storage/secure) +"dca" = (/obj/machinery/door/firedoor,/obj/machinery/door/poddoor{id_tag = "Secure Storage"; name = "Secure Storage Blast Doors"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/storage/secure) +"dcb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plasteel,/area/engine/engineering) +"dcc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plasteel,/area/engine/engineering) +"dcd" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4; initialize_directions = 11; level = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel,/area/engine/engineering) +"dce" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plasteel,/area/engine/engineering) +"dcf" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor/plasteel,/area/engine/engineering) +"dcg" = (/obj/structure/closet/radiation,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/effect/decal/warning_stripes/southeastcorner,/turf/simulated/floor/plasteel,/area/engine/engineering) +"dch" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/wall/r_wall,/area/engine/engineering) +"dci" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{level = 1},/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel{dir = 9; icon_state = "warning"},/area/engine/engineering) +"dcj" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101; on = 1; pressure_checks = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/engine/engineering) +"dck" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/engine/engineering) +"dcl" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1; initialize_directions = 11; level = 1},/obj/machinery/camera{c_tag = "Engineering Particle Accelerator"; dir = 2; pixel_x = 23; network = list("Singularity","SS13")},/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/engine/engineering) +"dcm" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{dir = 5; icon_state = "warning"},/area/engine/engineering) +"dcn" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{level = 1},/turf/simulated/wall/r_wall,/area/engine/engineering) +"dco" = (/obj/structure/closet/radiation,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 0},/obj/machinery/light/small{dir = 8},/obj/effect/decal/warning_stripes/southwestcorner,/turf/simulated/floor/plasteel{dir = 9; icon_state = "yellow"},/area/engine/engineering) +"dcp" = (/turf/simulated/floor/plasteel{tag = "icon-warningcorner (WEST)"; icon_state = "warningcorner"; dir = 8},/area/engine/engineering) +"dcq" = (/obj/machinery/camera{c_tag = "Engineering SMES"; dir = 8; network = list("SS13"); pixel_x = 0; pixel_y = 0},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/engine/engineering) +"dcr" = (/obj/machinery/light/small{dir = 1},/obj/structure/closet/firecloset,/turf/simulated/floor/plasteel{dir = 5; icon_state = "warning"},/area/engine/engineering) +"dcs" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/decal/cleanable/fungus,/turf/simulated/wall/r_wall,/area/engine/engineering) +"dct" = (/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor/plasteel,/area/atmos) +"dcu" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor/plasteel,/area/atmos) +"dcv" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/turf/simulated/floor/plasteel,/area/atmos) +"dcw" = (/obj/machinery/atmospherics/trinary/filter{density = 0; dir = 1; name = "Gas filter (Toxins tank)"; on = 1},/turf/simulated/floor/plasteel,/area/atmos) +"dcx" = (/obj/machinery/atmospherics/pipe/simple/visible/green{dir = 4; level = 2},/turf/simulated/floor/plasteel{dir = 6; icon_state = "warning"},/area/atmos) +"dcy" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/green{dir = 4; level = 2},/obj/machinery/atmospherics/pipe/simple/heat_exchanging,/turf/space,/area/space) +"dcz" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 8; frequency = 1441; icon_state = "on"; id = "tox_in"; on = 1; pixel_y = 1},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "plasma floor"; nitrogen = 0; oxygen = 0; toxins = 70000},/area/atmos) +"dcA" = (/turf/simulated/floor/plating{icon_state = "platingdmg3"},/area/maintenance/asmaint) +"dcB" = (/obj/effect/spawner/lootdrop/maintenance,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dcC" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall/r_wall,/area/medical/virology) +"dcD" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/obj/effect/decal/warning_stripes/northwest,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dcE" = (/obj/machinery/atmospherics/binary/valve{dir = 4},/obj/effect/decal/warning_stripes/north,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dcF" = (/obj/machinery/atmospherics/unary/tank/air{dir = 8},/obj/effect/decal/warning_stripes/northeast,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dcG" = (/obj/structure/closet/emcloset,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dcH" = (/obj/structure/rack,/obj/effect/spawner/lootdrop/maintenance,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dcI" = (/obj/effect/decal/cleanable/vomit,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dcJ" = (/obj/structure/table,/obj/item/device/flashlight/lamp,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dcK" = (/obj/structure/stool,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dcL" = (/obj/machinery/door/airlock/external{id_tag = "engineering_home"; name = "Engineering Dock Airlock"; req_access_txt = "0"; req_one_access_txt = "10;24"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) +"dcM" = (/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) +"dcN" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/storage/secure) +"dcO" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/storage/secure) +"dcP" = (/turf/simulated/floor/plasteel{icon_state = "dark"},/area/storage/secure) +"dcQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/storage/secure) +"dcR" = (/obj/machinery/door/firedoor,/obj/machinery/door/poddoor{id_tag = "Secure Storage"; name = "Secure Storage Blast Doors"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/storage/secure) +"dcS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel,/area/engine/engineering) +"dcT" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101; on = 1; pressure_checks = 1},/turf/simulated/floor/plasteel,/area/engine/engineering) +"dcU" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plasteel,/area/engine/engineering) +"dcV" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel,/area/engine/engineering) +"dcW" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plasteel,/area/engine/engineering) +"dcX" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/effect/decal/warning_stripes/east,/turf/simulated/floor/plasteel,/area/engine/engineering) +"dcY" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/machinery/door/firedoor,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "Singularity"; layer = 2.7; name = "Singularity Blast Doors"; opacity = 0},/turf/simulated/floor/plasteel{icon_state = "bot"; dir = 1},/area/engine/engineering) +"dcZ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/engine/engineering) +"dda" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plasteel,/area/engine/engineering) +"ddb" = (/obj/structure/particle_accelerator/end_cap,/turf/simulated/floor/plating,/area/engine/engineering) +"ddc" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor/plasteel,/area/engine/engineering) +"ddd" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/engine/engineering) +"dde" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/effect/decal/warning_stripes/west,/turf/simulated/floor/plasteel,/area/engine/engineering) +"ddf" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101; on = 1; pressure_checks = 1},/turf/simulated/floor/plasteel,/area/engine/engineering) +"ddg" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plasteel,/area/engine/engineering) +"ddh" = (/obj/machinery/hologram/holopad,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel,/area/engine/engineering) +"ddi" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel,/area/engine/engineering) +"ddj" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plasteel,/area/engine/engineering) +"ddk" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/engine/engineering) +"ddl" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = -32},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "Engineering"; name = "Engineering Security Doors"; opacity = 0},/obj/machinery/door/airlock/external{name = "Engineering Escape Pod"; req_access = null; req_access_txt = "10"},/turf/simulated/floor/plating,/area/engine/engineering) +"ddm" = (/obj/machinery/portable_atmospherics/pump,/turf/simulated/floor/plasteel,/area/atmos) +"ddn" = (/obj/machinery/portable_atmospherics/pump,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel,/area/atmos) +"ddo" = (/obj/machinery/atmospherics/binary/pump{dir = 0; name = "Port to Filter"; on = 0},/turf/simulated/floor/plasteel,/area/atmos) +"ddp" = (/obj/machinery/camera{c_tag = "Atmospherics Central"; dir = 8; network = list("SS13")},/turf/simulated/floor/plasteel,/area/atmos) +"ddq" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"ddr" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dds" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"ddt" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10; initialize_directions = 10; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"ddu" = (/obj/structure/stool,/obj/machinery/atmospherics/pipe/simple/visible{dir = 5},/obj/item/weapon/wrench,/obj/machinery/light/small{dir = 8},/obj/effect/decal/warning_stripes/southwest,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"ddv" = (/obj/machinery/atmospherics/binary/valve{dir = 4},/obj/effect/decal/warning_stripes/south,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"ddw" = (/obj/machinery/atmospherics/unary/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air,/obj/effect/decal/warning_stripes/southeast,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"ddx" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"ddy" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"ddz" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"ddA" = (/obj/structure/sign/biohazard{pixel_y = 32},/turf/space,/area/space) +"ddB" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"ddC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"ddD" = (/obj/structure/table,/obj/item/weapon/paper_bin,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"ddE" = (/obj/structure/table,/obj/item/weapon/folder,/obj/item/weapon/folder,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"ddF" = (/obj/structure/lattice,/obj/docking_port/stationary{dir = 8; dwidth = 3; height = 5; id = "sit_engshuttle"; name = "Cyberiad Eng Shuttle"; width = 11},/turf/space,/area/space) +"ddG" = (/obj/machinery/field/generator,/turf/simulated/floor/plating,/area/storage/secure) +"ddH" = (/obj/machinery/field/generator,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/storage/secure) +"ddI" = (/obj/machinery/light_switch{pixel_x = 27},/obj/structure/reagent_dispensers/watertank,/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101; on = 1; pressure_checks = 1},/turf/simulated/floor/plating{tag = "icon-warnplate (NORTHWEST)"; icon_state = "warnplate"; dir = 9},/area/storage/secure) +"ddJ" = (/obj/machinery/atmospherics/unary/portables_connector,/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plasteel{dir = 2; icon_state = "warning"},/area/engine/engineering) +"ddK" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "engineering_west_airlock"; name = "interior access button"; pixel_x = -20; pixel_y = -20; req_access_txt = "10;13"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{dir = 2; icon_state = "warning"},/area/engine/engineering) +"ddL" = (/obj/machinery/light,/turf/simulated/floor/plasteel{dir = 2; icon_state = "warning"},/area/engine/engineering) +"ddM" = (/turf/simulated/floor/plasteel{dir = 2; icon_state = "warning"},/area/engine/engineering) +"ddN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/item/clothing/glasses/meson,/turf/simulated/floor/plasteel{dir = 2; icon_state = "warning"},/area/engine/engineering) +"ddO" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/stool,/turf/simulated/floor/plasteel{dir = 2; icon_state = "warning"},/area/engine/engineering) +"ddP" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door_control{id = "Singularity"; name = "Singularity Blast Doors"; pixel_x = 25; pixel_y = 0; req_access_txt = "10"},/obj/effect/decal/warning_stripes/northeastcorner,/turf/simulated/floor/plasteel{dir = 2; icon_state = "warning"},/area/engine/engineering) +"ddQ" = (/obj/machinery/door_control{id = "Singularity"; name = "Singularity Blast Doors"; pixel_x = -25; pixel_y = 0; req_access_txt = "10"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/engine/engineering) +"ddR" = (/obj/machinery/particle_accelerator/control_box,/obj/structure/cable,/turf/simulated/floor/plating,/area/engine/engineering) +"ddS" = (/obj/structure/particle_accelerator/fuel_chamber,/turf/simulated/floor/plating,/area/engine/engineering) +"ddT" = (/obj/machinery/door_control{id = "Singularity"; name = "Singularity Blast Doors"; pixel_x = 25; pixel_y = 0; req_access_txt = "10"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/engine/engineering) +"ddU" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door_control{id = "Singularity"; name = "Singularity Blast Doors"; pixel_x = -25; pixel_y = 0; req_access_txt = "10"},/obj/effect/decal/warning_stripes/northwestcorner,/turf/simulated/floor/plasteel{dir = 2; icon_state = "warning"},/area/engine/engineering) +"ddV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{dir = 2; icon_state = "warning"},/area/engine/engineering) +"ddW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plasteel{dir = 2; icon_state = "warning"},/area/engine/engineering) +"ddX" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "engineering_east_airlock"; name = "interior access button"; pixel_x = -20; pixel_y = -20; req_access_txt = "10;13"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "warning"},/area/engine/engineering) +"ddY" = (/obj/machinery/atmospherics/unary/portables_connector,/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plasteel{dir = 6; icon_state = "warning"},/area/engine/engineering) +"ddZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/engine/engineering) +"dea" = (/obj/machinery/space_heater,/turf/simulated/floor/plasteel,/area/atmos) +"deb" = (/obj/machinery/space_heater,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel,/area/atmos) +"dec" = (/obj/machinery/atmospherics/pipe/manifold/visible,/turf/simulated/floor/plasteel,/area/atmos) +"ded" = (/obj/machinery/atmospherics/unary/heat_reservoir/heater{dir = 8; icon_state = "freezer_0"; tag = ""},/turf/simulated/floor/plasteel,/area/atmos) +"dee" = (/obj/machinery/atmospherics/pipe/simple/visible/green{level = 2},/obj/machinery/atmospherics/binary/pump{dir = 8; name = "CO2 to Pure"; on = 0},/turf/simulated/floor/plasteel,/area/atmos) +"def" = (/obj/machinery/atmospherics/binary/valve/digital{color = ""; dir = 4; name = "CO2 Outlet Valve"},/turf/simulated/floor/plasteel{icon_state = "caution"; dir = 5},/area/atmos) +"deg" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4; level = 2},/obj/machinery/atmospherics/pipe/simple/heat_exchanging,/turf/space,/area/space) +"deh" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 0; frequency = 1441; icon_state = "in"; id_tag = "co2_out"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/atmos) +"dei" = (/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/atmos) +"dej" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dek" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10; initialize_directions = 10; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"del" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dem" = (/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access_txt = "12;24"},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"den" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"deo" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dep" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"deq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4; initialize_directions = 11; level = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"der" = (/obj/structure/table,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"des" = (/obj/machinery/light/small{dir = 8},/obj/machinery/field/generator,/turf/simulated/floor/plating,/area/storage/secure) +"det" = (/obj/machinery/light/small{dir = 4},/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/storage/secure) +"deu" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/wall,/area/engine/engineering) +"dev" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "engineering_west_inner"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/turf/simulated/floor/plating,/area/engine/engineering) +"dew" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "Singularity"; layer = 2.7; name = "Singularity Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engine/engineering) +"dex" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "Singularity"; layer = 2.7; name = "Singularity Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engine/engineering) +"dey" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "Singularity"; layer = 2.7; name = "Singularity Blast Doors"; opacity = 0},/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plating,/area/engine/engineering) +"dez" = (/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = -7},/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = -7},/obj/item/weapon/crowbar,/obj/machinery/light_switch{pixel_x = -27},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/engine/engineering) +"deA" = (/obj/structure/stool,/turf/simulated/floor/plasteel,/area/engine/engineering) +"deB" = (/obj/structure/particle_accelerator/power_box,/turf/simulated/floor/plating,/area/engine/engineering) +"deC" = (/obj/item/weapon/screwdriver,/turf/simulated/floor/plasteel,/area/engine/engineering) +"deD" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/engine/engineering) +"deE" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "engineering_east_inner"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/engine/engineering) +"deF" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 6},/obj/machinery/power/apc{dir = 8; name = "west bump Engineering"; pixel_x = -24; shock_proof = 1},/turf/simulated/floor/plasteel,/area/atmos) +"deG" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor/plasteel,/area/atmos) +"deH" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor/plasteel,/area/atmos) +"deI" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/turf/simulated/floor/plasteel,/area/atmos) +"deJ" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor/plasteel,/area/atmos) +"deK" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 9},/turf/simulated/floor/plasteel,/area/atmos) +"deL" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 6; initialize_directions = 6; level = 2},/turf/simulated/floor/plasteel,/area/atmos) +"deM" = (/obj/machinery/atmospherics/binary/pump{dir = 4; name = "N2 to Pure"; on = 0},/turf/simulated/floor/plasteel,/area/atmos) +"deN" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9; tag = "icon-intact-y (NORTHWEST)"},/turf/simulated/floor/plasteel,/area/atmos) +"deO" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "co2_in"; name = "Carbon Dioxide Supply Control"; output_tag = "co2_out"; sensors = list("co2_sensor" = "Tank")},/turf/simulated/floor/plasteel{icon_state = "caution"; dir = 4},/area/atmos) +"deP" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "co2_sensor"},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/atmos) +"deQ" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/atmos) +"deR" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/atmos) +"deS" = (/obj/structure/sign/nosmoking_2{pixel_y = 32},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"deT" = (/obj/structure/stool,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"deU" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"deV" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"deW" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"deX" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1; initialize_directions = 11; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"deY" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"deZ" = (/obj/machinery/door/airlock/maintenance,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dfa" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/wall/r_wall,/area/maintenance/asmaint2) +"dfb" = (/obj/structure/table,/obj/effect/spawner/lootdrop/maintenance,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dfc" = (/obj/structure/table,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dfd" = (/turf/simulated/wall/r_wall,/area/maintenance/engi_shuttle) +"dfe" = (/obj/machinery/pipedispenser/disposal,/turf/simulated/floor/plating,/area/storage/secure) +"dff" = (/obj/machinery/pipedispenser,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/storage/secure) +"dfg" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/closet/crate/internals,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/storage/secure) +"dfh" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "engineering_west_pump"},/obj/structure/closet/walllocker/emerglocker/north,/turf/simulated/floor/plating,/area/engine/engineering) +"dfi" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32},/turf/simulated/floor/plating,/area/engine/engineering) +"dfj" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/turf/simulated/wall/r_wall,/area/engine/engineering) +"dfk" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/engine/engineering) +"dfl" = (/obj/structure/cable,/obj/machinery/power/rad_collector{anchored = 1},/turf/simulated/floor/plating,/area/engine/engineering) +"dfm" = (/obj/structure/cable,/obj/machinery/power/rad_collector{anchored = 1},/obj/item/weapon/tank/plasma,/turf/simulated/floor/plating,/area/engine/engineering) +"dfn" = (/obj/machinery/power/rad_collector{anchored = 1},/obj/structure/cable,/turf/simulated/floor/plating,/area/engine/engineering) +"dfo" = (/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/engine/engineering) +"dfp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/engine/engineering) +"dfq" = (/obj/structure/particle_accelerator/particle_emitter/left,/turf/simulated/floor/plating,/area/engine/engineering) +"dfr" = (/obj/structure/particle_accelerator/particle_emitter/center,/turf/simulated/floor/plating,/area/engine/engineering) +"dfs" = (/obj/structure/particle_accelerator/particle_emitter/right,/turf/simulated/floor/plating,/area/engine/engineering) +"dft" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/engine/engineering) +"dfu" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/engine/engineering) +"dfv" = (/obj/machinery/light/small{dir = 4},/obj/structure/closet/walllocker/emerglocker/north,/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/engine/engineering) +"dfw" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "atmos"; name = "Atmos Blast Door"; opacity = 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1},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dfL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dfM" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dfN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/wall,/area/maintenance/asmaint2) +"dfO" = (/obj/structure/grille,/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"; tag = ""},/obj/structure/window/reinforced/tinted{dir = 1},/obj/structure/window/reinforced/tinted{dir = 4; icon_state = "twindow"; tag = ""},/obj/structure/window/reinforced/tinted,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dfP" = (/obj/structure/table,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dfQ" = (/obj/docking_port/stationary{dir = 2; dwidth = 2; height = 18; id = "skipjack_sw"; name = "southwest of SS13"; width = 19},/turf/space,/area/space) +"dfR" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "swall_f6"; dir = 2},/area/shuttle/constructionsite) +"dfS" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/constructionsite) +"dfT" = (/obj/machinery/door/airlock/external{id_tag = "s_docking_airlock"; name = "Shuttle Hatch"; req_access_txt = "0"; req_one_access_txt = "10;24"},/obj/docking_port/mobile{dir = 2; dwidth = 3; height = 5; id = "engineering"; name = "engineering shuttle"; rebuildable = 1; roundstart_move = "engineering_away"; width = 7},/obj/docking_port/stationary{dir = 2; dwidth = 3; height = 5; id = "engineering_home"; name = "engineering dock"; width = 7},/turf/simulated/floor/plating,/area/shuttle/constructionsite) +"dfU" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "swall_f10"; dir = 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pixel_y = 12},/turf/simulated/floor/plating,/area/engine/engineering) +"dfY" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plasteel{dir = 10; icon_state = "warning"},/area/engine/engineering) +"dfZ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor/plasteel{dir = 2; icon_state = "warning"},/area/engine/engineering) +"dga" = (/obj/item/weapon/wirecutters,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plasteel{dir = 2; icon_state = "warning"},/area/engine/engineering) +"dgb" = (/turf/simulated/floor/plasteel{dir = 6; icon_state = "warning"},/area/engine/engineering) +"dgc" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "engineering_east_pump"; tag_exterior_door = "engineering_east_outer"; frequency = 1379; id_tag = "engineering_east_airlock"; tag_interior_door = "engineering_east_inner"; pixel_x = -25; req_access_txt = 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(/obj/machinery/computer/station_alert,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite) +"dgy" = (/turf/simulated/shuttle/wall{icon_state = "swall1"; dir = 2},/area/shuttle/constructionsite) +"dgz" = (/obj/machinery/light/small{dir = 8},/obj/machinery/shieldgen,/turf/simulated/floor/plating,/area/storage/secure) +"dgA" = (/obj/machinery/shieldgen,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/storage/secure) +"dgB" = (/obj/structure/closet/crate{name = "solar pack 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32},/turf/simulated/floor/plating/airless,/area/space) +"dgE" = (/obj/machinery/power/grounding_rod{anchored = 1},/turf/simulated/floor/plating/airless,/area/space) +"dgF" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engine/engineering) +"dgG" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "engineering_east_outer"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/engine/engineering) +"dgH" = (/obj/item/device/radio/intercom{dir = 8; name = "station intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 5},/turf/simulated/floor/plasteel,/area/atmos) +"dgI" = (/obj/machinery/atmospherics/trinary/filter{density = 0; dir = 4; filter_type = 2; name = "Gas filter (N2 tank)"; on = 1},/turf/simulated/floor/plasteel,/area/atmos) +"dgJ" = (/obj/machinery/atmospherics/pipe/simple/visible/green{dir = 4; level = 2},/obj/machinery/atmospherics/pipe/simple/visible/cyan{level = 2},/turf/simulated/floor/plasteel,/area/atmos) +"dgK" = (/obj/machinery/atmospherics/pipe/simple/visible/green{dir = 4; level = 2},/obj/machinery/atmospherics/pipe/simple/visible/yellow{level = 2},/turf/simulated/floor/plasteel,/area/atmos) +"dgL" = (/obj/machinery/atmospherics/trinary/filter{density = 0; dir = 4; filter_type = 1; name = "Gas filter (O2 tank)"; on = 1},/turf/simulated/floor/plasteel,/area/atmos) +"dgM" = (/obj/machinery/atmospherics/pipe/simple/visible/green{dir = 4; level = 2},/turf/simulated/floor/plasteel,/area/atmos) +"dgN" = (/obj/machinery/atmospherics/pipe/simple/visible/green{dir = 9; level = 2},/turf/simulated/floor/plasteel,/area/atmos) +"dgO" = (/obj/effect/spawner/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "atmos"; name = "Atmos Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 9; level = 2},/turf/simulated/floor/plating,/area/atmos) +"dgP" = (/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk6"; icon_state = "catwalk6"},/area/space) +"dgQ" = (/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk12"; icon_state = "catwalk12"},/area/space) +"dgR" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk9"; icon_state = "catwalk9"},/area/space) +"dgS" = (/turf/simulated/wall/r_wall,/area/maintenance/turbine) +"dgT" = (/turf/simulated/wall,/area/maintenance/turbine) +"dgU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/wall,/area/maintenance/turbine) +"dgV" = (/obj/machinery/door/airlock/atmos{name = "Turbine Access"; req_access_txt = "12;24"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/turbine) +"dgW" = (/obj/structure/rack,/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/obj/item/toy/minimeteor,/obj/item/weapon/contraband/poster,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dgX" = (/obj/structure/closet,/obj/effect/spawner/lootdrop/maintenance,/obj/item/roller,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dgY" = (/obj/structure/rack,/obj/effect/spawner/lootdrop/maintenance,/obj/item/weapon/reagent_containers/food/snacks/donkpocket,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dgZ" = (/obj/item/weapon/c_tube,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dha" = (/obj/structure/mopbucket,/obj/item/weapon/caution,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dhb" = (/turf/simulated/floor/plating{icon_state = "platingdmg3"},/area/maintenance/asmaint2) +"dhc" = (/obj/structure/lattice,/obj/structure/lattice,/turf/space,/area/space) +"dhd" = (/obj/machinery/computer/shuttle/engineering,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite) +"dhe" = (/obj/structure/grille,/obj/structure/window/full/shuttle,/turf/space,/area/shuttle/constructionsite) +"dhf" = (/obj/structure/closet/radiation,/turf/simulated/floor/plating,/area/storage/secure) +"dhg" = (/obj/machinery/the_singularitygen{anchored = 0},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/storage/secure) +"dhh" = (/obj/machinery/power/port_gen/pacman,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/storage/secure) +"dhi" = (/obj/structure/grille,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating/airless,/area/engine/engineering) +"dhj" = (/obj/item/weapon/extinguisher,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "engineering_west_airlock"; name = "exterior access button"; pixel_x = 20; pixel_y = 20; req_access_txt = "10;13"},/turf/simulated/floor/plating/airless,/area/engine/engineering) +"dhk" = (/obj/machinery/camera/emp_proof{c_tag = "Engineering Singularity North-West"; dir = 2; network = list("Singularity","SS13"); pixel_x = 20; pixel_y = 0},/obj/machinery/power/grounding_rod{anchored = 1},/turf/simulated/floor/plating/airless,/area/engine/engineering) +"dhl" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/space) +"dhm" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor/plating/airless,/area/space) +"dhn" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating/airless,/area/space) +"dho" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plating/airless,/area/space) +"dhp" = (/obj/machinery/camera/emp_proof{c_tag = "Engineering Singularity North-East"; dir = 2; network = list("Singularity","SS13")},/obj/machinery/power/grounding_rod{anchored = 1},/turf/simulated/floor/plating/airless,/area/engine/engineering) +"dhq" = (/obj/item/weapon/wrench,/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "engineering_east_airlock"; name = "exterior access button"; pixel_x = -20; pixel_y = 20; req_access_txt = "10;13"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating/airless,/area/engine/engineering) +"dhr" = (/obj/structure/grille,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plating/airless,/area/engine/engineering) +"dhs" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/engine/engineering) +"dht" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/structure/closet/firecloset,/obj/machinery/requests_console{department = "Atmospherics"; departmentType = 3; name = "Atmospherics Requests Console"; pixel_x = -30},/turf/simulated/floor/plasteel,/area/atmos) +"dhu" = (/turf/simulated/floor/plasteel{icon_state = "red"; dir = 10},/area/atmos) +"dhv" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "n2_in"; name = "Nitrogen Supply Control"; output_tag = "n2_out"; sensors = list("n2_sensor" = "Tank")},/obj/machinery/atmospherics/pipe/simple/visible/green{level = 2},/turf/simulated/floor/plasteel{icon_state = "red"},/area/atmos) +"dhw" = (/obj/machinery/atmospherics/binary/valve/digital/open{name = "Nitrogen Outlet Valve"},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 6},/area/atmos) +"dhx" = (/obj/machinery/light,/obj/machinery/atmospherics/binary/volume_pump/on{name = "Space Loop In"},/turf/simulated/floor/plasteel,/area/atmos) +"dhy" = (/obj/machinery/atmospherics/pipe/simple/visible/green{level = 2},/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 10},/area/atmos) +"dhz" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "o2_in"; name = "Oxygen Supply Control"; output_tag = "o2_out"; sensors = list("o2_sensor" = "Tank")},/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/atmos) +"dhA" = (/obj/machinery/atmospherics/binary/valve/digital/open{name = "Oxygen Outlet Valve"},/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 6},/area/atmos) +"dhB" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{level = 2},/turf/simulated/floor/plasteel{icon_state = "arrival"; dir = 10},/area/atmos) +"dhC" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1443; input_tag = "air_in"; name = "Mixed Air Supply Control"; output_tag = "air_out"; pressure_setting = 2000; sensors = list("air_sensor" = "Tank")},/turf/simulated/floor/plasteel{icon_state = "arrival"},/area/atmos) +"dhD" = (/obj/machinery/camera{c_tag = "Atmospherics South-East"; dir = 1; network = list("SS13")},/obj/machinery/atmospherics/binary/valve/digital/open{name = "Mixed Air Outlet Valve"},/turf/simulated/floor/plasteel{icon_state = "arrival"; dir = 6},/area/atmos) +"dhE" = (/obj/effect/spawner/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "atmos"; name = "Atmos Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/atmos) +"dhF" = (/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk3"; icon_state = "catwalk3"},/area/space) +"dhG" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 5; tag = "icon-intact-y (NORTHWEST)"},/turf/simulated/wall/r_wall,/area/maintenance/turbine) +"dhH" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4; level = 2},/turf/simulated/wall/r_wall,/area/maintenance/turbine) +"dhI" = (/obj/machinery/atmospherics/binary/pump{dir = 4},/obj/effect/decal/cleanable/cobweb,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/light_switch{pixel_y = 27},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/turbine) +"dhJ" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 10; level = 2},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/turbine) +"dhK" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/turbine) +"dhL" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor/plating,/area/maintenance/turbine) +"dhM" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/disposal,/obj/structure/sign/deathsposal{pixel_y = 32},/obj/structure/disposalpipe/trunk,/turf/simulated/floor/plating,/area/maintenance/turbine) +"dhN" = (/obj/machinery/power/smes{capacity = 9e+006; charge = 10000},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/turbine) +"dhO" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dhP" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dhQ" = (/obj/structure/grille,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dhR" = (/obj/structure/barricade/wooden,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dhS" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dhT" = (/obj/machinery/door/airlock/maintenance,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dhU" = (/obj/structure/rack,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dhV" = (/obj/structure/stool,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dhW" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/light,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite) +"dhX" = (/obj/machinery/computer/atmos_alert,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite) +"dhY" = (/turf/simulated/shuttle/wall{tag = "icon-swall2"; icon_state = "swall2"; dir = 2},/area/shuttle/constructionsite) +"dhZ" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/storage/secure) +"dia" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/engine/engineering) +"dib" = (/turf/simulated/floor/plating/airless,/area/engine/engineering) +"dic" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/space) +"did" = (/obj/effect/spawner/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "atmos"; name = "Atmos Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/visible/green{dir = 6},/turf/simulated/floor/plating,/area/atmos) +"die" = (/obj/effect/spawner/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "atmos"; name = "Atmos Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/visible/green{dir = 9},/turf/simulated/floor/plating,/area/atmos) +"dif" = (/obj/effect/spawner/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "atmos"; name = "Atmos Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/visible/yellow{level = 2},/turf/simulated/floor/plating,/area/atmos) +"dig" = (/obj/effect/spawner/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "atmos"; name = "Atmos Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/plating,/area/atmos) +"dih" = (/obj/effect/spawner/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "atmos"; name = "Atmos Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/visible/green{level = 2},/turf/simulated/floor/plating,/area/atmos) +"dii" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 6; level = 2},/obj/structure/lattice,/turf/space,/area/space) +"dij" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4; level = 2},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/turbine) +"dik" = (/obj/machinery/atmospherics/binary/pump{dir = 8; name = "Mix to MiniSat"},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/turbine) +"dil" = (/obj/machinery/atmospherics/pipe/manifold4w/visible,/obj/machinery/meter,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/turbine) +"dim" = (/obj/machinery/atmospherics/binary/pump{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/turbine) +"din" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 10},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/turbine) +"dio" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/turbine) +"dip" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/alarm{dir = 8; pixel_x = 25; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/turbine) +"diq" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/wall,/area/maintenance/asmaint) +"dir" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/maintenance/asmaint) +"dis" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dit" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"diu" = (/obj/structure/stool/bed/chair,/obj/item/weapon/storage/fancy/cigarettes,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"div" = (/obj/structure/stool/bed/chair,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"diw" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/wall,/area/maintenance/asmaint2) +"dix" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"diy" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating{icon_state = "platingdmg3"},/area/maintenance/asmaint2) +"diz" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/wall,/area/maintenance/asmaint2) +"diA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"diB" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"diC" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"diD" = (/obj/structure/reagent_dispensers/watertank,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"diE" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"diF" = (/obj/structure/rack,/obj/effect/spawner/lootdrop/maintenance,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"diG" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"diH" = (/obj/structure/closet/firecloset,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"diI" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/shuttle/constructionsite) +"diJ" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/shuttle/constructionsite) +"diK" = (/obj/machinery/light/small{dir = 8},/obj/machinery/power/emitter,/turf/simulated/floor/plating,/area/storage/secure) +"diL" = (/obj/machinery/power/emitter,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/storage/secure) +"diM" = (/obj/machinery/light/small{dir = 4},/obj/structure/closet/firecloset,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/storage/secure) +"diN" = (/obj/structure/grille,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating/airless,/area/engine/engineering) +"diO" = (/obj/machinery/power/emitter{anchored = 1; dir = 4; state = 2},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/engine/engineering) +"diP" = (/obj/effect/decal/warning_stripes/west,/turf/simulated/floor/plating/airless,/area/engine/engineering) +"diQ" = (/obj/machinery/field/generator{anchored = 1; state = 2},/turf/simulated/floor/plating/airless,/area/space) +"diR" = (/obj/effect/decal/warning_stripes/east,/turf/simulated/floor/plating/airless,/area/engine/engineering) +"diS" = (/obj/machinery/power/emitter{anchored = 1; dir = 8; state = 2},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/engine/engineering) +"diT" = (/obj/structure/grille,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating/airless,/area/engine/engineering) +"diU" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/green{level = 2},/turf/space,/area/space) +"diV" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/yellow{level = 2},/turf/space,/area/space) +"diW" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible{dir = 5},/turf/space,/area/space) +"diX" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/green{level = 2},/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction{dir = 4},/turf/space,/area/space) +"diY" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 4},/turf/space,/area/space) +"diZ" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/yellow{level = 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1},/obj/effect/decal/warning_stripes/east,/turf/simulated/floor/plating/airless,/area/space) +"dlh" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/engine/engineering) +"dli" = (/obj/machinery/light/small,/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/atmos) +"dlj" = (/obj/machinery/light/small,/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/atmos) +"dlk" = (/obj/machinery/light/small,/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/atmos) +"dll" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating,/area/maintenance/turbine) +"dlm" = (/turf/simulated/wall/r_wall/coated,/area/maintenance/turbine) +"dln" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/wall/r_wall/coated,/area/maintenance/turbine) +"dlo" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/airlock/glass{autoclose = 0; frequency = 1449; heat_proof = 1; icon_state = "door_locked"; id_tag = "gas_turbine_interior"; locked = 1; name = "Turbine Interior Airlock"; req_access_txt = "32"},/turf/simulated/floor/engine,/area/maintenance/turbine) +"dlp" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/visible{dir = 9},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dlq" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dlr" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-y"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dls" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dlt" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1450; master_tag = "south_maint"; name = "exterior access button"; pixel_x = -25; pixel_y = 8; req_access_txt = "13"},/turf/simulated/floor/plating/airless/catwalk,/area/space) +"dlu" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dlv" = (/obj/effect/decal/warning_stripes/west,/obj/effect/decal/cleanable/cobweb2,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dlw" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dlx" = (/obj/effect/decal/cleanable/blood/gibs/robot,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dly" = (/obj/structure/disposalpipe/segment,/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dlz" = (/obj/structure/closet/toolcloset,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dlA" = (/obj/machinery/door/airlock/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dlB" = (/obj/machinery/power/solar_control{id = "starboardsolar"; name = "Aft Starboard Solar Control"; track = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"dlC" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "solar_xeno_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access_txt = "10;13"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"dlD" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/unary/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"dlE" = (/obj/item/weapon/weldingtool,/turf/space,/area/space) +"dlF" = (/obj/effect/decal/warning_stripes/southwest,/turf/simulated/floor/plating/airless,/area/space) +"dlG" = (/obj/effect/decal/warning_stripes/south,/turf/simulated/floor/plating/airless,/area/space) +"dlH" = (/obj/effect/decal/warning_stripes/southeast,/turf/simulated/floor/plating/airless,/area/space) +"dlI" = (/obj/structure/lattice,/obj/machinery/atmospherics/binary/pump/on,/turf/space,/area/maintenance/turbine) +"dlJ" = (/obj/machinery/atmospherics/binary/pump{on = 1},/obj/machinery/access_button{command = "cycle_exterior"; layer = 3.1; master_tag = "turbine_control"; name = "Gas Turbine Airlock Control"; pixel_x = 5; pixel_y = -23},/obj/machinery/light/small{dir = 8},/obj/structure/sign/fire{pixel_x = -32},/turf/simulated/floor/engine,/area/maintenance/turbine) +"dlK" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/engine,/area/maintenance/turbine) +"dlL" = (/obj/machinery/atmospherics/binary/pump{dir = 1; on = 1},/obj/machinery/access_button{command = "cycle_interior"; master_tag = "turbine_control"; name = "Gas Turbine Airlock Control"; pixel_x = -8; pixel_y = 24},/obj/machinery/light/small{dir = 4},/obj/structure/sign/fire{pixel_x = 32},/turf/simulated/floor/engine,/area/maintenance/turbine) +"dlM" = (/obj/structure/disposalpipe/segment,/obj/machinery/light/small,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dlN" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dlO" = (/obj/structure/stool,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dlP" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/table,/obj/effect/spawner/lootdrop/maintenance,/obj/item/weapon/clipboard,/obj/machinery/light/small,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dlQ" = (/obj/machinery/atmospherics/unary/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dlR" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/decal/cleanable/ash,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dlS" = (/obj/effect/decal/warning_stripes/west,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dlT" = (/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"dlU" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_xeno_inner"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"dlV" = (/obj/machinery/light/small{dir = 8},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32},/turf/simulated/floor/plating,/area/engine/engineering) +"dlW" = (/obj/machinery/access_button/airlock_exterior{master_tag = "atmospherics_south"; pixel_x = -25; pixel_y = -8},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk6"; icon_state = "catwalk6"},/area/space) +"dlX" = (/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk9"; icon_state = "catwalk9"},/area/space) +"dlY" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/structure/lattice,/turf/space,/area/space) +"dlZ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/airlock/glass{autoclose = 0; frequency = 1449; heat_proof = 1; icon_state = "door_locked"; id_tag = "gas_turbine_exterior"; locked = 1; name = "Turbine Exterior Airlock"; req_access_txt = "32"},/turf/simulated/floor/engine,/area/maintenance/turbine) +"dma" = (/turf/simulated/wall/r_wall/coated,/area/maintenance/asmaint) +"dmb" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/wall/r_wall/coated,/area/maintenance/asmaint) +"dmc" = (/obj/structure/disposalpipe/junction{tag = "icon-pipe-j2 (EAST)"; icon_state = "pipe-j2"; dir = 4},/obj/machinery/atmospherics/binary/pump{name = "Waste Out"; on = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dmd" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/table,/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dme" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dmf" = (/obj/effect/decal/warning_stripes/west,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dmg" = (/obj/structure/table,/obj/item/weapon/weldingtool,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dmh" = (/obj/structure/disposalpipe/segment,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dmi" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "solar_xeno_pump"; tag_exterior_door = "solar_xeno_outer"; frequency = 1379; id_tag = "solar_xeno_airlock"; tag_interior_door = "solar_xeno_inner"; pixel_x = 25; req_access_txt = "13"; tag_chamber_sensor = "solar_xeno_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "solar_xeno_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "solar_xeno_pump"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"dmj" = (/obj/item/device/radio,/turf/simulated/floor/plating/airless,/area/engine/engineering) +"dmk" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor/plating,/area/engine/engineering) +"dml" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/obj/machinery/door/airlock/external{aiControlDisabled = 1; frequency = 1379; hackProof = 1; icon_state = "door_locked"; id_tag = "atmospherics_south_inner"; locked = 1; name = "Atmospherics External Access"; req_access_txt = "13"},/turf/simulated/floor/plating,/area/engine/engineering) +"dmm" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "atmospherics_south_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "atmospherics_south_sensor"; pixel_x = -8; pixel_y = -30},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "atmospherics_south"; pixel_x = 0; pixel_y = -25; req_access_txt = null; tag_airpump = "atmospherics_south_pump"; tag_chamber_sensor = "atmospherics_south_sensor"; tag_exterior_door = "atmospherics_south_outer"; tag_interior_door = "atmospherics_south_inner"},/turf/simulated/floor/plating,/area/engine/engineering) +"dmn" = (/obj/machinery/door/airlock/external{aiControlDisabled = 1; frequency = 1379; hackProof = 1; icon_state = "door_locked"; id_tag = "atmospherics_south_outer"; locked = 1; name = "Atmospherics External Access"; req_access_txt = "13"},/turf/simulated/floor/plating,/area/engine/engineering) +"dmo" = (/turf/space,/turf/simulated/floor/plating/airless/catwalk,/area/space) +"dmp" = (/obj/machinery/atmospherics/unary/outlet_injector/on{dir = 1; frequency = 1443; id = "air_in"},/turf/simulated/floor/engine,/area/maintenance/turbine) +"dmq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/igniter{icon_state = "igniter0"; id = "gasturbine"; on = 0},/turf/simulated/floor/engine,/area/maintenance/turbine) +"dmr" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; initialize_directions = 1; internal_pressure_bound = 4000; on = 0; pressure_checks = 2; pump_direction = 0},/obj/structure/sign/vacuum{pixel_y = -30},/turf/simulated/floor/engine,/area/maintenance/turbine) +"dms" = (/obj/machinery/door/poddoor{id_tag = "auxiliaryturbinevent"; name = "Auxiliary Turbine Vent"},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/maintenance/turbine) +"dmt" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dmu" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall/r_wall,/area/maintenance/asmaint2) +"dmv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_xeno_outer"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"dmw" = (/obj/structure/grille,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating/airless,/area/engine/engineering) +"dmx" = (/obj/machinery/power/emitter{anchored = 1; dir = 4; state = 2},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/camera/emp_proof{c_tag = "Engineering Singularity West"; dir = 4; network = list("Singularity","SS13")},/turf/simulated/floor/plating/airless,/area/engine/engineering) +"dmy" = (/obj/machinery/power/emitter{anchored = 1; dir = 8; state = 2},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/camera/emp_proof{c_tag = "Engineering Singularity East"; dir = 8; network = list("Singularity","SS13")},/turf/simulated/floor/plating/airless,/area/engine/engineering) +"dmz" = (/obj/structure/grille,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating/airless,/area/engine/engineering) +"dmA" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/access_button/airlock_interior{master_tag = "atmospherics_south"; pixel_x = 22; pixel_y = 10},/turf/simulated/floor/plating,/area/engine/engineering) +"dmB" = (/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/turret_protected/aisat_interior) +"dmC" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor/plating,/area/turret_protected/aisat_interior) +"dmD" = (/turf/simulated/wall/r_wall/coated,/area/space) +"dmE" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"},/obj/structure/cable,/obj/machinery/power/compressor{comp_id = "incineratorturbine"; dir = 1},/turf/simulated/floor/engine,/area/maintenance/turbine) +"dmF" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/space,/area/space) +"dmG" = (/obj/effect/decal/warning_stripes/northeast,/obj/structure/table/glass,/obj/item/weapon/wirerod,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dmH" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating/airless,/area/space) +"dmI" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_xeno_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access_txt = "13"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk3"; icon_state = "catwalk3"},/area/solar/starboard) +"dmJ" = (/obj/structure/grille,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating/airless,/area/engine/engineering) +"dmK" = (/obj/structure/grille,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating/airless,/area/engine/engineering) +"dmL" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plating/airless,/area/engine/engineering) +"dmM" = (/obj/machinery/power/tesla_coil{anchored = 1},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating/airless,/area/space) +"dmN" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating/airless,/area/engine/engineering) +"dmO" = (/obj/structure/grille,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating/airless,/area/engine/engineering) +"dmP" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/engine/engineering) +"dmQ" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/engine/engineering) +"dmR" = (/obj/machinery/camera{c_tag = "Mini Satellite Access"; dir = 4; network = list("SS13","MiniSat")},/obj/structure/closet/emcloset,/turf/simulated/floor/plasteel{dir = 9; icon_state = "blue"},/area/engine/engineering) +"dmS" = (/obj/item/device/radio/intercom{dir = 1; name = "station intercom (General)"; pixel_y = 25},/turf/simulated/floor/plasteel{dir = 1; icon_state = "blue"},/area/engine/engineering) +"dmT" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/transit_tube{dir = 4; icon_state = "Block"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/engineering) +"dmU" = (/turf/simulated/floor/plasteel{icon_state = "dark"},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/structure/transit_tube/station,/obj/structure/transit_tube_pod{dir = 4},/turf/simulated/floor/plasteel{tag = "icon-siding8 (NORTH)"; icon_state = "siding8"; dir = 1},/area/engine/engineering) +"dmV" = (/obj/effect/spawner/window/reinforced,/obj/structure/transit_tube,/turf/simulated/floor/plating,/area/engine/engineering) +"dmW" = (/obj/structure/transit_tube,/turf/space,/area/space) +"dmX" = (/obj/structure/transit_tube{icon_state = "E-W-Pass"},/obj/structure/lattice,/turf/space,/area/space) +"dmY" = (/turf/space,/obj/structure/transit_tube{icon_state = "E-W-Pass"},/turf/simulated/floor/plating/airless/catwalk,/area/space) +"dmZ" = (/obj/structure/transit_tube,/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/turret_protected/aisat_interior) +"dna" = (/obj/structure/transit_tube,/turf/simulated/floor/plating,/area/turret_protected/aisat_interior) +"dnb" = (/obj/structure/transit_tube/station,/obj/structure/transit_tube_pod{dir = 4},/turf/simulated/floor/plating,/area/turret_protected/aisat_interior) +"dnc" = (/obj/structure/transit_tube{dir = 8; icon_state = "Block"},/turf/simulated/floor/plating,/area/turret_protected/aisat_interior) +"dnd" = (/obj/machinery/atmospherics/unary/outlet_injector/on{dir = 1},/turf/simulated/floor/plating/airless,/area/space) +"dne" = (/obj/structure/cable,/obj/machinery/power/turbine,/turf/simulated/floor/engine,/area/maintenance/turbine) +"dnf" = (/obj/item/weapon/wrench,/turf/simulated/floor/plating/airless/catwalk,/area/space) +"dng" = (/obj/machinery/atmospherics/unary/outlet_injector/on{dir = 1},/turf/simulated/floor/plating/airless,/area/maintenance/asmaint) +"dnh" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1450; master_tag = "sci_maint"; name = "interior access button"; pixel_x = -28; pixel_y = -5; req_access_txt = "13"},/obj/effect/decal/warning_stripes/west,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dni" = (/obj/machinery/portable_atmospherics/canister/air,/obj/machinery/atmospherics/unary/portables_connector{dir = 8},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dnj" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/disposaloutlet,/turf/simulated/floor/plating/airless,/area/space) +"dnk" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk3"; icon_state = "catwalk3"},/area/solar/starboard) +"dnl" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engine/engineering) +"dnm" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating/airless,/area/engine/engineering) +"dnn" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating/airless,/area/space) +"dno" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating/airless,/area/space) +"dnp" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating/airless,/area/space) +"dnq" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{name = "MiniSat Access"; req_access_txt = "75"},/turf/simulated/floor/plasteel,/area/engine/engineering) +"dnr" = (/obj/machinery/light_switch{name = "light switch "; dir = 2; pixel_x = 0; pixel_y = -22},/turf/simulated/floor/plasteel{dir = 10; icon_state = "blue"},/area/engine/engineering) +"dns" = (/obj/machinery/light,/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/engine/engineering) +"dnt" = (/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/engine/engineering) +"dnu" = (/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 6},/area/engine/engineering) +"dnv" = (/obj/effect/decal/warning_stripes/north,/turf/simulated/floor/plating,/area/turret_protected/aisat_interior) +"dnw" = (/obj/machinery/atmospherics/unary/vent_pump{on = 0},/obj/effect/decal/warning_stripes/north,/turf/simulated/floor/plating,/area/turret_protected/aisat_interior) +"dnx" = (/obj/structure/sign/fire,/turf/simulated/wall/r_wall/coated,/area/maintenance/turbine) +"dny" = (/obj/machinery/door/poddoor{id_tag = "turbinevent"; name = "Turbine Vent"},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 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8},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/engine/engineering) +"dnE" = (/obj/machinery/door/airlock/external{name = "MiniSat External Access"; req_access = null; req_access_txt = "75;13"},/turf/simulated/floor/plating,/area/turret_protected/aisat_interior) +"dnF" = (/turf/simulated/floor/plating,/area/turret_protected/aisat_interior) +"dnG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/turret_protected/aisat_interior) +"dnH" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32},/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dnI" = (/turf/simulated/floor/plating/airless,/obj/structure/cable,/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk3"; icon_state = "catwalk3"},/area/solar/starboard) +"dnJ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating/airless,/area/engine/engineering) +"dnK" = (/obj/machinery/atmospherics/unary/portables_connector{dir = 4},/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating,/area/engine/engineering) +"dnL" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"},/turf/simulated/floor/plating,/area/engine/engineering) +"dnM" = (/turf/space,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 6; level = 2},/turf/simulated/floor/plating/airless/catwalk,/area/space) +"dnN" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4; level = 2},/turf/simulated/floor/plating,/area/turret_protected/aisat_interior) +"dnO" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4; level = 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"sci_inner"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dnV" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/solar{id = "starboardsolar"; name = "Starboard Solar Array"},/turf/simulated/floor/plasteel/airless{icon_state = "solarpanel"},/area/solar/starboard) +"dnW" = (/turf/simulated/floor/plating/airless,/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk3"; icon_state = "catwalk3"},/area/solar/starboard) +"dnX" = (/obj/machinery/door/airlock/external{name = "Escape Pod"},/turf/simulated/floor/plating,/area/engine/engineering) +"dnY" = (/turf/space,/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor/plating/airless/catwalk,/area/space) +"dnZ" = (/turf/simulated/wall,/area/turret_protected/aisat_interior) +"doa" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/hatch{name = "MiniSat Foyer"; req_access_txt = "75"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/aisat_interior) +"dob" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8; initialize_directions = 11; level = 1},/turf/simulated/wall,/area/turret_protected/aisat_interior) +"doc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/wall,/area/turret_protected/aisat_interior) +"dod" = (/obj/machinery/atmospherics/pipe/simple/visible/universal{dir = 4},/turf/simulated/floor/plasteel/airless{icon_state = "circuit"},/area/turret_protected/aisat_interior) +"doe" = (/obj/machinery/atmospherics/unary/outlet_injector/on{dir = 8; frequency = 1441; id = "co2_in"; pixel_y = 1},/turf/simulated/floor/plasteel/airless{icon_state = "circuit"},/area/turret_protected/aisat_interior) +"dof" = (/obj/machinery/door/airlock/external{frequency = 1450; icon_state = "door_locked"; id_tag = "sci_outer"; locked = 1; name = "External Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dog" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk4"; icon_state = "catwalk4"},/area/solar/starboard) +"doh" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk12"; icon_state = "catwalk12"},/area/solar/starboard) +"doi" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk12"; icon_state = "catwalk12"},/area/solar/starboard) +"doj" = (/turf/simulated/floor/plating/airless,/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk3"; icon_state = "catwalk3"},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk0"; icon_state = "catwalk0"},/area/solar/starboard) +"dok" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk12"; icon_state = "catwalk12"},/area/solar/starboard) +"dol" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk12"; icon_state = "catwalk12"},/area/solar/starboard) +"dom" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk8"; icon_state = "catwalk8"},/area/solar/starboard) +"don" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst{dir = 4},/turf/simulated/shuttle/wall{tag = "icon-swall_f6"; icon_state = "swall_f6"; dir = 2},/area/shuttle/pod_4) +"doo" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"; dir = 2},/area/shuttle/pod_4) +"dop" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "swall_f10"; dir = 2},/area/shuttle/pod_4) +"doq" = (/obj/machinery/light/small{dir = 1},/obj/structure/table,/obj/item/weapon/folder,/obj/item/weapon/phone{pixel_x = -3; pixel_y = 3},/obj/item/weapon/pen/multi,/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/aisat_interior) +"dor" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/aisat_interior) +"dos" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/light/small{dir = 1},/obj/structure/rack,/obj/item/weapon/screwdriver,/obj/item/device/radio,/obj/machinery/light_switch{pixel_y = 27},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/aisat_interior) +"dot" = (/turf/space,/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1450; master_tag = "sci_maint"; name = "exterior access button"; pixel_x = 8; pixel_y = 25; req_access_txt = "13"},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk0"; icon_state = "catwalk0"},/area/space) +"dou" = (/turf/space,/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk0"; icon_state = "catwalk0"},/area/space) +"dov" = (/obj/structure/cable,/obj/machinery/power/solar{id = "starboardsolar"; name = "Starboard Solar Array"},/turf/simulated/floor/plasteel/airless{icon_state = "solarpanel"},/area/solar/starboard) +"dow" = (/obj/docking_port/mobile/pod{dir = 4; id = "pod4"; name = "escape pod 4"},/obj/machinery/door/airlock/shuttle{id_tag = "s_docking_airlock"; name = "Escape Pod Hatch"},/turf/simulated/shuttle/floor,/area/shuttle/pod_4) +"dox" = (/obj/structure/stool/bed/chair{dir = 4},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "station intercom (General)"; pixel_y = 25},/turf/simulated/shuttle/floor,/area/shuttle/pod_4) +"doy" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/light,/turf/simulated/shuttle/floor,/area/shuttle/pod_4) +"doz" = (/obj/structure/grille,/obj/structure/window/full/shuttle,/turf/simulated/shuttle/plating,/area/shuttle/pod_4) +"doA" = (/obj/machinery/computer/station_alert,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/aisat_interior) +"doB" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/turret_protected/aisat_interior) +"doC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/turret_protected/aisat_interior) +"doD" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/turret_protected/aisat_interior) +"doE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/aisat_interior) +"doF" = (/obj/machinery/door/firedoor,/obj/machinery/door/poddoor/shutters{dir = 2; id_tag = "teledoor"; name = "AI Satellite Teleport Access"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/aisat_interior) +"doG" = (/obj/effect/decal/warning_stripes/east,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/machinery/door_control{desc = "A remote control-switch for the engineering security doors."; id = "teledoor"; name = "AI Satellite Teleport Shutters Control"; pixel_x = 0; pixel_y = 25; req_access_txt = "17;75"},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/aisat_interior) +"doH" = (/obj/machinery/teleport/hub,/turf/simulated/floor/plating,/area/turret_protected/aisat_interior) +"doI" = (/obj/docking_port/stationary{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_sw"; name = "southwest of station"; width = 18},/turf/space,/area/space) +"doJ" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/engine/engineering) +"doK" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst{dir = 4},/turf/simulated/shuttle/wall{tag = "icon-swall_f5"; icon_state = "swall_f5"; dir = 2},/area/shuttle/pod_4) +"doL" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/shuttle/pod_4) +"doM" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/computer/monitor{name = "Grid Power Monitoring Computer"},/obj/machinery/computer/security/telescreen/entertainment{pixel_x = -32},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/aisat_interior) +"doN" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/structure/stool/bed/chair/office/dark{dir = 8},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/turret_protected/aisat_interior) +"doO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/hologram/holopad,/obj/effect/landmark/start{name = "Cyborg"},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/turret_protected/aisat_interior) +"doP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/turret_protected/aisat_interior) +"doQ" = (/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/aisat_interior) +"doR" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/hatch{name = "MiniSat Teleporter Room"; req_access_txt = "17;75"},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/aisat_interior) +"doS" = (/obj/machinery/bluespace_beacon,/obj/effect/decal/warning_stripes/east,/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/aisat_interior) +"doT" = (/obj/machinery/light/small{dir = 4; pixel_y = 8},/obj/machinery/teleport/station,/turf/simulated/floor/plating,/area/turret_protected/aisat_interior) +"doU" = (/obj/structure/table,/obj/machinery/kitchen_machine/microwave{pixel_x = -3; pixel_y = 6},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/aisat_interior) +"doV" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/turret_protected/aisat_interior) +"doW" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/turret_protected/aisat_interior) +"doX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/turret_protected/aisat_interior) +"doY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/stool/bed/chair,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/aisat_interior) +"doZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/wall,/area/turret_protected/aisat_interior) +"dpa" = (/obj/effect/decal/warning_stripes/east,/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/machinery/camera{c_tag = "Mini Satellite Teleporter"; dir = 1; network = list("SS13","MiniSat")},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/aisat_interior) +"dpb" = (/obj/machinery/computer/teleporter,/turf/simulated/floor/plating,/area/turret_protected/aisat_interior) +"dpc" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk8"; icon_state = "catwalk8"},/area/solar/starboard) +"dpd" = (/turf/simulated/wall/r_wall,/area/aisat/entrance{name = "\improper AI Satellite Atmospherics"}) +"dpe" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/obj/machinery/meter,/turf/simulated/wall/r_wall,/area/aisat/entrance{name = "\improper AI Satellite Atmospherics"}) +"dpf" = (/turf/simulated/wall/r_wall,/area/turret_protected/aisat_interior) +"dpg" = (/obj/structure/rack,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = -32},/turf/simulated/floor/plasteel{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/turret_protected/aisat_interior) +"dph" = (/obj/machinery/light/small,/obj/item/device/radio/intercom{dir = 1; name = "station intercom (General)"; pixel_y = -28},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/aisat_interior) +"dpi" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/aisat_interior) +"dpj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/light/small,/obj/machinery/turretid/stun{control_area = "\improper AI Satellite Antechamber"; name = "AI Antechamber Turret Control"; pixel_x = 0; pixel_y = -24; req_access_txt = "75"},/obj/machinery/camera/motion{c_tag = "Mini Satellite Antechamber Center"; dir = 1; network = list("SS13","MiniSat")},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/aisat_interior) +"dpk" = (/obj/structure/table,/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = -32},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/aisat_interior) +"dpl" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/obj/structure/rack,/obj/item/weapon/crowbar/red,/obj/item/weapon/wrench,/obj/item/clothing/head/welding,/turf/simulated/floor/plating,/area/aisat/entrance{name = "\improper AI Satellite Atmospherics"}) +"dpm" = (/obj/machinery/atmospherics/unary/tank/air,/turf/simulated/floor/plating,/area/aisat/entrance{name = "\improper AI Satellite Atmospherics"}) +"dpn" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/hatch{name = "MiniSat Antechamber"; req_access_txt = "75"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/aisat_interior) +"dpo" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/wall/r_wall,/area/turret_protected/aisat_interior) +"dpp" = (/turf/simulated/wall/r_wall,/area/aisat/maintenance{name = "\improper AI Satellite Service"}) +"dpq" = (/obj/machinery/recharge_station,/turf/simulated/floor/plating,/area/aisat/maintenance{name = "\improper AI Satellite Service"}) +"dpr" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk3"; icon_state = "catwalk3"},/area/solar/starboard) +"dps" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating,/area/aisat/entrance{name = "\improper AI Satellite Atmospherics"}) +"dpt" = (/obj/machinery/atmospherics/binary/pump{dir = 2; name = "Mix to MiniSat"},/turf/simulated/floor/plating,/area/aisat/entrance{name = "\improper AI Satellite Atmospherics"}) +"dpu" = (/obj/machinery/atmospherics/binary/pump{dir = 2; name = "Air Out"},/turf/simulated/floor/plating,/area/aisat/entrance{name = "\improper AI Satellite Atmospherics"}) +"dpv" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/turf/simulated/floor/plating,/area/aisat/entrance{name = "\improper AI Satellite Atmospherics"}) +"dpw" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor/plasteel{dir = 1; icon_state = "darkbluecorners"},/area/turret_protected/aisat_interior) +"dpx" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8; initialize_directions = 11},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/aisat_interior) +"dpy" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/light_switch{pixel_y = 27},/turf/simulated/floor/plasteel{dir = 4; icon_state = "darkbluecorners"},/area/turret_protected/aisat_interior) +"dpz" = (/obj/machinery/cryopod/robot,/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/turf/simulated/floor/plating,/area/aisat/maintenance{name = "\improper AI Satellite Service"}) +"dpA" = (/turf/simulated/floor/plating,/area/aisat/maintenance{name = "\improper AI Satellite Service"}) +"dpB" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/glass{amount = 50; pixel_x = 3; pixel_y = 3},/obj/item/stack/sheet/mineral/plasma,/obj/item/clothing/head/welding,/turf/simulated/floor/plating,/area/aisat/maintenance{name = "\improper AI Satellite Service"}) +"dpC" = (/obj/machinery/light/small{dir = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/space_heater,/obj/machinery/camera{c_tag = "AI Satellite Atmospherics"; dir = 4; network = list("SS13","MiniSat")},/turf/simulated/floor/plating,/area/aisat/entrance{name = "\improper AI Satellite Atmospherics"}) +"dpD" = (/obj/effect/decal/warning_stripes/northwest,/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/aisat/entrance{name = "\improper AI Satellite Atmospherics"}) +"dpE" = (/obj/effect/decal/warning_stripes/north,/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/aisat/entrance{name = "\improper AI Satellite Atmospherics"}) +"dpF" = (/obj/effect/decal/warning_stripes/north,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/obj/machinery/light/small{dir = 4; pixel_y = 8},/obj/item/device/radio/intercom{dir = 4; name = "station intercom (General)"; pixel_x = 28},/turf/simulated/floor/plasteel{dir = 4; icon_state = "darkbluecorners"},/area/aisat/entrance{name = "\improper AI Satellite Atmospherics"}) +"dpG" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/wall/r_wall,/area/turret_protected/aisat_interior) +"dpH" = (/obj/machinery/light/small{dir = 8},/obj/machinery/camera{c_tag = "AI Satellite Antechamber South"; dir = 4},/obj/machinery/turretid/stun{control_area = "\improper AI Satellite Atmospherics"; name = "AI Satellite Atmospherics Turret Control"; pixel_x = -28; pixel_y = 0; req_access_txt = "75"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/plasteel{dir = 1; icon_state = "darkbluecorners"},/area/turret_protected/aisat_interior) +"dpI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/aisat_interior) +"dpJ" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/light/small{dir = 4; pixel_y = 8},/obj/machinery/turretid/stun{control_area = "\improper AI Satellite Service"; name = "AI Satellite Service Bay Turret Control"; pixel_x = 24; pixel_y = 0; req_access_txt = "75"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "darkbluecorners"},/area/turret_protected/aisat_interior) +"dpK" = (/obj/effect/decal/warning_stripes/north,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/light/small{dir = 8},/obj/effect/landmark{name = "JoinLateCyborg"},/obj/item/device/radio/intercom{dir = 8; name = "station intercom (General)"; pixel_x = -28},/turf/simulated/floor/plasteel{dir = 1; icon_state = "darkbluecorners"},/area/aisat/maintenance{name = "\improper AI Satellite Service"}) +"dpL" = (/obj/effect/decal/warning_stripes/north,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/aisat/maintenance{name = "\improper AI Satellite Service"}) +"dpM" = (/obj/effect/decal/warning_stripes/northeast,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/aisat/maintenance{name = "\improper AI Satellite Service"}) +"dpN" = (/obj/machinery/light/small{dir = 4; pixel_y = 8},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/rack,/obj/item/weapon/storage/toolbox/electrical{pixel_x = -3; pixel_y = 3},/obj/item/weapon/storage/toolbox/mechanical{pixel_x = 0; pixel_y = 0},/obj/item/device/multitool,/obj/machinery/camera{c_tag = "AI Satellite Service Bay"; dir = 8; network = list("SS13","MiniSat")},/turf/simulated/floor/plating,/area/aisat/maintenance{name = "\improper AI Satellite Service"}) +"dpO" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk12"; icon_state = "catwalk12"},/area/solar/starboard) +"dpP" = (/turf/simulated/floor/plating/airless,/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk3"; icon_state = "catwalk3"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk0"; icon_state = "catwalk0"},/area/solar/starboard) +"dpQ" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/portable_atmospherics/scrubber,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24; shock_proof = 0},/turf/simulated/floor/plating,/area/aisat/entrance{name = "\improper AI Satellite Atmospherics"}) +"dpR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5; level = 1},/obj/effect/decal/warning_stripes/west,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/aisat/entrance{name = "\improper AI Satellite Atmospherics"}) +"dpS" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/ai_slipper{icon_state = "motion0"},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/aisat/entrance{name = "\improper AI Satellite Atmospherics"}) +"dpT" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/aisat/entrance{name = "\improper AI Satellite Atmospherics"}) +"dpU" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/hatch{name = "MiniSat Atmospherics"; req_access_txt = "75"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/aisat/entrance{name = "\improper AI Satellite Atmospherics"}) +"dpV" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/aisat_interior) +"dpW" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/ai_slipper{icon_state = "motion0"},/mob/living/simple_animal/bot/secbot/pingsky,/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/aisat_interior) +"dpX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/aisat_interior) +"dpY" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/hatch{name = "MiniSat Service Bay"; req_access_txt = "75"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/aisat/maintenance{name = "\improper AI Satellite Service"}) +"dpZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/aisat/maintenance{name = "\improper AI Satellite Service"}) +"dqa" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/ai_slipper{icon_state = "motion0"},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/aisat/maintenance{name = "\improper AI Satellite Service"}) +"dqb" = (/obj/effect/decal/warning_stripes/east,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/aisat/maintenance{name = "\improper AI Satellite Service"}) +"dqc" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/port_gen/pacman,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor/plating,/area/aisat/maintenance{name = "\improper AI Satellite Service"}) +"dqd" = (/obj/machinery/porta_turret{dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/aisat/entrance{name = "\improper AI Satellite Atmospherics"}) +"dqe" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/aisat/entrance{name = "\improper AI Satellite Atmospherics"}) +"dqf" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/mob/living/simple_animal/bot/floorbot{on = 0},/turf/simulated/floor/plasteel{icon_state = "darkbluecorners"},/area/aisat/entrance{name = "\improper AI Satellite Atmospherics"}) +"dqg" = (/obj/machinery/porta_turret{dir = 1},/obj/item/device/radio/intercom/locked/ai_private{broadcasting = 1; listening = 0; pixel_y = -29},/obj/structure/sign/securearea{pixel_x = -32; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 8; icon_state = "darkbluecorners"},/area/turret_protected/aisat_interior) +"dqh" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/turretid/stun{control_area = "\improper AI Satellite Hallway"; name = "AI Chamber Hallway Turret Control"; pixel_x = 24; pixel_y = -24; req_access_txt = "75"},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/aisat_interior) +"dqi" = (/obj/machinery/porta_turret{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; level = 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(/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; level = 1},/turf/simulated/floor/plating,/area/aisat{name = "\improper AI Satellite Hallway"}) +"dqK" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/porta_turret{dir = 8; installation = /obj/item/weapon/gun/energy/gun; name = "hallway turret"},/turf/simulated/floor/bluegrid,/area/aisat{name = "\improper AI Satellite Hallway"}) +"dqL" = (/obj/structure/lattice,/obj/machinery/camera{c_tag = "AI Satellite Exterior East"; dir = 4; network = list("SS13","MiniSat")},/turf/space,/area/aisat) +"dqM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/sign/securearea{pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plating,/area/aisat{name = "\improper AI Satellite Hallway"}) +"dqN" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor/bluegrid,/area/aisat{name = "\improper AI Satellite Hallway"}) +"dqO" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/sign/securearea{pixel_x = -32; pixel_y = 0},/turf/simulated/floor/plating,/area/aisat{name = "\improper AI Satellite Hallway"}) +"dqP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5; level = 1},/turf/simulated/floor/plating,/area/aisat{name = "\improper AI Satellite Hallway"}) +"dqQ" = (/obj/machinery/door/airlock/maintenance_hatch{name = "MiniSat Maintenance"; req_access_txt = "75"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/aisat{name = "\improper AI Satellite Hallway"}) +"dqR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/bluegrid,/area/aisat{name = "\improper AI Satellite Hallway"}) +"dqS" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/aisat{name = "\improper AI 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Hallway"}) +"dqY" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/camera/motion{c_tag = "AI Satellite Hallway"; dir = 4; network = list("SS13","MiniSat")},/turf/simulated/floor/bluegrid,/area/aisat{name = "\improper AI Satellite Hallway"}) +"dqZ" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/aisat{name = "\improper AI Satellite Hallway"}) +"dra" = (/obj/structure/cable,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor/bluegrid,/area/aisat{name = "\improper AI Satellite Hallway"}) +"drb" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5; level = 1},/turf/simulated/floor/plating,/area/aisat{name = "\improper AI Satellite Hallway"}) +"drc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/aisat{name = "\improper AI Satellite Hallway"}) +"drd" = (/turf/simulated/floor/plating,/area/aisat) +"dre" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/item/device/radio/intercom/locked/ai_private{broadcasting = 1; listening = 0; pixel_x = -29; pixel_y = -29},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/aisat{name = "\improper AI Satellite Hallway"}) +"drf" = (/turf/simulated/wall/r_wall,/area/turret_protected/ai) +"drg" = (/obj/machinery/status_display,/turf/simulated/wall/r_wall,/area/turret_protected/ai) +"drh" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/hatch{name = "MiniSat Chamber Observation"; req_access_txt = "75"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/ai) +"dri" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/turret_protected/ai) +"drj" = (/obj/docking_port/stationary{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_s"; name = "south of station"; width = 18},/turf/space,/area/space) +"drk" = (/obj/machinery/light/small{dir = 1},/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen/multi,/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/ai) +"drl" = (/obj/machinery/alarm{pixel_y = 22},/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/ai) +"drm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/ai) +"drn" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8; initialize_directions = 11; level = 1},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/ai) +"dro" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/machinery/light/small{dir = 1},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/ai) +"drp" = (/obj/structure/table/reinforced,/obj/item/weapon/folder,/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/ai) +"drq" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/ai) +"drr" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4; initialize_directions = 11; level = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/ai) +"drs" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/ai) +"drt" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/structure/stool/bed/chair/office/dark,/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/ai) +"dru" = 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(/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/ai_slipper{icon_state = "motion0"},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/ai) +"drB" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"drC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/ai) +"drD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/ai) +"drE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/ai) +"drF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5; level = 1},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/ai) +"drG" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10; initialize_directions = 10; level = 1},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/ai) +"drH" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"drI" = (/obj/machinery/porta_turret{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"drJ" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/turretid/lethal{check_synth = 1; name = "AI Chamber Turret Control"; pixel_x = 5; pixel_y = -24; req_access_txt = "75"},/obj/machinery/flasher{id = "AI"; pixel_x = -8; pixel_y = -24},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"drK" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/machinery/door/window/southright{dir = 1; name = "AI Core Door"; req_access = null; req_access_txt = "16"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"drL" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/camera/motion{c_tag = "AI Core"; dir = 1; network = list("SS13","MiniSat")},/obj/machinery/power/apc{cell_type = 5000; dir = 2; name = "south bump Important Area"; pixel_y = -24},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"drM" = (/obj/machinery/porta_turret{dir = 8},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"drN" = (/turf/simulated/wall,/area/turret_protected/ai) +"drO" = (/obj/item/device/radio/intercom/custom{pixel_x = -28; pixel_y = -10},/obj/item/device/radio/intercom/private{pixel_x = 28; pixel_y = -10},/obj/item/device/radio/intercom{dir = 1; name = "station intercom (General)"; pixel_y = -28},/obj/machinery/requests_console{department = "AI"; departmentType = 5; name = "AI Requests Console"; pixel_x = 32; pixel_y = -32},/obj/machinery/newscaster/security_unit{pixel_x = -32; pixel_y = -32},/obj/effect/landmark/start{name = "AI"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"drP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/ai_slipper{icon_state = "motion0"},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/ai) +"drQ" = (/obj/docking_port/stationary{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_se"; name = "southeast of station"; width = 18},/turf/space,/area/space) +"drR" = (/obj/structure/lattice,/obj/machinery/camera{c_tag = "AI Satellite Exterior South West"; dir = 8; network = list("SS13","MiniSat")},/turf/space,/area/turret_protected/ai) +"drS" = (/obj/item/device/radio/intercom/custom{pixel_y = 25},/obj/item/device/radio/intercom/private{pixel_y = -28},/obj/item/device/radio/intercom{pixel_x = -28},/obj/effect/landmark{name = "tripai"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"drT" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/ai) +"drU" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/ai) +"drV" = (/obj/item/device/radio/intercom/custom{pixel_y = 25},/obj/item/device/radio/intercom/private{pixel_y = -28},/obj/item/device/radio/intercom{pixel_x = 28},/obj/effect/landmark{name = "tripai"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"drW" = (/obj/structure/lattice,/obj/machinery/camera{c_tag = "AI Satellite Exterior South East"; dir = 4; network = list("SS13","MiniSat")},/turf/space,/area/turret_protected/ai) +"drX" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/ai) +"drY" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/wall,/area/turret_protected/ai) +"drZ" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes{charge = 5e+006},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"dsa" = (/obj/machinery/camera/motion{c_tag = "AI Core South"; dir = 2; network = list("SS13","MiniSat")},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"dsb" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/machinery/ai_slipper{icon_state = "motion0"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"dsc" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/ai) +"dsd" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/ai) +"dse" = (/obj/machinery/camera{c_tag = "AI Satellite Exterior South"; dir = 2; network = list("SS13","MiniSat")},/turf/space,/area/turret_protected/ai) +"dsf" = (/obj/effect/landmark/start{name = "Civilian"},/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) +"dsg" = (/obj/item/flag/nt,/obj/effect/decal/warning_stripes/east,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) +"dsh" = (/obj/machinery/door/airlock/shuttle{aiControlDisabled = 1; hackProof = 1; id_tag = null; name = "Shuttle Cargo Hatch"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"dsi" = (/obj/structure/noticeboard,/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/escape) +"dsj" = (/obj/machinery/door/airlock/shuttle{aiControlDisabled = 1; hackProof = 1; id_tag = "s_docking_airlock"; name = "Shuttle Hatch"},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape) +"dsk" = (/obj/structure/closet/emcloset,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/tank/emergency_oxygen,/obj/effect/decal/warning_stripes/southeast,/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) +"dsl" = (/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape) +"dsn" = (/obj/structure/closet/crate,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape) +"dso" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/o2{layer = 2.8; pixel_x = 4; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/obj/item/bodybag/cryobag{pixel_x = 5},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"dsp" = (/obj/machinery/vending/wallmed1{layer = 3.3; name = "Emergency NanoMed"; pixel_x = 28; pixel_y = 0; req_access_txt = 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(/obj/machinery/recharge_station,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape) +"dsw" = (/turf/simulated/floor/mech_bay_recharge_floor,/area/shuttle/escape) +"dsx" = (/obj/machinery/sleeper{tag = "icon-sleeper (NORTH)"; icon_state = "sleeper"; dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) (1,1,1) = {" 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+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa "} diff --git a/_maps/map_files/cyberiad/z2.dmm b/_maps/map_files/cyberiad/z2.dmm index df2238e9cf5..2a0ec563b73 100644 --- a/_maps/map_files/cyberiad/z2.dmm +++ b/_maps/map_files/cyberiad/z2.dmm @@ -728,6 +728,22 @@ "nZ" = (/obj/structure/table,/obj/item/weapon/storage/backpack/industrial,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership/infteam) "oa" = (/obj/structure/table,/obj/item/weapon/storage/backpack/science,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership/infteam) "ob" = (/obj/structure/table,/obj/item/weapon/storage/backpack/industrial,/obj/machinery/light/spot,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership/infteam) +"oc" = (/obj/effect/landmark/shuttle_import,/turf/space,/area/space) +"od" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"; dir = 2},/area/shuttle/escape) +"oe" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/shuttle/escape) +"of" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/shuttle/escape) +"og" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/escape) +"oh" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"; dir = 2},/area/shuttle/escape) +"oi" = (/obj/structure/stool/bed/chair/sofa,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/escape) +"oj" = (/obj/structure/stool/bed/chair/sofa/right,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/escape) +"ok" = (/obj/structure/stool/bed/chair/sofa/corner,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/escape) +"ol" = (/obj/machinery/door/airlock/external{id_tag = "specops_away"; name = "Shuttle Hatch"; req_access_txt = "109"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"om" = (/obj/machinery/door/airlock/shuttle,/obj/docking_port/mobile/emergency/backup{dwidth = 9; roundstart_move = null},/obj/docking_port/stationary{dir = 4; dwidth = 3; height = 8; id = "backup_away"; name = "Backup Shuttle Dock"; width = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/shuttle/escape) +"on" = (/turf/unsimulated/floor{icon_state = "light_on"},/area/centcom/specops) +"oo" = (/obj/machinery/shuttle_manipulator,/turf/unsimulated/floor{icon_state = "light_on"},/area/centcom/specops) +"op" = (/obj/machinery/light/spot,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/escape) +"oq" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/shuttle/escape) +"or" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/shuttle/escape) "oB" = (/turf/unsimulated/wall/fakeglass{tag = "icon-fakewindows (WEST)"; icon_state = "fakewindows"; dir = 8},/area/syndicate_mothership) "oC" = (/turf/unsimulated/wall/fakeglass{tag = "icon-fakewindows (EAST)"; icon_state = "fakewindows"; dir = 4},/area/syndicate_mothership) "oH" = (/obj/structure/table,/obj/item/weapon/storage/fancy/crayons,/obj/item/weapon/storage/fancy/crayons,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) @@ -937,8 +953,6 @@ "uV" = (/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "uW" = (/obj/structure/urinal,/turf/unsimulated/wall,/area/centcom/specops) "uX" = (/obj/structure/stool/bed/chair/comfy/black{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"uY" = (/obj/structure/sign/double/map/left,/turf/unsimulated/floor{icon_state = "light_on"},/area/centcom/specops) -"uZ" = (/obj/structure/sign/double/map/right,/turf/unsimulated/floor{icon_state = "light_on"},/area/centcom/specops) "va" = (/obj/structure/table/reinforced,/obj/effect/landmark{name = "Commando_Manual"},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "vb" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "vc" = (/obj/machinery/door/poddoor/shutters{dir = 8; id_tag = "specopsoffice"; name = "Privacy Shutters"},/turf/unsimulated/wall/fakeglass{dir = 1; icon_state = "fakewindows"; tag = "icon-fakewindows (WEST)"},/area/centcom/specops) @@ -1522,7 +1536,7 @@ aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN -aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN +aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNocaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN @@ -1543,15 +1557,15 @@ aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN 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aNaNaNaNaNaNbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNwCwCwCyfyfyfyfyfwKxmxXxYwNxXxYxfxzxLwKwNwNwNygxzxzxzaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNyiyjyjyjykylaBylylylaBylyoyjyjyjyiaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN aNaNaNaNaNaNbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNxdxmxXxYwNxXxYxfypxdwKyqwNwNyrcnytcncDaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNyiyvyvywyxyyyNyAyByCyNyyyEyFyvyvyiaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN aNaNaNaNaNaNbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNxdxmxXxYwNxXxYxfyGytyGwNwNwNyHxzxzxzaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNyiyvyvyKyLyMyNyMyOyMyNyMyPyKyvyvyiaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN @@ -1572,8 +1586,8 @@ aNaNaNaNaNaNbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbW aNaNaNaNaNaNbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNwKzlzezmmqzezeznxmwNxfyGytyGwNwNwNygxzxzxzaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNyizqzrzryZyNzazbyNyMyiaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN aNaNaNaNaNaNbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNwKztzezumqzezewKxyyQzvwKwKwKyqwNwNyrcnytcnaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNyizxzrzrzyyNyMyMyNyNaBaCaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN aNaNaNaNaNaNbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNwKztzezezezezewKwKzBwKwKxLwKwNwNwNyHxzxzxzaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNykylylylyoyNzazbyNzHyiaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN -aNaNaNaNaNaNbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNcjcjcjcjcjcjcjcjcjcjcjcjcjcjcjytytytwKxLwKxZxZxZxZwKaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNyizOzOzPzQyNzazbyNzRyiaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN -aNaNaNaNaNaNbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNcjcpcpcpcpcpcpcpcpcpcpcpcpcpcqytytytwKxLwKxzxzxzxzwKaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNzVzWzWzWzXyNzazbyNyMyiaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN 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+aNaNaNaNaNaNbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNcjcpcpcpcpcpcpcpcpcpcpcpcpcpcqytytytwKxLwKxzxzxzxzxzxzxzaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNzVzWzWzWzXyNzazbyNyMyiaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN aNaNaNaNaNaNbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNcjcpcraNaNaNaNaNaNaNaNaNcrcpcsytytytwKxLxLxLxLxLxLwKaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNyinozWzWAlyNyNyNyNyNaBaDaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN aNaNaNaNaNaNbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNcjcraNaNaNaNaNaNaNaNaNaNaNcCcBytytytwKwKwKwKwKwKwKAwaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNyiADzWzWzQyNyMyMyMyPyiaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN aNaNaNaNaNaNbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNcjaNaNaNaNaNaNaNaNaNaNaNcEcGcFytytytcHwKaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNyinozWzWzXyNAMANAOyyyiaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN diff --git a/_maps/map_files/cyberiad/z5.dmm b/_maps/map_files/cyberiad/z5.dmm index 4246508cebf..cef2e888446 100644 --- a/_maps/map_files/cyberiad/z5.dmm +++ b/_maps/map_files/cyberiad/z5.dmm @@ -62,7 +62,7 @@ "bj" = (/turf/simulated/mineral/random,/area/mine/dangerous/unexplored) "bk" = (/obj/structure/transit_tube{icon_state = "N-SW"},/obj/structure/lattice,/turf/space,/area/space) "bl" = (/turf/simulated/wall/r_wall,/area/research_outpost/spectro) -"bm" = (/obj/structure/closet/crate/hydroponics,/obj/item/weapon/shovel/spade,/obj/item/weapon/reagent_containers/glass/bucket,/obj/item/weapon/minihoe,/obj/item/weapon/reagent_containers/spray/plantbgone{pixel_x = 13; pixel_y = 5},/obj/item/weedkiller/triclopyr,/obj/item/weapon/reagent_containers/glass/fertilizer/ez,/turf/simulated/floor/plating,/area/research_outpost/maintstore1) +"bm" = (/obj/structure/closet/crate/hydroponics,/obj/item/weapon/shovel/spade,/obj/item/weapon/reagent_containers/glass/bucket,/obj/item/weapon/minihoe,/obj/item/weapon/reagent_containers/spray/plantbgone{pixel_x = 13; pixel_y = 5},/obj/item/weedkiller/triclopyr,/obj/item/weapon/reagent_containers/glass/bottle/fertilizer/ez,/turf/simulated/floor/plating,/area/research_outpost/maintstore1) "bn" = (/obj/machinery/light/small,/obj/structure/closet/walllocker/emerglocker/north{dir = 1; pixel_y = -32},/turf/simulated/floor/plating,/area/research_outpost/maintstore1) "bo" = (/obj/machinery/light_switch{pixel_y = -23},/turf/simulated/floor/plating,/area/research_outpost/maintstore1) "bp" = (/obj/machinery/door/firedoor{dir = 4; name = "Firelock"},/obj/machinery/door/airlock/maintenance{name = "Auxiliary Storage"; req_access_txt = "0"; req_one_access_txt = "65;12"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/research_outpost/maintstore1) diff --git a/_maps/map_files/shuttles/cargo_base.dmm b/_maps/map_files/shuttles/cargo_base.dmm new file mode 100644 index 00000000000..55dc39181f5 --- /dev/null +++ b/_maps/map_files/shuttles/cargo_base.dmm @@ -0,0 +1,40 @@ +"a" = (/turf/space,/turf/simulated/shuttle/wall{tag = "icon-swall_f6"; icon_state = "swall_f6"; dir = 2},/area/shuttle/supply) +"b" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"; dir = 2},/area/shuttle/supply) +"c" = (/turf/space,/turf/simulated/shuttle/wall{tag = "icon-swall_f10"; icon_state = "swall_f10"; dir = 2},/area/shuttle/supply) +"d" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"; dir = 2},/area/shuttle/supply) +"e" = (/turf/simulated/shuttle/floor,/area/shuttle/supply) +"f" = (/obj/machinery/light/spot{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/supply) +"g" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad2"},/obj/structure/plasticflaps/mining,/turf/simulated/shuttle/plating,/area/shuttle/supply) +"h" = (/obj/machinery/door/airlock/external{id_tag = "s_docking_airlock"; name = "Shuttle Hatch"; req_access_txt = "31"},/turf/simulated/shuttle/floor,/area/shuttle/supply) +"i" = (/obj/machinery/light/spot{tag = "icon-tube1 (WEST)"; icon_state = "tube1"; dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/supply) +"j" = (/obj/machinery/light/spot{tag = "icon-tube1 (EAST)"; icon_state = "tube1"; dir = 4},/obj/machinery/door_control{id = "QMLoaddoor2"; layer = 3; name = "Loading Doors"; pixel_x = 24; pixel_y = 8; req_access_txt = "0"},/obj/machinery/door_control{id = "QMLoaddoor"; layer = 3; name = "Loading Doors"; pixel_x = 24; pixel_y = -8; req_access_txt = "0"},/turf/simulated/shuttle/floor,/area/shuttle/supply) +"k" = (/obj/machinery/door/airlock/external{id_tag = "s_docking_airlock"; name = "Shuttle Hatch"; req_access_txt = "31"},/obj/docking_port/mobile/supply{timid = 1},/turf/simulated/shuttle/floor,/area/shuttle/supply) +"l" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/obj/structure/plasticflaps/mining,/turf/simulated/shuttle/plating,/area/shuttle/supply) +"m" = (/turf/simulated/shuttle/wall{tag = "icon-swall7"; icon_state = "swall7"; dir = 2},/area/shuttle/supply) +"n" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall/interior{tag = "icon-swall_f10"; icon_state = "swall_f10"},/area/shuttle/supply) +"o" = (/obj/machinery/light/spot,/turf/simulated/shuttle/floor,/area/shuttle/supply) +"p" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall/interior{tag = "icon-swall_f6"; icon_state = "swall_f6"},/area/shuttle/supply) +"q" = (/turf/simulated/shuttle/wall{tag = "icon-swall11"; icon_state = "swall11"; dir = 2},/area/shuttle/supply) +"r" = (/turf/space,/turf/simulated/shuttle/wall{tag = "icon-swall_f5"; icon_state = "swall_f5"; dir = 2},/area/shuttle/supply) +"s" = (/turf/simulated/shuttle/wall{tag = "icon-swall15"; icon_state = "swall15"; dir = 2},/area/shuttle/supply) +"t" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/shuttle/engine/heater,/turf/simulated/floor/plating/airless,/area/shuttle/supply) +"u" = (/turf/space,/turf/simulated/shuttle/wall{tag = "icon-swall_f9"; icon_state = "swall_f9"; dir = 2},/area/shuttle/supply) +"v" = (/turf/space,/area/space) +"w" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-burst_l"; icon_state = "burst_l"},/turf/space,/area/shuttle/supply) +"x" = (/obj/structure/shuttle/engine/propulsion,/turf/space,/area/shuttle/supply) +"y" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-burst_r"; icon_state = "burst_r"},/turf/space,/area/shuttle/supply) + +(1,1,1) = {" +abbbbbc +deefeed +deeeeed +deeeeeg +deeeeeh +dieeejd +deeeeek +deeeeel +deeeeed +mneoepq +rstttsu +vwxxxyv +"} diff --git a/_maps/map_files/shuttles/emergency_bar.dmm b/_maps/map_files/shuttles/emergency_bar.dmm new file mode 100644 index 00000000000..d96ec7d366d --- /dev/null +++ b/_maps/map_files/shuttles/emergency_bar.dmm @@ -0,0 +1,118 @@ +"aa" = (/turf/space,/area/space) +"ab" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "swall_f6"; dir = 2},/area/shuttle/escape) +"ac" = (/obj/structure/grille,/obj/structure/window/full/shuttle,/turf/simulated/floor/plating,/area/shuttle/escape) +"ad" = (/turf/space,/turf/simulated/shuttle/wall{tag = "icon-swall_f10"; icon_state = "swall_f10"; dir = 2},/area/shuttle/escape) +"ae" = (/turf/simulated/shuttle/wall{icon_state = "swallc4"},/area/shuttle/escape) +"af" = (/obj/machinery/computer/emergency_shuttle,/turf/simulated/floor/carpet,/area/shuttle/escape) +"ag" = (/turf/simulated/shuttle/wall{icon_state = "swallc3"},/area/shuttle/escape) +"ah" = (/obj/machinery/computer/security{network = list("SS13","Telecomms","Research Outpost","Mining Outpost")},/turf/simulated/floor/carpet,/area/shuttle/escape) +"ai" = (/obj/structure/stool/bed/chair/comfy/black{dir = 1},/turf/simulated/floor/carpet,/area/shuttle/escape) +"aj" = (/obj/machinery/computer/communications,/turf/simulated/floor/carpet,/area/shuttle/escape) +"ak" = (/obj/machinery/computer/station_alert,/turf/simulated/floor/carpet,/area/shuttle/escape) +"al" = (/turf/simulated/floor/carpet,/area/shuttle/escape) +"am" = (/obj/machinery/computer/crew,/obj/machinery/status_display{pixel_y = 30},/turf/simulated/floor/carpet,/area/shuttle/escape) +"an" = (/obj/structure/table/woodentable/poker,/obj/item/weapon/reagent_containers/food/drinks/bottle/whiskey,/turf/simulated/floor/carpet,/area/shuttle/escape) +"ao" = (/obj/structure/closet/walllocker/emerglocker{pixel_x = 28},/obj/structure/stool/bed/chair/comfy/black{dir = 1},/turf/simulated/floor/carpet,/area/shuttle/escape) +"ap" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/escape) +"aq" = (/obj/machinery/computer/robotics,/turf/simulated/floor/carpet,/area/shuttle/escape) +"ar" = (/obj/structure/stool/bed/chair/comfy/black{dir = 8},/turf/simulated/floor/carpet,/area/shuttle/escape) +"as" = (/obj/machinery/light/spot,/turf/simulated/floor/carpet,/area/shuttle/escape) +"at" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/escape) +"au" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/shuttle/escape) +"av" = (/obj/machinery/door/airlock/glass_command{name = "Escape Shuttle Cockpit"; req_access_txt = "19"},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"aw" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor4,/area/shuttle/escape) +"ax" = (/obj/machinery/status_display{pixel_y = 30},/obj/machinery/light/spot{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor4,/area/shuttle/escape) +"ay" = (/obj/machinery/door/airlock/shuttle{aiControlDisabled = 1; hackProof = 1; id_tag = "s_docking_airlock"; name = "Shuttle Hatch"},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/shuttle/escape) +"az" = (/obj/item/weapon/twohanded/required/kirbyplants,/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/shuttle/escape) +"aA" = (/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/shuttle/escape) +"aB" = (/obj/item/weapon/twohanded/required/kirbyplants,/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/shuttle/escape) +"aC" = (/obj/machinery/status_display{pixel_y = 30},/obj/machinery/light/spot{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/structure/piano,/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/shuttle/escape) +"aD" = (/obj/item/weapon/stool,/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/shuttle/escape) +"aE" = (/obj/structure/stool/bed/chair{dir = 4},/obj/structure/closet/walllocker/emerglocker{pixel_x = -28},/turf/simulated/shuttle/floor4,/area/shuttle/escape) +"aF" = (/turf/simulated/shuttle/floor4,/area/shuttle/escape) +"aG" = (/obj/machinery/door/airlock/glass_security{name = "Escape Shuttle Cell"; req_access_txt = "2"},/turf/simulated/floor/plating,/area/shuttle/escape) +"aH" = (/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/shuttle/escape) +"aI" = (/obj/machinery/door/airlock/shuttle{aiControlDisabled = 1; hackProof = 1; id_tag = "s_docking_airlock"; name = "Shuttle Hatch"},/turf/simulated/floor/plating,/area/shuttle/escape) +"aJ" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor4,/area/shuttle/escape) +"aK" = (/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor4,/area/shuttle/escape) +"aL" = (/obj/structure/grille,/obj/structure/window/full/shuttle{icon_state = "16"},/turf/simulated/floor/plating,/area/shuttle/escape) +"aM" = (/obj/item/weapon/stool,/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/shuttle/escape) +"aN" = (/obj/structure/table/woodentable,/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/shuttle/escape) +"aO" = (/obj/structure/table/woodentable,/obj/item/device/violin,/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/shuttle/escape) +"aP" = (/obj/structure/table/woodentable,/obj/item/device/guitar,/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/shuttle/escape) +"aQ" = (/turf/simulated/shuttle/wall{tag = "icon-swall7"; icon_state = "swall7"; dir = 2},/area/shuttle/escape) +"aR" = (/obj/structure/grille,/obj/structure/window/full/shuttle{icon_state = "15"},/turf/simulated/floor/plating,/area/shuttle/escape) +"aS" = (/obj/machinery/light/spot{tag = "icon-tube1 (EAST)"; icon_state = "tube1"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/shuttle/escape) +"aT" = (/obj/docking_port/mobile/emergency{dir = 4; dwidth = 11; height = 13; name = "The Emergency Escape Bar"; timid = 1; width = 24},/obj/machinery/door/airlock/shuttle{aiControlDisabled = 1; hackProof = 1; id_tag = "s_docking_airlock"; name = "Shuttle Hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"aU" = (/obj/structure/table,/obj/item/weapon/storage/box/drinkingglasses,/obj/item/weapon/reagent_containers/food/drinks/shaker,/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/shuttle/escape) +"aV" = (/obj/structure/stool/bed/chair/wood/wings,/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/shuttle/escape) +"aW" = (/obj/structure/table,/obj/machinery/chem_dispenser/beer,/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/shuttle/escape) +"aX" = (/obj/structure/stool/bed/chair/wood/wings{tag = "icon-wooden_chair_wings (EAST)"; icon_state = "wooden_chair_wings"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/shuttle/escape) +"aY" = (/obj/structure/table/woodentable,/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/shuttle/escape) +"aZ" = (/obj/structure/table,/obj/machinery/chem_dispenser/soda,/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/shuttle/escape) +"ba" = (/obj/structure/grille,/obj/structure/window/full/shuttle{icon_state = "8"},/turf/simulated/floor/plating,/area/shuttle/escape) +"bb" = (/obj/structure/table/woodentable,/obj/item/toy/cards/deck,/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/shuttle/escape) +"bc" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 8},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/shuttle/escape) +"bd" = (/obj/structure/table,/obj/item/weapon/storage/box/drinkingglasses,/obj/item/weapon/reagent_containers/food/drinks/shaker,/obj/item/clothing/mask/cigarette/cigar,/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/shuttle/escape) +"be" = (/obj/structure/stool/bed/chair/wood/wings{tag = "icon-wooden_chair_wings (NORTH)"; icon_state = "wooden_chair_wings"; dir = 1},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/shuttle/escape) +"bf" = (/obj/item/weapon/stool,/obj/machinery/light/spot{tag = "icon-tube1 (EAST)"; icon_state = "tube1"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/shuttle/escape) +"bg" = (/obj/machinery/door/airlock/shuttle{aiControlDisabled = 1; hackProof = 1; id_tag = "s_docking_airlock"; name = "Shuttle Hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"bh" = (/obj/machinery/status_display{pixel_y = -30},/obj/machinery/light/spot,/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/shuttle/escape) +"bi" = (/obj/machinery/door/airlock{name = "Toilet"; req_access_txt = "0"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"bj" = (/turf/simulated/shuttle/wall{tag = "icon-swall14"; icon_state = "swall14"; dir = 2},/area/shuttle/escape) +"bk" = (/obj/structure/grille,/obj/structure/window/full/shuttle{icon_state = "15"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"bl" = (/obj/structure/grille,/obj/structure/window/full/shuttle{icon_state = "14"},/turf/simulated/floor/plating,/area/shuttle/escape) +"bm" = (/obj/structure/grille,/obj/structure/window/full/shuttle{icon_state = "17"},/turf/simulated/floor/plating,/area/shuttle/escape) +"bn" = (/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Escape Shuttle Infirmary"; req_access_txt = "0"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"bo" = (/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/shuttle/escape) +"bp" = (/obj/machinery/light/spot{tag = "icon-tube1 (EAST)"; icon_state = "tube1"; dir = 4},/obj/machinery/shower,/obj/structure/curtain/open/shower,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/shuttle/escape) +"bq" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/o2{layer = 2.8; pixel_x = 4; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/obj/item/bodybag/cryobag{pixel_x = 5},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"br" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"bs" = (/obj/machinery/vending/wallmed1{layer = 3.3; name = "Emergency NanoMed"; pixel_x = 28; pixel_y = 0; req_access_txt = "0"},/obj/structure/stool/bed/roller,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"bt" = (/obj/machinery/door/airlock{name = "Unit 1"},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/shuttle/escape) +"bu" = (/turf/simulated/shuttle/wall,/area/shuttle/escape) +"bv" = (/obj/machinery/door/airlock{name = "Unit 2"},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/shuttle/escape) +"bw" = (/obj/machinery/door/airlock{name = "Unit 3"},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/shuttle/escape) +"bx" = (/obj/machinery/status_display{pixel_x = -30; pixel_y = 0},/obj/machinery/light/spot{tag = "icon-tube1 (WEST)"; icon_state = "tube1"; dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"by" = (/obj/item/device/radio/intercom{dir = 4; name = "station intercom (General)"; pixel_x = 28},/obj/structure/stool/bed/roller,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"bz" = (/obj/structure/toilet{dir = 4},/obj/machinery/light/spot,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/shuttle/escape) +"bA" = (/obj/machinery/light/spot,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/shuttle/escape) +"bB" = (/obj/machinery/recharge_station,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/shuttle/escape) +"bC" = (/obj/machinery/sleeper{tag = "icon-sleeper (NORTH)"; icon_state = "sleeper"; dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"bD" = (/obj/machinery/light/spot,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"bE" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/shuttle/escape) +"bF" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/shuttle/escape) +"bG" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/shuttle/engine/heater,/turf/simulated/floor/plating/airless,/area/shuttle/escape) +"bH" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/shuttle/escape) +"bI" = (/turf/simulated/shuttle/wall{icon_state = "swall7"; dir = 2},/area/shuttle/escape) +"bJ" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/shuttle/escape) +"bK" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/shuttle/escape) +"bL" = (/obj/structure/shuttle/engine/propulsion,/turf/space,/area/shuttle/escape) + +(1,1,1) = {" +aaaaaaaaaaabacadaaaaaaaaaa +aaaaaaaaabaeafagadaaaaaaaa +aaaaaaabaeahaiajagadaaaaaa +aaaaaaacakaialaiamacaaaaaa +aaaaabaeaialanalaoagadaaaa +aaaaapaqaralalasalarapaaaa +abatauatatatavatatatauatad +apawaxaKaKacaAazaAaBaCaDap +apaEaFaFaFaGaAaAaAaHaHaHap +aIaFaFaJaJaLaAaMaNaNaOaPac +aQatatatatbkaAaMaNaAaAaSap +aTaAaAaAaAaAaAaMaNaAaAaUap +apaHaVaVaHaAaAaMaNaAaAaWap +aLaXaYaYaHaAaAaMaNaAaAaZaL +baaBbbbcaHaAaAaMaNaAaAbdba +aRaXaYaYaHaAaAaMaNaNaNaNaR +apaHbebeaHaAaAazaMaMaMbfap +bgaAaAaAaAbhaAbhaAaAaAaAac +aQatatbiatbjatbjacbnblbmap +aybobobobobobpapbqbrbrbsap 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"swallc3"},/area/shuttle/escape) +"ah" = (/obj/machinery/computer/security{network = list("SS13","Telecomms","Research Outpost","Mining Outpost")},/turf/simulated/floor/noslip,/area/shuttle/escape) +"ai" = (/obj/structure/stool/bed/chair/comfy/black{dir = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/shuttle/escape) +"aj" = (/obj/machinery/computer/communications,/turf/simulated/floor/noslip,/area/shuttle/escape) +"ak" = (/obj/machinery/computer/station_alert,/turf/simulated/floor/noslip,/area/shuttle/escape) +"al" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/shuttle/escape) +"am" = (/obj/item/toy/snappop/phoenix,/turf/simulated/floor/plasteel{icon_state = "white"},/area/shuttle/escape) +"an" = (/obj/machinery/computer/crew,/obj/machinery/status_display{pixel_y = 30},/turf/simulated/floor/noslip,/area/shuttle/escape) +"ao" = (/obj/structure/stool/bed/chair{dir = 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(/turf/simulated/floor/noslip,/area/shuttle/escape) +"ax" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/escape) +"ay" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/shuttle/escape) +"az" = (/obj/machinery/door/airlock/glass,/turf/simulated/floor/plasteel{icon_state = "white"},/area/shuttle/escape) +"aA" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/shuttle/escape) +"aB" = (/turf/unsimulated/floor/chasm,/area/shuttle/escape) +"aC" = (/obj/machinery/status_display{pixel_y = 30},/obj/machinery/light/spot{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/unsimulated/floor/chasm,/area/shuttle/escape) +"aD" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/rainbow,/turf/simulated/floor/noslip,/area/shuttle/escape) +"aE" = (/obj/structure/grille,/obj/structure/window/full/shuttle{icon_state = "16"},/turf/simulated/floor/plating,/area/shuttle/escape) +"aF" = 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(/obj/machinery/status_display{pixel_y = -30},/obj/machinery/light/spot,/obj/item/toy/snappop/phoenix,/turf/simulated/floor/plasteel{icon_state = "white"},/area/shuttle/escape) +"aV" = (/obj/structure/noticeboard,/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/escape) +"aW" = (/obj/machinery/door/airlock/shuttle{aiControlDisabled = 1; hackProof = 1; id_tag = null; name = "Shuttle Cargo Hatch"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"aX" = (/turf/simulated/shuttle/wall{tag = "icon-swall14"; icon_state = "swall14"; dir = 2},/area/shuttle/escape) +"aY" = (/obj/machinery/door/airlock/glass_security{name = "Escape Shuttle Cell"; req_access_txt = "2"},/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Escape Shuttle Infirmary"; req_access_txt = "0"},/turf/simulated/shuttle/floor4,/area/shuttle/escape) +"aZ" = (/obj/structure/grille,/obj/structure/window/full/shuttle{icon_state = "14"},/turf/simulated/floor/plating,/area/shuttle/escape) +"ba" = (/obj/structure/grille,/obj/structure/window/full/shuttle{icon_state = "17"},/turf/simulated/floor/plating,/area/shuttle/escape) +"bb" = (/obj/machinery/door/airlock/shuttle{aiControlDisabled = 1; hackProof = 1; id_tag = "s_docking_airlock"; name = "Shuttle Hatch"},/turf/simulated/floor/noslip,/area/shuttle/escape) +"bc" = (/obj/machinery/vending/clothing,/turf/simulated/floor/noslip,/area/shuttle/escape) +"bd" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/o2{layer = 2.8; pixel_x = 4; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/obj/item/bodybag/cryobag{pixel_x = 5},/turf/simulated/floor/noslip,/area/shuttle/escape) +"be" = (/obj/machinery/vending/wallmed1{layer = 3.3; name = "Emergency NanoMed"; pixel_x = 28; pixel_y = 0; req_access_txt = "0"},/obj/structure/stool/bed/roller,/turf/simulated/floor/noslip,/area/shuttle/escape) +"bf" = (/obj/structure/closet/cardboard,/turf/simulated/floor/noslip,/area/shuttle/escape) +"bg" = (/obj/machinery/light/spot{tag = "icon-tube1 (EAST)"; icon_state = "tube1"; dir = 4},/turf/simulated/floor/noslip,/area/shuttle/escape) +"bh" = (/obj/machinery/status_display{pixel_x = -30; pixel_y = 0},/obj/machinery/light/spot{tag = "icon-tube1 (WEST)"; icon_state = "tube1"; dir = 8},/turf/simulated/floor/noslip,/area/shuttle/escape) +"bi" = (/obj/item/device/radio/intercom{dir = 4; name = "station intercom (General)"; pixel_x = 28},/obj/structure/stool/bed/roller,/turf/simulated/floor/noslip,/area/shuttle/escape) +"bj" = (/obj/structure/closet/crate/trashcart,/obj/item/toy/sword,/turf/simulated/floor/noslip,/area/shuttle/escape) +"bk" = (/obj/machinery/vending/autodrobe,/turf/simulated/floor/noslip,/area/shuttle/escape) +"bl" = (/obj/machinery/recharge_station,/turf/simulated/floor/noslip,/area/shuttle/escape) +"bm" = (/obj/machinery/sleeper{tag = "icon-sleeper (NORTH)"; icon_state = "sleeper"; dir = 1},/turf/simulated/floor/noslip,/area/shuttle/escape) +"bn" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/shuttle/escape) +"bo" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced,/obj/item/stack/sheet/mineral/bananium,/obj/item/weapon/bikehorn/rubberducky,/turf/simulated/floor/plating/airless,/area/shuttle/escape) +"bp" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/shuttle/escape) +"bq" = (/turf/simulated/shuttle/wall{icon_state = "swall7"; dir = 2},/area/shuttle/escape) +"br" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/item/stack/sheet/mineral/bananium,/obj/item/weapon/bikehorn/rubberducky,/turf/simulated/floor/plating/airless,/area/shuttle/escape) +"bs" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/shuttle/escape) +"bt" = (/obj/structure/shuttle/engine/propulsion,/turf/space,/area/shuttle/escape) + +(1,1,1) = {" +aaaaaaaaaaabacadaaaaaaaaaa +aaaaaaaaabaeafagadaaaaaaaa +aaaaaaabaeahaiajagadaaaaaa +aaaaaaacakalamalanacaaaaaa +aaaaabaeaoamamapaqagadaaaa +aaaaarasatauamauavawaraaaa +abaxayaxaxaxazaxaAaxayaxad +araBaCaBacaDamaDaEaDaFaDar +araGaHaBaIawamaDaJaDamaKar +araBaBaLaMaDamaDaJaDamaDac +aNaxaxaxaOaDamaDaOaDamaDar +aPamamamamamamamamamamaDar +araQamaDaEaDapaDaEaDamaDar +aEaRamaDaJaDapaDaJaDamaDaE +aJaDamaDaJaDapaDaJaDamaDaJ +aOaDamaDaOaDapaDaOaDamaDaO +araSamamamamamamamamamamar +aTamamamamaUamaUamamamamac +aNaxaVaWaxaXacaXacaYaZbaar +bbawawawbcaraaarbdawawbear +acbfawawbgaraaarbhawawbiar +arbjbjbkblaraaarbmawbmawar +bnaAbobobobpaabqbrbrbraAbs +aabnbtbtbtbsaabnbtbtbtbsaa +"} + diff --git a/_maps/map_files/shuttles/emergency_cramped.dmm b/_maps/map_files/shuttles/emergency_cramped.dmm new file mode 100644 index 00000000000..094263e5f41 --- /dev/null +++ b/_maps/map_files/shuttles/emergency_cramped.dmm @@ -0,0 +1,49 @@ +"a" = (/turf/space,/area/space) +"b" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/shuttle/escape) +"c" = (/obj/structure/window/full/shuttle,/obj/structure/grille,/turf/simulated/floor/plating,/area/shuttle/escape) +"d" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/shuttle/escape) +"e" = (/turf/simulated/shuttle/wall{icon_state = "swallc4"},/area/shuttle/escape) +"f" = (/obj/machinery/computer/emergency_shuttle,/turf/simulated/floor/plating,/area/shuttle/escape) +"g" = (/turf/simulated/shuttle/wall{icon_state = "swallc3"},/area/shuttle/escape) +"h" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"; dir = 2},/area/shuttle/escape) +"i" = (/obj/structure/table,/obj/item/weapon/book/manual,/turf/simulated/floor/plating,/area/shuttle/escape) +"j" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plating,/area/shuttle/escape) +"k" = (/obj/structure/table,/obj/item/device/gps,/turf/simulated/floor/plating,/area/shuttle/escape) +"l" = (/obj/machinery/door/airlock/shuttle{aiControlDisabled = 1; hackProof = 1; id_tag = "s_docking_airlock"; name = "Shuttle Hatch"},/turf/simulated/floor/plating,/area/shuttle/escape) +"m" = (/turf/simulated/floor/plating,/area/shuttle/escape) +"n" = (/obj/structure/window/reinforced{dir = 1; layer = 2.9},/obj/structure/table,/obj/item/weapon/storage/firstaid,/turf/simulated/floor/plating,/area/shuttle/escape) +"o" = (/obj/machinery/door/window/northleft,/turf/simulated/floor/plating,/area/shuttle/escape) +"p" = (/obj/structure/window/reinforced{dir = 1; layer = 2.9},/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/shuttle/escape) +"q" = (/obj/machinery/door/airlock/shuttle{aiControlDisabled = 1; hackProof = 1; id_tag = "s_docking_airlock"; name = "Shuttle Hatch"},/obj/docking_port/mobile/emergency{name = "Secure Transport Vessel 5"; timid = 1},/turf/simulated/floor/plating,/area/shuttle/escape) +"r" = (/obj/effect/decal/warning_stripes/yellow/hollow,/obj/structure/closet/crate,/obj/effect/spawner/lootdrop/maintenance,/obj/machinery/light/spot{tag = "icon-tube1 (EAST)"; icon_state = "tube1"; dir = 4},/turf/simulated/floor/plating,/area/shuttle/escape) +"s" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/plating,/area/shuttle/escape) +"t" = (/obj/structure/window/full/shuttle{icon_state = "16"},/obj/structure/grille,/turf/simulated/floor/plating,/area/shuttle/escape) +"u" = (/obj/effect/decal/warning_stripes/yellow/hollow,/obj/structure/closet/crate,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/shuttle/escape) +"v" = (/obj/structure/window/full/shuttle{icon_state = 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= (/turf/simulated/shuttle/wall{tag = "icon-swall_s9"; icon_state = "swall_s9"; dir = 2},/area/shuttle/escape) + +(1,1,1) = {" +abcda +befgd +hijkh +lmmmh +hnoph +qmmrh +hsmrh +tsmut +vsmwv +xsmwx +hsmrh +lmmrh +hsmrh +lmmyh +hzzzh +ABCCD +"} diff --git a/_maps/map_files/shuttles/emergency_cyb.dmm b/_maps/map_files/shuttles/emergency_cyb.dmm new file mode 100644 index 00000000000..14a9b7b3788 --- /dev/null +++ b/_maps/map_files/shuttles/emergency_cyb.dmm @@ -0,0 +1,103 @@ +"aa" = (/turf/space,/area/space) +"ab" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "swall_f6"; dir = 2},/area/shuttle/escape) +"ac" = (/obj/structure/grille,/obj/structure/window/full/shuttle,/turf/simulated/floor/plating,/area/shuttle/escape) +"ad" = (/turf/space,/turf/simulated/shuttle/wall{tag = "icon-swall_f10"; icon_state = "swall_f10"; dir = 2},/area/shuttle/escape) +"ae" = (/turf/simulated/shuttle/wall{icon_state = "swallc4"},/area/shuttle/escape) +"af" = (/obj/machinery/computer/emergency_shuttle,/turf/simulated/shuttle/floor,/area/shuttle/escape) +"ag" = (/turf/simulated/shuttle/wall{icon_state = "swallc3"},/area/shuttle/escape) +"ah" = (/obj/machinery/computer/security{network = list("SS13","Telecomms","Research Outpost","Mining Outpost")},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"ai" = (/obj/structure/stool/bed/chair/comfy/black{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"aj" = (/obj/machinery/computer/communications,/turf/simulated/shuttle/floor,/area/shuttle/escape) +"ak" = (/obj/machinery/computer/station_alert,/turf/simulated/shuttle/floor,/area/shuttle/escape) +"al" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"am" = (/turf/simulated/shuttle/floor,/area/shuttle/escape) +"an" = (/obj/machinery/computer/crew,/obj/machinery/status_display{pixel_y = 30},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"ao" = (/obj/structure/stool/bed/chair{dir = 1},/obj/structure/closet/walllocker/emerglocker{pixel_x = -28},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"ap" = (/obj/structure/stool/bed/chair{dir = 1},/obj/structure/closet/walllocker/emerglocker{pixel_x = 28},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"aq" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/escape) +"ar" = (/obj/machinery/computer/robotics,/turf/simulated/shuttle/floor,/area/shuttle/escape) +"as" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"at" = (/obj/machinery/light/spot,/turf/simulated/shuttle/floor,/area/shuttle/escape) +"au" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"av" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/escape) +"aw" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/shuttle/escape) +"ax" = (/obj/machinery/door/airlock/glass_command{name = "Escape Shuttle Cockpit"; req_access_txt = "19"},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"ay" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/shuttle/escape) +"az" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor4,/area/shuttle/escape) +"aA" = (/obj/machinery/status_display{pixel_y = 30},/obj/machinery/light/spot{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor4,/area/shuttle/escape) +"aB" = (/obj/machinery/door/airlock/shuttle{aiControlDisabled = 1; hackProof = 1; id_tag = "s_docking_airlock"; name = "Shuttle Hatch"},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape) +"aC" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"aD" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"aE" = (/obj/structure/grille,/obj/structure/window/full/shuttle{icon_state = "16"},/turf/simulated/floor/plating,/area/shuttle/escape) +"aF" = (/obj/machinery/status_display{pixel_y = 30},/obj/machinery/light/spot{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"aG" = (/obj/structure/stool/bed/chair{dir = 4},/obj/structure/closet/walllocker/emerglocker{pixel_x = -28},/turf/simulated/shuttle/floor4,/area/shuttle/escape) +"aH" = (/turf/simulated/shuttle/floor4,/area/shuttle/escape) +"aI" = (/obj/machinery/door/airlock/glass_security{name = "Escape Shuttle Cell"; req_access_txt = "2"},/turf/simulated/floor/plating,/area/shuttle/escape) +"aJ" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"aK" = (/obj/structure/grille,/obj/structure/window/full/shuttle{icon_state = "8"},/turf/simulated/floor/plating,/area/shuttle/escape) +"aL" = (/obj/structure/stool/bed/chair{dir = 8},/obj/structure/closet/walllocker/emerglocker{pixel_x = 28},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"aM" = (/obj/machinery/door/airlock/shuttle{aiControlDisabled = 1; hackProof = 1; id_tag = "s_docking_airlock"; name = "Shuttle Hatch"},/turf/simulated/floor/plating,/area/shuttle/escape) +"aN" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor4,/area/shuttle/escape) +"aO" = (/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor4,/area/shuttle/escape) +"aP" = (/turf/simulated/shuttle/wall{tag = "icon-swall7"; icon_state = "swall7"; dir = 2},/area/shuttle/escape) +"aQ" = (/obj/structure/grille,/obj/structure/window/full/shuttle{icon_state = "15"},/turf/simulated/floor/plating,/area/shuttle/escape) +"aR" = (/obj/docking_port/mobile/emergency{dir = 4; dwidth = 11; height = 13; timid = 1; width = 24},/obj/machinery/door/airlock/shuttle{aiControlDisabled = 1; hackProof = 1; id_tag = "s_docking_airlock"; name = "Shuttle Hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"aS" = (/obj/structure/stool/bed/chair{dir = 4},/obj/item/device/radio/intercom{dir = 8; name = "station intercom (General)"; pixel_x = -28},/obj/machinery/light/spot{tag = "icon-tube1 (WEST)"; icon_state = "tube1"; dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"aT" = (/obj/structure/stool/bed/chair{dir = 8},/obj/structure/closet/walllocker/emerglocker{pixel_x = 28},/obj/machinery/light/spot{tag = "icon-tube1 (EAST)"; icon_state = "tube1"; dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"aU" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 3},/obj/item/weapon/extinguisher,/obj/item/weapon/crowbar,/obj/machinery/light/spot{tag = "icon-tube1 (WEST)"; icon_state = "tube1"; dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"aV" = (/obj/machinery/door/airlock/shuttle{aiControlDisabled = 1; hackProof = 1; id_tag = "s_docking_airlock"; name = "Shuttle Hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"aW" = (/obj/machinery/status_display{pixel_y = -30},/obj/machinery/light/spot,/turf/simulated/shuttle/floor,/area/shuttle/escape) +"aX" = (/obj/structure/noticeboard,/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/escape) +"aY" = (/obj/machinery/door/airlock/shuttle{aiControlDisabled = 1; hackProof = 1; id_tag = null; name = "Shuttle Cargo Hatch"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"aZ" = (/turf/simulated/shuttle/wall{tag = "icon-swall14"; icon_state = "swall14"; dir = 2},/area/shuttle/escape) +"ba" = (/obj/structure/grille,/obj/structure/window/full/shuttle{icon_state = "15"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"bb" = (/obj/structure/grille,/obj/structure/window/full/shuttle{icon_state = "14"},/turf/simulated/floor/plating,/area/shuttle/escape) +"bc" = (/obj/structure/grille,/obj/structure/window/full/shuttle{icon_state = "17"},/turf/simulated/floor/plating,/area/shuttle/escape) +"bd" = (/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Escape Shuttle Infirmary"; req_access_txt = "0"},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"be" = (/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape) +"bf" = (/obj/structure/closet/crate,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape) +"bg" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/o2{layer = 2.8; pixel_x = 4; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/obj/item/bodybag/cryobag{pixel_x = 5},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"bh" = (/obj/machinery/vending/wallmed1{layer = 3.3; name = "Emergency NanoMed"; pixel_x = 28; pixel_y = 0; req_access_txt = "0"},/obj/structure/stool/bed/roller,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"bi" = (/obj/structure/closet/cardboard,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape) +"bj" = (/obj/machinery/light/spot{tag = "icon-tube1 (EAST)"; icon_state = "tube1"; dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape) +"bk" = (/obj/machinery/status_display{pixel_x = -30; pixel_y = 0},/obj/machinery/light/spot{tag = "icon-tube1 (WEST)"; icon_state = "tube1"; dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"bl" = (/obj/item/device/radio/intercom{dir = 4; name = "station intercom (General)"; pixel_x = 28},/obj/structure/stool/bed/roller,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"bm" = (/obj/machinery/mech_bay_recharge_port,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape) +"bn" = (/turf/simulated/floor/mech_bay_recharge_floor,/area/shuttle/escape) +"bo" = (/obj/machinery/recharge_station,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape) +"bp" = (/obj/machinery/sleeper{tag = "icon-sleeper (NORTH)"; icon_state = "sleeper"; dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"bq" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/shuttle/escape) +"br" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/shuttle/engine/heater,/turf/simulated/floor/plating/airless,/area/shuttle/escape) +"bs" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/shuttle/escape) +"bt" = (/turf/simulated/shuttle/wall{icon_state = "swall7"; dir = 2},/area/shuttle/escape) +"bu" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/shuttle/escape) +"bv" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/shuttle/escape) +"bw" = (/obj/structure/shuttle/engine/propulsion,/turf/space,/area/shuttle/escape) + +(1,1,1) = {" +aaaaaaaaaaabacadaaaaaaaaaa +aaaaaaaaabaeafagadaaaaaaaa +aaaaaaabaeahaiajagadaaaaaa +aaaaaaacakalamalanacaaaaaa +aaaaabaeaoamamamapagadaaaa +aaaaaqarasamamatauamaqaaaa +abavawavavavaxavayavawavad +aqazaAaOaOacamaDaEaCaFaDaq +aqaGaHaHaHaIamaDaKaCamaLaq +aMaHaHaNaNaEamaDaKaCamaDac +aPavavavavbaamaDaQaCamaDaq +aRamamamamamamamamamamaDaq +aqaSamaDaEaCamaDaEaCamaTaq +aEaCamaDaKaCamaDaKaCamaDaE +aKaCamaDaKaCamaDaKaCamaDaK +aQaCamaDaQaCamaDaQaCamaDaQ +aqaUamamamamamamamamamamaq +aVamamamamaWamaWamamamamac +aPavaXaYavaZacaZacbdbbbcaq +aBbebebebfaqaaaqbgaJaJbhaq +acbibebebjaqaaaqbkaJaJblaq +aqbmbnboboaqaaaqbpaJbpaJaq +bqaybrbrbrbsaabtbububuaybv +aabqbwbwbwbvaabqbwbwbwbvaa +"} + diff --git a/_maps/map_files/shuttles/emergency_meta.dmm b/_maps/map_files/shuttles/emergency_meta.dmm new file mode 100644 index 00000000000..350fba4b564 --- /dev/null +++ b/_maps/map_files/shuttles/emergency_meta.dmm @@ -0,0 +1,129 @@ +"aa" = (/turf/space,/area/space) +"ab" = (/turf/space,/turf/simulated/shuttle/wall{tag = "icon-swall_f6"; icon_state = "swall_f6"; dir = 2},/area/shuttle/escape) +"ac" = (/obj/structure/grille,/obj/structure/shuttle/window,/turf/simulated/shuttle/plating,/area/shuttle/escape) +"ad" = (/turf/simulated/shuttle/wall{icon_state = "swallc2"; dir = 2},/area/shuttle/escape) +"ae" = (/turf/simulated/shuttle/wall{icon_state = "swall8"; dir = 2},/area/shuttle/escape) +"af" = (/turf/simulated/shuttle/wall{icon_state = "swall0"; dir = 2},/area/shuttle/escape) +"ag" = (/obj/machinery/door/airlock/shuttle{id_tag = "s_docking_airlock"; name = "Emergency Shuttle Airlock"; req_access_txt = "2"},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"ah" = (/obj/structure/sign/nosmoking_2,/turf/simulated/shuttle/wall{icon_state = "swall0"; dir = 2},/area/shuttle/escape) +"ai" = (/obj/docking_port/mobile/emergency{dir = 2; dwidth = 5; height = 14; name = "Meta emergency shuttle"; timid = 1; width = 25},/obj/machinery/door/airlock/shuttle{id_tag = "s_docking_airlock"; name = "Emergency Shuttle Airlock"; req_access_txt = "2"},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"aj" = (/turf/simulated/shuttle/wall{icon_state = "swall4"; dir = 2},/area/shuttle/escape) +"ak" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"; dir = 2},/area/shuttle/escape) +"al" = (/turf/space,/turf/simulated/shuttle/wall{tag = "icon-swall_f10"; icon_state = "swall_f10"; dir = 2},/area/shuttle/escape) +"am" = (/turf/space,/turf/simulated/shuttle/wall{tag = "icon-swall_f6"; icon_state = "swall_f6"; dir = 2},/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/escape) +"an" = (/turf/simulated/shuttle/wall{tag = "icon-swall11"; icon_state = "swall11"; dir = 2},/area/shuttle/escape) +"ao" = (/obj/structure/table,/obj/item/weapon/phone{pixel_x = -3; pixel_y = 3},/obj/item/weapon/cigbutt/cigarbutt{pixel_x = 5; pixel_y = -1},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"ap" = (/obj/machinery/computer/crew,/turf/simulated/shuttle/floor,/area/shuttle/escape) +"aq" = (/obj/machinery/computer/security,/turf/simulated/shuttle/floor,/area/shuttle/escape) +"ar" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular,/turf/simulated/shuttle/floor,/area/shuttle/escape) +"as" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"; dir = 2},/area/shuttle/escape) +"at" = (/obj/structure/closet/emcloset,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"au" = (/turf/simulated/shuttle/floor,/area/shuttle/escape) +"av" = (/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"aw" = (/obj/structure/stool/bed/chair,/obj/machinery/light{dir = 1; on = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"ax" = (/obj/structure/stool/bed/chair,/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 0; pixel_y = 27},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"ay" = (/obj/structure/closet/crate{name = "lifejackets"},/obj/item/clothing/suit/storage/hazardvest,/obj/item/clothing/suit/storage/hazardvest,/obj/item/clothing/suit/storage/hazardvest,/obj/item/clothing/suit/storage/hazardvest,/obj/item/clothing/suit/storage/hazardvest,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/clothing/mask/breath{pixel_x = -5; pixel_y = -2},/obj/item/clothing/mask/breath{pixel_x = -5; pixel_y = -2},/obj/item/clothing/mask/breath{pixel_x = -5; pixel_y = -2},/obj/item/clothing/mask/breath{pixel_x = -5; pixel_y = -2},/obj/item/clothing/mask/breath{pixel_x = -5; pixel_y = -2},/obj/item/clothing/head/hardhat,/obj/item/clothing/head/hardhat,/obj/item/clothing/head/hardhat,/obj/item/clothing/head/hardhat,/obj/item/clothing/head/hardhat,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"az" = (/turf/simulated/shuttle/wall{icon_state = "swall1"; dir = 2},/area/shuttle/escape) +"aA" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_l"; dir = 4},/turf/simulated/shuttle/plating,/area/shuttle/escape) +"aB" = (/obj/structure/shuttle/engine/heater{tag = "icon-heater (WEST)"; icon_state = "heater"; dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/plating,/area/shuttle/escape) +"aC" = (/obj/structure/table,/obj/item/weapon/storage/fancy,/turf/simulated/shuttle/floor,/area/shuttle/escape) +"aD" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"aE" = (/obj/structure/table,/obj/item/weapon/restraints/handcuffs,/turf/simulated/shuttle/floor,/area/shuttle/escape) +"aF" = (/obj/machinery/status_display,/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"; dir = 2},/area/shuttle/escape) +"aG" = (/obj/structure/dispenser/oxygen{layer = 2.7; pixel_x = -1; pixel_y = 2},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"aH" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion (EAST)"; icon_state = "propulsion"; dir = 4},/turf/simulated/shuttle/plating,/area/shuttle/escape) +"aI" = (/obj/structure/shuttle/engine/heater{tag = "icon-heater (WEST)"; icon_state = "heater"; dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/shuttle/plating,/area/shuttle/escape) +"aJ" = (/obj/machinery/computer/communications,/turf/simulated/shuttle/floor,/area/shuttle/escape) +"aK" = (/obj/structure/stool/bed/chair/office/dark,/turf/simulated/shuttle/floor,/area/shuttle/escape) +"aL" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"aM" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/light,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"aN" = (/obj/structure/closet/crate{name = "lifejackets"},/obj/item/clothing/suit/storage/hazardvest,/obj/item/clothing/suit/storage/hazardvest,/obj/item/clothing/suit/storage/hazardvest,/obj/item/clothing/suit/storage/hazardvest,/obj/item/clothing/suit/storage/hazardvest,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/clothing/mask/breath{pixel_x = -5; pixel_y = -2},/obj/item/clothing/mask/breath{pixel_x = -5; pixel_y = -2},/obj/item/clothing/mask/breath{pixel_x = -5; pixel_y = -2},/obj/item/clothing/mask/breath{pixel_x = -5; pixel_y = -2},/obj/item/clothing/mask/breath{pixel_x = -5; pixel_y = -2},/obj/item/clothing/head/hardhat,/obj/item/clothing/head/hardhat,/obj/item/clothing/head/hardhat,/obj/item/clothing/head/hardhat,/obj/item/clothing/head/hardhat,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"aO" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion_r (EAST)"; icon_state = "propulsion_r"; dir = 4},/turf/simulated/shuttle/plating,/area/shuttle/escape) +"aP" = (/obj/machinery/computer/emergency_shuttle,/obj/machinery/light{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"aQ" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"aR" = (/obj/machinery/door/airlock/glass_command{name = "Cockpit"; req_access_txt = "19"},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"aS" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 0; pixel_y = 0; req_access_txt = "0"; use_power = 0},/turf/simulated/shuttle/wall{icon_state = "swall0"; dir = 2},/area/shuttle/escape) +"aT" = (/obj/structure/extinguisher_cabinet,/turf/simulated/shuttle/wall{icon_state = "swall0"; dir = 2},/area/shuttle/escape) +"aU" = (/obj/machinery/computer/atmos_alert,/turf/simulated/shuttle/floor,/area/shuttle/escape) +"aV" = (/turf/simulated/shuttle/wall{icon_state = "swall2"; dir = 2},/area/shuttle/escape) +"aW" = (/obj/structure/stool/bed/chair,/obj/machinery/light{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"aX" = (/obj/machinery/hologram/holopad,/obj/machinery/status_display{dir = 4; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"aY" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/emergency,/turf/simulated/shuttle/floor,/area/shuttle/escape) +"aZ" = (/obj/machinery/light{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"ba" = (/obj/structure/table,/obj/machinery/recharger{active_power_usage = 0; idle_power_usage = 0; use_power = 0},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"bb" = (/obj/structure/table,/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = -28},/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"bc" = (/obj/structure/table,/obj/item/weapon/folder/blue,/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = -30},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"bd" = (/obj/structure/stool/bed/chair{dir = 1},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 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(/obj/machinery/door/airlock/glass_security{name = "Brig"; req_access_txt = "2"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/escape) +"bk" = (/turf/simulated/shuttle/wall{tag = "icon-swall14"; icon_state = "swall14"; dir = 2},/area/shuttle/escape) +"bl" = (/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Escape Shuttle Infirmary"; req_access_txt = "0"},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"bm" = (/obj/structure/sign/redcross,/turf/simulated/shuttle/wall{dir = 1; icon_state = "swallc2"},/area/shuttle/escape) +"bn" = (/obj/machinery/door/airlock/shuttle{name = "Emergency Shuttle Cargo Bay Airlock"},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"bo" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/plating{icon_state = "floorgrime"},/area/shuttle/escape) +"bp" = (/turf/simulated/shuttle/plating{icon_state = "floorgrime"},/area/shuttle/escape) +"bq" = (/obj/machinery/door/airlock/external{name = "Emergency 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dir = 2},/area/shuttle/escape) +"ac" = (/obj/structure/grille,/obj/structure/window/full/shuttle,/turf/simulated/floor/plating,/area/shuttle/escape) +"ad" = (/turf/space,/turf/simulated/shuttle/wall{tag = "icon-swall_f10"; icon_state = "swall_f10"; dir = 2},/area/shuttle/escape) +"ae" = (/turf/simulated/shuttle/wall{icon_state = "swallc4"},/area/shuttle/escape) +"af" = (/obj/machinery/computer/emergency_shuttle,/turf/simulated/shuttle/floor,/area/shuttle/escape) +"ag" = (/turf/simulated/shuttle/wall{icon_state = "swallc3"},/area/shuttle/escape) +"ah" = (/obj/machinery/computer/security{network = list("SS13","Research Outpost","Mining Outpost","Telecomms")},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"ai" = (/obj/structure/stool/bed/chair/comfy/black{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"aj" = (/obj/machinery/computer/communications,/turf/simulated/shuttle/floor,/area/shuttle/escape) +"ak" = (/obj/structure/grille,/obj/structure/window/full/shuttle,/turf/simulated/floor/plating,/area/xenos_station/transit) +"al" = (/obj/machinery/computer/station_alert,/turf/simulated/shuttle/floor,/area/shuttle/escape) +"am" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"an" = (/turf/simulated/shuttle/floor,/area/shuttle/escape) +"ao" = (/obj/machinery/computer/crew,/obj/machinery/status_display{pixel_y = 30},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"ap" = (/obj/structure/stool/bed/chair{dir = 1},/obj/structure/closet/walllocker/emerglocker{pixel_x = -28},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"aq" = (/obj/structure/stool/bed/chair{dir = 1},/obj/structure/closet/walllocker/emerglocker{pixel_x = 28},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"ar" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; 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icon_state = "tube1"; dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"aC" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"aD" = (/obj/structure/grille,/obj/structure/window/full/shuttle{icon_state = "16"},/turf/simulated/floor/plating,/area/shuttle/escape) +"aE" = (/obj/structure/stool/bed/chair{dir = 4},/obj/structure/closet/walllocker/emerglocker{pixel_x = -28},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"aF" = (/obj/structure/grille,/obj/structure/window/full/shuttle{icon_state = "8"},/turf/simulated/floor/plating,/area/shuttle/escape) +"aG" = (/obj/structure/stool/bed/chair{dir = 8},/obj/structure/closet/walllocker/emerglocker{pixel_x = 28},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"aI" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"aJ" = (/obj/structure/grille,/obj/structure/window/full/shuttle{icon_state = "15"},/turf/simulated/floor/plating,/area/shuttle/escape) +"aK" = (/obj/docking_port/mobile/emergency{dir = 4; 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icon_state = "tube1"; dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"aO" = (/obj/machinery/recharge_station,/turf/simulated/shuttle/floor,/area/shuttle/escape) +"aP" = (/obj/machinery/door/airlock/shuttle{aiControlDisabled = 1; hackProof = 1; id_tag = "s_docking_airlock"; name = "Shuttle Hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape) +"aQ" = (/obj/machinery/status_display{pixel_y = -30},/obj/machinery/light/spot,/turf/simulated/shuttle/floor,/area/shuttle/escape) +"aR" = (/obj/structure/grille,/obj/structure/window/full/shuttle{icon_state = "14"},/turf/simulated/floor/plating,/area/shuttle/escape) +"aS" = (/obj/structure/grille,/obj/structure/window/full/shuttle{icon_state = "17"},/turf/simulated/floor/plating,/area/shuttle/escape) +"aT" = (/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Escape Shuttle Infirmary"; req_access_txt = "0"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"aU" = (/turf/simulated/shuttle/wall{tag = "icon-swall14"; icon_state = "swall14"; dir = 2},/area/shuttle/escape) +"aV" = (/obj/machinery/door/airlock/glass_security{name = "Escape Shuttle Cell"; req_access_txt = "2"},/turf/simulated/shuttle/floor4,/area/shuttle/escape) +"aW" = (/obj/machinery/door/airlock/shuttle{aiControlDisabled = 1; hackProof = 1; id_tag = "s_docking_airlock"; name = "Shuttle Hatch"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"aX" = (/obj/structure/stool/bed/roller,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"aY" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/xenos_station/transit) +"aZ" = (/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor4,/area/shuttle/escape) +"ba" = (/turf/simulated/shuttle/floor4,/area/shuttle/escape) +"bb" = (/obj/machinery/sleeper{icon_state = "sleeper-open"; dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"bc" = (/obj/structure/stool/bed/roller,/obj/machinery/vending/wallmed1{layer = 3.3; name = "Emergency NanoMed"; pixel_x = 28; pixel_y = 0; req_access_txt = "0"},/obj/machinery/light/spot{tag = "icon-tube1 (EAST)"; icon_state = "tube1"; dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"bd" = (/obj/machinery/status_display{pixel_x = -30; pixel_y = 0},/obj/machinery/light/spot{tag = "icon-tube1 (WEST)"; icon_state = "tube1"; dir = 8},/turf/simulated/shuttle/floor4,/area/shuttle/escape) +"be" = (/obj/item/device/radio/intercom{dir = 4; name = "station intercom (General)"; pixel_x = 28},/turf/simulated/shuttle/floor4,/area/shuttle/escape) +"bf" = (/obj/machinery/sleeper{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"bg" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/obj/item/bodybag/cryobag{pixel_x = 5},/obj/item/device/radio/intercom{dir = 4; name = "station intercom (General)"; pixel_x = 28},/obj/item/weapon/storage/firstaid/o2{layer = 2.8; pixel_x = 4; pixel_y = 6},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"bh" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor4,/area/shuttle/escape) +"bi" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/shuttle/escape) +"bj" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/shuttle/engine/heater,/turf/simulated/floor/plating/airless,/area/shuttle/escape) +"bk" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/shuttle/escape) +"bl" = (/turf/simulated/shuttle/wall{icon_state = "swall7"; dir = 2},/area/xenos_station/transit) +"bm" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/shuttle/escape) +"bn" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/shuttle/escape) +"bo" = (/obj/structure/shuttle/engine/propulsion,/turf/space,/area/shuttle/escape) + +(1,1,1) = {" +aaaaaaaaaaabacadaaaaaaaaaa +aaaaaaaaabaeafagadaaaaaaaa +aaaaaaabaeahaiajagadaaaaaa +aaaaaaakalamanamaoakaaaaaa +aaaaabaeapanananaqagadaaaa +aaaaarasatananauavanaraaaa +abawaxawawawayawazawaxawad +araAaBaCaDaAanaCaDaAaBaCar +araEanaCaFaAanaCaFaAanaGar +aWaIanaCaFaAanaCaFaAanaCac +araAanaCaJaAanaCaJaAanaCar +aKananananananananananaCar +araLanaCaDaAanaCaDaAanaMar +aDaAanaCaFaAanaCaFaAanaCaD +aFaAanaCaFaAanaCaFaAanaCaF +aJaAanaCaJaAanaCaJaAanaCaJ +araNanananananananananaOar +aPananananaQanaQanananaOac +araRaSaTacaUacaUacaVaRaSar +aWaIaIaIaXaraaaYaZbaaZaZar +acbbaIaIbcaraaaYbdbababear +arbfaIaIbgaraaaYbhbhbhbhar +biazbjbjbjbkaablbmbmbmazbn +aabibobobobnaabibobobobnaa +"} + diff --git a/_maps/map_files/shuttles/ferry_base.dmm b/_maps/map_files/shuttles/ferry_base.dmm new file mode 100644 index 00000000000..85f83a9b2e0 --- /dev/null +++ b/_maps/map_files/shuttles/ferry_base.dmm @@ -0,0 +1,29 @@ +"a" = (/turf/space,/area/space) +"b" = (/turf/space,/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion (EAST)"; icon_state = "propulsion"; dir = 4},/turf/simulated/shuttle/wall{icon_state = "swall_f6"; dir = 2},/area/shuttle/transport) +"c" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/transport) +"d" = (/obj/structure/shuttle/window,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/transport) +"e" = (/obj/structure/grille,/obj/structure/shuttle/window,/turf/simulated/shuttle/plating,/area/shuttle/transport) +"f" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "swall_f10"; dir = 2},/area/shuttle/transport) +"g" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall/interior{tag = "icon-swall_f9"; icon_state = "swall_f9"},/area/shuttle/transport) +"h" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/light/spot{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/transport) +"i" = (/obj/machinery/computer/shuttle/ferry/request,/turf/simulated/shuttle/floor,/area/shuttle/transport) +"j" = (/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor,/area/shuttle/transport) +"k" = (/obj/structure/stool/bed/chair,/obj/machinery/light/spot{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/transport) +"l" = (/obj/machinery/door/airlock/shuttle{id_tag = "s_docking_airlock"},/turf/simulated/shuttle/floor,/area/shuttle/transport) +"m" = (/turf/simulated/shuttle/floor,/area/shuttle/transport) +"n" = (/obj/machinery/door/airlock/shuttle{id_tag = "s_docking_airlock"},/obj/docking_port/mobile{dir = 8; dwidth = 2; height = 12; id = "ferry"; name = "ferry shuttle"; roundstart_move = "ferry_away"; timid = 1; width = 5},/turf/simulated/shuttle/floor,/area/shuttle/transport) +"o" = (/turf/space,/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion (EAST)"; icon_state = "propulsion"; dir = 4},/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/shuttle/transport) +"p" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall/interior{tag = "icon-swall_f10"; icon_state = "swall_f10"},/area/shuttle/transport) +"q" = (/obj/structure/closet/crate,/obj/machinery/light/spot,/turf/simulated/shuttle/floor,/area/shuttle/transport) +"r" = (/obj/structure/closet/crate,/turf/simulated/shuttle/floor,/area/shuttle/transport) +"s" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/transport) +"t" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/light/spot,/turf/simulated/shuttle/floor,/area/shuttle/transport) +"u" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/shuttle/transport) + +(1,1,1) = {" +abccdccceccf +bghijjkjjjkd +lmmmmmmmmmmn +opqrsstssstd +aoccdccceccu +"} diff --git a/_maps/map_files/shuttles/ferry_meat.dmm b/_maps/map_files/shuttles/ferry_meat.dmm new file mode 100644 index 00000000000..5dd28d8f5ee --- /dev/null +++ b/_maps/map_files/shuttles/ferry_meat.dmm @@ -0,0 +1,33 @@ +"a" = (/turf/space,/area/space) +"b" = (/turf/space,/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion (EAST)"; icon_state = "propulsion"; dir = 4},/turf/simulated/shuttle/wall{icon_state = "swall_f6"; dir = 2},/area/shuttle/transport) +"c" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/transport) +"d" = (/obj/structure/shuttle/window,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/transport) +"e" = (/obj/structure/grille,/obj/structure/shuttle/window,/turf/simulated/shuttle/plating,/area/shuttle/transport) +"f" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "swall_f10"; dir = 2},/area/shuttle/transport) +"g" = (/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/turf/simulated/shuttle/wall/interior{tag = "icon-swall_f9"; icon_state = "swall_f9"},/area/shuttle/transport) +"h" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/light/spot{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/shuttle/transport) +"i" = (/obj/machinery/computer/shuttle/ferry/request,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/shuttle/transport) +"j" = (/obj/structure/closet/secure_closet/freezer/meat,/obj/item/weapon/grenade/chem_grenade/meat,/obj/item/weapon/grenade/clusterbuster/meat,/obj/item/weapon/reagent_containers/food/snacks/meat/corgi,/obj/item/weapon/reagent_containers/food/snacks/meat/ham,/obj/item/weapon/reagent_containers/food/snacks/meat/human,/obj/item/weapon/reagent_containers/food/snacks/meat/monkey,/obj/item/weapon/reagent_containers/food/snacks/meat/pug,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/meatproduct,/obj/item/weapon/reagent_containers/food/snacks/meat/syntiflesh,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/shuttle/transport) +"k" = (/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/shuttle/transport) +"l" = (/obj/machinery/light/spot{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/gibber,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/shuttle/transport) +"m" = (/obj/structure/table/reinforced,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/shuttle/transport) +"n" = (/obj/structure/stool/bed/chair,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/shuttle/transport) +"o" = (/obj/machinery/light/spot{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/structure/stool/bed/chair,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/shuttle/transport) +"p" = (/obj/machinery/door/airlock/shuttle{id_tag = "s_docking_airlock"},/turf/simulated/shuttle/floor,/area/shuttle/transport) +"q" = (/obj/item/stack/sheet/animalhide/cat,/obj/item/stack/sheet/animalhide/corgi,/obj/item/stack/sheet/animalhide/human,/obj/item/stack/sheet/animalhide/lizard,/obj/item/stack/sheet/animalhide/monkey,/obj/item/stack/sheet/animalhide/xeno,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/shuttle/transport) +"r" = (/obj/machinery/door/airlock/shuttle{id_tag = "s_docking_airlock"},/obj/docking_port/mobile{dir = 8; dwidth = 2; height = 12; id = "ferry"; name = "ferry shuttle"; roundstart_move = "ferry_away"; timid = 1; width = 5},/turf/simulated/shuttle/floor,/area/shuttle/transport) +"s" = (/turf/space,/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion (EAST)"; icon_state = "propulsion"; dir = 4},/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/shuttle/transport) +"t" = (/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/turf/simulated/shuttle/wall/interior{tag = "icon-swall_f10"; icon_state = "swall_f10"},/area/shuttle/transport) +"u" = (/obj/machinery/light/spot,/obj/structure/closet/chefcloset,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/shuttle/transport) +"v" = (/obj/structure/kitchenspike,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/shuttle/transport) +"w" = (/obj/machinery/light/spot,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/shuttle/transport) +"x" = (/obj/machinery/door/airlock/freezer{name = "Meat tadeship backroom"; req_access = "28"},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/shuttle/transport) +"y" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/shuttle/transport) + +(1,1,1) = {" +abccdccceccf +bghijklmknod +pkkkqkkmkkkr +stuvvvwxkkwd +asccdccceccy +"} diff --git a/_maps/map_files/templates/spacehotel/s_01.dmm b/_maps/map_files/templates/spacehotel/s_01.dmm index 11ec761615a..d860df25c8f 100644 --- a/_maps/map_files/templates/spacehotel/s_01.dmm +++ b/_maps/map_files/templates/spacehotel/s_01.dmm @@ -2,7 +2,7 @@ "b" = (/turf/unsimulated/beach/water,/area/template_noop) "c" = (/obj/machinery/shower{pixel_y = 24},/obj/structure/window/reinforced/polarized{dir = 4; id = "room_s"},/turf/unsimulated/floor{dir = 8; icon_state = "whiteblue"},/area/template_noop) "d" = (/turf/unsimulated/floor/carpet,/area/template_noop) -"e" = (/obj/structure/rack,/obj/item/clothing/suit/apron,/obj/item/clothing/suit/storage/hazardvest,/obj/item/clothing/suit/holidaypriest,/obj/item/clothing/suit/judgerobe,/obj/item/clothing/suit/storage/labcoat,/obj/item/clothing/suit/nun,/obj/item/clothing/suit/straight_jacket,/obj/item/clothing/suit/wizrobe/fake,/obj/item/clothing/suit/wizrobe/marisa/fake,/obj/effect/decal/cleanable/greenglow,/turf/unsimulated/floor/carpet,/area/template_noop) +"e" = (/obj/structure/rack,/obj/item/clothing/suit/apron,/obj/item/clothing/suit/storage/hazardvest,/obj/item/clothing/suit/holidaypriest,/obj/item/clothing/suit/judgerobe,/obj/item/clothing/suit/storage/labcoat,/obj/item/clothing/suit/hooded/nun,/obj/item/clothing/suit/straight_jacket,/obj/item/clothing/suit/wizrobe/fake,/obj/item/clothing/suit/wizrobe/marisa/fake,/obj/effect/decal/cleanable/greenglow,/turf/unsimulated/floor/carpet,/area/template_noop) "f" = (/obj/structure/rack,/obj/item/clothing/head/collectable/police,/obj/item/clothing/head/nun_hood,/obj/item/clothing/head/mailman,/obj/item/clothing/head/nursehat,/obj/item/clothing/head/wizard/fake,/obj/item/clothing/head/powdered_wig,/obj/item/clothing/head/wizard/marisa/fake,/obj/item/clothing/mask/gas/sexyclown,/turf/unsimulated/floor/carpet,/area/template_noop) "g" = (/obj/structure/rack,/obj/item/clothing/gloves/color/latex,/obj/item/clothing/gloves/color/latex,/obj/item/clothing/head/kitty,/obj/item/clothing/head/rabbitears,/obj/item/clothing/mask/muzzle,/obj/item/clothing/accessory/stethoscope,/turf/unsimulated/floor/carpet,/area/template_noop) "h" = (/obj/structure/dresser,/turf/unsimulated/floor/carpet,/area/template_noop) @@ -25,3 +25,4 @@ aopqdddddda aaaaaaaaaaa aaaaaaaaaaa "} + diff --git a/_maps/map_files/templates/spacehotel/s_02.dmm b/_maps/map_files/templates/spacehotel/s_02.dmm index 98eaa3b377b..779073bb298 100644 --- a/_maps/map_files/templates/spacehotel/s_02.dmm +++ b/_maps/map_files/templates/spacehotel/s_02.dmm @@ -2,7 +2,7 @@ "b" = (/turf/unsimulated/beach/water,/area/template_noop) "c" = (/obj/machinery/shower{pixel_y = 24},/obj/structure/window/reinforced/polarized{dir = 4; id = "room_s"},/turf/unsimulated/floor{dir = 8; icon_state = "whiteblue"},/area/template_noop) "d" = (/turf/unsimulated/floor/carpet,/area/template_noop) -"e" = (/obj/structure/rack,/obj/item/clothing/suit/apron,/obj/item/clothing/suit/storage/hazardvest,/obj/item/clothing/suit/holidaypriest,/obj/item/clothing/suit/judgerobe,/obj/item/clothing/suit/storage/labcoat,/obj/item/clothing/suit/nun,/obj/item/clothing/suit/straight_jacket,/obj/item/clothing/suit/wizrobe/fake,/obj/item/clothing/suit/xenos,/obj/item/clothing/suit/wizrobe/marisa/fake,/turf/unsimulated/floor/carpet,/area/template_noop) +"e" = (/obj/structure/rack,/obj/item/clothing/suit/apron,/obj/item/clothing/suit/storage/hazardvest,/obj/item/clothing/suit/holidaypriest,/obj/item/clothing/suit/judgerobe,/obj/item/clothing/suit/storage/labcoat,/obj/item/clothing/suit/hooded/nun,/obj/item/clothing/suit/straight_jacket,/obj/item/clothing/suit/wizrobe/fake,/obj/item/clothing/suit/xenos,/obj/item/clothing/suit/wizrobe/marisa/fake,/turf/unsimulated/floor/carpet,/area/template_noop) "f" = (/obj/structure/rack,/obj/item/clothing/head/collectable/police,/obj/item/clothing/head/nun_hood,/obj/item/clothing/head/mailman,/obj/item/clothing/head/nursehat,/obj/item/clothing/head/wizard/fake,/obj/item/clothing/head/powdered_wig,/obj/item/clothing/head/xenos,/obj/item/clothing/head/wizard/marisa/fake,/obj/item/clothing/mask/gas/sexyclown,/turf/unsimulated/floor/carpet,/area/template_noop) "g" = (/obj/structure/rack,/obj/item/clothing/gloves/color/latex,/obj/item/clothing/gloves/color/latex,/obj/item/clothing/head/kitty,/obj/item/clothing/head/rabbitears,/obj/item/clothing/mask/muzzle,/obj/item/clothing/accessory/stethoscope,/turf/unsimulated/floor/carpet,/area/template_noop) "h" = (/obj/structure/dresser,/turf/unsimulated/floor/carpet,/area/template_noop) @@ -25,3 +25,4 @@ aopqdddddda aaaaaaaaaaa aaaaaaaaaaa "} + diff --git a/code/ATMOSPHERICS/atmospherics.dm b/code/ATMOSPHERICS/atmospherics.dm index aeadda0a7b4..fad455ed438 100644 --- a/code/ATMOSPHERICS/atmospherics.dm +++ b/code/ATMOSPHERICS/atmospherics.dm @@ -33,7 +33,7 @@ Pipelines + Other Objects -> Pipe network /obj/machinery/atmospherics/New() ..() - + if(!icon_manager) icon_manager = new() @@ -318,3 +318,6 @@ Pipelines + Other Objects -> Pipe network /obj/machinery/atmospherics/singularity_pull(S, current_size) if(current_size >= STAGE_FIVE) Deconstruct() + +/obj/machinery/atmospherics/update_remote_sight(mob/user) + user.sight |= (SEE_TURFS|BLIND) diff --git a/code/ATMOSPHERICS/components/binary_devices/circulator.dm b/code/ATMOSPHERICS/components/binary_devices/circulator.dm index 8ce7b1ce0ba..b6c5d55e5a9 100644 --- a/code/ATMOSPHERICS/components/binary_devices/circulator.dm +++ b/code/ATMOSPHERICS/components/binary_devices/circulator.dm @@ -2,77 +2,84 @@ //node2, air2, network2 correspond to output /obj/machinery/atmospherics/binary/circulator name = "circulator/heat exchanger" - desc = "A gas circulator pump and heat exchanger." - icon = 'icons/obj/pipes.dmi' - icon_state = "circ-off" - anchored = 0 - density = 1 + desc = "A gas circulator pump and heat exchanger. Its input port is on the south side, and its output port is on the north side." + icon = 'icons/obj/atmospherics/circulator.dmi' + icon_state = "circ1-off" + + var/side = CIRC_LEFT + + var/global/const/CIRC_LEFT = WEST + var/global/const/CIRC_RIGHT = EAST - var/recent_moles_transferred = 0 - var/last_heat_capacity = 0 - var/last_temperature = 0 var/last_pressure_delta = 0 - var/last_worldtime_transfer = 0 + + var/obj/machinery/power/generator/generator -/obj/machinery/atmospherics/binary/circulator/New() - ..() - desc = initial(desc) + " Its outlet port is to the [dir2text(dir)]." + layer = 2.45 // Just above wires + + anchored = 1 + density = 1 + + can_unwrench = 1 + +// Creating a custom circulator pipe subtype to be delivered through cargo +/obj/item/pipe/circulator + name = "circulator/heat exchanger fitting" + +/obj/item/pipe/circulator/New(loc) + var/obj/machinery/atmospherics/binary/circulator/C = new /obj/machinery/atmospherics/binary/circulator(null) + ..(loc, make_from = C) + +/obj/machinery/atmospherics/binary/circulator/Destroy() + if(generator && generator.cold_circ == src) + generator.cold_circ = null + else if(generator && generator.hot_circ == src) + generator.hot_circ = null + return ..() /obj/machinery/atmospherics/binary/circulator/proc/return_transfer_air() - var/datum/gas_mixture/removed - if(anchored && !(stat & BROKEN)) - var/input_starting_pressure = air1.return_pressure() - var/output_starting_pressure = air2.return_pressure() - last_pressure_delta = max(input_starting_pressure - output_starting_pressure + 10, 0) + var/output_starting_pressure = air1.return_pressure() + var/input_starting_pressure = air2.return_pressure() - //only circulate air if there is a pressure difference (plus 10 kPa to represent friction in the machine) - if(air1.temperature > 0 && last_pressure_delta > 0) + if(output_starting_pressure >= input_starting_pressure - 10) + //Need at least 10 KPa difference to overcome friction in the mechanism + last_pressure_delta = 0 + return null - //Calculate necessary moles to transfer using PV = nRT - recent_moles_transferred = last_pressure_delta*air2.volume/(air1.temperature * R_IDEAL_GAS_EQUATION) + //Calculate necessary moles to transfer using PV = nRT + if(air2.temperature > 0) + var/pressure_delta = (input_starting_pressure - output_starting_pressure) / 2 - //Actually transfer the gas - removed = air1.remove(recent_moles_transferred) - if(removed) - last_heat_capacity = removed.heat_capacity() - last_temperature = removed.temperature + var/transfer_moles = pressure_delta * air1.volume/(air2.temperature * R_IDEAL_GAS_EQUATION) - //Update the gas networks. - parent1.update = 1 + last_pressure_delta = pressure_delta - last_worldtime_transfer = world.time - else - recent_moles_transferred = 0 + //log_debug("pressure_delta = [pressure_delta]; transfer_moles = [transfer_moles];") + + //Actually transfer the gas + var/datum/gas_mixture/removed = air2.remove(transfer_moles) + + parent1.update = 1 + parent2.update = 1 - update_icon() return removed + else + last_pressure_delta = 0 + /obj/machinery/atmospherics/binary/circulator/process() - if(!..()) - return 0 - if(last_worldtime_transfer < world.time - 50) - recent_moles_transferred = 0 - update_icon() + ..() + update_icon() /obj/machinery/atmospherics/binary/circulator/update_icon() - if(stat & (BROKEN|NOPOWER) || !anchored) - icon_state = "circ-p" - else if(last_pressure_delta > 0 && recent_moles_transferred > 0) - if(last_pressure_delta > 5*ONE_ATMOSPHERE) - icon_state = "circ-run" + if(stat & (BROKEN|NOPOWER)) + icon_state = "circ[side]-p" + else if(last_pressure_delta > 0) + if(last_pressure_delta > ONE_ATMOSPHERE) + icon_state = "circ[side]-run" else - icon_state = "circ-slow" + icon_state = "circ[side]-slow" else - icon_state = "circ-off" + icon_state = "circ[side]-off" - return 1 - -/obj/machinery/atmospherics/binary/circulator/attackby(var/obj/item/W as obj, var/mob/user as mob, params) - if(istype(W, /obj/item/weapon/wrench)) - var/turf/T = get_turf(src) - if(!istype(T, /turf/simulated)) - return ..() - anchored = !anchored - to_chat(user, "You [(anchored) ? "fasten" : "loosen"] \the [src] to the floor") - playsound(loc, 'sound/items/Ratchet.ogg', 50, 1) - else return ..() + return 1 \ No newline at end of file diff --git a/code/ATMOSPHERICS/components/binary_devices/dp_vent_pump.dm b/code/ATMOSPHERICS/components/binary_devices/dp_vent_pump.dm index 06fe22de2ce..6f8da094151 100644 --- a/code/ATMOSPHERICS/components/binary_devices/dp_vent_pump.dm +++ b/code/ATMOSPHERICS/components/binary_devices/dp_vent_pump.dm @@ -240,9 +240,9 @@ /obj/machinery/atmospherics/binary/dp_vent_pump/multitool_menu(var/mob/user,var/obj/item/device/multitool/P) return {" "} diff --git a/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm b/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm index e53c89f787d..4f3c3d65635 100644 --- a/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm +++ b/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm @@ -89,9 +89,9 @@ return 1 /obj/machinery/atmospherics/binary/passive_gate/interact(mob/user as mob) - var/dat = {"Power: [on?"On":"Off"]
+ var/dat = {"Power: [on?"On":"Off"]
Desirable output pressure: - [round(target_pressure,0.1)]kPa | Change + [round(target_pressure,0.1)]kPa | Change "} var/datum/browser/popup = new(user, "atmo_pump", name, 400, 400) diff --git a/code/ATMOSPHERICS/components/binary_devices/pump.dm b/code/ATMOSPHERICS/components/binary_devices/pump.dm index e6b66d873b0..3b1ca109a81 100644 --- a/code/ATMOSPHERICS/components/binary_devices/pump.dm +++ b/code/ATMOSPHERICS/components/binary_devices/pump.dm @@ -104,9 +104,9 @@ Thus, the two variables affect pump operation are set in New(): return 1 /obj/machinery/atmospherics/binary/pump/interact(mob/user as mob) - var/dat = {"Power: [on?"On":"Off"]
+ var/dat = {"Power: [on?"On":"Off"]
Desirable output pressure: - [round(target_pressure,0.1)]kPa | Change + [round(target_pressure,0.1)]kPa | Change "} var/datum/browser/popup = new(user, "atmo_pump", name, 400, 400) diff --git a/code/ATMOSPHERICS/components/binary_devices/valve.dm b/code/ATMOSPHERICS/components/binary_devices/valve.dm index b9ab8a4272d..1a2a4ea541f 100644 --- a/code/ATMOSPHERICS/components/binary_devices/valve.dm +++ b/code/ATMOSPHERICS/components/binary_devices/valve.dm @@ -139,7 +139,7 @@ /obj/machinery/atmospherics/binary/valve/digital/multitool_menu(var/mob/user,var/obj/item/device/multitool/P) return {" "} diff --git a/code/ATMOSPHERICS/components/binary_devices/volume_pump.dm b/code/ATMOSPHERICS/components/binary_devices/volume_pump.dm index 8ae59b54358..80e1ad2e8b9 100644 --- a/code/ATMOSPHERICS/components/binary_devices/volume_pump.dm +++ b/code/ATMOSPHERICS/components/binary_devices/volume_pump.dm @@ -100,9 +100,9 @@ Thus, the two variables affect pump operation are set in New(): return 1 /obj/machinery/atmospherics/binary/volume_pump/interact(mob/user as mob) - var/dat = {"Power: [on?"On":"Off"]
+ var/dat = {"Power: [on?"On":"Off"]
Desirable output flow: - [round(transfer_rate,1)]l/s | Change + [round(transfer_rate,1)]l/s | Change "} var/datum/browser/popup = new(user, "atmo_pump", name, 400, 400) diff --git a/code/ATMOSPHERICS/components/omni_devices/filter.dm b/code/ATMOSPHERICS/components/omni_devices/filter.dm index 94efade9b1a..cbe1422c38a 100644 --- a/code/ATMOSPHERICS/components/omni_devices/filter.dm +++ b/code/ATMOSPHERICS/components/omni_devices/filter.dm @@ -108,22 +108,16 @@ return 1 -/obj/machinery/atmospherics/omni/filter/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null) +/obj/machinery/atmospherics/omni/filter/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, force_open = 0) usr.set_machine(src) - var/list/data = new() - - data = build_uidata() - - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data) - + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) ui = new(user, src, ui_key, "omni_filter.tmpl", "Omni Filter Control", 330, 330) - ui.set_initial_data(data) ui.open() -/obj/machinery/atmospherics/omni/filter/proc/build_uidata() - var/list/data = new() +/obj/machinery/atmospherics/omni/filter/ui_data(mob/user, datum/topic_state/state) + var/data[0] data["power"] = on data["config"] = configuring diff --git a/code/ATMOSPHERICS/components/omni_devices/mixer.dm b/code/ATMOSPHERICS/components/omni_devices/mixer.dm index c64703773d3..07269c5f3db 100644 --- a/code/ATMOSPHERICS/components/omni_devices/mixer.dm +++ b/code/ATMOSPHERICS/components/omni_devices/mixer.dm @@ -132,22 +132,16 @@ return 1 -/obj/machinery/atmospherics/omni/mixer/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null) +/obj/machinery/atmospherics/omni/mixer/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, force_open = 0) usr.set_machine(src) - var/list/data = new() - - data = build_uidata() - - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data) - + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) ui = new(user, src, ui_key, "omni_mixer.tmpl", "Omni Mixer Control", 360, 330) - ui.set_initial_data(data) ui.open() -/obj/machinery/atmospherics/omni/mixer/proc/build_uidata() - var/list/data = new() +/obj/machinery/atmospherics/omni/mixer/ui_data(mob/user, datum/topic_state/state) + var/data[0] data["power"] = on data["config"] = configuring diff --git a/code/ATMOSPHERICS/components/trinary_devices/filter.dm b/code/ATMOSPHERICS/components/trinary_devices/filter.dm index 833454e51a8..021bec1cd24 100755 --- a/code/ATMOSPHERICS/components/trinary_devices/filter.dm +++ b/code/ATMOSPHERICS/components/trinary_devices/filter.dm @@ -174,28 +174,19 @@ Filter types: current_filter_type = "ERROR - Report this bug to the admin, please!" dat += {" - Power: [on?"On":"Off"]
+ Power: [on?"On":"Off"]
Filtering: [current_filter_type]

Set Filter Type:

- Toxins
- Oxygen
- Nitrogen
- Carbon Dioxide
- Nitrous Oxide
- Nothing
+ Toxins
+ Oxygen
+ Nitrogen
+ Carbon Dioxide
+ Nitrous Oxide
+ Nothing

Desirable output pressure: - [src.target_pressure]kPa | Change + [src.target_pressure]kPa | Change "} -/* - user << browse("[src.name] control[dat]","window=atmo_filter") - onclose(user, "atmo_filter") - return - if(src.temp) - dat = text("[]

Clear Screen", src.temp, src) - //else - // src.on != src.on -*/ var/datum/browser/popup = new(user, "atmo_filter", name, 400, 400) popup.set_content(dat) popup.open(0) diff --git a/code/ATMOSPHERICS/components/trinary_devices/mixer.dm b/code/ATMOSPHERICS/components/trinary_devices/mixer.dm index 35d031dcf46..bef88fe6f3b 100644 --- a/code/ATMOSPHERICS/components/trinary_devices/mixer.dm +++ b/code/ATMOSPHERICS/components/trinary_devices/mixer.dm @@ -116,23 +116,23 @@ to_chat(user, "Access denied.") return usr.set_machine(src) - var/dat = {"Power: [on?"On":"Off"]
+ var/dat = {"Power: [on?"On":"Off"]
Desirable output pressure: - [target_pressure]kPa | Change + [target_pressure]kPa | Change
Node 1 Concentration: - - - - + - + - [node1_concentration]([node1_concentration*100]%) - + - + + + + +
Node 2 Concentration: - - - - + - + - [node2_concentration]([node2_concentration*100]%) - + - + + + + + "} var/datum/browser/popup = new(user, "atmo_mixer", name, 400, 400) diff --git a/code/ATMOSPHERICS/components/unary_devices/outlet_injector.dm b/code/ATMOSPHERICS/components/unary_devices/outlet_injector.dm index cdf11742ad8..f30ca5a016c 100644 --- a/code/ATMOSPHERICS/components/unary_devices/outlet_injector.dm +++ b/code/ATMOSPHERICS/components/unary_devices/outlet_injector.dm @@ -162,7 +162,7 @@ /obj/machinery/atmospherics/unary/outlet_injector/multitool_menu(var/mob/user,var/obj/item/device/multitool/P) return {" "} diff --git a/code/ATMOSPHERICS/components/unary_devices/vent_pump.dm b/code/ATMOSPHERICS/components/unary_devices/vent_pump.dm index 338c1a02e9c..37ce3b19057 100644 --- a/code/ATMOSPHERICS/components/unary_devices/vent_pump.dm +++ b/code/ATMOSPHERICS/components/unary_devices/vent_pump.dm @@ -397,9 +397,9 @@ /obj/machinery/atmospherics/unary/vent_pump/multitool_menu(var/mob/user,var/obj/item/device/multitool/P) return {" "} diff --git a/code/ATMOSPHERICS/components/unary_devices/vent_scrubber.dm b/code/ATMOSPHERICS/components/unary_devices/vent_scrubber.dm index 98d6a0db879..244e9c26aa3 100644 --- a/code/ATMOSPHERICS/components/unary_devices/vent_scrubber.dm +++ b/code/ATMOSPHERICS/components/unary_devices/vent_scrubber.dm @@ -213,7 +213,7 @@ var/datum/gas_mixture/environment = tile.return_air() if(scrubbing) - if((environment.toxins>0.001) || (environment.carbon_dioxide>0.001) || (environment.trace_gases.len>0)) + if((scrub_O2 && environment.oxygen>0.001) || (scrub_N2 && environment.nitrogen>0.001) || (scrub_CO2 && environment.carbon_dioxide>0.001) || (scrub_Toxins && environment.toxins>0.001) || (environment.trace_gases.len>0)) var/transfer_moles = min(1, volume_rate/environment.volume)*environment.total_moles() //Take a gas sample @@ -339,9 +339,9 @@ /obj/machinery/atmospherics/unary/vent_scrubber/multitool_menu(var/mob/user,var/obj/item/device/multitool/P) return {" "} diff --git a/code/__DEFINES/admin.dm b/code/__DEFINES/admin.dm index 49ef7a72855..0397b5bcdde 100644 --- a/code/__DEFINES/admin.dm +++ b/code/__DEFINES/admin.dm @@ -43,4 +43,21 @@ #define R_MAXPERMISSION 32768 //This holds the maximum value for a permission. It is used in iteration, so keep it updated. -#define R_HOST 65535 \ No newline at end of file +#define R_HOST 65535 + +#define ADMIN_QUE(user) "(?)" +#define ADMIN_FLW(user) "(FLW)" +#define ADMIN_PP(user) "(PP)" +#define ADMIN_VV(atom) "(VV)" +#define ADMIN_SM(user) "(SM)" +#define ADMIN_TP(user) "(TP)" +#define ADMIN_BSA(user) "(BSA)" +#define ADMIN_CENTCOM_REPLY(user) "(RPLY)" +#define ADMIN_SYNDICATE_REPLY(user) "(RPLY)" +#define ADMIN_SC(user) "(SC)" +#define ADMIN_LOOKUP(user) "[key_name_admin(user)][ADMIN_QUE(user)]" +#define ADMIN_LOOKUPFLW(user) "[key_name_admin(user)][ADMIN_QUE(user)] [ADMIN_FLW(user)]" +#define ADMIN_FULLMONTY(user) "[key_name_admin(user)] [ADMIN_QUE(user)] [ADMIN_PP(user)] [ADMIN_VV(user)] [ADMIN_SM(user)] [ADMIN_FLW(user)] [ADMIN_TP(user)]" +#define ADMIN_JMP(src) "(JMP)" +#define COORD(src) "[src ? "([src.x],[src.y],[src.z])" : "nonexistent location"]" +#define ADMIN_COORDJMP(src) "[src ? "[COORD(src)] [ADMIN_JMP(src)]" : "nonexistent location"]" \ No newline at end of file diff --git a/code/__DEFINES/flags.dm b/code/__DEFINES/flags.dm index 2b2adbdbaf2..61bc32d378e 100644 --- a/code/__DEFINES/flags.dm +++ b/code/__DEFINES/flags.dm @@ -59,10 +59,14 @@ #define HAS_SKIN_TONE 64 #define HAS_ICON_SKIN_TONE 128 #define HAS_SKIN_COLOR 256 -#define HAS_MARKINGS 512 -#define TAIL_WAGGING 1024 -#define NO_EYES 2048 -#define HAS_FUR 4096 +#define HAS_HEAD_MARKINGS 512 +#define HAS_BODY_MARKINGS 1024 +#define HAS_TAIL_MARKINGS 2048 +#define HAS_MARKINGS HAS_HEAD_MARKINGS|HAS_BODY_MARKINGS|HAS_TAIL_MARKINGS +#define TAIL_WAGGING 4096 +#define NO_EYES 8192 +#define HAS_FUR 16384 +#define HAS_ALT_HEADS 32768 //Species Diet Flags #define DIET_CARN 1 diff --git a/code/__DEFINES/gamemode.dm b/code/__DEFINES/gamemode.dm index fd39493da80..38e820b4768 100644 --- a/code/__DEFINES/gamemode.dm +++ b/code/__DEFINES/gamemode.dm @@ -2,6 +2,7 @@ #define TARGET_INVALID_IS_OWNER 1 #define TARGET_INVALID_NOT_HUMAN 2 #define TARGET_INVALID_DEAD 3 +#define TARGET_INVALID_NOCKEY 4 //gamemode istype helpers #define GAMEMODE_IS_BLOB (ticker && istype(ticker.mode, /datum/game_mode/blob)) @@ -45,4 +46,4 @@ #define SPECIAL_ROLE_XENOMORPH_HUNTER "Xenomorph Hunter" #define SPECIAL_ROLE_XENOMORPH_DRONE "Xenomorph Drone" #define SPECIAL_ROLE_XENOMORPH_SENTINEL "Xenomorph Sentinel" -#define SPECIAL_ROLE_XENOMORPH_LARVA "Xenomorph Larva" \ No newline at end of file +#define SPECIAL_ROLE_XENOMORPH_LARVA "Xenomorph Larva" diff --git a/code/__DEFINES/genetics.dm b/code/__DEFINES/genetics.dm index 3828392f99e..11393957fc1 100644 --- a/code/__DEFINES/genetics.dm +++ b/code/__DEFINES/genetics.dm @@ -111,3 +111,6 @@ #define GENETIC_DAMAGE_STAGE_1 80 #define GENETIC_DAMAGE_STAGE_2 65 #define GENETIC_DAMAGE_STAGE_3 35 + +#define CLONER_FRESH_CLONE "fresh" +#define CLONER_MATURE_CLONE "mature" \ No newline at end of file diff --git a/code/__DEFINES/misc.dm b/code/__DEFINES/misc.dm index 85221f5cf3c..e6804ee1f96 100644 --- a/code/__DEFINES/misc.dm +++ b/code/__DEFINES/misc.dm @@ -196,7 +196,7 @@ //Human Overlays Indexes///////// #define MUTANTRACE_LAYER 1 -#define TAIL_UNDERLIMBS_LAYER 2 +#define TAIL_UNDERLIMBS_LAYER 2 //Tail split-rendering. #define LIMBS_LAYER 3 #define MARKINGS_LAYER 4 #define UNDERWEAR_LAYER 5 @@ -208,24 +208,27 @@ #define GLOVES_LAYER 11 #define EARS_LAYER 12 #define SUIT_LAYER 13 -#define GLASSES_LAYER 14 -#define BELT_LAYER 15 //Possible make this an overlay of somethign required to wear a belt? -#define SUIT_STORE_LAYER 16 -#define BACK_LAYER 17 -#define TAIL_LAYER 18 //bs12 specific. this hack is probably gonna come back to haunt me -#define HAIR_LAYER 19 //TODO: make part of head layer? -#define HEAD_ACCESSORY_LAYER 20 -#define FHAIR_LAYER 21 -#define FACEMASK_LAYER 22 -#define HEAD_LAYER 23 -#define COLLAR_LAYER 24 -#define HANDCUFF_LAYER 25 -#define LEGCUFF_LAYER 26 -#define L_HAND_LAYER 27 -#define R_HAND_LAYER 28 -#define TARGETED_LAYER 29 //BS12: Layer for the target overlay from weapon targeting system -#define FIRE_LAYER 30 //If you're on fire -#define TOTAL_LAYERS 30 +#define BELT_LAYER 14 //Possible make this an overlay of somethign required to wear a belt? +#define SUIT_STORE_LAYER 15 +#define BACK_LAYER 16 +#define HEAD_ACCESSORY_LAYER 17 +#define FHAIR_LAYER 18 +#define GLASSES_LAYER 19 +#define HAIR_LAYER 20 //TODO: make part of head layer? +#define HEAD_ACC_OVER_LAYER 21 //Select-layer rendering. +#define FHAIR_OVER_LAYER 22 //Select-layer rendering. +#define GLASSES_OVER_LAYER 23 //Select-layer rendering. +#define TAIL_LAYER 24 //bs12 specific. this hack is probably gonna come back to haunt me +#define FACEMASK_LAYER 25 +#define HEAD_LAYER 26 +#define COLLAR_LAYER 27 +#define HANDCUFF_LAYER 28 +#define LEGCUFF_LAYER 29 +#define L_HAND_LAYER 30 +#define R_HAND_LAYER 31 +#define TARGETED_LAYER 32 //BS12: Layer for the target overlay from weapon targeting system +#define FIRE_LAYER 33 //If you're on fire +#define TOTAL_LAYERS 33 ///Access Region Codes/// #define REGION_ALL 0 @@ -287,3 +290,11 @@ #define SHELTER_DEPLOY_BAD_TURFS "bad turfs" #define SHELTER_DEPLOY_BAD_AREA "bad area" #define SHELTER_DEPLOY_ANCHORED_OBJECTS "anchored objects" + +// Client donator levels +#define DONATOR_LEVEL_NONE 0 +#define DONATOR_LEVEL_ONE 1 +#define DONATOR_LEVEL_TWO 2 + +// The cooldown on OOC messages such as OOC, LOOC, praying and adminhelps +#define OOC_COOLDOWN 5 diff --git a/code/__DEFINES/mob.dm b/code/__DEFINES/mob.dm index 736ca0d291f..7ab8a19f86d 100644 --- a/code/__DEFINES/mob.dm +++ b/code/__DEFINES/mob.dm @@ -50,6 +50,10 @@ #define SHOES_SLOWDOWN -1.0 // How much shoes slow you down by default. Negative values speed you up +//Mob attribute defaults. +#define DEFAULT_MARKING_STYLES list("head" = "None", "body" = "None", "tail" = "None") //Marking styles. Use instead of initial() for m_styles. +#define DEFAULT_MARKING_COLOURS list("head" = "#000000", "body" = "#000000", "tail" = "#000000") //Marking colours. Use instead of initial() for m_colours. + ////////REAGENT STUFF//////// // How many units of reagent are consumed per tick, by default. #define REAGENTS_METABOLISM 0.4 @@ -72,15 +76,18 @@ #define APPEARANCE_SKIN 8 #define APPEARANCE_HAIR 16 #define APPEARANCE_HAIR_COLOR 32 -#define APPEARANCE_FACIAL_HAIR 64 -#define APPEARANCE_FACIAL_HAIR_COLOR 128 -#define APPEARANCE_EYE_COLOR 256 -#define APPEARANCE_ALL_HAIR APPEARANCE_HAIR|APPEARANCE_HAIR_COLOR|APPEARANCE_FACIAL_HAIR|APPEARANCE_FACIAL_HAIR_COLOR -#define APPEARANCE_HEAD_ACCESSORY 512 -#define APPEARANCE_MARKINGS 1024 -#define APPEARANCE_BODY_ACCESSORY 2048 -#define APPEARANCE_ALL_BODY APPEARANCE_ALL_HAIR|APPEARANCE_HEAD_ACCESSORY|APPEARANCE_MARKINGS|APPEARANCE_BODY_ACCESSORY -#define APPEARANCE_ALL 4095 +#define APPEARANCE_SECONDARY_HAIR_COLOR 64 +#define APPEARANCE_FACIAL_HAIR 128 +#define APPEARANCE_FACIAL_HAIR_COLOR 256 +#define APPEARANCE_SECONDARY_FACIAL_HAIR_COLOR 512 +#define APPEARANCE_EYE_COLOR 1024 +#define APPEARANCE_ALL_HAIR APPEARANCE_HAIR|APPEARANCE_HAIR_COLOR|APPEARANCE_SECONDARY_HAIR_COLOR|APPEARANCE_FACIAL_HAIR|APPEARANCE_FACIAL_HAIR_COLOR|APPEARANCE_SECONDARY_FACIAL_HAIR_COLOR +#define APPEARANCE_HEAD_ACCESSORY 2048 +#define APPEARANCE_MARKINGS 4096 +#define APPEARANCE_BODY_ACCESSORY 8192 +#define APPEARANCE_ALT_HEAD 16384 +#define APPEARANCE_ALL_BODY APPEARANCE_ALL_HAIR|APPEARANCE_HEAD_ACCESSORY|APPEARANCE_MARKINGS|APPEARANCE_BODY_ACCESSORY|APPEARANCE_ALT_HEAD +#define APPEARANCE_ALL 32767 // Intents #define I_HELP "help" @@ -103,6 +110,9 @@ #define CHEM_MOB_SPAWN_HOSTILE 1 #define CHEM_MOB_SPAWN_FRIENDLY 2 +#define TINT_IMPAIR 2 //Threshold of tint level to apply weld mask overlay +#define TINT_BLIND 3 //Threshold of tint level to obscure vision fully + #define isliving(A) (istype((A), /mob/living)) #define iscarbon(A) (istype((A), /mob/living/carbon)) #define ishuman(A) (istype((A), /mob/living/carbon/human)) @@ -139,4 +149,4 @@ #define isorgan(A) (istype((A), /obj/item/organ/external)) #define hasorgans(A) (ishuman(A)) -#define is_admin(user) (check_rights(R_ADMIN, 0, (user)) != 0) \ No newline at end of file +#define is_admin(user) (check_rights(R_ADMIN, 0, (user)) != 0) diff --git a/code/__DEFINES/preferences.dm b/code/__DEFINES/preferences.dm index 703b3e6b205..d39cc600221 100644 --- a/code/__DEFINES/preferences.dm +++ b/code/__DEFINES/preferences.dm @@ -24,5 +24,6 @@ #define DISABLE_KARMA_REMINDER 4096 #define MEMBER_PUBLIC 8192 #define CHAT_NO_ADMINLOGS 16384 +#define DONATOR_PUBLIC 32768 -#define TOGGLES_DEFAULT (CHAT_OOC|CHAT_DEAD|CHAT_GHOSTEARS|CHAT_GHOSTSIGHT|CHAT_PRAYER|CHAT_RADIO|CHAT_ATTACKLOGS|CHAT_LOOC|MEMBER_PUBLIC) +#define TOGGLES_DEFAULT (CHAT_OOC|CHAT_DEAD|CHAT_GHOSTEARS|CHAT_GHOSTSIGHT|CHAT_PRAYER|CHAT_RADIO|CHAT_ATTACKLOGS|CHAT_LOOC|MEMBER_PUBLIC|DONATOR_PUBLIC) diff --git a/code/__DEFINES/process_scheduler.dm b/code/__DEFINES/process_scheduler.dm index f1e30c23ed3..5cdb99fc4bd 100644 --- a/code/__DEFINES/process_scheduler.dm +++ b/code/__DEFINES/process_scheduler.dm @@ -16,3 +16,6 @@ // Sleep check macro #define SCHECK if(world.tick_usage >= next_sleep_usage) defer() + +//Timing Controller +#define GLOBAL_PROC "some_magic_bullshit" \ No newline at end of file diff --git a/code/__DEFINES/stat.dm b/code/__DEFINES/stat.dm index fe780c5d154..06f91eb168a 100644 --- a/code/__DEFINES/stat.dm +++ b/code/__DEFINES/stat.dm @@ -42,6 +42,17 @@ #define SHUTTLE_ESCAPE 5 #define SHUTTLE_ENDGAME 6 +// Shuttle return values +#define SHUTTLE_CAN_DOCK "can_dock" +#define SHUTTLE_NOT_A_DOCKING_PORT "not_a_docking_port" +#define SHUTTLE_DWIDTH_TOO_LARGE "docking_width_too_large" +#define SHUTTLE_WIDTH_TOO_LARGE "width_too_large" +#define SHUTTLE_DHEIGHT_TOO_LARGE "docking_height_too_large" +#define SHUTTLE_HEIGHT_TOO_LARGE "height_too_large" +#define SHUTTLE_ALREADY_DOCKED "we_are_already_docked" +#define SHUTTLE_SOMEONE_ELSE_DOCKED "someone_else_docked" + + /* Logic diff --git a/code/__HELPERS/game.dm b/code/__HELPERS/game.dm index 5c11daabdba..155f7dfae58 100644 --- a/code/__HELPERS/game.dm +++ b/code/__HELPERS/game.dm @@ -1,8 +1,8 @@ /proc/dopage(src,target) var/href_list var/href - href_list = params2list("src=\ref[src]&[target]=1") - href = "src=\ref[src];[target]=1" + href_list = params2list("src=[src:UID()]&[target]=1") + href = "src=[src:UID()];[target]=1" src:temphtml = null src:Topic(href, href_list) return null @@ -401,23 +401,6 @@ mobs_found += M return mobs_found -/proc/GetRedPart(const/hexa) - return hex2num(copytext(hexa,2,4)) - -/proc/GetGreenPart(const/hexa) - return hex2num(copytext(hexa,4,6)) - -/proc/GetBluePart(const/hexa) - return hex2num(copytext(hexa,6,8)) - -/proc/GetHexColors(const/hexa) - return list( - GetRedPart(hexa), - GetGreenPart(hexa), - GetBluePart(hexa) - ) - - /proc/alone_in_area(var/area/the_area, var/mob/must_be_alone, var/check_type = /mob/living/carbon) var/area/our_area = get_area_master(the_area) for(var/C in living_mob_list) diff --git a/code/__HELPERS/global_lists.dm b/code/__HELPERS/global_lists.dm index 7398518bb03..ed0b7887e5a 100644 --- a/code/__HELPERS/global_lists.dm +++ b/code/__HELPERS/global_lists.dm @@ -18,6 +18,8 @@ init_sprite_accessory_subtypes(/datum/sprite_accessory/undershirt, undershirt_list, undershirt_m, undershirt_f) //socks init_sprite_accessory_subtypes(/datum/sprite_accessory/socks, socks_list, socks_m, socks_f) + //alt heads + init_sprite_accessory_subtypes(/datum/sprite_accessory/alt_heads, alt_heads_list) init_subtypes(/datum/surgery_step, surgery_steps) diff --git a/code/__HELPERS/maths.dm b/code/__HELPERS/maths.dm index 114588009ed..986cbac0bd3 100644 --- a/code/__HELPERS/maths.dm +++ b/code/__HELPERS/maths.dm @@ -85,3 +85,18 @@ var/gaussian_next gaussian_next = R2 * working return (mean + stddev * R1) #undef ACCURACY + + + +// oof, what a mouthful +// Used in status_procs' "adjust" to let them modify a status effect by a given +// amount, without inadverdently increasing it in the wrong direction +/proc/directional_bounded_sum(orig_val, modifier, bound_lower, bound_upper) + var/new_val = orig_val + modifier + if(modifier > 0) + if(new_val > bound_upper) + new_val = max(orig_val, bound_upper) + else if(modifier < 0) + if(new_val < bound_lower) + new_val = min(orig_val, bound_lower) + return new_val diff --git a/code/__HELPERS/matrices.dm b/code/__HELPERS/matrices.dm index 94668321c60..3b370f8a945 100644 --- a/code/__HELPERS/matrices.dm +++ b/code/__HELPERS/matrices.dm @@ -24,3 +24,39 @@ animate(transform = matrices[i], time = speed) //doesn't have an object argument because this is "Stacking" with the animate call above //3 billion% intentional + +//Dumps the matrix data in format a-f +/matrix/proc/tolist() + . = list() + . += a + . += b + . += c + . += d + . += e + . += f + +//Dumps the matrix data in a matrix-grid format +/* + a d 0 + b e 0 + c f 1 +*/ +/matrix/proc/togrid() + . = list() + . += a + . += d + . += 0 + . += b + . += e + . += 0 + . += c + . += f + . += 1 + +//The X pixel offset of this matrix +/matrix/proc/get_x_shift() + . = c + +//The Y pixel offset of this matrix +/matrix/proc/get_y_shift() + . = f \ No newline at end of file diff --git a/code/__HELPERS/mobs.dm b/code/__HELPERS/mobs.dm index 15bd69df376..a2e8542b825 100644 --- a/code/__HELPERS/mobs.dm +++ b/code/__HELPERS/mobs.dm @@ -1,3 +1,15 @@ +proc/GetOppositeDir(var/dir) + switch(dir) + if(NORTH) return SOUTH + if(SOUTH) return NORTH + if(EAST) return WEST + if(WEST) return EAST + if(SOUTHWEST) return NORTHEAST + if(NORTHWEST) return SOUTHEAST + if(NORTHEAST) return SOUTHWEST + if(SOUTHEAST) return NORTHWEST + return 0 + proc/random_underwear(gender, species = "Human") var/list/pick_list = list() switch(gender) @@ -34,57 +46,133 @@ proc/pick_species_allowed_underwear(list/all_picks, species) return pick(valid_picks) -proc/random_hair_style(var/gender, species = "Human") +proc/random_hair_style(var/gender, species = "Human", var/datum/robolimb/robohead) var/h_style = "Bald" - var/list/valid_hairstyles = list() for(var/hairstyle in hair_styles_list) var/datum/sprite_accessory/S = hair_styles_list[hairstyle] - if(gender == MALE && S.gender == FEMALE) - continue - if(gender == FEMALE && S.gender == MALE) - continue - if( !(species in S.species_allowed)) - continue - valid_hairstyles[hairstyle] = hair_styles_list[hairstyle] + if(hairstyle == "Bald") //Just in case. + valid_hairstyles += hairstyle + continue + if((gender == MALE && S.gender == FEMALE) || (gender == FEMALE && S.gender == MALE)) + continue + if(species == "Machine") //If the user is a species who can have a robotic head... + if(!robohead) + robohead = all_robolimbs["Morpheus Cyberkinetics"] + if((species in S.species_allowed) && robohead.is_monitor && ((S.models_allowed && (robohead.company in S.models_allowed)) || !S.models_allowed)) //If this is a hair style native to the user's species, check to see if they have a head with an ipc-style screen and that the head's company is in the screen style's allowed models list. + valid_hairstyles += hairstyle //Give them their hairstyles if they do. + else + if(!robohead.is_monitor && ("Human" in S.species_allowed)) /*If the hairstyle is not native to the user's species and they're using a head with an ipc-style screen, don't let them access it. + But if the user has a robotic humanoid head and the hairstyle can fit humans, let them use it as a wig. */ + valid_hairstyles += hairstyle + else //If the user is not a species who can have robotic heads, use the default handling. + if(species in S.species_allowed) //If the user's head is of a species the hairstyle allows, add it to the list. + valid_hairstyles += hairstyle if(valid_hairstyles.len) h_style = pick(valid_hairstyles) - return h_style + return h_style -proc/GetOppositeDir(var/dir) - switch(dir) - if(NORTH) return SOUTH - if(SOUTH) return NORTH - if(EAST) return WEST - if(WEST) return EAST - if(SOUTHWEST) return NORTHEAST - if(NORTHWEST) return SOUTHEAST - if(NORTHEAST) return SOUTHWEST - if(SOUTHEAST) return NORTHWEST - return 0 - -proc/random_facial_hair_style(var/gender, species = "Human") +proc/random_facial_hair_style(var/gender, species = "Human", var/datum/robolimb/robohead) var/f_style = "Shaved" - - var/list/valid_facialhairstyles = list() + var/list/valid_facial_hairstyles = list() for(var/facialhairstyle in facial_hair_styles_list) var/datum/sprite_accessory/S = facial_hair_styles_list[facialhairstyle] - if(gender == MALE && S.gender == FEMALE) - continue - if(gender == FEMALE && S.gender == MALE) - continue - if( !(species in S.species_allowed)) - continue - valid_facialhairstyles[facialhairstyle] = facial_hair_styles_list[facialhairstyle] + if(facialhairstyle == "Shaved") //Just in case. + valid_facial_hairstyles += facialhairstyle + continue + if((gender == MALE && S.gender == FEMALE) || (gender == FEMALE && S.gender == MALE)) + continue + if(species == "Machine") //If the user is a species who can have a robotic head... + if(!robohead) + robohead = all_robolimbs["Morpheus Cyberkinetics"] + if((species in S.species_allowed) && robohead.is_monitor && ((S.models_allowed && (robohead.company in S.models_allowed)) || !S.models_allowed)) //If this is a facial hair style native to the user's species, check to see if they have a head with an ipc-style screen and that the head's company is in the screen style's allowed models list. + valid_facial_hairstyles += facialhairstyle //Give them their facial hairstyles if they do. + else + if(!robohead.is_monitor && ("Human" in S.species_allowed)) /*If the facial hairstyle is not native to the user's species and they're using a head with an ipc-style screen, don't let them access it. + But if the user has a robotic humanoid head and the facial hairstyle can fit humans, let them use it as a wig. */ + valid_facial_hairstyles += facialhairstyle + else //If the user is not a species who can have robotic heads, use the default handling. + if(species in S.species_allowed) //If the user's head is of a species the facial hair style allows, add it to the list. + valid_facial_hairstyles += facialhairstyle - if(valid_facialhairstyles.len) - f_style = pick(valid_facialhairstyles) + if(valid_facial_hairstyles.len) + f_style = pick(valid_facial_hairstyles) - return f_style + return f_style + +proc/random_head_accessory(species = "Human") + var/ha_style = "None" + var/list/valid_head_accessories = list() + for(var/head_accessory in head_accessory_styles_list) + var/datum/sprite_accessory/S = head_accessory_styles_list[head_accessory] + + if(!(species in S.species_allowed)) + continue + valid_head_accessories += head_accessory + + if(valid_head_accessories.len) + ha_style = pick(valid_head_accessories) + + return ha_style + +proc/random_marking_style(var/location = "body", species = "Human", var/datum/robolimb/robohead, var/body_accessory, var/alt_head) + var/m_style = "None" + var/list/valid_markings = list() + for(var/marking in marking_styles_list) + var/datum/sprite_accessory/body_markings/S = marking_styles_list[marking] + if(S.name == "None") + valid_markings += marking + continue + if(S.marking_location != location) //If the marking isn't for the location we desire, skip. + continue + if(!(species in S.species_allowed)) //If the user's head is not of a species the marking style allows, skip it. Otherwise, add it to the list. + continue + if(location == "tail") + if(!body_accessory) + if(S.tails_allowed) + continue + else + if(!S.tails_allowed || !(body_accessory in S.tails_allowed)) + continue + if(location == "head") + var/datum/sprite_accessory/body_markings/head/M = marking_styles_list[S.name] + if(species == "Machine")//If the user is a species that can have a robotic head... + if(!robohead) + robohead = all_robolimbs["Morpheus Cyberkinetics"] + if(!(S.models_allowed && (robohead.company in S.models_allowed))) //Make sure they don't get markings incompatible with their head. + continue + else if(alt_head && alt_head != "None") //If the user's got an alt head, validate markings for that head. + if(!("All" in M.heads_allowed) && !(alt_head in M.heads_allowed)) + continue + else + if(M.heads_allowed && !("All" in M.heads_allowed)) + continue + valid_markings += marking + + if(valid_markings.len) + m_style = pick(valid_markings) + + return m_style + +proc/random_body_accessory(species = "Vulpkanin") + var/body_accessory = null + var/list/valid_body_accessories = list() + for(var/B in body_accessory_by_name) + var/datum/body_accessory/A = body_accessory_by_name[B] + if(!istype(A)) + valid_body_accessories += "None" //The only null entry should be the "None" option. + continue + if(species in A.allowed_species) //If the user is not of a species the body accessory style allows, skip it. Otherwise, add it to the list. + valid_body_accessories += B + + if(valid_body_accessories.len) + body_accessory = pick(valid_body_accessories) + + return body_accessory proc/random_name(gender, species = "Human") @@ -324,7 +412,7 @@ proc/add_logs(mob/user, mob/target, what_done, var/object=null, var/addition=nul to_chat(user, "Name = [M.name]; Real_name = [M.real_name]; Mind_name = [M.mind?"[M.mind.name]":""]; Key = [M.key];") to_chat(user, "Location = [location_description];") to_chat(user, "[special_role_description]") - to_chat(user, "(PM) (PP) (VV) (SM) (FLW) (CA)") + to_chat(user, "(PM) (PP) (VV) (SM) (FLW) (CA)") // Gets the first mob contained in an atom, and warns the user if there's not exactly one /proc/get_mob_in_atom_with_warning(atom/A, mob/user = usr) diff --git a/code/__HELPERS/type2type.dm b/code/__HELPERS/type2type.dm index 7e4fca82c32..1265846d199 100644 --- a/code/__HELPERS/type2type.dm +++ b/code/__HELPERS/type2type.dm @@ -10,7 +10,7 @@ //Returns an integer given a hex input /proc/hex2num(hex) - if(!( istext(hex) )) + if(!(istext(hex))) return var/num = 0 @@ -59,6 +59,27 @@ hex = "0[hex]" return hex || "0" +//Returns an integer value for R of R/G/B given a hex color input. +/proc/color2R(hex) + if(!(istext(hex))) + return + + return hex2num(copytext(hex, 2, 4)) //Returning R + +//Returns an integer value for G of R/G/B given a hex color input. +/proc/color2G(hex) + if(!(istext(hex))) + return + + return hex2num(copytext(hex, 4, 6)) //Returning G + +//Returns an integer value for B of R/G/B given a hex color input. +/proc/color2B(hex) + if(!(istext(hex))) + return + + return hex2num(copytext(hex, 6, 8)) //Returning B + /proc/text2numlist(text, delimiter="\n") var/list/num_list = list() for(var/x in splittext(text, delimiter)) diff --git a/code/__HELPERS/unique_ids.dm b/code/__HELPERS/unique_ids.dm new file mode 100644 index 00000000000..9363df4252e --- /dev/null +++ b/code/__HELPERS/unique_ids.dm @@ -0,0 +1,50 @@ +// Unique Datum Identifiers + +// Basically, a replacement for plain \refs that ensure the reference still +// points to the exact same datum/client, but doesn't prevent GC like tags do. + +// An unintended side effect of the way UIDs are formatted is that the locate() +// proc will ignore the number and attempt to locate the reference. I consider +// this a feature, since it means they're conveniently backwards compatible. + +// Turns this: +// var/myref = "\ref[mydatum]" +// var/datum/D = locate(myref) +// into this: +// var/myUID = mydatum.UID() +// var/datum/D = locateUID(myUID) + +var/global/next_unique_datum_id = 1 + +/datum/var/tmp/unique_datum_id = null +/client/var/tmp/unique_datum_id = null + +/datum/proc/UID() + if(!unique_datum_id) + var/tag_backup = tag + tag = null // Grab the raw ref, not the tag + unique_datum_id = "\ref[src]_[next_unique_datum_id++]" + tag = tag_backup + return unique_datum_id + +/client/proc/UID() + if(!unique_datum_id) + unique_datum_id = "\ref[src]_[next_unique_datum_id++]" + return unique_datum_id + +/proc/locateUID(uid) + if(!istext(uid)) + return null + + var/splitat = findlasttext(uid, "_") + + if(!splitat) + return null + + var/datum/D = locate(copytext(uid, 1, splitat)) + + // We might locate a client instead of a datum, but just using : is easier + // than actually checking and typecasting + if(D && D:unique_datum_id == uid) + return D + return null diff --git a/code/__HELPERS/unsorted.dm b/code/__HELPERS/unsorted.dm index 1e6aaa90a42..e0d25da3ffd 100644 --- a/code/__HELPERS/unsorted.dm +++ b/code/__HELPERS/unsorted.dm @@ -1009,6 +1009,50 @@ proc/get_mob_with_client_list() else if(zone == "l_foot") return "left foot" else if(zone == "r_foot") return "right foot" else return zone + +/* + + Gets the turf this atom's *ICON* appears to inhabit + It takes into account: + * Pixel_x/y + * Matrix x/y + + NOTE: if your atom has non-standard bounds then this proc + will handle it, but: + * if the bounds are even, then there are an even amount of "middle" turfs, the one to the EAST, NORTH, or BOTH is picked + (this may seem bad, but you're atleast as close to the center of the atom as possible, better than byond's default loc being all the way off) + * if the bounds are odd, the true middle turf of the atom is returned + +*/ + +/proc/get_turf_pixel(atom/movable/AM) + if(!istype(AM)) + return + + //Find AM's matrix so we can use it's X/Y pixel shifts + var/matrix/M = matrix(AM.transform) + + var/pixel_x_offset = AM.pixel_x + M.get_x_shift() + var/pixel_y_offset = AM.pixel_y + M.get_y_shift() + + //Irregular objects + if(AM.bound_height != world.icon_size || AM.bound_width != world.icon_size) + var/icon/AMicon = icon(AM.icon, AM.icon_state) + pixel_x_offset += ((AMicon.Width()/world.icon_size)-1)*(world.icon_size*0.5) + pixel_y_offset += ((AMicon.Height()/world.icon_size)-1)*(world.icon_size*0.5) + qdel(AMicon) + + //DY and DX + var/rough_x = round(round(pixel_x_offset,world.icon_size)/world.icon_size) + var/rough_y = round(round(pixel_y_offset,world.icon_size)/world.icon_size) + + //Find coordinates + var/turf/T = get_turf(AM) //use AM's turfs, as it's coords are the same as AM's AND AM's coords are lost if it is inside another atom + var/final_x = T.x + rough_x + var/final_y = T.y + rough_y + + if(final_x || final_y) + return locate(final_x, final_y, T.z) //Finds the distance between two atoms, in pixels //centered = 0 counts from turf edge to edge @@ -1291,7 +1335,7 @@ Standard way to write links -Sayu /proc/topic_link(var/datum/D, var/arglist, var/content) if(istype(arglist,/list)) arglist = list2params(arglist) - return "[content]" + return "[content]" diff --git a/code/_globalvars/lists/flavor_misc.dm b/code/_globalvars/lists/flavor_misc.dm index d409d6e54c9..713289c737c 100644 --- a/code/_globalvars/lists/flavor_misc.dm +++ b/code/_globalvars/lists/flavor_misc.dm @@ -23,6 +23,8 @@ var/global/list/undershirt_f = list() //stores only undershirt name var/global/list/socks_list = list() //stores /datum/sprite_accessory/socks indexed by name var/global/list/socks_m = list() //stores only socks name var/global/list/socks_f = list() //stores only socks name + //Alt Heads +var/global/list/alt_heads_list = list() //stores /datum/sprite_accessory/alt_heads indexed by name //Backpacks var/global/list/backbaglist = list("Nothing", "Backpack", "Satchel", "Satchel Alt") diff --git a/code/_globalvars/mapping.dm b/code/_globalvars/mapping.dm index 44b678a8f67..dfecea02531 100644 --- a/code/_globalvars/mapping.dm +++ b/code/_globalvars/mapping.dm @@ -18,7 +18,6 @@ var/global/list/global_map = null //3 - AI satellite //5 - empty space -var/list/monkeystart = list() var/list/wizardstart = list() var/list/newplayer_start = list() var/list/latejoin = list() @@ -26,10 +25,9 @@ var/list/latejoin_gateway = list() var/list/latejoin_cryo = list() var/list/latejoin_cyborg = list() var/list/prisonwarp = list() //prisoners go to these -var/list/holdingfacility = list() //captured people go here var/list/xeno_spawn = list()//Aliens spawn at these. var/list/ertdirector = list() -// list/mazewarp = list() +var/list/emergencyresponseteamspawn = list() var/list/tdome1 = list() var/list/tdome2 = list() var/list/team_alpha = list() @@ -52,4 +50,5 @@ var/list/datum/map_template/map_templates = list() var/list/datum/map_template/ruins_templates = list() var/list/datum/map_template/space_ruins_templates = list() //var/list/datum/map_template/lava_ruins_templates = list() -var/list/datum/map_template/shelter_templates = list() \ No newline at end of file +var/list/datum/map_template/shelter_templates = list() +var/list/datum/map_template/shuttle_templates = list() \ No newline at end of file diff --git a/code/_globalvars/unused.dm b/code/_globalvars/unused.dm index d3945b68eab..e55794c3dc9 100644 --- a/code/_globalvars/unused.dm +++ b/code/_globalvars/unused.dm @@ -31,10 +31,4 @@ var/endicon = null var/datum/air_tunnel/air_tunnel1/SS13_airtunnel = null var/going = 1.0 var/datum/engine_eject/engine_eject_control = null -// list/traitors = list() //traitor list -// list/traitobj = list( ) -var/airtunnel_start = 68 // default -var/airtunnel_stop = 68 // default -var/airtunnel_bottom = 72 // default -// reverse_dir[dir] = reverse of dir diff --git a/code/_onclick/ai.dm b/code/_onclick/ai.dm index 2579005af3d..f3ae2fdea48 100644 --- a/code/_onclick/ai.dm +++ b/code/_onclick/ai.dm @@ -31,9 +31,15 @@ return next_click = world.time + 1 - if(control_disabled || stat) return + + var/turf/pixel_turf = get_turf_pixel(A) + if(pixel_turf && !cameranet.checkTurfVis(pixel_turf)) + log_admin("[key_name_admin(src)] might be running a modified client! (failed checkTurfVis on AI click of [A]([COORD(A)])") + message_admins("[key_name_admin(src)] might be running a modified client! (failed checkTurfVis on AI click of [A]([ADMIN_COORDJMP(A)]))") + send2irc_adminless_only("NOCHEAT", "[key_name(src)] might be running a modified client! (failed checkTurfVis on AI click of [A]([COORD(A)]))") + return var/list/modifiers = params2list(params) if(modifiers["shift"] && modifiers["ctrl"]) @@ -126,9 +132,9 @@ /obj/machinery/door/airlock/AIAltShiftClick() // Sets/Unsets Emergency Access Override if(density) - Topic(src, list("src"= "\ref[src]", "command"="emergency", "activate" = "1"), 1) // 1 meaning no window (consistency!) + Topic(src, list("src" = UID(), "command"="emergency", "activate" = "1"), 1) // 1 meaning no window (consistency!) else - Topic(src, list("src"= "\ref[src]", "command"="emergency", "activate" = "0"), 1) + Topic(src, list("src" = UID(), "command"="emergency", "activate" = "0"), 1) return /atom/proc/AIShiftClick(var/mob/user) @@ -138,9 +144,9 @@ /obj/machinery/door/airlock/AIShiftClick() // Opens and closes doors! if(density) - Topic(src, list("src"= "\ref[src]", "command"="open", "activate" = "1"), 1) // 1 meaning no window (consistency!) + Topic(src, list("src" = UID(), "command"="open", "activate" = "1"), 1) // 1 meaning no window (consistency!) else - Topic(src, list("src"= "\ref[src]", "command"="open", "activate" = "0"), 1) + Topic(src, list("src" = UID(), "command"="open", "activate" = "0"), 1) return /atom/proc/AICtrlClick(var/mob/living/silicon/ai/user) @@ -151,15 +157,15 @@ /obj/machinery/door/airlock/AICtrlClick() // Bolts doors if(locked) - Topic(src, list("src"= "\ref[src]", "command"="bolts", "activate" = "0"), 1)// 1 meaning no window (consistency!) + Topic(src, list("src" = UID(), "command"="bolts", "activate" = "0"), 1)// 1 meaning no window (consistency!) else - Topic(src, list("src"= "\ref[src]", "command"="bolts", "activate" = "1"), 1) + Topic(src, list("src" = UID(), "command"="bolts", "activate" = "1"), 1) /obj/machinery/power/apc/AICtrlClick() // turns off/on APCs. Topic("breaker=1", list("breaker"="1"), 0) // 0 meaning no window (consistency! wait...) /obj/machinery/turretid/AICtrlClick() //turns off/on Turrets - Topic(src, list("src"= "\ref[src]", "command"="enable", "value"="[!enabled]"), 1) // 1 meaning no window (consistency!) + Topic(src, list("src" = UID(), "command"="enable", "value"="[!enabled]"), 1) // 1 meaning no window (consistency!) /atom/proc/AIAltClick(var/atom/A) AltClick(A) @@ -167,23 +173,23 @@ /obj/machinery/door/airlock/AIAltClick() // Electrifies doors. if(!electrified_until) // permanent shock - Topic(src, list("src"= "\ref[src]", "command"="electrify_permanently", "activate" = "1"), 1) // 1 meaning no window (consistency!) + Topic(src, list("src" = UID(), "command"="electrify_permanently", "activate" = "1"), 1) // 1 meaning no window (consistency!) else // disable/6 is not in Topic; disable/5 disables both temporary and permanent shock - Topic(src, list("src"= "\ref[src]", "command"="electrify_permanently", "activate" = "0"), 1) + Topic(src, list("src" = UID(), "command"="electrify_permanently", "activate" = "0"), 1) return /obj/machinery/turretid/AIAltClick() //toggles lethal on turrets - Topic(src, list("src"= "\ref[src]", "command"="lethal", "value"="[!lethal]"), 1) // 1 meaning no window (consistency!) + Topic(src, list("src" = UID(), "command"="lethal", "value"="[!lethal]"), 1) // 1 meaning no window (consistency!) /atom/proc/AIMiddleClick() return /obj/machinery/door/airlock/AIMiddleClick() // Toggles door bolt lights. if(!src.lights) - Topic(src, list("src"= "\ref[src]", "command"="lights", "activate" = "1"), 1) // 1 meaning no window (consistency!) + Topic(src, list("src" = UID(), "command"="lights", "activate" = "1"), 1) // 1 meaning no window (consistency!) else - Topic(src, list("src"= "\ref[src]", "command"="lights", "activate" = "0"), 1) + Topic(src, list("src" = UID(), "command"="lights", "activate" = "0"), 1) return diff --git a/code/_onclick/click.dm b/code/_onclick/click.dm index a476fbc78d5..66377ec3fcd 100644 --- a/code/_onclick/click.dm +++ b/code/_onclick/click.dm @@ -62,7 +62,7 @@ CtrlClickOn(A) return - if(stat || paralysis || stunned || weakened) + if(incapacitated(ignore_restraints = 1, ignore_grab = 1, ignore_lying = 1)) return face_atom(A) diff --git a/code/_onclick/click_override.dm b/code/_onclick/click_override.dm index d37b7368b8f..df5cc6a4214 100644 --- a/code/_onclick/click_override.dm +++ b/code/_onclick/click_override.dm @@ -62,7 +62,7 @@ to_chat(user, "There is no cable here to power the gloves.") return user.visible_message("[user.name] fires an arc of electricity at [L]!", "You fire an arc of electricity at [L]!", "You hear the loud crackle of electricity!") - var/datum/powernet/PN = C.get_powernet() + playsound(user.loc, 'sound/effects/eleczap.ogg', 75, 1) user.Beam(L,icon_state="lightning[rand(1,12)]",icon='icons/effects/effects.dmi',time=5) - electrocute_mob(L, PN, user) + electrocute_mob(L, C, user) last_shocked = world.time diff --git a/code/_onclick/cyborg.dm b/code/_onclick/cyborg.dm index 1f60c26f885..a15176af87c 100644 --- a/code/_onclick/cyborg.dm +++ b/code/_onclick/cyborg.dm @@ -39,7 +39,7 @@ CtrlClickOn(A) return - if(stat || lockcharge || weakened || stunned || paralysis) + if(incapacitated()) return if(next_move >= world.time) diff --git a/code/controllers/Processes/fast_process.dm b/code/controllers/Processes/fast_process.dm index 85a688c3d12..72ed0e68fee 100644 --- a/code/controllers/Processes/fast_process.dm +++ b/code/controllers/Processes/fast_process.dm @@ -6,7 +6,7 @@ /datum/controller/process/fast_process/statProcess() ..() - stat(null, "[fast_processing.len] fast machines") + stat(null, "[fast_processing.len] fast processes") /datum/controller/process/fast_process/doWork() for(last_object in fast_processing) diff --git a/code/controllers/Processes/shuttles.dm b/code/controllers/Processes/shuttles.dm index 8108fdea027..e1b29abb76d 100644 --- a/code/controllers/Processes/shuttles.dm +++ b/code/controllers/Processes/shuttles.dm @@ -9,6 +9,7 @@ var/const/CALL_SHUTTLE_REASON_LENGTH = 12 //emergency shuttle stuff var/obj/docking_port/mobile/emergency/emergency + var/obj/docking_port/mobile/emergency/backup/backup_shuttle var/emergencyCallTime = 6000 //time taken for emergency shuttle to reach the station when called (in deciseconds) var/emergencyDockTime = 1800 //time taken for emergency shuttle to leave again once it has docked (in deciseconds) var/emergencyEscapeTime = 1200 //time taken for emergency shuttle to reach a safe distance after leaving station (in deciseconds) @@ -49,6 +50,8 @@ var/const/CALL_SHUTTLE_REASON_LENGTH = 12 if(!emergency) WARNING("No /obj/docking_port/mobile/emergency placed on the map!") + if(!backup_shuttle) + WARNING("No /obj/docking_port/mobile/emergency/backup placed on the map!") if(!supply) WARNING("No /obj/docking_port/mobile/supply placed on the map!") @@ -88,8 +91,17 @@ var/const/CALL_SHUTTLE_REASON_LENGTH = 12 /datum/controller/process/shuttle/proc/requestEvac(mob/user, call_reason) if(!emergency) - throw EXCEPTION("requestEvac(): There is no emergency shuttle! The game will be unresolvable. This is likely due to a mapping error") - return + WARNING("requestEvac(): There is no emergency shuttle, but the shuttle was called. Using the backup shuttle instead.") + if(!backup_shuttle) + WARNING("requestEvac(): There is no emergency shuttle, or backup shuttle!\ + The game will be unresolvable.This is possibly a mapping error, \ + more likely a bug with the shuttle \ + manipulation system, or badminry. It is possible to manually \ + resolve this problem by loading an emergency shuttle template \ + manually, and then calling register() on the mobile docking port. \ + Good luck.") + return + emergency = backup_shuttle if(world.time - round_start_time < config.shuttle_refuel_delay) to_chat(user, "The emergency shuttle is refueling. Please wait another [abs(round(((world.time - round_start_time) - config.shuttle_refuel_delay)/600))] minutes before trying again.") @@ -130,6 +142,14 @@ var/const/CALL_SHUTTLE_REASON_LENGTH = 12 return + +// Called when an emergency shuttle mobile docking port is +// destroyed, which will only happen with admin intervention +/datum/controller/process/shuttle/proc/emergencyDeregister() + // When a new emergency shuttle is created, it will override the + // backup shuttle. + emergency = backup_shuttle + /datum/controller/process/shuttle/proc/cancelEvac(mob/user) if(canRecall()) emergency.cancel(get_area(user)) @@ -194,13 +214,14 @@ var/const/CALL_SHUTTLE_REASON_LENGTH = 12 /datum/controller/process/shuttle/proc/moveShuttle(shuttleId, dockId, timed) var/obj/docking_port/mobile/M = getShuttle(shuttleId) + var/obj/docking_port/stationary/D = getDock(dockId) if(!M) return 1 if(timed) - if(M.request(getDock(dockId))) + if(M.request(D)) return 2 else - if(M.dock(getDock(dockId))) + if(M.dock(D)) return 2 return 0 //dock successful diff --git a/code/controllers/Processes/timer.dm b/code/controllers/Processes/timer.dm index 711412608ba..4add16aae31 100644 --- a/code/controllers/Processes/timer.dm +++ b/code/controllers/Processes/timer.dm @@ -6,7 +6,7 @@ var/global/datum/controller/process/timer/timer_master /datum/controller/process/timer/setup() name = "timer" - schedule_interval = 5 //every 0.5 seconds + schedule_interval = 1 //every 0.1 seconds--2 server ticks timer_master = src log_startup_progress("Timer process starting up.") @@ -30,7 +30,10 @@ var/global/datum/controller/process/timer/timer_master /datum/controller/process/timer/proc/runevent(datum/timedevent/event) set waitfor = 0 if(event.thingToCall) - call(event.thingToCall, event.procToCall)(arglist(event.argList)) + if(event.thingToCall == GLOBAL_PROC && istext(event.procToCall)) + call("/proc/[event.procToCall]")(arglist(event.argList)) + else + call(event.thingToCall, event.procToCall)(arglist(event.argList)) /datum/timedevent var/thingToCall @@ -42,8 +45,7 @@ var/global/datum/controller/process/timer/timer_master var/static/nextid = 1 /datum/timedevent/New() - id = nextid - nextid++ + id = nextid++ /datum/timedevent/Destroy() timer_master.processing_timers -= src @@ -53,7 +55,7 @@ var/global/datum/controller/process/timer/timer_master /proc/addtimer(thingToCall, procToCall, wait, unique = FALSE, ...) if(!timer_master) //can't run timers before the mc has been created return - if(!thingToCall || !procToCall || wait <= 0) + if(!thingToCall || !procToCall) return if(timer_master.disabled) timer_master.disabled = 0 @@ -71,14 +73,25 @@ var/global/datum/controller/process/timer/timer_master // Check for dupes if unique = 1. if(unique) - if(event.hash in timer_master.hashes) - return + var/datum/timedevent/hash_event = timer_master.hashes[event.hash] + if(hash_event) + return hash_event.id + timer_master.hashes[event.hash] = event + if(wait <= 0) + timer_master.runevent(event) + timer_master.hashes -= event.hash + return // If we are unique (or we're not checking that), add the timer and return the id. timer_master.processing_timers += event - timer_master.hashes += event.hash + return event.id /proc/deltimer(id) + if(id == 0) + // No event will correspond to an id of 0 - the timer does not exist + // Save us a possibly expensive iteration through the timer list + // This would probably be more efficient in general if we used an associative list instead + return 0 for(var/datum/timedevent/event in timer_master.processing_timers) if(event.id == id) qdel(event) diff --git a/code/controllers/communications.dm b/code/controllers/communications.dm index dc7cbe6a24d..e65cc040917 100644 --- a/code/controllers/communications.dm +++ b/code/controllers/communications.dm @@ -103,6 +103,7 @@ var/const/PUBLIC_HIGH_FREQ = 1489 var/const/RADIO_HIGH_FREQ = 1600 var/const/SYND_FREQ = 1213 +var/const/SYNDTEAM_FREQ = 1244 var/const/DTH_FREQ = 1341 var/const/AI_FREQ = 1343 var/const/ERT_FREQ = 1345 @@ -132,6 +133,7 @@ var/list/radiochannels = list( "Response Team" = ERT_FREQ, "Special Ops" = DTH_FREQ, "Syndicate" = SYND_FREQ, + "SyndTeam" = SYNDTEAM_FREQ, "Supply" = SUP_FREQ, "Service" = SRV_FREQ, "AI Private" = AI_FREQ, @@ -143,7 +145,7 @@ var/list/radiochannels = list( var/list/CENT_FREQS = list(ERT_FREQ, DTH_FREQ) // Antag channels, i.e. Syndicate -var/list/ANTAG_FREQS = list(SYND_FREQ) +var/list/ANTAG_FREQS = list(SYND_FREQ, SYNDTEAM_FREQ) //Department channels, arranged lexically var/list/DEPT_FREQS = list(AI_FREQ, COMM_FREQ, ENG_FREQ, MED_FREQ, SEC_FREQ, SCI_FREQ, SRV_FREQ, SUP_FREQ) diff --git a/code/controllers/configuration.dm b/code/controllers/configuration.dm index 88b631f5c18..9ac4a0eb4d6 100644 --- a/code/controllers/configuration.dm +++ b/code/controllers/configuration.dm @@ -139,6 +139,7 @@ var/list/irc_bot_host = list() var/main_irc = "" var/admin_irc = "" + var/admin_notify_irc = "" var/python_path = "" //Path to the python executable. Defaults to "python" on windows and "/usr/bin/env python2" on unix var/default_laws = 0 //Controls what laws the AI spawns with. @@ -468,6 +469,9 @@ if("admin_irc") config.admin_irc = value + if("admin_notify_irc") + config.admin_notify_irc = value + if("python_path") if(value) config.python_path = value diff --git a/code/controllers/voting.dm b/code/controllers/voting.dm index 451fdbd99e3..55abf2834f1 100644 --- a/code/controllers/voting.dm +++ b/code/controllers/voting.dm @@ -256,7 +256,7 @@ var/global/list/round_voters = list() //Keeps track of the individuals voting fo log_vote(text) to_chat(world, {"[text] - Click here or type vote to place your vote. + Click here or type vote to place your vote. You have [config.vote_period/10] seconds to vote."}) switch(vote_type) if("crew_transfer") @@ -308,34 +308,34 @@ var/global/list/round_voters = list() //Keeps track of the individuals voting fo if(mode) dat += "
[vote_html(C)]

" if(admin) - dat += "(Cancel Vote) " + dat += "(Cancel Vote) " else dat += "

Start a vote:



" var/datum/browser/popup = new(C.mob, "vote", "Voting Panel", nref=src) popup.set_content(dat) @@ -356,9 +356,9 @@ var/global/list/round_voters = list() //Keeps track of the individuals voting fo if(!votes) votes = 0 if(current_votes[C.ckey] == i) - . += "
  • [choices[i]] ([votes] vote\s)
  • " + . += "
  • [choices[i]] ([votes] vote\s)
  • " else - . += "
  • [choices[i]] ([votes] vote\s)
  • " + . += "
  • [choices[i]] ([votes] vote\s)
  • " . += "" diff --git a/code/datums/cargoprofile.dm b/code/datums/cargoprofile.dm index ab98e25c547..ada85c38611 100644 --- a/code/datums/cargoprofile.dm +++ b/code/datums/cargoprofile.dm @@ -643,9 +643,7 @@ //this is necessarily damaging var/damage = rand(1,5) to_chat(M, "The unloading machine grabs you with a hard metallic claw!") - if(M.client) - M.client.eye = master - M.client.perspective = EYE_PERSPECTIVE + M.reset_perspective(master) M.loc = master master.types[M.type] = src M.apply_damage(damage) // todo: ugly @@ -699,10 +697,7 @@ //this is necessarily damaging var/damage = rand(1,5) to_chat(M, "The unloading machine grabs you with a hard metallic claw!") - if(M.client) - M.client.eye = master - M.client.perspective = EYE_PERSPECTIVE - M.loc = master + M.forceMove(master) master.types[M.type] = src M.apply_damage(damage) // todo: ugly M.visible_message("\red [M.name] gets pulled into the machine!") @@ -710,11 +705,8 @@ outlet_reaction(var/atom/W,var/turf/D) var/mob/living/M = W - M.loc = master.loc + M.forceMove(master.loc) M.dir = master.outdir - if(M.client) - M.client.eye = M.client.mob - M.client.perspective = MOB_PERSPECTIVE D = get_step(D,master.outdir) // throw attempt eject_speed = rand(0,4) @@ -796,4 +788,4 @@ var/punches = punch(M,remaining / PUNCH_WORK) if(punches>1)master.sleep++ return punches * PUNCH_WORK -#undef MAXCOIL \ No newline at end of file +#undef MAXCOIL diff --git a/code/datums/datacore.dm b/code/datums/datacore.dm index 26738b137fe..dbd9f92f533 100644 --- a/code/datums/datacore.dm +++ b/code/datums/datacore.dm @@ -141,11 +141,19 @@ proc/get_id_photo(var/mob/living/carbon/human/H) var/icon/temp temp = new /icon(icobase, "groin_[g]") preview_icon.Blend(temp, ICON_OVERLAY) - temp = new /icon(icobase, "head_[g]") + var/head = "head" + if(head_organ.alt_head && head_organ.species.bodyflags & HAS_ALT_HEADS) + var/datum/sprite_accessory/alt_heads/alternate_head = alt_heads_list[head_organ.alt_head] + if(alternate_head.icon_state) + head = alternate_head.icon_state + temp = new /icon(icobase, "[head]_[g]") preview_icon.Blend(temp, ICON_OVERLAY) //Tail - if(H.species.tail && H.species.flags & HAS_TAIL) + if(H.body_accessory && istype(H.body_accessory, /datum/body_accessory/tail)) + temp = new/icon("icon" = H.body_accessory.icon, "icon_state" = H.body_accessory.icon_state) + preview_icon.Blend(temp, ICON_OVERLAY) + else if(H.species.tail && H.species.bodyflags & HAS_TAIL) temp = new/icon("icon" = 'icons/effects/species.dmi', "icon_state" = "[H.species.tail]_s") preview_icon.Blend(temp, ICON_OVERLAY) @@ -168,6 +176,17 @@ proc/get_id_photo(var/mob/living/carbon/human/H) if(H.species.bodyflags & HAS_SKIN_COLOR) preview_icon.Blend(rgb(H.r_skin, H.g_skin, H.b_skin), ICON_ADD) + //Tail Markings + var/icon/t_marking_s + if(H.species.bodyflags & HAS_TAIL_MARKINGS) + var/tail_marking = H.m_styles["tail"] + var/datum/sprite_accessory/tail_marking_style = marking_styles_list[tail_marking] + if(tail_marking_style && tail_marking_style.species_allowed) + t_marking_s = new/icon("icon" = tail_marking_style.icon, "icon_state" = "[tail_marking_style.icon_state]_s") + t_marking_s.Blend(H.m_colours["tail"], ICON_ADD) + if(!(H.body_accessory && istype(H.body_accessory, /datum/body_accessory/body))) + preview_icon.Blend(t_marking_s, ICON_OVERLAY) + var/icon/face_s = new/icon("icon" = 'icons/mob/human_face.dmi', "icon_state" = "bald_s") if(!(H.species.bodyflags & NO_EYES)) var/icon/eyes_s = new/icon("icon" = 'icons/mob/human_face.dmi', "icon_state" = H.species ? H.species.eyes : "eyes_s") @@ -185,9 +204,16 @@ proc/get_id_photo(var/mob/living/carbon/human/H) // I'll want to make a species-specific proc for this sooner or later // But this'll do for now if(head_organ.species.name == "Slime People") - hair_s.Blend(rgb(H.r_skin, H.g_skin, H.b_skin, 160), ICON_ADD) + hair_s.Blend(rgb(H.r_skin, H.g_skin, H.b_skin, 160), ICON_AND) else hair_s.Blend(rgb(head_organ.r_hair, head_organ.g_hair, head_organ.b_hair), ICON_ADD) + + if(hair_style.secondary_theme) + var/icon/hair_secondary_s = new/icon("icon" = hair_style.icon, "icon_state" = "[hair_style.icon_state]_[hair_style.secondary_theme]_s") + if(!hair_style.no_sec_colour) + hair_secondary_s.Blend(rgb(head_organ.r_hair_sec, head_organ.g_hair_sec, head_organ.b_hair_sec), ICON_ADD) + hair_s.Blend(hair_secondary_s, ICON_OVERLAY) + face_s.Blend(hair_s, ICON_OVERLAY) //Head Accessory @@ -205,15 +231,31 @@ proc/get_id_photo(var/mob/living/carbon/human/H) facial_s.Blend(rgb(H.r_skin, H.g_skin, H.b_skin, 160), ICON_ADD) else facial_s.Blend(rgb(head_organ.r_facial, head_organ.g_facial, head_organ.b_facial), ICON_ADD) + + if(facial_hair_style.secondary_theme) + var/icon/facial_secondary_s = new/icon("icon" = facial_hair_style.icon, "icon_state" = "[facial_hair_style.icon_state]_[facial_hair_style.secondary_theme]_s") + if(!facial_hair_style.no_sec_colour) + facial_secondary_s.Blend(rgb(head_organ.r_facial_sec, head_organ.g_facial_sec, head_organ.b_facial_sec), ICON_ADD) + facial_s.Blend(facial_secondary_s, ICON_OVERLAY) + face_s.Blend(facial_s, ICON_OVERLAY) //Markings - if(H.species.bodyflags & HAS_MARKINGS) - var/datum/sprite_accessory/marking_style = marking_styles_list[H.m_style] - if(marking_style && marking_style.species_allowed) - var/icon/markings_s = new/icon("icon" = marking_style.icon, "icon_state" = "[marking_style.icon_state]_s") - markings_s.Blend(rgb(H.r_markings, H.g_markings, H.b_markings), ICON_ADD) - face_s.Blend(markings_s, ICON_OVERLAY) + if((H.species.bodyflags & HAS_HEAD_MARKINGS) || (H.species.bodyflags & HAS_BODY_MARKINGS)) + if(H.species.bodyflags & HAS_BODY_MARKINGS) //Body markings. + var/body_marking = H.m_styles["body"] + var/datum/sprite_accessory/body_marking_style = marking_styles_list[body_marking] + if(body_marking_style && body_marking_style.species_allowed) + var/icon/b_marking_s = new/icon("icon" = body_marking_style.icon, "icon_state" = "[body_marking_style.icon_state]_s") + b_marking_s.Blend(H.m_colours["body"], ICON_ADD) + face_s.Blend(b_marking_s, ICON_OVERLAY) + if(H.species.bodyflags & HAS_HEAD_MARKINGS) //Head markings. + var/head_marking = H.m_styles["head"] + var/datum/sprite_accessory/head_marking_style = marking_styles_list[head_marking] + if(head_marking_style && head_marking_style.species_allowed) + var/icon/h_marking_s = new/icon("icon" = head_marking_style.icon, "icon_state" = "[head_marking_style.icon_state]_s") + h_marking_s.Blend(H.m_colours["head"], ICON_ADD) + face_s.Blend(h_marking_s, ICON_OVERLAY) preview_icon.Blend(face_s, ICON_OVERLAY) @@ -350,9 +392,22 @@ proc/get_id_photo(var/mob/living/carbon/human/H) else clothes_s = new /icon('icons/mob/uniform.dmi', "grey_s") clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + preview_icon.Blend(face_s, ICON_OVERLAY) // Why do we do this twice if(clothes_s) preview_icon.Blend(clothes_s, ICON_OVERLAY) + //Bus body accessories that go over clothes. + if(H.body_accessory && istype(H.body_accessory, /datum/body_accessory/body)) + temp = new/icon("icon" = H.body_accessory.icon, "icon_state" = H.body_accessory.icon_state) + if(H.body_accessory.pixel_x_offset) + temp.Shift(EAST, H.body_accessory.pixel_x_offset) + if(H.body_accessory.pixel_y_offset) + temp.Shift(NORTH, H.body_accessory.pixel_y_offset) + if(H.species.bodyflags & HAS_SKIN_COLOR) + temp.Blend(rgb(H.r_skin, H.g_skin, H.b_skin), H.body_accessory.blend_mode) + if(t_marking_s) + temp.Blend(t_marking_s, ICON_OVERLAY) + preview_icon.Blend(temp, ICON_OVERLAY) qdel(face_s) qdel(clothes_s) diff --git a/code/datums/datumvars.dm b/code/datums/datumvars.dm index 7ce10664aee..53a927386bd 100644 --- a/code/datums/datumvars.dm +++ b/code/datums/datumvars.dm @@ -170,27 +170,27 @@ if(istype(D,/atom)) var/atom/A = D if(isliving(A)) - body += "[D]" + body += "[D]" if(A.dir) - body += "
    << [dir2text(A.dir)] >>" + body += "
    << [dir2text(A.dir)] >>" var/mob/living/M = A - body += "
    [M.ckey ? M.ckey : "No ckey"] / [M.real_name ? M.real_name : "No real name"]" + body += "
    [M.ckey ? M.ckey : "No ckey"] / [M.real_name ? M.real_name : "No real name"]" body += {"
    - BRUTE:[M.getBruteLoss()] - FIRE:[M.getFireLoss()] - TOXIN:[M.getToxLoss()] - OXY:[M.getOxyLoss()] - CLONE:[M.getCloneLoss()] - BRAIN:[M.getBrainLoss()] + BRUTE:[M.getBruteLoss()] + FIRE:[M.getFireLoss()] + TOXIN:[M.getToxLoss()] + OXY:[M.getOxyLoss()] + CLONE:[M.getCloneLoss()] + BRAIN:[M.getBrainLoss()] "} else - body += "[D]" + body += "[D]" if(A.dir) - body += "
    << [dir2text(A.dir)] >>" + body += "
    << [dir2text(A.dir)] >>" else body += "[D]" @@ -216,7 +216,7 @@ body += "" - body += "
    Refresh" + body += "
    Refresh" body += {"
    \ + dat += " \ + \ \ \ \ @@ -418,7 +428,7 @@ dat += "" line_length = 1 - dat += "[C]" + dat += "[C]" line_length++ dat += "
    " @@ -430,29 +440,30 @@ /obj/machinery/autolathe/proc/category_win(mob/user,var/selected_category) var/dat = " "} diff --git a/code/game/machinery/computer/syndicate_specops_shuttle.dm b/code/game/machinery/computer/syndicate_specops_shuttle.dm index f05a600b680..bba953b64e1 100644 --- a/code/game/machinery/computer/syndicate_specops_shuttle.dm +++ b/code/game/machinery/computer/syndicate_specops_shuttle.dm @@ -210,8 +210,8 @@ var/syndicate_elite_shuttle_timeleft = 0 else dat = {"
    Special Operations Shuttle
    \nLocation: [syndicate_elite_shuttle_moving_to_station || syndicate_elite_shuttle_moving_to_mothership ? "Departing for [station_name] in ([syndicate_elite_shuttle_timeleft] seconds.)":syndicate_elite_shuttle_at_station ? "Station":"Dock"]
    - [syndicate_elite_shuttle_moving_to_station || syndicate_elite_shuttle_moving_to_mothership ? "\n*The Syndicate Elite shuttle is already leaving.*
    \n
    ":syndicate_elite_shuttle_at_station ? "\nShuttle Offline
    \n
    ":"\nDepart to [station_name]
    \n
    "] - \nClose"} + [syndicate_elite_shuttle_moving_to_station || syndicate_elite_shuttle_moving_to_mothership ? "\n*The Syndicate Elite shuttle is already leaving.*
    \n
    ":syndicate_elite_shuttle_at_station ? "\nShuttle Offline
    \n
    ":"\nDepart to [station_name]
    \n
    "] + \nClose"} user << browse(dat, "window=computer;size=575x450") onclose(user, "computer") @@ -239,7 +239,7 @@ var/syndicate_elite_shuttle_timeleft = 0 to_chat(usr, "\blue The Syndicate Elite shuttle will arrive on [station_name] in [(SYNDICATE_ELITE_MOVETIME/10)] seconds.") - temp = "Shuttle departing.

    OK" + temp = "Shuttle departing.

    OK" updateUsrDialog() var/area/syndicate_mothership/elite_squad/elite_squad = locate() diff --git a/code/game/machinery/computer/telecrystalconsoles.dm b/code/game/machinery/computer/telecrystalconsoles.dm index cc5934d9808..e2119247409 100644 --- a/code/game/machinery/computer/telecrystalconsoles.dm +++ b/code/game/machinery/computer/telecrystalconsoles.dm @@ -96,8 +96,8 @@ var/list/possible_uplinker_IDs = list("Alfa","Bravo","Charlie","Delta","Echo","F if(uplinkholder) dat += "[uplinkholder.hidden_uplink.uses] telecrystals remain in this uplink.
    " if(linkedboss) - dat += "Donate TC: 1 | 5" - dat += "
    Eject Uplink" + dat += "Donate TC: 1 | 5" + dat += "
    Eject Uplink" var/datum/browser/popup = new(user, "computer", "Telecrystal Upload/Recieve Station", 700, 500) @@ -168,7 +168,7 @@ var/list/possible_uplinker_IDs = list("Alfa","Bravo","Charlie","Delta","Echo","F var/dat = "" - dat += "Scan for TC stations.
    " + dat += "Scan for TC stations.
    " dat += "This [src] has [storedcrystals] telecrystals available for distribution.
    " dat += "

    " @@ -178,11 +178,11 @@ var/list/possible_uplinker_IDs = list("Alfa","Bravo","Charlie","Delta","Echo","F if(A.uplinkholder) dat += "[A.uplinkholder.hidden_uplink.uses] telecrystals." if(storedcrystals) - dat+= "
    Add TC: 1 | 5" + dat+= "
    Add TC: 1 | 5" dat += "
    " if(TCstations.len) - dat += "

    Evenly distribute remaining TC.

    " + dat += "

    Evenly distribute remaining TC.

    " for(var/entry in transferlog) diff --git a/code/game/machinery/constructable_frame.dm b/code/game/machinery/constructable_frame.dm index 2c6740ffbb3..d7384290164 100644 --- a/code/game/machinery/constructable_frame.dm +++ b/code/game/machinery/constructable_frame.dm @@ -69,21 +69,23 @@ playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1) to_chat(user, "You start to add cables to the frame.") if(do_after(user, 20, target = src)) - if(C.amount >= 5 && state == 1) - C.use(5) + if(state == 1 && C.amount >= 5 && C.use(5)) to_chat(user, "You add cables to the frame.") state = 2 icon_state = "box_1" + else + to_chat(user, "At some point during construction you lost some cable. Make sure you have five lengths before trying again.") + return else - to_chat(user, "You need five length of cable to wire the frame.") + to_chat(user, "You need five lengths of cable to wire the frame.") return else if(istype(P, /obj/item/stack/sheet/glass)) var/obj/item/stack/sheet/glass/G = P - if(G.amount<5) - to_chat(user, "\red You do not have enough glass to build a display case.") + if(G.amount < 5) + to_chat(user, "You do not have enough glass to build a display case.") return G.use(5) - to_chat(user, "\blue You add the glass to the frame.") + to_chat(user, "You add the glass to the frame.") playsound(get_turf(src), 'sound/items/Deconstruct.ogg', 50, 1) new /obj/structure/displaycase_frame(src.loc) qdel(src) diff --git a/code/game/machinery/cryo.dm b/code/game/machinery/cryo.dm index 94bc3f5b90b..f42650a8e86 100644 --- a/code/game/machinery/cryo.dm +++ b/code/game/machinery/cryo.dm @@ -80,10 +80,10 @@ beaker = null return ..() -/obj/machinery/atmospherics/unary/cryo_cell/MouseDrop_T(atom/movable/O as mob|obj, mob/user as mob) +/obj/machinery/atmospherics/unary/cryo_cell/MouseDrop_T(atom/movable/O as mob|obj, mob/living/user as mob) if(O.loc == user) //no you can't pull things out of your ass return - if(user.restrained() || user.stat || user.weakened || user.stunned || user.paralysis || user.resting) //are you cuffed, dying, lying, stunned or other + if(user.incapacitated()) //are you cuffed, dying, lying, stunned or other return if(get_dist(user, src) > 1 || get_dist(user, O) > 1 || user.contents.Find(src)) // is the mob anchored, too far away from you, or are you too far away from the source return @@ -122,7 +122,7 @@ ..() if(autoeject) if(occupant) - if(occupant.health >= 100) + if(!occupant.has_organic_damage()) on = 0 go_out() playsound(src.loc, 'sound/machines/ding.ogg', 50, 1) @@ -134,7 +134,6 @@ if(air_contents) temperature_archived = air_contents.temperature heat_gas_contents() - expel_gas() if(occupant) process_occupant() @@ -180,7 +179,18 @@ * @return nothing */ /obj/machinery/atmospherics/unary/cryo_cell/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) - // this is the data which will be sent to the ui + // update the ui if it exists, returns null if no ui is passed/found + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + // the ui does not exist, so we'll create a new() one + // for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm + ui = new(user, src, ui_key, "cryo.tmpl", "Cryo Cell Control System", 520, 420) + // open the new ui window + ui.open() + // auto update every Master Controller tick + ui.set_auto_update(1) + +/obj/machinery/atmospherics/unary/cryo_cell/ui_data(mob/user, datum/topic_state/state = default_state) var/data[0] data["isOperating"] = on data["hasOccupant"] = occupant ? 1 : 0 @@ -207,13 +217,6 @@ data["cellTemperatureStatus"] = "average" data["isBeakerLoaded"] = beaker ? 1 : 0 - /* // Removing beaker contents list from front-end, replacing with a total remaining volume - var beakerContents[0] - if(beaker && beaker.reagents && beaker.reagents.reagent_list.len) - for(var/datum/reagent/R in beaker.reagents.reagent_list) - beakerContents.Add(list(list("name" = R.name, "volume" = R.volume))) // list in a list because Byond merges the first list... - data["beakerContents"] = beakerContents - */ data["beakerLabel"] = null data["beakerVolume"] = 0 if(beaker) @@ -223,19 +226,7 @@ data["beakerVolume"] += R.volume data["autoeject"] = autoeject - - // update the ui if it exists, returns null if no ui is passed/found - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - if(!ui) - // the ui does not exist, so we'll create a new() one - // for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm - ui = new(user, src, ui_key, "cryo.tmpl", "Cryo Cell Control System", 520, 420) - // when the ui is first opened this is the data it will use - ui.set_initial_data(data) - // open the new ui window - ui.open() - // auto update every Master Controller tick - ui.set_auto_update(1) + return data /obj/machinery/atmospherics/unary/cryo_cell/Topic(href, href_list) if(usr == occupant) @@ -372,7 +363,7 @@ occupant.bodytemperature += 2*(air_contents.temperature - occupant.bodytemperature)*current_heat_capacity/(current_heat_capacity + air_contents.heat_capacity()) occupant.bodytemperature = max(occupant.bodytemperature, air_contents.temperature) // this is so ugly i'm sorry for doing it i'll fix it later i promise if(occupant.bodytemperature < T0C) - occupant.sleeping = max(5/efficiency, (1/occupant.bodytemperature)*2000/efficiency) + occupant.Sleeping(max(5/efficiency, (1/occupant.bodytemperature)*2000/efficiency)) occupant.Paralyse(max(5/efficiency, (1/occupant.bodytemperature)*3000/efficiency)) if(air_contents.oxygen > 2) if(occupant.getOxyLoss()) occupant.adjustOxyLoss(-1) @@ -386,8 +377,11 @@ var/heal_fire = occupant.getFireLoss() ? min(efficiency, 20*(efficiency**2) / occupant.getFireLoss()) : 0 occupant.heal_organ_damage(heal_brute,heal_fire) if(beaker && next_trans == 0) + var/proportion = 10 * min(1/beaker.volume, 1) + // Yes, this means you can get more bang for your buck with a beaker of SF vs a patch + // But it also means a giant beaker of SF won't heal people ridiculously fast 4 cheap + beaker.reagents.reaction(occupant, TOUCH, proportion) beaker.reagents.trans_to(occupant, 1, 10) - beaker.reagents.reaction(occupant) next_trans++ if(next_trans == 10) next_trans = 0 @@ -401,22 +395,9 @@ var/combined_energy = T20C*current_heat_capacity + air_heat_capacity*air_contents.temperature air_contents.temperature = combined_energy/combined_heat_capacity -/obj/machinery/atmospherics/unary/cryo_cell/proc/expel_gas() - if(air_contents.total_moles() < 1) - return - var/datum/gas_mixture/expel_gas = new - var/remove_amount = air_contents.total_moles()/100 - expel_gas = air_contents.remove(remove_amount) - expel_gas.temperature = T20C // Lets expel hot gas and see if that helps people not die as they are removed - loc.assume_air(expel_gas) - air_update_turf() - /obj/machinery/atmospherics/unary/cryo_cell/proc/go_out() if(!occupant) return - if(occupant.client) - occupant.client.eye = occupant.client.mob - occupant.client.perspective = MOB_PERSPECTIVE occupant.forceMove(get_step(loc, SOUTH)) //this doesn't account for walls or anything, but i don't forsee that being a problem. if(occupant.bodytemperature < 261 && occupant.bodytemperature >= 70) //Patch by Aranclanos to stop people from taking burn damage after being ejected occupant.bodytemperature = 261 @@ -439,9 +420,6 @@ if(!node) to_chat(usr, "\red The cell is not correctly connected to its pipe network!") return - if(M.client) - M.client.perspective = EYE_PERSPECTIVE - M.client.eye = src M.stop_pulling() M.forceMove(src) if(M.health > -100 && (M.health < 0 || M.sleeping)) @@ -457,16 +435,17 @@ set name = "Eject occupant" set category = "Object" set src in oview(1) + if(usr == occupant)//If the user is inside the tube... - if(usr.stat == 2)//and he's not dead.... + if(usr.stat == DEAD) return - to_chat(usr, "\blue Release sequence activated. This will take two minutes.") + to_chat(usr, "Release sequence activated. This will take two minutes.") sleep(600) if(!src || !usr || !occupant || (occupant != usr)) //Check if someone's released/replaced/bombed him already return go_out()//and release him from the eternal prison. else - if(usr.stat != 0) + if(usr.incapacitated()) //are you cuffed, dying, lying, stunned or other return go_out() add_fingerprint(usr) @@ -476,14 +455,18 @@ set name = "Move Inside" set category = "Object" set src in oview(1) + for(var/mob/living/carbon/slime/M in range(1,usr)) if(M.Victim == usr) to_chat(usr, "You're too busy getting your life sucked out of you.") return - if(usr.stat != 0 || stat & (NOPOWER|BROKEN)) + + if(stat & (NOPOWER|BROKEN)) return - if(usr.restrained() || usr.stat || usr.weakened || usr.stunned || usr.paralysis || usr.resting) //are you cuffed, dying, lying, stunned or other + + if(usr.incapacitated()) //are you cuffed, dying, lying, stunned or other return + put_mob(usr) return @@ -497,3 +480,9 @@ /datum/data/function/proc/display() return + +/obj/machinery/atmospherics/components/unary/cryo_cell/get_remote_view_fullscreens(mob/user) + user.overlay_fullscreen("remote_view", /obj/screen/fullscreen/impaired, 1) + +/obj/machinery/atmospherics/components/unary/cryo_cell/update_remote_sight(mob/living/user) + return //we don't see the pipe network while inside cryo. diff --git a/code/game/machinery/cryopod.dm b/code/game/machinery/cryopod.dm index 38ac85621db..e48a5f44b32 100644 --- a/code/game/machinery/cryopod.dm +++ b/code/game/machinery/cryopod.dm @@ -45,11 +45,11 @@ dat += "

    [storage_name]
    " dat += "Welcome, [user.real_name].


    " - dat += "View storage log.
    " + dat += "View storage log.
    " if(allow_items) - dat += "View objects.
    " - dat += "Recover object.
    " - dat += "Recover all objects.
    " + dat += "View objects.
    " + dat += "Recover object.
    " + dat += "Recover all objects.
    " user << browse(dat, "window=cryopod_console") onclose(user, "cryopod_console") @@ -442,11 +442,7 @@ to_chat(user, "\The [src] is in use.") return - M.loc = src - - if(M.client) - M.client.perspective = EYE_PERSPECTIVE - M.client.eye = src + M.forceMove(src) time_till_despawn = initial(time_till_despawn) / willing @@ -485,7 +481,7 @@ if(O.loc == user) //no you can't pull things out of your ass return - if(user.restrained() || user.stat || user.weakened || user.stunned || user.paralysis || user.resting) //are you cuffed, dying, lying, stunned or other + if(user.incapacitated()) //are you cuffed, dying, lying, stunned or other return if(get_dist(user, src) > 1 || get_dist(user, O) > 1 || user.contents.Find(src)) // is the mob anchored, too far away from you, or are you too far away from the source return @@ -540,12 +536,8 @@ if(src.occupant) to_chat(user, "\The [src] is in use.") return - L.loc = src + L.forceMove(src) time_till_despawn = initial(time_till_despawn) / willing - - if(L.client) - L.client.perspective = EYE_PERSPECTIVE - L.client.eye = src else to_chat(user, "You stop [L == user ? "climbing into the cryo pod." : "putting [L] into the cryo pod."]") return @@ -637,9 +629,7 @@ return usr.stop_pulling() - usr.client.perspective = EYE_PERSPECTIVE - usr.client.eye = src - usr.loc = src + usr.forceMove(src) src.occupant = usr time_till_despawn = initial(time_till_despawn) / willing_time_divisor @@ -662,11 +652,7 @@ if(!occupant) return - if(occupant.client) - occupant.client.eye = src.occupant.client.mob - occupant.client.perspective = MOB_PERSPECTIVE - - occupant.loc = get_turf(src) + occupant.forceMove(get_turf(src)) occupant = null if(orient_right) diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index 4cb724c1a01..fe21020af5d 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -254,14 +254,14 @@ /obj/machinery/door/airlock/plasma/BlockSuperconductivity() //we don't stop the heat~ return 0 -/obj/machinery/door/airlock/clown +/obj/machinery/door/airlock/bananium name = "Bananium Airlock" icon = 'icons/obj/doors/Doorbananium.dmi' mineral = "bananium" doorOpen = 'sound/items/bikehorn.ogg' doorClose = 'sound/items/bikehorn.ogg' -/obj/machinery/door/airlock/mime +/obj/machinery/door/airlock/tranquillite name = "Tranquillite Airlock" icon = 'icons/obj/doors/Doorfreezer.dmi' mineral = "tranquillite" @@ -481,7 +481,8 @@ About the new airlock wires panel: shockedby += text("\[[time_stamp()]\] - EMP)") message = "The door is now electrified [duration == -1 ? "permanently" : "for [duration] second\s"]." electrified_until = duration == -1 ? -1 : world.time + SecondsToTicks(duration) - electrified_timer = addtimer(src, "electrify", SecondsToTicks(duration), 1, 0) + if(duration != -1) + electrified_timer = addtimer(src, "electrify", SecondsToTicks(duration), 1, 0) if(feedback && message) to_chat(usr, message) @@ -559,6 +560,13 @@ About the new airlock wires panel: ui_interact(user) /obj/machinery/door/airlock/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + ui = new(user, src, ui_key, "door_control.tmpl", "Door Controls - [src]", 600, 375) + ui.open() + ui.set_auto_update(1) + +/obj/machinery/door/airlock/ui_data(mob/user, datum/topic_state/state = default_state) var/data[0] data["main_power_loss"] = round(main_power_lost_until > 0 ? max(main_power_lost_until - world.time, 0) / 10 : main_power_lost_until, 1) @@ -567,22 +575,16 @@ About the new airlock wires panel: data["open"] = !density var/commands[0] - commands[++commands.len] = list("name" = "IdScan", "command"= "idscan", "active" = !aiDisabledIdScanner, "enabled" = "Enabled", "disabled" = "Disable", "danger" = 0, "act" = 1) - commands[++commands.len] = list("name" = "Bolts", "command"= "bolts", "active" = !locked, "enabled" = "Raised", "disabled" = "Dropped", "danger" = 0, "act" = 0) - commands[++commands.len] = list("name" = "Bolt Lights", "command"= "lights", "active" = lights, "enabled" = "Enabled", "disabled" = "Disable", "danger" = 0, "act" = 1) - commands[++commands.len] = list("name" = "Safeties", "command"= "safeties", "active" = safe, "enabled" = "Nominal", "disabled" = "Overridden", "danger" = 1, "act" = 0) - commands[++commands.len] = list("name" = "Timing", "command"= "timing", "active" = normalspeed, "enabled" = "Nominal", "disabled" = "Overridden", "danger" = 1, "act" = 0) - commands[++commands.len] = list("name" = "Door State", "command"= "open", "active" = density, "enabled" = "Closed", "disabled" = "Opened", "danger" = 0, "act" = 0) - commands[++commands.len] = list("name" = "Emergency Access", "command"= "emergency", "active" = !emergency, "enabled" = "Disabled", "disabled" = "Enabled", "danger" = 0, "act" = 0) + commands[++commands.len] = list("name" = "IdScan", "command"= "idscan", "active" = !aiDisabledIdScanner,"enabled" = "Enabled", "disabled" = "Disable", "danger" = 0, "act" = 1) + commands[++commands.len] = list("name" = "Bolts", "command"= "bolts", "active" = !locked, "enabled" = "Raised", "disabled" = "Dropped", "danger" = 0, "act" = 0) + commands[++commands.len] = list("name" = "Bolt Lights", "command"= "lights", "active" = lights, "enabled" = "Enabled", "disabled" = "Disable", "danger" = 0, "act" = 1) + commands[++commands.len] = list("name" = "Safeties", "command"= "safeties", "active" = safe, "enabled" = "Nominal", "disabled" = "Overridden", "danger" = 1, "act" = 0) + commands[++commands.len] = list("name" = "Timing", "command"= "timing", "active" = normalspeed, "enabled" = "Nominal", "disabled" = "Overridden", "danger" = 1, "act" = 0) + commands[++commands.len] = list("name" = "Door State", "command"= "open", "active" = density, "enabled" = "Closed", "disabled" = "Opened", "danger" = 0, "act" = 0) + commands[++commands.len] = list("name" = "Emergency Access","command"= "emergency", "active" = !emergency, "enabled" = "Disabled", "disabled" = "Enabled", "danger" = 0, "act" = 0) data["commands"] = commands - - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - if(!ui) - ui = new(user, src, ui_key, "door_control.tmpl", "Door Controls - [src]", 600, 375) - ui.set_initial_data(data) - ui.open() - ui.set_auto_update(1) + return data /obj/machinery/door/airlock/proc/hack(mob/user as mob) if(src.aiHacking==0) @@ -1096,3 +1098,45 @@ About the new airlock wires panel: electrified_until = 0 open() safe = TRUE + +////////////////////////////////// +/* + Cult Airlocks +*/ + +/obj/machinery/door/airlock/cult + name = "cult airlock" + icon = 'icons/obj/doors/doorcult.dmi' + assembly_type = /obj/structure/door_assembly/door_assembly_cult + hackProof = 1 + aiControlDisabled = 1 + var/friendly = FALSE + +/obj/machinery/door/airlock/cult/New() + ..() + +/obj/machinery/door/airlock/cult/canAIControl(mob/user) + return (iscultist(user)) + +/obj/machinery/door/airlock/cult/allowed(mob/M) + if(!density) + return 1 + if(friendly || \ + iscultist(M) || \ + istype(M, /mob/living/simple_animal/shade) || \ + istype(M, /mob/living/simple_animal/construct)) + return 1 + else + var/atom/throwtarget + throwtarget = get_edge_target_turf(src, get_dir(src, get_step_away(M, src))) + M << pick(sound('sound/hallucinations/turn_around1.ogg',0,1,50), sound('sound/hallucinations/turn_around2.ogg',0,1,50)) + M.Weaken(2) + spawn(0) + M.throw_at(throwtarget, 5, 1,src) + return 0 + +/obj/machinery/door/airlock/cult/narsie_act() + return + +/obj/machinery/door/airlock/cult/friendly + friendly = TRUE diff --git a/code/game/machinery/doors/airlock_electronics.dm b/code/game/machinery/doors/airlock_electronics.dm index aca002f58c4..acad5a5a563 100644 --- a/code/game/machinery/doors/airlock_electronics.dm +++ b/code/game/machinery/doors/airlock_electronics.dm @@ -4,7 +4,7 @@ name = "airlock electronics" icon = 'icons/obj/doors/door_assembly.dmi' icon_state = "door_electronics" - w_class = 2 //It should be tiny! -Agouri + w_class = 2 materials = list(MAT_METAL=50, MAT_GLASS=50) req_access = list(access_engine) @@ -12,101 +12,96 @@ var/list/conf_access = null var/one_access = 0 //if set to 1, door would receive req_one_access instead of req_access var/last_configurator = null - var/locked = 1 + var/locked = TRUE + var/const/max_brain_damage = 60 // Maximum brain damage a mob can have until it can't use the electronics - attack_self(mob/user as mob) - if(!ishuman(user) && !istype(user,/mob/living/silicon/robot)) - return ..(user) +/obj/item/weapon/airlock_electronics/attack_self(mob/user) + if(!ishuman(user) && !isrobot(user)) + return ..() + if(ishuman(user)) var/mob/living/carbon/human/H = user - if(H.getBrainLoss() >= 60) + if(H.getBrainLoss() >= max_brain_damage) + to_chat(user, "You forget how to use \the [src].") return - var/t1 = text("Access control
    \n") + var/t1 = text("Access control
    \n") + if(last_configurator) + t1 += "Operator: [last_configurator]
    " - if(last_configurator) - t1 += "Operator: [last_configurator]
    " + if(locked) + t1 += "Swipe ID
    " + else + t1 += "Block
    " - if(locked) - t1 += "Swipe ID
    " + t1 += "Access requirement is set to " + t1 += one_access ? "ONE
    " : "ALL
    " + + t1 += conf_access == null ? "All
    " : "All
    " + + t1 += "
    " + + var/list/accesses = get_all_accesses() + for(var/acc in accesses) + var/aname = get_access_desc(acc) + + if(!conf_access || !conf_access.len || !(acc in conf_access)) + t1 += "[aname]
    " + else if(one_access) + t1 += "[aname]
    " + else + t1 += "[aname]
    " + + t1 += "

    Close

    \n" + + var/datum/browser/popup = new(user, "airlock_electronics", name, 400, 400) + popup.set_content(t1) + popup.open(0) + onclose(user, "airlock") + +/obj/item/weapon/airlock_electronics/Topic(href, href_list) + ..() + + if(usr.incapacitated() || (!ishuman(usr) && !isrobot(usr))) + return 1 + + if(href_list["close"]) + usr << browse(null, "window=airlock") + return + + if(href_list["login"]) + if(allowed(usr)) + locked = FALSE + last_configurator = usr.name + + if(locked) + return + + if(href_list["logout"]) + locked = TRUE + + if(href_list["one_access"]) + one_access = !one_access + + if(href_list["access"]) + toggle_access(href_list["access"]) + + attack_self(usr) + +/obj/item/weapon/airlock_electronics/proc/toggle_access(var/access) + if(access == "all") + conf_access = null + else + var/req = text2num(access) + + if(conf_access == null) + conf_access = list() + + if(!(req in conf_access)) + conf_access += req else - t1 += "Block
    " - - t1 += "Access requirement is set to " - t1 += one_access ? "ONE
    " : "ALL
    " - - t1 += conf_access == null ? "All
    " : "All
    " - - t1 += "
    " - - var/list/accesses = get_all_accesses() - for(var/acc in accesses) - var/aname = get_access_desc(acc) - - if(!conf_access || !conf_access.len || !(acc in conf_access)) - t1 += "[aname]
    " - else if(one_access) - t1 += "[aname]
    " - else - t1 += "[aname]
    " - - t1 += text("

    Close

    \n", src) - - var/datum/browser/popup = new(user, "airlock_electronics", name, 400, 400) - popup.set_content(t1) - popup.open(0) - onclose(user, "airlock") - - Topic(href, href_list) - ..() - if(usr.stat || usr.restrained() || (!ishuman(usr) && !istype(usr,/mob/living/silicon))) - return - if(href_list["close"]) - usr << browse(null, "window=airlock") - return - - if(href_list["login"]) - if(istype(usr,/mob/living/silicon)) - src.locked = 0 - src.last_configurator = usr.name - else - var/obj/item/I = usr.get_active_hand() - if(istype(I, /obj/item/device/pda)) - var/obj/item/device/pda/pda = I - I = pda.id - if(I && src.check_access(I)) - src.locked = 0 - src.last_configurator = I:registered_name - - if(locked) - return - - if(href_list["logout"]) - locked = 1 - - if(href_list["one_access"]) - one_access = !one_access - - if(href_list["access"]) - toggle_access(href_list["access"]) - - attack_self(usr) - - proc - toggle_access(var/acc) - if(acc == "all") + conf_access -= req + if(!conf_access.len) conf_access = null - else - var/req = text2num(acc) - - if(conf_access == null) - conf_access = list() - - if(!(req in conf_access)) - conf_access += req - else - conf_access -= req - if(!conf_access.len) - conf_access = null diff --git a/code/game/machinery/doors/brigdoors.dm b/code/game/machinery/doors/brigdoors.dm index 3d8e7d3e15b..0be61cde4b6 100644 --- a/code/game/machinery/doors/brigdoors.dm +++ b/code/game/machinery/doors/brigdoors.dm @@ -199,9 +199,9 @@ // Start/Stop timer if(timing) - dat += "Stop Timer and open door
    " + dat += "Stop Timer and open door
    " else - dat += "Activate Timer and close door
    " + dat += "Activate Timer and close door
    " // Time Left display (uses releasetime) dat += "Time Left: [(minute ? text("[minute]:") : null)][second]
    " @@ -209,21 +209,21 @@ // Set Timer display (uses timetoset) if(timing) - dat += "Set Timer: [(setminute ? text("[setminute]:") : null)][setsecond] Set
    " + dat += "Set Timer: [(setminute ? text("[setminute]:") : null)][setsecond] Set
    " else dat += "Set Timer: [(setminute ? text("[setminute]:") : null)][setsecond]
    " // Controls - dat += "--++
    " + dat += "--++
    " // Mounted flash controls for(var/obj/machinery/flasher/F in targets) if(F.last_flash && (F.last_flash + 150) > world.time) - dat += "
    Flash Charging" + dat += "
    Flash Charging" else - dat += "
    Activate Flash" + dat += "
    Activate Flash" - dat += "

    Close" + dat += "

    Close" var/datum/browser/popup = new(user, "door_timer", name, 400, 500) popup.set_content(dat) diff --git a/code/game/machinery/doors/door.dm b/code/game/machinery/doors/door.dm index 735ca761a8e..7ef5406f1dc 100644 --- a/code/game/machinery/doors/door.dm +++ b/code/game/machinery/doors/door.dm @@ -281,10 +281,9 @@ /obj/machinery/door/Move(new_loc, new_dir) var/turf/T = loc - ..() + . = ..() move_update_air(T) - . = ..() if(width > 1) if(dir in list(EAST, WEST)) bound_width = width * world.icon_size diff --git a/code/game/machinery/dye_generator.dm b/code/game/machinery/dye_generator.dm index 151478ddee6..73e590361a7 100644 --- a/code/game/machinery/dye_generator.dm +++ b/code/game/machinery/dye_generator.dm @@ -111,21 +111,21 @@ if(do_after(user, 50, target = H)) switch(what_to_dye) if("hair") - var/r_hair = hex2num(copytext(dye_color, 2, 4)) - var/g_hair = hex2num(copytext(dye_color, 4, 6)) - var/b_hair = hex2num(copytext(dye_color, 6, 8)) + var/r_hair = color2R(dye_color) + var/g_hair = color2G(dye_color) + var/b_hair = color2B(dye_color) if(H.change_hair_color(r_hair, g_hair, b_hair)) H.update_dna() if("facial hair") - var/r_facial = hex2num(copytext(dye_color, 2, 4)) - var/g_facial = hex2num(copytext(dye_color, 4, 6)) - var/b_facial = hex2num(copytext(dye_color, 6, 8)) + var/r_facial = color2R(dye_color) + var/g_facial = color2G(dye_color) + var/b_facial = color2B(dye_color) if(H.change_facial_hair_color(r_facial, g_facial, b_facial)) H.update_dna() if("body") - var/r_skin = hex2num(copytext(dye_color, 2, 4)) - var/g_skin = hex2num(copytext(dye_color, 4, 6)) - var/b_skin = hex2num(copytext(dye_color, 6, 8)) + var/r_skin = color2R(dye_color) + var/g_skin = color2G(dye_color) + var/b_skin = color2B(dye_color) if(H.change_skin_color(r_skin, g_skin, b_skin)) H.update_dna() user.visible_message("[user] finishes dying [M]'s [what_to_dye]!", "You finish dying [M]'s [what_to_dye]!") diff --git a/code/game/machinery/embedded_controller/airlock_controllers.dm b/code/game/machinery/embedded_controller/airlock_controllers.dm index 2b336859127..d9be59bde59 100644 --- a/code/game/machinery/embedded_controller/airlock_controllers.dm +++ b/code/game/machinery/embedded_controller/airlock_controllers.dm @@ -21,6 +21,13 @@ name = "Advanced Airlock Controller" /obj/machinery/embedded_controller/radio/airlock/advanced_airlock_controller/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + ui = new(user, src, ui_key, "advanced_airlock_console.tmpl", name, 470, 290) + ui.open() + ui.set_auto_update(1) + +/obj/machinery/embedded_controller/radio/airlock/advanced_airlock_controller/ui_data(mob/user, datum/topic_state/state = default_state) var/data[0] data = list( @@ -32,16 +39,7 @@ "secure" = program.memory["secure"] ) - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - - if(!ui) - ui = new(user, src, ui_key, "advanced_airlock_console.tmpl", name, 470, 290) - - ui.set_initial_data(data) - - ui.open() - - ui.set_auto_update(1) + return data /obj/machinery/embedded_controller/radio/airlock/advanced_airlock_controller/Topic(href, href_list) if(..()) @@ -79,6 +77,13 @@ tag_secure = 1 /obj/machinery/embedded_controller/radio/airlock/airlock_controller/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + ui = new(user, src, ui_key, "simple_airlock_console.tmpl", name, 470, 290) + ui.open() + ui.set_auto_update(1) + +/obj/machinery/embedded_controller/radio/airlock/airlock_controller/ui_data(mob/user, datum/topic_state/state = default_state) var/data[0] data = list( @@ -88,16 +93,7 @@ "processing" = program.memory["processing"], ) - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - - if(!ui) - ui = new(user, src, ui_key, "simple_airlock_console.tmpl", name, 470, 290) - - ui.set_initial_data(data) - - ui.open() - - ui.set_auto_update(1) + return data /obj/machinery/embedded_controller/radio/airlock/airlock_controller/Topic(href, href_list) if(..()) @@ -144,6 +140,13 @@ icon_state = "access_control_off" /obj/machinery/embedded_controller/radio/airlock/access_controller/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + ui = new(user, src, ui_key, "door_access_console.tmpl", name, 330, 220) + ui.open() + ui.set_auto_update(1) + +/obj/machinery/embedded_controller/radio/airlock/access_controller/ui_data(mob/user, datum/topic_state/state = default_state) var/data[0] data = list( @@ -152,16 +155,7 @@ "processing" = program.memory["processing"] ) - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - - if(!ui) - ui = new(user, src, ui_key, "door_access_console.tmpl", name, 330, 220) - - ui.set_initial_data(data) - - ui.open() - - ui.set_auto_update(1) + return data /obj/machinery/embedded_controller/radio/airlock/access_controller/Topic(href, href_list) if(..()) @@ -186,4 +180,4 @@ if(clean) program.receive_user_command(href_list["command"]) - return 1 \ No newline at end of file + return 1 diff --git a/code/game/machinery/firealarm.dm b/code/game/machinery/firealarm.dm index 3dffa7dda24..b1f7d33244d 100644 --- a/code/game/machinery/firealarm.dm +++ b/code/game/machinery/firealarm.dm @@ -173,44 +173,14 @@ FIRE ALARM ui_interact(user) -/* - user.set_machine(src) - var/area/A = src.loc - var/d1 - var/d2 - if(ishuman(user) || issilicon(user) || isobserver(user)) - A = A.loc - - if(A.fire) - d1 = text("Reset - Lockdown", src) - else - d1 = text("Alarm - Lockdown", src) - if(src.timing) - d2 = text("Stop Time Lock", src) - else - d2 = text("Initiate Time Lock", src) - var/second = round(src.time) % 60 - var/minute = (round(src.time) - second) / 60 - var/dat = "Fire alarm [d1]\n
    The current alert level is: [get_security_level()]

    \nTimer System: [d2]
    \nTime Left: [(minute ? "[minute]:" : null)][second] - - + +\n
    " - user << browse(dat, "window=firealarm") - onclose(user, "firealarm") - else - A = A.loc - if(A.fire) - d1 = text("[]", src, stars("Reset - Lockdown")) - else - d1 = text("[]", src, stars("Alarm - Lockdown")) - if(src.timing) - d2 = text("[]", src, stars("Stop Time Lock")) - else - d2 = text("[]", src, stars("Initiate Time Lock")) - var/second = round(src.time) % 60 - var/minute = (round(src.time) - second) / 60 - var/dat = "[stars("Fire alarm")] [d1]\n
    The current alert level is: [stars(get_security_level())]

    \nTimer System: [d2]
    \nTime Left: [(minute ? text("[]:", minute) : null)][second] - - + +\n
    " - user << browse(dat, "window=firealarm") - onclose(user, "firealarm")*/ - /obj/machinery/firealarm/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null, force_open = 1, var/master_ui = null, var/datum/topic_state/state = default_state) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + ui = new(user, src, ui_key, "firealarm.tmpl", name, 400, 400, state = state) + ui.open() + ui.set_auto_update(1) + +/obj/machinery/firealarm/ui_data(mob/user, datum/topic_state/state = default_state) var/data[0] var/area/A = get_area(src) @@ -223,16 +193,7 @@ FIRE ALARM var/minute = round(time / 60) data["time_left"] = "[minute ? "[minute]:" : ""][add_zero(num2text(second), 2)]" - - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - if(!ui) - ui = new(user, src, ui_key, "firealarm.tmpl", name, 400, 400, state = state) - ui.set_initial_data(data) - ui.open() - ui.set_auto_update(1) - - - + return data /obj/machinery/firealarm/Topic(href, href_list) if(..()) @@ -350,30 +311,30 @@ Just a object used in constructing fire alarms if(istype(user, /mob/living/carbon/human) || istype(user, /mob/living/silicon/ai)) if(A.party) - d1 = text("No Party :(", src) + d1 = "No Party :(" else - d1 = text("PARTY!!!", src) + d1 = "PARTY!!!" if(timing) - d2 = text("Stop Time Lock", src) + d2 = "Stop Time Lock" else - d2 = text("Initiate Time Lock", src) + d2 = "Initiate Time Lock" var/second = time % 60 var/minute = (time - second) / 60 - var/dat = text("Party Button []\n
    \nTimer System: []
    \nTime Left: [][] - - + +\n
    ", d1, d2, (minute ? text("[]:", minute) : null), second, src, src, src, src) + var/dat = text("Party Button []\n
    \nTimer System: []
    \nTime Left: [][] - - + +\n
    ", d1, d2, (minute ? text("[]:", minute) : null), second) user << browse(dat, "window=partyalarm") onclose(user, "partyalarm") else if(A.fire) - d1 = text("[]", src, stars("No Party :(")) + d1 = text("[]", stars("No Party :(")) else - d1 = text("[]", src, stars("PARTY!!!")) + d1 = text("[]", stars("PARTY!!!")) if(timing) - d2 = text("[]", src, stars("Stop Time Lock")) + d2 = text("[]", stars("Stop Time Lock")) else - d2 = text("[]", src, stars("Initiate Time Lock")) + d2 = text("[]", stars("Initiate Time Lock")) var/second = time % 60 var/minute = (time - second) / 60 - var/dat = text("[] []\n
    \nTimer System: []
    \nTime Left: [][] - - + +\n
    ", stars("Party Button"), d1, d2, (minute ? text("[]:", minute) : null), second, src, src, src, src) + var/dat = text("[] []\n
    \nTimer System: []
    \nTime Left: [][] - - + +\n
    ", stars("Party Button"), d1, d2, (minute ? text("[]:", minute) : null), second) user << browse(dat, "window=partyalarm") onclose(user, "partyalarm") return diff --git a/code/game/machinery/gameboard.dm b/code/game/machinery/gameboard.dm index a19f34af99b..0c5b8eeef56 100644 --- a/code/game/machinery/gameboard.dm +++ b/code/game/machinery/gameboard.dm @@ -50,7 +50,7 @@ return var/dat - dat = replacetext(file2text('html/chess.html'), "\[hsrc]", "\ref[src]") + dat = replacetext(file2text('html/chess.html'), "\[hsrc]", UID()) var/datum/asset/simple/chess/assets = get_asset_datum(/datum/asset/simple/chess) assets.send(user) diff --git a/code/game/machinery/guestpass.dm b/code/game/machinery/guestpass.dm index 512ed47263a..a9e7fb72741 100644 --- a/code/game/machinery/guestpass.dm +++ b/code/game/machinery/guestpass.dm @@ -76,23 +76,23 @@ dat += "

    Activity log


    " for(var/entry in internal_log) dat += "[entry]

    " - dat += "Print
    " - dat += "Back
    " + dat += "Print
    " + dat += "Back
    " else dat += "

    Guest pass terminal #[uid]


    " - dat += "View activity log

    " - dat += "Issuing ID: [giver]
    " - dat += "Issued to: [giv_name]
    " - dat += "Reason: [reason]
    " - dat += "Duration (minutes): [duration] m
    " + dat += "View activity log

    " + dat += "Issuing ID: [giver]
    " + dat += "Issued to: [giv_name]
    " + dat += "Reason: [reason]
    " + dat += "Duration (minutes): [duration] m
    " dat += "Access to areas:
    " if(giver && giver.access) for(var/A in get_changeable_accesses()) var/area = get_access_desc(A) if(A in accesses) area = "[area]" - dat += "[area]
    " - dat += "
    Issue pass
    " + dat += "[area]
    " + dat += "
    Issue pass
    " var/datum/browser/popup = new(user, "guestpass", name, 400, 520) popup.set_content(dat) diff --git a/code/game/machinery/hologram.dm b/code/game/machinery/hologram.dm index 53e85ba72c4..41952adf355 100644 --- a/code/game/machinery/hologram.dm +++ b/code/game/machinery/hologram.dm @@ -76,7 +76,7 @@ var/const/HOLOPAD_MODE = 0 var/area/area = get_area(src) for(var/mob/living/silicon/ai/AI in living_mob_list) if(!AI.client) continue - to_chat(AI, "Your presence is requested at \the [area].") + to_chat(AI, "Your presence is requested at \the [area].") else to_chat(user, "A request for AI presence was already sent recently.") @@ -90,12 +90,15 @@ var/const/HOLOPAD_MODE = 0 user.eyeobj.setLoc(get_turf(src)) else if(!hologram)//If there is no hologram, possibly make one. activate_holo(user) - else if(master==user)//If there is a hologram, remove it. But only if the user is the master. Otherwise do nothing. + else if(master == user)//If there is a hologram, remove it. But only if the user is the master. Otherwise do nothing. clear_holo() return /obj/machinery/hologram/holopad/proc/activate_holo(mob/living/silicon/ai/user) if(!(stat & NOPOWER) && user.eyeobj.loc == src.loc)//If the projector has power and client eye is on it. + if(user.holo) + var/obj/machinery/hologram/holopad/current = user.holo + current.clear_holo() if(!hologram)//If there is not already a hologram. create_holo(user)//Create one. src.visible_message("A holographic image of [user] flicks to life right before your eyes!") diff --git a/code/game/machinery/lightswitch.dm b/code/game/machinery/lightswitch.dm index 08e88b9c8c9..c73cac81669 100644 --- a/code/game/machinery/lightswitch.dm +++ b/code/game/machinery/lightswitch.dm @@ -161,8 +161,8 @@ /obj/machinery/light_switch/multitool_menu(var/mob/user, var/obj/item/device/multitool/P) return {" "} diff --git a/code/game/machinery/machinery.dm b/code/game/machinery/machinery.dm index b003d9ef1d6..519a7177d7a 100644 --- a/code/game/machinery/machinery.dm +++ b/code/game/machinery/machinery.dm @@ -127,13 +127,15 @@ Class Procs: /obj/machinery/proc/addAtProcessing() if(use_power) myArea = get_area_master(src) - - machines += src if(!speed_process) machine_processing += src else fast_processing += src +/obj/machinery/New() //new + machines += src + ..() + /obj/machinery/Destroy() if(myArea) myArea = null diff --git a/code/game/machinery/magnet.dm b/code/game/machinery/magnet.dm index 370ebb62713..362b9718b3a 100644 --- a/code/game/machinery/magnet.dm +++ b/code/game/machinery/magnet.dm @@ -253,9 +253,9 @@ var/dat = "Magnetic Control Console

    " if(!autolink) dat += {" - Frequency: [frequency]
    - Code: [code]
    - Probe Generators
    + Frequency: [frequency]
    + Code: [code]
    + Probe Generators
    "} if(magnets.len >= 1) @@ -264,11 +264,11 @@ var/i = 0 for(var/obj/machinery/magnetic_module/M in magnets) i++ - dat += "     < \[[i]\] ([M.on ? "On":"Off"]) | Electricity level: - [M.electricity_level] +; Magnetic field: - [M.magnetic_field] +
    " + dat += "     < \[[i]\] ([M.on ? "On":"Off"]) | Electricity level: - [M.electricity_level] +; Magnetic field: - [M.magnetic_field] +
    " - dat += "
    Speed: - [speed] +
    " - dat += "Path: {[path]}
    " - dat += "Moving: [moving ? "Enabled":"Disabled"]" + dat += "
    Speed: - [speed] +
    " + dat += "Path: {[path]}
    " + dat += "Moving: [moving ? "Enabled":"Disabled"]" user << browse(dat, "window=magnet;size=400x500") diff --git a/code/game/machinery/navbeacon.dm b/code/game/machinery/navbeacon.dm index 162bb8589e5..16f7c047dd2 100644 --- a/code/game/machinery/navbeacon.dm +++ b/code/game/machinery/navbeacon.dm @@ -146,14 +146,14 @@ Transponder Codes:
      "} (swipe card to lock controls)

      -Location: [location ? location : "None"]
      +Location: [location ? location : "None"]
      Transponder Codes:
        "} for(var/key in codes) t += "
      • [key] ... [codes[key]]" - t += " Edit" - t += " Delete
        " - t += " Add New
        " + t += " Edit" + t += " Delete
        " + t += " Add New
        " t+= "
          " var/datum/browser/popup = new(user, "navbeacon", "Navigation Beacon", 300, 400) diff --git a/code/game/machinery/newscaster.dm b/code/game/machinery/newscaster.dm index b96f42e4441..1d8d9a1e22e 100644 --- a/code/game/machinery/newscaster.dm +++ b/code/game/machinery/newscaster.dm @@ -200,26 +200,26 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co dat += {"Welcome to Newscasting Unit #[src.unit_no].
          Interface & News networks Operational.
          Property of Nanotrasen"} if(news_network.wanted_issue) - dat+= "
          Read Wanted Issue" - dat+= {"

          Create Feed Channel -
          View Feed Channels -
          Submit new Feed story -
          Print newspaper"} + dat+= "
          Read Wanted Issue" + dat+= {"

          Create Feed Channel +
          View Feed Channels +
          Submit new Feed story +
          Print newspaper"} if(!silence) - dat+= "
          Silence unit" + dat+= "
          Silence unit" else - dat+= "
          Unsilence unit" - dat+= {"
          Re-scan User -

          Exit"} + dat+= "
          Unsilence unit" + dat+= {"
          Re-scan User +

          Exit"} if(src.securityCaster) var/wanted_already = 0 if(news_network.wanted_issue) wanted_already = 1 dat += {"
          Feed Security functions:
          -
          [(wanted_already) ? ("Manage") : ("Publish")] \"Wanted\" Issue -
          Censor Feed Stories -
          Mark Feed Channel with Nanotrasen D-Notice +
          [(wanted_already) ? ("Manage") : ("Publish")] \"Wanted\" Issue +
          Censor Feed Stories +
          Mark Feed Channel with Nanotrasen D-Notice

          The newscaster recognises you as: [src.scanned_user]"} if(1) dat+= "Station Feed Channels
          " @@ -228,9 +228,9 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co else for(var/datum/feed_channel/CHANNEL in news_network.network_channels) if(CHANNEL.is_admin_channel) - dat+="[CHANNEL.channel_name]
          " + dat+="[CHANNEL.channel_name]
          " else - dat+="[CHANNEL.channel_name] [(CHANNEL.censored) ? ("***") : ()]
          " + dat+="[CHANNEL.channel_name] [(CHANNEL.censored) ? ("***") : ()]
          " /*for(var/datum/feed_channel/CHANNEL in src.channel_list) dat+="[CHANNEL.channel_name]:
          \[created by: [CHANNEL.author]\]

          " if( isemptylist(CHANNEL.messages) ) @@ -239,27 +239,27 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co for(var/datum/feed_message/MESSAGE in CHANNEL.messages) dat+="-[MESSAGE.body]
          \[[MESSAGE.message_type] by [MESSAGE.author]\]
          "*/ - dat+="

          Refresh" - dat+="
          Back" + dat+="

          Refresh" + dat+="
          Back" if(2) dat+={"Creating new Feed Channel... -
          Channel Name: [src.channel_name]
          +
          Channel Name: [src.channel_name]
          Channel Author: [src.scanned_user]
          - Will Accept Public Feeds: [(src.c_locked) ? ("NO") : ("YES")]

          -
          Submit

          Cancel
          "} + Will Accept Public Feeds: [(src.c_locked) ? ("NO") : ("YES")]

          +
          Submit

          Cancel
          "} if(3) dat+={"Creating new Feed Message... -
          Receiving Channel: [src.channel_name]
          +
          Receiving Channel: [src.channel_name]
          Message Author: [src.scanned_user]
          - Message Body: [src.msg]
          - Attach Photo: [(src.photo ? "Photo Attached" : "No Photo")]
          -
          Submit

          Cancel
          "} + Message Body: [src.msg]
          + Attach Photo: [(src.photo ? "Photo Attached" : "No Photo")]
          +
          Submit

          Cancel
          "} if(4) dat+="Feed story successfully submitted to [src.channel_name].

          " - dat+="
          Return
          " + dat+="
          Return
          " if(5) dat+="Feed Channel [src.channel_name] created successfully.

          " - dat+="
          Return
          " + dat+="
          Return
          " if(6) dat+="ERROR: Could not submit Feed story to Network.

          " if(src.channel_name=="") @@ -269,7 +269,7 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co if(src.msg == "" || src.msg == "\[REDACTED\]") dat+="Invalid message body.
          " - dat+="
          Return
          " + dat+="
          Return
          " if(7) dat+="ERROR: Could not submit Feed Channel to Network.

          " //var/list/existing_channels = list() //Let's get dem existing channels - OBSOLETE @@ -293,7 +293,7 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co dat+="Channel name already in use.
          " if(src.scanned_user=="Unknown") dat+="Channel author unverified.
          " - dat+="
          Return
          " + dat+="
          Return
          " if(8) var/total_num=length(news_network.network_channels) var/active_num=total_num @@ -305,8 +305,8 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co active_num-- dat+="Network currently serves a total of [total_num] Feed channels, [active_num] of which are active, and a total of [message_num] Feed Stories." //TODO: CONTINUE dat+="

          Liquid Paper remaining: [(src.paper_remaining) *100 ] cm^3" - dat+="

          Print Paper" - dat+="
          Cancel" + dat+="

          Print Paper" + dat+="
          Cancel" if(9) dat+="[src.viewing_channel.channel_name]: \[created by: [src.viewing_channel.author]\]
          " dat+="Feed view count: [viewing_channel.total_view_count]
          " @@ -328,8 +328,8 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co dat+="\[[MESSAGE.message_type] by [MESSAGE.author]\]
          " dat+="Message view count: [MESSAGE.view_count]
          " MESSAGE.view_count++ - dat+="

          Refresh" - dat+="
          Back" + dat+="

          Refresh" + dat+="
          Back" if(10) dat+="Nanotrasen Feed Censorship Tool
          " dat+="NOTE: Due to the nature of news Feeds, total deletion of a Feed Story is not possible.
          " @@ -339,8 +339,8 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co dat+="No feed channels found active...
          " else for(var/datum/feed_channel/CHANNEL in news_network.network_channels) - dat+="[CHANNEL.channel_name] [(CHANNEL.censored) ? ("***") : ()]
          " - dat+="
          Cancel" + dat+="[CHANNEL.channel_name] [(CHANNEL.censored) ? ("***") : ()]
          " + dat+="
          Cancel" if(11) dat+="Nanotrasen D-Notice Handler
          " dat+="A D-Notice is to be bestowed upon the channel if the handling Authority deems it as harmful for the station's" @@ -350,12 +350,12 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co dat+="No feed channels found active...
          " else for(var/datum/feed_channel/CHANNEL in news_network.network_channels) - dat+="[CHANNEL.channel_name] [(CHANNEL.censored) ? ("***") : ()]
          " + dat+="[CHANNEL.channel_name] [(CHANNEL.censored) ? ("***") : ()]
          " - dat+="
          Back" + dat+="
          Back" if(12) dat+="[src.viewing_channel.channel_name]: \[ created by: [src.viewing_channel.author] \]
          " - dat+="[(src.viewing_channel.author=="\[REDACTED\]") ? ("Undo Author censorship") : ("Censor channel Author")]
          " + dat+="[(src.viewing_channel.author=="\[REDACTED\]") ? ("Undo Author censorship") : ("Censor channel Author")]
          " if( isemptylist(src.viewing_channel.messages) ) @@ -363,11 +363,11 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co else for(var/datum/feed_message/MESSAGE in src.viewing_channel.messages) dat+="-[MESSAGE.body]
          \[[MESSAGE.message_type] by [MESSAGE.author]\]
          " - dat+="[(MESSAGE.body == "\[REDACTED\]") ? ("Undo story censorship") : ("Censor story")] - [(MESSAGE.author == "\[REDACTED\]") ? ("Undo Author Censorship") : ("Censor message Author")]
          " - dat+="
          Back" + dat+="[(MESSAGE.body == "\[REDACTED\]") ? ("Undo story censorship") : ("Censor story")] - [(MESSAGE.author == "\[REDACTED\]") ? ("Undo Author Censorship") : ("Censor message Author")]
          " + dat+="
          Back" if(13) dat+="[src.viewing_channel.channel_name]: \[ created by: [src.viewing_channel.author] \]
          " - dat+="Channel messages listed below. If you deem them dangerous to the station, you can Bestow a D-Notice upon the channel.
          " + dat+="Channel messages listed below. If you deem them dangerous to the station, you can Bestow a D-Notice upon the channel.
          " if(src.viewing_channel.censored) dat+="ATTENTION: This channel has been deemed as threatening to the welfare of the station, and marked with a Nanotrasen D-Notice.
          " dat+="No further feed story additions are allowed while the D-Notice is in effect.


          " @@ -378,7 +378,7 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co for(var/datum/feed_message/MESSAGE in src.viewing_channel.messages) dat+="-[MESSAGE.body]
          \[[MESSAGE.message_type] by [MESSAGE.author]\]
          " - dat+="
          Back" + dat+="
          Back" if(14) dat+="Wanted Issue Handler:" var/wanted_already = 0 @@ -390,20 +390,20 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co if(wanted_already) dat+="
          A wanted issue is already in Feed Circulation. You can edit or cancel it below.
          " dat+="
          " - dat+="Criminal Name: [src.channel_name]
          " - dat+="Description: [src.msg]
          " - dat+="Attach Photo: [(src.photo ? "Photo Attached" : "No Photo")]
          " + dat+="Criminal Name: [src.channel_name]
          " + dat+="Description: [src.msg]
          " + dat+="Attach Photo: [(src.photo ? "Photo Attached" : "No Photo")]
          " if(wanted_already) dat+="Wanted Issue created by: [news_network.wanted_issue.backup_author]
          " else dat+="Wanted Issue will be created under prosecutor: [src.scanned_user]
          " - dat+="
          [(wanted_already) ? ("Edit Issue") : ("Submit")]" + dat+="
          [(wanted_already) ? ("Edit Issue") : ("Submit")]" if(wanted_already) - dat+="
          Take down Issue" - dat+="
          Cancel" + dat+="
          Take down Issue" + dat+="
          Cancel" if(15) dat+="Wanted issue for [src.channel_name] is now in Network Circulation.

          " - dat+="
          Return
          " + dat+="
          Return
          " if(16) dat+="ERROR: Wanted Issue rejected by Network.

          " if(src.channel_name=="" || src.channel_name == "\[REDACTED\]") @@ -412,10 +412,10 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co dat+="Issue author unverified.
          " if(src.msg == "" || src.msg == "\[REDACTED\]") dat+="Invalid description.
          " - dat+="
          Return
          " + dat+="
          Return
          " if(17) dat+="Wanted Issue successfully deleted from Circulation
          " - dat+="
          Return
          " + dat+="
          Return
          " if(18) dat+="-- STATIONWIDE WANTED ISSUE --
          \[Submitted by: [news_network.wanted_issue.backup_author]\]
          " dat+="Criminal: [news_network.wanted_issue.author]
          " @@ -426,16 +426,16 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co dat+="
          " else dat+="None" - dat+="

          Back
          " + dat+="

          Back
          " if(19) dat+="Wanted issue for [src.channel_name] successfully edited.

          " - dat+="
          Return
          " + dat+="
          Return
          " if(20) dat+="Printing successfull. Please receive your newspaper from the bottom of the machine.

          " - dat+="Return" + dat+="Return" if(21) dat+="Unable to print newspaper. Insufficient paper. Please notify maintenance personnell to refill machine storage.

          " - dat+="Return" + dat+="Return" else dat+="I'm sorry to break your immersion. This shit's bugged. Report this bug to Agouri, polyxenitopalidou@gmail.com" @@ -836,7 +836,7 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co dat+="
        " if(scribble_page==curr_page) dat+="
        There is a small scribble near the end of this page... It reads: \"[src.scribble]\"" - dat+= "
        " + dat+= "
        " if(1) // X channel pages inbetween. for(var/datum/feed_channel/NP in src.news_content) src.pages++ //Let's get it right again. @@ -860,7 +860,7 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co dat+="
      " if(scribble_page==curr_page) dat+="
      There is a small scribble near the end of this page... It reads: \"[src.scribble]\"" - dat+= "

      " + dat+= "

      " if(2) //Last page for(var/datum/feed_channel/NP in src.news_content) src.pages++ @@ -878,7 +878,7 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co dat+="Apart from some uninteresting Classified ads, there's nothing on this page..." if(scribble_page==curr_page) dat+="
      There is a small scribble near the end of this page... It reads: \"[src.scribble]\"" - dat+= "
      " + dat+= "
      " else dat+="I'm sorry to break your immersion. This shit's bugged. Report this bug to Agouri, polyxenitopalidou@gmail.com" @@ -981,7 +981,7 @@ obj/item/weapon/newspaper/attackby(obj/item/weapon/W as obj, mob/user as mob, pa /obj/machinery/newscaster/proc/newsAlert(var/news_call) //This isn't Agouri's work, for it is ugly and vile. if(news_call) - atom_say("Breaking news from [news_call]!") + atom_say("[news_call]!") src.alert = 1 src.update_icon() spawn(300) diff --git a/code/game/machinery/pipe/construction.dm b/code/game/machinery/pipe/construction.dm index afe79ca48e3..bf2eedeaf23 100644 --- a/code/game/machinery/pipe/construction.dm +++ b/code/game/machinery/pipe/construction.dm @@ -37,6 +37,7 @@ #define PIPE_DP_VENT 36 #define PIPE_PASV_VENT 37 #define PIPE_DTVALVE 38 +#define PIPE_CIRCULATOR 39 /obj/item/pipe name = "pipe" @@ -150,10 +151,16 @@ src.pipe_type = PIPE_OMNI_MIXER else if(istype(make_from, /obj/machinery/atmospherics/omni/filter)) src.pipe_type = PIPE_OMNI_FILTER + else if(istype(make_from, /obj/machinery/atmospherics/binary/circulator)) + src.pipe_type = PIPE_CIRCULATOR var/obj/machinery/atmospherics/trinary/triP = make_from if(istype(triP) && triP.flipped) src.flipped = 1 + + var/obj/machinery/atmospherics/binary/circulator/circP = make_from + if(istype(circP) && circP.side == circP.CIRC_RIGHT) + src.flipped = 1 else src.pipe_type = pipe_type @@ -214,6 +221,7 @@ "dual-port vent", \ "passive vent", \ "digital t-valve", \ + "circulator/heat exchanger", \ ) name = nlist[pipe_type+1] + " fitting" var/list/islist = list( \ @@ -256,11 +264,15 @@ "dual-port vent", \ "passive vent", \ "dtvalve", \ + "circ", \ ) icon_state = islist[pipe_type + 1] var/obj/machinery/atmospherics/trinary/triP = make_from if(istype(triP) && triP.flipped) icon_state = "m_[icon_state]" + var/obj/machinery/atmospherics/binary/circulator/circP = make_from + if(istype(circP) && circP.side == circP.CIRC_RIGHT) + icon_state = "m_[icon_state]" // called by turf to know if should treat as bent or not on placement /obj/item/pipe/proc/is_bent_pipe() @@ -280,6 +292,10 @@ if( usr.stat || usr.restrained() ) return + + if(pipe_type == PIPE_CIRCULATOR) + flip() + return src.dir = turn(src.dir, -90) @@ -295,7 +311,7 @@ if(usr.stat || usr.restrained()) return - if(pipe_type in list(PIPE_GAS_FILTER, PIPE_GAS_MIXER, PIPE_TVALVE, PIPE_DTVALVE)) + if(pipe_type in list(PIPE_GAS_FILTER, PIPE_GAS_MIXER, PIPE_TVALVE, PIPE_DTVALVE, PIPE_CIRCULATOR)) if(flipped) icon_state = copytext(icon_state,3) else @@ -529,6 +545,14 @@ if(pipename) P.name = pipename P.construction(unflip(dir), pipe_dir, color) + + if(PIPE_CIRCULATOR) //circulator + var/obj/machinery/atmospherics/binary/circulator/C = new(src.loc) + if(flipped) + C.side = C.CIRC_RIGHT + if(pipename) + C.name = pipename + C.construction(C.dir, C.initialize_directions, color) if(PIPE_SCRUBBER) //scrubber var/obj/machinery/atmospherics/unary/vent_scrubber/S = new(src.loc) @@ -682,3 +706,4 @@ #undef PIPE_DP_VENT #undef PIPE_PASV_VENT #undef PIPE_DTVALVE +#undef PIPE_CIRCULATOR diff --git a/code/game/machinery/pipe/pipe_dispenser.dm b/code/game/machinery/pipe/pipe_dispenser.dm index 7a5ebc784b0..34f41e2a1b5 100644 --- a/code/game/machinery/pipe/pipe_dispenser.dm +++ b/code/game/machinery/pipe/pipe_dispenser.dm @@ -12,50 +12,50 @@ return var/dat = {" Regular pipes:
      -Pipe
      -Bent Pipe
      -Manifold
      -Manual Valve
      -Digital Valve
      -Pipe Cap
      -4-Way Manifold
      -Manual T-Valve
      -Digital T-Valve
      +Pipe
      +Bent Pipe
      +Manifold
      +Manual Valve
      +Digital Valve
      +Pipe Cap
      +4-Way Manifold
      +Manual T-Valve
      +Digital T-Valve
      Supply pipes:
      -Pipe
      -Bent Pipe
      -Manifold
      -Pipe Cap
      -4-Way Manifold
      +Pipe
      +Bent Pipe
      +Manifold
      +Pipe Cap
      +4-Way Manifold
      Scrubbers pipes:
      -Pipe
      -Bent Pipe
      -Manifold
      -Pipe Cap
      -4-Way Manifold
      +Pipe
      +Bent Pipe
      +Manifold
      +Pipe Cap
      +4-Way Manifold
      Devices:
      -Universal Pipe Adapter
      -Connector
      -Unary Vent
      -Gas Pump
      -Passive Gate
      -Volume Pump
      -Scrubber
      -Meter
      -Gas Sensor
      -Gas Filter
      -Gas Mixer
      -Air Injector
      -Dual-Port Vent Pump
      -Passive Vent
      +Universal Pipe Adapter
      +Connector
      +Unary Vent
      +Gas Pump
      +Passive Gate
      +Volume Pump
      +Scrubber
      +Meter
      +Gas Sensor
      +Gas Filter
      +Gas Mixer
      +Air Injector
      +Dual-Port Vent Pump
      +Passive Vent
      Heat exchange:
      -Pipe
      -Bent Pipe
      -Junction
      -Heat Exchanger
      +Pipe
      +Bent Pipe
      +Junction
      +Heat Exchanger
      Insulated pipes:
      -Pipe
      -Bent Pipe
      +Pipe
      +Bent Pipe
      "} //What number the make points to is in the define # at the top of construction.dm in same folder @@ -170,14 +170,14 @@ Nah return var/dat = {"Disposal Pipes

      -Pipe
      -Bent Pipe
      -Junction
      -Y-Junction
      -Trunk
      -Bin
      -Outlet
      -Chute
      +Pipe
      +Bent Pipe
      +Junction
      +Y-Junction
      +Trunk
      +Bin
      +Outlet
      +Chute
      "} var/datum/browser/popup = new(user, "pipedispenser", name, 400, 400) diff --git a/code/game/machinery/poolcontroller.dm b/code/game/machinery/poolcontroller.dm index d8f23599f74..80f5e8be5d7 100644 --- a/code/game/machinery/poolcontroller.dm +++ b/code/game/machinery/poolcontroller.dm @@ -104,11 +104,11 @@ return if(drownee.stat) //Mob is in critical. - drownee.losebreath -= 3 //You're gonna die here. + drownee.AdjustLoseBreath(3, bound_lower = 0, bound_upper = 20) add_logs(src, drownee, "drowned", null, null, 0) //log it to their VV, but don't spam the admins' chats with the logs drownee.visible_message("\The [drownee] appears to be drowning!","You're quickly drowning!") //inform them that they are fucked. else - drownee.losebreath -= 2 //For every time you drown, you miss 2 breath attempts. Hope you catch on quick! + drownee.AdjustLoseBreath(2, bound_lower = 0, bound_upper = 20) //For every time you drown, you miss 2 breath attempts. Hope you catch on quick! add_logs(src, drownee, "drowned", null, null, 0) //log it to their VV, but don't spam the admins' chats with the logs if(prob(35)) //35% chance to tell them what is going on. They should probably figure it out before then. drownee.visible_message("\The [drownee] flails, almost like they are drowning!","You're lacking air!") //*gasp* *gasp* *gasp* *gasp* *gasp* @@ -130,18 +130,19 @@ /obj/machinery/poolcontroller/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + ui = new(user, src, ui_key, "poolcontroller.tmpl", "Pool Controller Interface", 520, 410) + ui.open() + +/obj/machinery/poolcontroller/ui_data(mob/user, datum/topic_state/state = default_state) var/data[0] data["currentTemp"] = temperature data["emagged"] = emagged data["TempColor"] = temperaturecolor - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - if(!ui) - ui = new(user, src, ui_key, "poolcontroller.tmpl", "Pool Controller Interface", 520, 410) - ui.set_initial_data(data) - ui.open() - + return data /obj/machinery/poolcontroller/Topic(href, href_list) diff --git a/code/game/machinery/portable_tag_turret.dm b/code/game/machinery/portable_tag_turret.dm index deafad7f9b7..de78d46178f 100644 --- a/code/game/machinery/portable_tag_turret.dm +++ b/code/game/machinery/portable_tag_turret.dm @@ -43,18 +43,19 @@ iconholder = 1 /obj/machinery/porta_turret/tag/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + ui = new(user, src, ui_key, "turret_control.tmpl", "Turret Controls", 500, 300) + ui.open() + ui.set_auto_update(1) + +/obj/machinery/porta_turret/tag/ui_data(mob/user, datum/topic_state/state = default_state) var/data[0] data["access"] = !isLocked(user) data["locked"] = locked data["enabled"] = enabled data["is_lethal"] = 0 - - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - if(!ui) - ui = new(user, src, ui_key, "turret_control.tmpl", "Turret Controls", 500, 300) - ui.set_initial_data(data) - ui.open() - ui.set_auto_update(1) + return data /obj/machinery/porta_turret/tag/update_icon() if(!anchored) @@ -121,4 +122,4 @@ if(istype(H.belt, target_weapon)) return TURRET_SECONDARY_TARGET - return TURRET_NOT_TARGET \ No newline at end of file + return TURRET_NOT_TARGET diff --git a/code/game/machinery/portable_turret.dm b/code/game/machinery/portable_turret.dm index 83f2dfef93f..a6eb360f45d 100644 --- a/code/game/machinery/portable_turret.dm +++ b/code/game/machinery/portable_turret.dm @@ -194,6 +194,13 @@ var/list/turret_icons ui_interact(user) /obj/machinery/porta_turret/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + ui = new(user, src, ui_key, "turret_control.tmpl", "Turret Controls", 500, 320) + ui.open() + ui.set_auto_update(1) + +/obj/machinery/porta_turret/ui_data(mob/user, datum/topic_state/state = default_state) var/data[0] data["access"] = !isLocked(user) data["screen"] = screen @@ -224,13 +231,7 @@ var/list/turret_icons active = (access in req_access) accesses[++accesses.len] = list("name" = name, "active" = active, "number" = access) data["accesses"] = accesses - - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - if(!ui) - ui = new(user, src, ui_key, "turret_control.tmpl", "Turret Controls", 500, 320) - ui.set_initial_data(data) - ui.open() - ui.set_auto_update(1) + return data /obj/machinery/porta_turret/proc/HasController() var/area/A = get_area(src) diff --git a/code/game/machinery/programmable_unloader.dm b/code/game/machinery/programmable_unloader.dm index a095d1cc93c..e41dfd2f79f 100644 --- a/code/game/machinery/programmable_unloader.dm +++ b/code/game/machinery/programmable_unloader.dm @@ -113,19 +113,19 @@ /obj/machinery/programmable/proc/printlist(var/list/L) var/dat for(var/datum/cargoprofile/p in L) - dat += "[p.name]: [p.enabled?"YES":"NO"]
      " + dat += "[p.name]: [p.enabled?"YES":"NO"]
      " return dat /obj/machinery/programmable/proc/buildMenu() var/dat dat += "PROGRAMMABLE UNLOADER
      " - dat += "POWER: [on ? "ON" : "OFF"]
      " - dat += "INLET: [capitalize(dir2text(indir))] " - dat += "OUTLET: [capitalize(dir2text(outdir))]" - dat += " (SWAP)

      " + dat += "POWER: [on ? "ON" : "OFF"]
      " + dat += "INLET: [capitalize(dir2text(indir))] " + dat += "OUTLET: [capitalize(dir2text(outdir))]" + dat += " (SWAP)
      " if(default) dat += "MAIN PROGRAM: " - dat += "[default.name]: [default.enabled ? "YES" : "NO"]
      " + dat += "[default.name]: [default.enabled ? "YES" : "NO"]
      " if(profiles.len) if(!default || !default.enabled) dat += printlist(profiles) @@ -254,6 +254,7 @@ src.overrides = null P.emag_overrides = src.emag_overrides src.emag_overrides = null + default_deconstruction_crowbar(I, 1) return else ..(I,user) @@ -296,10 +297,8 @@ O.loc = loc for(var/mob/M in contents) M.loc = loc - if(M.client) - M.client.eye = M.client.mob - M.client.perspective = MOB_PERSPECTIVE - to_chat(M, "\blue The machine turns off, and you fall out.") + M.reset_perspective(null) + to_chat(M, "The machine turns off, and you fall out.") return @@ -439,11 +438,11 @@ buildMenu() var/dat dat += "PROGRAMMABLE PROCESSOR
      " - dat += "POWER: [on ? "ON" : "OFF"]
      " - dat += "INLET: [capitalize(dir2text(indir))]
      " + dat += "POWER: [on ? "ON" : "OFF"]
      " + dat += "INLET: [capitalize(dir2text(indir))]
      " if(default) dat += "MAIN PROGRAM: " - dat += "[default.name]: [default.enabled ? "YES" : "NO"]
      " + dat += "[default.name]: [default.enabled ? "YES" : "NO"]
      " if(profiles.len) if(!default || !default.enabled) dat += printlist(profiles) @@ -608,10 +607,10 @@ return "NONE
      " var/dat = "[P.name]" if(level == 0 || (level == 1 && !default)) - dat += " PROMOTE" + dat += " PROMOTE" if(level > 0) - dat += " DEMOTE" - dat += " REMOVE" + dat += " DEMOTE" + dat += " REMOVE" dat += "
      " return dat @@ -619,20 +618,20 @@ var/dat dat = "MAIN FUNCTION
      " dat += format(default,2) - dat += "- CAUTION -
      \[DELETE NON-MAIN ALGORITHMS\]
      " - dat += "\[MASTER RESET\]
      " + dat += "
      - CAUTION -
      \[DELETE NON-MAIN ALGORITHMS\]
      " + dat += "\[MASTER RESET\]
      " dat += "OVERRIDES:
      " for(var/datum/cargoprofile/P in overrides) dat += format(P,1) dat += "
      " - dat += "- CAUTION -
      \[DELETE ALL OVERRIDES\]
      " + dat += "- CAUTION -
      \[DELETE ALL OVERRIDES\]
      " dat += "
      TERTIARY PROFILES:
      " for(var/datum/cargoprofile/P in profiles) dat += format(P,0) dat += "
      " - dat += "- CAUTION -
      \[DELETE TERTIARY PROFILES\]" + dat += "- CAUTION -
      \[DELETE TERTIARY PROFILES\]" user << browse("Circuit Reprogramming[dat]", "window=progcircuit") onclose(user, "progcircuit") diff --git a/code/game/machinery/rechargestation.dm b/code/game/machinery/rechargestation.dm index 342b24fa055..ac88d755561 100644 --- a/code/game/machinery/rechargestation.dm +++ b/code/game/machinery/rechargestation.dm @@ -166,17 +166,12 @@ H.updatehealth() /obj/machinery/recharge_station/proc/go_out() - if(!( src.occupant )) + if(!occupant) return - //for(var/obj/O in src) - // O.loc = src.loc - if(src.occupant.client) - src.occupant.client.eye = src.occupant.client.mob - src.occupant.client.perspective = MOB_PERSPECTIVE - src.occupant.loc = src.loc - src.occupant = null + occupant.forceMove(loc) + occupant = null build_icon() - src.use_power = 1 + use_power = 1 return /obj/machinery/recharge_station/proc/restock_modules() @@ -300,9 +295,6 @@ return user.stop_pulling() - if(user && user.client) - user.client.perspective = EYE_PERSPECTIVE - user.client.eye = src user.forceMove(src) occupant = user diff --git a/code/game/machinery/requests_console.dm b/code/game/machinery/requests_console.dm index c0e8f7ac20d..9de1806852f 100644 --- a/code/game/machinery/requests_console.dm +++ b/code/game/machinery/requests_console.dm @@ -109,6 +109,13 @@ var/list/obj/machinery/requests_console/allConsoles = list() ui_interact(user) /obj/machinery/requests_console/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + ui = new(user, src, ui_key, "request_console.tmpl", "[department] Request Console", 520, 410) + ui.open() + ui.set_auto_update(1) + +/obj/machinery/requests_console/ui_data(mob/user, datum/topic_state/state = default_state) var/data[0] data["department"] = department @@ -129,12 +136,7 @@ var/list/obj/machinery/requests_console/allConsoles = list() data["msgVerified"] = msgVerified data["announceAuth"] = announceAuth - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - if(!ui) - ui = new(user, src, ui_key, "request_console.tmpl", "[department] Request Console", 520, 410) - ui.set_initial_data(data) - ui.open() - ui.set_auto_update(1) + return data /obj/machinery/requests_console/Topic(href, href_list) if(..()) @@ -266,7 +268,7 @@ var/list/obj/machinery/requests_console/allConsoles = list() var/linkedSender if(istype(source, /obj/machinery/requests_console)) var/obj/machinery/requests_console/sender = source - linkedSender = "" + linkedSender = "" else capitalize(source) linkedSender = source diff --git a/code/game/machinery/robot_fabricator.dm b/code/game/machinery/robot_fabricator.dm index 78b873e6ca1..70a623982af 100644 --- a/code/game/machinery/robot_fabricator.dm +++ b/code/game/machinery/robot_fabricator.dm @@ -55,13 +55,13 @@ Please wait until completion...
      dat = {" Metal Amount: [min(150000, src.metal_amount)] cm3 (MAX: 150,000)


      -
      Left Arm (25,000 cc metal.)
      -
      Right Arm (25,000 cc metal.)
      -
      Left Leg (25,000 cc metal.)
      -
      Right Leg (25,000 cc metal).
      -
      Chest (50,000 cc metal).
      -
      Head (50,000 cc metal).
      -
      Robot Frame (75,000 cc metal).
      +
      Left Arm (25,000 cc metal.)
      +
      Right Arm (25,000 cc metal.)
      +
      Left Leg (25,000 cc metal.)
      +
      Right Leg (25,000 cc metal).
      +
      Chest (50,000 cc metal).
      +
      Head (50,000 cc metal).
      +
      Robot Frame (75,000 cc metal).
      "} user << browse("Robotic Fabricator Control Panel[dat]", "window=robot_fabricator") diff --git a/code/game/machinery/slotmachine.dm b/code/game/machinery/slotmachine.dm index 9705ef9dedd..c72e987cd92 100644 --- a/code/game/machinery/slotmachine.dm +++ b/code/game/machinery/slotmachine.dm @@ -22,6 +22,13 @@ ui_interact(user) /obj/machinery/slot_machine/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + ui = new(user, src, ui_key, "slotmachine.tmpl", name, 350, 200) + ui.open() + ui.set_auto_update(1) + +/obj/machinery/slot_machine/ui_data(mob/user, datum/topic_state/state = default_state) var/data[0] data["working"] = working @@ -30,12 +37,7 @@ data["result"] = result data["resultlvl"] = resultlvl - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - if(!ui) - ui = new(user, src, ui_key, "slotmachine.tmpl", name, 350, 200) - ui.set_initial_data(data) - ui.open() - ui.set_auto_update(1) + return data /obj/machinery/slot_machine/Topic(href, href_list) add_fingerprint(usr) @@ -112,4 +114,4 @@ T.amount = "[amt]" T.date = current_date_string T.time = worldtime2text() - account.transaction_log.Add(T) \ No newline at end of file + account.transaction_log.Add(T) diff --git a/code/game/machinery/spaceheater.dm b/code/game/machinery/spaceheater.dm index 68c4ab10a34..91e60dfaec5 100644 --- a/code/game/machinery/spaceheater.dm +++ b/code/game/machinery/spaceheater.dm @@ -88,18 +88,18 @@ var/dat dat = "Power cell: " if(cell) - dat += "
      Installed
      " + dat += "Installed
      " else - dat += "Removed
      " + dat += "Removed
      " dat += "Power Level: [cell ? round(cell.percent(),1) : 0]%

      " dat += "Set Temperature: " - dat += "-" + dat += "-" dat += " [set_temperature]°C " - dat += "+
      " + dat += "+
      " user.set_machine(src) user << browse("Space Heater Control Panel[dat]", "window=spaceheater") diff --git a/code/game/machinery/status_display.dm b/code/game/machinery/status_display.dm index e73dbaf5dbd..12404d0574e 100644 --- a/code/game/machinery/status_display.dm +++ b/code/game/machinery/status_display.dm @@ -89,7 +89,7 @@ return 1 if(STATUS_DISPLAY_TRANSFER_SHUTTLE_TIME) //emergency shuttle timer var/use_warn = 0 - if(shuttle_master.emergency.timer) + if(shuttle_master.emergency && shuttle_master.emergency.timer) use_warn = 1 message1 = "-[shuttle_master.emergency.getModeStr()]-" message2 = shuttle_master.emergency.getTimerStr() diff --git a/code/game/machinery/suit_storage_unit.dm b/code/game/machinery/suit_storage_unit.dm index 325977b44df..b50fc3566d8 100644 --- a/code/game/machinery/suit_storage_unit.dm +++ b/code/game/machinery/suit_storage_unit.dm @@ -136,9 +136,9 @@ dat+= "Suit storage unit: Maintenance panel" dat+= "Maintenance panel controls
      " dat+= "The panel is ridden with controls, button and meters, labeled in strange signs and symbols that
      you cannot understand. Probably the manufactoring world's language.
      Among other things, a few controls catch your eye.

      " - dat+= text("A small dial with a \"�\" symbol embroidded on it. It's pointing towards a gauge that reads [].
      Turn towards []
      ",(src.issuperUV ? "15nm" : "185nm"),src,(src.issuperUV ? "185nm" : "15nm") ) - dat+= text("A thick old-style button, with 2 grimy LED lights next to it. The [] LED is on.
      Press button",(src.safetieson? "GREEN" : "RED"),src) - dat+= text("

      Close panel", user) + dat+= text("A small dial with a \"�\" symbol embroidded on it. It's pointing towards a gauge that reads [].
      Turn towards []
      ",(src.issuperUV ? "15nm" : "185nm"),(src.issuperUV ? "185nm" : "15nm") ) + dat+= text("A thick old-style button, with 2 grimy LED lights next to it. The [] LED is on.
      Press button",(src.safetieson? "GREEN" : "RED")) + dat+= "

      Close panel" //user << browse(dat, "window=ssu_m_panel;size=400x500") //onclose(user, "ssu_m_panel") else if(src.isUV) //The thing is running its cauterisation cycle. You have to wait. @@ -153,30 +153,30 @@ dat+= "Welcome to the Unit control panel.
      " dat+= text("Helmet storage compartment: []
      ",(src.HELMET ? HELMET.name : "
      No helmet detected.") ) if(HELMET && src.isopen) - dat+=text("Dispense helmet
      ",src) + dat+="Dispense helmet
      " dat+= text("Suit storage compartment: []
      ",(src.SUIT ? SUIT.name : "
      No exosuit detected.") ) if(SUIT && src.isopen) - dat+=text("Dispense suit
      ",src) + dat+="Dispense suit
      " dat+= text("Breathmask storage compartment: []
      ",(src.MASK ? MASK.name : "
      No breathmask detected.") ) if(MASK && src.isopen) - dat+=text("Dispense mask
      ",src) + dat+="Dispense mask
      " if(src.OCCUPANT) dat+= "
      WARNING: Biological entity detected inside the Unit's storage. Please remove.
      " - dat+= "Eject extra load" - dat+= text("
      Unit is: [] - [] Unit ",(src.isopen ? "Open" : "Closed"),src,(src.isopen ? "Close" : "Open")) + dat+= "Eject extra load" + dat+= text("
      Unit is: [] - [] Unit ",(src.isopen ? "Open" : "Closed"),(src.isopen ? "Close" : "Open")) if(src.isopen) dat+="
      " else - dat+= text(" - *[] Unit*
      ",src,(src.islocked ? "Unlock" : "Lock") ) + dat+= text(" - *[] Unit*
      ",(src.islocked ? "Unlock" : "Lock") ) dat+= text("Unit status: []",(src.islocked? "**LOCKED**
      " : "**UNLOCKED**
      ") ) - dat+= text("Start Disinfection cycle
      ",src) - dat += text("

      Close control panel", user) + dat+= "Start Disinfection cycle
      " + dat += "

      Close control panel" //user << browse(dat, "window=Suit Storage Unit;size=400x500") //onclose(user, "Suit Storage Unit") else //Ohhhh shit it's dirty or broken! Let's inform the guy. dat+= "Suit storage unit" dat+= "Unit chamber is too contaminated to continue usage. Please call for a qualified individual to perform maintenance.

      " - dat+= text("
      Close control panel", user) + dat+= "
      Close control panel" //user << browse(dat, "window=suit_storage_unit;size=400x500") //onclose(user, "suit_storage_unit") @@ -430,27 +430,21 @@ /obj/machinery/suit_storage_unit/proc/eject_occupant(mob/user as mob) - if(src.islocked) + if(islocked) return - if(!src.OCCUPANT) + if(!OCCUPANT) return -// for(var/obj/O in src) -// O.loc = src.loc - if(src.OCCUPANT.client) - if(user != OCCUPANT) - to_chat(OCCUPANT, "The machine kicks you out!") - if(user.loc != src.loc) - to_chat(OCCUPANT, "You leave the not-so-cozy confines of the SSU.") - - src.OCCUPANT.client.eye = src.OCCUPANT.client.mob - src.OCCUPANT.client.perspective = MOB_PERSPECTIVE - src.OCCUPANT.loc = src.loc - src.OCCUPANT = null - if(!src.isopen) - src.isopen = 1 - src.update_icon() + if(user != OCCUPANT) + to_chat(OCCUPANT, "The machine kicks you out!") + if(user.loc != loc) + to_chat(OCCUPANT, "You leave the not-so-cozy confines of the SSU.") + OCCUPANT.forceMove(loc) + OCCUPANT = null + if(!isopen) + isopen = 1 + update_icon() return @@ -487,9 +481,7 @@ visible_message("[usr] starts squeezing into the suit storage unit!") if(do_after(usr, 10, target = usr)) usr.stop_pulling() - usr.client.perspective = EYE_PERSPECTIVE - usr.client.eye = src - usr.loc = src + usr.forceMove(src) // usr.metabslow = 1 src.OCCUPANT = usr src.isopen = 0 //Close the thing after the guy gets inside @@ -532,10 +524,7 @@ if(do_after(user, 20, target = G:affecting)) if(!G || !G.affecting) return //derpcheck var/mob/M = G.affecting - if(M.client) - M.client.perspective = EYE_PERSPECTIVE - M.client.eye = src - M.loc = src + M.forceMove(src) src.OCCUPANT = M src.isopen = 0 //close ittt @@ -690,10 +679,7 @@ if(do_after(user, 20, target = G:affecting)) if(!G || !G.affecting) return var/mob/M = G.affecting - if(M.client) - M.client.perspective = EYE_PERSPECTIVE - M.client.eye = src - M.loc = src + M.forceMove(src) src.occupant = M src.add_fingerprint(user) @@ -796,25 +782,25 @@ else if(locked) dat += "
      The [model_text ? "[model_text] " : ""]suit cycler is currently locked. Please contact your system administrator." if(src.allowed(usr)) - dat += "
      \[unlock unit\]" + dat += "
      \[unlock unit\]" else dat += "

      Suit cycler

      " - dat += "Welcome to the [model_text ? "[model_text] " : ""]suit cycler control panel. \[lock unit\]
      " + dat += "Welcome to the [model_text ? "[model_text] " : ""]suit cycler control panel. \[lock unit\]
      " dat += "

      Maintenance

      " - dat += "Helmet: [helmet ? "\the [helmet]" : "no helmet stored" ]. \[eject\]
      " - dat += "Suit: [suit ? "\the [suit]" : "no suit stored" ]. \[eject\]" + dat += "Helmet: [helmet ? "\the [helmet]" : "no helmet stored" ]. \[eject\]
      " + dat += "Suit: [suit ? "\the [suit]" : "no suit stored" ]. \[eject\]" if(suit && istype(suit)) - dat += "[(suit.damage ? " \[repair\]" : "")]" + dat += "[(suit.damage ? " \[repair\]" : "")]" dat += "
      UV decontamination systems: SYSTEM ERROR" : "green'>READY"]
      " dat += "Output level: [radiation_level]
      " - dat += "\[select power level\] \[begin decontamination cycle\]

      " + dat += "\[select power level\] \[begin decontamination cycle\]

      " dat += "

      Customisation

      " - dat += "Target product: [target_department], [target_species]." - dat += "
      \[apply customisation routine\]


      " + dat += "Target product: [target_department], [target_species]." + dat += "
      \[apply customisation routine\]


      " /* if(panel_open) var/list/vendwires = list( @@ -827,10 +813,10 @@ var/is_uncut = src.wires & APCWireColorToFlag[vendwires[wiredesc]] dat += "[wiredesc] wire: " if(!is_uncut) - dat += "Mend" + dat += "Mend" else - dat += "Cut " - dat += "Pulse " + dat += "Cut " + dat += "Pulse " dat += "
      " dat += "
      " @@ -999,16 +985,12 @@ if(!occupant) return - if(occupant.client) - occupant.client.eye = occupant.client.mob - occupant.client.perspective = MOB_PERSPECTIVE - - occupant.loc = get_turf(occupant) + occupant.forceMove(loc) occupant = null add_fingerprint(usr) - src.updateUsrDialog() - src.update_icon() + updateUsrDialog() + update_icon() return /* diff --git a/code/game/machinery/syndicatebeacon.dm b/code/game/machinery/syndicatebeacon.dm index 1a17dec0aed..45046b7473f 100644 --- a/code/game/machinery/syndicatebeacon.dm +++ b/code/game/machinery/syndicatebeacon.dm @@ -33,7 +33,7 @@ honorific = "Ms." dat += "Identity not found in operative database. What can the Syndicate do for you today, [honorific] [user.name]?
      " if(!selfdestructing) - dat += "

      \"[pick("I want to switch teams.", "I want to work for you.", "Let me join you.", "I can be of use to you.", "You want me working for you, and here's why...", "Give me an objective.", "How's the 401k over at the Syndicate?")]\"
      " + dat += "

      \"[pick("I want to switch teams.", "I want to work for you.", "Let me join you.", "I can be of use to you.", "You want me working for you, and here's why...", "Give me an objective.", "How's the 401k over at the Syndicate?")]\"
      " dat += temptext user << browse(dat, "window=syndbeacon") onclose(user, "syndbeacon") diff --git a/code/game/machinery/telecomms/broadcaster.dm b/code/game/machinery/telecomms/broadcaster.dm index 34be5ed1c67..44a3181b8b9 100644 --- a/code/game/machinery/telecomms/broadcaster.dm +++ b/code/game/machinery/telecomms/broadcaster.dm @@ -373,6 +373,8 @@ var/message_delay = 0 // To make sure restarting the recentmessages list is kept blackbox.msg_deathsquad += blackbox_msg if(SYND_FREQ) blackbox.msg_syndicate += blackbox_msg + if(SYNDTEAM_FREQ) + blackbox.msg_syndteam += blackbox_msg if(SUP_FREQ) blackbox.msg_cargo += blackbox_msg if(SRV_FREQ) @@ -558,6 +560,8 @@ var/message_delay = 0 // To make sure restarting the recentmessages list is kept blackbox.msg_deathsquad += blackbox_msg if(SYND_FREQ) blackbox.msg_syndicate += blackbox_msg + if(SYNDTEAM_FREQ) + blackbox.msg_syndteam += blackbox_msg if(SUP_FREQ) blackbox.msg_cargo += blackbox_msg if(SRV_FREQ) diff --git a/code/game/machinery/telecomms/logbrowser.dm b/code/game/machinery/telecomms/logbrowser.dm index a97e5a7d4c2..ae0b2738d1b 100644 --- a/code/game/machinery/telecomms/logbrowser.dm +++ b/code/game/machinery/telecomms/logbrowser.dm @@ -33,23 +33,23 @@ if(0) dat += "
      [temp]
      " - dat += "
      Current Network: [network]
      " + dat += "
      Current Network: [network]
      " if(servers.len) dat += "
      Detected Telecommunication Servers:" - dat += "
      \[Flush Buffer\]" + dat += "
      \[Flush Buffer\]" else - dat += "
      No servers detected. Scan for servers: \[Scan\]" + dat += "
      No servers detected. Scan for servers: \[Scan\]" // --- Viewing Server --- if(1) dat += "
      [temp]
      " - dat += "
      \[Main Menu\] \[Refresh\]
      " + dat += "
      \[Main Menu\] \[Refresh\]
      " dat += "
      Current Network: [network]" dat += "
      Selected Server: [SelectedServer.id]" @@ -68,7 +68,7 @@ // If the log is a speech file if(C.input_type == "Speech File") - dat += "
    • [C.name] \[X\]
      " + dat += "
    • [C.name] \[X\]
      " // -- Determine race of orator -- @@ -127,7 +127,7 @@ else if(C.input_type == "Execution Error") - dat += "
    • [C.name] \[X\]
      " + dat += "
    • [C.name] \[X\]
      " dat += "Output: \"[C.parameters["message"]]\"
      " dat += "

    • " diff --git a/code/game/machinery/telecomms/machine_interactions.dm b/code/game/machinery/telecomms/machine_interactions.dm index 347f4ebc685..c1a10cacd48 100644 --- a/code/game/machinery/telecomms/machine_interactions.dm +++ b/code/game/machinery/telecomms/machine_interactions.dm @@ -94,7 +94,7 @@ var/value = vars[varname] if(!value || value=="") value="-----" - return "[label]: [value]" + return "[label]: [value]" /obj/machinery/telecomms/attack_ai(var/mob/user as mob) attack_hand(user) @@ -116,7 +116,7 @@ dat = {"

      [temp]

      -

      Power Status: [src.toggled ? "On" : "Off"]

      "} +

      Power Status: [src.toggled ? "On" : "Off"]

      "} if(on && toggled) dat += {"

      [formatInput("Identification String","id","id")]

      @@ -135,7 +135,7 @@ i++ if(T.hide && !src.hide) continue - dat += "
    • \ref[T] [T.name] ([T.id]) \[X\]
    • " + dat += "
    • \ref[T] [T.name] ([T.id]) \[X\]
    • " // AUTOFIXED BY fix_string_idiocy.py // C:\Users\Rob\Documents\Projects\vgstation13\code\game\machinery\telecomms\machine_interactions.dm:140: dat += "" @@ -146,15 +146,15 @@ if(length(freq_listening)) dat += "
        " for(var/x in freq_listening) - dat += "
      • [format_frequency(x)] GHz\[X\]
      • " + dat += "
      • [format_frequency(x)] GHz\[X\]
      • " dat += "
      " else dat += "
    • NONE
    • " // AUTOFIXED BY fix_string_idiocy.py - // C:\Users\Rob\Documents\Projects\vgstation13\code\game\machinery\telecomms\machine_interactions.dm:155: dat += "
      \[Add Filter\]" - dat += {"

      \[Add Filter\]

      + // C:\Users\Rob\Documents\Projects\vgstation13\code\game\machinery\telecomms\machine_interactions.dm:155: dat += "
      \[Add Filter\]" + dat += {"

      \[Add Filter\]


      "} // END AUTOFIX @@ -214,7 +214,7 @@ /* // Add an option to the processor to switch processing mode. (COMPRESS -> UNCOMPRESS or UNCOMPRESS -> COMPRESS) /obj/machinery/telecomms/processor/Options_Menu() - var/dat = "
      Processing Mode: [process_mode ? "UNCOMPRESS" : "COMPRESS"]" + var/dat = "
      Processing Mode: [process_mode ? "UNCOMPRESS" : "COMPRESS"]" return dat */ // The topic for Additional Options. Use this for checking href links for your specific option. @@ -235,9 +235,9 @@ /obj/machinery/telecomms/relay/Options_Menu() var/dat = "" if(level_boosts_signal(src.z)) - dat += "
      Signal Locked to Station: [is_station_level(listening_level) ? "TRUE" : "FALSE"]" - dat += "
      Broadcasting: [broadcasting ? "YES" : "NO"]" - dat += "
      Receiving: [receiving ? "YES" : "NO"]" + dat += "
      Signal Locked to Station: [is_station_level(listening_level) ? "TRUE" : "FALSE"]" + dat += "
      Broadcasting: [broadcasting ? "YES" : "NO"]" + dat += "
      Receiving: [receiving ? "YES" : "NO"]" return dat /obj/machinery/telecomms/relay/Options_Topic(href, href_list) @@ -260,7 +260,7 @@ // BUS /obj/machinery/telecomms/bus/Options_Menu() - var/dat = "
      Change Signal Frequency: [change_frequency ? "YES ([change_frequency])" : "NO"]" + var/dat = "
      Change Signal Frequency: [change_frequency ? "YES ([change_frequency])" : "NO"]" return dat /obj/machinery/telecomms/bus/Options_Topic(href, href_list) diff --git a/code/game/machinery/telecomms/telemonitor.dm b/code/game/machinery/telecomms/telemonitor.dm index 57136b46dc9..9baa2a1a12f 100644 --- a/code/game/machinery/telecomms/telemonitor.dm +++ b/code/game/machinery/telecomms/telemonitor.dm @@ -35,28 +35,28 @@ if(0) dat += "
      [temp]

      " - dat += "
      Current Network: [network]
      " + dat += "
      Current Network: [network]
      " if(machinelist.len) dat += "
      Detected Network Entities:" - dat += "
      \[Flush Buffer\]" + dat += "
      \[Flush Buffer\]" else - dat += "\[Probe Network\]" + dat += "\[Probe Network\]" // --- Viewing Machine --- if(1) dat += "
      [temp]
      " - dat += "
      \[Main Menu\]
      " + dat += "
      \[Main Menu\]
      " dat += "
      Current Network: [network]
      " dat += "Selected Network Entity: [SelectedMachine.name] ([SelectedMachine.id])
      " dat += "Linked Entities:
        " for(var/obj/machinery/telecomms/T in SelectedMachine.links) if(!T.hide) - dat += "
      1. \ref[T.id] [T.name] ([T.id])
      2. " + dat += "
      3. \ref[T.id] [T.name] ([T.id])
      4. " dat += "
      " diff --git a/code/game/machinery/telecomms/traffic_control.dm b/code/game/machinery/telecomms/traffic_control.dm index dbbf6682e4e..001771b7efa 100644 --- a/code/game/machinery/telecomms/traffic_control.dm +++ b/code/game/machinery/telecomms/traffic_control.dm @@ -39,44 +39,44 @@ if(screen == 0) //main menu dat += "
      [temp]
      " - dat += "
      Current Network: [network]
      " + dat += "
      Current Network: [network]
      " if(servers.len) dat += "
      Detected Telecommunication Servers:" - dat += "
      \[Flush Buffer\]" + dat += "
      \[Flush Buffer\]" else - dat += "
      No servers detected. Scan for servers: \[Scan\]" + dat += "
      No servers detected. Scan for servers: \[Scan\]" if(screen == 1) //server menu dat += "
      [temp]
      " - dat += "
      \[Main Menu\] \[Refresh\]
      " + dat += "
      \[Main Menu\] \[Refresh\]
      " dat += "
      Current Network: [network]" if(allservers) dat += "
      Selected Server: All Servers

      " else dat += "
      Selected Server: [SelectedServer.id]

      " - dat += "
      \[Edit Code\]" + dat += "
      \[Edit Code\]" dat += "
      Signal Execution: " if(allservers) - dat += "ALWAYS NEVER" + dat += "ALWAYS NEVER" else if(SelectedServer.autoruncode) - dat += "ALWAYS" + dat += "ALWAYS" else - dat += "NEVER" + dat += "NEVER" if(screen == 2) //code editor if(editingcode == user) dat += {"
      [temp]
      - \[Back\] - \[Main Menu\] - \[Refresh\] + \[Back\] + \[Main Menu\] + \[Refresh\]
      - [add_req_access?"Edit operation keycodes":null] - [maint_access?"Initiate maintenance protocol":null] - [(state>0) ?"Set Cabin Air Pressure":null] + [add_req_access?"Edit operation keycodes":null] + [maint_access?"Initiate maintenance protocol":null] + [(state>0) ?"Set Cabin Air Pressure":null] "} user << browse(output, "window=exosuit_maint_console") diff --git a/code/game/mecha/working/ripley.dm b/code/game/mecha/working/ripley.dm index c2ddd11d787..f26e34834fb 100644 --- a/code/game/mecha/working/ripley.dm +++ b/code/game/mecha/working/ripley.dm @@ -145,7 +145,7 @@ output += "Cargo Compartment Contents:
      " if(cargo.len) for(var/obj/O in cargo) - output += "Unload : [O]
      " + output += "Unload : [O]
      " else output += "Nothing" output += "
      " diff --git a/code/game/objects/buckling.dm b/code/game/objects/buckling.dm index 4c61393d9f7..0297a372dff 100644 --- a/code/game/objects/buckling.dm +++ b/code/game/objects/buckling.dm @@ -61,8 +61,8 @@ M.adjust_fire_stacks(1) M.IgniteMob() -/atom/movable/proc/unbuckle_mob() - if(buckled_mob && buckled_mob.buckled == src && buckled_mob.can_unbuckle(usr)) +/atom/movable/proc/unbuckle_mob(force = FALSE) + if(buckled_mob && buckled_mob.buckled == src && (buckled_mob.can_unbuckle(usr) || force)) . = buckled_mob buckled_mob.buckled = null buckled_mob.anchored = initial(buckled_mob.anchored) @@ -72,7 +72,6 @@ post_buckle_mob(.) - //Handle any extras after buckling/unbuckling //Called on buckle_mob() and unbuckle_mob() /atom/movable/proc/post_buckle_mob(mob/living/M) diff --git a/code/game/objects/effects/aliens.dm b/code/game/objects/effects/aliens.dm index 3c1a16787c0..106c451ca09 100644 --- a/code/game/objects/effects/aliens.dm +++ b/code/game/objects/effects/aliens.dm @@ -79,7 +79,8 @@ /obj/structure/alien/resin/bullet_act(obj/item/projectile/Proj) - health -= Proj.damage + if(Proj.damage_type == BRUTE || Proj.damage_type == BURN) + health -= Proj.damage ..() healthcheck() diff --git a/code/game/objects/effects/effect_system.dm b/code/game/objects/effects/effect_system.dm index 47b6c1bf57b..90e4c47b276 100644 --- a/code/game/objects/effects/effect_system.dm +++ b/code/game/objects/effects/effect_system.dm @@ -583,7 +583,7 @@ steam.start() -- spawns the effect // if(M.wear_suit, /obj/item/clothing/suit/wizrobe && (M.hat, /obj/item/clothing/head/wizard) && (M.shoes, /obj/item/clothing/shoes/sandal)) // I'll work on it later else M.drop_item() - M:sleeping += 5 + M.AdjustSleeping(5) if(M.coughedtime != 1) M.coughedtime = 1 M.emote("cough") @@ -600,7 +600,7 @@ steam.start() -- spawns the effect return else M.drop_item() - M:sleeping += 5 + M.AdjustSleeping(5) if(M.coughedtime != 1) M.coughedtime = 1 M.emote("cough") diff --git a/code/game/objects/effects/landmarks.dm b/code/game/objects/effects/landmarks.dm index ecb8590c103..f46810486ca 100644 --- a/code/game/objects/effects/landmarks.dm +++ b/code/game/objects/effects/landmarks.dm @@ -1,264 +1,252 @@ -/obj/effect/landmark - name = "landmark" - icon = 'icons/mob/screen_gen.dmi' - icon_state = "x2" - anchored = 1.0 - unacidable = 1 +/obj/effect/landmark + name = "landmark" + icon = 'icons/mob/screen_gen.dmi' + icon_state = "x2" + anchored = 1.0 + unacidable = 1 + +/obj/effect/landmark/New() + + ..() + set_tag() + invisibility = 101 + + switch(name) //some of these are probably obsolete + if("start") + newplayer_start += loc + qdel(src) + + if("wizard") + wizardstart += loc + qdel(src) + + if("JoinLate") + latejoin += loc + qdel(src) + + if("JoinLateGateway") + latejoin_gateway += loc + qdel(src) + + if("JoinLateCryo") + latejoin_cryo += loc + qdel(src) + + if("JoinLateCyborg") + latejoin_cyborg += loc + qdel(src) + + if("prisonwarp") + prisonwarp += loc + qdel(src) -/obj/effect/landmark/New() + if("prisonsecuritywarp") + prisonsecuritywarp += loc + qdel(src) - ..() - set_tag() - invisibility = 101 + if("tdome1") + tdome1 += loc - switch(name) //some of these are probably obsolete - if("shuttle") - log_runtime(EXCEPTION("Obsolete landmark '[name]' at ([x],[y],[z])"), src) - qdel(src) + if("tdome2") + tdome2 += loc - if("airtunnel_stop") - airtunnel_stop = x + if("tdomeadmin") + tdomeadmin += loc - if("airtunnel_start") - airtunnel_start = x + if("tdomeobserve") + tdomeobserve += loc - if("airtunnel_bottom") - airtunnel_bottom = y + if("aroomwarp") + aroomwarp += loc + + if("blobstart") + blobstart += loc + qdel(src) + + if("xeno_spawn") + xeno_spawn += loc + qdel(src) + + if("ninjastart") + ninjastart += loc + qdel(src) + + if("carpspawn") + carplist += loc + + if("voxstart") + raider_spawn += loc + + if("ERT Director") + ertdirector += loc + qdel(src) - if("monkey") - monkeystart += loc - qdel(src) - if("start") - newplayer_start += loc - qdel(src) - - if("wizard") - wizardstart += loc - qdel(src) - - if("JoinLate") - latejoin += loc - qdel(src) - - if("JoinLateGateway") - latejoin_gateway += loc - qdel(src) - - if("JoinLateCryo") - latejoin_cryo += loc - qdel(src) - - if("JoinLateCyborg") - latejoin_cyborg += loc - qdel(src) - - //prisoners - if("prisonwarp") - prisonwarp += loc - qdel(src) - // if("mazewarp") - // mazewarp += loc - if("Holding Facility") - holdingfacility += loc - if("tdome1") - tdome1 += loc - if("tdome2") - tdome2 += loc - if("tdomeadmin") - tdomeadmin += loc - if("tdomeobserve") - tdomeobserve += loc - if("aroomwarp") - aroomwarp += loc - - //not prisoners - if("prisonsecuritywarp") - prisonsecuritywarp += loc - qdel(src) - - if("blobstart") - blobstart += loc - qdel(src) - - if("xeno_spawn") - xeno_spawn += loc - qdel(src) - - if("ninjastart") - ninjastart += loc - qdel(src) - - if("carpspawn") - carplist += loc - - if("voxstart") - raider_spawn += loc - - if("ERT Director") - ertdirector += loc - - landmarks_list += src - return 1 - -/obj/effect/landmark/Destroy() - landmarks_list -= src - ..() - return QDEL_HINT_HARDDEL_NOW - -/obj/effect/landmark/proc/set_tag() - tag = text("landmark*[]", name) - - -/obj/effect/landmark/start - name = "start" - icon = 'icons/mob/screen_gen.dmi' - icon_state = "x" - anchored = 1.0 - -/obj/effect/landmark/start/set_tag() - tag = "start*[name]" - - -//Costume spawner landmarks - -/obj/effect/landmark/costume/New() //costume spawner, selects a random subclass and disappears - - var/list/options = typesof(/obj/effect/landmark/costume) - var/PICK= options[rand(1,options.len)] - new PICK(src.loc) - qdel(src) - -//SUBCLASSES. Spawn a bunch of items and disappear likewise -/obj/effect/landmark/costume/chicken/New() - new /obj/item/clothing/suit/chickensuit(src.loc) - new /obj/item/clothing/head/chicken(src.loc) - new /obj/item/weapon/reagent_containers/food/snacks/egg(src.loc) - qdel(src) - -/obj/effect/landmark/costume/gladiator/New() - new /obj/item/clothing/under/gladiator(src.loc) - new /obj/item/clothing/head/helmet/gladiator(src.loc) - qdel(src) - -/obj/effect/landmark/costume/madscientist/New() - new /obj/item/clothing/under/gimmick/rank/captain/suit(src.loc) - new /obj/item/clothing/head/flatcap(src.loc) - new /obj/item/clothing/suit/storage/labcoat/mad(src.loc) - new /obj/item/clothing/glasses/gglasses(src.loc) - qdel(src) - -/obj/effect/landmark/costume/elpresidente/New() - new /obj/item/clothing/under/gimmick/rank/captain/suit(src.loc) - new /obj/item/clothing/head/flatcap(src.loc) - new /obj/item/clothing/mask/cigarette/cigar/havana(src.loc) - new /obj/item/clothing/shoes/jackboots(src.loc) - qdel(src) - -/obj/effect/landmark/costume/nyangirl/New() - new /obj/item/clothing/under/schoolgirl(src.loc) - new /obj/item/clothing/head/kitty(src.loc) - qdel(src) - -/obj/effect/landmark/costume/maid/New() - new /obj/item/clothing/under/blackskirt(src.loc) - var/CHOICE = pick( /obj/item/clothing/head/beret , /obj/item/clothing/head/rabbitears ) - new CHOICE(src.loc) - new /obj/item/clothing/glasses/sunglasses/blindfold(src.loc) - qdel(src) - -/obj/effect/landmark/costume/butler/New() - new /obj/item/clothing/suit/wcoat(src.loc) - new /obj/item/clothing/under/suit_jacket(src.loc) - new /obj/item/clothing/head/that(src.loc) - qdel(src) - -/obj/effect/landmark/costume/scratch/New() - new /obj/item/clothing/gloves/color/white(src.loc) - new /obj/item/clothing/shoes/white(src.loc) - new /obj/item/clothing/under/scratch(src.loc) - if(prob(30)) - new /obj/item/clothing/head/cueball(src.loc) - qdel(src) - -/obj/effect/landmark/costume/highlander/New() - new /obj/item/clothing/under/kilt(src.loc) - new /obj/item/clothing/head/beret(src.loc) - qdel(src) - -/obj/effect/landmark/costume/prig/New() - new /obj/item/clothing/suit/wcoat(src.loc) - new /obj/item/clothing/glasses/monocle(src.loc) - var/CHOICE= pick( /obj/item/clothing/head/bowlerhat, /obj/item/clothing/head/that) - new CHOICE(src.loc) - new /obj/item/clothing/shoes/black(src.loc) - new /obj/item/weapon/cane(src.loc) - new /obj/item/clothing/under/sl_suit(src.loc) - new /obj/item/clothing/mask/fakemoustache(src.loc) - qdel(src) - -/obj/effect/landmark/costume/plaguedoctor/New() - new /obj/item/clothing/suit/bio_suit/plaguedoctorsuit(src.loc) - new /obj/item/clothing/head/plaguedoctorhat(src.loc) - qdel(src) - -/obj/effect/landmark/costume/nightowl/New() - new /obj/item/clothing/under/owl(src.loc) - new /obj/item/clothing/mask/gas/owl_mask(src.loc) - qdel(src) - -/obj/effect/landmark/costume/waiter/New() - new /obj/item/clothing/under/waiter(src.loc) - var/CHOICE= pick( /obj/item/clothing/head/kitty, /obj/item/clothing/head/rabbitears) - new CHOICE(src.loc) - new /obj/item/clothing/suit/apron(src.loc) - qdel(src) - -/obj/effect/landmark/costume/pirate/New() - new /obj/item/clothing/under/pirate(src.loc) - new /obj/item/clothing/suit/pirate_black(src.loc) - var/CHOICE = pick( /obj/item/clothing/head/pirate , /obj/item/clothing/head/bandana ) - new CHOICE(src.loc) - new /obj/item/clothing/glasses/eyepatch(src.loc) - qdel(src) - -/obj/effect/landmark/costume/commie/New() - new /obj/item/clothing/under/soviet(src.loc) - new /obj/item/clothing/head/ushanka(src.loc) - qdel(src) - -/obj/effect/landmark/costume/imperium_monk/New() - new /obj/item/clothing/suit/imperium_monk(src.loc) - if(prob(25)) - new /obj/item/clothing/mask/gas/cyborg(src.loc) - qdel(src) - -/obj/effect/landmark/costume/holiday_priest/New() - new /obj/item/clothing/suit/holidaypriest(src.loc) - qdel(src) - -/obj/effect/landmark/costume/marisawizard/fake/New() - new /obj/item/clothing/head/wizard/marisa/fake(src.loc) - new/obj/item/clothing/suit/wizrobe/marisa/fake(src.loc) - qdel(src) - -/obj/effect/landmark/costume/cutewitch/New() - new /obj/item/clothing/under/sundress(src.loc) - new /obj/item/clothing/head/witchwig(src.loc) - new /obj/item/weapon/twohanded/staff/broom(src.loc) - qdel(src) - -/obj/effect/landmark/costume/fakewizard/New() - new /obj/item/clothing/suit/wizrobe/fake(src.loc) - new /obj/item/clothing/head/wizard/fake(src.loc) - new /obj/item/weapon/twohanded/staff/(src.loc) - qdel(src) - -/obj/effect/landmark/costume/sexyclown/New() - new /obj/item/clothing/mask/gas/sexyclown(src.loc) - new /obj/item/clothing/under/sexyclown(src.loc) - qdel(src) - -/obj/effect/landmark/costume/sexymime/New() - new /obj/item/clothing/mask/gas/sexymime(src.loc) - new /obj/item/clothing/under/sexymime(src.loc) - qdel(src) + if("Response Team") + emergencyresponseteamspawn += loc + qdel(src) + + landmarks_list += src + return 1 + +/obj/effect/landmark/Destroy() + landmarks_list -= src + ..() + return QDEL_HINT_HARDDEL_NOW + +/obj/effect/landmark/proc/set_tag() + tag = text("landmark*[]", name) + + +/obj/effect/landmark/start + name = "start" + icon = 'icons/mob/screen_gen.dmi' + icon_state = "x" + anchored = 1.0 + +/obj/effect/landmark/start/set_tag() + tag = "start*[name]" + + +//Costume spawner landmarks + +/obj/effect/landmark/costume/New() //costume spawner, selects a random subclass and disappears + + var/list/options = typesof(/obj/effect/landmark/costume) + var/PICK= options[rand(1,options.len)] + new PICK(src.loc) + qdel(src) + +//SUBCLASSES. Spawn a bunch of items and disappear likewise +/obj/effect/landmark/costume/chicken/New() + new /obj/item/clothing/suit/chickensuit(src.loc) + new /obj/item/clothing/head/chicken(src.loc) + new /obj/item/weapon/reagent_containers/food/snacks/egg(src.loc) + qdel(src) + +/obj/effect/landmark/costume/gladiator/New() + new /obj/item/clothing/under/gladiator(src.loc) + new /obj/item/clothing/head/helmet/gladiator(src.loc) + qdel(src) + +/obj/effect/landmark/costume/madscientist/New() + new /obj/item/clothing/under/gimmick/rank/captain/suit(src.loc) + new /obj/item/clothing/head/flatcap(src.loc) + new /obj/item/clothing/suit/storage/labcoat/mad(src.loc) + new /obj/item/clothing/glasses/gglasses(src.loc) + qdel(src) + +/obj/effect/landmark/costume/elpresidente/New() + new /obj/item/clothing/under/gimmick/rank/captain/suit(src.loc) + new /obj/item/clothing/head/flatcap(src.loc) + new /obj/item/clothing/mask/cigarette/cigar/havana(src.loc) + new /obj/item/clothing/shoes/jackboots(src.loc) + qdel(src) + +/obj/effect/landmark/costume/nyangirl/New() + new /obj/item/clothing/under/schoolgirl(src.loc) + new /obj/item/clothing/head/kitty(src.loc) + qdel(src) + +/obj/effect/landmark/costume/maid/New() + new /obj/item/clothing/under/blackskirt(src.loc) + var/CHOICE = pick( /obj/item/clothing/head/beret , /obj/item/clothing/head/rabbitears ) + new CHOICE(src.loc) + new /obj/item/clothing/glasses/sunglasses/blindfold(src.loc) + qdel(src) + +/obj/effect/landmark/costume/butler/New() + new /obj/item/clothing/suit/wcoat(src.loc) + new /obj/item/clothing/under/suit_jacket(src.loc) + new /obj/item/clothing/head/that(src.loc) + qdel(src) + +/obj/effect/landmark/costume/scratch/New() + new /obj/item/clothing/gloves/color/white(src.loc) + new /obj/item/clothing/shoes/white(src.loc) + new /obj/item/clothing/under/scratch(src.loc) + if(prob(30)) + new /obj/item/clothing/head/cueball(src.loc) + qdel(src) + +/obj/effect/landmark/costume/highlander/New() + new /obj/item/clothing/under/kilt(src.loc) + new /obj/item/clothing/head/beret(src.loc) + qdel(src) + +/obj/effect/landmark/costume/prig/New() + new /obj/item/clothing/suit/wcoat(src.loc) + new /obj/item/clothing/glasses/monocle(src.loc) + var/CHOICE= pick( /obj/item/clothing/head/bowlerhat, /obj/item/clothing/head/that) + new CHOICE(src.loc) + new /obj/item/clothing/shoes/black(src.loc) + new /obj/item/weapon/cane(src.loc) + new /obj/item/clothing/under/sl_suit(src.loc) + new /obj/item/clothing/mask/fakemoustache(src.loc) + qdel(src) + +/obj/effect/landmark/costume/plaguedoctor/New() + new /obj/item/clothing/suit/bio_suit/plaguedoctorsuit(src.loc) + new /obj/item/clothing/head/plaguedoctorhat(src.loc) + qdel(src) + +/obj/effect/landmark/costume/nightowl/New() + new /obj/item/clothing/under/owl(src.loc) + new /obj/item/clothing/mask/gas/owl_mask(src.loc) + qdel(src) + +/obj/effect/landmark/costume/waiter/New() + new /obj/item/clothing/under/waiter(src.loc) + var/CHOICE= pick( /obj/item/clothing/head/kitty, /obj/item/clothing/head/rabbitears) + new CHOICE(src.loc) + new /obj/item/clothing/suit/apron(src.loc) + qdel(src) + +/obj/effect/landmark/costume/pirate/New() + new /obj/item/clothing/under/pirate(src.loc) + new /obj/item/clothing/suit/pirate_black(src.loc) + var/CHOICE = pick( /obj/item/clothing/head/pirate , /obj/item/clothing/head/bandana ) + new CHOICE(src.loc) + new /obj/item/clothing/glasses/eyepatch(src.loc) + qdel(src) + +/obj/effect/landmark/costume/commie/New() + new /obj/item/clothing/under/soviet(src.loc) + new /obj/item/clothing/head/ushanka(src.loc) + qdel(src) + +/obj/effect/landmark/costume/imperium_monk/New() + new /obj/item/clothing/suit/imperium_monk(src.loc) + if(prob(25)) + new /obj/item/clothing/mask/gas/cyborg(src.loc) + qdel(src) + +/obj/effect/landmark/costume/holiday_priest/New() + new /obj/item/clothing/suit/holidaypriest(src.loc) + qdel(src) + +/obj/effect/landmark/costume/marisawizard/fake/New() + new /obj/item/clothing/head/wizard/marisa/fake(src.loc) + new/obj/item/clothing/suit/wizrobe/marisa/fake(src.loc) + qdel(src) + +/obj/effect/landmark/costume/cutewitch/New() + new /obj/item/clothing/under/sundress(src.loc) + new /obj/item/clothing/head/witchwig(src.loc) + new /obj/item/weapon/twohanded/staff/broom(src.loc) + qdel(src) + +/obj/effect/landmark/costume/fakewizard/New() + new /obj/item/clothing/suit/wizrobe/fake(src.loc) + new /obj/item/clothing/head/wizard/fake(src.loc) + new /obj/item/weapon/twohanded/staff/(src.loc) + qdel(src) + +/obj/effect/landmark/costume/sexyclown/New() + new /obj/item/clothing/mask/gas/sexyclown(src.loc) + new /obj/item/clothing/under/sexyclown(src.loc) + qdel(src) + +/obj/effect/landmark/costume/sexymime/New() + new /obj/item/clothing/mask/gas/sexymime(src.loc) + new /obj/item/clothing/under/sexymime(src.loc) + qdel(src) diff --git a/code/game/objects/effects/misc.dm b/code/game/objects/effects/misc.dm index a635d2fdad9..30358870814 100644 --- a/code/game/objects/effects/misc.dm +++ b/code/game/objects/effects/misc.dm @@ -55,13 +55,6 @@ anchored = 1.0 unacidable = 1 -/obj/effect/stop - var/victim = null - icon_state = "empty" - name = "Geas" - desc = "You can't resist." - // name = "" - /obj/effect/projection name = "Projection" desc = "This looks like a projection of something." @@ -92,4 +85,11 @@ name = "mobl" var/master = null - var/list/container = list( ) \ No newline at end of file + var/list/container = list( ) + + +/obj/structure/showcase/horrific_experiment + name = "horrific experiment" + desc = "Some sort of pod filled with blood and vicerea. You swear you can see it moving..." + icon = 'icons/obj/cloning.dmi' + icon_state = "pod_g" \ No newline at end of file diff --git a/code/game/objects/effects/overlays.dm b/code/game/objects/effects/overlays.dm index 62760324f76..7e49136d3cf 100644 --- a/code/game/objects/effects/overlays.dm +++ b/code/game/objects/effects/overlays.dm @@ -97,3 +97,17 @@ icon = 'icons/effects/effects.dmi' icon_state = "admin" layer = 4.1 + +/obj/effect/overlay/wall_rot + name = "Wallrot" + desc = "Ick..." + icon = 'icons/effects/wallrot.dmi' + anchored = 1 + density = 1 + layer = 5 + mouse_opacity = 0 + +/obj/effect/overlay/wall_rot/New() + ..() + pixel_x += rand(-10, 10) + pixel_y += rand(-10, 10) \ No newline at end of file diff --git a/code/game/objects/effects/spiders.dm b/code/game/objects/effects/spiders.dm index 79b09f48835..9d1fb75d25e 100644 --- a/code/game/objects/effects/spiders.dm +++ b/code/game/objects/effects/spiders.dm @@ -215,6 +215,7 @@ desc = "Green squishy mess." icon = 'icons/effects/effects.dmi' icon_state = "greenshatter" + anchored = 1 /obj/effect/spider/cocoon name = "cocoon" diff --git a/code/game/objects/explosion.dm b/code/game/objects/explosion.dm index 32bf9a2fea5..9e36faae088 100644 --- a/code/game/objects/explosion.dm +++ b/code/game/objects/explosion.dm @@ -57,10 +57,11 @@ var/close = range(world.view+round(devastation_range,1), epicenter) // to all distanced mobs play a different sound - for(var/mob/M in world) if(M.z == epicenter.z) if(!(M in close)) - // check if the mob can hear - if(M.ear_deaf <= 0 || !M.ear_deaf) if(!istype(M.loc,/turf/space)) - M << 'sound/effects/explosionfar.ogg' + for(var/mob/M in world) + if(M.z == epicenter.z && !(M in close)) + // check if the mob can hear + if(M.can_hear() && !istype(M.loc,/turf/space)) + M << 'sound/effects/explosionfar.ogg' if(heavy_impact_range > 1) var/datum/effect/system/explosion/E = new/datum/effect/system/explosion() diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index 6ea2906c072..b34cc09ca89 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -474,10 +474,10 @@ var/global/image/fire_overlay = image("icon" = 'icons/goonstation/effects/fire.d if(!(eyes.status & ORGAN_ROBOT) || !(eyes.status & ORGAN_ASSISTED)) //robot eyes bleeding might be a bit silly to_chat(M, "Your eyes start to bleed profusely!") if(prob(50)) - if(M.stat != 2) + if(M.stat != DEAD) to_chat(M, "You drop what you're holding and clutch at your eyes!") M.drop_item() - M.eye_blurry += 10 + M.AdjustEyeBlurry(10) M.Paralyse(1) M.Weaken(2) if(eyes.damage >= eyes.min_broken_damage) @@ -488,7 +488,7 @@ var/global/image/fire_overlay = image("icon" = 'icons/goonstation/effects/fire.d H.UpdateDamageIcon() else M.take_organ_damage(7) - M.eye_blurry += rand(3,4) + M.AdjustEyeBlurry(rand(3,4)) return /obj/item/clean_blood() diff --git a/code/game/objects/items/blueprints.dm b/code/game/objects/items/blueprints.dm index 5f46a2a5cb0..198c6ce45aa 100644 --- a/code/game/objects/items/blueprints.dm +++ b/code/game/objects/items/blueprints.dm @@ -29,7 +29,7 @@ switch(get_area_type()) if(AREA_SPACE) text += "

      According to the [src.name], you are now in outer space. Hold your breath.

      \ -

      Mark this place as new area.

      " +

      Mark this place as new area.

      " if(AREA_SPECIAL) text += "

      This place is not noted on the [src.name].

      " return text @@ -90,12 +90,12 @@ var/area/A = get_area() if(get_area_type() == AREA_STATION) . += "

      According to the [src], you are now in \"[sanitize(A.name)]\".

      " - . += "

      You may move an amendment to the drawing.

      " + . += "

      You may move an amendment to the drawing.

      " if(!viewing) - . += "

      View structural data

      " + . += "

      View structural data

      " else - . += "

      Refresh structural data

      " - . += "

      Hide structural data

      " + . += "

      Refresh structural data

      " + . += "

      Hide structural data

      " var/datum/browser/popup = new(user, "blueprints", "[src]", 700, 500) popup.set_content(.) popup.open() diff --git a/code/game/objects/items/crayons.dm b/code/game/objects/items/crayons.dm index 9c03d164bb2..065392a9222 100644 --- a/code/game/objects/items/crayons.dm +++ b/code/game/objects/items/crayons.dm @@ -34,21 +34,21 @@ /obj/item/toy/crayon/proc/update_window(mob/living/user as mob) dat += "

      Currently selected: [drawtype]


      " - dat += "Random letterPick letter" + dat += "Random letterPick letter" dat += "
      " dat += "

      Runes:


      " - dat += "Random rune" + dat += "Random rune" for(var/i = 1; i <= 10; i++) - dat += "Rune[i]" + dat += "Rune[i]" if(!((i + 1) % 3)) //3 buttons in a row dat += "
      " dat += "
      " graffiti.Find() dat += "

      Graffiti:


      " - dat += "Random graffiti" + dat += "Random graffiti" var/c = 1 for(var/T in graffiti) - dat += "[T]" + dat += "[T]" if(!((c + 1) % 3)) //3 buttons in a row dat += "
      " c++ @@ -156,7 +156,7 @@ update_window(user) /obj/item/toy/crayon/mime/update_window(mob/living/user as mob) - dat += "
         Change color
      " + dat += "
         Change color
      " ..() /obj/item/toy/crayon/mime/Topic(href,href_list) @@ -181,7 +181,7 @@ update_window(user) /obj/item/toy/crayon/rainbow/update_window(mob/living/user as mob) - dat += "
         Change color
      " + dat += "
         Change color
      " ..() /obj/item/toy/crayon/rainbow/Topic(href,href_list[]) @@ -236,10 +236,10 @@ var/mob/living/carbon/human/C = target user.visible_message(" [user] sprays [src] into the face of [target]!") if(C.client) - C.eye_blurry = max(C.eye_blurry, 3) - C.eye_blind = max(C.eye_blind, 1) + C.EyeBlurry(3) + C.EyeBlind(1) if(C.check_eye_prot() <= 0) // no eye protection? ARGH IT BURNS. - C.confused = max(C.confused, 3) + C.Confused(3) C.Weaken(3) C.lip_style = "spray_face" C.lip_color = colour @@ -251,4 +251,4 @@ overlays.Cut() var/image/I = image('icons/obj/crayons.dmi',icon_state = "[capped ? "spraycan_cap_colors" : "spraycan_colors"]") I.color = colour - overlays += I \ No newline at end of file + overlays += I diff --git a/code/game/objects/items/devices/aicard.dm b/code/game/objects/items/devices/aicard.dm index d4668b3a69e..ab897d80ec0 100644 --- a/code/game/objects/items/devices/aicard.dm +++ b/code/game/objects/items/devices/aicard.dm @@ -41,6 +41,14 @@ /obj/item/device/aicard/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1, var/datum/topic_state/state = inventory_state) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + ui = new(user, src, ui_key, "aicard.tmpl", "[name]", 600, 400, state = state) + ui.open() + ui.set_auto_update(1) + + +/obj/item/device/aicard/ui_data(mob/user, datum/topic_state/state = inventory_state) var/data[0] var/mob/living/silicon/ai/AI = locate() in src @@ -59,12 +67,7 @@ data["laws"] = laws data["has_laws"] = laws.len - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - if(!ui) - ui = new(user, src, ui_key, "aicard.tmpl", "[name]", 600, 400, state = state) - ui.set_initial_data(data) - ui.open() - ui.set_auto_update(1) + return data /obj/item/device/aicard/Topic(href, href_list, nowindow, state) diff --git a/code/game/objects/items/devices/camera_bug.dm b/code/game/objects/items/devices/camera_bug.dm index e50f26bcf4f..af745b97f1f 100644 --- a/code/game/objects/items/devices/camera_bug.dm +++ b/code/game/objects/items/devices/camera_bug.dm @@ -55,8 +55,8 @@ interact(user) /obj/item/device/camera_bug/check_eye(var/mob/user as mob) - if(user.stat || loc != user || !user.canmove || user.eye_blind || !current) - user.reset_view(null) + if(user.stat || loc != user || !user.canmove || !user.has_vision() || !current) + user.reset_perspective(null) user.unset_machine() return null @@ -64,7 +64,7 @@ if(T.z != current.z || !current.can_use()) to_chat(user, "[src] has lost the signal.") current = null - user.reset_view(null) + user.reset_perspective(null) user.unset_machine() return null @@ -90,32 +90,32 @@ var/html switch(track_mode) if(BUGMODE_LIST) - html = "

      Select a camera:

      \[Cancel camera view\]
    " dat += "
    " - dat += "Return to main menu" + dat += "Return to main menu" dat += "

    Browsing [selected_category]:


    " dat += "Total amount: [materials.total_amount] / [materials.max_amount] cm3
    " dat += "Metal amount: [materials.amount(MAT_METAL)] cm3
    " dat += "Glass amount: [materials.amount(MAT_GLASS)] cm3
    " - for(var/datum/design/D in files.known_designs) + for(var/v in files.known_designs) + var/datum/design/D = files.known_designs[v] if(!(selected_category in D.category)) continue if(disabled || !can_build(D)) dat += "[D.name]" else - dat += "[D.name]" + dat += "[D.name]" if(ispath(D.build_path, /obj/item/stack)) var/max_multiplier = min(D.maxstack, D.materials[MAT_METAL] ?round(materials.amount(MAT_METAL)/D.materials[MAT_METAL]):INFINITY,D.materials[MAT_GLASS]?round(materials.amount(MAT_GLASS)/D.materials[MAT_GLASS]):INFINITY) if(max_multiplier>10 && !disabled) - dat += " x10" + dat += " x10" if(max_multiplier>25 && !disabled) - dat += " x25" + dat += " x25" if(max_multiplier > 0 && !disabled) - dat += " x[max_multiplier]" + dat += " x[max_multiplier]" dat += "[get_design_cost(D)]
    " @@ -465,7 +476,7 @@ /obj/machinery/autolathe/proc/search_win(mob/user) var/dat = "
    " dat += "
    " - dat += "Return to main menu" + dat += "Return to main menu" dat += "

    Search results:


    " dat += "Total amount: [materials.total_amount] / [materials.max_amount] cm3
    " dat += "Metal amount: [materials.amount(MAT_METAL)] cm3
    " @@ -475,16 +486,16 @@ if(disabled || !can_build(D)) dat += "[D.name]" else - dat += "[D.name]" + dat += "[D.name]" if(ispath(D.build_path, /obj/item/stack)) var/max_multiplier = min(D.maxstack, D.materials[MAT_METAL] ?round(materials.amount(MAT_METAL)/D.materials[MAT_METAL]):INFINITY,D.materials[MAT_GLASS]?round(materials.amount(MAT_GLASS)/D.materials[MAT_GLASS]):INFINITY) if(max_multiplier>10 && !disabled) - dat += " x10" + dat += " x10" if(max_multiplier>25 && !disabled) - dat += " x25" + dat += " x25" if(max_multiplier > 0 && !disabled) - dat += " x[max_multiplier]" + dat += " x[max_multiplier]" dat += "[get_design_cost(D)]
    " @@ -509,8 +520,8 @@ if(hack) for(var/datum/design/D in files.possible_designs) if((D.build_type & AUTOLATHE) && ("hacked" in D.category)) - files.known_designs += D + files.AddDesign2Known(D) else for(var/datum/design/D in files.known_designs) if("hacked" in D.category) - files.known_designs -= D + files.known_designs -= D.id diff --git a/code/game/machinery/biogenerator.dm b/code/game/machinery/biogenerator.dm index fed2328570a..6344dec7bbf 100644 --- a/code/game/machinery/biogenerator.dm +++ b/code/game/machinery/biogenerator.dm @@ -97,16 +97,17 @@ else if(processing) to_chat(user, "The biogenerator is currently processing.") else if(istype(O, /obj/item/weapon/storage/bag/plants)) + var/obj/item/weapon/storage/bag/plants/PB = O var/i = 0 for(var/obj/item/weapon/reagent_containers/food/snacks/grown/G in contents) i++ if(i >= max_items) to_chat(user, "The biogenerator is already full! Activate it.") else - for(var/obj/item/weapon/reagent_containers/food/snacks/grown/G in O.contents) + for(var/obj/item/weapon/reagent_containers/food/snacks/grown/G in PB.contents) if(i >= max_items) break - G.forceMove(src) + PB.remove_from_storage(G, src) i++ if(i < max_items) to_chat(user, "You empty the plant bag into the biogenerator.") @@ -157,44 +158,44 @@ menustat = "menu" if(beaker) dat += "
    Biomass: [points] units.

    " - dat += "ActivateDetach Container
    " - dat += "Put fertilizer in: [in_beaker ? "Beaker" : "Bottle"]" + dat += "ActivateDetach Container
    " + dat += "Put fertilizer in: [in_beaker ? "Beaker" : "Bottle"]" dat += "

    Food:

    " dat += "
    " - dat += "10 milk: Make ([20/efficiency])
    " - dat += "10 cream: Make ([30/efficiency])
    " - dat += "Monkey cube: Make ([250/efficiency])" + dat += "10 milk: Make ([20/efficiency])
    " + dat += "10 cream: Make ([30/efficiency])
    " + dat += "Monkey cube: Make ([250/efficiency])" dat += "
    " dat += "

    Nutrients:

    " dat += "
    " - dat += "E-Z-Nutrient: Makex5 ([10/efficiency])
    " - dat += "Left 4 Zed: Makex5 ([20/efficiency])
    " - dat += "Robust Harvest: Makex5 ([25/efficiency])
    " + dat += "E-Z-Nutrient: Makex5 ([10/efficiency])
    " + dat += "Left 4 Zed: Makex5 ([20/efficiency])
    " + dat += "Robust Harvest: Makex5 ([25/efficiency])
    " dat += "
    " dat += "

    Leather:

    " dat += "
    " - dat += "Wallet: Make ([100/efficiency])
    " - dat += "Book bag: Make ([200/efficiency])
    " - dat += "Plant bag: Make ([200/efficiency])
    " - dat += "Rag: Make ([200/efficiency])
    " - dat += "Mining satchel: Make ([200/efficiency])
    " - dat += "Chemistry bag: Make ([200/efficiency])
    " - dat += "Botanical gloves: Make ([250/efficiency])
    " - dat += "Leather Satchel: Make ([400/efficiency])
    " - dat += "Cash Bag: Make ([400/efficiency])
    " - dat += "Leather Jacket: Make ([500/efficiency])
    " + dat += "Wallet: Make ([100/efficiency])
    " + dat += "Book bag: Make ([200/efficiency])
    " + dat += "Plant bag: Make ([200/efficiency])
    " + dat += "Rag: Make ([200/efficiency])
    " + dat += "Mining satchel: Make ([200/efficiency])
    " + dat += "Chemistry bag: Make ([200/efficiency])
    " + dat += "Botanical gloves: Make ([250/efficiency])
    " + dat += "Leather Satchel: Make ([400/efficiency])
    " + dat += "Cash Bag: Make ([400/efficiency])
    " + dat += "Leather Jacket: Make ([500/efficiency])
    " dat += "
    " dat += "

    Belts

    " dat += "
    " - dat += "Utility belt: Make ([300/efficiency])
    " - dat += "Botanist belt: Make ([300/efficiency])
    " - dat += "Security belt: Make ([300/efficiency])
    " - dat += "Medical belt: Make ([300/efficiency])
    " - dat += "Janitor belt: Make ([300/efficiency])
    " - dat += "Bandolier: Make ([300/efficiency])
    " + dat += "Utility belt: Make ([300/efficiency])
    " + dat += "Botanist belt: Make ([300/efficiency])
    " + dat += "Security belt: Make ([300/efficiency])
    " + dat += "Medical belt: Make ([300/efficiency])
    " + dat += "Janitor belt: Make ([300/efficiency])
    " + dat += "Bandolier: Make ([300/efficiency])
    " dat += "
    " //dat += "

    Other:

    " - //dat += "Monkey: Make ([400/efficiency])
    " + //dat += "Monkey: Make ([400/efficiency])
    " else dat += "
    No container inside. Please insert a container.
    " @@ -274,7 +275,7 @@ if(check_container_volume(10)) return 0 else beaker.reagents.add_reagent("eznutrient",10) else - new/obj/item/weapon/reagent_containers/glass/fertilizer/ez(src.loc) + new/obj/item/weapon/reagent_containers/glass/bottle/fertilizer/ez(src.loc) if(check_cost(10/efficiency)) return 0 if("l4z") if(check_cost(20/efficiency, 1)) return 0 @@ -282,7 +283,7 @@ if(check_container_volume(10)) return 0 else beaker.reagents.add_reagent("left4zed",10) else - new/obj/item/weapon/reagent_containers/glass/fertilizer/l4z(src.loc) + new/obj/item/weapon/reagent_containers/glass/bottle/fertilizer/l4z(src.loc) if(check_cost(20/efficiency)) return 0 if("rh") if(check_cost(25/efficiency, 1)) return 0 @@ -290,7 +291,7 @@ if(check_container_volume(10)) return 0 else beaker.reagents.add_reagent("robustharvest",10) else - new/obj/item/weapon/reagent_containers/glass/fertilizer/rh(src.loc) + new/obj/item/weapon/reagent_containers/glass/bottle/fertilizer/rh(src.loc) if(check_cost(25/efficiency)) return 0 //Leather if("wallet") diff --git a/code/game/machinery/buttons.dm b/code/game/machinery/buttons.dm index 5bff1c651ec..a5c65f7cae7 100644 --- a/code/game/machinery/buttons.dm +++ b/code/game/machinery/buttons.dm @@ -78,7 +78,7 @@ return {" "} diff --git a/code/game/machinery/camera/camera.dm b/code/game/machinery/camera/camera.dm index 0935f8443f6..db616620244 100644 --- a/code/game/machinery/camera/camera.dm +++ b/code/game/machinery/camera/camera.dm @@ -92,7 +92,7 @@ for(var/mob/O in mob_list) if(O.client && O.client.eye == src) O.unset_machine() - O.reset_view(null) + O.reset_perspective(null) to_chat(O, "The screen bursts into static.") ..() @@ -210,7 +210,7 @@ if(U.name == "Unknown") to_chat(AI, "[U] holds \a [itemname] up to one of your cameras ...") else - to_chat(AI, "[U] holds \a [itemname] up to one of your cameras ...") + to_chat(AI, "[U] holds \a [itemname] up to one of your cameras ...") AI.last_paper_seen = "[itemname][info]" else if(O.client && O.client.eye == src) to_chat(O, "[U] holds \a [itemname] up to one of the cameras ...") @@ -279,7 +279,7 @@ for(var/mob/O in player_list) if(O.client && O.client.eye == src) O.unset_machine() - O.reset_view(null) + O.reset_perspective(null) to_chat(O, "The screen bursts into static.") /obj/machinery/camera/proc/triggerCameraAlarm(var/duration = 0) @@ -387,6 +387,20 @@ cam["z"] = 0 return cam +/obj/machinery/camera/get_remote_view_fullscreens(mob/user) + if(view_range == short_range) //unfocused + user.overlay_fullscreen("remote_view", /obj/screen/fullscreen/impaired, 2) + +/obj/machinery/camera/update_remote_sight(mob/living/user) + user.see_invisible = SEE_INVISIBLE_LIVING //can't see ghosts through cameras + if(isXRay()) + user.sight |= (SEE_TURFS|SEE_MOBS|SEE_OBJS) + user.see_in_dark = max(user.see_in_dark, 8) + else + user.sight = 0 + user.see_in_dark = 2 + return 1 + /obj/machinery/camera/portable //Cameras which are placed inside of things, such as helmets. var/turf/prev_turf diff --git a/code/game/machinery/chiller.dm b/code/game/machinery/chiller.dm index 45ec0337fea..adf81a0aff6 100644 --- a/code/game/machinery/chiller.dm +++ b/code/game/machinery/chiller.dm @@ -80,20 +80,20 @@ var/dat dat = "Power cell: " if(cell) - dat += "Installed
    " + dat += "Installed
    " else - dat += "Removed
    " + dat += "Removed
    " // AUTOFIXED BY fix_string_idiocy.py // C:\Users\Rob\Documents\Projects\vgstation13\code\ATMOSPHERICS\chiller.dm:95: dat += "Power Level: [cell ? round(cell.percent(),1) : 0]%

    " dat += {"Power Level: [cell ? round(cell.percent(),1) : 0]%

    Set Temperature: - - - - + - + - [temp]°C - + - +
    "} + + + +
    "} // END AUTOFIX user.set_machine(src) user << browse("Air Conditioner Control Panel[dat]", "window=aircond") diff --git a/code/game/machinery/cloning.dm b/code/game/machinery/cloning.dm index a46c02edb2c..0e0eaaf6985 100644 --- a/code/game/machinery/cloning.dm +++ b/code/game/machinery/cloning.dm @@ -14,7 +14,7 @@ icon = 'icons/obj/cloning.dmi' icon_state = "pod_0" req_access = list(access_genetics) //For premature unlocking. - var/mob/living/occupant + var/mob/living/carbon/human/occupant var/heal_level = 90 //The clone is released once its health reaches this level. var/locked = 0 var/obj/machinery/computer/cloning/connected = null //So we remember the connected clone machine. @@ -25,19 +25,34 @@ var/speed_coeff var/efficiency + var/datum/mind/clonemind + var/grab_ghost_when = CLONER_MATURE_CLONE + + var/obj/item/device/radio/Radio + var/radio_announce = 0 + + var/obj/effect/countdown/clonepod/countdown + light_color = LIGHT_COLOR_PURE_GREEN - power_change() - ..() - if(!(stat & (BROKEN|NOPOWER))) - set_light(2) - else - set_light(0) + +/obj/machinery/clonepod/power_change() + ..() + if(!(stat & (BROKEN|NOPOWER))) + set_light(2) + else + set_light(0) /obj/machinery/clonepod/biomass biomass = CLONE_BIOMASS /obj/machinery/clonepod/New() ..() + countdown = new(src) + + Radio = new /obj/item/device/radio(src) + Radio.listening = 0 + Radio.config(list("Medical" = 0)) + component_parts = list() component_parts += new /obj/item/weapon/circuitboard/clonepod(null) component_parts += new /obj/item/weapon/stock_parts/scanning_module(null) @@ -67,6 +82,12 @@ /obj/machinery/clonepod/Destroy() if(connected) connected.pods -= src + if(Radio) + qdel(Radio) + Radio = null + if(countdown) + qdel(countdown) + countdown = null return ..() /obj/machinery/clonepod/RefreshParts() @@ -97,49 +118,29 @@ name = "data disk - 'God Emperor of Mankind'" read_only = 1 - New() - Initialize() - buf.types=DNA2_BUF_UE|DNA2_BUF_UI - //data = "066000033000000000AF00330660FF4DB002690" - //data = "0C80C80C80C80C80C8000000000000161FBDDEF" - Farmer Jeff - buf.dna.real_name="God Emperor of Mankind" - buf.dna.unique_enzymes = md5(buf.dna.real_name) - buf.dna.UI=list(0x066,0x000,0x033,0x000,0x000,0x000,0xAF0,0x000,0x000,0x000,0x000,0x000,0x000,0x000,0x000,0x000,0x033,0x066,0x0FF,0x4DB,0x002,0x690,0x000,0x000) - //buf.dna.UI=list(0x0C8,0x0C8,0x0C8,0x0C8,0x0C8,0x0C8,0x000,0x000,0x000,0x000,0x161,0xFBD,0xDEF) // Farmer Jeff - buf.dna.UpdateUI() +/obj/item/weapon/disk/data/demo/New() + Initialize() + buf.types=DNA2_BUF_UE|DNA2_BUF_UI + //data = "066000033000000000AF00330660FF4DB002690" + //data = "0C80C80C80C80C80C8000000000000161FBDDEF" - Farmer Jeff + buf.dna.real_name="God Emperor of Mankind" + buf.dna.unique_enzymes = md5(buf.dna.real_name) + buf.dna.UI=list(0x066,0x000,0x033,0x000,0x000,0x000,0xAF0,0x000,0x000,0x000,0x000,0x000,0x000,0x000,0x000,0x000,0x033,0x066,0x0FF,0x4DB,0x002,0x690,0x000,0x000) + //buf.dna.UI=list(0x0C8,0x0C8,0x0C8,0x0C8,0x0C8,0x0C8,0x000,0x000,0x000,0x000,0x161,0xFBD,0xDEF) // Farmer Jeff + buf.dna.UpdateUI() /obj/item/weapon/disk/data/monkey name = "data disk - 'Mr. Muggles'" read_only = 1 - New() - Initialize() - buf.types=DNA2_BUF_SE - var/list/new_SE=list(0x098,0x3E8,0x403,0x44C,0x39F,0x4B0,0x59D,0x514,0x5FC,0x578,0x5DC,0x640,0x6A4) - for(var/i=new_SE.len;i<=DNA_SE_LENGTH;i++) - new_SE += rand(1,1024) - buf.dna.SE=new_SE - buf.dna.SetSEValueRange(MONKEYBLOCK,0xDAC, 0xFFF) - - -//Find a dead mob with a brain and client. -/proc/find_dead_player(var/find_key) - if(isnull(find_key)) - return - - var/mob/selected = null - for(var/mob/M in player_list) - //Dead people only thanks! - if((M.stat != 2) || (!M.client)) - continue - //They need a brain! - if(istype(M, /mob/living/carbon/human) && !M.get_int_organ(/obj/item/organ/internal/brain)) - continue - - if(M.ckey == find_key) - selected = M - break - return selected +/obj/item/weapon/disk/data/monkey/New() + Initialize() + buf.types=DNA2_BUF_SE + var/list/new_SE=list(0x098,0x3E8,0x403,0x44C,0x39F,0x4B0,0x59D,0x514,0x5FC,0x578,0x5DC,0x640,0x6A4) + for(var/i=new_SE.len;i<=DNA_SE_LENGTH;i++) + new_SE += rand(1,1024) + buf.dna.SE=new_SE + buf.dna.SetSEValueRange(MONKEYBLOCK,0xDAC, 0xFFF) //Disk stuff. /obj/item/weapon/disk/data/New() @@ -173,44 +174,47 @@ healthstring = "ERROR" return healthstring -/obj/machinery/clonepod/attack_ai(mob/user as mob) - return attack_hand(user) - -/obj/machinery/clonepod/attack_hand(mob/user as mob) - if((isnull(occupant)) || (stat & NOPOWER)) - if(mess) - go_out() - return - if((!isnull(occupant)) && (occupant.stat != 2)) - var/completion = (100 * ((occupant.health + 100) / (heal_level + 100))) - to_chat(user, "Current clone cycle is [round(completion)]% complete.") - return - //Clonepod +/obj/machinery/clonepod/examine(mob/user) + ..() + if(mess) + to_chat(user, "It's filled with blood and viscera. You swear you can see it moving...") + if(!occupant || stat & (NOPOWER|BROKEN)) + return + if(occupant && occupant.stat != DEAD) + to_chat(user, "Current clone cycle is [round(get_completion())]% complete.") + +/obj/machinery/clonepod/proc/get_completion() + . = (100 * ((occupant.health + 100) / (heal_level + 100))) + +/obj/machinery/clonepod/attack_ai(mob/user) + return examine(user) + +//Radio Announcement + +/obj/machinery/clonepod/proc/announce_radio_message(message) + if(radio_announce) + Radio.autosay(message, name, "Medical", list(z)) + + //Start growing a human clone in the pod! -/obj/machinery/clonepod/proc/growclone(var/datum/dna2/record/R) +/obj/machinery/clonepod/proc/growclone(datum/dna2/record/R) if(mess || attempting || panel_open || stat & (NOPOWER|BROKEN)) return 0 - var/datum/mind/clonemind = locate(R.mind) + clonemind = locate(R.mind) if(!istype(clonemind)) //not a mind return 0 - if( clonemind.current && clonemind.current.stat != DEAD ) //mind is associated with a non-dead body + if(clonemind.current && clonemind.current.stat != DEAD) //mind is associated with a non-dead body return 0 if(clonemind.active) //somebody is using that mind - if( ckey(clonemind.key)!=R.ckey ) + if(ckey(clonemind.key) != R.ckey) return 0 else - for(var/mob/M in player_list) - if(M.ckey == R.ckey) - if(istype(M, /mob/dead/observer)) - var/mob/dead/observer/G = M - if(G.can_reenter_corpse) - break - if(istype(M, /mob/living/simple_animal)) - if(M in respawnable_list) - break - return 0 + // get_ghost() will fail if they're unable to reenter their body + var/mob/dead/observer/G = clonemind.get_ghost() + if(!G) + return 0 if(biomass >= CLONE_BIOMASS) biomass -= CLONE_BIOMASS @@ -219,17 +223,27 @@ attempting = 1 //One at a time!! locked = 1 + countdown.start() eject_wait = 1 spawn(30) eject_wait = 0 + if(!R.dna) + R.dna = new /datum/dna() + var/mob/living/carbon/human/H = new /mob/living/carbon/human(src, R.dna.species) occupant = H if(!R.dna.real_name) //to prevent null names - R.dna.real_name = "clone ([rand(0,999)])" - H.real_name = R.dna.real_name + R.dna.real_name = H.real_name + else + H.real_name = R.dna.real_name + + H.dna = R.dna.Clone() + + for(var/datum/language/L in R.languages) + H.add_language(L.name) //Get the clone body ready H.adjustCloneLoss(190) //new damage var so you can't eject a clone early then stab them to abuse the current damage system --NeoFite @@ -239,54 +253,35 @@ //Here let's calculate their health so the pod doesn't immediately eject them!!! H.updatehealth() - clonemind.transfer_to(H) - to_chat(H, "Consciousness slowly creeps over you as your body regenerates.
    So this is what cloning feels like?
    ") + if(grab_ghost_when == CLONER_FRESH_CLONE) + clonemind.transfer_to(H) + H.ckey = R.ckey + update_clone_antag(H) //Since the body's got the mind, update their antag stuff right now. Otherwise, wait until they get kicked out (as per the CLONER_MATURE_CLONE business) to do it. + to_chat(H, {"Consciousness slowly creeps over you + as your body regenerates.
    So this is what cloning + feels like?
    "}) + else if(grab_ghost_when == CLONER_MATURE_CLONE) + to_chat(clonemind.current, {"Your body is + beginning to regenerate in a cloning pod. You will + become conscious when it is complete."}) - // -- Mode/mind specific stuff goes here - callHook("clone", list(H)) + domutcheck(H, null, MUTCHK_FORCED) //Ensures species that get powers by the species proc handle_dna keep them - if((H.mind in ticker.mode:revolutionaries) || (H.mind in ticker.mode:head_revolutionaries)) - ticker.mode.update_rev_icons_added() //So the icon actually appears - if(H.mind in ticker.mode.syndicates) - ticker.mode.update_synd_icons_added() - if(H.mind in ticker.mode.cult) - ticker.mode.add_cult_viewpoint(H) - ticker.mode.add_cultist(occupant.mind) - ticker.mode.update_cult_icons_added() //So the icon actually appears - if(("\ref[H.mind]" in ticker.mode.implanter) || (H.mind in ticker.mode.implanted)) - ticker.mode.update_traitor_icons_added(H.mind) //So the icon actually appears - if(("\ref[H.mind]" in ticker.mode.vampire_thralls) || (H.mind in ticker.mode.vampire_enthralled)) - ticker.mode.update_vampire_icons_added(H.mind) - if(("\ref[H.mind]" in ticker.mode.shadowling_thralls) || (H.mind in ticker.mode.shadows)) - ticker.mode.update_shadow_icons_added(H.mind) - - // -- End mode specific stuff - - if(!R.dna) - H.dna = new /datum/dna() - H.dna.real_name = H.real_name - H.dna.ready_dna(H) - else - H.dna = R.dna.Clone() if(efficiency > 2 && efficiency < 5 && prob(25)) randmutb(H) if(efficiency > 5 && prob(20)) randmutg(H) if(efficiency < 3 && prob(50)) randmutb(H) + H.dna.UpdateSE() H.dna.UpdateUI() - H.set_species(R.dna.species) H.sync_organ_dna(1) // It's literally a fresh body as you can get, so all organs properly belong to it H.UpdateAppearance() - H.update_body() update_icon() - for(var/datum/language/L in R.languages) - H.add_language(L.name) - H.suiciding = 0 attempting = 0 return 1 @@ -299,20 +294,20 @@ biomass += BIOMASS_MEAT_AMOUNT show_message = 1 if(show_message) - visible_message("\The [src] sucks in and processes the nearby biomass.") + visible_message("[src] sucks in and processes the nearby biomass.") if(stat & NOPOWER) //Autoeject if power is lost if(occupant) locked = 0 go_out() - return + connected_message("Clone Ejected: Loss of power.") - if((occupant) && (occupant.loc == src)) - if((occupant.stat == DEAD) || (occupant.suiciding) || !occupant.key) //Autoeject corpses and suiciding dudes. + else if((occupant) && (occupant.loc == src)) + if((occupant.stat == DEAD) || (occupant.suiciding)) //Autoeject corpses and suiciding dudes. locked = 0 + announce_radio_message("The cloning of [occupant] has been aborted due to unrecoverable tissue failure.") go_out() connected_message("Clone Rejected: Deceased.") - return else if(occupant.cloneloss > (100 - heal_level)) occupant.Paralyse(4) @@ -331,48 +326,40 @@ occupant.adjustOxyLoss(-4) use_power(7500) //This might need tweaking. - return else if((occupant.cloneloss <= (100 - heal_level)) && (!eject_wait)) connected_message("Cloning Process Complete.") + announce_radio_message("The cloning cycle of [occupant] is complete.") locked = 0 go_out() - return else if((!occupant) || (occupant.loc != src)) occupant = null if(locked) locked = 0 - //use_power(200) - return - - return + update_icon() + use_power(200) //Let's unlock this early I guess. Might be too early, needs tweaking. -/obj/machinery/clonepod/attackby(obj/item/weapon/W as obj, mob/user as mob, params) - if(istype(W, /obj/item/weapon/screwdriver)) - if(occupant || mess || locked) - to_chat(user, "The maintenance panel is locked.") +/obj/machinery/clonepod/attackby(obj/item/weapon/W, mob/user, params) + if(!(occupant || mess || locked)) + if(default_deconstruction_screwdriver(user, "[icon_state]_maintenance", "[initial(icon_state)]", W)) return - default_deconstruction_screwdriver(user, "[icon_state]_maintenance", "[initial(icon_state)]", W) - return if(exchange_parts(user, W)) return - if(istype(W, /obj/item/weapon/crowbar)) - if(panel_open) - default_deconstruction_crowbar(W) + if(default_deconstruction_crowbar(W)) return - if(istype(W, /obj/item/weapon/card/id)||istype(W, /obj/item/device/pda)) + if(W.GetID()) if(!check_access(W)) - to_chat(user, "\red Access Denied.") + to_chat(user, "Access Denied.") return - if((!locked) || (isnull(occupant))) + if (!locked || !occupant) return - if((occupant.health < -20) && (occupant.stat != 2)) - to_chat(user, "\red Access Refused.") + if(occupant.health < -20 && occupant.stat != DEAD) + to_chat(user, "Access Refused. Patient status still unstable.") return else locked = 0 @@ -408,16 +395,37 @@ else ..() -/obj/machinery/clonepod/emag_act(user as mob) +/obj/machinery/clonepod/emag_act(user) if(isnull(occupant)) return to_chat(user, "You force an emergency ejection.") locked = 0 go_out() - return + +/obj/machinery/clonepod/proc/update_clone_antag(var/mob/living/carbon/human/H) + // Check to see if the clone's mind is an antagonist of any kind and handle them accordingly to make sure they get their spells, HUD/whatever else back. + callHook("clone", list(H)) + if((H.mind in ticker.mode:revolutionaries) || (H.mind in ticker.mode:head_revolutionaries)) + ticker.mode.update_rev_icons_added() //So the icon actually appears + if(H.mind in ticker.mode.syndicates) + ticker.mode.update_synd_icons_added() + if(H.mind in ticker.mode.cult) + ticker.mode.add_cult_viewpoint(H) + ticker.mode.add_cultist(occupant.mind) + ticker.mode.update_cult_icons_added() //So the icon actually appears + if((H.mind in ticker.mode.implanter) || (H.mind in ticker.mode.implanted)) + ticker.mode.update_traitor_icons_added(H.mind) //So the icon actually appears + if(H.mind.vampire) + H.mind.vampire.update_owner(H) + if((H.mind in ticker.mode.vampire_thralls) || (H.mind in ticker.mode.vampire_enthralled)) + ticker.mode.update_vampire_icons_added(H.mind) + if(H.mind in ticker.mode.changelings) + ticker.mode.update_change_icons_added(H.mind) + if((H.mind in ticker.mode.shadowling_thralls) || (H.mind in ticker.mode.shadows)) + ticker.mode.update_shadow_icons_added(H.mind) //Put messages in the connected computer's temp var for display. -/obj/machinery/clonepod/proc/connected_message(var/message) +/obj/machinery/clonepod/proc/connected_message(message) if((isnull(connected)) || (!istype(connected, /obj/machinery/computer/cloning))) return 0 if(!message) @@ -434,49 +442,57 @@ if(!usr) return - if(usr.stat != 0) + if(usr.incapacitated()) return - go_out(usr) + go_out() add_fingerprint(usr) - return -/obj/machinery/clonepod/proc/go_out(user) +/obj/machinery/clonepod/proc/go_out() + if(locked) + return + countdown.stop() + if(mess) //Clean that mess and dump those gibs! - if(occupant) - return mess = 0 gibs(loc) playsound(loc, 'sound/effects/splat.ogg', 50, 1) update_icon() return - if(!(occupant)) - to_chat(user, "The cloning pod is empty!") + if(!occupant) return - if(locked) - to_chat(user, "The cloning pod is locked!") - return + if(grab_ghost_when == CLONER_MATURE_CLONE) + clonemind.transfer_to(occupant) + occupant.grab_ghost() + update_clone_antag(occupant) + to_chat(occupant, "There is a bright flash!
    \ + You feel like a new being.
    ") + occupant.flash_eyes(visual = 1) - if(occupant.client) - occupant.client.eye = occupant.client.mob - occupant.client.perspective = MOB_PERSPECTIVE occupant.forceMove(get_turf(src)) eject_wait = 0 //If it's still set somehow. domutcheck(occupant) //Waiting until they're out before possible notransform. + occupant.shock_stage = 0 //Reset Shock occupant = null update_icon() - return /obj/machinery/clonepod/proc/malfunction() if(occupant) connected_message("Critical Error!") + announce_radio_message("Critical error! Please contact a Thinktronic Systems technician, as your warranty may be affected.") mess = 1 - occupant.ghostize() - qdel(occupant) - occupant = null update_icon() - return + if(occupant.mind != clonemind) + clonemind.transfer_to(occupant) + occupant.grab_ghost() // We really just want to make you suffer. + to_chat(occupant, {"Agony blazes across your + consciousness as your body is torn apart.
    + Is this what dying is like? Yes it is.
    "}) + playsound(loc, 'sound/machines/warning-buzzer.ogg', 50, 0) + occupant << sound('sound/hallucinations/veryfar_noise.ogg',0,1,50) + spawn(40) + qdel(occupant) /obj/machinery/clonepod/update_icon() ..() @@ -486,11 +502,9 @@ else if(mess && !panel_open) icon_state = "pod_g" -/obj/machinery/clonepod/relaymove(mob/user as mob) - if(user.stat) - return - go_out() - return +/obj/machinery/clonepod/relaymove(mob/user) + if(user.stat == CONSCIOUS) + go_out() /obj/machinery/clonepod/emp_act(severity) if(prob(100/(severity*efficiency))) malfunction() diff --git a/code/game/machinery/computer/HolodeckControl.dm b/code/game/machinery/computer/HolodeckControl.dm index 56a1f151876..aa834941d78 100644 --- a/code/game/machinery/computer/HolodeckControl.dm +++ b/code/game/machinery/computer/HolodeckControl.dm @@ -26,35 +26,35 @@ dat += "Holodeck Control System
    " dat += "
    Current Loaded Programs:
    " - dat += "((Empty Court))
    " - dat += "((Boxing Court))
    " - dat += "((Basketball Court))
    " - dat += "((Thunderdome Court))
    " - dat += "((Beach))
    " - dat += "((Desert))
    " - dat += "((Space))
    " - dat += "((Picnic Area))
    " - dat += "((Snow Field))
    " - dat += "((Theatre))
    " - dat += "((Meeting Hall))
    " - dat += "((Knight Arena))
    " -// dat += "((Shutdown System))
    " + dat += "((Empty Court))
    " + dat += "((Boxing Court))
    " + dat += "((Basketball Court))
    " + dat += "((Thunderdome Court))
    " + dat += "((Beach))
    " + dat += "((Desert))
    " + dat += "((Space))
    " + dat += "((Picnic Area))
    " + dat += "((Snow Field))
    " + dat += "((Theatre))
    " + dat += "((Meeting Hall))
    " + dat += "((Knight Arena))
    " +// dat += "((Shutdown System))
    " dat += "Please ensure that only holographic weapons are used in the holodeck if a combat simulation has been loaded.
    " if(emagged) -/* dat += "(Begin Atmospheric Burn Simulation)
    " +/* dat += "(Begin Atmospheric Burn Simulation)
    " dat += "Ensure the holodeck is empty before testing.
    " dat += "
    "*/ - dat += "(Begin Wildlife Simulation)
    " + dat += "(Begin Wildlife Simulation)
    " dat += "Ensure the holodeck is empty before testing.
    " dat += "
    " if(issilicon(user)) - dat += "(Re-Enable Safety Protocols?)
    " + dat += "(Re-Enable Safety Protocols?)
    " dat += "Safety Protocols are DISABLED
    " else if(issilicon(user)) - dat += "(Override Safety Protocols?)
    " + dat += "(Override Safety Protocols?)
    " dat += "
    " dat += "Safety Protocols are ENABLED
    " @@ -553,8 +553,8 @@ to_chat(user, "The device is a solid button, there's nothing you can do with it!") /obj/machinery/readybutton/attack_hand(mob/user as mob) - if(user.stat || stat & (NOPOWER|BROKEN)) - to_chat(user, "This device is not powered.") + if(user.stat || stat & (BROKEN)) + to_chat(user, "This device is not functioning.") return currentarea = get_area(src.loc) diff --git a/code/game/machinery/computer/Operating.dm b/code/game/machinery/computer/Operating.dm index 81753797b57..1c40370f56d 100644 --- a/code/game/machinery/computer/Operating.dm +++ b/code/game/machinery/computer/Operating.dm @@ -57,7 +57,7 @@ // // user.set_machine(src) // var/dat = "Operating Computer\n" -// dat += "Close

    " //| Update" +// dat += "Close

    " //| Update" // if(src.table && (src.table.check_victim())) // src.victim = src.table.victim // dat += {" @@ -86,6 +86,13 @@ // onclose(user, "op") /obj/machinery/computer/operating/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)//ui is mostly copy pasta from the sleeper ui + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + ui = new(user, src, ui_key, "op_computer.tmpl", "Patient Monitor", 650, 455) + ui.open() + ui.set_auto_update(1) + +/obj/machinery/computer/operating/ui_data(mob/user, datum/topic_state/state = default_state) var/data[0] var/mob/living/carbon/human/occupant = src.table.victim data["hasOccupant"] = occupant ? 1 : 0 @@ -156,15 +163,7 @@ data["healthAlarm"]=healthAlarm data["oxy"]=oxy - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - if(!ui) - ui = new(user, src, ui_key, "op_computer.tmpl", "Patient Monitor", 650, 455) - ui.set_initial_data(data) - ui.open() - ui.set_auto_update(1) - - - + return data /obj/machinery/computer/operating/Topic(href, href_list) diff --git a/code/game/machinery/computer/aifixer.dm b/code/game/machinery/computer/aifixer.dm index 097efa2c75c..539edb24d65 100644 --- a/code/game/machinery/computer/aifixer.dm +++ b/code/game/machinery/computer/aifixer.dm @@ -33,6 +33,14 @@ to_chat(user, "You have been locked out from this console!") /obj/machinery/computer/aifixer/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + + if(!ui) + ui = new(user, src, ui_key, "ai_fixer.tmpl", "AI System Integrity Restorer", 550, 500) + ui.open() + ui.set_auto_update(1) + +/obj/machinery/computer/aifixer/ui_data(mob/user, datum/topic_state/state) var/data[0] if(occupant) data["occupant"] = occupant.name @@ -49,13 +57,7 @@ data["laws"] = laws - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - - if(!ui) - ui = new(user, src, ui_key, "ai_fixer.tmpl", "AI System Integrity Restorer", 550, 500) - ui.set_initial_data(data) - ui.open() - ui.set_auto_update(1) + return data /obj/machinery/computer/aifixer/Topic(href, href_list) if(..()) diff --git a/code/game/machinery/computer/arcade.dm b/code/game/machinery/computer/arcade.dm index 48b1dadc406..603c0483129 100644 --- a/code/game/machinery/computer/arcade.dm +++ b/code/game/machinery/computer/arcade.dm @@ -82,18 +82,18 @@ if(..()) return user.set_machine(src) - var/dat = "Close" + var/dat = "Close" dat += "

    [enemy_name]

    " dat += "

    [temp]

    " dat += "
    Health: [player_hp] | Magic: [player_mp] | Enemy Health: [enemy_hp]
    " if(gameover) - dat += "
    New Game" + dat += "
    New Game" else - dat += "
    Attack | " - dat += "Heal | " - dat += "Recharge Power" + dat += "
    Attack | " + dat += "Heal | " + dat += "Recharge Power" dat += "
    " @@ -376,7 +376,7 @@ M.adjust_fire_stacks(5) M.IgniteMob() //flew into a star, so you're on fire to_chat(user, "You feel an immense wave of heat emanate from the arcade machine. Your skin bursts into flames.") - dat += "

    OK...

    " + dat += "

    OK...

    " if(emagged) to_chat(user, "You're never going to make it to Orion...") @@ -398,16 +398,16 @@ dat += "
    Food: [food] | Fuel: [fuel]" dat += "
    Engine Parts: [engine] | Hull Panels: [hull] | Electronics: [electronics]" if(turns == 7) - dat += "

    Go Around Continue

    " + dat += "

    Go Around Continue

    " else - dat += "

    Continue

    " - dat += "

    Kill a crewmember

    " - dat += "

    Close

    " + dat += "

    Continue

    " + dat += "

    Kill a crewmember

    " + dat += "

    Close

    " else dat = "

    The Orion Trail

    " dat += "

    Experience the journey of your ancestors!



    " - dat += "
    New Game
    " - dat += "

    Close

    " + dat += "
    New Game
    " + dat += "

    Close

    " var/datum/browser/popup = new(user, "arcade", "The Orion Trail",400,700) popup.set_content(dat) popup.set_title_image(user.browse_rsc_icon(icon, icon_state)) @@ -448,7 +448,7 @@ if(ORION_TRAIL_RAIDERS) if(prob(50)) to_chat(usr, "You hear battle shouts. The tramping of boots on cold metal. Screams of agony. The rush of venting air. Are you going insane?") - M.hallucination += 30 + M.AdjustHallucinate(30) else to_chat(usr, "Something strikes you from behind! It hurts like hell and feel like a blunt weapon, but nothing is there...") M.take_organ_damage(30) @@ -693,39 +693,39 @@ eventdat += "
    [deadname] tried to fight back but was killed." else eventdat += "
    Fortunately you fended them off without any trouble." - eventdat += "

    Continue

    " - eventdat += "

    Close

    " + eventdat += "

    Continue

    " + eventdat += "

    Close

    " if(ORION_TRAIL_FLUX) eventdat += "This region of space is highly turbulent.
    If we go slowly we may avoid more damage, but if we keep our speed we won't waste supplies." eventdat += "
    What will you do?" - eventdat += "

    Slow Down Continue

    " - eventdat += "

    Close

    " + eventdat += "

    Slow Down Continue

    " + eventdat += "

    Close

    " if(ORION_TRAIL_ILLNESS) eventdat += "A deadly illness has been contracted!" var/deadname = remove_crewmember() eventdat += "
    [deadname] was killed by the disease." - eventdat += "

    Continue

    " - eventdat += "

    Close

    " + eventdat += "

    Continue

    " + eventdat += "

    Close

    " if(ORION_TRAIL_BREAKDOWN) eventdat += "Oh no! The engine has broken down!" eventdat += "
    You can repair it with an engine part, or you can make repairs for 3 days." if(engine >= 1) - eventdat += "

    Use PartWait

    " + eventdat += "

    Use PartWait

    " else - eventdat += "

    Wait

    " - eventdat += "

    Close

    " + eventdat += "

    Wait

    " + eventdat += "

    Close

    " if(ORION_TRAIL_MALFUNCTION) eventdat += "The ship's systems are malfunctioning!" eventdat += "
    You can replace the broken electronics with spares, or you can spend 3 days troubleshooting the AI." if(electronics >= 1) - eventdat += "

    Use PartWait

    " + eventdat += "

    Use PartWait

    " else - eventdat += "

    Wait

    " - eventdat += "

    Close

    " + eventdat += "

    Wait

    " + eventdat += "

    Close

    " if(ORION_TRAIL_COLLISION) eventdat += "Something hit us! Looks like there's some hull damage." @@ -740,23 +740,23 @@ eventdat += "
    [deadname] was killed by rapid depressurization." eventdat += "
    You can repair the damage with hull plates, or you can spend the next 3 days welding scrap together." if(hull >= 1) - eventdat += "

    Use PartWait

    " + eventdat += "

    Use PartWait

    " else - eventdat += "

    Wait

    " - eventdat += "

    Close

    " + eventdat += "

    Wait

    " + eventdat += "

    Close

    " if(ORION_TRAIL_BLACKHOLE) eventdat += "You were swept away into the black hole." - eventdat += "

    Oh...

    " - eventdat += "

    Close

    " + eventdat += "

    Oh...

    " + eventdat += "

    Close

    " settlers = list() if(ORION_TRAIL_LING) eventdat += "Strange reports warn of changelings infiltrating crews on trips to Orion..." if(settlers.len <= 2) eventdat += "
    Your crew's chance of reaching Orion is so slim the changelings likely avoided your ship..." - eventdat += "

    Continue

    " - eventdat += "

    Close

    " + eventdat += "

    Continue

    " + eventdat += "

    Close

    " if(prob(10)) // "likely", I didn't say it was guaranteed! lings_aboard = min(++lings_aboard,2) else @@ -766,9 +766,9 @@ else if(prob(70)) lings_aboard = min(++lings_aboard,2) - eventdat += "

    Kill a crewmember

    " - eventdat += "

    Risk it

    " - eventdat += "

    Close

    " + eventdat += "

    Kill a crewmember

    " + eventdat += "

    Risk it

    " + eventdat += "

    Close

    " if(ORION_TRAIL_LING_ATTACK) if(lings_aboard <= 0) //shouldn't trigger, but hey. @@ -808,8 +808,8 @@ else lings_aboard = max(0,--lings_aboard) - eventdat += "

    Continue

    " - eventdat += "

    Close

    " + eventdat += "

    Continue

    " + eventdat += "

    Close

    " if(ORION_TRAIL_SPACEPORT) @@ -817,8 +817,8 @@ eventdat += "The Spaceport is on high alert! they wont let you dock since you tried to attack them!" if(last_spaceport_action) eventdat += "
    Last Spaceport Action: [last_spaceport_action]" - eventdat += "

    Depart Spaceport

    " - eventdat += "

    Close

    " + eventdat += "

    Depart Spaceport

    " + eventdat += "

    Close

    " else eventdat += "You pull the ship up to dock at a nearby Spaceport, lucky find!" eventdat += "
    This Spaceport is home to travellers who failed to reach Orion, but managed to find a different home..." @@ -857,13 +857,13 @@ //Buy crew if(food >= 10 && fuel >= 10) - eventdat += "

    Hire a new Crewmember (-10FU,-10FO)

    " + eventdat += "

    Hire a new Crewmember (-10FU,-10FO)

    " else eventdat += "

    Cant afford a new Crewmember

    " //Sell crew if(settlers.len > 1) - eventdat += "

    Sell crew for Fuel and Food (+15FU,+15FO)

    " + eventdat += "

    Sell crew for Fuel and Food (+15FU,+15FO)

    " else eventdat += "

    Cant afford to sell a Crewmember

    " @@ -872,37 +872,37 @@ //Engine parts if(fuel > 5) - eventdat += "

    Buy Engine Parts (-5FU)

    " + eventdat += "

    Buy Engine Parts (-5FU)

    " else eventdat += "

    Cant afford to buy Engine Parts" //Hull plates if(fuel > 5) - eventdat += "

    Buy Hull Plates (-5FU)

    " + eventdat += "

    Buy Hull Plates (-5FU)

    " else eventdat += "

    Cant afford to buy Hull Plates" //Electronics if(fuel > 5) - eventdat += "

    Buy Spare Electronics (-5FU)

    " + eventdat += "

    Buy Spare Electronics (-5FU)

    " else eventdat += "

    Cant afford to buy Spare Electronics" //Trade if(fuel > 5) - eventdat += "

    Trade Fuel for Food (-5FU,+5FO)

    " + eventdat += "

    Trade Fuel for Food (-5FU,+5FO)

    " else eventdat += "

    Cant afford to Trade Fuel for Food 5) - eventdat += "

    Trade Food for Fuel (+5FU,-5FO)

    " + eventdat += "

    Trade Food for Fuel (+5FU,-5FO)

    " else eventdat += "

    Cant afford to Trade Food for Fuel= 1) //need to make sure we even have anyone to remove + removed = pick(safe2remove) if(removed) if(lings_aboard && prob(40*lings_aboard)) //if there are 2 lings you're twice as likely to get one, obviously diff --git a/code/game/machinery/computer/atmos_alert.dm b/code/game/machinery/computer/atmos_alert.dm index cecf755b37d..ea53374970a 100644 --- a/code/game/machinery/computer/atmos_alert.dm +++ b/code/game/machinery/computer/atmos_alert.dm @@ -24,6 +24,13 @@ var/global/list/minor_air_alarms = list() ui_interact(user) /obj/machinery/computer/atmos_alert/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + ui = new(user, src, ui_key, "atmos_alert.tmpl", src.name, 500, 500) + ui.open() + ui.set_auto_update(1) + +/obj/machinery/computer/atmos_alert/ui_data(mob/user, datum/topic_state/state) var/data[0] var/major_alarms[0] var/minor_alarms[0] @@ -37,12 +44,7 @@ var/global/list/minor_air_alarms = list() data["priority_alarms"] = major_alarms data["minor_alarms"] = minor_alarms - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - if(!ui) - ui = new(user, src, ui_key, "atmos_alert.tmpl", src.name, 500, 500) - ui.set_initial_data(data) - ui.open() - ui.set_auto_update(1) + return data /obj/machinery/computer/atmos_alert/update_icon() var/list/alarms = atmosphere_alarm.major_alarms() diff --git a/code/game/machinery/computer/buildandrepair.dm b/code/game/machinery/computer/buildandrepair.dm index 1168552b952..0c09bc5f2c5 100644 --- a/code/game/machinery/computer/buildandrepair.dm +++ b/code/game/machinery/computer/buildandrepair.dm @@ -153,9 +153,9 @@ // RD console circuits, so that {de,re}constructing one of the special consoles doesn't ruin everything forever /obj/item/weapon/circuitboard/rdconsole name = "Circuit Board (RD Console)" - desc = "Swipe a Research Director level ID or higher to reconfigure." + desc = "Swipe a Scientist level ID or higher to reconfigure." build_path = /obj/machinery/computer/rdconsole/core - req_access = list(access_rd) // This is for adjusting the type of computer we're building - in case something messes up the pre-existing robotics or mechanics consoles + req_access = list(access_tox) // This is for adjusting the type of computer we're building - in case something messes up the pre-existing robotics or mechanics consoles var/access_types = list("R&D Core", "Robotics", "E.X.P.E.R.I-MENTOR", "Mechanics", "Public") id = 1 /obj/item/weapon/circuitboard/rdconsole/robotics @@ -287,7 +287,7 @@ /obj/item/weapon/circuitboard/supplycomp/attackby(obj/item/I as obj, mob/user as mob, params) if(istype(I,/obj/item/device/multitool)) - var/catastasis = src.contraband_enabled + var/catastasis = contraband_enabled var/opposite_catastasis if(catastasis) opposite_catastasis = "STANDARD" @@ -297,9 +297,9 @@ catastasis = "STANDARD" switch( alert("Current receiver spectrum is set to: [catastasis]","Multitool-Circuitboard interface","Switch to [opposite_catastasis]","Cancel") ) - //switch( alert("Current receiver spectrum is set to: " {(src.contraband_enabled) ? ("BROAD") : ("STANDARD")} , "Multitool-Circuitboard interface" , "Switch to " {(src.contraband_enabled) ? ("STANDARD") : ("BROAD")}, "Cancel") ) + //switch( alert("Current receiver spectrum is set to: " {(contraband_enabled) ? ("BROAD") : ("STANDARD")} , "Multitool-Circuitboard interface" , "Switch to " {(contraband_enabled) ? ("STANDARD") : ("BROAD")}, "Cancel") ) if("Switch to STANDARD","Switch to BROAD") - src.contraband_enabled = !src.contraband_enabled + contraband_enabled = !contraband_enabled if("Cancel") return @@ -345,97 +345,110 @@ switch(state) if(0) if(istype(P, /obj/item/weapon/wrench)) - playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) + playsound(loc, 'sound/items/Ratchet.ogg', 50, 1) if(do_after(user, 20, target = src)) - to_chat(user, "\blue You wrench the frame into place.") - src.anchored = 1 - src.state = 1 + to_chat(user, "You wrench the frame into place.") + anchored = 1 + state = 1 if(istype(P, /obj/item/weapon/weldingtool)) var/obj/item/weapon/weldingtool/WT = P if(!WT.remove_fuel(0, user)) - to_chat(user, "The welding tool must be on to complete this task.") + to_chat(user, "The welding tool must be on to complete this task.") return - playsound(src.loc, 'sound/items/Welder.ogg', 50, 1) + playsound(loc, 'sound/items/Welder.ogg', 50, 1) if(do_after(user, 20, target = src)) if(!src || !WT.isOn()) return - to_chat(user, "\blue You deconstruct the frame.") - new /obj/item/stack/sheet/metal( src.loc, 5 ) + to_chat(user, "You deconstruct the frame.") + new /obj/item/stack/sheet/metal(loc, 5) qdel(src) if(1) if(istype(P, /obj/item/weapon/wrench)) - playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) + playsound(loc, 'sound/items/Ratchet.ogg', 50, 1) if(do_after(user, 20, target = src)) - to_chat(user, "\blue You unfasten the frame.") - src.anchored = 0 - src.state = 0 + to_chat(user, "You unfasten the frame.") + anchored = 0 + state = 0 if(istype(P, /obj/item/weapon/circuitboard) && !circuit) var/obj/item/weapon/circuitboard/B = P if(B.board_type == "computer") - playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1) - to_chat(user, "\blue You place the circuit board inside the frame.") - src.icon_state = "1" - src.circuit = P + playsound(loc, 'sound/items/Deconstruct.ogg', 50, 1) + to_chat(user, "You place the circuit board inside the frame.") + icon_state = "1" + circuit = P user.drop_item() P.loc = src else - to_chat(user, "\red This frame does not accept circuit boards of this type!") + to_chat(user, "This frame does not accept circuit boards of this type!") if(istype(P, /obj/item/weapon/screwdriver) && circuit) - playsound(src.loc, 'sound/items/Screwdriver.ogg', 50, 1) - to_chat(user, "\blue You screw the circuit board into place.") - src.state = 2 - src.icon_state = "2" + playsound(loc, 'sound/items/Screwdriver.ogg', 50, 1) + to_chat(user, "You screw the circuit board into place.") + state = 2 + icon_state = "2" if(istype(P, /obj/item/weapon/crowbar) && circuit) - playsound(src.loc, 'sound/items/Crowbar.ogg', 50, 1) - to_chat(user, "\blue You remove the circuit board.") - src.state = 1 - src.icon_state = "0" - circuit.loc = src.loc - src.circuit = null + playsound(loc, 'sound/items/Crowbar.ogg', 50, 1) + to_chat(user, "You remove the circuit board.") + state = 1 + icon_state = "0" + circuit.loc = loc + circuit = null if(2) if(istype(P, /obj/item/weapon/screwdriver) && circuit) - playsound(src.loc, 'sound/items/Screwdriver.ogg', 50, 1) - to_chat(user, "\blue You unfasten the circuit board.") - src.state = 1 - src.icon_state = "1" + playsound(loc, 'sound/items/Screwdriver.ogg', 50, 1) + to_chat(user, "You unfasten the circuit board.") + state = 1 + icon_state = "1" if(istype(P, /obj/item/stack/cable_coil)) - if(P:amount >= 5) - playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1) + var/obj/item/stack/cable_coil/C = P + if(C.amount >= 5) + playsound(loc, 'sound/items/Deconstruct.ogg', 50, 1) + to_chat(user, "You start to add cables to the frame.") if(do_after(user, 20, target = src)) - if(P) - P:amount -= 5 - if(!P:amount) qdel(P) - to_chat(user, "\blue You add cables to the frame.") - src.state = 3 - src.icon_state = "3" + if(state == 2 && C.amount >= 5 && C.use(5)) + to_chat(user, "You add cables to the frame.") + state = 3 + icon_state = "3" + else + to_chat(user, "At some point during construction you lost some cable. Make sure you have five lengths before trying again.") + return + else + to_chat(user, "You need five lengths of cable to wire the frame.") + return if(3) if(istype(P, /obj/item/weapon/wirecutters)) - playsound(src.loc, 'sound/items/Wirecutter.ogg', 50, 1) - to_chat(user, "\blue You remove the cables.") - src.state = 2 - src.icon_state = "2" - var/obj/item/stack/cable_coil/A = new /obj/item/stack/cable_coil( src.loc ) + playsound(loc, 'sound/items/Wirecutter.ogg', 50, 1) + to_chat(user, "You remove the cables.") + state = 2 + icon_state = "2" + var/obj/item/stack/cable_coil/A = new /obj/item/stack/cable_coil( loc ) A.amount = 5 if(istype(P, /obj/item/stack/sheet/glass)) - if(P:amount >= 2) - playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1) + var/obj/item/stack/sheet/glass/G = P + if(G.amount >= 2) + playsound(loc, 'sound/items/Deconstruct.ogg', 50, 1) + to_chat(user, "You start to add the glass panel to the frame.") if(do_after(user, 20, target = src)) - if(P) - P:use(2) - to_chat(user, "\blue You put in the glass panel.") - src.state = 4 - src.icon_state = "4" + if(state == 3 && G.amount >= 2 && G.use(2)) + to_chat(user, "You put in the glass panel.") + state = 4 + icon_state = "4" + else + to_chat(user, "At some point during construction you lost some glass. Make sure you have two sheets before trying again.") + return + else + to_chat(user, "You need two sheets of glass for this.") + return if(4) if(istype(P, /obj/item/weapon/crowbar)) - playsound(src.loc, 'sound/items/Crowbar.ogg', 50, 1) - to_chat(user, "\blue You remove the glass panel.") - src.state = 3 - src.icon_state = "3" - new /obj/item/stack/sheet/glass( src.loc, 2 ) + playsound(loc, 'sound/items/Crowbar.ogg', 50, 1) + to_chat(user, "You remove the glass panel.") + state = 3 + icon_state = "3" + new /obj/item/stack/sheet/glass(loc, 2) if(istype(P, /obj/item/weapon/screwdriver)) - playsound(src.loc, 'sound/items/Screwdriver.ogg', 50, 1) - to_chat(user, "\blue You connect the monitor.") - var/B = new src.circuit.build_path ( src.loc ) + playsound(loc, 'sound/items/Screwdriver.ogg', 50, 1) + to_chat(user, "You connect the monitor.") + var/B = new circuit.build_path (loc) if(circuit.powernet) B:powernet = circuit.powernet if(circuit.id) B:id = circuit.id if(circuit.records) B:records = circuit.records @@ -456,97 +469,110 @@ switch(state) if(0) if(istype(P, /obj/item/weapon/wrench)) - playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) + playsound(loc, 'sound/items/Ratchet.ogg', 50, 1) if(do_after(user, 20, target = src)) - to_chat(user, "\blue You wrench the frame into place.") - src.anchored = 1 - src.state = 1 + to_chat(user, "You wrench the frame into place.") + anchored = 1 + state = 1 if(istype(P, /obj/item/weapon/weldingtool)) var/obj/item/weapon/weldingtool/WT = P if(!WT.remove_fuel(0, user)) - to_chat(user, "The welding tool must be on to complete this task.") + to_chat(user, "The welding tool must be on to complete this task.") return - playsound(src.loc, 'sound/items/Welder.ogg', 50, 1) + playsound(loc, 'sound/items/Welder.ogg', 50, 1) if(do_after(user, 20, target = src)) if(!src || !WT.isOn()) return - to_chat(user, "\blue You deconstruct the frame.") - new /obj/item/stack/sheet/mineral/bananium( src.loc, 5 ) + to_chat(user, "You deconstruct the frame.") + new /obj/item/stack/sheet/mineral/bananium(loc, 5) qdel(src) if(1) if(istype(P, /obj/item/weapon/wrench)) - playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) + playsound(loc, 'sound/items/Ratchet.ogg', 50, 1) if(do_after(user, 20, target = src)) - to_chat(user, "\blue You unfasten the frame.") - src.anchored = 0 - src.state = 0 + to_chat(user, "You unfasten the frame.") + anchored = 0 + state = 0 if(istype(P, /obj/item/weapon/circuitboard) && !circuit) var/obj/item/weapon/circuitboard/B = P if(B.board_type == "honkcomputer") - playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1) - to_chat(user, "\blue You place the circuit board inside the frame.") - src.icon_state = "1" - src.circuit = P + playsound(loc, 'sound/items/Deconstruct.ogg', 50, 1) + to_chat(user, "You place the circuit board inside the frame.") + icon_state = "1" + circuit = P user.drop_item() P.loc = src else - to_chat(user, "\red This frame does not accept circuit boards of this type!") + to_chat(user, "This frame does not accept circuit boards of this type!") if(istype(P, /obj/item/weapon/screwdriver) && circuit) - playsound(src.loc, 'sound/items/Screwdriver.ogg', 50, 1) - to_chat(user, "\blue You screw the circuit board into place.") - src.state = 2 - src.icon_state = "2" + playsound(loc, 'sound/items/Screwdriver.ogg', 50, 1) + to_chat(user, "You screw the circuit board into place.") + state = 2 + icon_state = "2" if(istype(P, /obj/item/weapon/crowbar) && circuit) - playsound(src.loc, 'sound/items/Crowbar.ogg', 50, 1) - to_chat(user, "\blue You remove the circuit board.") - src.state = 1 - src.icon_state = "0" - circuit.loc = src.loc - src.circuit = null + playsound(loc, 'sound/items/Crowbar.ogg', 50, 1) + to_chat(user, "You remove the circuit board.") + state = 1 + icon_state = "0" + circuit.loc = loc + circuit = null if(2) if(istype(P, /obj/item/weapon/screwdriver) && circuit) - playsound(src.loc, 'sound/items/Screwdriver.ogg', 50, 1) - to_chat(user, "\blue You unfasten the circuit board.") - src.state = 1 - src.icon_state = "1" + playsound(loc, 'sound/items/Screwdriver.ogg', 50, 1) + to_chat(user, "You unfasten the circuit board.") + state = 1 + icon_state = "1" if(istype(P, /obj/item/stack/cable_coil)) - if(P:amount >= 5) - playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1) + var/obj/item/stack/cable_coil/C = P + if(C.amount >= 5) + playsound(loc, 'sound/items/Deconstruct.ogg', 50, 1) + to_chat(user, "You start to add cables to the frame.") if(do_after(user, 20, target = src)) - if(P) - P:amount -= 5 - if(!P:amount) qdel(P) - to_chat(user, "\blue You add cables to the frame.") - src.state = 3 - src.icon_state = "3" + if(state == 2 && C.amount >= 5 && C.use(5)) + to_chat(user, "You add cables to the frame.") + state = 3 + icon_state = "3" + else + to_chat(user, "At some point during construction you lost some cable. Make sure you have five lengths before trying again.") + return + else + to_chat(user, "You need five lengths of cable to wire the frame.") + return if(3) if(istype(P, /obj/item/weapon/wirecutters)) - playsound(src.loc, 'sound/items/Wirecutter.ogg', 50, 1) - to_chat(user, "\blue You remove the cables.") - src.state = 2 - src.icon_state = "2" - var/obj/item/stack/cable_coil/A = new /obj/item/stack/cable_coil( src.loc ) + playsound(loc, 'sound/items/Wirecutter.ogg', 50, 1) + to_chat(user, "You remove the cables.") + state = 2 + icon_state = "2" + var/obj/item/stack/cable_coil/A = new /obj/item/stack/cable_coil( loc ) A.amount = 5 if(istype(P, /obj/item/stack/sheet/glass)) - if(P:amount >= 2) - playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1) + var/obj/item/stack/sheet/glass/G = P + if(G.amount >= 2) + playsound(loc, 'sound/items/Deconstruct.ogg', 50, 1) + to_chat(user, "You start to add the glass panel to the frame.") if(do_after(user, 20, target = src)) - if(P) - P:use(2) - to_chat(user, "\blue You put in the glass panel.") - src.state = 4 - src.icon_state = "4" + if(state == 3 && G.amount >= 2 && G.use(2)) + to_chat(user, "You put in the glass panel.") + state = 4 + icon_state = "4" + else + to_chat(user, "At some point during construction you lost some glass. Make sure you have two sheets before trying again.") + return + else + to_chat(user, "You need two sheets of glass for this.") + return if(4) if(istype(P, /obj/item/weapon/crowbar)) - playsound(src.loc, 'sound/items/Crowbar.ogg', 50, 1) - to_chat(user, "\blue You remove the glass panel.") - src.state = 3 - src.icon_state = "3" - new /obj/item/stack/sheet/glass( src.loc, 2 ) + playsound(loc, 'sound/items/Crowbar.ogg', 50, 1) + to_chat(user, "You remove the glass panel.") + state = 3 + icon_state = "3" + new /obj/item/stack/sheet/glass(loc, 2) if(istype(P, /obj/item/weapon/screwdriver)) - playsound(src.loc, 'sound/items/Screwdriver.ogg', 50, 1) - to_chat(user, "\blue You connect the monitor.") - var/B = new src.circuit.build_path ( src.loc ) + playsound(loc, 'sound/items/Screwdriver.ogg', 50, 1) + to_chat(user, "You connect the monitor.") + var/B = new circuit.build_path (loc) if(circuit.powernet) B:powernet = circuit.powernet if(circuit.id) B:id = circuit.id if(circuit.records) B:records = circuit.records diff --git a/code/game/machinery/computer/camera.dm b/code/game/machinery/computer/camera.dm index 97a976ddc41..7dd5075d28e 100644 --- a/code/game/machinery/computer/camera.dm +++ b/code/game/machinery/computer/camera.dm @@ -1,83 +1,119 @@ /obj/machinery/computer/security - name = "Camera Monitor" + name = "security camera console" desc = "Used to access the various cameras networks on the station." + icon_keyboard = "security_key" icon_screen = "cameras" - circuit = /obj/item/weapon/circuitboard/camera - var/obj/machinery/camera/current = null - var/list/network = list("") - var/last_pic = 1 light_color = LIGHT_COLOR_RED - var/mapping = 0 - var/list/networks[0] - var/list/data[0] - var/list/access[0] - -/obj/machinery/computer/security/New() // Lists existing networks and their required access. Format: networks[] = list() - networks["SS13"] = list(access_hos,access_captain) - networks["Telecomms"] = list(access_hos,access_captain) - networks["Research Outpost"] = list(access_rd,access_hos,access_captain) - networks["Mining Outpost"] = list(access_qm,access_hop,access_hos,access_captain) - networks["Research"] = list(access_rd,access_hos,access_captain) - networks["Prison"] = list(access_hos,access_captain) - networks["Labor"] = list(access_hos,access_captain) - networks["Interrogation"] = list(access_hos,access_captain) - networks["Atmosphere Alarms"] = list(access_ce,access_hos,access_captain) - networks["Fire Alarms"] = list(access_ce,access_hos,access_captain) - networks["Power Alarms"] = list(access_ce,access_hos,access_captain) - networks["Supermatter"] = list(access_ce,access_hos,access_captain) - networks["MiniSat"] = list(access_rd,access_hos,access_captain) - networks["Singularity"] = list(access_ce,access_hos,access_captain) - networks["Anomaly Isolation"] = list(access_rd,access_hos,access_captain) - networks["Toxins"] = list(access_rd,access_hos,access_captain) - networks["Telepad"] = list(access_rd,access_hos,access_captain) - networks["TestChamber"] = list(access_rd,access_hos,access_captain) - networks["ERT"] = list(access_cent_specops_commander,access_cent_commander) - networks["CentComm"] = list(access_cent_security,access_cent_commander) - networks["Thunderdome"] = list(access_cent_thunder,access_cent_commander) + circuit = /obj/item/weapon/circuitboard/camera + + var/mapping = 0 // For the overview file (overview.dm), not used on this page + + var/list/network = list() + var/list/available_networks = list() + var/list/watchers = list() //who's using the console, associated with the camera they're on. +/obj/machinery/computer/security/New() // Lists existing networks and their required access. Format: available_networks[] = list() + generate_network_access() ..() + +/obj/machinery/computer/security/proc/generate_network_access() + available_networks["SS13"] = list(access_hos,access_captain) + available_networks["Telecomms"] = list(access_hos,access_captain) + available_networks["Research Outpost"] = list(access_rd,access_hos,access_captain) + available_networks["Mining Outpost"] = list(access_qm,access_hop,access_hos,access_captain) + available_networks["Research"] = list(access_rd,access_hos,access_captain) + available_networks["Prison"] = list(access_hos,access_captain) + available_networks["Labor"] = list(access_hos,access_captain) + available_networks["Interrogation"] = list(access_hos,access_captain) + available_networks["Atmosphere Alarms"] = list(access_ce,access_hos,access_captain) + available_networks["Fire Alarms"] = list(access_ce,access_hos,access_captain) + available_networks["Power Alarms"] = list(access_ce,access_hos,access_captain) + available_networks["Supermatter"] = list(access_ce,access_hos,access_captain) + available_networks["MiniSat"] = list(access_rd,access_hos,access_captain) + available_networks["Singularity"] = list(access_ce,access_hos,access_captain) + available_networks["Anomaly Isolation"] = list(access_rd,access_hos,access_captain) + available_networks["Toxins"] = list(access_rd,access_hos,access_captain) + available_networks["Telepad"] = list(access_rd,access_hos,access_captain) + available_networks["TestChamber"] = list(access_rd,access_hos,access_captain) + available_networks["ERT"] = list(access_cent_specops_commander,access_cent_commander) + available_networks["CentComm"] = list(access_cent_security,access_cent_commander) + available_networks["Thunderdome"] = list(access_cent_thunder,access_cent_commander) + +/obj/machinery/computer/security/Destroy() + if(watchers.len) + for(var/mob/M in watchers) + M.unset_machine() //to properly reset the view of the users if the console is deleted. + return ..() -/obj/machinery/computer/security/attack_ai(var/mob/user as mob) - return attack_hand(user) - - -/obj/machinery/computer/security/check_eye(var/mob/user as mob) - if((get_dist(user, src) > 1 || !( user.canmove ) || user.blinded || !( current ) || !( current.status )) && (!istype(user, /mob/living/silicon))) - return null - user.reset_view(current) +/obj/machinery/computer/security/check_eye(mob/user) + if(!(user in watchers)) + user.unset_machine() + return + if(!watchers[user]) + user.unset_machine() + return + var/obj/machinery/camera/C = watchers[user] + if(!can_access_camera(C, user)) + user.unset_machine() + return return 1 + +/obj/machinery/computer/security/on_unset_machine(mob/user) + watchers.Remove(user) + user.reset_perspective(null) + +/obj/machinery/computer/security/attack_hand(mob/user) + if(stat || ..()) + user.unset_machine() + return + + ui_interact(user) -// Network configuration /obj/machinery/computer/security/attackby(obj/item/I, user as mob, params) - access = I.GetAccess() - if(access.len) // If hit by something with access. - ui_interact(user) + if(I.GetAccess()) // If hit by something with access. + attack_hand(user) else ..() /obj/machinery/computer/security/emag_act(user as mob) if(!emagged) emagged = 1 - to_chat(user, "\blue You have authorized full network access!") - ui_interact(user) + to_chat(user, "You have authorized full network access!") + attack_hand(user) else - ui_interact(user) + attack_hand(user) + +/obj/machinery.computer/security/proc/get_user_access(mob/user) + var/list/access = list() + if(ishuman(user)) + access = user.get_access() + else if((isAI(user) || isrobot(user)) && CanUseTopic(user, default_state) == STATUS_INTERACTIVE) + access = get_all_accesses() // Assume captain level access when AI + else if(user.can_admin_interact()) + access = get_all_accesses() + return access /obj/machinery/computer/security/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) - if(stat & (NOPOWER|BROKEN)) - return - if(user.stat) - return + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + ui = new(user, src, ui_key, "sec_camera.tmpl", "Camera Console", 900, 800) + // adding a template with the key "mapContent" enables the map ui functionality + ui.add_template("mapContent", "sec_camera_map_content.tmpl") + // adding a template with the key "mapHeader" replaces the map header content + ui.add_template("mapHeader", "sec_camera_map_header.tmpl") + + ui.open() + +/obj/machinery/computer/security/ui_data(mob/user, datum/topic_state/state = default_state) var/data[0] - data["current"] = null var/list/cameras = list() for(var/obj/machinery/camera/C in cameranet.cameras) - if((is_away_level(src.z) || is_away_level(C.z)) && !atoms_share_level(C, src)) //can only recieve away mission cameras on away missions + if((is_away_level(z) || is_away_level(C.z)) && !atoms_share_level(C, src)) //can only recieve away mission cameras on away missions continue - if(!can_access_camera(C)) + if(!can_access_camera(C, user)) continue cameras[++cameras.len] = C.nano_structure() @@ -90,179 +126,157 @@ cameras.Swap(j, j + 1) data["cameras"] = cameras - + + var/list/access = get_user_access(user) if(emagged) - access = list(access_captain) // Assume captain level access when emagged + access = get_all_accesses() // Assume captain level access when emagged data["emagged"] = 1 - if(isAI(user) || isrobot(user)) - access = list(access_captain) // Assume captain level access when AI - - var/tempnets[0] + var/list/networks_list = list() // Loop through the ID's permission, and check which networks the ID has access to. - for(var/net in networks) // Loop through networks. - for(var/req in networks[net]) // Loop through access levels of the networks. + for(var/net in available_networks) // Loop through networks. + for(var/req in available_networks[net]) // Loop through access levels of the networks. if(req in access) if(net in network) // Checks if the network is currently active. - tempnets.Add(list(list("name" = net, "active" = 1))) + networks_list.Add(list(list("name" = net, "active" = 1))) else - tempnets.Add(list(list("name" = net, "active" = 0))) + networks_list.Add(list(list("name" = net, "active" = 0))) break - if(tempnets.len) - data["networks"] = tempnets + if(networks_list.len) + data["networks"] = networks_list - if(current) - data["current"] = current.nano_structure() - - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - if(!ui) - ui = new(user, src, ui_key, "sec_camera.tmpl", "Camera Console", 900, 800) - - // adding a template with the key "mapContent" enables the map ui functionality - ui.add_template("mapContent", "sec_camera_map_content.tmpl") - // adding a template with the key "mapHeader" replaces the map header content - ui.add_template("mapHeader", "sec_camera_map_header.tmpl") - - ui.set_initial_data(data) - ui.open() - ui.set_auto_update(1) + data["current"] = null + if(watchers[user]) + var/obj/machinery/camera/watched = watchers[user] + data["current"] = watched.nano_structure() + + return data /obj/machinery/computer/security/Topic(href, href_list) if(..()) + usr.unset_machine() return 1 if(href_list["switchTo"]) - if(stat & (NOPOWER|BROKEN)) - return 1 var/obj/machinery/camera/C = locate(href_list["switchTo"]) in cameranet.cameras if(!C) return 1 - if(!can_access_camera(C)) - return 1 // No href exploits for you. - switch_to_camera(usr, C) else if(href_list["reset"]) - if(stat & (NOPOWER|BROKEN)) - return 1 - reset_current() - usr.check_eye(current) + usr.unset_machine() else if(href_list["activate"]) // Activate: enable or disable networks var/net = href_list["activate"] // Network to be enabled or disabled. var/active = href_list["active"] // Is the network currently active. - for(var/a in networks[net]) + var/list/access = get_user_access(usr) + for(var/a in available_networks[net]) if(a in access) // Re-check for authorization. if(text2num(active) == 1) - src.network -= net + network -= net break else - src.network += net + network += net break - nanomanager.update_uis(src) - - -/obj/machinery/computer/security/attack_hand(mob/user) - access = list() - if(stat & (NOPOWER|BROKEN)) - return - - if(!isAI(user)) - user.set_machine(src) - - if(ishuman(user)) - access = user.get_access() - - ui_interact(user) + + nanomanager.update_uis(src) // Check if camera is accessible when jumping -/obj/machinery/computer/security/proc/can_access_camera(var/obj/machinery/camera/C) - var/list/shared_networks = src.network & C.network - if(shared_networks.len) - return 1 - return 0 +/obj/machinery/computer/security/proc/can_access_camera(var/obj/machinery/camera/C, var/mob/M) + if(CanUseTopic(M, default_state) != STATUS_INTERACTIVE || M.incapacitated() || M.blinded) + return 0 + + if(isrobot(M)) + var/list/viewing = viewers(src) + if(!viewing.Find(M)) + return 0 + + if(isAI(M)) + var/mob/living/silicon/ai/A = M + if(!A.is_in_chassis()) + return 0 + + if(!issilicon(M) && !Adjacent(M)) + return 0 + + var/list/shared_networks = network & C.network + if(!shared_networks.len || !C.can_use()) + return 0 + + return 1 // Switching to cameras /obj/machinery/computer/security/proc/switch_to_camera(var/mob/user, var/obj/machinery/camera/C) - if((get_dist(user, src) > 1 || user.machine != src || user.blinded || !(user.canmove) || !C.can_use()) && !(istype(user, /mob/living/silicon/ai))) - if(!C.can_use() && !isAI(user)) - current = null - return 0 - else - if(isAI(user)) - var/mob/living/silicon/ai/A = user - // Only allow non-carded AIs to view because the interaction with the eye gets all wonky otherwise. - if(!A.is_in_chassis()) - return 0 - A.eyeobj.setLoc(get_turf(C)) - A.client.eye = A.eyeobj - else - set_current(C) - use_power(50) + if(!can_access_camera(C, user)) + user.unset_machine() return 1 - -/obj/machinery/computer/security/proc/set_current(var/obj/machinery/camera/C) - if(current == C) - return - - if(current) - reset_current() - - current = C - if(current) - use_power = 2 - -/obj/machinery/computer/security/proc/reset_current() - current = null - use_power = 1 + + if(isAI(user)) + var/mob/living/silicon/ai/A = user + A.eyeobj.setLoc(get_turf(C)) + A.client.eye = A.eyeobj + else + user.reset_perspective(C) + watchers[user] = C + use_power(50) //Camera control: moving. -/obj/machinery/computer/security/proc/jump_on_click(var/mob/user,var/A) +/obj/machinery/computer/security/proc/jump_on_click(var/mob/user, var/A) if(user.machine != src) return + var/obj/machinery/camera/jump_to - if(istype(A,/obj/machinery/camera)) + + if(istype(A, /obj/machinery/camera)) jump_to = A + else if(ismob(A)) if(ishuman(A)) - jump_to = locate() in A:head + var/mob/living/carbon/human/H = A + jump_to = locate() in H.head else if(isrobot(A)) - jump_to = A:camera + var/mob/living/silicon/robot/R = A + jump_to = R.camera + else if(isobj(A)) - jump_to = locate() in A + var/obj/O = A + jump_to = locate() in O + else if(isturf(A)) var/best_dist = INFINITY for(var/obj/machinery/camera/camera in get_area(A)) if(!camera.can_use()) continue - if(!can_access_camera(camera)) + if(!can_access_camera(camera, user)) continue var/dist = get_dist(camera,A) if(dist < best_dist) best_dist = dist jump_to = camera + if(isnull(jump_to)) return - if(can_access_camera(jump_to)) - switch_to_camera(user,jump_to) + + if(can_access_camera(jump_to, user)) + switch_to_camera(user, jump_to) // Camera control: mouse. /atom/DblClick() ..() - if(istype(usr.machine,/obj/machinery/computer/security)) + if(istype(usr.machine, /obj/machinery/computer/security)) var/obj/machinery/computer/security/console = usr.machine - console.jump_on_click(usr,src) + console.jump_on_click(usr, src) // Camera control: arrow keys. -/mob/Move(n,direct) - if(istype(machine,/obj/machinery/computer/security)) +/mob/Move(n, direct) + if(istype(machine, /obj/machinery/computer/security)) var/obj/machinery/computer/security/console = machine - var/turf/T = get_turf(console.current) - for(var/i;i<10;i++) - T = get_step(T,direct) - console.jump_on_click(src,T) + var/turf/T = get_turf(console.watchers[src]) + for(var/i; i < 10; i++) + T = get_step(T, direct) + console.jump_on_click(src, T) return return ..(n,direct) diff --git a/code/game/machinery/computer/camera_advanced.dm b/code/game/machinery/computer/camera_advanced.dm index 0a84ee81821..3d1df935cf8 100644 --- a/code/game/machinery/computer/camera_advanced.dm +++ b/code/game/machinery/computer/camera_advanced.dm @@ -20,7 +20,7 @@ jump_action.Grant(user) /obj/machinery/computer/camera_advanced/check_eye(mob/user) - if((stat & (NOPOWER|BROKEN)) || !Adjacent(user) || user.eye_blind || user.incapacitated()) + if((stat & (NOPOWER|BROKEN)) || !Adjacent(user) || !user.has_vision() || user.incapacitated()) user.unset_machine() return 0 return 1 @@ -41,61 +41,73 @@ return if(!iscarbon(user)) return - var/mob/living/carbon/L = user - - if(!current_user) - user.set_machine(src) - if(!eyeobj) - CreateEye() - GrantActions(user) - current_user = user - eyeobj.user = user - eyeobj.name = "Camera Eye ([user.name])" - L.remote_view = 1 - L.remote_control = eyeobj - L.client.perspective = EYE_PERSPECTIVE - if(!eyeobj.initialized) - for(var/obj/machinery/camera/C in cameranet.cameras) - if(!C.can_use()) - continue - if(C.network&networks) - eyeobj.setLoc(get_turf(C)) - break - eyeobj.initialized = 1 - else - eyeobj.setLoc(eyeobj.loc) - else + if(current_user) to_chat(user, "The console is already in use!") + return + + user.set_machine(src) + if(!eyeobj) + CreateEye() + if(!eyeobj.initialized) + var/camera_location + for(var/obj/machinery/camera/C in cameranet.cameras) + if(!C.can_use()) + continue + if(C.network&networks) + camera_location = get_turf(C) + break + if(camera_location) + eyeobj.initialized = 1 + give_eye_control(user) + eyeobj.setLoc(camera_location) + else + // An abberant case - silent failure is obnoxious + to_chat(user, "ERROR: No linked and active camera network found.") + user.unset_machine() + else + give_eye_control(user) + + +/obj/machinery/computer/camera_advanced/proc/give_eye_control(mob/user) + GrantActions(user) + current_user = user + eyeobj.eye_user = user + eyeobj.name = "Camera Eye ([user.name])" + // This should be able to be excised once the full view refactor rolls out + user.remote_view = 1 + user.remote_control = eyeobj + user.reset_perspective(eyeobj) + eyeobj.setLoc(eyeobj.loc) /mob/camera/aiEye/remote name = "Inactive Camera Eye" var/sprint = 10 var/cooldown = 0 var/acceleration = 1 - var/mob/living/carbon/human/user = null + var/mob/living/carbon/human/eye_user = null var/obj/machinery/computer/camera_advanced/origin var/initialized = 0 var/visible_icon = 0 var/image/user_image = null /mob/camera/aiEye/remote/GetViewerClient() - if(user) - return user.client + if(eye_user) + return eye_user.client return null /mob/camera/aiEye/remote/setLoc(T) - if(user) - if(!isturf(user.loc)) + if(eye_user) + if(!isturf(eye_user.loc)) return T = get_turf(T) loc = T cameranet.visibility(src) - if(user.client) + if(eye_user.client) if(visible_icon) - user.client.images -= user_image + eye_user.client.images -= user_image user_image = image(icon,loc,icon_state,FLY_LAYER) - user.client.images += user_image - user.client.eye = src + eye_user.client.images += user_image + eye_user.client.eye = src /mob/camera/aiEye/remote/relaymove(mob/user,direct) var/initial = initial(sprint) @@ -127,10 +139,9 @@ C.remote_view = 0 remote_eye.origin.current_user = null remote_eye.origin.jump_action.Remove(C) - remote_eye.user = null + remote_eye.eye_user = null + C.reset_perspective(null) if(C.client) - C.client.perspective = MOB_PERSPECTIVE - C.client.eye = src C.client.images -= remote_eye.user_image for(var/datum/camerachunk/chunk in remote_eye.visibleCameraChunks) C.client.images -= chunk.obscured @@ -167,4 +178,4 @@ var/camera = input("Choose which camera you want to view", "Cameras") as null|anything in T var/obj/machinery/camera/final = T[camera] if(final) - remote_eye.setLoc(get_turf(final)) \ No newline at end of file + remote_eye.setLoc(get_turf(final)) diff --git a/code/game/machinery/computer/card.dm b/code/game/machinery/computer/card.dm index bb31fba787d..a33d3aa02eb 100644 --- a/code/game/machinery/computer/card.dm +++ b/code/game/machinery/computer/card.dm @@ -173,11 +173,17 @@ var/time_last_changed_position = 0 ui_interact(user) -/obj/machinery/computer/card/ui_interact(mob/user, ui_key="main", var/datum/nanoui/ui = null, var/force_open = 1) +/obj/machinery/computer/card/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) user.set_machine(src) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + ui = new(user, src, ui_key, "identification_computer.tmpl", src.name, 775, 700) + ui.open() + +/obj/machinery/computer/card/ui_data(mob/user, datum/topic_state/state = default_state) var/data[0] - data["src"] = "\ref[src]" + data["src"] = UID() data["station_name"] = station_name() data["mode"] = mode data["printing"] = printing @@ -242,11 +248,7 @@ var/time_last_changed_position = 0 data["regions"] = regions - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - if(!ui) - ui = new(user, src, ui_key, "identification_computer.tmpl", src.name, 775, 700) - ui.set_initial_data(data) - ui.open() + return data /obj/machinery/computer/card/Topic(href, href_list) if(..()) diff --git a/code/game/machinery/computer/cloning.dm b/code/game/machinery/computer/cloning.dm index 6f4a373580c..847f20a3f23 100644 --- a/code/game/machinery/computer/cloning.dm +++ b/code/game/machinery/computer/cloning.dm @@ -120,6 +120,14 @@ /obj/machinery/computer/cloning/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) if(stat & (NOPOWER|BROKEN)) return + + // Set up the Nano UI + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + ui = new(user, src, ui_key, "cloning_console.tmpl", "Cloning Console UI", 640, 520) + ui.open() + +/obj/machinery/computer/cloning/ui_data(mob/user, datum/topic_state/state = default_state) var/data[0] data["menu"] = src.menu data["scanner"] = sanitize("[src.scanner]") @@ -175,12 +183,7 @@ else data["podready"] = 0 - // Set up the Nano UI - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - if(!ui) - ui = new(user, src, ui_key, "cloning_console.tmpl", "Cloning Console UI", 640, 520) - ui.set_initial_data(data) - ui.open() + return data /obj/machinery/computer/cloning/Topic(href, href_list) if(..()) @@ -323,19 +326,7 @@ qdel(C) menu = 1 else - var/mob/selected = find_dead_player("[C.ckey]") - if(!selected) - return - selected << 'sound/machines/chime.ogg' //probably not the best sound but I think it's reasonable - - var/answer = alert(selected,"Do you want to return to life?","Cloning","Yes","No") - if(answer != "No" && pod.growclone(C)) - temp = "Initiating cloning cycle..." - records.Remove(C) - qdel(C) - menu = 1 - else - temp = "Initiating cloning cycle...
    Error: Post-initialisation failed. Cloning cycle aborted." + temp = "[C.name] => Initialisation failure." else temp = "Error: Data corruption." diff --git a/code/game/machinery/computer/communications.dm b/code/game/machinery/computer/communications.dm index f1b13b65628..9813597f9cd 100644 --- a/code/game/machinery/computer/communications.dm +++ b/code/game/machinery/computer/communications.dm @@ -1,9 +1,12 @@ - #define COMM_SCREEN_MAIN 1 #define COMM_SCREEN_STAT 2 #define COMM_SCREEN_MESSAGES 3 #define COMM_SCREEN_SECLEVEL 4 +#define COMM_AUTHENTICATION_NONE 0 +#define COMM_AUTHENTICATION_MIN 1 +#define COMM_AUTHENTICATION_MAX 2 + // The communications computer /obj/machinery/computer/communications name = "communications console" @@ -13,7 +16,7 @@ req_access = list(access_heads) circuit = /obj/item/weapon/circuitboard/communications var/prints_intercept = 1 - var/authenticated = 0 + var/authenticated = COMM_AUTHENTICATION_NONE var/list/messagetitle = list() var/list/messagetext = list() var/currmsg = 0 @@ -39,16 +42,16 @@ crew_announcement.newscast = 1 /obj/machinery/computer/communications/proc/is_authenticated(var/mob/user, var/message = 1) - if(authenticated == 2) - return 2 + if(authenticated == COMM_AUTHENTICATION_MAX) + return COMM_AUTHENTICATION_MAX else if(user.can_admin_interact()) - return 2 + return COMM_AUTHENTICATION_MAX else if(authenticated) - return 1 + return COMM_AUTHENTICATION_MIN else if(message) to_chat(user, "Access denied.") - return 0 + return COMM_AUTHENTICATION_NONE /obj/machinery/computer/communications/Topic(href, href_list) if(..(href, href_list)) @@ -62,23 +65,23 @@ if(!ishuman(usr)) to_chat(usr, "Access denied.") return - var/mob/living/carbon/human/M = usr - var/obj/item/card = M.get_active_hand() - var/obj/item/weapon/card/id/I = (card && card.GetID())||M.wear_id||M.wear_pda - if(istype(I, /obj/item/device/pda)) - var/obj/item/device/pda/pda = I - I = pda.id - if(I && istype(I)) - if(src.check_access(I)) - authenticated = 1 - if(access_captain in I.access) - authenticated = 2 - crew_announcement.announcer = GetNameAndAssignmentFromId(I) + + var/list/access = usr.get_access() + if(allowed(usr)) + authenticated = COMM_AUTHENTICATION_MIN + + if(access_captain in access) + authenticated = COMM_AUTHENTICATION_MAX + var/mob/living/carbon/human/H = usr + var/obj/item/weapon/card/id = H.get_idcard(TRUE) + if(istype(id)) + crew_announcement.announcer = GetNameAndAssignmentFromId(id) + nanomanager.update_uis(src) return if(href_list["logout"]) - authenticated = 0 + authenticated = COMM_AUTHENTICATION_NONE crew_announcement.announcer = "" setMenuState(usr,COMM_SCREEN_MAIN) nanomanager.update_uis(src) @@ -131,13 +134,13 @@ to_chat(usr, "You need to swipe your ID.") if("announce") - if(is_authenticated(usr) == 2) + if(is_authenticated(usr) == COMM_AUTHENTICATION_MAX) if(message_cooldown) to_chat(usr, "Please allow at least one minute to pass between announcements.") nanomanager.update_uis(src) return var/input = input(usr, "Please write a message to announce to the station crew.", "Priority Announcement") - if(!input || message_cooldown || ..() || !(is_authenticated(usr) == 2)) + if(!input || message_cooldown || ..() || !(is_authenticated(usr) == COMM_AUTHENTICATION_MAX)) nanomanager.update_uis(src) return crew_announcement.Announce(input) @@ -213,13 +216,13 @@ setMenuState(usr,COMM_SCREEN_STAT) if("nukerequest") - if(is_authenticated(usr) == 2) + if(is_authenticated(usr) == COMM_AUTHENTICATION_MAX) if(centcomm_message_cooldown) to_chat(usr, "Arrays recycling. Please stand by.") nanomanager.update_uis(src) return var/input = stripped_input(usr, "Please enter the reason for requesting the nuclear self-destruct codes. Misuse of the nuclear request system will not be tolerated under any circumstances. Transmission does not guarantee a response.", "Self Destruct Code Request.","") as text|null - if(!input || ..() || !(is_authenticated(usr) == 2)) + if(!input || ..() || !(is_authenticated(usr) == COMM_AUTHENTICATION_MAX)) nanomanager.update_uis(src) return Nuke_request(input, usr) @@ -232,13 +235,13 @@ setMenuState(usr,COMM_SCREEN_MAIN) if("MessageCentcomm") - if(is_authenticated(usr) == 2) + if(is_authenticated(usr) == COMM_AUTHENTICATION_MAX) if(centcomm_message_cooldown) to_chat(usr, "Arrays recycling. Please stand by.") nanomanager.update_uis(src) return var/input = stripped_input(usr, "Please choose a message to transmit to Centcomm via quantum entanglement. Please be aware that this process is very expensive, and abuse will lead to... termination. Transmission does not guarantee a response.", "To abort, send an empty message.", "") as text|null - if(!input || ..() || !(is_authenticated(usr) == 2)) + if(!input || ..() || !(is_authenticated(usr) == COMM_AUTHENTICATION_MAX)) nanomanager.update_uis(src) return Centcomm_announce(input, usr) @@ -251,13 +254,13 @@ // OMG SYNDICATE ...LETTERHEAD if("MessageSyndicate") - if((is_authenticated(usr) == 2) && (src.emagged)) + if((is_authenticated(usr) == COMM_AUTHENTICATION_MAX) && (src.emagged)) if(centcomm_message_cooldown) to_chat(usr, "Arrays recycling. Please stand by.") nanomanager.update_uis(src) return var/input = stripped_input(usr, "Please choose a message to transmit to \[ABNORMAL ROUTING CORDINATES\] via quantum entanglement. Please be aware that this process is very expensive, and abuse will lead to... termination. Transmission does not guarantee a response.", "To abort, send an empty message.", "") as text|null - if(!input || ..() || !(is_authenticated(usr) == 2)) + if(!input || ..() || !(is_authenticated(usr) == COMM_AUTHENTICATION_MAX)) nanomanager.update_uis(src) return Syndicate_announce(input, usr) @@ -322,7 +325,16 @@ ui_interact(user) /obj/machinery/computer/communications/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null) - // this is the data which will be sent to the ui + // update the ui if it exists, returns null if no ui is passed/found + ui = nanomanager.try_update_ui(user, src, ui_key, ui) + if(!ui) + // the ui does not exist, so we'll create a new() one + // for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm + ui = new(user, src, ui_key, "comm_console.tmpl", "Communications Console", 400, 500) + // open the new ui window + ui.open() + +/obj/machinery/computer/communications/ui_data(mob/user, datum/topic_state/state = default_state) var/data[0] data["is_ai"] = isAI(user)||isrobot(user) data["menu_state"] = data["is_ai"] ? ai_menu_state : menu_state @@ -386,16 +398,8 @@ else data["dock_request"] = 0 - // update the ui if it exists, returns null if no ui is passed/found - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data) - if(!ui) - // the ui does not exist, so we'll create a new() one - // for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm - ui = new(user, src, ui_key, "comm_console.tmpl", "Communications Console", 400, 500) - // when the ui is first opened this is the data it will use - ui.set_initial_data(data) - // open the new ui window - ui.open() + return data + /obj/machinery/computer/communications/proc/setCurrentMessage(var/mob/user,var/value) if(isAI(user) || isrobot(user)) @@ -467,8 +471,10 @@ if(seclevel2num(get_security_level()) >= SEC_LEVEL_RED) // There is a serious threat we gotta move no time to give them five minutes. shuttle_master.emergency.request(null, 0.5, null, " Automatic Crew Transfer", 1) + shuttle_master.emergency.canRecall = FALSE else shuttle_master.emergency.request(null, 1, null, " Automatic Crew Transfer", 0) + shuttle_master.emergency.canRecall = FALSE if(user) log_game("[key_name(user)] has called the shuttle.") message_admins("[key_name_admin(user)] has called the shuttle - [formatJumpTo(user)].", 1) @@ -530,7 +536,7 @@ return ..() shuttle_master.emergency.request(null, 0.3, null, "All communication consoles, boards, and AI's have been destroyed.") - log_game("All the AIs, comm consoles and boards are destroyed. Shuttle called.") - message_admins("All the AIs, comm consoles and boards are destroyed. Shuttle called.", 1) + log_game("All the AI's, communication consoles and boards are destroyed. Shuttle called.") + message_admins("All the AI's, communication consoles and boards are destroyed. Shuttle called.", 1) return ..() diff --git a/code/game/machinery/computer/computer.dm b/code/game/machinery/computer/computer.dm index d50bdbb8bc5..71f9760c0a6 100644 --- a/code/game/machinery/computer/computer.dm +++ b/code/game/machinery/computer/computer.dm @@ -102,7 +102,7 @@ return text /obj/machinery/computer/attack_ghost(user as mob) - return src.attack_hand(user) + return attack_hand(user) /obj/machinery/computer/attack_hand(user as mob) /* Observers can view computers, but not actually use them via Topic*/ @@ -130,7 +130,7 @@ A.icon_state = "4" qdel(src) else - src.attack_hand(user) + attack_hand(user) return /obj/machinery/computer/attack_alien(mob/living/user) diff --git a/code/game/machinery/computer/hologram.dm b/code/game/machinery/computer/hologram.dm index 48dfaf36bf6..26b7fa17fa2 100644 --- a/code/game/machinery/computer/hologram.dm +++ b/code/game/machinery/computer/hologram.dm @@ -49,9 +49,19 @@ var/dat user.set_machine(src) if(src.temp) - dat = text("[]

    Clear", src.temp, src) + dat = text("[]

    Clear", src.temp) else - dat = text("Hologram Status:


    \nPower: []
    \nHologram Control:
    \nColor Luminosity: []/220 \[Reset\]
    \nLighten: 1 10
    \nDarken: 1 10
    \n
    \nHair Color: ([],[],[]) \[Reset\]
    \nRed (0-255): \[0\] -10 -1 [] 1 10 \[255\]
    \nGreen (0-255): \[0\] -10 -1 [] 1 10 \[255\]
    \nBlue (0-255): \[0\] -10 -1 [] 1 10 \[255\]
    ", src, (src.projector.hologram ? "On" : "Off"), -src.lumens + 35, src, src, src, src, src, src.h_r, src.h_g, src.h_b, src, src, src, src, src.h_r, src, src, src, src, src, src, src.h_g, src, src, src, src, src, src, src.h_b, src, src, src) + dat = text({"Hologram Status:
    \n + Power: []
    \n + Hologram Control:
    \n + Color Luminosity: []/220 \[Reset\]
    \n + Lighten: 1 10
    \n + Darken: 1 10
    \n +
    \nHair Color: ([],[],[]) \[Reset\]
    \n + Red (0-255): \[0\] -10 -1 [] 1 10 \[255\]
    \n + Green (0-255): \[0\] -10 -1 [] 1 10 \[255\]
    \n + Blue (0-255): \[0\] -10 -1 [] 1 10 \[255\]
    + "}, (src.projector.hologram ? "On" : "Off"), -src.lumens + 35, src.h_r, src.h_g, src.h_b, src.h_r, src.h_g, src.h_b) user << browse(dat, "window=hologram_console") onclose(user, "hologram_console") return diff --git a/code/game/machinery/computer/honkputer.dm b/code/game/machinery/computer/honkputer.dm index b20821d24c2..13f07773404 100644 --- a/code/game/machinery/computer/honkputer.dm +++ b/code/game/machinery/computer/honkputer.dm @@ -82,13 +82,13 @@ switch(src.state) if(STATE_DEFAULT) if(src.authenticated) - dat += "
    \[ Log Out \]" - dat += "
    \[ Send an emergency message to Honkplanet \]" + dat += "
    \[ Log Out \]" + dat += "
    \[ Send an emergency message to Honkplanet \]" else - dat += "
    \[ Log In \]" + dat += "
    \[ Log In \]" - dat += "
    \[ [(src.state != STATE_DEFAULT) ? "Main Menu | " : ""]Close \]" + dat += "
    \[ [(src.state != STATE_DEFAULT) ? "Main Menu | " : ""]Close \]" user << browse(dat, "window=honkputer;size=400x500") onclose(user, "honkputer") diff --git a/code/game/machinery/computer/medical.dm b/code/game/machinery/computer/medical.dm index 780bdd55f8e..1b8004f88cc 100644 --- a/code/game/machinery/computer/medical.dm +++ b/code/game/machinery/computer/medical.dm @@ -28,57 +28,57 @@ return var/dat if(src.temp) - dat = text("[src.temp]

    Clear Screen") + dat = text("[src.temp]

    Clear Screen") else - dat = text("Confirm Identity: []
    ", src, (src.scan ? text("[]", src.scan.name) : "----------")) + dat = text("Confirm Identity: []
    ", (src.scan ? text("[]", src.scan.name) : "----------")) if(src.authenticated) switch(src.screen) if(1.0) dat += {" -Search Records -
    List Records +Search Records +
    List Records
    -
    Virus Database -
    Medbot Tracking +
    Virus Database +
    Medbot Tracking
    -
    Record Maintenance -
    {Log Out}
    +
    Record Maintenance +
    {Log Out}
    "} if(2.0) dat += "Record List:
    " if(!isnull(data_core.general)) for(var/datum/data/record/R in sortRecord(data_core.general)) - dat += text("[]: []
    ", src, R, R.fields["id"], R.fields["name"]) + dat += text("[]: []
    ", R, R.fields["id"], R.fields["name"]) //Foreach goto(132) - dat += text("
    Back", src) + dat += "
    Back" if(3.0) - dat += text("Records Maintenance
    \nBackup To Disk
    \nUpload From disk
    \nDelete All Records
    \n
    \nBack", src, src, src, src) + dat += "Records Maintenance
    \nBackup To Disk
    \nUpload From disk
    \nDelete All Records
    \n
    \nBack" if(4.0) dat += "
    Medical Record

    " if((istype(src.active1, /datum/data/record) && data_core.general.Find(src.active1))) dat += "
    Name: [active1.fields["name"]] \ ID: [active1.fields["id"]]
    \n \ - Sex: [active1.fields["sex"]]
    \n \ - Age: [active1.fields["age"]]
    \n \ - Fingerprint: [active1.fields["fingerprint"]]
    \n \ - Physical Status: [active1.fields["p_stat"]]
    \n \ - Mental Status: [active1.fields["m_stat"]]
    \ + Sex: [active1.fields["sex"]]
    \n \ + Age: [active1.fields["age"]]
    \n \ + Fingerprint: [active1.fields["fingerprint"]]
    \n \ + Physical Status: [active1.fields["p_stat"]]
    \n \ + Mental Status: [active1.fields["m_stat"]]
    \ Photo:
    \
    " else dat += "General Record Lost!
    " if((istype(src.active2, /datum/data/record) && data_core.medical.Find(src.active2))) - dat += text("
    \n
    Medical Data

    \nBlood Type: []
    \nDNA: []
    \n
    \nMinor Disabilities: []
    \nDetails: []
    \n
    \nMajor Disabilities: []
    \nDetails: []
    \n
    \nAllergies: []
    \nDetails: []
    \n
    \nCurrent Diseases: [] (per disease info placed in log/comment section)
    \nDetails: []
    \n
    \nImportant Notes:
    \n\t[]
    \n
    \n
    Comments/Log

    ", src, src.active2.fields["b_type"], src, src.active2.fields["b_dna"], src, src.active2.fields["mi_dis"], src, src.active2.fields["mi_dis_d"], src, src.active2.fields["ma_dis"], src, src.active2.fields["ma_dis_d"], src, src.active2.fields["alg"], src, src.active2.fields["alg_d"], src, src.active2.fields["cdi"], src, src.active2.fields["cdi_d"], src, src.active2.fields["notes"]) + dat += text("
    \n
    Medical Data

    \nBlood Type: []
    \nDNA: []
    \n
    \nMinor Disabilities: []
    \nDetails: []
    \n
    \nMajor Disabilities: []
    \nDetails: []
    \n
    \nAllergies: []
    \nDetails: []
    \n
    \nCurrent Diseases: [] (per disease info placed in log/comment section)
    \nDetails: []
    \n
    \nImportant Notes:
    \n\t[]
    \n
    \n
    Comments/Log

    ", src.active2.fields["b_type"], src.active2.fields["b_dna"], src.active2.fields["mi_dis"], src.active2.fields["mi_dis_d"], src.active2.fields["ma_dis"], src.active2.fields["ma_dis_d"], src.active2.fields["alg"], src.active2.fields["alg_d"], src.active2.fields["cdi"], src.active2.fields["cdi_d"], src.active2.fields["notes"]) var/counter = 1 while(src.active2.fields[text("com_[]", counter)]) - dat += text("[]
    Delete Entry

    ", src.active2.fields[text("com_[]", counter)], src, counter) + dat += text("[]
    Delete Entry

    ", src.active2.fields[text("com_[]", counter)], counter) counter++ - dat += text("Add Entry

    ", src) - dat += text("Delete Record (Medical Only)

    ", src) + dat += "Add Entry

    " + dat += "Delete Record (Medical Only)

    " else dat += "Medical Record Lost!
    " - dat += text("New Record

    ") - dat += text("\nPrint Record
    \nBack
    ", src, src) + dat += text("New Record

    ") + dat += "\nPrint Record
    \nBack
    " if(5.0) dat += "
    Virus Database
    " for(var/Dt in typesof(/datum/disease/)) @@ -87,11 +87,11 @@ continue // TODO (tm): Add advance diseases to the virus database which no one uses. if(!Dis.desc) continue - dat += "
    [Dis.name]" - dat += "
    Back" + dat += "
    [Dis.name]" + dat += "
    Back" if(6.0) dat += "
    Medical Robot Monitor
    " - dat += "Back" + dat += "Back" dat += "
    Medical Robots:" var/bdat = null for(var/mob/living/simple_animal/bot/medbot/M in world) @@ -111,7 +111,7 @@ else else - dat += text("{Log In}", src) + dat += "{Log In}" var/datum/browser/popup = new(user, "med_rec", name, 400, 400) popup.set_content(dat) popup.open(0) @@ -215,7 +215,7 @@
    Severity: [Dis.severity]"} if(href_list["del_all"]) - src.temp = text("Are you sure you wish to delete all records?
    \n\tYes
    \n\tNo
    ", src, src) + src.temp = "Are you sure you wish to delete all records?
    \n\tYes
    \n\tNo
    " if(href_list["del_all2"]) for(var/datum/data/record/R in data_core.medical) @@ -302,13 +302,13 @@ src.active2.fields["notes"] = t1 if("p_stat") if(istype(src.active1, /datum/data/record)) - src.temp = text("Physical Condition:
    \n\t*Deceased*
    \n\t*SSD*
    \n\tActive
    \n\tPhysically Unfit
    \n\tDisabled
    ", src, src, src, src, src) + src.temp = "Physical Condition:
    \n\t*Deceased*
    \n\t*SSD*
    \n\tActive
    \n\tPhysically Unfit
    \n\tDisabled
    " if("m_stat") if(istype(src.active1, /datum/data/record)) - src.temp = text("Mental Condition:
    \n\t*Insane*
    \n\t*Unstable*
    \n\t*Watch*
    \n\tStable
    ", src, src, src, src) + src.temp = "Mental Condition:
    \n\t*Insane*
    \n\t*Unstable*
    \n\t*Watch*
    \n\tStable
    " if("b_type") if(istype(src.active2, /datum/data/record)) - src.temp = text("Blood Type:
    \n\tA- A+
    \n\tB- B+
    \n\tAB- AB+
    \n\tO- O+
    ", src, src, src, src, src, src, src, src) + src.temp = "Blood Type:
    \n\tA- A+
    \n\tB- B+
    \n\tAB- AB+
    \n\tO- O+
    " if("b_dna") if(istype(src.active1, /datum/data/record)) var/t1 = copytext(trim(sanitize(input("Please input DNA hash:", "Med. records", src.active1.fields["dna"], null) as text)),1,MAX_MESSAGE_LEN) @@ -381,7 +381,7 @@ if(href_list["del_r"]) if(src.active2) - src.temp = text("Are you sure you wish to delete the record (Medical Portion Only)?
    \n\tYes
    \n\tNo
    ", src, src) + src.temp = "Are you sure you wish to delete the record (Medical Portion Only)?
    \n\tYes
    \n\tNo
    " if(href_list["del_r2"]) if(src.active2) diff --git a/code/game/machinery/computer/message.dm b/code/game/machinery/computer/message.dm index 50dc9c19603..b8b2629b22b 100644 --- a/code/game/machinery/computer/message.dm +++ b/code/game/machinery/computer/message.dm @@ -103,10 +103,10 @@ dat += "

    " if(auth) - dat += "

    \[Authenticated\] /" - dat += " Server Power: [src.linkedServer && src.linkedServer.active ? "\[On\]":"\[Off\]"]

    " + dat += "

    \[Authenticated\] /" + dat += " Server Power: [src.linkedServer && src.linkedServer.active ? "\[On\]":"\[Off\]"]

    " else - dat += "

    \[Unauthenticated\] /" + dat += "

    \[Unauthenticated\] /" dat += " Server Power: [src.linkedServer && src.linkedServer.active ? "\[On\]":"\[Off\]"]

    " if(hacking || emag) @@ -120,24 +120,24 @@ if(0) // = TAB var/i = 0 - dat += "
    [++i]. Link To A Server
    " + dat += "
    [++i]. Link To A Server
    " if(auth) if(!linkedServer || (linkedServer.stat & (NOPOWER|BROKEN))) dat += "
    ERROR: Server not found!
    " else - dat += "
    [++i]. View Message Logs
    " - dat += "
    [++i]. View Request Console Logs
    " - dat += "
    [++i]. Clear Message Logs
    " - dat += "
    [++i]. Clear Request Console Logs
    " - dat += "
    [++i]. Set Custom Key
    " - dat += "
    [++i]. Send Admin Message
    " - dat += "
    [++i]. View Chatrooms
    " + dat += "
    [++i]. View Message Logs
    " + dat += "
    [++i]. View Request Console Logs
    " + dat += "
    [++i]. Clear Message Logs
    " + dat += "
    [++i]. Clear Request Console Logs
    " + dat += "
    [++i]. Set Custom Key
    " + dat += "
    [++i]. Send Admin Message
    " + dat += "
    [++i]. View Chatrooms
    " else for(var/n = ++i; n <= optioncount; n++) dat += "
    [n]. ---------------
    " if((istype(user, /mob/living/silicon/ai) || istype(user, /mob/living/silicon/robot)) && (user.mind.special_role && user.mind.original == user)) //Malf/Traitor AIs can bruteforce into the system to gain the Key. - dat += "
    *&@#. Bruteforce Key
    " + dat += "
    *&@#. Bruteforce Key
    " else dat += "
    " @@ -145,7 +145,7 @@ if(!auth) dat += "

    Please authenticate with the server in order to show additional options." else - dat += "

    Reg, #514 forbids sending messages to a Head of Staff containing Erotic Rendering Properties." + dat += "

    Reg, #514 forbids sending messages containing Erotic Rendering Properties." //Message Logs if(1) @@ -153,7 +153,7 @@ //var/recipient = "Unspecified" //name of the person //var/sender = "Unspecified" //name of the sender //var/message = "Blank" //transferred message - dat += "
    Back - Refresh

    " + dat += "
    Back - Refresh

    " dat += "" for(var/datum/data_pda_msg/pda in src.linkedServer.pda_msgs) index++ @@ -161,7 +161,7 @@ break // Del - Sender - Recepient - Message // X - Al Green - Your Mom - WHAT UP!? - dat += "" + dat += "" dat += "
    XSenderRecipientMessage
    X
    [pda.sender][pda.recipient][pda.message]
    X
    [pda.sender][pda.recipient][pda.message]
    " //Hacking screen. if(2) @@ -208,13 +208,13 @@ //Fake messages if(3) - dat += "
    Back - Reset

    " + dat += "
    Back - Reset

    " dat += {" - - - - "} + + + + "} //Sender - Sender's Job - Recepient - Message //Al Green- Your Dad - Your Mom - WHAT UP!? @@ -222,7 +222,7 @@ "} - dat += "
    SenderSender's JobRecipientMessage
    SenderSender's JobRecipientMessage
    [customjob] [customrecepient ? customrecepient.owner : "NONE"] [custommessage]

    Send" + dat += "


    Send" //Request Console Logs if(4) @@ -237,7 +237,7 @@ var/id_auth = "Unauthenticated" - 15% var/priority = "Normal" - 10% */ - dat += "
    Back - Refresh

    " + dat += "
    Back - Refresh

    " dat += {""} for(var/datum/data_rc_msg/rc in src.linkedServer.rc_msgs) @@ -246,12 +246,12 @@ break // Del - Sender - Recepient - Message // X - Al Green - Your Mom - WHAT UP!? - dat += {" + dat += {""} dat += "
    XSending Dep.Receiving Dep. MessageStampID Auth.Priority.
    X
    [rc.send_dpt]
    X
    [rc.send_dpt] [rc.rec_dpt][rc.message][rc.stamp][rc.id_auth][rc.priority]
    " //Chat room list if(5) - dat += "
    Back - Refresh

    " + dat += "
    Back - Refresh

    " dat += {" @@ -262,7 +262,7 @@ for(var/datum/chatroom/C in chatrooms) var/list/invites = (C.invites - C.users) dat += {" - + @@ -270,7 +270,7 @@ dat += "
    Room Name
    [C.name][C.name] [C.users.len] [invites.len] [C.logs.len]
    " //View chat room logs if(6) - dat += "
    Back - Refresh

    " + dat += "
    Back - Refresh

    " dat += {" @@ -495,7 +495,7 @@ //Sender isn't faking as someone who exists if(isnull(PDARec)) src.linkedServer.send_pda_message("[customrecepient.owner]", "[customsender]","[custommessage]") - recipient_messenger.notify("Message from [customsender] ([customjob]), \"[custommessage]\" (Reply)") + recipient_messenger.notify("Message from [customsender] ([customjob]), \"[custommessage]\" (Reply)") log_pda("[usr] (PDA: [customsender]) sent \"[custommessage]\" to [customrecepient.owner]") //Sender is faking as someone who exists else @@ -505,7 +505,7 @@ if(!recipient_messenger.conversations.Find("\ref[PDARec]")) recipient_messenger.conversations.Add("\ref[PDARec]") - recipient_messenger.notify("Message from [PDARec.owner] ([customjob]), \"[custommessage]\" (Reply)") + recipient_messenger.notify("Message from [PDARec.owner] ([customjob]), \"[custommessage]\" (Reply)") log_pda("[usr] (PDA: [PDARec.owner]) sent \"[custommessage]\" to [customrecepient.owner]") //Finally.. ResetMessage() diff --git a/code/game/machinery/computer/pod.dm b/code/game/machinery/computer/pod.dm index 2619e25e4b8..66b3cc5b8f4 100644 --- a/code/game/machinery/computer/pod.dm +++ b/code/game/machinery/computer/pod.dm @@ -119,44 +119,44 @@ if(..()) return - var/dat = "[name](rename)" + var/dat = "[name](rename)" user.set_machine(src) - dat += "
    Reset Connections
    " + dat += "
    Reset Connections
    " if(synced.len) - dat += "
    Fire All Connected Drivers
    " + dat += "
    Fire All Connected Drivers
    " if(istype(src,/obj/machinery/computer/pod/deathsquad)) - dat += "
    Set Teleporter Destination Z-Level
    " + dat += "
    Set Teleporter Destination Z-Level
    " for(var/ident_tag in id_tags) if(!(ident_tag in door_only_tags)) - dat += "

    [ident_tag] remove" + dat += "

    [ident_tag] remove" if(ident_tag in synced) var/d2 = "" if(timings[ident_tag]) //door controls do not need timers. - d2 = "Stop Time Launch" + d2 = "Stop Time Launch" else - d2 = "Initiate Time Launch" + d2 = "Initiate Time Launch" var/second = times[ident_tag] % 60 var/minute = (times[ident_tag] - second) / 60 var/maxsecond = maxtimes[ident_tag] % 60 var/maxminute = (maxtimes[ident_tag] - maxsecond) / 60 - dat += "
    \nTimer System: [d2]\nTime Left: [minute ? "[minute]:" : null][second]/[maxminute ? "[maxminute]:" : null][maxsecond] - - + +" - dat += "
    Set timer to loop: [loopings[ident_tag] ? "Yes" : "No"]" + dat += "
    \nTimer System: [d2]\nTime Left: [minute ? "[minute]:" : null][second]/[maxminute ? "[maxminute]:" : null][maxsecond] - - + +" + dat += "
    Set timer to loop: [loopings[ident_tag] ? "Yes" : "No"]" var/temp = "" var/list/L = list( 0.25, 0.5, 1, 2, 4, 8, 16 ) for(var/t in L) if( powers[ident_tag] == t) - temp += "[t] " + temp += "[t] " else - temp += "[t] " - dat += "
    \nPower Level: [temp]
    \nFire Drive!
    \nToggle Pod Doors
    " + temp += "[t] " + dat += "
    \nPower Level: [temp]
    \nFire Drive!
    \nToggle Pod Doors
    " for(var/ident_tag in door_only_tags) - dat += "

    [ident_tag] remove" - dat += "
    \nToggle Pod Doors
    " + dat += "

    [ident_tag] remove" + dat += "
    \nToggle Pod Doors
    " - dat += "
    add another id_tag" + dat += "
    add another id_tag" - dat += "

    Close
    " + dat += "

    Close
    " user << browse(dat, "window=computer;size=400x500") add_fingerprint(usr) onclose(user, "computer") diff --git a/code/game/machinery/computer/pod_tracking_console.dm b/code/game/machinery/computer/pod_tracking_console.dm index cf16c34e04d..8664d786a24 100644 --- a/code/game/machinery/computer/pod_tracking_console.dm +++ b/code/game/machinery/computer/pod_tracking_console.dm @@ -14,6 +14,13 @@ ui_interact(user) /obj/machinery/computer/podtracker/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + ui = new(user, src, ui_key, "pod_tracking.tmpl", "Pod Tracking Console", 400, 500) + ui.open() + ui.set_auto_update(1) + +/obj/machinery/computer/podtracker/ui_data(mob/user, datum/topic_state/state = default_state) var/data[0] var/list/pods[0] for(var/obj/item/device/spacepod_equipment/misc/tracker/TR in world) @@ -33,14 +40,7 @@ pods.Add(list(list("pod" = "\ref[my_pod]", "name" = podname) + chairs + list("x" = my_pod.x, "y" = my_pod.y, "z" = my_pod.z))) data["pods"] = pods - - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - - if(!ui) - ui = new(user, src, ui_key, "pod_tracking.tmpl", "Pod Tracking Console", 400, 500) - ui.set_initial_data(data) - ui.open() - ui.set_auto_update(1) + return data /obj/machinery/computer/podtracker/Topic(href, href_list) if(..()) diff --git a/code/game/machinery/computer/prisoner.dm b/code/game/machinery/computer/prisoner.dm index fa1ba551728..be35a85b7a4 100644 --- a/code/game/machinery/computer/prisoner.dm +++ b/code/game/machinery/computer/prisoner.dm @@ -27,17 +27,17 @@ var/dat dat += "Prisoner Implant Manager System
    " if(screen == 0) - dat += "
    Unlock Console" + dat += "
    Unlock Console" else if(screen == 1) if(istype(inserted_id)) var/p = inserted_id:points var/g = inserted_id:goal - dat += text("[inserted_id]
    ") - dat += text("Collected points: [p]. Reset.
    ") - dat += text("Card goal: [g]. Set
    ") + dat += text("[inserted_id]
    ") + dat += text("Collected points: [p]. Reset.
    ") + dat += text("Card goal: [g]. Set
    ") dat += text("Space Law recommends sentences of 100 points per minute they would normally serve in the brig.
    ") else - dat += text("Insert Prisoner ID
    ") + dat += text("Insert Prisoner ID
    ") var/turf/Tr = null dat += "
    Chemical Implants
    " for(var/obj/item/weapon/implant/chem/C in tracked_implants) @@ -47,9 +47,9 @@ // AUTOFIXED BY fix_string_idiocy.py // C:\Users\Rob\Documents\Projects\vgstation13\code\game\machinery\computer\prisoner.dm:41: dat += "[C.imp_in.name] | Remaining Units: [C.reagents.total_volume] | Inject: " dat += {"[C.imp_in.name] | Remaining Units: [C.reagents.total_volume] | Inject: - ((1)) - ((5)) - ((10))
    + ((1)) + ((5)) + ((10))
    ********************************
    "} // END AUTOFIX dat += "
    Tracking Implants
    " @@ -68,9 +68,9 @@ if(is_station_level(M.z) && !istype(M.loc, /turf/space)) loc_display = "[get_area(M)]" dat += "ID: [T.id]
    Subject: [M]
    Location: [loc_display]
    Health: [health_display]
    " - dat += "(Message Holder) |
    " + dat += "(Message Holder) |
    " dat += "********************************
    " - dat += "
    Lock Console" + dat += "
    Lock Console" user << browse(dat, "window=computer;size=400x500") onclose(user, "computer") diff --git a/code/game/machinery/computer/robot.dm b/code/game/machinery/computer/robot.dm index 1f840bb5e08..a195ad253df 100644 --- a/code/game/machinery/computer/robot.dm +++ b/code/game/machinery/computer/robot.dm @@ -13,7 +13,7 @@ var/safety = 1 /obj/machinery/computer/robotics/attack_ai(var/mob/user as mob) - return src.attack_hand(user) + return attack_hand(user) /obj/machinery/computer/robotics/attack_hand(var/mob/user as mob) if(..()) @@ -27,15 +27,21 @@ if(mode.kickoff) to_chat(user, "You have been locked out from this console!") - /obj/machinery/computer/robotics/proc/is_authenticated(var/mob/user as mob) - if(isobserver(user) && check_rights(R_ADMIN, 0, user)) + if(user.can_admin_interact()) return 1 else if(allowed(user)) return 1 return 0 /obj/machinery/computer/robotics/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + ui = new(user, src, ui_key, "robot_control.tmpl", "Robotic Control Console", 400, 500) + ui.open() + ui.set_auto_update(1) + +/obj/machinery/computer/robotics/ui_data(mob/user, datum/topic_state/state = default_state) var/data[0] var/list/robots = get_cyborgs(user) if(robots.len) @@ -44,14 +50,7 @@ // Also applies for cyborgs. Hides the manual self-destruct button. data["is_ai"] = issilicon(user) data["allowed"] = is_authenticated(user) - - - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - if(!ui) - ui = new(user, src, ui_key, "robot_control.tmpl", "Robotic Control Console", 400, 500) - ui.set_initial_data(data) - ui.open() - ui.set_auto_update(1) + return data /obj/machinery/computer/robotics/Topic(href, href_list) if(..()) @@ -116,11 +115,10 @@ message_admins("[key_name_admin(usr)] [target.canmove ? "locked down" : "released"] [key_name_admin(target)]!") log_game("[key_name(usr)] [target.canmove ? "locked down" : "released"] [key_name(target)]!") - target.canmove = !target.canmove - target.lockcharge = !target.lockcharge + target.SetLockdown(!target.lockcharge) to_chat(target, "[!target.lockcharge ? "Your lockdown has been lifted!" : "You have been locked down!"]") if(target.connected_ai) - to_chat(target.connected_ai, "[!target.lockcharge ? "NOTICE - Cyborg lockdown lifted" : "ALERT - Cyborg lockdown detected"]: [target.name]
    ") + to_chat(target.connected_ai, "[!target.lockcharge ? "NOTICE - Cyborg lockdown lifted" : "ALERT - Cyborg lockdown detected"]: [target.name]
    ") // Remotely hacks the cyborg. Only antag AIs can do this and only to linked cyborgs. else if(href_list["hack"]) @@ -244,4 +242,4 @@ return for(var/mob/living/silicon/robot/R in mob_list) if(R.name == name) - return R \ No newline at end of file + return R diff --git a/code/game/machinery/computer/salvage_ship.dm b/code/game/machinery/computer/salvage_ship.dm index c0693c810d3..6ee8f750b41 100644 --- a/code/game/machinery/computer/salvage_ship.dm +++ b/code/game/machinery/computer/salvage_ship.dm @@ -53,19 +53,19 @@ var/dat = {"Location: [curr_location]
    Ready to move[max(lastMove + SALVAGE_SHIP_COOLDOWN - world.time, 0) ? " in [max(round((lastMove + SALVAGE_SHIP_COOLDOWN - world.time) * 0.1), 0)] seconds" : ": now"]
    - Middle of Nowhere
    - Station Auxiliary Docking | - North of the Station | - East of the Station | - South of the Station
    - South-west of the Mining Asteroid | - Trading Post
    - Clown Asteroid | - Derelict Station | - Ruskie DJ Station
    - Communications Satellite | - Abandoned Ship
    - Close"} + Middle of Nowhere
    + Station Auxiliary Docking | + North of the Station | + East of the Station | + South of the Station
    + South-west of the Mining Asteroid | + Trading Post
    + Clown Asteroid | + Derelict Station | + Ruskie DJ Station
    + Communications Satellite | + Abandoned Ship
    + Close"} user << browse(dat, "window=computer;size=575x450") onclose(user, "computer") diff --git a/code/game/machinery/computer/security.dm b/code/game/machinery/computer/security.dm index c03ce8ee440..1634ebdc4a0 100644 --- a/code/game/machinery/computer/security.dm +++ b/code/game/machinery/computer/security.dm @@ -80,9 +80,9 @@ "} if(temp) - dat = text("[]

    Clear Screen", temp, src) + dat = text("[]

    Clear Screen", temp) else - dat = text("Confirm Identity: []
    ", src, (scan ? text("[]", scan.name) : "----------")) + dat = text("Confirm Identity: []
    ", (scan ? text("[]", scan.name) : "----------")) if(authenticated) switch(screen) if(1.0) @@ -92,7 +92,7 @@ dat += {"

    "} - dat += text("New Record
    ", src) + dat += "New Record
    " //search bar dat += {"

    Name
    @@ -114,10 +114,10 @@
    - - - - + + + +"} if(!isnull(data_core.general)) @@ -142,7 +142,7 @@ background = "''" crimstat = "No Record." dat += "" - dat += text("", R.fields["name"], R.fields["id"], R.fields["rank"], R.fields["fingerprint"], src, R, R.fields["name"]) + dat += text("", R.fields["name"], R.fields["id"], R.fields["rank"], R.fields["fingerprint"], R, R.fields["name"]) dat += text("", R.fields["id"]) dat += text("", R.fields["rank"]) dat += text("", R.fields["fingerprint"]) @@ -154,22 +154,22 @@ var complete_list = maintable.innerHTML;
    "} - dat += text("Record Maintenance

    ", src) - dat += text("{Log Out}",src) + dat += "Record Maintenance

    " + dat += "{Log Out}" if(2.0) dat += "Records Maintenance
    " - dat += "
    Delete All Records

    Back" + dat += "
    Delete All Records

    Back" if(3.0) dat += "
    Security Record

    " if((istype(active1, /datum/data/record) && data_core.general.Find(active1))) dat += {"
    NameIDRankFingerprintsNameIDRankFingerprints Criminal Status
    [][][][][]
    @@ -177,25 +177,25 @@ Photo:

    - Print Photo + Print Photo
    - Name: [active1.fields["name"]]
    - ID: [active1.fields["id"]]
    - Sex: [active1.fields["sex"]]
    - Age: [active1.fields["age"]]
    - Rank: [active1.fields["rank"]]
    - Fingerprint: [active1.fields["fingerprint"]]
    + Name: [active1.fields["name"]]
    + ID: [active1.fields["id"]]
    + Sex: [active1.fields["sex"]]
    + Age: [active1.fields["age"]]
    + Rank: [active1.fields["rank"]]
    + Fingerprint: [active1.fields["fingerprint"]]
    Physical Status: [active1.fields["p_stat"]]
    Mental Status: [active1.fields["m_stat"]]
    "} else dat += "General Record Lost!
    " if((istype(active2, /datum/data/record) && data_core.security.Find(active2))) - dat += text("
    \n
    Security Data

    \nCriminal Status: []
    \n
    \nMinor Crimes: []
    \nDetails: []
    \n
    \nMajor Crimes: []
    \nDetails: []
    \n
    \nImportant Notes:
    \n\t[]
    \n
    \n
    Comments/Log

    ", src, active2.fields["criminal"], src, active2.fields["mi_crim"], src, active2.fields["mi_crim_d"], src, active2.fields["ma_crim"], src, active2.fields["ma_crim_d"], src, active2.fields["notes"]) + dat += text("
    \n
    Security Data

    \nCriminal Status: []
    \n
    \nMinor Crimes: []
    \nDetails: []
    \n
    \nMajor Crimes: []
    \nDetails: []
    \n
    \nImportant Notes:
    \n\t[]
    \n
    \n
    Comments/Log

    ", active2.fields["criminal"], active2.fields["mi_crim"], active2.fields["mi_crim_d"], active2.fields["ma_crim"], active2.fields["ma_crim_d"], active2.fields["notes"]) var/counter = 1 while(active2.fields[text("com_[]", counter)]) - dat += text("[]
    Delete Entry

    ", active2.fields[text("com_[]", counter)], src, counter) + dat += text("[]
    Delete Entry

    ", active2.fields[text("com_[]", counter)], counter) counter++ - dat += text("Add Entry

    ", src) - dat += text("Delete Record (Security Only)

    ", src) + dat += "Add Entry

    " + dat += "Delete Record (Security Only)

    " else dat += "Security Record Lost!
    " - dat += text("New Security Record

    ", src) - dat += text("\nDelete Record (ALL)

    \nPrint Record
    \nBack
    ", src, src, src) + dat += "New Security Record

    " + dat += "\nDelete Record (ALL)

    \nPrint Record
    \nBack
    " else else - dat += text("{Log In}", src) + dat += "{Log In}" var/datum/browser/popup = new(user, "secure_rec", name, 600, 400) popup.set_content(dat) popup.add_head_content(head_content) @@ -351,8 +351,8 @@ What a mess.*/ if("Delete All Records") temp = "" temp += "Are you sure you wish to delete all Security records?
    " - temp += "Yes
    " - temp += "No" + temp += "Yes
    " + temp += "No" if("Purge All Records") for(var/datum/data/record/R in data_core.security) @@ -374,14 +374,14 @@ What a mess.*/ if("Delete Record (ALL)") if(active1) temp = "
    Are you sure you wish to delete the record (ALL)?
    " - temp += "Yes
    " - temp += "No" + temp += "Yes
    " + temp += "No" if("Delete Record (Security)") if(active2) temp = "
    Are you sure you wish to delete the record (Security Portion Only)?
    " - temp += "Yes
    " - temp += "No" + temp += "Yes
    " + temp += "No" if("Delete Entry") if((istype(active2, /datum/data/record) && active2.fields[text("com_[]", href_list["del_c"])])) @@ -488,11 +488,11 @@ What a mess.*/ if(istype(active2, /datum/data/record)) temp = "
    Criminal Status:
    " temp += "" if("rank") var/list/L = list( "Head of Personnel", "Captain", "AI" ) @@ -501,7 +501,7 @@ What a mess.*/ temp = "
    Rank:
    " temp += "
      " for(var/rank in joblist) - temp += "
    • [rank]
    • " + temp += "
    • [rank]
    • " temp += "
    " else alert(usr, "You do not have the required rank to do this!") diff --git a/code/game/machinery/computer/skills.dm b/code/game/machinery/computer/skills.dm index 81aa33109f0..027b182e0c0 100644 --- a/code/game/machinery/computer/skills.dm +++ b/code/game/machinery/computer/skills.dm @@ -47,16 +47,16 @@ var/dat if(temp) - dat = text("[]

    Clear Screen", temp, src) + dat = "[temp]

    Clear Screen" else - dat = text("Confirm Identity: []
    ", src, (scan ? text("[]", scan.name) : "----------")) + dat = text("Confirm Identity: []
    ", (scan ? text("[]", scan.name) : "----------")) if(authenticated) switch(screen) if(1.0) dat += {"

    "} - dat += text("Search Records
    ", src) - dat += text("New Record
    ", src) + dat += "Search Records
    " + dat += "New Record
    " dat += {"

    @@ -66,35 +66,35 @@
    - - - - + + + +"} if(!isnull(data_core.general)) for(var/datum/data/record/R in sortRecord(data_core.general, sortBy, order)) for(var/datum/data/record/E in data_core.security) var/background - dat += text("", background, src, R, R.fields["name"]) + dat += text("", background, R, R.fields["name"]) dat += text("", R.fields["id"]) dat += text("", R.fields["rank"]) dat += text("", R.fields["fingerprint"]) dat += "
    NameIDRankFingerprintsNameIDRankFingerprints
    []
    [][][][]

    " - dat += text("Record Maintenance

    ", src) - dat += text("{Log Out}",src) + dat += "Record Maintenance

    " + dat += "{Log Out}" if(2.0) dat += "Records Maintenance
    " - dat += "
    Delete All Records

    Back" + dat += "
    Delete All Records

    Back" if(3.0) dat += "
    Employment Record

    " if((istype(active1, /datum/data/record) && data_core.general.Find(active1))) dat += text(" \ @@ -102,10 +102,10 @@
    \ - Name: [active1.fields["name"]]
    \ - ID: [active1.fields["id"]]
    \n \ - Sex: [active1.fields["sex"]]
    \n \ - Age: [active1.fields["age"]]
    \n \ - Rank: [active1.fields["rank"]]
    \n \ - Fingerprint: [active1.fields["fingerprint"]]
    \n \ + Name: [active1.fields["name"]]
    \ + ID: [active1.fields["id"]]
    \n \ + Sex: [active1.fields["sex"]]
    \n \ + Age: [active1.fields["age"]]
    \n \ + Rank: [active1.fields["rank"]]
    \n \ + Fingerprint: [active1.fields["fingerprint"]]
    \n \ Physical Status: [active1.fields["p_stat"]]
    \n \ Mental Status: [active1.fields["m_stat"]]

    \n \ Employment/skills summary:
    [active1.fields["notes"]]
    ") else dat += "General Record Lost!
    " - dat += text("\nDelete Record (ALL)

    \nPrint Record
    \nBack
    ", src, src, src) + dat += "\nDelete Record (ALL)

    \nPrint Record
    \nBack
    " if(4.0) if(!Perp.len) - dat += text("ERROR. String could not be located.

    Back", src) + dat += "ERROR. String could not be located.

    Back" else dat += {" @@ -129,16 +129,16 @@ crimstat = E.fields["criminal"] var/background background = "'background-color:#00FF7F;'" - dat += text("", background, src, R, R.fields["name"]) + dat += text("", background, R, R.fields["name"]) dat += text("", R.fields["id"]) dat += text("", R.fields["rank"]) dat += text("", R.fields["fingerprint"]) dat += text("", crimstat) dat += "
    []
    [][][][][]

    " - dat += text("
    Return to index.", src) + dat += "
    Return to index." else else - dat += text("{Log In}", src) + dat += "{Log In}" user << browse(text("Employment Records[]", dat), "window=secure_rec;size=600x400") onclose(user, "secure_rec") return @@ -267,8 +267,8 @@ What a mess.*/ if("Delete All Records") temp = "" temp += "Are you sure you wish to delete all Employment records?
    " - temp += "Yes
    " - temp += "No" + temp += "Yes
    " + temp += "No" if("Purge All Records") if(PDA_Manifest.len) @@ -280,8 +280,8 @@ What a mess.*/ if("Delete Record (ALL)") if(active1) temp = "
    Are you sure you wish to delete the record (ALL)?
    " - temp += "Yes
    " - temp += "No" + temp += "Yes
    " + temp += "No" //RECORD CREATE if("New Record (General)") @@ -342,7 +342,7 @@ What a mess.*/ temp = "
    Rank:
    " temp += "
      " for(var/rank in joblist) - temp += "
    • [rank]
    • " + temp += "
    • [rank]
    • " temp += "
    " else alert(usr, "You do not have the required rank to do this!") diff --git a/code/game/machinery/computer/specops_shuttle.dm b/code/game/machinery/computer/specops_shuttle.dm index a0386fe80c7..b586fd4194a 100644 --- a/code/game/machinery/computer/specops_shuttle.dm +++ b/code/game/machinery/computer/specops_shuttle.dm @@ -276,8 +276,8 @@ var/specops_shuttle_timeleft = 0 else dat += {"
    Special Operations Shuttle
    \nLocation: [specops_shuttle_moving_to_station || specops_shuttle_moving_to_centcom ? "Departing for [station_name] in ([specops_shuttle_timeleft] seconds.)":specops_shuttle_at_station ? "Station":"Dock"]
    - [specops_shuttle_moving_to_station || specops_shuttle_moving_to_centcom ? "\n*The Special Ops. shuttle is already leaving.*
    \n
    ":specops_shuttle_at_station ? "\nShuttle standing by...
    \n
    ":"\nDepart to [station_name]
    \n
    "] - \nClose"} + [specops_shuttle_moving_to_station || specops_shuttle_moving_to_centcom ? "\n*The Special Ops. shuttle is already leaving.*
    \n
    ":specops_shuttle_at_station ? "\nShuttle standing by...
    \n
    ":"\nDepart to [station_name]
    \n
    "] + \nClose"} user << browse(dat, "window=computer;size=575x450") onclose(user, "computer") @@ -303,7 +303,7 @@ var/specops_shuttle_timeleft = 0 to_chat(usr, "\blue The Special Operations shuttle will arrive at Central Command in [(SPECOPS_MOVETIME/10)] seconds.") - temp += "Shuttle departing.

    OK" + temp += "Shuttle departing.

    OK" updateUsrDialog() specops_shuttle_moving_to_centcom = 1 @@ -320,7 +320,7 @@ var/specops_shuttle_timeleft = 0 to_chat(usr, "\blue The Special Operations shuttle will arrive on [station_name] in [(SPECOPS_MOVETIME/10)] seconds.") - temp += "Shuttle departing.

    OK" + temp += "Shuttle departing.

    OK" updateUsrDialog() var/area/centcom/specops/special_ops = locate() diff --git a/code/game/machinery/computer/store.dm b/code/game/machinery/computer/store.dm index 168ceb60e36..31cfb8bfa8c 100644 --- a/code/game/machinery/computer/store.dm +++ b/code/game/machinery/computer/store.dm @@ -79,7 +79,7 @@ td.cost.toomuch { -

    Refresh | Balance: $[balance]

    +

    Refresh | Balance: $[balance]

    [command_name()] Merchandise

    Doing your job and not getting any recognition at work? Well, welcome to the @@ -111,7 +111,7 @@ td.cost.toomuch {

    [item.desc]

    - $[item.cost] + $[item.cost]
    " + html = "

    Select a camera:

    \[Cancel camera view\]
    " for(var/entry in cameras) var/obj/machinery/camera/C = cameras[entry] var/functions = "" if(C.bug == src) - functions = " - \[Monitor\] \[Disable\]" + functions = " - \[Monitor\] \[Disable\]" else - functions = " - \[Monitor\]" - html += "" + functions = " - \[Monitor\]" + html += "" if(BUGMODE_MONITOR) if(current) - html = "Analyzing Camera '[current.c_tag]' \[Select Camera\]
    " + html = "Analyzing Camera '[current.c_tag]' \[Select Camera\]
    " html += camera_report() else track_mode = BUGMODE_LIST return .(cameras) if(BUGMODE_TRACK) if(tracking) - html = "Tracking '[tracked_name]' \[Cancel Tracking\] \[Cancel camera view\]
    " + html = "Tracking '[tracked_name]' \[Cancel Tracking\] \[Cancel camera view\]
    " if(last_found) var/time_diff = round((world.time - last_seen) / 150) var/obj/machinery/camera/C = bugged_cameras[last_found] var/outstring if(C) - outstring = "[last_found]" + outstring = "[last_found]" else outstring = last_found if(!time_diff) @@ -127,7 +127,7 @@ if(!s) s = "00" html += "Last seen near [outstring] ([m]:[s] minute\s ago)
    " if( C && (C.bug == src)) //Checks to see if the camera has a bug - html += "\[Disable\]" + html += "\[Disable\]" else html += "Not yet seen." @@ -151,7 +151,7 @@ dat += "[S.name]" var/stage = round(S.current_size / 2)+1 dat += " (Stage [stage])" - dat += " \[Track\]
    " + dat += " \[Track\]
    " for(var/obj/mecha/M in seen) if(M.name in names) @@ -160,7 +160,7 @@ else names[M.name] = 1 dat += "[M.name]" - dat += " \[Track\]
    " + dat += " \[Track\]
    " for(var/mob/living/M in seen) @@ -174,7 +174,7 @@ dat += " (Sitting)" if(M.lying) dat += " (Laying down)" - dat += " \[Track\]
    " + dat += " \[Track\]
    " if(length(dat) == 0) dat += "No motion detected." return dat @@ -184,7 +184,7 @@ /obj/item/device/camera_bug/Topic(var/href,var/list/href_list) if(usr != loc) usr.unset_machine() - usr.reset_view(null) + usr.reset_perspective(null) usr << browse(null, "window=camerabug") return usr.set_machine(src) @@ -195,7 +195,7 @@ if(C) track_mode = BUGMODE_MONITOR current = C - usr.reset_view(null) + usr.reset_perspective(null) interact() if("track" in href_list) var/atom/A = locate(href_list["track"]) @@ -214,7 +214,7 @@ interact() return if("close" in href_list) - usr.reset_view(null) + usr.reset_perspective(null) usr.unset_machine() current = null return // I do not <- I do not remember what I was going to write in this comment -Sayu, sometime later @@ -231,16 +231,16 @@ current = C spawn(6) if(src.check_eye(usr)) - usr.reset_view(C) + usr.reset_perspective(C) interact() else usr.unset_machine() - usr.reset_view(null) + usr.reset_perspective(null) usr << browse(null, "window=camerabug") return else usr.unset_machine() - usr.reset_view(null) + usr.reset_perspective(null) interact() diff --git a/code/game/objects/items/devices/chameleonproj.dm b/code/game/objects/items/devices/chameleonproj.dm index 41bfeb4d8f6..d3f13c284c1 100644 --- a/code/game/objects/items/devices/chameleonproj.dm +++ b/code/game/objects/items/devices/chameleonproj.dm @@ -83,7 +83,7 @@ A.loc = active_dummy.loc if(ismob(A)) var/mob/M = A - M.reset_view(null) + M.reset_perspective(null) /obj/effect/dummy/chameleon name = "" diff --git a/code/game/objects/items/devices/flash.dm b/code/game/objects/items/devices/flash.dm index cec1c106e48..52a9a343e6b 100644 --- a/code/game/objects/items/devices/flash.dm +++ b/code/game/objects/items/devices/flash.dm @@ -81,7 +81,7 @@ if(M.weakeyes) M.Weaken(3) //quick weaken bypasses eye protection but has no eye flash if(M.flash_eyes(1, 1)) - M.confused += power + M.AdjustConfused(power) terrible_conversion_proc(M, user) M.Stun(1) visible_message("[user] blinds [M] with the flash!") @@ -96,7 +96,7 @@ to_chat(M, "[user] fails to blind you with the flash!") else if(M.flash_eyes()) - M.confused += power + M.AdjustConfused(power) /obj/item/device/flash/attack(mob/living/M, mob/user) if(!try_use_flash(user)) diff --git a/code/game/objects/items/devices/floor_painter.dm b/code/game/objects/items/devices/floor_painter.dm index 7fa9759e330..c278a1be72a 100644 --- a/code/game/objects/items/devices/floor_painter.dm +++ b/code/game/objects/items/devices/floor_painter.dm @@ -51,13 +51,13 @@ user << browse_rsc(floor_icon, "floor.png") var/dat = {"
    - <- + <- - -> + ->
    - Choose Style + Choose Style
    Style: [floor_state]
    - Choose Direction + Choose Direction
    Direction: [dir2text(floor_dir)]
    "} diff --git a/code/game/objects/items/devices/guitar.dm b/code/game/objects/items/devices/guitar.dm index b95cea0aae3..73831d1f468 100644 --- a/code/game/objects/items/devices/guitar.dm +++ b/code/game/objects/items/devices/guitar.dm @@ -33,6 +33,9 @@ song.ui_interact(user, ui_key, ui, force_open) +/obj/item/device/guitar/ui_data(mob/user, datum/topic_state/state = default_state) + return song.ui_data(user, state) + /obj/item/device/guitar/Topic(href, href_list) song.Topic(href, href_list) diff --git a/code/game/objects/items/devices/paicard.dm b/code/game/objects/items/devices/paicard.dm index f6f39504390..68b0b8d2dca 100644 --- a/code/game/objects/items/devices/paicard.dm +++ b/code/game/objects/items/devices/paicard.dm @@ -155,7 +155,7 @@ dat += {"
    [entry][functions]
    [entry][functions]
    - Configure Directives + Configure Directives
    "} @@ -163,7 +163,7 @@ dat += {"
    - Imprint Master DNA + Imprint Master DNA
    "} @@ -174,13 +174,13 @@ - - @@ -192,7 +192,7 @@ dat += "Radio firmware not loaded. Please install a pAI personality to load firmware.
    " dat += {"
    Transmit:[radio.broadcasting ? "En" : "Dis" ]abled + [radio.broadcasting ? "En" : "Dis" ]abled
    Receive:[radio.listening ? "En" : "Dis" ]abled + [radio.listening ? "En" : "Dis" ]abled
    -
    Wipe current pAI personality + Wipe current pAI personality
    @@ -207,7 +207,7 @@
    - Refresh available personalities + Refresh available personalities

    @@ -218,7 +218,7 @@

    No personality is installed.

    -
    Request personality + Request personality
    @@ -274,7 +274,7 @@ if(istype(P)) if(P.resting || P.canmove) P.close_up() - M.death(0) + M.death(0, 1) removePersonality() if(href_list["wires"]) var/t1 = text2num(href_list["wires"]) diff --git a/code/game/objects/items/devices/radio/electropack.dm b/code/game/objects/items/devices/radio/electropack.dm index e37b267799b..51859fd27ac 100644 --- a/code/game/objects/items/devices/radio/electropack.dm +++ b/code/game/objects/items/devices/radio/electropack.dm @@ -99,15 +99,17 @@ /obj/item/device/radio/electropack/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + ui = new(user, src, ui_key, "radio_electro.tmpl", "[name]", 400, 500) + ui.open() + ui.set_auto_update(1) + +/obj/item/device/radio/electropack/ui_data(mob/user, datum/topic_state/state = default_state) var/data[0] data["power"] = on data["freq"] = format_frequency(frequency) data["code"] = code - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - if(!ui) - ui = new(user, src, ui_key, "radio_electro.tmpl", "[name]", 400, 500) - ui.set_initial_data(data) - ui.open() - ui.set_auto_update(1) \ No newline at end of file + return data diff --git a/code/game/objects/items/devices/radio/encryptionkey.dm b/code/game/objects/items/devices/radio/encryptionkey.dm index d6e1034ee74..7350f3965cc 100644 --- a/code/game/objects/items/devices/radio/encryptionkey.dm +++ b/code/game/objects/items/devices/radio/encryptionkey.dm @@ -21,6 +21,12 @@ origin_tech = "syndicate=3" syndie = 1 //Signifies that it de-crypts Syndicate transmissions +/obj/item/device/encryptionkey/syndteam + icon_state = "cypherkey" + channels = list("SyndTeam" = 1, "Syndicate" = 1) + origin_tech = "syndicate=4" + syndie = 1 //Signifies that it de-crypts Syndicate transmissions + /obj/item/device/encryptionkey/binary name = "binary translator key" desc = "An encryption key for a radio headset. To access the binary channel, use :b." diff --git a/code/game/objects/items/devices/radio/headset.dm b/code/game/objects/items/devices/radio/headset.dm index 214e87d1f87..ecb1c38d9d7 100644 --- a/code/game/objects/items/devices/radio/headset.dm +++ b/code/game/objects/items/devices/radio/headset.dm @@ -96,6 +96,12 @@ icon_state = "syndie_headset" item_state = "syndie_headset" +/obj/item/device/radio/headset/syndicate/syndteam + ks1type = /obj/item/device/encryptionkey/syndteam + +/obj/item/device/radio/headset/syndicate/alt/syndteam + ks1type = /obj/item/device/encryptionkey/syndteam + /obj/item/device/radio/headset/binary origin_tech = "syndicate=3" ks1type = /obj/item/device/encryptionkey/binary diff --git a/code/game/objects/items/devices/radio/radio.dm b/code/game/objects/items/devices/radio/radio.dm index 74a32ebfe19..6078f855b61 100644 --- a/code/game/objects/items/devices/radio/radio.dm +++ b/code/game/objects/items/devices/radio/radio.dm @@ -108,6 +108,13 @@ var/global/list/default_medbay_channels = list( return ui_interact(user) /obj/item/device/radio/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + ui = new(user, src, ui_key, "radio_basic.tmpl", "[name]", 400, 550) + ui.open() + ui.set_auto_update(1) + +/obj/item/device/radio/ui_data(mob/user, datum/topic_state/state = default_state) var/data[0] data["mic_status"] = broadcasting @@ -126,12 +133,7 @@ var/global/list/default_medbay_channels = list( if(syndie) data["useSyndMode"] = 1 - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - if(!ui) - ui = new(user, src, ui_key, "radio_basic.tmpl", "[name]", 400, 550) - ui.set_initial_data(data) - ui.open() - ui.set_auto_update(1) + return data /obj/item/device/radio/proc/list_channels(var/mob/user) @@ -749,6 +751,13 @@ var/global/list/default_medbay_channels = list( . = ..() /obj/item/device/radio/borg/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + ui = new(user, src, ui_key, "radio_basic.tmpl", "[name]", 430, 500) + ui.open() + ui.set_auto_update(1) + +/obj/item/device/radio/borg/ui_data(mob/user, datum/topic_state/state = default_state) var/data[0] data["mic_status"] = broadcasting @@ -769,12 +778,7 @@ var/global/list/default_medbay_channels = list( data["has_subspace"] = 1 data["subspace"] = subspace_transmission - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - if(!ui) - ui = new(user, src, ui_key, "radio_basic.tmpl", "[name]", 430, 500) - ui.set_initial_data(data) - ui.open() - ui.set_auto_update(1) + return data /obj/item/device/radio/proc/config(op) if(radio_controller) diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm index 4b3a656c02e..9a9edbb62ad 100644 --- a/code/game/objects/items/devices/scanners.dm +++ b/code/game/objects/items/devices/scanners.dm @@ -381,9 +381,7 @@ REAGENT SCANNER /obj/item/device/mass_spectrometer/New() ..() - var/datum/reagents/R = new/datum/reagents(5) - reagents = R - R.my_atom = src + create_reagents(5) /obj/item/device/mass_spectrometer/on_reagent_change() if(reagents.total_volume) diff --git a/code/game/objects/items/devices/traitordevices.dm b/code/game/objects/items/devices/traitordevices.dm index b838b05c3c0..0b38b3f9e18 100644 --- a/code/game/objects/items/devices/traitordevices.dm +++ b/code/game/objects/items/devices/traitordevices.dm @@ -118,8 +118,8 @@ effective or pretty fucking useless. var/cooldown = round(max(10,((intensity*8)-(wavelength/2))+(intensity*2))) var/dat = {" - Radiation Intensity: -- [intensity] ++
    - Radiation Wavelength: -- [(wavelength+(intensity*4))] ++
    + Radiation Intensity: -- [intensity] ++
    + Radiation Wavelength: -- [(wavelength+(intensity*4))] ++
    Laser Cooldown: [cooldown] Seconds
    "} diff --git a/code/game/objects/items/devices/transfer_valve.dm b/code/game/objects/items/devices/transfer_valve.dm index 9cd39c7a7d9..84b397780dc 100644 --- a/code/game/objects/items/devices/transfer_valve.dm +++ b/code/game/objects/items/devices/transfer_valve.dm @@ -90,26 +90,26 @@ ui_interact(user) /obj/item/device/transfer_valve/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + // update the ui if it exists, returns null if no ui is passed/found + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + // the ui does not exist, so we'll create a new() one + // for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm + ui = new(user, src, ui_key, "transfer_valve.tmpl", "Tank Transfer Valve", 460, 280) + // open the new ui window + ui.open() + // auto update every Master Controller tick + //ui.set_auto_update(1) - // this is the data which will be sent to the ui +/obj/item/device/transfer_valve/ui_data(mob/user, datum/topic_state/state = default_state) var/data[0] + data["attachmentOne"] = tank_one ? tank_one.name : null data["attachmentTwo"] = tank_two ? tank_two.name : null data["valveAttachment"] = attached_device ? attached_device.name : null data["valveOpen"] = valve_open ? 1 : 0 - // update the ui if it exists, returns null if no ui is passed/found - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - if(!ui) - // the ui does not exist, so we'll create a new() one - // for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm - ui = new(user, src, ui_key, "transfer_valve.tmpl", "Tank Transfer Valve", 460, 280) - // when the ui is first opened this is the data it will use - ui.set_initial_data(data) - // open the new ui window - ui.open() - // auto update every Master Controller tick - //ui.set_auto_update(1) + return data /obj/item/device/transfer_valve/Topic(href, href_list) ..() @@ -219,4 +219,4 @@ // this doesn't do anything but the timer etc. expects it to be here // eventually maybe have it update icon to show state (timer, prox etc.) like old bombs /obj/item/device/transfer_valve/proc/c_state() - return \ No newline at end of file + return diff --git a/code/game/objects/items/devices/uplinks.dm b/code/game/objects/items/devices/uplinks.dm index 7760df16dcd..d29e5e5ede4 100644 --- a/code/game/objects/items/devices/uplinks.dm +++ b/code/game/objects/items/devices/uplinks.dm @@ -69,10 +69,10 @@ var/list/world_uplinks = list() if(I.job && I.job.len) if(!(I.job.Find(job))) continue - dat += "[I.name] ([I.cost])
    " + dat += "[I.name] ([I.cost])
    " category_items++ - dat += "Random Item (??)
    " + dat += "Random Item (??)
    " dat += "
    " return dat @@ -187,8 +187,18 @@ var/list/world_uplinks = list() /* NANO UI FOR UPLINK WOOP WOOP */ -/obj/item/device/uplink/hidden/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) +/obj/item/device/uplink/hidden/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1, var/datum/topic_state/state = inventory_state) var/title = "Remote Uplink" + // update the ui if it exists, returns null if no ui is passed/found + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + // the ui does not exist, so we'll create a new() one + // for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm + ui = new(user, src, ui_key, "uplink.tmpl", title, 700, 600, state = state) + // open the new ui window + ui.open() + +/obj/item/device/uplink/hidden/ui_data(mob/user, datum/topic_state/state = inventory_state) var/data[0] data["welcome"] = welcome @@ -200,17 +210,7 @@ var/list/world_uplinks = list() data["nano_items"] = nanoui_items data += nanoui_data - // update the ui if it exists, returns null if no ui is passed/found - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - if(!ui) - // the ui does not exist, so we'll create a new() one - // for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm - ui = new(user, src, ui_key, "uplink.tmpl", title, 700, 600, state = inventory_state) - // when the ui is first opened this is the data it will use - ui.set_initial_data(data) - // open the new ui window - ui.open() - + return data // Interaction code. Gathers a list of items purchasable from the paren't uplink and displays it. It also adds a lock button. /obj/item/device/uplink/hidden/interact(mob/user) diff --git a/code/game/objects/items/devices/violin.dm b/code/game/objects/items/devices/violin.dm index 7a3d304309d..7802e832fde 100644 --- a/code/game/objects/items/devices/violin.dm +++ b/code/game/objects/items/devices/violin.dm @@ -38,5 +38,8 @@ song.ui_interact(user, ui_key, ui, force_open) +/obj/item/device/violin/ui_data(mob/user, datum/topic_state/state = default_state) + return song.ui_data(user, state) + /obj/item/device/violin/Topic(href, href_list) song.Topic(href, href_list) diff --git a/code/game/objects/items/mountable_frames/lights.dm b/code/game/objects/items/mountable_frames/lights.dm index 3655070ce2f..b108240b332 100644 --- a/code/game/objects/items/mountable_frames/lights.dm +++ b/code/game/objects/items/mountable_frames/lights.dm @@ -11,7 +11,7 @@ playsound(get_turf(src), 'sound/machines/click.ogg', 75, 1) var/constrdir = user.dir var/constrloc = get_turf(user) - if(!do_after(user, 30, target = src)) + if(!do_after(user, 30, target = on_wall)) return var/obj/machinery/light_construct/newlight switch(fixture_type) diff --git a/code/game/objects/items/robot/robot_parts.dm b/code/game/objects/items/robot/robot_parts.dm index a79350c4cd0..f8ca693bf9c 100644 --- a/code/game/objects/items/robot/robot_parts.dm +++ b/code/game/objects/items/robot/robot_parts.dm @@ -286,13 +286,13 @@ return /obj/item/robot_parts/robot_suit/proc/Interact(mob/user) - var/t1 = text("Designation: [(created_name ? "[created_name]" : "Default Cyborg")]
    \n",src) - t1 += text("Master AI: [(forced_ai ? "[forced_ai.name]" : "Automatic")]

    \n",src) + var/t1 = "Designation: [(created_name ? "[created_name]" : "Default Cyborg")]
    \n" + t1 += "Master AI: [(forced_ai ? "[forced_ai.name]" : "Automatic")]

    \n" - t1 += text("LawSync Port: [(lawsync ? "Open" : "Closed")]
    \n",src) - t1 += text("AI Connection Port: [(aisync ? "Open" : "Closed")]
    \n",src) - t1 += text("Servo Motor Functions: [(locomotion ? "Unlocked" : "Locked")]
    \n",src) - t1 += text("Panel Lock: [(panel_locked ? "Engaged" : "Disengaged")]
    \n",src) + t1 += "LawSync Port: [(lawsync ? "Open" : "Closed")]
    \n" + t1 += "AI Connection Port: [(aisync ? "Open" : "Closed")]
    \n" + t1 += "Servo Motor Functions: [(locomotion ? "Unlocked" : "Locked")]
    \n" + t1 += "Panel Lock: [(panel_locked ? "Engaged" : "Disengaged")]
    \n" var/datum/browser/popup = new(user, "robotdebug", "Cyborg Boot Debug", 310, 220) popup.set_content(t1) popup.open() diff --git a/code/game/objects/items/stacks/sheets/mineral.dm b/code/game/objects/items/stacks/sheets/mineral.dm index 307c4d53f29..3afb9b21eab 100644 --- a/code/game/objects/items/stacks/sheets/mineral.dm +++ b/code/game/objects/items/stacks/sheets/mineral.dm @@ -65,7 +65,7 @@ var/global/list/datum/stack_recipe/bananium_recipes = list ( \ new/datum/stack_recipe("bananium grenade casing", /obj/item/weapon/grenade/bananade/casing, 4, on_floor = 1), \ ) -var/global/list/datum/stack_recipe/mime_recipes = list ( \ +var/global/list/datum/stack_recipe/tranquillite_recipes = list ( \ new/datum/stack_recipe("silent tile", /obj/item/stack/tile/silent, 1, 4, 20), \ new/datum/stack_recipe("invisible wall", /obj/structure/barricade/mime, 5, one_per_turf = 1, on_floor = 1, time = 50), \ ) @@ -184,7 +184,7 @@ var/global/list/datum/stack_recipe/mime_recipes = list ( \ name = "bananium" icon_state = "sheet-clown" origin_tech = "materials=4" - sheettype = "clown" + sheettype = "bananium" materials = list(MAT_BANANIUM=MINERAL_MATERIAL_AMOUNT) /obj/item/stack/sheet/mineral/bananium/New(var/loc, var/amount=null) @@ -196,12 +196,12 @@ var/global/list/datum/stack_recipe/mime_recipes = list ( \ singular_name = "beret" icon_state = "sheet-mime" origin_tech = "materials=4" - sheettype = "mime" + sheettype = "tranquillite" materials = list(MAT_TRANQUILLITE=MINERAL_MATERIAL_AMOUNT) /obj/item/stack/sheet/mineral/tranquillite/New(var/loc, var/amount=null) ..() - recipes = mime_recipes + recipes = tranquillite_recipes /obj/item/stack/sheet/mineral/enruranium name = "enriched uranium" diff --git a/code/game/objects/items/stacks/stack.dm b/code/game/objects/items/stacks/stack.dm index 753cc9f9de8..852be314b1c 100644 --- a/code/game/objects/items/stacks/stack.dm +++ b/code/game/objects/items/stacks/stack.dm @@ -61,7 +61,7 @@ if(istype(E, /datum/stack_recipe_list)) var/datum/stack_recipe_list/srl = E if(amount >= srl.req_amount) - t1 += "[srl.title] ([srl.req_amount] [singular_name]\s)" + t1 += "[srl.title] ([srl.req_amount] [singular_name]\s)" else t1 += "[srl.title] ([srl.req_amount] [singular_name]\s)
    " @@ -83,7 +83,7 @@ title += "[R.title]" title += " ([R.req_amount] [src.singular_name]\s)" if(can_build) - t1 += "[title] " + t1 += "[title] " else t1 += "[title]" continue @@ -93,9 +93,9 @@ var/list/multipliers = list(5,10,25) for(var/n in multipliers) if(max_multiplier>=n) - t1 += " [n * R.res_amount]x" + t1 += " [n * R.res_amount]x" if(!(max_multiplier in multipliers)) - t1 += " [max_multiplier * R.res_amount]x" + t1 += " [max_multiplier * R.res_amount]x" var/datum/browser/popup = new(user, "stack", name, 400, 400) popup.set_content(t1) diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm index 7e38c7a6e4e..69f03730ce2 100644 --- a/code/game/objects/items/toys.dm +++ b/code/game/objects/items/toys.dm @@ -38,9 +38,7 @@ item_state = "balloon-empty" /obj/item/toy/balloon/New() - var/datum/reagents/R = new/datum/reagents(10) - reagents = R - R.my_atom = src + create_reagents(10) /obj/item/toy/balloon/attack(mob/living/carbon/human/M as mob, mob/user as mob) return @@ -283,6 +281,22 @@ to_chat(M, "You step on the snap pop!") pop_burst(2, 0) +/obj/item/toy/snappop/phoenix + name = "phoenix snap pop" + desc = "Wow! And wow! And wow!" + ash_type = /obj/effect/decal/cleanable/ash/snappop_phoenix + +/obj/effect/decal/cleanable/ash/snappop_phoenix + var/respawn_time = 300 + +/obj/effect/decal/cleanable/ash/snappop_phoenix/New() + . = ..() + addtimer(src, "respawn", respawn_time) + +/obj/effect/decal/cleanable/ash/snappop_phoenix/proc/respawn() + new /obj/item/toy/snappop/phoenix(get_turf(src)) + qdel(src) + /* * Mech prizes @@ -560,7 +574,7 @@ obj/item/toy/cards/cardhand/attack_self(mob/user as mob) obj/item/toy/cards/cardhand/interact(mob/user) var/dat = "You have:
    " for(var/t in currenthand) - dat += "A [t].
    " + dat += "A [t].
    " dat += "Which card will you remove next?" var/datum/browser/popup = new(user, "cardhand", "Hand of Cards", 400, 240) popup.set_title_image(user.browse_rsc_icon(src.icon, src.icon_state)) diff --git a/code/game/objects/items/weapons/RCD.dm b/code/game/objects/items/weapons/RCD.dm index a0dcdaec042..0a503aa7cb9 100644 --- a/code/game/objects/items/weapons/RCD.dm +++ b/code/game/objects/items/weapons/RCD.dm @@ -83,7 +83,14 @@ RCD ui_interact(user) /obj/item/weapon/rcd/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1, var/datum/topic_state/state = inventory_state) - var/list/data = list() + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + ui = new(user, src, ui_key, "rcd.tmpl", "[name]", 400, 400, state = state) + ui.open() + ui.set_auto_update(1) + +/obj/item/weapon/rcd/ui_data(mob/user, datum/topic_state/state = inventory_state) + var/data[0] data["mode"] = mode data["door_type"] = door_type data["menu"] = menu @@ -100,12 +107,7 @@ RCD data["door_accesses"] = door_accesses_list - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - if(!ui) - ui = new(user, src, ui_key, "rcd.tmpl", "[name]", 400, 400, state = state) - ui.set_initial_data(data) - ui.open() - ui.set_auto_update(1) + return data /obj/item/weapon/rcd/Topic(href, href_list, nowindow, state) if(..()) @@ -207,9 +209,9 @@ RCD var/obj/machinery/door/airlock/T = new door_type(A) T.autoclose = 1 if(one_access) - T.req_one_access = door_accesses + T.req_one_access = door_accesses.Copy() else - T.req_access = door_accesses + T.req_access = door_accesses.Copy() return 1 return 0 return 0 diff --git a/code/game/objects/items/weapons/caution.dm b/code/game/objects/items/weapons/caution.dm index 7b8af53e388..6e57028472e 100644 --- a/code/game/objects/items/weapons/caution.dm +++ b/code/game/objects/items/weapons/caution.dm @@ -58,4 +58,4 @@ if(l && !(l.status & ORGAN_DESTROYED)) l.status |= ORGAN_DESTROYED if(r && !(r.status & ORGAN_DESTROYED)) - r.status |= ORGAN_DESTROYED \ No newline at end of file + r.status |= ORGAN_DESTROYED diff --git a/code/game/objects/items/weapons/defib.dm b/code/game/objects/items/weapons/defib.dm index 448054deb1a..eda6d74b296 100644 --- a/code/game/objects/items/weapons/defib.dm +++ b/code/game/objects/items/weapons/defib.dm @@ -292,7 +292,8 @@ defib.on = 0 loc = defib defib.update_icon() - return unwield() + update_icon() + return unwield(user) /obj/item/weapon/twohanded/shockpaddles/proc/check_defib_exists(mainunit, var/mob/living/carbon/human/M, var/obj/O) if(!mainunit || !istype(mainunit, /obj/item/weapon/defibrillator)) //To avoid weird issues from admin spawns @@ -407,8 +408,9 @@ H.adjustBruteLoss(tobehealed) user.visible_message("[defib] pings: Resuscitation successful.") playsound(get_turf(src), 'sound/machines/defib_success.ogg', 50, 0) - H.stat = 1 - H.update_revive() + H.update_revive(FALSE) + H.KnockOut(FALSE) + H.Paralyse(5) H.emote("gasp") if(tplus > tloss) H.setBrainLoss( max(0, min(99, ((tlimit - tplus) / tlimit * 100)))) @@ -526,8 +528,9 @@ H.adjustBruteLoss(tobehealed) user.visible_message("[user] pings: Resuscitation successful.") playsound(get_turf(src), 'sound/machines/defib_success.ogg', 50, 0) - H.stat = UNCONSCIOUS - H.update_revive() + H.update_revive(FALSE) + H.KnockOut(FALSE) + H.Paralyse(5) H.emote("gasp") if(tplus > tloss) H.setBrainLoss( max(0, min(99, ((tlimit - tplus) / tlimit * 100)))) diff --git a/code/game/objects/items/weapons/dice.dm b/code/game/objects/items/weapons/dice.dm index 6399a11c291..5714f5e4310 100644 --- a/code/game/objects/items/weapons/dice.dm +++ b/code/game/objects/items/weapons/dice.dm @@ -147,6 +147,7 @@ triggered = 1 visible_message("You hear a quiet click.") spawn(40) + var/cap = 0 if(result > MAX_EX_LIGHT_RANGE && result != 20) cap = 1 @@ -156,6 +157,13 @@ var/turf/epicenter = get_turf(src) explosion(epicenter, round(result*0.25), round(result*0.5), round(result), round(result*1.5), 1, cap) + var/turf/bombturf = get_turf(src) + var/area/A = get_area(bombturf) + bombers += "E20 detonated at [A.name] ([bombturf.x],[bombturf.y],[bombturf.z]) with a roll of [result]. Triggered by: [key_name(user)]" + message_admins("E20 detonated at [A.name] (JMP) with a roll of [result]. Triggered by: [key_name_admin(user)]") + log_game("E20 detonated at [A.name] ([bombturf.x],[bombturf.y],[bombturf.z]) with a roll of [result]. Triggered by: [key_name(user)]") + + /obj/item/weapon/dice/update_icon() overlays.Cut() overlays += "[src.icon_state][src.result]" diff --git a/code/game/objects/items/weapons/dna_injector.dm b/code/game/objects/items/weapons/dna_injector.dm index 69a4d78643e..45aabc2c073 100644 --- a/code/game/objects/items/weapons/dna_injector.dm +++ b/code/game/objects/items/weapons/dna_injector.dm @@ -72,6 +72,7 @@ spawn(0) //Some mutations have sleeps in them, like monkey if(!(NOCLONE in M.mutations) && !(H && (H.species.flags & NO_DNA))) // prevents drained people from having their DNA changed var/prev_ue = M.dna.unique_enzymes + var/mutflags = 0 // UI in syringe. if(buf.types & DNA2_BUF_UI) if(!block) //isolated block? @@ -88,12 +89,13 @@ M.dna.SetUIValue(block,src.GetValue()) M.UpdateAppearance() if(buf.types & DNA2_BUF_SE) + mutflags = MUTCHK_FORCED if(!block) //isolated block? M.dna.SE = buf.dna.SE.Copy() M.dna.UpdateSE() else M.dna.SetSEValue(block,src.GetValue()) - domutcheck(M, null, 0) + domutcheck(M, null, mutflags) M.update_mutations() if(H) H.sync_organ_dna(assimilate = 0, old_ue = prev_ue) diff --git a/code/game/objects/items/weapons/dnascrambler.dm b/code/game/objects/items/weapons/dnascrambler.dm index fe102f0cbe5..24c977ddb2d 100644 --- a/code/game/objects/items/weapons/dnascrambler.dm +++ b/code/game/objects/items/weapons/dnascrambler.dm @@ -3,14 +3,14 @@ desc = "An illegal genetic serum designed to randomize the user's identity." icon = 'icons/obj/hypo.dmi' item_state = "syringe_0" - icon_state = "lepopen1" + icon_state = "lepopen" var/used = null update_icon() if(used) icon_state = "lepopen0" else - icon_state = "lepopen1" + icon_state = "lepopen" attack(mob/M as mob, mob/user as mob) if(!M || !user) diff --git a/code/game/objects/items/weapons/flamethrower.dm b/code/game/objects/items/weapons/flamethrower.dm index bc8ab270ee2..71dafff99ff 100644 --- a/code/game/objects/items/weapons/flamethrower.dm +++ b/code/game/objects/items/weapons/flamethrower.dm @@ -129,7 +129,7 @@ if(!ptank) to_chat(user, "Attach a plasma tank first!") return - var/dat = text("Flamethrower ([lit ? "Lit" : "Unlit"])
    \n Tank Pressure: [ptank.air_contents.return_pressure()]
    \nAmount to throw: - - - [throw_amount] + + +
    \nRemove plasmatank - Close
    ") + var/dat = text("Flamethrower ([lit ? "Lit" : "Unlit"])
    \n Tank Pressure: [ptank.air_contents.return_pressure()]
    \nAmount to throw: - - - [throw_amount] + + +
    \nRemove plasmatank - Close
    ") user << browse(dat, "window=flamethrower;size=600x300") onclose(user, "flamethrower") return diff --git a/code/game/objects/items/weapons/garrote.dm b/code/game/objects/items/weapons/garrote.dm index e6b0ff92c32..22b589c7517 100644 --- a/code/game/objects/items/weapons/garrote.dm +++ b/code/game/objects/items/weapons/garrote.dm @@ -91,7 +91,7 @@ G.state = GRAB_NECK G.hud.icon_state = "kill" G.hud.name = "kill" - M.silent += 1 + M.AdjustSilence(1) garrote_time = world.time + 10 processing_objects.Add(src) @@ -152,11 +152,11 @@ return - strangling.silent = max(strangling.silent, 3) // Non-improvised effects + strangling.Silence(3) // Non-improvised effects strangling.apply_damage(4, OXY, "head") /obj/item/weapon/twohanded/garrote/suicide_act(mob/user) user.visible_message("[user] is wrapping the [src] around \his neck and pulling the handles! It looks like \he's trying to commit suicide.") playsound(src.loc, 'sound/weapons/cablecuff.ogg', 15, 1, -1) - return (OXYLOSS) \ No newline at end of file + return (OXYLOSS) diff --git a/code/game/objects/items/weapons/gift_wrappaper.dm b/code/game/objects/items/weapons/gift_wrappaper.dm index 6dcbef385b0..d503ca04a8f 100644 --- a/code/game/objects/items/weapons/gift_wrappaper.dm +++ b/code/game/objects/items/weapons/gift_wrappaper.dm @@ -55,9 +55,7 @@ for(var/mob/M in src) //Should only be one but whatever. M.loc = src.loc - if(M.client) - M.client.eye = M.client.mob - M.client.perspective = MOB_PERSPECTIVE + M.reset_perspective(null) qdel(src) diff --git a/code/game/objects/items/weapons/grenades/chem_grenade.dm b/code/game/objects/items/weapons/grenades/chem_grenade.dm index f130f61b7a8..c49b2341f29 100644 --- a/code/game/objects/items/weapons/grenades/chem_grenade.dm +++ b/code/game/objects/items/weapons/grenades/chem_grenade.dm @@ -273,7 +273,7 @@ var/mob/last = get_mob_by_ckey(nadeassembly.fingerprintslast) var/turf/T = get_turf(src) var/area/A = get_area(T) - message_admins("grenade primed by an assembly, attached by [key_name_admin(M)](?) ([admin_jump_link(M, "holder")]) and last touched by [key_name_admin(last)](?) ([admin_jump_link(last, "holder")]) ([nadeassembly.a_left.name] and [nadeassembly.a_right.name]) at [A.name] (JMP).") + message_admins("grenade primed by an assembly, attached by [key_name_admin(M)](?) ([admin_jump_link(M)]) and last touched by [key_name_admin(last)](?) ([admin_jump_link(last)]) ([nadeassembly.a_left.name] and [nadeassembly.a_right.name]) at [A.name] (JMP).") log_game("grenade primed by an assembly, attached by [key_name(M)] and last touched by [key_name(last)] ([nadeassembly.a_left.name] and [nadeassembly.a_right.name]) at [A.name] ([T.x], [T.y], [T.z])") playsound(loc, 'sound/effects/bamf.ogg', 50, 1) diff --git a/code/game/objects/items/weapons/grenades/flashbang.dm b/code/game/objects/items/weapons/grenades/flashbang.dm index 9562f9442c7..4241c9c5c0c 100644 --- a/code/game/objects/items/weapons/grenades/flashbang.dm +++ b/code/game/objects/items/weapons/grenades/flashbang.dm @@ -51,12 +51,13 @@ if(!ear_safety) M.Stun(max(10/distance, 3)) M.Weaken(max(10/distance, 3)) - M.setEarDamage(M.ear_damage + rand(0, 5), max(M.ear_deaf,15)) + M.EarDeaf(15) + M.AdjustEarDamage(rand(0, 5)) if(M.ear_damage >= 15) to_chat(M, "Your ears start to ring badly!") - if(prob(M.ear_damage - 10 + 5)) + if(prob(M.ear_damage - 5)) to_chat(M, "You can't hear anything!") - M.disabilities |= DEAF + M.BecomeDeaf() else if(M.ear_damage >= 5) to_chat(M, "Your ears start to ring!") diff --git a/code/game/objects/items/weapons/holy_weapons.dm b/code/game/objects/items/weapons/holy_weapons.dm index 600ff934a8f..be74349f8ca 100644 --- a/code/game/objects/items/weapons/holy_weapons.dm +++ b/code/game/objects/items/weapons/holy_weapons.dm @@ -285,7 +285,7 @@ /obj/item/weapon/nullrod/whip/afterattack(atom/movable/AM, mob/user, proximity) if(!proximity) return - if(istype(AM, /mob/living/carbon/human)) + if(ishuman(AM)) var/mob/living/carbon/human/H = AM if(is_shadow(H)) var/phrase = pick("Die monster! You don't belong in this world!!!", "You steal men's souls and make them your slaves!!!", "Your words are as empty as your soul!!!", "Mankind ill needs a savior such as you!!!") @@ -399,7 +399,7 @@ /obj/item/weapon/nullrod/rosary/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob) - if(!istype(M)) + if(!iscarbon(M)) return ..() if(!user.mind || user.mind.assigned_role != "Chaplain") @@ -414,7 +414,7 @@ praying = 1 if(do_after(user, 150, target = M)) - if(istype(M, /mob/living/carbon/human)) // This probably should not work on vulps. They're unholy abominations. + if(ishuman(M)) // This probably should not work on vulps. They're unholy abominations. var/mob/living/carbon/human/target = M if(target.mind) @@ -443,15 +443,15 @@ praying = 0 /obj/item/weapon/nullrod/rosary/process() - if(istype(loc, /mob/living/carbon/human)) + if(ishuman(loc)) var/mob/living/carbon/human/holder = loc if(src == holder.l_hand || src == holder.r_hand) // Holding this in your hand will - for(var/mob/living/carbon/human/M in range(5)) - if(M.mind.vampire && !M.mind.vampire.get_ability(/datum/vampire_passive/full)) - M.mind.vampire.nullified = max(5, M.mind.vampire.nullified + 2) + for(var/mob/living/carbon/human/H in range(5)) + if(H.mind.vampire && !H.mind.vampire.get_ability(/datum/vampire_passive/full)) + H.mind.vampire.nullified = max(5, H.mind.vampire.nullified + 2) if(prob(10)) - to_chat(M, "Being in the presence of [holder]'s [src] is interfering with your powers!") + to_chat(H, "Being in the presence of [holder]'s [src] is interfering with your powers!") /obj/item/weapon/nullrod/missionary_staff name = "holy staff" @@ -503,7 +503,7 @@ return 0 /obj/item/weapon/nullrod/missionary_staff/afterattack(mob/living/carbon/human/target, mob/living/carbon/human/missionary, flag, params) - if(!istype(target) || !istype(missionary)) //ishuman checks effectively + if(!ishuman(target) || !ishuman(missionary)) //ishuman checks return if(target == missionary) //you can't convert yourself, that would raise too many questions about your own dedication to the cause return @@ -533,7 +533,7 @@ /obj/item/weapon/nullrod/missionary_staff/proc/do_convert(mob/living/carbon/human/target, mob/living/carbon/human/missionary) var/convert_duration = 6000 //10 min - if(!target || !istype(target) || !missionary || !istype(missionary)) + if(!target || !ishuman(target) || !missionary || !ishuman(missionary)) return if(ismindslave(target) || target.mind.zealot_master) //mindslaves and zealots override the staff because the staff is just a temporary mindslave to_chat(missionary, "Your faith is strong, but their mind is already slaved to someone else's ideals. Perhaps an inquisition would reveal more...") diff --git a/code/game/objects/items/weapons/implants/implantchair.dm b/code/game/objects/items/weapons/implants/implantchair.dm index 92e58b5af82..141f9b14f89 100644 --- a/code/game/objects/items/weapons/implants/implantchair.dm +++ b/code/game/objects/items/weapons/implants/implantchair.dm @@ -45,9 +45,9 @@ var/dat ="Implanter Status
    " dat +="Current occupant: [src.occupant ? "
    Name: [src.occupant]
    Health: [health_text]
    " : "None"]
    " - dat += "Implants: [src.implant_list.len ? "[implant_list.len]" : "Replenish"]
    " + dat += "Implants: [src.implant_list.len ? "[implant_list.len]" : "Replenish"]
    " if(src.occupant) - dat += "[src.ready ? "Implant" : "Recharging"]
    " + dat += "[src.ready ? "Implant" : "Recharging"]
    " user.set_machine(src) user << browse(dat, "window=implant") onclose(user, "implant") @@ -94,10 +94,7 @@ return if(M == occupant) // so that the guy inside can't eject himself -Agouri return - if(src.occupant.client) - src.occupant.client.eye = src.occupant.client.mob - src.occupant.client.perspective = MOB_PERSPECTIVE - src.occupant.loc = src.loc + occupant.forceMove(loc) if(injecting) implant(src.occupant) injecting = 0 @@ -113,11 +110,8 @@ if(src.occupant) to_chat(usr, "The [src.name] is already occupied!") return - if(M.client) - M.client.perspective = EYE_PERSPECTIVE - M.client.eye = src M.stop_pulling() - M.loc = src + M.forceMove(src) src.occupant = M src.add_fingerprint(usr) icon_state = "implantchair_on" diff --git a/code/game/objects/items/weapons/implants/implantpad.dm b/code/game/objects/items/weapons/implants/implantpad.dm index b9a84c8a6d5..cd988d6310e 100644 --- a/code/game/objects/items/weapons/implants/implantpad.dm +++ b/code/game/objects/items/weapons/implants/implantpad.dm @@ -73,15 +73,15 @@ if(case) if(case.imp) if(istype(case.imp, /obj/item/weapon/implant)) - dat += "Remove Case
    " + dat += "Remove Case
    " dat += case.imp.get_data() if(istype(case.imp, /obj/item/weapon/implant/tracking)) var/obj/item/weapon/implant/tracking/T = case.imp dat += {"ID (1-100): - - - - [T.id] - + - +
    "} + - + - [T.id] + + + +
    "} else dat += "The implant casing is empty." else diff --git a/code/game/objects/items/weapons/scissors.dm b/code/game/objects/items/weapons/scissors.dm index 05a50200e7d..e966f5500e5 100644 --- a/code/game/objects/items/weapons/scissors.dm +++ b/code/game/objects/items/weapons/scissors.dm @@ -115,7 +115,7 @@ if(do_after(user, 50, target = H)) playsound(loc, "sound/weapons/bladeslice.ogg", 50, 1, -1) user.visible_message("[user] abruptly stops cutting [M]'s hair and slices their throat!", "You stop cutting [M]'s hair and slice their throat!") //Just a little off the top. - H.losebreath += 10 //30 Oxy damage over time + H.AdjustLoseBreath(10) //30 Oxy damage over time H.apply_damage(18, BRUTE, "head", sharp =1, edge =1, used_weapon = "scissors") var/turf/location = get_turf(H) if(istype(location, /turf/simulated)) diff --git a/code/game/objects/items/weapons/scrolls.dm b/code/game/objects/items/weapons/scrolls.dm index de419dc1b7d..0b45cd4a42e 100644 --- a/code/game/objects/items/weapons/scrolls.dm +++ b/code/game/objects/items/weapons/scrolls.dm @@ -22,7 +22,7 @@ dat += "Number of uses: [src.uses]
    " dat += "
    " dat += "Four uses use them wisely:
    " - dat += "Teleport
    " + dat += "Teleport
    " dat += "Kind regards,
    Wizards Federation

    P.S. Don't forget to bring your gear, you'll need it to cast most spells.
    " user << browse(dat, "window=scroll") onclose(user, "scroll") diff --git a/code/game/objects/items/weapons/storage/artistic_toolbox.dm b/code/game/objects/items/weapons/storage/artistic_toolbox.dm index 81ba661115a..470c273bd69 100644 --- a/code/game/objects/items/weapons/storage/artistic_toolbox.dm +++ b/code/game/objects/items/weapons/storage/artistic_toolbox.dm @@ -138,8 +138,8 @@ affected_mob.setStaminaLoss(0) var/status = CANSTUN | CANWEAKEN | CANPARALYSE affected_mob.status_flags &= ~status - affected_mob.dizziness = max(0, affected_mob.dizziness-10) - affected_mob.drowsyness = max(0, affected_mob.drowsyness-10) + affected_mob.AdjustDizzy(-10) + affected_mob.AdjustDrowsy(-10) affected_mob.SetSleeping(0) stage = 1 switch(progenitor.hunger) @@ -181,4 +181,4 @@ affected_mob.adjustBruteLoss(5) if(ismob(progenitor.loc)) - progenitor.hunger++ \ No newline at end of file + progenitor.hunger++ diff --git a/code/game/objects/items/weapons/storage/bags.dm b/code/game/objects/items/weapons/storage/bags.dm index 937cc3214a3..ef0cdfc329b 100644 --- a/code/game/objects/items/weapons/storage/bags.dm +++ b/code/game/objects/items/weapons/storage/bags.dm @@ -116,7 +116,7 @@ if(H.get_item_by_slot(slot_head) == src) if(H.internal) return - H.losebreath += 1 + H.AdjustLoseBreath(1) else storage_slots = 7 processing_objects.Remove(src) diff --git a/code/game/objects/items/weapons/storage/belt.dm b/code/game/objects/items/weapons/storage/belt.dm index 96699998193..fc5318bff2f 100644 --- a/code/game/objects/items/weapons/storage/belt.dm +++ b/code/game/objects/items/weapons/storage/belt.dm @@ -142,7 +142,6 @@ "/obj/item/device/analyzer/plant_analyzer", "/obj/item/weapon/minihoe", "/obj/item/weapon/hatchet", - "/obj/item/weapon/reagent_containers/glass/fertilizer", "/obj/item/weapon/reagent_containers/glass/bottle", "/obj/item/weapon/plantspray", // "/obj/item/weapon/reagent_containers/syringe", diff --git a/code/game/objects/items/weapons/storage/lockbox.dm b/code/game/objects/items/weapons/storage/lockbox.dm index 7cc71918905..448395df3e4 100644 --- a/code/game/objects/items/weapons/storage/lockbox.dm +++ b/code/game/objects/items/weapons/storage/lockbox.dm @@ -16,41 +16,41 @@ var/icon_closed = "lockbox" var/icon_broken = "lockbox+b" - - attackby(obj/item/weapon/W as obj, mob/user as mob, params) - if(istype(W, /obj/item/weapon/card/id)) - if(src.broken) - to_chat(user, "It appears to be broken.") - return - if(src.allowed(user)) - src.locked = !( src.locked ) - if(src.locked) - src.icon_state = src.icon_locked - to_chat(user, "You lock the [src.name]!") - return - else - src.icon_state = src.icon_closed - to_chat(user, "You unlock the [src.name]!") - origin_tech = null //wipe out any origin tech if it's unlocked in any way so you can't double-dip tech levels at R&D. - return - else - to_chat(user, "Access Denied") - else if((istype(W, /obj/item/weapon/card/emag) || istype(W, /obj/item/weapon/melee/energy/blade)) && !broken) - emag_act(user) +/obj/item/weapon/storage/lockbox/attackby(obj/item/weapon/W as obj, mob/user as mob, params) + if(istype(W, /obj/item/weapon/card/id) || istype(W, /obj/item/device/pda)) + if(broken) + to_chat(user, "It appears to be broken.") return - if(!locked) - ..() + if(check_access(W)) + locked = !locked + if(locked) + icon_state = icon_locked + to_chat(user, "You lock \the [src]!") + return + else + icon_state = icon_closed + to_chat(user, "You unlock \the [src]!") + origin_tech = null //wipe out any origin tech if it's unlocked in any way so you can't double-dip tech levels at R&D. + return else - to_chat(user, "It's locked!") + to_chat(user, "Access denied.") + return + else if((istype(W, /obj/item/weapon/card/emag) || (istype(W, /obj/item/weapon/melee/energy/blade)) && !broken)) + emag_act(user) return + if(!locked) + ..() + else + to_chat(user, "It's locked!") + return - show_to(mob/user as mob) - if(locked) - to_chat(user, "It's locked!") - else - ..() - return +/obj/item/weapon/storage/lockbox/show_to(mob/user as mob) + if(locked) + to_chat(user, "It's locked!") + else + ..() + return /obj/item/weapon/storage/lockbox/can_be_inserted(obj/item/W as obj, stop_messages = 0) if(!locked) @@ -64,7 +64,7 @@ broken = 1 locked = 0 desc = "It appears to be broken." - icon_state = src.icon_broken + icon_state = icon_broken to_chat(user, "You unlock \the [src].") origin_tech = null //wipe out any origin tech if it's unlocked in any way so you can't double-dip tech levels at R&D. return @@ -84,23 +84,21 @@ name = "Lockbox (Mindshield Implants)" req_access = list(access_security) - New() - ..() - new /obj/item/weapon/implantcase/loyalty(src) - new /obj/item/weapon/implantcase/loyalty(src) - new /obj/item/weapon/implantcase/loyalty(src) - new /obj/item/weapon/implanter/loyalty(src) - +/obj/item/weapon/storage/lockbox/loyalty/New() + ..() + new /obj/item/weapon/implantcase/loyalty(src) + new /obj/item/weapon/implantcase/loyalty(src) + new /obj/item/weapon/implantcase/loyalty(src) + new /obj/item/weapon/implanter/loyalty(src) /obj/item/weapon/storage/lockbox/clusterbang name = "lockbox (clusterbang)" desc = "You have a bad feeling about opening this." req_access = list(access_security) - New() - ..() - new /obj/item/weapon/grenade/clusterbuster(src) - +/obj/item/weapon/storage/lockbox/clusterbang/New() + ..() + new /obj/item/weapon/grenade/clusterbuster(src) /obj/item/weapon/storage/lockbox/medal name = "medal box" @@ -116,14 +114,14 @@ icon_closed = "medalbox" icon_broken = "medalbox+b" - New() - ..() - new /obj/item/clothing/accessory/medal/gold/heroism(src) - new /obj/item/clothing/accessory/medal/silver/security(src) - new /obj/item/clothing/accessory/medal/silver/valor(src) - new /obj/item/clothing/accessory/medal/nobel_science(src) - new /obj/item/clothing/accessory/medal/bronze_heart(src) - new /obj/item/clothing/accessory/medal/conduct(src) - new /obj/item/clothing/accessory/medal/conduct(src) - new /obj/item/clothing/accessory/medal/conduct(src) - new /obj/item/clothing/accessory/medal/gold/captain(src) +/obj/item/weapon/storage/lockbox/medal/New() + ..() + new /obj/item/clothing/accessory/medal/gold/heroism(src) + new /obj/item/clothing/accessory/medal/silver/security(src) + new /obj/item/clothing/accessory/medal/silver/valor(src) + new /obj/item/clothing/accessory/medal/nobel_science(src) + new /obj/item/clothing/accessory/medal/bronze_heart(src) + new /obj/item/clothing/accessory/medal/conduct(src) + new /obj/item/clothing/accessory/medal/conduct(src) + new /obj/item/clothing/accessory/medal/conduct(src) + new /obj/item/clothing/accessory/medal/gold/captain(src) diff --git a/code/game/objects/items/weapons/storage/secure.dm b/code/game/objects/items/weapons/storage/secure.dm index dad7b46a161..e848eec1aca 100644 --- a/code/game/objects/items/weapons/storage/secure.dm +++ b/code/game/objects/items/weapons/storage/secure.dm @@ -27,119 +27,132 @@ max_w_class = 2 max_combined_w_class = 14 - examine(mob/user) - if(..(user, 1)) - to_chat(user, text("The service panel is [src.open ? "open" : "closed"].")) +/obj/item/weapon/storage/secure/examine(mob/user) + if(..(user, 1)) + to_chat(user, text("The service panel is [open ? "open" : "closed"].")) - attackby(obj/item/weapon/W as obj, mob/user as mob, params) - if(locked) - if((istype(W, /obj/item/weapon/melee/energy/blade)) && (!src.emagged)) - emag_act(user, W) +/obj/item/weapon/storage/secure/attackby(obj/item/weapon/W as obj, mob/user as mob, params) + if(locked) + if((istype(W, /obj/item/weapon/melee/energy/blade)) && (!emagged)) + emag_act(user, W) - if(istype(W, /obj/item/weapon/screwdriver)) - if(do_after(user, 20, target = src)) - src.open =! src.open - user.show_message(text("\blue You [] the service panel.", (src.open ? "open" : "close"))) - return - if((istype(W, /obj/item/device/multitool)) && (src.open == 1)&& (!src.l_hacking)) - user.show_message(text("\red Now attempting to reset internal memory, please hold."), 1) - src.l_hacking = 1 - if(do_after(usr, 100, target = src)) - if(prob(40)) - src.l_setshort = 1 - src.l_set = 0 - user.show_message(text("\red Internal memory reset. Please give it a few seconds to reinitialize."), 1) - sleep(80) - src.l_setshort = 0 - src.l_hacking = 0 - else - user.show_message(text("\red Unable to reset internal memory."), 1) - src.l_hacking = 0 - else src.l_hacking = 0 - return - //At this point you have exhausted all the special things to do when locked - // ... but it's still locked. + if(istype(W, /obj/item/weapon/screwdriver)) + if(do_after(user, 20, target = src)) + open = !open + user.show_message("You [open ? "open" : "close"] the service panel.", 1) return - // -> storage/attackby() what with handle insertion, etc - ..() - - emag_act(user as mob, weapon as obj) - if(!emagged) - emagged = 1 - src.overlays += image('icons/obj/storage.dmi', icon_sparking) - sleep(6) - src.overlays = null - overlays += image('icons/obj/storage.dmi', icon_locking) - locked = 0 - if(istype(weapon, /obj/item/weapon/melee/energy/blade)) - var/datum/effect/system/spark_spread/spark_system = new /datum/effect/system/spark_spread() - spark_system.set_up(5, 0, src.loc) - spark_system.start() - playsound(src.loc, 'sound/weapons/blade1.ogg', 50, 1) - playsound(src.loc, "sparks", 50, 1) - to_chat(user, "You slice through the lock on [src].") - else - to_chat(user, "You short out the lock on [src].") - return - - - MouseDrop(over_object, src_location, over_location) - if(locked) - src.add_fingerprint(usr) - return - ..() - - - attack_self(mob/user as mob) - user.set_machine(src) - var/dat = text("[]
    \n\nLock Status: []",src, (src.locked ? "LOCKED" : "UNLOCKED")) - var/message = "Code" - if((src.l_set == 0) && (!src.emagged) && (!src.l_setshort)) - dat += text("

    \n5-DIGIT PASSCODE NOT SET.
    ENTER NEW PASSCODE.
    ") - if(src.emagged) - dat += text("

    \nLOCKING SYSTEM ERROR - 1701") - if(src.l_setshort) - dat += text("

    \nALERT: MEMORY SYSTEM ERROR - 6040 201") - message = text("[]", src.code) - if(!src.locked) - message = "*****" - dat += text("


    \n>[]
    \n1-2-3
    \n4-5-6
    \n7-8-9
    \nR-0-E
    \n
    ", message, src, src, src, src, src, src, src, src, src, src, src, src) - user << browse(dat, "window=caselock;size=300x280") - - Topic(href, href_list) - ..() - if((usr.stat || usr.restrained()) || (get_dist(src, usr) > 1)) - return - if(href_list["type"]) - if(href_list["type"] == "E") - if((src.l_set == 0) && (length(src.code) == 5) && (!src.l_setshort) && (src.code != "ERROR")) - src.l_code = src.code - src.l_set = 1 - else if((src.code == src.l_code) && (src.emagged == 0) && (src.l_set == 1)) - src.locked = 0 - src.overlays = null - overlays += image('icons/obj/storage.dmi', icon_opened) - src.code = null + if((istype(W, /obj/item/device/multitool)) && (open == 1) && (!l_hacking)) + user.show_message("Now attempting to reset internal memory, please hold.", 1) + l_hacking = 1 + if(do_after(usr, 100, target = src)) + if(prob(40)) + l_setshort = 1 + l_set = 0 + user.show_message("Internal memory reset. Please give it a few seconds to reinitialize.", 1) + sleep(80) + l_setshort = 0 + l_hacking = 0 else - src.code = "ERROR" - else - if((href_list["type"] == "R") && (src.emagged == 0) && (!src.l_setshort)) - src.locked = 1 - src.overlays = null - src.code = null - src.close(usr) - else - src.code += text("[]", href_list["type"]) - if(length(src.code) > 5) - src.code = "ERROR" - src.add_fingerprint(usr) - for(var/mob/M in viewers(1, src.loc)) - if((M.client && M.machine == src)) - src.attack_self(M) - return + user.show_message("Unable to reset internal memory.", 1) + l_hacking = 0 + else + l_hacking = 0 + return + //At this point you have exhausted all the special things to do when locked + // ... but it's still locked. return + return ..() + +/obj/item/weapon/storage/secure/emag_act(user as mob, weapon as obj) + if(!emagged) + emagged = 1 + overlays += image('icons/obj/storage.dmi', icon_sparking) + sleep(6) + overlays = null + overlays += image('icons/obj/storage.dmi', icon_locking) + locked = 0 + if(istype(weapon, /obj/item/weapon/melee/energy/blade)) + var/datum/effect/system/spark_spread/spark_system = new /datum/effect/system/spark_spread() + spark_system.set_up(5, 0, src.loc) + spark_system.start() + playsound(loc, 'sound/weapons/blade1.ogg', 50, 1) + playsound(loc, "sparks", 50, 1) + to_chat(user, "You slice through the lock on [src].") + else + to_chat(user, "You short out the lock on [src].") + return + + +/obj/item/weapon/storage/secure/MouseDrop(over_object, src_location, over_location) + if(locked) + add_fingerprint(usr) + to_chat(usr, "It's locked!") + return 0 + ..() + +/obj/item/weapon/storage/secure/attack_self(mob/user as mob) + user.set_machine(src) + var/dat = text("[]
    \n\nLock Status: []", src, (locked ? "LOCKED" : "UNLOCKED")) + var/message = "Code" + if((l_set == 0) && (!emagged) && (!l_setshort)) + dat += text("

    \n5-DIGIT PASSCODE NOT SET.
    ENTER NEW PASSCODE.
    ") + if(emagged) + dat += text("

    \nLOCKING SYSTEM ERROR - 1701") + if(l_setshort) + dat += text("

    \nALERT: MEMORY SYSTEM ERROR - 6040 201") + message = text("[]", code) + if(!locked) + message = "*****" + dat += {"


    \n>[message]
    \n + 1- + 2- + 3
    \n + 4- + 5- + 6
    \n + 7- + 8- + 9
    \n + R- + 0- + E
    \n
    "} + user << browse(dat, "window=caselock;size=300x280") + +/obj/item/weapon/storage/secure/Topic(href, href_list) + ..() + if(usr.incapacitated() || (get_dist(src, usr) > 1)) + return + if(href_list["type"]) + if(href_list["type"] == "E") + if((l_set == 0) && (length(code) == 5) && (!l_setshort) && (code != "ERROR")) + l_code = code + l_set = 1 + else if((code == l_code) && (emagged == 0) && (l_set == 1)) + locked = 0 + overlays = null + overlays += image('icons/obj/storage.dmi', icon_opened) + code = null + else + code = "ERROR" + else + if((href_list["type"] == "R") && (emagged == 0) && (!l_setshort)) + locked = 1 + overlays = null + code = null + close(usr) + else + code += text("[]", href_list["type"]) + if(length(code) > 5) + code = "ERROR" + add_fingerprint(usr) + for(var/mob/M in viewers(1, loc)) + if((M.client && M.machine == src)) + attack_self(M) + return + return + /obj/item/weapon/storage/secure/can_be_inserted(obj/item/W as obj, stop_messages = 0) if(!locked) return ..() @@ -148,8 +161,10 @@ return 0 /obj/item/weapon/storage/secure/hear_talk(mob/living/M as mob, msg) + return /obj/item/weapon/storage/secure/hear_message(mob/living/M as mob, msg) + return // ----------------------------- // Secure Briefcase @@ -162,7 +177,7 @@ item_state = "sec-case" flags = CONDUCT hitsound = "swing_hit" - force = 8.0 + force = 8 throw_speed = 2 throw_range = 4 w_class = 4 @@ -170,36 +185,36 @@ max_combined_w_class = 21 attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "whacked") - New() - ..() - new /obj/item/weapon/paper(src) - new /obj/item/weapon/pen(src) +/obj/item/weapon/storage/secure/briefcase/New() + ..() + handle_item_insertion(new /obj/item/weapon/paper, 1) + handle_item_insertion(new /obj/item/weapon/pen, 1) - attack_hand(mob/user as mob) - if((src.loc == user) && (src.locked == 1)) - to_chat(usr, "\red [src] is locked and cannot be opened!") - else if((src.loc == user) && (!src.locked)) - playsound(src.loc, "rustle", 50, 1, -5) - if(user.s_active) - user.s_active.close(user) //Close and re-open - src.show_to(user) - else - ..() - for(var/mob/M in range(1)) - if(M.s_active == src) - src.close(M) - src.orient2hud(user) - src.add_fingerprint(user) - return +/obj/item/weapon/storage/secure/briefcase/attack_hand(mob/user as mob) + if((loc == user) && (locked == 1)) + to_chat(usr, "[src] is locked and cannot be opened!") + else if((loc == user) && !locked) + playsound(loc, "rustle", 50, 1, -5) + if(user.s_active) + user.s_active.close(user) //Close and re-open + show_to(user) + else + ..() + for(var/mob/M in range(1)) + if(M.s_active == src) + close(M) + orient2hud(user) + add_fingerprint(user) + return //Syndie variant of Secure Briefcase. Contains space cash, slightly more robust. /obj/item/weapon/storage/secure/briefcase/syndie - force = 15.0 + force = 15 /obj/item/weapon/storage/secure/briefcase/syndie/New() + ..() for(var/i = 0, i < storage_slots - 2, i++) - new /obj/item/weapon/spacecash/c1000(src) - return ..() + handle_item_insertion(new /obj/item/weapon/spacecash/c1000, 1) // ----------------------------- // Secure Safe @@ -212,30 +227,17 @@ icon_opened = "safe0" icon_locking = "safeb" icon_sparking = "safespark" - force = 8.0 + force = 8 w_class = 5 max_w_class = 8 - anchored = 1.0 + anchored = 1 density = 0 cant_hold = list("/obj/item/weapon/storage/secure/briefcase") - New() - ..() - new /obj/item/weapon/paper(src) - new /obj/item/weapon/pen(src) - - attack_hand(mob/user as mob) - return attack_self(user) - -// Clown planet WMD storage -/obj/item/weapon/storage/secure/safe/clown - name="WMD Storage" - -/obj/item/weapon/storage/secure/safe/clown/New() - for(var/i=0;i<10;i++) - new /obj/item/weapon/reagent_containers/food/snacks/pie(src) - - -/obj/item/weapon/storage/secure/safe/HoS/New() +/obj/item/weapon/storage/secure/safe/New() ..() - //new /obj/item/weapon/storage/lockbox/clusterbang(src) This item is currently broken... and probably shouldnt exist to begin with (even though it's cool) \ No newline at end of file + handle_item_insertion(new /obj/item/weapon/paper, 1) + handle_item_insertion(new /obj/item/weapon/pen, 1) + +/obj/item/weapon/storage/secure/safe/attack_hand(mob/user as mob) + return attack_self(user) diff --git a/code/game/objects/items/weapons/tanks/jetpack.dm b/code/game/objects/items/weapons/tanks/jetpack.dm index af2c59c4759..c9c9497cb71 100644 --- a/code/game/objects/items/weapons/tanks/jetpack.dm +++ b/code/game/objects/items/weapons/tanks/jetpack.dm @@ -143,7 +143,7 @@ air_contents.carbon_dioxide = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) /obj/item/weapon/tank/jetpack/carbondioxide/examine(mob/user) - if(!..(0)) + if(!..(user, 0)) return if(air_contents.carbon_dioxide < 10) diff --git a/code/game/objects/items/weapons/tanks/tank_types.dm b/code/game/objects/items/weapons/tanks/tank_types.dm index 12ba6cbce25..122643238ec 100644 --- a/code/game/objects/items/weapons/tanks/tank_types.dm +++ b/code/game/objects/items/weapons/tanks/tank_types.dm @@ -17,17 +17,15 @@ distribute_pressure = ONE_ATMOSPHERE*O2STANDARD - New() - ..() - src.air_contents.oxygen = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) - return +/obj/item/weapon/tank/oxygen/New() + ..() + air_contents.oxygen = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) - - examine(mob/user) - if(..(user, 0)) - if(air_contents.oxygen < 10) - to_chat(user, text("The meter on the [src.name] indicates you are almost out of air!")) - //playsound(usr, 'sound/effects/alert.ogg', 50, 1) +/obj/item/weapon/tank/oxygen/examine(mob/user) + if(..(user, 0)) + if(air_contents.oxygen < 10) + to_chat(user, text("The meter on the [src.name] indicates you are almost out of air!")) + //playsound(usr, 'sound/effects/alert.ogg', 50, 1) /obj/item/weapon/tank/oxygen/yellow @@ -51,13 +49,12 @@ /obj/item/weapon/tank/anesthetic/New() ..() - src.air_contents.oxygen = (3*ONE_ATMOSPHERE)*70/(R_IDEAL_GAS_EQUATION*T20C) * O2STANDARD + air_contents.oxygen = (3*ONE_ATMOSPHERE)*70/(R_IDEAL_GAS_EQUATION*T20C) * O2STANDARD var/datum/gas/sleeping_agent/trace_gas = new() trace_gas.moles = (3*ONE_ATMOSPHERE)*70/(R_IDEAL_GAS_EQUATION*T20C) * N2STANDARD - src.air_contents.trace_gases += trace_gas - return + air_contents.trace_gases += trace_gas /* * Air @@ -68,18 +65,16 @@ icon_state = "oxygen" - examine(mob/user) - if(..(user, 0)) - if(air_contents.oxygen < 1 && loc==usr) - to_chat(user, "The meter on the [src.name] indicates you are almost out of air!") - user << sound('sound/effects/alert.ogg') +/obj/item/weapon/tank/air/examine(mob/user) + if(..(user, 0)) + if(air_contents.oxygen < 1 && loc==usr) + to_chat(user, "The meter on the [src.name] indicates you are almost out of air!") + user << sound('sound/effects/alert.ogg') /obj/item/weapon/tank/air/New() ..() - - src.air_contents.oxygen = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * O2STANDARD - src.air_contents.nitrogen = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * N2STANDARD - return + air_contents.oxygen = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * O2STANDARD + air_contents.nitrogen = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * N2STANDARD /* * Plasma @@ -93,9 +88,7 @@ /obj/item/weapon/tank/plasma/New() ..() - src.air_contents.toxins = (3*ONE_ATMOSPHERE)*70/(R_IDEAL_GAS_EQUATION*T20C) - return - + air_contents.toxins = (3*ONE_ATMOSPHERE)*70/(R_IDEAL_GAS_EQUATION*T20C) /obj/item/weapon/tank/plasma/attackby(obj/item/weapon/W as obj, mob/user as mob, params) ..() @@ -103,17 +96,15 @@ if(istype(W, /obj/item/weapon/flamethrower)) var/obj/item/weapon/flamethrower/F = W if((!F.status)||(F.ptank)) return - src.master = F + master = F F.ptank = src user.unEquip(src) - src.loc = F + loc = F F.update_icon() - return /obj/item/weapon/tank/plasma/full/New() ..() - src.air_contents.toxins = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) - return + air_contents.toxins = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) /obj/item/weapon/tank/plasma/plasmaman desc = "The lifeblood of plasmamen. Warning: Extremely flammable, do not inhale (unless you're a plasman)." @@ -141,17 +132,15 @@ volume = 3 //Tiny. Real life equivalents only have 21 breaths of oxygen in them. They're EMERGENCY tanks anyway -errorage (dangercon 2011) - New() - ..() - src.air_contents.oxygen = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) - return +/obj/item/weapon/tank/emergency_oxygen/New() + ..() + air_contents.oxygen = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) - - examine(mob/user) - if(..(user, 0)) - if(air_contents.oxygen < 0.2 && loc==usr) - to_chat(user, text("The meter on the [src.name] indicates you are almost out of air!")) - user << sound('sound/effects/alert.ogg') +/obj/item/weapon/tank/emergency_oxygen/examine(mob/user) + if(..(user, 0)) + if(air_contents.oxygen < 0.2 && loc==usr) + to_chat(user, text("The meter on the [src.name] indicates you are almost out of air!")) + user << sound('sound/effects/alert.ogg') /obj/item/weapon/tank/emergency_oxygen/engi name = "extended-capacity emergency oxygen tank" @@ -167,10 +156,9 @@ name = "pressurized double emergency oxygen tank" desc = "Used for \"emergencies,\" it actually contains a fair amount of oxygen." - New() - ..() - src.air_contents.oxygen = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) - return +/obj/item/weapon/tank/emergency_oxygen/double/full/New() + ..() + air_contents.oxygen = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) /* * Nitrogen @@ -184,9 +172,7 @@ /obj/item/weapon/tank/nitrogen/New() ..() - - src.air_contents.nitrogen = (3*ONE_ATMOSPHERE)*70/(R_IDEAL_GAS_EQUATION*T20C) - return + air_contents.nitrogen = (3*ONE_ATMOSPHERE)*70/(R_IDEAL_GAS_EQUATION*T20C) /obj/item/weapon/tank/nitrogen/examine(mob/user) if(..(user, 0)) @@ -194,7 +180,6 @@ to_chat(user, text("The meter on the [src.name] indicates you are almost out of air!")) //playsound(usr, 'sound/effects/alert.ogg', 50, 1) - /obj/item/weapon/tank/emergency_oxygen/vox name = "vox specialized nitrogen tank" desc = "A high-tech nitrogen tank designed specifically for Vox." @@ -202,9 +187,29 @@ item_state = "emergency_vox" volume = 25 +/obj/item/weapon/tank/emergency_oxygen/vox/New() + ..() + air_contents.oxygen -= (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) + air_contents.nitrogen = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) - New() - ..() - src.air_contents.oxygen -= (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) - src.air_contents.nitrogen = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) - return \ No newline at end of file +/obj/item/weapon/tank/emergency_oxygen/nitrogen + name = "emergency nitrogen tank" + desc = "An emergency tank designed specifically for Vox." + icon_state = "emergency_nitrogen" + volume = 3 + +/obj/item/weapon/tank/emergency_oxygen/nitrogen/New() + ..() + air_contents.oxygen -= (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) + air_contents.nitrogen = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) + +/obj/item/weapon/tank/emergency_oxygen/plasma + name = "emergency plasma tank" + desc = "An emergency tank designed specifically for Plasmamen." + icon_state = "emergency_p" + volume = 3 + +/obj/item/weapon/tank/emergency_oxygen/plasma/New() + ..() + air_contents.oxygen -= (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) + air_contents.toxins = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) diff --git a/code/game/objects/items/weapons/tanks/tanks.dm b/code/game/objects/items/weapons/tanks/tanks.dm index d498109b2dd..5dbcc68ab2b 100644 --- a/code/game/objects/items/weapons/tanks/tanks.dm +++ b/code/game/objects/items/weapons/tanks/tanks.dm @@ -78,9 +78,13 @@ /obj/item/weapon/tank/examine(mob/user) + if(!..(user, 0)) + return + var/obj/icon = src if(istype(loc, /obj/item/assembly)) icon = loc + if(!in_range(src, user)) if(icon == src) to_chat(user, "It's \a [bicon(icon)][src]! If you want any more information you'll need to get closer.") @@ -102,7 +106,7 @@ else descriptive = "furiously hot" - to_chat(user, "\blue \The [bicon(icon)][src] feels [descriptive]") + to_chat(user, "\The [bicon(icon)][src] feels [descriptive]") return @@ -137,14 +141,24 @@ ui_interact(user) /obj/item/weapon/tank/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + // update the ui if it exists, returns null if no ui is passed/found + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + // the ui does not exist, so we'll create a new() one + // for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm + ui = new(user, src, ui_key, "tanks.tmpl", "Tank", 500, 300) + // open the new ui window + ui.open() + // auto update every Master Controller tick + ui.set_auto_update(1) +/obj/item/weapon/tank/ui_data(mob/user, datum/topic_state/state = default_state) var/using_internal - if(istype(loc,/mob/living/carbon)) - var/mob/living/carbon/location = loc - if(location.internal==src) + if(iscarbon(loc)) + var/mob/living/carbon/C = loc + if(C.internal == src) using_internal = 1 - // this is the data which will be sent to the ui var/data[0] data["tankPressure"] = round(air_contents.return_pressure() ? air_contents.return_pressure() : 0) data["releasePressure"] = round(distribute_pressure ? distribute_pressure : 0) @@ -166,18 +180,7 @@ if(H.head && (H.head.flags & AIRTIGHT)) data["maskConnected"] = 1 - // update the ui if it exists, returns null if no ui is passed/found - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - if(!ui) - // the ui does not exist, so we'll create a new() one - // for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm - ui = new(user, src, ui_key, "tanks.tmpl", "Tank", 500, 300) - // when the ui is first opened this is the data it will use - ui.set_initial_data(data) - // open the new ui window - ui.open() - // auto update every Master Controller tick - ui.set_auto_update(1) + return data /obj/item/weapon/tank/Topic(href, href_list) if(..()) diff --git a/code/game/objects/items/weapons/teleportation.dm b/code/game/objects/items/weapons/teleportation.dm index 15650f188d9..87309c5927c 100644 --- a/code/game/objects/items/weapons/teleportation.dm +++ b/code/game/objects/items/weapons/teleportation.dm @@ -28,17 +28,17 @@ add_fingerprint(usr) var/dat if(temp) - dat = "[src.temp]

    Clear" + dat = "[src.temp]

    Clear" else dat = {" Persistent Signal Locator
    Frequency: -- -- [format_frequency(src.frequency)] -+ -+
    +- +- [format_frequency(src.frequency)] ++ ++
    -Refresh"} +Refresh"} user << browse(dat, "window=radio") onclose(user, "radio") return @@ -74,7 +74,7 @@ Frequency: temp += "[T.id]: [T.imp_in.x], [T.imp_in.y], [T.imp_in.z]
    " temp += "You are at \[[sr.x],[sr.y],[sr.z]\]." - temp += "

    Refresh
    " + temp += "

    Refresh
    " else temp += "Processing error: Unable to locate orbital position.
    " else diff --git a/code/game/objects/objs.dm b/code/game/objects/objs.dm index 7c5fe09dd06..9a75e9e3950 100644 --- a/code/game/objects/objs.dm +++ b/code/game/objects/objs.dm @@ -203,14 +203,14 @@ /obj/proc/linkMenu(var/obj/O) var/dat="" if(canLink(O, list())) - dat += " \[Link\] " + dat += " \[Link\] " return dat /obj/proc/format_tag(var/label,var/varname, var/act="set_tag") var/value = vars[varname] if(!value || value=="") value="-----" - return "[label]: [value]" + return "[label]: [value]" /obj/proc/update_multitool_menu(mob/user as mob) @@ -253,10 +253,10 @@ a { dat += linkMenu(P.buffer) if(P.buffer) - dat += "\[Flush\]" + dat += "\[Flush\]" dat += "

    " else - dat += "

    MULTITOOL BUFFER: \[Add Machine\]

    " + dat += "

    MULTITOOL BUFFER: \[Add Machine\]

    " else dat += "ACCESS DENIED" dat += "" diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm index ed0092cf60d..26908f69180 100644 --- a/code/game/objects/structures/crates_lockers/closets.dm +++ b/code/game/objects/structures/crates_lockers/closets.dm @@ -58,13 +58,11 @@ for(var/mob/M in src) moveMob(M, loc) - if(M.client) - M.client.eye = M.client.mob - M.client.perspective = MOB_PERSPECTIVE /obj/structure/closet/proc/moveMob(var/mob/M, var/atom/destination) loc.Exited(M) M.loc = destination + M.reset_perspective(destination) if(isturf(loc)) loc.Entered(M, src, ignoreRest = 1) else @@ -122,10 +120,6 @@ if(M.buckled) continue - if(M.client) - M.client.perspective = EYE_PERSPECTIVE - M.client.eye = src - moveMob(M, src) itemcount++ @@ -428,3 +422,7 @@ ..() visible_message("[src] is blown apart by the bolt of electricity!", "You hear a metallic screeching sound.") qdel(src) + +/obj/structure/closet/get_remote_view_fullscreens(mob/user) + if(user.stat == DEAD || !(user.sight & (SEEOBJS|SEEMOBS))) + user.overlay_fullscreen("remote_view", /obj/screen/fullscreen/impaired, 1) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm index 640539e745b..fce3cd376e2 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm @@ -47,7 +47,6 @@ New() ..() - new /obj/item/weapon/book/manual/faxes(src) new /obj/item/clothing/glasses/sunglasses(src) new /obj/item/clothing/head/hopcap(src) new /obj/item/weapon/cartridge/hop(src) @@ -103,7 +102,6 @@ new /obj/item/weapon/storage/backpack/security(src) else new /obj/item/weapon/storage/backpack/satchel_sec(src) - new /obj/item/weapon/book/manual/faxes(src) new /obj/item/weapon/cartridge/hos(src) new /obj/item/device/radio/headset/heads/hos/alt(src) new /obj/item/clothing/under/rank/head_of_security(src) diff --git a/code/game/objects/structures/crates_lockers/closets/statue.dm b/code/game/objects/structures/crates_lockers/closets/statue.dm index 3f49d3e3bde..c330ad11a01 100644 --- a/code/game/objects/structures/crates_lockers/closets/statue.dm +++ b/code/game/objects/structures/crates_lockers/closets/statue.dm @@ -18,10 +18,7 @@ if(L.buckled) L.buckled = 0 L.anchored = 0 - if(L.client) - L.client.perspective = EYE_PERSPECTIVE - L.client.eye = src - L.loc = src + L.forceMove(src) L.disabilities += MUTE health = L.health + 100 //stoning damaged mobs will result in easier to shatter statues intialTox = L.getToxLoss() @@ -76,12 +73,9 @@ O.loc = src.loc for(var/mob/living/M in src) - M.loc = src.loc + M.forceMove(loc) M.disabilities -= MUTE M.take_overall_damage((M.health - health - 100),0) //any new damage the statue incurred is transfered to the mob - if(M.client) - M.client.eye = M.client.mob - M.client.perspective = MOB_PERSPECTIVE /obj/structure/closet/statue/open() @@ -164,4 +158,4 @@ obj/structure/statue/angel icon_state = "angelseen" obj/structure/statue/corgi - icon_state = "corgi" \ No newline at end of file + icon_state = "corgi" diff --git a/code/game/objects/structures/crates_lockers/crittercrate.dm b/code/game/objects/structures/crates_lockers/crittercrate.dm index 6badf7a6535..ffaff75288d 100644 --- a/code/game/objects/structures/crates_lockers/crittercrate.dm +++ b/code/game/objects/structures/crates_lockers/crittercrate.dm @@ -25,21 +25,12 @@ for(var/i = 1, i <= amount, i++) new content_mob(loc) already_opened = 1 - ..() + . = ..() /obj/structure/closet/critter/close() ..() return 1 -/obj/structure/closet/critter/attack_hand(mob/user as mob) - src.add_fingerprint(user) - - if(src.loc == user.loc) - to_chat(user, "It won't budge!") - toggle() - else - toggle() - /obj/structure/closet/critter/corgi name = "corgi crate" content_mob = /mob/living/simple_animal/pet/corgi diff --git a/code/game/objects/structures/door_assembly.dm b/code/game/objects/structures/door_assembly.dm index d5a370e9225..f83c257740f 100644 --- a/code/game/objects/structures/door_assembly.dm +++ b/code/game/objects/structures/door_assembly.dm @@ -111,8 +111,6 @@ obj/structure/door_assembly/multi_tile icon = 'icons/obj/doors/door_assembly2x1.dmi' dir = EAST var/width = 1 - - /*Temporary until we get sprites. glass_type = "/multi_tile/glass" airlock_type = "/multi_tile/maint" @@ -121,6 +119,13 @@ obj/structure/door_assembly/multi_tile airlock_type = "/multi_tile/glass" glass = -1 //To prevent bugs in deconstruction process. + +/obj/structure/door_assembly/door_assembly_cult + base_name = "cult airlock assembly" + icon = 'icons/obj/doors/Doorcult.dmi' + base_icon_state ="construction" + airlock_type = "/cult" + obj/structure/door_assembly/multi_tile/New() if(dir in list(EAST, WEST)) bound_width = width * world.icon_size diff --git a/code/game/objects/structures/dresser.dm b/code/game/objects/structures/dresser.dm index f1eca747755..cc09bfb1f8a 100644 --- a/code/game/objects/structures/dresser.dm +++ b/code/game/objects/structures/dresser.dm @@ -18,20 +18,37 @@ return switch(choice) if("Underwear") - var/new_undies = input(user, "Select your underwear", "Changing") as null|anything in underwear_list - if(new_undies) - H.underwear = new_undies + var/list/valid_underwear = list() + for(var/underwear in underwear_list) + var/datum/sprite_accessory/S = underwear_list[underwear] + if(!(H.species.name in S.species_allowed)) + continue + valid_underwear[underwear] = underwear_list[underwear] + var/new_underwear = input(user, "Choose your underwear:", "Changing") as null|anything in valid_underwear + if(new_underwear) + H.underwear = new_underwear if("Undershirt") - var/new_undershirt = input(user, "Select your undershirt", "Changing") as null|anything in undershirt_list + var/list/valid_undershirts = list() + for(var/undershirt in undershirt_list) + var/datum/sprite_accessory/S = undershirt_list[undershirt] + if(!(H.species.name in S.species_allowed)) + continue + valid_undershirts[undershirt] = undershirt_list[undershirt] + var/new_undershirt = input(user, "Choose your undershirt:", "Changing") as null|anything in valid_undershirts if(new_undershirt) H.undershirt = new_undershirt if("Socks") - var/new_socks = input(user, "Select your socks", "Changing") as null|anything in socks_list + var/list/valid_sockstyles = list() + for(var/sockstyle in socks_list) + var/datum/sprite_accessory/S = socks_list[sockstyle] + if(!(H.species.name in S.species_allowed)) + continue + valid_sockstyles[sockstyle] = socks_list[sockstyle] + var/new_socks = input(user, "Choose your socks:", "Changing") as null|anything in valid_sockstyles if(new_socks) - H.socks= new_socks - + H.socks = new_socks add_fingerprint(H) H.update_body() \ No newline at end of file diff --git a/code/game/objects/structures/engicart.dm b/code/game/objects/structures/engicart.dm index cce6c1c1bdb..742664b68b0 100644 --- a/code/game/objects/structures/engicart.dm +++ b/code/game/objects/structures/engicart.dm @@ -101,21 +101,21 @@ user.set_machine(src) var/dat if(myglass) - dat += "[myglass.name]
    " + dat += "[myglass.name]
    " if(mymetal) - dat += "[mymetal.name]
    " + dat += "[mymetal.name]
    " if(myplasteel) - dat += "[myplasteel.name]
    " + dat += "[myplasteel.name]
    " if(myflashlight) - dat += "[myflashlight.name]
    " + dat += "[myflashlight.name]
    " if(mybluetoolbox) - dat += "[mybluetoolbox.name]
    " + dat += "[mybluetoolbox.name]
    " if(myredtoolbox) - dat += "[myredtoolbox.name]
    " + dat += "[myredtoolbox.name]
    " if(myyellowtoolbox) - dat += "[myyellowtoolbox.name]
    " + dat += "[myyellowtoolbox.name]
    " if(myengitape) - dat += "[myengitape.name]
    " + dat += "[myengitape.name]
    " var/datum/browser/popup = new(user, "engicart", name, 240, 160) popup.set_content(dat) popup.open() diff --git a/code/game/objects/structures/false_walls.dm b/code/game/objects/structures/false_walls.dm index 2d1afd939d7..b449e8f4f73 100644 --- a/code/game/objects/structures/false_walls.dm +++ b/code/game/objects/structures/false_walls.dm @@ -240,14 +240,14 @@ canSmoothWith = list(/obj/structure/falsewall/alien, /turf/simulated/wall/mineral/alien) -/obj/structure/falsewall/clown +/obj/structure/falsewall/bananium name = "bananium wall" desc = "A wall with bananium plating. Honk!" icon = 'icons/turf/walls/bananium_wall.dmi' icon_state = "" mineral = "clown" walltype = "clown" - canSmoothWith = list(/obj/structure/falsewall/clown, /turf/simulated/wall/mineral/clown) + canSmoothWith = list(/obj/structure/falsewall/bananium, /turf/simulated/wall/mineral/bananium) /obj/structure/falsewall/sandstone name = "sandstone wall" diff --git a/code/game/objects/structures/foodcart.dm b/code/game/objects/structures/foodcart.dm index 071200c8ca0..de103cc5d57 100644 --- a/code/game/objects/structures/foodcart.dm +++ b/code/game/objects/structures/foodcart.dm @@ -76,29 +76,29 @@ user.set_machine(src) var/dat if(food_slots[1]) - dat += "[food_slots[1]]
    " + dat += "[food_slots[1]]
    " if(food_slots[2]) - dat += "[food_slots[2]]
    " + dat += "[food_slots[2]]
    " if(food_slots[3]) - dat += "[food_slots[3]]
    " + dat += "[food_slots[3]]
    " if(food_slots[4]) - dat += "[food_slots[4]]
    " + dat += "[food_slots[4]]
    " if(food_slots[5]) - dat += "[food_slots[5]]
    " + dat += "[food_slots[5]]
    " if(food_slots[6]) - dat += "[food_slots[6]]
    " + dat += "[food_slots[6]]
    " if(drink_slots[1]) - dat += "[drink_slots[1]]
    " + dat += "[drink_slots[1]]
    " if(drink_slots[2]) - dat += "[drink_slots[2]]
    " + dat += "[drink_slots[2]]
    " if(drink_slots[3]) - dat += "[drink_slots[3]]
    " + dat += "[drink_slots[3]]
    " if(drink_slots[4]) - dat += "[drink_slots[4]]
    " + dat += "[drink_slots[4]]
    " if(drink_slots[5]) - dat += "[drink_slots[5]]
    " + dat += "[drink_slots[5]]
    " if(drink_slots[6]) - dat += "[drink_slots[6]]
    " + dat += "[drink_slots[6]]
    " var/datum/browser/popup = new(user, "foodcart", name, 240, 160) popup.set_content(dat) popup.open() diff --git a/code/game/objects/structures/girders.dm b/code/game/objects/structures/girders.dm index 9bca4dc0a75..643728dd6cb 100644 --- a/code/game/objects/structures/girders.dm +++ b/code/game/objects/structures/girders.dm @@ -231,7 +231,6 @@ icon_state= "cultgirder" anchored = 1 density = 1 - layer = 2 var/health = 250 /obj/structure/cultgirder/attackby(obj/item/W as obj, mob/user as mob, params) diff --git a/code/game/objects/structures/janicart.dm b/code/game/objects/structures/janicart.dm index e51a7e3aac2..c5abbad1c96 100644 --- a/code/game/objects/structures/janicart.dm +++ b/code/game/objects/structures/janicart.dm @@ -113,15 +113,15 @@ user.set_machine(src) var/dat if(mybag) - dat += "[mybag.name]
    " + dat += "[mybag.name]
    " if(mymop) - dat += "[mymop.name]
    " + dat += "[mymop.name]
    " if(myspray) - dat += "[myspray.name]
    " + dat += "[myspray.name]
    " if(myreplacer) - dat += "[myreplacer.name]
    " + dat += "[myreplacer.name]
    " if(signs) - dat += "[signs] sign\s
    " + dat += "[signs] sign\s
    " var/datum/browser/popup = new(user, "janicart", name, 240, 160) popup.set_content(dat) popup.open() diff --git a/code/game/objects/structures/mop_bucket.dm b/code/game/objects/structures/mop_bucket.dm index 68589112080..49175dfa9e3 100644 --- a/code/game/objects/structures/mop_bucket.dm +++ b/code/game/objects/structures/mop_bucket.dm @@ -8,9 +8,7 @@ var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite /obj/structure/mopbucket/New() - var/datum/reagents/R = new/datum/reagents(100) - reagents = R - R.my_atom = src + create_reagents(100) janitorial_equipment += src /obj/structure/mopbucket/full/New() diff --git a/code/game/objects/structures/morgue.dm b/code/game/objects/structures/morgue.dm index cf5c97ed593..68bd915ac77 100644 --- a/code/game/objects/structures/morgue.dm +++ b/code/game/objects/structures/morgue.dm @@ -12,7 +12,7 @@ /obj/structure/morgue name = "morgue" - desc = "Used to keep bodies in untill someone fetches them." + desc = "Used to keep bodies in until someone fetches them." icon = 'icons/obj/stationobjs.dmi' icon_state = "morgue1" density = 1 @@ -154,6 +154,10 @@ src.attack_hand(CM) +/obj/structure/morgue/get_remote_view_fullscreens(mob/user) + if(user.stat == DEAD || !(user.sight & (SEEOBJS|SEEMOBS))) + user.overlay_fullscreen("remote_view", /obj/screen/fullscreen/impaired, 2) + /* * Morgue tray */ @@ -393,6 +397,10 @@ to_chat(CM, "You attempt to slide yourself out of \the [src]...") src.attack_hand(CM) +/obj/structure/crematorium/get_remote_view_fullscreens(mob/user) + if(user.stat == DEAD || !(user.sight & (SEEOBJS|SEEMOBS))) + user.overlay_fullscreen("remote_view", /obj/screen/fullscreen/impaired, 2) + /* * Crematorium tray */ diff --git a/code/game/objects/structures/musician.dm b/code/game/objects/structures/musician.dm index 563f9c5faa9..c28ebe05c55 100644 --- a/code/game/objects/structures/musician.dm +++ b/code/game/objects/structures/musician.dm @@ -113,6 +113,16 @@ repeat = 0 /datum/song/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + if(!instrumentObj) + return + + ui = nanomanager.try_update_ui(user, instrumentObj, ui_key, ui, force_open) + if(!ui) + ui = new(user, instrumentObj, ui_key, "song.tmpl", instrumentObj.name, 700, 500) + ui.open() + ui.set_auto_update(1) + +/datum/song/ui_data(mob/user, datum/topic_state/state = default_state) var/data[0] data["lines"] = lines @@ -125,15 +135,7 @@ data["minTempo"] = world.tick_lag data["maxTempo"] = 600 - if(!instrumentObj) - return - - ui = nanomanager.try_update_ui(user, instrumentObj, ui_key, ui, data, force_open) - if(!ui) - ui = new(user, instrumentObj, ui_key, "song.tmpl", instrumentObj.name, 700, 500) - ui.set_initial_data(data) - ui.open() - ui.set_auto_update(1) + return data /datum/song/Topic(href, href_list) if(!in_range(instrumentObj, usr) || (issilicon(usr) && instrumentObj.loc != usr) || !isliving(usr) || !usr.canmove || usr.restrained()) @@ -294,6 +296,9 @@ song.ui_interact(user, ui_key, ui, force_open) +/obj/structure/piano/ui_data(mob/user, datum/topic_state/state = default_state) + return song.ui_data(user, state) + /obj/structure/piano/Topic(href, href_list) song.Topic(href, href_list) diff --git a/code/game/objects/structures/noticeboard.dm b/code/game/objects/structures/noticeboard.dm index adc6fa4a4fa..bbad94dd174 100644 --- a/code/game/objects/structures/noticeboard.dm +++ b/code/game/objects/structures/noticeboard.dm @@ -32,7 +32,7 @@ /obj/structure/noticeboard/attack_hand(user as mob) var/dat = "Noticeboard
    " for(var/obj/item/weapon/paper/P in src) - dat += "[P.name] Write Remove
    " + dat += "[P.name] Write Remove
    " user << browse("Notices[dat]","window=noticeboard") onclose(user, "noticeboard") diff --git a/code/game/objects/structures/safe.dm b/code/game/objects/structures/safe.dm index ec2ebc8848a..315728ddc16 100644 --- a/code/game/objects/structures/safe.dm +++ b/code/game/objects/structures/safe.dm @@ -75,12 +75,12 @@ FLOOR SAFES /obj/structure/safe/attack_hand(mob/user) user.set_machine(src) var/dat = "
    " - dat += "[open ? "Close" : "Open"] [src] | - [dial * 5] +" + dat += "[open ? "Close" : "Open"] [src] | - [dial * 5] +" if(open) dat += "" for(var/i = contents.len, i>=1, i--) var/obj/item/P = contents[i] - dat += "" + dat += "" dat += "
    [P.name]
    [P.name]
    " user << browse("[name][dat]", "window=safe;size=350x300") diff --git a/code/game/objects/structures/tank_dispenser.dm b/code/game/objects/structures/tank_dispenser.dm index ab1c2830933..8d0962857f5 100644 --- a/code/game/objects/structures/tank_dispenser.dm +++ b/code/game/objects/structures/tank_dispenser.dm @@ -35,8 +35,8 @@ /obj/structure/dispenser/attack_hand(mob/user as mob) user.set_machine(src) var/dat = "[src]

    " - dat += "Oxygen tanks: [oxygentanks] - [oxygentanks ? "Dispense" : "empty"]
    " - dat += "Plasma tanks: [plasmatanks] - [plasmatanks ? "Dispense" : "empty"]" + dat += "Oxygen tanks: [oxygentanks] - [oxygentanks ? "Dispense" : "empty"]
    " + dat += "Plasma tanks: [plasmatanks] - [plasmatanks ? "Dispense" : "empty"]" user << browse(dat, "window=dispenser") onclose(user, "dispenser") return diff --git a/code/game/objects/structures/transit_tubes/transit_tube_pod.dm b/code/game/objects/structures/transit_tubes/transit_tube_pod.dm index eabfcba148b..fda770705d0 100644 --- a/code/game/objects/structures/transit_tubes/transit_tube_pod.dm +++ b/code/game/objects/structures/transit_tubes/transit_tube_pod.dm @@ -147,7 +147,7 @@ if(!(locate(/obj/structure/transit_tube) in loc)) mob.loc = loc mob.client.Move(get_step(loc, direction), direction) - mob.reset_view(null) + mob.reset_perspective(null) //if(moving && istype(loc, /turf/space)) // Todo: If you get out of a moving pod in space, you should move as well. @@ -161,7 +161,7 @@ if(station.icon_state == "open") mob.loc = loc mob.client.Move(get_step(loc, direction), direction) - mob.reset_view(null) + mob.reset_perspective(null) else station.open_animation() diff --git a/code/game/objects/structures/watercloset.dm b/code/game/objects/structures/watercloset.dm index b27d3f6e4f8..bbbecf6695d 100644 --- a/code/game/objects/structures/watercloset.dm +++ b/code/game/objects/structures/watercloset.dm @@ -420,8 +420,7 @@ H.lip_style = null //Washes off lipstick H.lip_color = initial(H.lip_color) H.regenerate_icons() - user.drowsyness -= rand(2,3) //Washing your face wakes you up if you're falling asleep - user.drowsyness = Clamp(user.drowsyness, 0, INFINITY) + user.AdjustDrowsy(-rand(2,3)) //Washing your face wakes you up if you're falling asleep else user.clean_blood() @@ -459,4 +458,3 @@ icon_state = "puddle-splash" ..() icon_state = "puddle" - diff --git a/code/game/response_team.dm b/code/game/response_team.dm index 81e800a2b00..a4ca220e5dd 100644 --- a/code/game/response_team.dm +++ b/code/game/response_team.dm @@ -73,7 +73,6 @@ var/ert_request_answered = 0 return 0 /mob/dead/observer/proc/JoinResponseTeam() - if(!send_emergency_team) to_chat(src, "No emergency response team is currently being sent.") return 0 @@ -82,35 +81,23 @@ var/ert_request_answered = 0 to_chat(src, "You are jobbanned from the emergency reponse team!") return 0 - var/player_age_check = check_client_age(src.client, responseteam_age) + var/player_age_check = check_client_age(client, responseteam_age) if(player_age_check && config.use_age_restriction_for_antags) to_chat(src, "This role is not yet available to you. You need to wait another [player_age_check] days.") return 0 - if(src.has_enabled_antagHUD == 1 && config.antag_hud_restricted) + if(has_enabled_antagHUD == 1 && config.antag_hud_restricted) to_chat(src, "Upon using the antagHUD you forfeited the ability to join the round.") return 0 if(response_team_members.len > 6) to_chat(src, "The emergency response team is already full!") return 0 - - for(var/obj/effect/landmark/L in landmarks_list) - if(L.name == "Response Team") - L.name = null - if(!src.client) - return - spawn(-1) - var/client/C = src.client - var/mob/living/carbon/human/new_commando = C.create_response_team(L.loc) - qdel(L) - new_commando.mind.key = src.key - new_commando.key = src.key - new_commando.update_icons() - return 1 + + return 1 /proc/trigger_armed_response_team(var/datum/response_team/response_team_type) - + response_team_members = list() active_team = response_team_type send_emergency_team = 1 @@ -118,24 +105,41 @@ var/ert_request_answered = 0 if(!ert_candidates.len) active_team.cannot_send_team() send_emergency_team = 0 - return - var/teamsize = 0 + return 0 + // Respawnable players get first dibs - for(var/mob/dead/observer/M in (ert_candidates & respawnable_list)) - teamsize += M.JoinResponseTeam() + for(var/mob/dead/observer/M in ert_candidates) + if((M in respawnable_list) && M.JoinResponseTeam()) + response_team_members |= M // If there's still open slots, non-respawnable players can fill them for(var/mob/dead/observer/M in (ert_candidates - respawnable_list)) - teamsize += M.JoinResponseTeam() - send_emergency_team = 0 - if (!teamsize) + if(M.JoinResponseTeam()) + response_team_members |= M + + if(!response_team_members.len) active_team.cannot_send_team() - return - active_team.announce_team() + send_emergency_team = 0 + return 0 -/client/proc/create_response_team(obj/spawn_location) + var/index = 1 + for(var/mob/M in response_team_members) + if(index > emergencyresponseteamspawn.len) + index = 1 + + var/client/C = M.client + var/mob/living/carbon/human/new_commando = C.create_response_team(emergencyresponseteamspawn[index]) + new_commando.mind.key = M.key + new_commando.key = M.key + new_commando.update_icons() + index++ + + send_emergency_team = 0 + active_team.announce_team() + return 1 + +/client/proc/create_response_team(var/turf/spawn_location) var/mob/living/carbon/human/M = new(null) var/obj/item/organ/external/head/head_organ = M.get_organ("head") - response_team_members |= M var/new_gender = alert(src, "Please select your gender.", "ERT Character Generation", "Male", "Female") @@ -157,33 +161,23 @@ var/ert_request_answered = 0 var/hair_c = pick("#8B4513","#000000","#FF4500","#FFD700") // Brown, black, red, blonde var/eye_c = pick("#000000","#8B4513","1E90FF") // Black, brown, blue var/skin_tone = pick(-50, -30, -10, 0, 0, 0, 10) // Caucasian/black - var/hair_style = "Bald" - var/facial_hair_style = "Shaved" - if(M.gender == MALE) - hair_style = pick(hair_styles_male_list) - facial_hair_style = pick(facial_hair_styles_list) - else - hair_style = pick(hair_styles_female_list) - if(prob(5)) - facial_hair_style = pick(facial_hair_styles_list) - head_organ.r_facial = hex2num(copytext(hair_c, 2, 4)) - head_organ.g_facial = hex2num(copytext(hair_c, 4, 6)) - head_organ.b_facial = hex2num(copytext(hair_c, 6, 8)) - head_organ.r_hair = hex2num(copytext(hair_c, 2, 4)) - head_organ.g_hair = hex2num(copytext(hair_c, 4, 6)) - head_organ.b_hair = hex2num(copytext(hair_c, 6, 8)) - var/eyes_red = hex2num(copytext(eye_c, 2, 4)) - var/eyes_green = hex2num(copytext(eye_c, 4, 6)) - var/eyes_blue = hex2num(copytext(eye_c, 6, 8)) - M.change_eye_color(eyes_red, eyes_green, eyes_blue) + head_organ.r_facial = color2R(hair_c) + head_organ.g_facial = color2G(hair_c) + head_organ.b_facial = color2B(hair_c) + head_organ.r_hair = color2R(hair_c) + head_organ.g_hair = color2G(hair_c) + head_organ.b_hair = color2B(hair_c) + M.change_eye_color(color2R(eye_c), color2G(eye_c), color2B(eye_c)) M.s_tone = skin_tone - head_organ.h_style = hair_style - head_organ.f_style = facial_hair_style + head_organ.h_style = random_hair_style(M.gender, head_organ.species.name) + head_organ.f_style = random_facial_hair_style(M.gender, head_organ.species.name) M.real_name = "[pick("Corporal", "Sergeant", "Staff Sergeant", "Sergeant First Class", "Master Sergeant", "Sergeant Major")] [pick(last_names)]" M.name = M.real_name M.age = rand(23,35) + M.regenerate_icons() + M.update_body() //Creates mind stuff. M.mind = new @@ -193,7 +187,7 @@ var/ert_request_answered = 0 M.mind.special_role = SPECIAL_ROLE_ERT if(!(M.mind in ticker.minds)) ticker.minds += M.mind //Adds them to regular mind list. - M.loc = spawn_location + M.forceMove(spawn_location) active_team.equip_officer(class, M) diff --git a/code/game/sound.dm b/code/game/sound.dm index fe5e361f16a..ed5f0d15b4c 100644 --- a/code/game/sound.dm +++ b/code/game/sound.dm @@ -40,7 +40,7 @@ var/list/ricochet = list('sound/weapons/effects/ric1.ogg', 'sound/weapons/effect M.playsound_local(turf_source, soundin, vol, vary, frequency, falloff, is_global, S) /mob/proc/playsound_local(var/turf/turf_source, soundin, vol as num, vary, frequency, falloff, is_global, sound/S) - if(!src.client || ear_deaf > 0) + if(!src.client || !can_hear()) return if(!S) diff --git a/code/game/turfs/simulated/floor/plating.dm b/code/game/turfs/simulated/floor/plating.dm index dcc05e5acfe..761e05f60c3 100644 --- a/code/game/turfs/simulated/floor/plating.dm +++ b/code/game/turfs/simulated/floor/plating.dm @@ -220,8 +220,13 @@ icon_state="catwalk[dirs]" /turf/simulated/floor/plating/airless/catwalk/attackby(obj/item/C, mob/user, params) + if(istype(C, /obj/item/stack/rods)) + return 1 + else if(istype(C, /obj/item/stack/tile)) + return 1 + if(..()) - return + return 1 if(!broken && isscrewdriver(C)) to_chat(user, "You unscrew the catwalk's rods.") diff --git a/code/game/turfs/simulated/walls.dm b/code/game/turfs/simulated/walls.dm index 45f0e42a2aa..cb7cd8be813 100644 --- a/code/game/turfs/simulated/walls.dm +++ b/code/game/turfs/simulated/walls.dm @@ -3,7 +3,6 @@ desc = "A huge chunk of metal used to seperate rooms." icon = 'icons/turf/walls/wall.dmi' icon_state = "wall" - var/mineral = "metal" var/rotting = 0 var/damage = 0 @@ -22,10 +21,12 @@ thermal_conductivity = WALL_HEAT_TRANSFER_COEFFICIENT heat_capacity = 312500 //a little over 5 cm thick , 312500 for 1 m by 2.5 m by 0.25 m plasteel wall - var/walltype = "metal" var/hardness = 40 //lower numbers are harder. Used to determine the probability of a hulk smashing through. var/engraving, engraving_quality //engraving on the wall + var/sheet_type = /obj/item/stack/sheet/metal + var/obj/item/stack/sheet/builtin_sheet = null + canSmoothWith = list( /turf/simulated/wall, /turf/simulated/wall/r_wall, @@ -36,15 +37,17 @@ /turf/simulated/wall/r_wall/coated) smooth = SMOOTH_TRUE +/turf/simulated/wall/New() + ..() + builtin_sheet = new sheet_type + /turf/simulated/wall/BeforeChange() - for(var/obj/effect/E in src) - // such quality code - if(E.name == "Wallrot") - qdel(E) + for(var/obj/effect/overlay/wall_rot/WR in src) + qdel(WR) . = ..() -//Appearance +//Appearance /turf/simulated/wall/examine(mob/user) . = ..(user) @@ -117,46 +120,14 @@ if(radiated_temperature > max_temperature) take_damage(rand(10, 20) * (radiated_temperature / max_temperature)) -/turf/simulated/wall/proc/dismantle_wall(devastated=0, explode=0) - if(istype(src,/turf/simulated/wall/r_wall)) - if(!devastated) - playsound(src, 'sound/items/Welder.ogg', 100, 1) - new /obj/structure/girder/reinforced(src) - new /obj/item/stack/sheet/plasteel( src ) - else - new /obj/item/stack/sheet/metal( src ) - new /obj/item/stack/sheet/metal( src ) - new /obj/item/stack/sheet/plasteel( src ) - else if(istype(src,/turf/simulated/wall/cult)) - if(!devastated) - playsound(src, 'sound/items/Welder.ogg', 100, 1) - new /obj/effect/decal/cleanable/blood(src) - new /obj/structure/cultgirder(src) - else - new /obj/effect/decal/cleanable/blood(src) - new /obj/effect/decal/remains/human(src) - +/turf/simulated/wall/proc/dismantle_wall(devastated = 0, explode = 0) + if(devastated) + devastate_wall() else - if(!devastated) - playsound(src, 'sound/items/Welder.ogg', 100, 1) - new /obj/structure/girder(src) - if(mineral == "metal") - new /obj/item/stack/sheet/metal( src ) - new /obj/item/stack/sheet/metal( src ) - else - var/M = text2path("/obj/item/stack/sheet/mineral/[mineral]") - new M( src ) - new M( src ) - else - if(mineral == "metal") - new /obj/item/stack/sheet/metal( src ) - new /obj/item/stack/sheet/metal( src ) - new /obj/item/stack/sheet/metal( src ) - else - var/M = text2path("/obj/item/stack/sheet/mineral/[mineral]") - new M( src ) - new M( src ) - new /obj/item/stack/sheet/metal( src ) + playsound(src, 'sound/items/Welder.ogg', 100, 1) + var/newgirder = break_wall() + if(newgirder) //maybe we don't /want/ a girder! + transfer_fingerprints_to(newgirder) for(var/obj/O in src.contents) //Eject contents! if(istype(O,/obj/structure/sign/poster)) @@ -167,6 +138,16 @@ ChangeTurf(/turf/simulated/floor/plating) +/turf/simulated/wall/proc/break_wall() + builtin_sheet.amount = 2 + builtin_sheet.loc = src + return (new /obj/structure/girder(src)) + +/turf/simulated/wall/proc/devastate_wall() + builtin_sheet.amount = 2 + builtin_sheet.loc = src + new /obj/item/stack/sheet/metal(src) + /turf/simulated/wall/ex_act(severity) switch(severity) if(1.0) @@ -176,7 +157,7 @@ if(prob(50)) take_damage(rand(150, 250)) else - dismantle_wall(1,1) + dismantle_wall(1, 1) if(3.0) take_damage(rand(0, 250)) else @@ -204,20 +185,12 @@ var/number_rots = rand(2,3) for(var/i=0, iYou burn away the fungi with \the [WT].") playsound(src, 'sound/items/Welder.ogg', 10, 1) - for(var/obj/effect/E in src) if(E.name == "Wallrot") - qdel(E) + for(var/obj/effect/overlay/wall_rot/WR in src) + qdel(WR) rotting = 0 return else if(!is_sharp(W) && W.force >= 10 || W.force >= 20) @@ -370,7 +343,7 @@ to_chat(user, "You begin slicing through the outer plating.") playsound(src, 'sound/items/Welder.ogg', 100, 1) - if(do_after(user, mineral == "diamond" ? 120 : 60, target = src)) + if(do_after(user, istype(sheet_type, /obj/item/stack/sheet/mineral/diamond) ? 120 : 60, target = src)) to_chat(user, "You remove the outer plating.") dismantle_wall() visible_message("[user] slices apart \the [src]!","You hear metal being sliced apart.") @@ -380,7 +353,7 @@ to_chat(user, "You begin to drill though the wall.") - if(do_after(user, mineral == "diamond" ? 120 : 60, target = src)) + if(do_after(user, istype(sheet_type, /obj/item/stack/sheet/mineral/diamond) ? 120 : 60, target = src)) to_chat(user, "Your drill tears though the last of the reinforced plating.") dismantle_wall() visible_message("[user] drills through \the [src]!","You hear the grinding of metal.") @@ -389,7 +362,7 @@ to_chat(user, "You begin to disintegrates the wall.") - if(do_after(user, mineral == "diamond" ? 60 : 30, target = src)) + if(do_after(user, istype(sheet_type, /obj/item/stack/sheet/mineral/diamond) ? 60 : 30, target = src)) to_chat(user, "Your jackhammer disintegrate the reinforced plating.") dismantle_wall() visible_message("[user] disintegrates \the [src]!","You hear the grinding of metal.") @@ -401,7 +374,7 @@ to_chat(user, "You stab \the [EB] into the wall and begin to slice it apart.") playsound(src, "sparks", 50, 1) - if(do_after(user, mineral == "diamond" ? 140 : 70, target = src)) + if(do_after(user, istype(sheet_type, /obj/item/stack/sheet/mineral/diamond) ? 140 : 70, target = src)) EB.spark_system.start() playsound(src, "sparks", 50, 1) playsound(src, 'sound/weapons/blade1.ogg', 50, 1) diff --git a/code/game/turfs/simulated/walls_mineral.dm b/code/game/turfs/simulated/walls_mineral.dm index d4f0767d755..914cb8973c8 100644 --- a/code/game/turfs/simulated/walls_mineral.dm +++ b/code/game/turfs/simulated/walls_mineral.dm @@ -12,10 +12,7 @@ desc = "A wall with gold plating. Swag!" icon = 'icons/turf/walls/gold_wall.dmi' icon_state = "gold" - walltype = "gold" - mineral = "gold" - //var/electro = 1 - //var/shocked = null + sheet_type = /obj/item/stack/sheet/mineral/gold explosion_block = 0 //gold is a soft metal you dingus. canSmoothWith = list(/turf/simulated/wall/mineral/gold, /obj/structure/falsewall/gold) @@ -24,10 +21,7 @@ desc = "A wall with silver plating. Shiny!" icon = 'icons/turf/walls/silver_wall.dmi' icon_state = "silver" - walltype = "silver" - mineral = "silver" - //var/electro = 0.75 - //var/shocked = null + sheet_type = /obj/item/stack/sheet/mineral/silver canSmoothWith = list(/turf/simulated/wall/mineral/silver, /obj/structure/falsewall/silver) /turf/simulated/wall/mineral/diamond @@ -35,27 +29,24 @@ desc = "A wall with diamond plating. You monster." icon = 'icons/turf/walls/diamond_wall.dmi' icon_state = "diamond" - walltype = "diamond" - mineral = "diamond" + sheet_type = /obj/item/stack/sheet/mineral/diamond explosion_block = 3 canSmoothWith = list(/turf/simulated/wall/mineral/diamond, /obj/structure/falsewall/diamond) -/turf/simulated/wall/mineral/clown +/turf/simulated/wall/mineral/bananium name = "bananium wall" desc = "A wall with bananium plating. Honk!" icon = 'icons/turf/walls/bananium_wall.dmi' icon_state = "bananium" - walltype = "bananium" - mineral = "clown" - canSmoothWith = list(/turf/simulated/wall/mineral/clown, /obj/structure/falsewall/clown) + sheet_type = /obj/item/stack/sheet/mineral/bananium + canSmoothWith = list(/turf/simulated/wall/mineral/bananium, /obj/structure/falsewall/bananium) /turf/simulated/wall/mineral/sandstone name = "sandstone wall" desc = "A wall with sandstone plating." icon = 'icons/turf/walls/sandstone_wall.dmi' icon_state = "sandstone" - walltype = "sandstone" - mineral = "sandstone" + sheet_type = /obj/item/stack/sheet/mineral/sandstone explosion_block = 0 canSmoothWith = list(/turf/simulated/wall/mineral/sandstone, /obj/structure/falsewall/sandstone) @@ -64,8 +55,7 @@ desc = "A wall with uranium plating. This is probably a bad idea." icon = 'icons/turf/walls/uranium_wall.dmi' icon_state = "uranium" - walltype = "uranium" - mineral = "uranium" + sheet_type = /obj/item/stack/sheet/mineral/uranium canSmoothWith = list(/turf/simulated/wall/mineral/uranium, /obj/structure/falsewall/uranium) /turf/simulated/wall/mineral/uranium/proc/radiate() @@ -98,15 +88,14 @@ desc = "A wall with plasma plating. This is definately a bad idea." icon = 'icons/turf/walls/plasma_wall.dmi' icon_state = "plasma" - walltype = "plasma" - mineral = "plasma" + sheet_type = /obj/item/stack/sheet/mineral/plasma thermal_conductivity = 0.04 canSmoothWith = list(/turf/simulated/wall/mineral/plasma, /obj/structure/falsewall/plasma) /turf/simulated/wall/mineral/plasma/attackby(obj/item/weapon/W as obj, mob/user as mob) if(is_hot(W) > 300)//If the temperature of the object is over 300, then ignite - message_admins("Plasma wall ignited by [key_name_admin(user)] in ([x],[y],[z] - JMP)",0,1) - log_game("Plasma wall ignited by [key_name(user)] in ([x],[y],[z])") + message_admins("Plasma wall ignited by [key_name_admin(user)] in ([x], [y], [z] - JMP)",0,1) + log_game("Plasma wall ignited by [key_name(user)] in ([x], [y], [z])") ignite(is_hot(W)) return ..() @@ -132,29 +121,12 @@ PlasmaBurn(500) ..() -/* -/turf/simulated/wall/mineral/proc/shock() - if(electrocute_mob(user, C, src)) - var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread - s.set_up(5, 1, src) - s.start() - return 1 - else - return 0 - -/turf/simulated/wall/mineral/proc/attackby(obj/item/weapon/W as obj, mob/user as mob, params) - if((mineral == "gold") || (mineral == "silver")) - if(shocked) - shock() -*/ - /turf/simulated/wall/mineral/alien name = "alien wall" desc = "A strange-looking alien wall." icon = 'icons/turf/walls/plasma_wall.dmi' icon_state = "plasma" - walltype = "alien" - mineral = "alien" + sheet_type = null canSmoothWith = list(/turf/simulated/wall/mineral/alien, /obj/structure/falsewall/alien) /turf/simulated/wall/mineral/wood @@ -162,8 +134,7 @@ desc = "A wall with wooden plating. Stiff." icon = 'icons/turf/walls/wood_wall.dmi' icon_state = "wood" - walltype = "wood" - mineral = "wood" + sheet_type = /obj/item/stack/sheet/wood hardness = 70 explosion_block = 0 canSmoothWith = list(/turf/simulated/wall/mineral/wood, /obj/structure/falsewall/wood) @@ -173,8 +144,7 @@ desc = "A wall with rough metal plating." icon = 'icons/turf/walls/iron_wall.dmi' icon_state = "iron" - walltype = "iron" - mineral = "rods" + sheet_type = /obj/item/stack/rods canSmoothWith = list(/turf/simulated/wall/mineral/iron, /obj/structure/falsewall/iron) /turf/simulated/wall/mineral/abductor @@ -182,7 +152,6 @@ desc = "A wall with alien alloy plating." icon = 'icons/turf/walls/abductor_wall.dmi' icon_state = "abductor" - walltype = "abductor" - mineral = "abductor" + sheet_type = /obj/item/stack/sheet/mineral/abductor explosion_block = 3 canSmoothWith = list(/turf/simulated/wall/mineral/abductor, /obj/structure/falsewall/abductor) \ No newline at end of file diff --git a/code/game/turfs/simulated/walls_misc.dm b/code/game/turfs/simulated/walls_misc.dm index 576ac6f993e..def35564327 100644 --- a/code/game/turfs/simulated/walls_misc.dm +++ b/code/game/turfs/simulated/walls_misc.dm @@ -3,25 +3,31 @@ desc = "The patterns engraved on the wall seem to shift as you try to focus on them. You feel sick" icon = 'icons/turf/walls/cult_wall.dmi' icon_state = "cult" - walltype = "cult" + builtin_sheet = null canSmoothWith = null /turf/simulated/wall/cult/narsie_act() return + +/turf/simulated/wall/cult/break_wall() + new /obj/effect/decal/cleanable/blood(src) + return (new /obj/structure/cultgirder(src)) + +/turf/simulated/wall/cult/devastate_wall() + new /obj/effect/decal/cleanable/blood(src) + new /obj/effect/decal/remains/human(src) /turf/simulated/wall/rust name = "rusted wall" desc = "A rusted metal wall." icon = 'icons/turf/walls/rusty_wall.dmi' icon_state = "arust" - walltype = "arust" /turf/simulated/wall/r_wall/rust name = "rusted reinforced wall" desc = "A huge chunk of rusted reinforced metal." icon = 'icons/turf/walls/rusty_reinforced_wall.dmi' icon_state = "rrust" - walltype = "rrust" /turf/simulated/wall/r_wall/coated //Coated for heat resistance name = "coated reinforced wall" diff --git a/code/game/turfs/simulated/walls_reinforced.dm b/code/game/turfs/simulated/walls_reinforced.dm index 7c6c750c70e..49cfa1ace0f 100644 --- a/code/game/turfs/simulated/walls_reinforced.dm +++ b/code/game/turfs/simulated/walls_reinforced.dm @@ -9,7 +9,7 @@ damage_cap = 200 max_temperature = 6000 hardness = 10 - walltype = "rwall" + sheet_type = /obj/item/stack/sheet/plasteel var/d_state = 0 var/can_be_reinforced = 1 @@ -29,8 +29,8 @@ if( WT.remove_fuel(0,user) ) to_chat(user, "You burn away the fungi with \the [WT].") playsound(src, 'sound/items/Welder.ogg', 10, 1) - for(var/obj/effect/E in src) if(E.name == "Wallrot") - qdel(E) + for(var/obj/effect/overlay/wall_rot/WR in src) + qdel(WR) rotting = 0 return else if(!is_sharp(W) && W.force >= 10 || W.force >= 20) diff --git a/code/game/turfs/space/space.dm b/code/game/turfs/space/space.dm index c8c454383ea..da667768341 100644 --- a/code/game/turfs/space/space.dm +++ b/code/game/turfs/space/space.dm @@ -20,8 +20,12 @@ icon_state = "[((x + y) ^ ~(x * y) + z) % 25]" update_starlight() -/turf/space/Destroy() - return QDEL_HINT_LETMELIVE +/turf/space/Destroy(force) + if(force) + . = ..() + else + return QDEL_HINT_LETMELIVE + /turf/space/BeforeChange() ..() diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm index 3a04a11f9e6..fa67573307c 100644 --- a/code/game/turfs/turf.dm +++ b/code/game/turfs/turf.dm @@ -421,3 +421,24 @@ /turf/proc/add_blueprints_preround(atom/movable/AM) if(!ticker || ticker.current_state != GAME_STATE_PLAYING) add_blueprints(AM) + +/turf/proc/empty(turf_type=/turf/space) + // Remove all atoms except observers, landmarks, docking ports, and (un)`simulated` atoms (lighting overlays) + var/turf/T0 = src + for(var/X in T0.GetAllContents()) + var/atom/A = X + if(istype(A, /mob/dead)) + continue + if(istype(A, /obj/effect/landmark)) + continue + if(istype(A, /obj/docking_port)) + continue + if(!A.simulated) + continue + qdel(A, force=TRUE) + + T0.ChangeTurf(turf_type) + + air_master.remove_from_active(T0) + T0.CalculateAdjacentTurfs() + air_master.add_to_active(T0,1) diff --git a/code/game/verbs/ooc.dm b/code/game/verbs/ooc.dm index e5f02a0a45a..38abe4b5fd0 100644 --- a/code/game/verbs/ooc.dm +++ b/code/game/verbs/ooc.dm @@ -32,7 +32,7 @@ var/global/admin_ooc_colour = "#b82e00" if(prefs.muted & MUTE_OOC) to_chat(src, "You cannot use OOC (muted).") return - if(handle_spam_prevention(msg, MUTE_OOC)) + if(handle_spam_prevention(msg, MUTE_OOC, OOC_COOLDOWN)) return if(findtext(msg, "byond://")) to_chat(src, "Advertising other servers is not allowed.") @@ -61,16 +61,24 @@ var/global/admin_ooc_colour = "#b82e00" for(var/client/C in clients) if(C.prefs.toggles & CHAT_OOC) var/display_name = src.key + if(prefs.unlock_content) if(prefs.toggles & MEMBER_PUBLIC) var/icon/byond = icon('icons/member_content.dmi', "blag") display_name = "[bicon(byond)][display_name]" + + if(donator_level >= DONATOR_LEVEL_ONE) + if((prefs.toggles & DONATOR_PUBLIC)) + var/icon/donator = icon('icons/ooc_tag_16x.dmi', "donator") + display_name = "[bicon(donator)][display_name]" + if(holder) if(holder.fakekey) if(C.holder) display_name = "[holder.fakekey]/([src.key])" else display_name = holder.fakekey + to_chat(C, "OOC: [display_name]: [msg]") /proc/toggle_ooc() @@ -168,7 +176,7 @@ var/global/admin_ooc_colour = "#b82e00" if(prefs.muted & MUTE_OOC) to_chat(src, "You cannot use LOOC (muted).") return - if(handle_spam_prevention(msg,MUTE_OOC)) + if(handle_spam_prevention(msg, MUTE_OOC, OOC_COOLDOWN)) return if(findtext(msg, "byond://")) to_chat(src, "Advertising other servers is not allowed.") @@ -197,7 +205,7 @@ var/global/admin_ooc_colour = "#b82e00" if(check_rights(R_ADMIN|R_MOD,0,target.mob)) admin_stuff += "/([key])" if(target != src) - admin_stuff += " ([admin_jump_link(mob, target.holder)])" + admin_stuff += " ([admin_jump_link(mob)])" if(target.mob in heard) send = 1 diff --git a/code/modules/admin/DB ban/functions.dm b/code/modules/admin/DB ban/functions.dm index c22a019addb..577d5d5de46 100644 --- a/code/modules/admin/DB ban/functions.dm +++ b/code/modules/admin/DB ban/functions.dm @@ -354,8 +354,8 @@ datum/admins/proc/DB_ban_unban_by_id(var/id) output += "" - output += "Add custom ban: (ONLY use this if you can't ban through any other method)" - output += "" + output += "Add custom ban: (ONLY use this if you can't ban through any other method)" + output += "" output += "" output += "" output += "
    Ban type:
    " - output += "" + output += "
    Search:" - output += "
    " output += "" output += "" output += "" @@ -512,7 +512,7 @@ datum/admins/proc/DB_ban_unban_by_id(var/id) if("PERMABAN") typedesc = "PERMABAN" if("TEMPBAN") - typedesc = "TEMPBAN
    ([duration] minutes [(unbanned) ? "" : "(Edit))"]
    Expires [expiration]
    " + typedesc = "TEMPBAN
    ([duration] minutes [(unbanned) ? "" : "(Edit))"]
    Expires [expiration]
    " if("JOB_PERMABAN") typedesc = "JOBBAN
    ([job])" if("JOB_TEMPBAN") @@ -522,21 +522,21 @@ datum/admins/proc/DB_ban_unban_by_id(var/id) if("ADMIN_PERMABAN") typedesc = "ADMIN PERMABAN" if("ADMIN_TEMPBAN") - typedesc = "ADMIN TEMPBAN
    ([duration] minutes [(unbanned) ? "" : "(Edit))"]
    Expires [expiration]
    " + typedesc = "ADMIN TEMPBAN
    ([duration] minutes [(unbanned) ? "" : "(Edit))"]
    Expires [expiration]
    " output += "
    " output += "" output += "" output += "" output += "" - output += "" + output += "" output += "" output += "" output += "" output += "" output += "" output += "" - output += "" + output += "" output += "" if(edits) output += "" diff --git a/code/modules/admin/NewBan.dm b/code/modules/admin/NewBan.dm index 172e826a0bb..9ba4ca4eeee 100644 --- a/code/modules/admin/NewBan.dm +++ b/code/modules/admin/NewBan.dm @@ -177,7 +177,7 @@ var/savefile/Banlist for(var/A in Banlist.dir) count++ Banlist.cd = "/base/[A]" - var/ref = "\ref[src]" + var/ref = UID() var/key = Banlist["key"] var/id = Banlist["id"] var/ip = Banlist["ip"] diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm index 30b8c8bb8e9..72de785456e 100644 --- a/code/modules/admin/admin.dm +++ b/code/modules/admin/admin.dm @@ -1,6 +1,5 @@ var/global/BSACooldown = 0 -var/global/floorIsLava = 0 var/global/nologevent = 0 //////////////////////////////// @@ -50,11 +49,11 @@ var/global/nologevent = 0 body += " \[Heal\] " body += "

    \[ " - body += "VV - " + body += "VV - " body += "TP - " - body += "PM - " + body += "PM - " body += "SM - " - body += "[admin_jump_link(M, src)]\]
    " + body += "[admin_jump_link(M)]\]
    " body += "Mob type: [M.type]
    " if(M.client) @@ -257,12 +256,12 @@ var/global/nologevent = 0
    Note that this panel allows full freedom over the news network, there are no constrictions except the few basic ones. Don't break things!
    "} if(news_network.wanted_issue) - dat+= "
    Read Wanted Issue" + dat+= "
    Read Wanted Issue" - dat+= {"

    Create Feed Channel -
    View Feed Channels -
    Submit new Feed story -

    Exit + dat+= {"

    Create Feed Channel +
    View Feed Channels +
    Submit new Feed story +

    Exit "} var/wanted_already = 0 @@ -270,10 +269,10 @@ var/global/nologevent = 0 wanted_already = 1 dat+={"
    Feed Security functions:
    -
    [(wanted_already) ? ("Manage") : ("Publish")] \"Wanted\" Issue -
    Censor Feed Stories -
    Mark Feed Channel with Nanotrasen D-Notice (disables and locks the channel. -

    The newscaster recognises you as:
    [src.admincaster_signature]
    +
    [(wanted_already) ? ("Manage") : ("Publish")] \"Wanted\" Issue +
    Censor Feed Stories +
    Mark Feed Channel with Nanotrasen D-Notice (disables and locks the channel. +

    The newscaster recognises you as:
    [src.admincaster_signature]
    "} if(1) dat+= "Station Feed Channels
    " @@ -282,38 +281,38 @@ var/global/nologevent = 0 else for(var/datum/feed_channel/CHANNEL in news_network.network_channels) if(CHANNEL.is_admin_channel) - dat+="[CHANNEL.channel_name]
    " + dat+="[CHANNEL.channel_name]
    " else - dat+="[CHANNEL.channel_name] [(CHANNEL.censored) ? ("***") : ()]
    " - dat+={"

    Refresh -
    Back + dat+="[CHANNEL.channel_name] [(CHANNEL.censored) ? ("***") : ()]
    " + dat+={"

    Refresh +
    Back "} if(2) dat+={" Creating new Feed Channel... -
    Channel Name: [src.admincaster_feed_channel.channel_name]
    - Channel Author:[src.admincaster_signature]
    - Will Accept Public Feeds: [(src.admincaster_feed_channel.locked) ? ("NO") : ("YES")]

    -
    Submit

    Cancel
    +
    Channel Name: [src.admincaster_feed_channel.channel_name]
    + Channel Author:[src.admincaster_signature]
    + Will Accept Public Feeds: [(src.admincaster_feed_channel.locked) ? ("NO") : ("YES")]

    +
    Submit

    Cancel
    "} if(3) dat+={" Creating new Feed Message... -
    Receiving Channel: [src.admincaster_feed_channel.channel_name]
    +
    Receiving Channel: [src.admincaster_feed_channel.channel_name]
    Message Author:[src.admincaster_signature]
    - Message Body: [src.admincaster_feed_message.body]
    -
    Submit

    Cancel
    + Message Body: [src.admincaster_feed_message.body]
    +
    Submit

    Cancel
    "} if(4) dat+={" Feed story successfully submitted to [src.admincaster_feed_channel.channel_name].

    -
    Return
    +
    Return
    "} if(5) dat+={" Feed Channel [src.admincaster_feed_channel.channel_name] created successfully.

    -
    Return
    +
    Return
    "} if(6) dat+="ERROR: Could not submit Feed story to Network.

    " @@ -321,7 +320,7 @@ var/global/nologevent = 0 dat+="•Invalid receiving channel name.
    " if(src.admincaster_feed_message.body == "" || src.admincaster_feed_message.body == "\[REDACTED\]") dat+="•Invalid message body.
    " - dat+="
    Return
    " + dat+="
    Return
    " if(7) dat+="ERROR: Could not submit Feed Channel to Network.

    " if(src.admincaster_feed_channel.channel_name =="" || src.admincaster_feed_channel.channel_name == "\[REDACTED\]") @@ -333,7 +332,7 @@ var/global/nologevent = 0 break if(check) dat+="•Channel name already in use.
    " - dat+="
    Return
    " + dat+="
    Return
    " if(9) dat+="[src.admincaster_feed_channel.channel_name]: \[created by: [src.admincaster_feed_channel.author]\]
    " if(src.admincaster_feed_channel.censored) @@ -354,8 +353,8 @@ var/global/nologevent = 0 dat+="

    " dat+="\[Story by [MESSAGE.author]\]
    " dat+={" -

    Refresh -
    Back +

    Refresh +
    Back "} if(10) dat+={" @@ -368,8 +367,8 @@ var/global/nologevent = 0 dat+="No feed channels found active...
    " else for(var/datum/feed_channel/CHANNEL in news_network.network_channels) - dat+="[CHANNEL.channel_name] [(CHANNEL.censored) ? ("***") : ()]
    " - dat+="
    Cancel" + dat+="[CHANNEL.channel_name] [(CHANNEL.censored) ? ("***") : ()]
    " + dat+="
    Cancel" if(11) dat+={" Nanotrasen D-Notice Handler
    @@ -381,13 +380,13 @@ var/global/nologevent = 0 dat+="No feed channels found active...
    " else for(var/datum/feed_channel/CHANNEL in news_network.network_channels) - dat+="[CHANNEL.channel_name] [(CHANNEL.censored) ? ("***") : ()]
    " + dat+="[CHANNEL.channel_name] [(CHANNEL.censored) ? ("***") : ()]
    " - dat+="
    Back" + dat+="
    Back" if(12) dat+={" [src.admincaster_feed_channel.channel_name]: \[ created by: [src.admincaster_feed_channel.author] \]
    - [(src.admincaster_feed_channel.author=="\[REDACTED\]") ? ("Undo Author censorship") : ("Censor channel Author")]
    + [(src.admincaster_feed_channel.author=="\[REDACTED\]") ? ("Undo Author censorship") : ("Censor channel Author")]
    "} if( isemptylist(src.admincaster_feed_channel.messages) ) dat+="No feed messages found in channel...
    " @@ -395,13 +394,13 @@ var/global/nologevent = 0 for(var/datum/feed_message/MESSAGE in src.admincaster_feed_channel.messages) dat+={" -[MESSAGE.body]
    \[Story by [MESSAGE.author]\]
    - [(MESSAGE.body == "\[REDACTED\]") ? ("Undo story censorship") : ("Censor story")] - [(MESSAGE.author == "\[REDACTED\]") ? ("Undo Author Censorship") : ("Censor message Author")]
    + [(MESSAGE.body == "\[REDACTED\]") ? ("Undo story censorship") : ("Censor story")] - [(MESSAGE.author == "\[REDACTED\]") ? ("Undo Author Censorship") : ("Censor message Author")]
    "} - dat+="
    Back" + dat+="
    Back" if(13) dat+={" [src.admincaster_feed_channel.channel_name]: \[ created by: [src.admincaster_feed_channel.author] \]
    - Channel messages listed below. If you deem them dangerous to the station, you can Bestow a D-Notice upon the channel.
    + Channel messages listed below. If you deem them dangerous to the station, you can Bestow a D-Notice upon the channel.
    "} if(src.admincaster_feed_channel.censored) dat+={" @@ -415,7 +414,7 @@ var/global/nologevent = 0 for(var/datum/feed_message/MESSAGE in src.admincaster_feed_channel.messages) dat+="-[MESSAGE.body]
    \[Story by [MESSAGE.author]\]
    " - dat+="
    Back" + dat+="
    Back" if(14) dat+="Wanted Issue Handler:" var/wanted_already = 0 @@ -427,21 +426,21 @@ var/global/nologevent = 0 dat+="
    A wanted issue is already in Feed Circulation. You can edit or cancel it below.
    " dat+={"
    - Criminal Name: [src.admincaster_feed_message.author]
    - Description: [src.admincaster_feed_message.body]
    + Criminal Name: [src.admincaster_feed_message.author]
    + Description: [src.admincaster_feed_message.body]
    "} if(wanted_already) dat+="Wanted Issue created by: [news_network.wanted_issue.backup_author]
    " else dat+="Wanted Issue will be created under prosecutor: [src.admincaster_signature]
    " - dat+="
    [(wanted_already) ? ("Edit Issue") : ("Submit")]" + dat+="
    [(wanted_already) ? ("Edit Issue") : ("Submit")]" if(wanted_already) - dat+="
    Take down Issue" - dat+="
    Cancel" + dat+="
    Take down Issue" + dat+="
    Cancel" if(15) dat+={" Wanted issue for [src.admincaster_feed_message.author] is now in Network Circulation.

    -
    Return
    +
    Return
    "} if(16) dat+="ERROR: Wanted Issue rejected by Network.

    " @@ -449,11 +448,11 @@ var/global/nologevent = 0 dat+="•Invalid name for person wanted.
    " if(src.admincaster_feed_message.body == "" || src.admincaster_feed_message.body == "\[REDACTED\]") dat+="•Invalid description.
    " - dat+="
    Return
    " + dat+="
    Return
    " if(17) dat+={" Wanted Issue successfully deleted from Circulation
    -
    Return
    +
    Return
    "} if(18) dat+={" @@ -467,11 +466,11 @@ var/global/nologevent = 0 dat+="
    " else dat+="None" - dat+="
    Back
    " + dat+="
    Back
    " if(19) dat+={" Wanted issue for [src.admincaster_feed_message.author] successfully edited.

    -
    Return
    +
    Return
    "} else dat+="I'm sorry to break your immersion. This shit's bugged. Report this bug to Agouri, polyxenitopalidou@gmail.com" @@ -490,7 +489,7 @@ var/global/nologevent = 0 var/r = t if( findtext(r,"##") ) r = copytext( r, 1, findtext(r,"##") )//removes the description - dat += text("") + dat += text("") dat += "
    Search:" + output += "
    Ckey: Admin ckey:
    IP:
    [typedesc][ckey][bantime][ackey][(unbanned) ? "" : "Unban"][(unbanned) ? "" : "Unban"]
    IP: [ip]CIP: [cid]
    Reason: [(unbanned) ? "" : "(Edit)"] \"[reason]\"Reason: [(unbanned) ? "" : "(Edit)"] \"[reason]\"
    [t] (unban)
    [t] (unban)
    " usr << browse(dat, "window=ban;size=400x400") @@ -500,17 +499,17 @@ var/global/nologevent = 0 var/dat = {"
    Game Panel

    \n - Change Game Mode
    + Change Game Mode
    "} if(master_mode == "secret") - dat += "(Force Secret Mode)
    " + dat += "(Force Secret Mode)
    " dat += {"
    - Create Object
    - Quick Create Object
    - Create Turf
    - Create Mob
    + Create Object
    + Quick Create Object
    + Create Turf
    + Create Mob
    "} usr << browse(dat, "window=admin2;size=210x280") @@ -540,9 +539,9 @@ var/global/nologevent = 0 world.Reboot("Initiated by [usr.client.holder.fakekey ? "Admin" : usr.key].", "end_error", "admin reboot - by [usr.key] [usr.client.holder.fakekey ? "(stealth)" : ""]", delay) /datum/admins/proc/announce() - set category = "Special Verbs" + set category = "Admin" set name = "Announce" - set desc="Announce your desires to the world" + set desc = "Announce your desires to the world" if(!check_rights(R_ADMIN)) return @@ -1002,3 +1001,22 @@ var/gamma_ship_location = 1 // 0 = station , 1 = space qdel(frommob) return 1 + +// Returns a list of the number of admins in various categories +// result[1] is the number of staff that match the rank mask and are active +// result[2] is the number of staff that do not match the rank mask +// result[3] is the number of staff that match the rank mask and are inactive +/proc/staff_countup(rank_mask = R_BAN) + var/list/result = list(0, 0, 0) + for(var/client/X in admins) + if(rank_mask && !check_rights_for(X, rank_mask)) + result[2]++ + continue + if(X.holder.fakekey) + result[2]++ + continue + if(X.is_afk()) + result[3]++ + continue + result[1]++ + return result diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm index e6ce8dc2e73..ba46a995ffd 100644 --- a/code/modules/admin/admin_verbs.dm +++ b/code/modules/admin/admin_verbs.dm @@ -52,7 +52,7 @@ var/list/admin_verbs_admin = list( /client/proc/game_panel, /*game panel, allows to change game-mode etc*/ /client/proc/cmd_admin_say, /*admin-only ooc chat*/ /datum/admins/proc/PlayerNotes, - /client/proc/cmd_mod_say, + /client/proc/cmd_mentor_say, /datum/admins/proc/show_player_notes, /client/proc/free_slot, /*frees slot for chosen job*/ /client/proc/toggleattacklogs, @@ -74,7 +74,8 @@ var/list/admin_verbs_admin = list( /client/proc/change_human_appearance_self, /* Allows the human-based mob itself change its basic appearance */ /client/proc/debug_variables, /client/proc/show_snpc_verbs, - /client/proc/reset_all_tcs /*resets all telecomms scripts*/ + /client/proc/reset_all_tcs, /*resets all telecomms scripts*/ + /client/proc/toggle_mentor_chat ) var/list/admin_verbs_ban = list( /client/proc/unban_panel, @@ -183,7 +184,7 @@ var/list/admin_verbs_mod = list( /client/proc/cmd_admin_pm_by_key_panel, /*admin-pm list by key*/ /datum/admins/proc/PlayerNotes, /client/proc/admin_ghost, /*allows us to ghost/reenter body at will*/ - /client/proc/cmd_mod_say, + /client/proc/cmd_mentor_say, /datum/admins/proc/show_player_notes, /client/proc/player_panel_new, /client/proc/dsay, @@ -195,6 +196,7 @@ var/list/admin_verbs_mentor = list( /client/proc/cmd_admin_pm_context, /*right-click adminPM interface*/ /client/proc/cmd_admin_pm_panel, /*admin-pm list*/ /client/proc/cmd_admin_pm_by_key_panel /*admin-pm list by key*/ + // cmd_mentor_say is added/removed by the toggle_mentor_chat verb ) var/list/admin_verbs_proccall = list( /client/proc/callproc, @@ -532,7 +534,7 @@ var/list/admin_verbs_snpc = list( #undef AUTOBANTIME /client/proc/drop_bomb() // Some admin dickery that can probably be done better -- TLE - set category = "Special Verbs" + set category = "Event" set name = "Drop Bomb" set desc = "Cause an explosion of varying strength at your location." diff --git a/code/modules/admin/buildmode.dm b/code/modules/admin/buildmode.dm index 87721320af5..72461ed6ae1 100644 --- a/code/modules/admin/buildmode.dm +++ b/code/modules/admin/buildmode.dm @@ -396,7 +396,8 @@ /proc/togglebuildmode(mob/M as mob in player_list) set name = "Toggle Build Mode" - set category = "Special Verbs" + set category = "Event" + if(M.client) if(istype(M.client.click_intercept,/datum/click_intercept/buildmode)) var/datum/click_intercept/buildmode/B = M.client.click_intercept @@ -404,7 +405,7 @@ log_admin("[key_name(usr)] has left build mode.") else new/datum/click_intercept/buildmode(M.client) - message_admins("[key_name(usr)] has entered build mode.") + message_admins("[key_name_admin(usr)] has entered build mode.") log_admin("[key_name(usr)] has entered build mode.") /datum/click_intercept/buildmode/InterceptClickOn(user,params,atom/object) //Click Intercept diff --git a/code/modules/admin/create_mob.dm b/code/modules/admin/create_mob.dm index af3853c1d05..fa105486654 100644 --- a/code/modules/admin/create_mob.dm +++ b/code/modules/admin/create_mob.dm @@ -6,4 +6,4 @@ create_mob_html = file2text('html/create_object.html') create_mob_html = replacetext(create_mob_html, "null /* object types */", "\"[mobjs]\"") - user << browse(replacetext(create_mob_html, "/* ref src */", "\ref[src]"), "window=create_mob;size=425x475") + user << browse(replacetext(create_mob_html, "/* ref src */", UID()), "window=create_mob;size=425x475") diff --git a/code/modules/admin/create_object.dm b/code/modules/admin/create_object.dm index bec74191121..f53b20da92c 100644 --- a/code/modules/admin/create_object.dm +++ b/code/modules/admin/create_object.dm @@ -8,7 +8,7 @@ var/list/create_object_forms = list(/obj, /obj/structure, /obj/machinery, /obj/e create_object_html = file2text('html/create_object.html') create_object_html = replacetext(create_object_html, "null /* object types */", "\"[objectjs]\"") - user << browse(replacetext(create_object_html, "/* ref src */", "\ref[src]"), "window=create_object;size=425x475") + user << browse(replacetext(create_object_html, "/* ref src */", UID()), "window=create_object;size=425x475") /datum/admins/proc/quick_create_object(var/mob/user) var/path = input("Select the path of the object you wish to create.", "Path", /obj) in create_object_forms @@ -20,4 +20,4 @@ var/list/create_object_forms = list(/obj, /obj/structure, /obj/machinery, /obj/e html_form = replacetext(html_form, "null /* object types */", "\"[objectjs]\"") create_object_forms[path] = html_form - user << browse(replacetext(html_form, "/* ref src */", "\ref[src]"), "window=qco[path];size=425x475") \ No newline at end of file + user << browse(replacetext(html_form, "/* ref src */", UID()), "window=qco[path];size=425x475") \ No newline at end of file diff --git a/code/modules/admin/create_turf.dm b/code/modules/admin/create_turf.dm index 5edffa65cbf..8d1f126a7ec 100644 --- a/code/modules/admin/create_turf.dm +++ b/code/modules/admin/create_turf.dm @@ -6,4 +6,4 @@ create_turf_html = file2text('html/create_object.html') create_turf_html = replacetext(create_turf_html, "null /* object types */", "\"[turfjs]\"") - user << browse(replacetext(create_turf_html, "/* ref src */", "\ref[src]"), "window=create_turf;size=425x475") + user << browse(replacetext(create_turf_html, "/* ref src */", UID()), "window=create_turf;size=425x475") diff --git a/code/modules/admin/permissionverbs/permissionedit.dm b/code/modules/admin/permissionverbs/permissionedit.dm index b840cad783d..f1232cd4e78 100644 --- a/code/modules/admin/permissionverbs/permissionedit.dm +++ b/code/modules/admin/permissionverbs/permissionedit.dm @@ -20,7 +20,7 @@
    - + "} @@ -32,15 +32,15 @@ var/rights = rights2text(D.rights," ") if(!rights) rights = "*none*" output += {" - - - + + +"} /*output += "" - output += "" - output += "" - output += "" + output += "" + output += "" + output += "" output += ""*/ output += {" diff --git a/code/modules/admin/player_panel.dm b/code/modules/admin/player_panel.dm index 4234ea2773c..47efc802957 100644 --- a/code/modules/admin/player_panel.dm +++ b/code/modules/admin/player_panel.dm @@ -75,18 +75,18 @@ body += "
    CKEY \[+\]CKEY \[+\] RANKPERMISSIONS
    [adm_ckey] \[-\][rank][rights][adm_ckey] \[-\][rank][rights]
    [adm_ckey] \[-\][rank][rights][adm_ckey] \[-\][rank][rights]
    "; - body += "PP - " - body += "N - " + body += "PP - " + body += "N - " body += "VV - " - body += "TP - " - body += "PM - " - body += "SM - " - body += "FLW" + body += "TP - " + body += "PM - " + body += "SM - " + body += "FLW" if(eyeref) - body += "|EYE" + body += "|EYE" body += "
    " if(antagonist > 0) - body += "Antagonist"; + body += "Antagonist"; body += "
    "; @@ -197,7 +197,7 @@ Player panel
    - Hover over a line to see more information | [check_rights(R_ADMIN,0) ? "Check antagonists | Kick everyone/AFKers in lobby" : "" ] + Hover over a line to see more information | [check_rights(R_ADMIN,0) ? "Check antagonists | Kick everyone/AFKers in lobby" : "" ]

    @@ -377,16 +377,16 @@ dat += {"[(M.client ? "[M.client]" : "No client")] - X - PM + X + PM "} switch(is_special_character(M)) if(0) - dat += {"Traitor?"} + dat += {"Traitor?"} if(1) - dat += {"Traitor?"} + dat += {"Traitor?"} if(2) - dat += {"Traitor?"} + dat += {"Traitor?"} dat += "" @@ -401,8 +401,8 @@ else logout_status = M.client ? "" : " (logged out)" - return {"[M.real_name][caption][logout_status][M.stat == 2 ? " (DEAD)" : ""] - PM[close ? "" : ""]"} + return {"[M.real_name][caption][logout_status][M.stat == 2 ? " (DEAD)" : ""] + PM[close ? "" : ""]"} /datum/admins/proc/check_antagonists() if(!check_rights(R_ADMIN)) return @@ -412,7 +412,7 @@ dat += "Round Duration: [round(ROUND_TIME / 36000)]:[add_zero(num2text(ROUND_TIME / 600 % 60), 2)]:[add_zero(num2text(ROUND_TIME / 10 % 60), 2)]
    " dat += "Emergency shuttle
    " if(shuttle_master.emergency.mode < SHUTTLE_CALL) - dat += "Call Shuttle
    " + dat += "Call Shuttle
    " else var/timeleft = shuttle_master.emergency.timeLeft() if(shuttle_master.emergency.mode < SHUTTLE_DOCKED) @@ -421,7 +421,7 @@ else dat += "ETA: [(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]
    " - dat += "[ticker.delay_end ? "End Round Normally" : "Delay Round End"]
    " + dat += "[ticker.delay_end ? "End Round Normally" : "Delay Round End"]
    " if(ticker.mode.syndicates.len) dat += "
    " for(var/datum/mind/N in ticker.mode.syndicates) @@ -437,7 +437,7 @@ while(!istype(disk_loc, /turf)) if(istype(disk_loc, /mob)) var/mob/M = disk_loc - dat += "carried by [M.real_name] " + dat += "carried by [M.real_name] " if(istype(disk_loc, /obj)) var/obj/O = disk_loc dat += "in \a [O.name] " @@ -551,7 +551,7 @@ if(show_objectives) txt += {" "} diff --git a/code/modules/admin/secrets.dm b/code/modules/admin/secrets.dm index 65721c2bb26..c5004b9dd12 100644 --- a/code/modules/admin/secrets.dm +++ b/code/modules/admin/secrets.dm @@ -7,9 +7,9 @@ if(!check_rights(0)) return var/dat = "
    " - dat += "Debug" - dat += "IC Events" - dat += "OOC Events" + dat += "Debug" + dat += "IC Events" + dat += "OOC Events" dat += "
    " dat += "
    " @@ -19,44 +19,44 @@ dat += {"

    Admin Secrets

    Game
    - Show AI Laws   - Show Game Mode   - Show Crew Manifest
    - Show current traitors and objectives
    + Show AI Laws   + Show Game Mode   + Show Crew Manifest
    + Show current traitors and objectives
    Bombs
    - Bombing List   - Remove all bombs currently in existence - [check_rights(R_SERVER, 0) ? "  Toggle bomb cap
    " : "
    "] + Bombing List   + Remove all bombs currently in existence + [check_rights(R_SERVER, 0) ? "  Toggle bomb cap
    " : "
    "] Lists
    - Show last [length(lastsignalers)] signalers   - Show last [length(lawchanges)] law changes
    - List DNA (Blood)   - List Fingerprints
    + Show last [length(lastsignalers)] signalers   + Show last [length(lawchanges)] law changes
    + List DNA (Blood)   + List Fingerprints
    Power
    - Break all lights   - Fix all lights
    - Make all areas powered   - Make all areas unpowered   - Power all SMES
    + Break all lights   + Fix all lights
    + Make all areas powered   + Make all areas unpowered   + Power all SMES
    "} else if(check_rights(R_SERVER,0)) //only add this if admin secrets are unavailiable; otherwise, it's added inline - dat += "
    Bomb cap: Toggle bomb cap
    " + dat += "
    Bomb cap: Toggle bomb cap
    " dat += "
    " if(check_rights(R_DEBUG,0)) dat += {"
    Security Level Elevated

    - Change all maintenance doors to engie/brig access only
    - Change all maintenance doors to brig access only
    - Remove cap on security officers   + Change all maintenance doors to engie/brig access only
    + Change all maintenance doors to brig access only
    + Remove cap on security officers  
    Coder Secrets

    - Show Job Debug   - Admin Log
    + Show Job Debug   + Admin Log

    "} @@ -67,20 +67,20 @@

    IC Events

    Teams
    - Send SIT - Syndicate Infiltration Team   -
    Send in the Deathsquad   - Send in a Syndie Strike Team   - Send in a HONKsquad
    + Send SIT - Syndicate Infiltration Team   +
    Send in the Deathsquad   + Send in a Syndie Strike Team   + Send in a HONKsquad
    Change Security Level
    - Security Level - Green   - Security Level - Blue   - Security Level - Red
    - Security Level - Gamma   - Security Level - Epsilon   - Security Level - Delta
    + Security Level - Green   + Security Level - Blue   + Security Level - Red
    + Security Level - Gamma   + Security Level - Epsilon   + Security Level - Delta
    Create Weather
    - Weather - Ash Storm   - Weather - Advanced Darkness   + Weather - Ash Storm   + Weather - Advanced Darkness  
    "} @@ -90,38 +90,38 @@

    OOC Events

    Thunderdome
    - Start a Thunderdome match   - Reset Thunderdome to default state

    + Start a Thunderdome match   + Reset Thunderdome to default state

    Clothing
    - Remove 'internal' clothing   - Remove ALL clothing
    + Remove 'internal' clothing   + Remove ALL clothing
    TDM
    - Everyone is the traitor   - There can only be one!   - There can only be me!   - Dodgeball (TDM)!
    + Everyone is the traitor   + There can only be one!   + There can only be me!   + Dodgeball (TDM)!
    Round-enders
    - The floor is lava! (DANGEROUS: extremely lame)
    - The floor is fake-lava! (non-harmful)
    - Turn all humans into monkeys
    - Make all items look like guns
    - Warp all Players to Prison
    - Make all players retarded
    + The floor is lava! (DANGEROUS: extremely lame)
    + The floor is fake-lava! (non-harmful)
    + Turn all humans into monkeys
    + Make all items look like guns
    + Warp all Players to Prison
    + Make all players retarded
    Misc
    - Remove firesuits, grilles, and pods   - Triple AI mode (needs to be used in the lobby)
    - Ghost Mode   - Japanese Animes Mode   - Egalitarian Station Mode
    - Summon Guns   - Summon Magic + Remove firesuits, grilles, and pods   + Triple AI mode (needs to be used in the lobby)
    + Ghost Mode   + Japanese Animes Mode   + Egalitarian Station Mode
    + Summon Guns   + Summon Magic
    - Roll the Dice
    + Roll the Dice


    - Move Ferry
    - Move Mining Shuttle
    - Move Labor Shuttle
    + Move Ferry
    + Move Mining Shuttle
    + Move Labor Shuttle

    "} dat += "" diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm index 0f971300225..3b8e33d04f8 100644 --- a/code/modules/admin/topic.dm +++ b/code/modules/admin/topic.dm @@ -447,7 +447,7 @@ feedback_inc("ban_appearance",1) DB_ban_record(BANTYPE_APPEARANCE, M, -1, reason) appearance_fullban(M, "[reason]; By [usr.ckey] on [time2text(world.realtime)]") - add_note(M.ckey, "Appearance banned - [reason]", null, usr, 0) + add_note(M.ckey, "Appearance banned - [reason]", null, usr.ckey, 0) message_admins("\blue [key_name_admin(usr)] appearance banned [key_name_admin(M)]", 1) to_chat(M, "\redYou have been appearance banned by [usr.client.ckey].") to_chat(M, "The reason is: [reason]") @@ -488,17 +488,17 @@ //Regular jobs //Command (Blue) jobs += "
    Syndicates
    - Show Objective + Show Objective
    " - jobs += "" + jobs += "" for(var/jobPos in command_positions) if(!jobPos) continue var/datum/job/job = job_master.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) - jobs += "" + jobs += "" counter++ else - jobs += "" + jobs += "" counter++ if(counter >= 6) //So things dont get squiiiiished! @@ -509,17 +509,17 @@ //Security (Red) counter = 0 jobs += "
    Command Positions
    Command Positions
    [replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
    " - jobs += "" + jobs += "" for(var/jobPos in security_positions) if(!jobPos) continue var/datum/job/job = job_master.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) - jobs += "" + jobs += "" counter++ else - jobs += "" + jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! @@ -530,17 +530,17 @@ //Engineering (Yellow) counter = 0 jobs += "
    Security Positions
    Security Positions
    [replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
    " - jobs += "" + jobs += "" for(var/jobPos in engineering_positions) if(!jobPos) continue var/datum/job/job = job_master.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) - jobs += "" + jobs += "" counter++ else - jobs += "" + jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! @@ -551,17 +551,17 @@ //Medical (White) counter = 0 jobs += "
    Engineering Positions
    Engineering Positions
    [replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
    " - jobs += "" + jobs += "" for(var/jobPos in medical_positions) if(!jobPos) continue var/datum/job/job = job_master.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) - jobs += "" + jobs += "" counter++ else - jobs += "" + jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! @@ -572,17 +572,17 @@ //Science (Purple) counter = 0 jobs += "
    Medical Positions
    Medical Positions
    [replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
    " - jobs += "" + jobs += "" for(var/jobPos in science_positions) if(!jobPos) continue var/datum/job/job = job_master.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) - jobs += "" + jobs += "" counter++ else - jobs += "" + jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! @@ -593,17 +593,17 @@ //Support (Grey) counter = 0 jobs += "
    Science Positions
    Science Positions
    [replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
    " - jobs += "" + jobs += "" for(var/jobPos in support_positions) if(!jobPos) continue var/datum/job/job = job_master.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) - jobs += "" + jobs += "" counter++ else - jobs += "" + jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! @@ -614,17 +614,17 @@ //Non-Human (Green) counter = 0 jobs += "
    Support Positions
    Support Positions
    [replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
    " - jobs += "" + jobs += "" for(var/jobPos in nonhuman_positions) if(!jobPos) continue var/datum/job/job = job_master.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) - jobs += "" + jobs += "" counter++ else - jobs += "" + jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! @@ -633,29 +633,29 @@ //Drone if(jobban_isbanned(M, "Drone")) - jobs += "" + jobs += "" else - jobs += "" + jobs += "" //pAI if(jobban_isbanned(M, "pAI")) - jobs += "" + jobs += "" else - jobs += "" + jobs += "" jobs += "
    Non-human Positions
    Non-human Positions
    [replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]DroneDroneDroneDronepAIpAIpAIpAI
    " //Antagonist (Orange) var/isbanned_dept = jobban_isbanned(M, "Syndicate") jobs += "" - jobs += "" + jobs += "" counter = 0 for(var/role in antag_roles) if(jobban_isbanned(M, role) || isbanned_dept) - jobs += "" + jobs += "" else - jobs += "" + jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! @@ -670,9 +670,9 @@ counter = 0 for(var/role in other_roles) if(jobban_isbanned(M, role) || isbanned_dept) - jobs += "" + jobs += "" else - jobs += "" + jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! @@ -683,17 +683,17 @@ //Whitelisted positions counter = 0 jobs += "
    Antagonist Positions
    Antagonist Positions
    [replacetext(role, " ", " ")][replacetext(role, " ", " ")][replacetext(role, " ", " ")][replacetext(role, " ", " ")][replacetext(role, " ", " ")][replacetext(role, " ", " ")][replacetext(role, " ", " ")][replacetext(role, " ", " ")]
    " - jobs += "" + jobs += "" for(var/jobPos in whitelisted_positions) if(!jobPos) continue var/datum/job/job = job_master.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) - jobs += "" + jobs += "" counter++ else - jobs += "" + jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! @@ -811,7 +811,7 @@ msg = job else msg += ", [job]" - add_note(M.ckey, "Banned from [msg] - [reason]", null, usr, 0) + add_note(M.ckey, "Banned from [msg] - [reason]", null, usr.ckey, 0) message_admins("\blue [key_name_admin(usr)] banned [key_name_admin(M)] from [msg] for [mins] minutes", 1) to_chat(M, "\redYou have been jobbanned by [usr.client.ckey] from: [msg].") to_chat(M, "The reason is: [reason]") @@ -831,7 +831,7 @@ jobban_fullban(M, job, "[reason]; By [usr.ckey] on [time2text(world.realtime)]") if(!msg) msg = job else msg += ", [job]" - add_note(M.ckey, "Banned from [msg] - [reason]", null, usr, 0) + add_note(M.ckey, "Banned from [msg] - [reason]", null, usr.ckey, 0) message_admins("\blue [key_name_admin(usr)] banned [key_name_admin(M)] from [msg]", 1) to_chat(M, "\redYou have been jobbanned by [usr.client.ckey] from: [msg].") to_chat(M, "The reason is: [reason]") @@ -1067,9 +1067,9 @@ return alert(usr, "The game has already started.", null, null, null, null) var/dat = {"What mode do you wish to play?
    "} for(var/mode in config.modes) - dat += {"[config.mode_names[mode]]
    "} - dat += {"Secret
    "} - dat += {"Random
    "} + dat += {"[config.mode_names[mode]]
    "} + dat += {"Secret
    "} + dat += {"Random
    "} dat += {"Now: [master_mode]"} usr << browse(dat, "window=c_mode") @@ -1082,8 +1082,8 @@ return alert(usr, "The game mode has to be secret!", null, null, null, null) var/dat = {"What game mode do you want to force secret to be? Use this if you want to change the game mode, but want the players to believe it's secret. This will only work if the current game mode is secret.
    "} for(var/mode in config.modes) - dat += {"[config.mode_names[mode]]
    "} - dat += {"Random (default)
    "} + dat += {"[config.mode_names[mode]]
    "} + dat += {"Random (default)
    "} dat += {"Now: [secret_force_mode]"} usr << browse(dat, "window=f_secret") @@ -1597,11 +1597,11 @@ to_chat(usr, "This can only be used on instances of type /mob/living") return - if(alert(src.owner, "Are you sure you wish to hit [key_name(M)] with Bluespace Artillery?", "Confirm Firing?" , "Yes" , "No") != "Yes") + if(alert(owner, "Are you sure you wish to hit [key_name(M)] with Bluespace Artillery?", "Confirm Firing?" , "Yes" , "No") != "Yes") return if(BSACooldown) - to_chat(src.owner, "Standby. Reload cycle in progress. Gunnery crews ready in five seconds!") + to_chat(owner, "Standby. Reload cycle in progress. Gunnery crews ready in five seconds!") return BSACooldown = 1 @@ -1609,28 +1609,23 @@ BSACooldown = 0 to_chat(M, "You've been hit by bluespace artillery!") - log_admin("[key_name(M)] has been hit by Bluespace Artillery fired by [key_name(src.owner)]") - message_admins("[key_name_admin(M)] has been hit by Bluespace Artillery fired by [key_name_admin(src.owner)]") - - var/obj/effect/stop/S - S = new /obj/effect/stop - S.victim = M - S.loc = M.loc - spawn(20) - qdel(S) + log_admin("[key_name(M)] has been hit by Bluespace Artillery fired by [key_name(owner)]") + message_admins("[key_name_admin(M)] has been hit by Bluespace Artillery fired by [key_name_admin(owner)]") var/turf/simulated/floor/T = get_turf(M) if(istype(T)) - if(prob(80)) T.break_tile_to_plating() - else T.break_tile() + if(prob(80)) + T.break_tile_to_plating() + else + T.break_tile() - if(M.health == 1) + if(M.health <= 1) M.gib() else - M.adjustBruteLoss( min( 99 , (M.health - 1) ) ) + M.adjustBruteLoss(min(99,(M.health - 1))) M.Stun(20) M.Weaken(20) - M.stuttering = 20 + M.Stuttering(20) else if(href_list["CentcommReply"]) if(!check_rights(R_ADMIN)) @@ -1837,7 +1832,7 @@ for(var/page = 1, page <= B.amount + 1, page++) var/obj/pageobj = B.contents[page] - data += "Page [page] - [pageobj.name]
    " + data += "Page [page] - [pageobj.name]
    " usr << browse(data, "window=[B.name]") else @@ -2240,14 +2235,6 @@ qdel(O) for(var/obj/structure/grille/O in world) qdel(O) -/* for(var/obj/machinery/vehicle/pod/O in world) - for(var/mob/M in src) - M.loc = src.loc - if(M.client) - M.client.perspective = MOB_PERSPECTIVE - M.client.eye = M - qdel(O) - ok = 1*/ if("monkey") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","M") @@ -2491,18 +2478,20 @@ feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","LO") message_admins("[key_name_admin(usr)] has broke a lot of lights", 1) - lightsout(1,2) + var/datum/event/electrical_storm/E = new /datum/event/electrical_storm + E.lightsoutAmount = 2 if("blackout") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","BO") message_admins("[key_name_admin(usr)] broke all lights", 1) - lightsout(0,0) + for(var/obj/machinery/light/L in machines) + L.broken() if("whiteout") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","WO") - for(var/obj/machinery/light/L in world) - L.fix() message_admins("[key_name_admin(usr)] fixed all lights", 1) + for(var/obj/machinery/light/L in machines) + L.fix() if("floorlava") feedback_inc("admin_secrets_fun_used", 1) feedback_add_details("admin_secrets_fun_used", "LF") @@ -3005,13 +2994,10 @@ else error_viewer.showTo(usr, null, href_list["viewruntime_linear"]) -/proc/admin_jump_link(var/atom/target, var/source) +/proc/admin_jump_link(var/atom/target) if(!target) return // The way admin jump links handle their src is weirdly inconsistent... - if(istype(source, /datum/admins)) - source = "src=\ref[source]" - else - source = "_src_=holder" + var/source = "_src_=holder" if(isAI(target)) // AI core/eye follow links var/mob/living/silicon/ai/A = target diff --git a/code/modules/admin/verbs/SDQL2/SDQL_2.dm b/code/modules/admin/verbs/SDQL2/SDQL_2.dm index e07bda7c8ee..13fea30a7f8 100644 --- a/code/modules/admin/verbs/SDQL2/SDQL_2.dm +++ b/code/modules/admin/verbs/SDQL2/SDQL_2.dm @@ -94,7 +94,7 @@ if("select") var/text = "" for(var/datum/t in objs) - text += "\ref[t]" + text += "\ref[t]" if(istype(t, /atom)) var/atom/a = t @@ -252,6 +252,11 @@ if(istype(d, type)) out += d + else if(location == world) + for(var/datum/d) + if(istype(d, type)) + out += d + else for(var/datum/d in location) if(istype(d, type)) diff --git a/code/modules/admin/verbs/adminhelp.dm b/code/modules/admin/verbs/adminhelp.dm index fce0201c765..c17671995ff 100644 --- a/code/modules/admin/verbs/adminhelp.dm +++ b/code/modules/admin/verbs/adminhelp.dm @@ -24,7 +24,7 @@ var/list/adminhelp_ignored_words = list("unknown","the","a","an","of","monkey"," if(!msg) return - if(src.handle_spam_prevention(msg,MUTE_ADMINHELP)) + if(handle_spam_prevention(msg, MUTE_ADMINHELP, OOC_COOLDOWN)) return msg = sanitize(copytext(msg,1,MAX_MESSAGE_LEN)) @@ -109,13 +109,13 @@ var/list/adminhelp_ignored_words = list("unknown","the","a","an","of","monkey"," switch(selected_type) if("Mentorhelp") - msg = "[selected_type]: [key_name(src, 1, 1, selected_type)] (?) (PP) (VV) (SM) ([admin_jump_link(mob, "holder")]) (CA) (REJT) [ai_found ? " (CL)" : ""]:[msg]" + msg = "[selected_type]: [key_name(src, 1, 1, selected_type)] (?) (PP) (VV) (SM) ([admin_jump_link(mob)]) (CA) (REJT) [ai_found ? " (CL)" : ""]:[msg]" for(var/client/X in mentorholders + modholders + adminholders) if(X.prefs.sound & SOUND_ADMINHELP) X << 'sound/effects/adminhelp.ogg' to_chat(X, msg) if("Adminhelp") - msg = "[selected_type]: [key_name(src, 1, 1, selected_type)] (?) (PP) (VV) (SM) ([admin_jump_link(mob, "holder")]) (CA) (REJT) [ai_found ? " (CL)" : ""]:[msg]" + msg = "[selected_type]: [key_name(src, 1, 1, selected_type)] (?) (PP) (VV) (SM) ([admin_jump_link(mob)]) (CA) (REJT) [ai_found ? " (CL)" : ""]:[msg]" for(var/client/X in modholders + adminholders) if(X.prefs.sound & SOUND_ADMINHELP) X << 'sound/effects/adminhelp.ogg' diff --git a/code/modules/admin/verbs/adminpm.dm b/code/modules/admin/verbs/adminpm.dm index 00bdc761590..63241ce43c5 100644 --- a/code/modules/admin/verbs/adminpm.dm +++ b/code/modules/admin/verbs/adminpm.dm @@ -67,7 +67,7 @@ if(istext(whom)) if(cmptext(copytext(whom,1,2),"@")) whom = findStealthKey(whom) - C = directory[C] + C = directory[whom] else if(istype(whom,/client)) C = whom @@ -99,7 +99,7 @@ adminhelp(msg) //admin we are replying to has vanished, adminhelp instead return - if(src.handle_spam_prevention(msg,MUTE_ADMINHELP)) + if(handle_spam_prevention(msg, MUTE_ADMINHELP, OOC_COOLDOWN)) return //clean the message if it's not sent by a high-rank admin diff --git a/code/modules/admin/verbs/adminsay.dm b/code/modules/admin/verbs/adminsay.dm index 784f924966f..7c7569e5907 100644 --- a/code/modules/admin/verbs/adminsay.dm +++ b/code/modules/admin/verbs/adminsay.dm @@ -1,5 +1,5 @@ /client/proc/cmd_admin_say(msg as text) - set category = "Special Verbs" + set category = "Admin" set name = "Asay" //Gave this shit a shorter name so you only have to time out "asay" rather than "admin say" to use it --NeoFite set hidden = 1 if(!check_rights(R_ADMIN)) return @@ -12,29 +12,59 @@ if(check_rights(R_ADMIN,0)) for(var/client/C in admins) if(R_ADMIN & C.holder.rights) - to_chat(C, "ADMIN: [key_name(usr, 1)] ([admin_jump_link(mob, "holder")]): [msg]") + to_chat(C, "ADMIN: [key_name(usr, 1)] ([admin_jump_link(mob)]): [msg]") feedback_add_details("admin_verb","M") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! -/client/proc/cmd_mod_say(msg as text) - set category = "Special Verbs" +/client/proc/cmd_mentor_say(msg as text) + set category = "Admin" set name = "Msay" set hidden = 1 - if(!check_rights(R_ADMIN|R_MOD)) + if(!check_rights(R_ADMIN|R_MOD|R_MENTOR)) return msg = sanitize(copytext(msg, 1, MAX_MESSAGE_LEN)) - log_admin("MOD: [key_name(src)] : [msg]") + log_admin("MENTOR: [key_name(src)] : [msg]") if(!msg) return - var/spanclass = "mod_channel" - if(check_rights(R_ADMIN, 0)) - spanclass = "mod_channel_admin" + for(var/client/C in admins) + if(check_rights(R_ADMIN|R_MOD|R_MENTOR, 0, C.mob)) + to_chat(C, "MENTOR: [key_name(usr, 1)] ([admin_jump_link(mob)]): [msg]") + + feedback_add_details("admin_verb","MS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + +/client/proc/toggle_mentor_chat() + set category = "Server" + set name = "Toggle Mentor Chat" + set desc = "Toggle whether mentors have access to the msay command" + + if(!check_rights(R_ADMIN)) + return + + var/enabling + var/msay = /client/proc/cmd_mentor_say + + if(msay in admin_verbs_mentor) + enabling = FALSE + admin_verbs_mentor -= msay + else + enabling = TRUE + admin_verbs_mentor += msay + for(var/client/C in admins) if(check_rights(R_ADMIN|R_MOD, 0, C.mob)) - to_chat(C, "MOD: [key_name(usr, 1)] ([admin_jump_link(mob, C.holder)]): [msg]") + continue + if(!check_rights(R_MENTOR, 0, C.mob)) + continue + if(enabling) + C.verbs += msay + to_chat(C, "Mentor chat has been enabled. Use 'msay' to speak in it.") + else + C.verbs -= msay + to_chat(C, "Mentor chat has been disabled.") - feedback_add_details("admin_verb","MS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! \ No newline at end of file + admin_log_and_message_admins("toggled mentor chat [enabling ? "on" : "off"].") + feedback_add_details("admin_verb", "TMC") diff --git a/code/modules/admin/verbs/deadsay.dm b/code/modules/admin/verbs/deadsay.dm index 690cac87536..3874e26e9de 100644 --- a/code/modules/admin/verbs/deadsay.dm +++ b/code/modules/admin/verbs/deadsay.dm @@ -1,5 +1,5 @@ /client/proc/dsay(msg as text) - set category = "Special Verbs" + set category = "Admin" set name = "Dsay" //Gave this shit a shorter name so you only have to time out "dsay" rather than "dead say" to use it --NeoFite set hidden = 1 diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm index 227188b2209..862eed1b986 100644 --- a/code/modules/admin/verbs/debug.dm +++ b/code/modules/admin/verbs/debug.dm @@ -92,7 +92,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that log_admin("[key_name(src)] called [procname]() with [lst.len ? "the arguments [list2params(lst)]":"no arguments"]") returnval = call(procname)(arglist(lst)) // Pass the lst as an argument list to the proc - to_chat(usr, "[procname] returned: [returnval ? returnval : "null"]") + to_chat(usr, "[procname] returned: [!isnull(returnval) ? returnval : "null"]") feedback_add_details("admin_verb","APC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/callproc_datum(var/A as null|area|mob|obj|turf) @@ -122,7 +122,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that spawn() var/returnval = call(A,procname)(arglist(lst)) // Pass the lst as an argument list to the proc - to_chat(usr, "[procname] returned: [returnval ? returnval : "null"]") + to_chat(usr, "[procname] returned: [!isnull(returnval) ? returnval : "null"]") feedback_add_details("admin_verb","DPC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! @@ -934,11 +934,11 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that for(var/obj/item/briefcase_item in sec_briefcase) qdel(briefcase_item) for(var/i=3, i>0, i--) - sec_briefcase.contents += new /obj/item/weapon/spacecash/c1000 - sec_briefcase.contents += new /obj/item/weapon/gun/energy/kinetic_accelerator/crossbow - sec_briefcase.contents += new /obj/item/weapon/gun/projectile/revolver/mateba - sec_briefcase.contents += new /obj/item/ammo_box/a357 - sec_briefcase.contents += new /obj/item/weapon/grenade/plastic/c4 + sec_briefcase.handle_item_insertion(new /obj/item/weapon/spacecash/c1000, 1) + sec_briefcase.handle_item_insertion(new /obj/item/weapon/gun/energy/kinetic_accelerator/crossbow, 1) + sec_briefcase.handle_item_insertion(new /obj/item/weapon/gun/projectile/revolver/mateba, 1) + sec_briefcase.handle_item_insertion(new /obj/item/ammo_box/a357, 1) + sec_briefcase.handle_item_insertion(new /obj/item/weapon/grenade/plastic/c4, 1) // briefcase must be unlocked by setting the code. M.equip_to_slot_or_del(sec_briefcase, slot_l_hand) var/obj/item/weapon/implant/dust/DUST = new /obj/item/weapon/implant/dust(M) diff --git a/code/modules/admin/verbs/freeze.dm b/code/modules/admin/verbs/freeze.dm index fb93cd3512d..6ebd6b1256a 100644 --- a/code/modules/admin/verbs/freeze.dm +++ b/code/modules/admin/verbs/freeze.dm @@ -7,13 +7,15 @@ //////////////////////////////////////////////////////////////////////////////// var/global/list/frozen_mob_list = list() /client/proc/freeze(var/mob/living/M as mob in mob_list) - set category = "Special Verbs" + set category = "Admin" set name = "Freeze" - if(!holder) - to_chat(src, "Error: Freeze: Only administrators may use this command.") + + if(!check_rights(R_ADMIN)) return - if(!istype(M)) return - if(!check_rights(R_ADMIN)) return + + if(!istype(M)) + return + if(M in frozen_mob_list) M.admin_unFreeze(src) else @@ -36,7 +38,7 @@ var/global/list/frozen_mob_list = list() anchored = 1 frozen = AO admin_prev_sleeping = sleeping - sleeping += 20000 + AdjustSleeping(20000) if(!(src in frozen_mob_list)) frozen_mob_list += src @@ -49,7 +51,7 @@ var/global/list/frozen_mob_list = list() anchored = 0 overlays -= frozen frozen = null - sleeping = admin_prev_sleeping + SetSleeping(admin_prev_sleeping) admin_prev_sleeping = null if(src in frozen_mob_list) frozen_mob_list -= src @@ -83,14 +85,15 @@ var/global/list/frozen_mob_list = list() //////////////////////////Freeze Mech /client/proc/freezemecha(var/obj/mecha/O as obj in mechas_list) - set category = "Special Verbs" + set category = "Admin" set name = "Freeze Mech" - if(!holder) - to_chat(src, "Only administrators may use this command.") - return + + if(!check_rights(R_ADMIN)) + return + var/obj/mecha/M = O if(!istype(M,/obj/mecha)) - to_chat(src, "This can only be used on Mechs!") + to_chat(src, "This can only be used on mechs!") return else if(usr) diff --git a/code/modules/admin/verbs/infiltratorteam_syndicate.dm b/code/modules/admin/verbs/infiltratorteam_syndicate.dm index 3babf7d44e3..86a899ab847 100644 --- a/code/modules/admin/verbs/infiltratorteam_syndicate.dm +++ b/code/modules/admin/verbs/infiltratorteam_syndicate.dm @@ -21,8 +21,8 @@ var/global/sent_syndicate_infiltration_team = 0 var/pick_manually = 0 if(alert("Pick the team members manually? If you select yes, you pick from ghosts. If you select no, ghosts get offered the chance to join.",,"Yes","No")=="Yes") pick_manually = 1 - var/list/teamsizeoptions = list(1,2,3,4,5) - var/teamsize = input(src, "How many team members, not counting the team leader?") as null|anything in teamsizeoptions + var/list/teamsizeoptions = list(2,3,4,5,6) + var/teamsize = input(src, "How many team members, including the team leader?") as null|anything in teamsizeoptions if(!(teamsize in teamsizeoptions)) alert("Invalid team size specified. Aborting.") return @@ -102,11 +102,11 @@ var/global/sent_syndicate_infiltration_team = 0 to_chat(new_syndicate_infiltrator, "As team leader, it is up to you to organize your team! Give the job to someone else if you can't handle it. Only your ID opens the exit door.") else to_chat(new_syndicate_infiltrator, "Your team leader is: [team_leader]. They are in charge!") - teamsize-- + teamsize-- to_chat(new_syndicate_infiltrator, "You have more helpful information stored in your Notes.") new_syndicate_infiltrator.mind.store_memory("Mission: [input] ") new_syndicate_infiltrator.mind.store_memory("Team Leader: [team_leader] ") - new_syndicate_infiltrator.mind.store_memory("Starting Equipment:
    - Chameleon Jumpsuit ((right click to Change Color))
    - Agent ID card ((disguise as another job))
    - Uplink Implant ((top left of screen))
    - Dust Implant ((destroys your body on death))
    - Combat Gloves ((insulated, disguised as black gloves))
    - Anything bought with your uplink implant") + new_syndicate_infiltrator.mind.store_memory("Starting Equipment:
    - Syndicate Headset ((.h for your radio))
    - Chameleon Jumpsuit ((right click to Change Color))
    - Agent ID card ((disguise as another job))
    - Uplink Implant ((top left of screen))
    - Dust Implant ((destroys your body on death))
    - Combat Gloves ((insulated, disguised as black gloves))
    - Anything bought with your uplink implant") var/datum/atom_hud/antag/opshud = huds[ANTAG_HUD_OPS] opshud.join_hud(new_syndicate_infiltrator.mind.current) ticker.mode.set_antag_hud(new_syndicate_infiltrator.mind.current, "hudoperative") @@ -145,8 +145,7 @@ var/global/sent_syndicate_infiltration_team = 0 var/datum/preferences/A = new() //Randomize appearance A.real_name = syndicate_infiltrator_name A.copy_to(new_syndicate_infiltrator) - - new_syndicate_infiltrator.dna.ready_dna(new_syndicate_infiltrator) //Creates DNA. + new_syndicate_infiltrator.dna.ready_dna(new_syndicate_infiltrator) //Creates mind stuff. new_syndicate_infiltrator.mind_initialize() @@ -154,7 +153,6 @@ var/global/sent_syndicate_infiltration_team = 0 new_syndicate_infiltrator.mind.special_role = "Syndicate Infiltrator" ticker.mode.traitors |= new_syndicate_infiltrator.mind //Adds them to extra antag list new_syndicate_infiltrator.equip_syndicate_infiltrator(syndicate_leader_selected, uplink_tc, is_mgmt) - qdel(spawn_location) return new_syndicate_infiltrator // --------------------------------------------------------------------------------------------------------- @@ -180,23 +178,20 @@ var/global/sent_syndicate_infiltration_team = 0 U.hidden_uplink.uses = 500 else U.hidden_uplink.uses = num_tc - // Storage - //var/obj/item/weapon/implant/storage/T = new /obj/item/weapon/implant/storage(src) - //T.implant(src) // Dust var/obj/item/weapon/implant/dust/D = new /obj/item/weapon/implant/dust(src) D.implant(src) // Radio & PDA - var/obj/item/device/radio/R = new /obj/item/device/radio/headset/syndicate(src) - R.set_frequency(SYND_FREQ) //Same frequency as the syndicate team in Nuke mode. + var/obj/item/device/radio/R = new /obj/item/device/radio/headset/syndicate/syndteam(src) + R.set_frequency(SYNDTEAM_FREQ) equip_to_slot_or_del(R, slot_l_ear) equip_or_collect(new /obj/item/device/pda(src), slot_in_backpack) // Other gear equip_to_slot_or_del(new /obj/item/clothing/shoes/syndigaloshes(src), slot_shoes) - var/obj/item/weapon/card/id/syndicate/W = new(src) //Untrackable by AI + var/obj/item/weapon/card/id/syndicate/W = new(src) if (flag_mgmt) W.icon_state = "commander" else diff --git a/code/modules/admin/verbs/one_click_antag.dm b/code/modules/admin/verbs/one_click_antag.dm index 33c33c2ab6d..e9648119f42 100644 --- a/code/modules/admin/verbs/one_click_antag.dm +++ b/code/modules/admin/verbs/one_click_antag.dm @@ -13,14 +13,14 @@ client/proc/one_click_antag() /datum/admins/proc/one_click_antag() var/dat = {"One-click Antagonist
    - Make Traitors
    - Make Changelings
    - Make Revolutionaries
    - Make Cult
    - Make Wizard (Requires Ghosts)
    - Make Vampires
    - Make Vox Raiders (Requires Ghosts)
    - Make Abductor Team (Requires Ghosts)
    + Make Traitors
    + Make Changelings
    + Make Revolutionaries
    + Make Cult
    + Make Wizard (Requires Ghosts)
    + Make Vampires
    + Make Vox Raiders (Requires Ghosts)
    + Make Abductor Team (Requires Ghosts)
    "} usr << browse(dat, "window=oneclickantag;size=400x400") return @@ -269,8 +269,12 @@ client/proc/one_click_antag() return 1 /datum/admins/proc/makeAliens() - alien_infestation(3) - return 1 + var/datum/event/alien_infestation/E = new /datum/event/alien_infestation + E.spawncount = 3 + // TODO The fact we have to do this rather than just have events start + // when we ask them to, is bad. + E.processing = TRUE + return TRUE /* /datum/admins/proc/makeSpaceNinja() diff --git a/code/modules/admin/verbs/pray.dm b/code/modules/admin/verbs/pray.dm index f09f0274752..486b95f5a1b 100644 --- a/code/modules/admin/verbs/pray.dm +++ b/code/modules/admin/verbs/pray.dm @@ -9,11 +9,11 @@ if(usr.client.prefs.muted & MUTE_PRAY) to_chat(usr, "\red You cannot pray (muted).") return - if(src.client.handle_spam_prevention(msg,MUTE_PRAY)) + if(client.handle_spam_prevention(msg, MUTE_PRAY, OOC_COOLDOWN)) return var/image/cross = image('icons/obj/storage.dmi',"bible") - msg = "\blue [bicon(cross)] PRAY: [key_name(src, 1)] (?) (PP) (VV) (SM) ([admin_jump_link(src, "holder")]) (CA) (SC): [msg]" + msg = "\blue [bicon(cross)] PRAY: [key_name(src, 1)] (?) (PP) (VV) (SM) ([admin_jump_link(src)]) (CA) (SC): [msg]" for(var/client/X in admins) if(check_rights(R_EVENT,0,X.mob)) @@ -25,7 +25,7 @@ /proc/Centcomm_announce(var/text , var/mob/Sender) var/msg = sanitize(copytext(text, 1, MAX_MESSAGE_LEN)) - msg = "CENTCOMM: [key_name(Sender, 1)] (PP) (VV) (SM) ([admin_jump_link(Sender, "holder")]) (CA) (BSA) (RPLY): [msg]" + msg = "CENTCOMM: [key_name(Sender, 1)] (PP) (VV) (SM) ([admin_jump_link(Sender)]) (CA) (BSA) (RPLY): [msg]" for(var/client/X in admins) if(R_EVENT & X.holder.rights) to_chat(X, msg) @@ -34,7 +34,7 @@ /proc/Syndicate_announce(var/text , var/mob/Sender) var/msg = sanitize(copytext(text, 1, MAX_MESSAGE_LEN)) - msg = "SYNDICATE: [key_name(Sender, 1)] (PP) (VV) (SM) ([admin_jump_link(Sender, "holder")]) (CA) (BSA) (REPLY): [msg]" + msg = "SYNDICATE: [key_name(Sender, 1)] (PP) (VV) (SM) ([admin_jump_link(Sender)]) (CA) (BSA) (REPLY): [msg]" for(var/client/X in admins) if(check_rights(R_EVENT,0,X.mob)) to_chat(X, msg) @@ -43,7 +43,7 @@ /proc/HONK_announce(var/text , var/mob/Sender) var/msg = sanitize(copytext(text, 1, MAX_MESSAGE_LEN)) - msg = "HONK: [key_name(Sender, 1)] (PP) (VV) (SM) ([admin_jump_link(Sender, "holder")]) (CA) (BSA) (RPLY): [msg]" + msg = "HONK: [key_name(Sender, 1)] (PP) (VV) (SM) ([admin_jump_link(Sender)]) (CA) (BSA) (RPLY): [msg]" for(var/client/X in admins) if(R_EVENT & X.holder.rights) to_chat(X, msg) @@ -52,7 +52,7 @@ /proc/ERT_Announce(var/text , var/mob/Sender, var/repeat_warning) var/msg = sanitize(copytext(text, 1, MAX_MESSAGE_LEN)) - msg = "ERT REQUEST: [key_name(Sender, 1)] (PP) (VV) (SM) ([admin_jump_link(Sender, "holder")]) (CA) (BSA) (RESPOND): [msg]" + msg = "ERT REQUEST: [key_name(Sender, 1)] (PP) (VV) (SM) ([admin_jump_link(Sender)]) (CA) (BSA) (RESPOND): [msg]" if(repeat_warning) msg += "
    WARNING: ERT request has gone 5 minutes with no reply!" for(var/client/X in admins) @@ -64,7 +64,7 @@ /proc/Nuke_request(text , mob/Sender) var/nuke_code = get_nuke_code() var/msg = sanitize(copytext(text, 1, MAX_MESSAGE_LEN)) - msg = "NUKE CODE REQUEST: [key_name(Sender)] (PP) (VV) (SM) ([admin_jump_link(Sender, "holder")]) (CA) (BSA) (RPLY): [msg]" + msg = "NUKE CODE REQUEST: [key_name(Sender)] (PP) (VV) (SM) ([admin_jump_link(Sender)]) (CA) (BSA) (RPLY): [msg]" for(var/client/X in admins) if(check_rights(R_EVENT,0,X.mob)) to_chat(X, msg) diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm index b776eb9a649..79ee34fb635 100644 --- a/code/modules/admin/verbs/randomverbs.dm +++ b/code/modules/admin/verbs/randomverbs.dm @@ -139,7 +139,7 @@ feedback_add_details("admin_verb","DIRN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/cmd_admin_godmode(mob/M as mob in mob_list) - set category = "Special Verbs" + set category = "Admin" set name = "Godmode" if(!check_rights(R_ADMIN)) @@ -287,7 +287,7 @@ Works kind of like entering the game with a new character. Character receives a Traitors and the like can also be revived with the previous role mostly intact. /N */ /client/proc/respawn_character() - set category = "Special Verbs" + set category = "Event" set name = "Respawn Character" set desc = "Respawn a person that has been gibbed/dusted/killed. They must be a ghost for this to work and preferably should not have a body to go back into." @@ -520,7 +520,7 @@ Traitors and the like can also be revived with the previous role mostly intact. feedback_add_details("admin_verb","IONC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/cmd_admin_rejuvenate(mob/living/M as mob in mob_list) - set category = "Special Verbs" + set category = "Event" set name = "Rejuvenate" if(!check_rights(R_REJUVINATE)) @@ -659,7 +659,7 @@ Traitors and the like can also be revived with the previous role mostly intact. return /client/proc/cmd_admin_emp(atom/O as obj|mob|turf in view()) - set category = "Special Verbs" + set category = "Event" set name = "EM Pulse" if(!check_rights(R_DEBUG|R_EVENT)) @@ -682,7 +682,7 @@ Traitors and the like can also be revived with the previous role mostly intact. return /client/proc/cmd_admin_gib(mob/M as mob in mob_list) - set category = "Special Verbs" + set category = "Admin" set name = "Gib" if(!check_rights(R_ADMIN|R_EVENT)) @@ -722,7 +722,7 @@ Traitors and the like can also be revived with the previous role mostly intact. feedback_add_details("admin_verb","GIBS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/cmd_admin_check_contents(mob/living/M as mob in mob_list) - set category = "Special Verbs" + set category = "Admin" set name = "Check Contents" if(!check_rights(R_ADMIN)) @@ -734,7 +734,7 @@ Traitors and the like can also be revived with the previous role mostly intact. feedback_add_details("admin_verb","CC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/toggle_view_range() - set category = "Special Verbs" + set category = "Admin" set name = "Change View Range" set desc = "switches between 1x and custom views" @@ -806,7 +806,7 @@ Traitors and the like can also be revived with the previous role mostly intact. message_admins("[key_name_admin(usr)] has [shuttle_master.emergencyNoEscape ? "denied" : "allowed"] the shuttle to be called.") /client/proc/cmd_admin_attack_log(mob/M as mob in mob_list) - set category = "Special Verbs" + set category = "Admin" set name = "Attack Log" if(!check_rights(R_ADMIN)) @@ -875,7 +875,7 @@ Traitors and the like can also be revived with the previous role mostly intact. set name = "Reset Telecomms Scripts" set desc = "Blanks all telecomms scripts from all telecomms servers" - if(!check_rights(R_ADMIN, 1, src)) + if(!check_rights(R_ADMIN)) return var/confirm = alert(src, "You sure you want to blank all NTSL scripts?", "Confirm", "Yes", "No") diff --git a/code/modules/admin/verbs/striketeam_syndicate.dm b/code/modules/admin/verbs/striketeam_syndicate.dm index 5460d90dd6a..33512a3fe10 100644 --- a/code/modules/admin/verbs/striketeam_syndicate.dm +++ b/code/modules/admin/verbs/striketeam_syndicate.dm @@ -82,14 +82,6 @@ var/global/sent_syndicate_strike_team = 0 new_syndicate_commando.faction += "syndicate" syndicate_commando_number-- -//Spawns the rest of the commando gear. -// for(var/obj/effect/landmark/L) - // if(L.name == "Commando_Manual") - //new /obj/item/weapon/gun/energy/pulse_rifle(L.loc) - // var/obj/item/weapon/paper/P = new(L.loc) - // P.info = "

    Good morning soldier!. This compact guide will familiarize you with standard operating procedure. There are three basic rules to follow:
    #1 Work as a team.
    #2 Accomplish your objective at all costs.
    #3 Leave no witnesses.
    You are fully equipped and stocked for your mission--before departing on the Spec. Ops. Shuttle due South, make sure that all operatives are ready. Actual mission objective will be relayed to you by Central Command through your headsets.
    If deemed appropriate, Central Command will also allow members of your team to equip assault power-armor for the mission. You will find the armor storage due West of your position. Once you are ready to leave, utilize the Special Operations shuttle console and toggle the hull doors via the other console.

    In the event that the team does not accomplish their assigned objective in a timely manner, or finds no other way to do so, attached below are instructions on how to operate a Nanotrasen Nuclear Device. Your operations LEADER is provided with a nuclear authentication disk and a pin-pointer for this reason. You may easily recognize them by their rank: Lieutenant, Captain, or Major. The nuclear device itself will be present somewhere on your destination.

    Hello and thank you for choosing Nanotrasen for your nuclear information needs. Today's crash course will deal with the operation of a Fission Class Nanotrasen made Nuclear Device.
    First and foremost, DO NOT TOUCH ANYTHING UNTIL THE BOMB IS IN PLACE. Pressing any button on the compacted bomb will cause it to extend and bolt itself into place. If this is done to unbolt it one must completely log in which at this time may not be possible.
    To make the device functional:
    #1 Place bomb in designated detonation zone
    #2 Extend and anchor bomb (attack with hand).
    #3 Insert Nuclear Auth. Disk into slot.
    #4 Type numeric code into keypad ([nuke_code]).
    Note: If you make a mistake press R to reset the device.
    #5 Press the E button to log onto the device.
    You now have activated the device. To deactivate the buttons at anytime, for example when you have already prepped the bomb for detonation, remove the authentication disk OR press the R on the keypad. Now the bomb CAN ONLY be detonated using the timer. A manual detonation is not an option.
    Note: Toggle off the SAFETY.
    Use the - - and + + to set a detonation time between 5 seconds and 10 minutes. Then press the timer toggle button to start the countdown. Now remove the authentication disk so that the buttons deactivate.
    Note: THE BOMB IS STILL SET AND WILL DETONATE
    Now before you remove the disk if you need to move the bomb you can: Toggle off the anchor, move it, and re-anchor.

    The nuclear authorization code is: [nuke_code ? nuke_code : "None provided"]

    Good luck, soldier!

    " - // P.name = "Spec. Ops. Manual" - for(var/obj/effect/landmark/L in landmarks_list) if(L.name == "Syndicate-Commando-Bomb") new /obj/effect/spawner/newbomb/timer/syndicate(L.loc) @@ -126,8 +118,8 @@ var/global/sent_syndicate_strike_team = 0 /mob/living/carbon/human/proc/equip_syndicate_commando(syndicate_leader_selected = 0) - var/obj/item/device/radio/R = new /obj/item/device/radio/headset/syndicate/alt(src) - R.set_frequency(SYND_FREQ) //Same frequency as the syndicate team in Nuke mode. + var/obj/item/device/radio/R = new /obj/item/device/radio/headset/syndicate/alt/syndteam(src) + R.set_frequency(SYNDTEAM_FREQ) equip_to_slot_or_del(R, slot_l_ear) equip_to_slot_or_del(new /obj/item/clothing/under/syndicate(src), slot_w_uniform) equip_to_slot_or_del(new /obj/item/clothing/shoes/magboots/syndie/advance(src), slot_shoes) diff --git a/code/modules/arcade/arcade_base.dm b/code/modules/arcade/arcade_base.dm index d886fa3f4be..3c68c7142f4 100644 --- a/code/modules/arcade/arcade_base.dm +++ b/code/modules/arcade/arcade_base.dm @@ -16,9 +16,10 @@ /obj/machinery/arcade/New() ..() - var/choice = pick(subtypesof(/obj/machinery/arcade)) - new choice(loc) - qdel(src) + if(type == /obj/machinery/arcade) //if you spawn the base-type, it will replace itself with a random subtype for randomness + var/choice = pick(subtypesof(/obj/machinery/arcade)) + new choice(loc) + qdel(src) /obj/machinery/arcade/examine(mob/user) ..(user) @@ -76,7 +77,7 @@ if(pay_with_cash(C, user)) tokens += 1 return - if(panel_open&& component_parts && istype(O, /obj/item/weapon/crowbar)) + if(panel_open && component_parts && istype(O, /obj/item/weapon/crowbar)) default_deconstruction_crowbar(O) /obj/machinery/arcade/update_icon() diff --git a/code/modules/arcade/claw_game.dm b/code/modules/arcade/claw_game.dm index e0fa547b5fc..305d01bbe86 100644 --- a/code/modules/arcade/claw_game.dm +++ b/code/modules/arcade/claw_game.dm @@ -67,7 +67,7 @@ user << browse_rsc('page.css') for(var/i=1, i<=img_resources.len, i++) user << browse_rsc(img_resources[i]) - var/my_game_html = replacetext(claw_game_html, "/* ref src */", "\ref[src]") + var/my_game_html = replacetext(claw_game_html, "/* ref src */", UID()) user << browse(my_game_html, "window=[window_name];size=700x600") /obj/machinery/arcade/claw/Topic(href, list/href_list) diff --git a/code/modules/arcade/prize_counter.dm b/code/modules/arcade/prize_counter.dm index e45d3d1bfe0..e1636fa4e33 100644 --- a/code/modules/arcade/prize_counter.dm +++ b/code/modules/arcade/prize_counter.dm @@ -116,7 +116,7 @@ td.cost.toomuch { -

    Tickets: [tickets] | Eject Tickets

    +

    Tickets: [tickets] | Eject Tickets

    Arcade Ticket Exchange

    Exchange that pile of tickets for a pile of cool prizes! @@ -148,7 +148,7 @@ td.cost.toomuch { "} dat += {"

    "} diff --git a/code/modules/assembly/health.dm b/code/modules/assembly/health.dm index 5c67f780a5f..2598c1aae72 100644 --- a/code/modules/assembly/health.dm +++ b/code/modules/assembly/health.dm @@ -73,7 +73,7 @@ if(!secured) user.show_message("The [name] is unsecured!") return 0 - var/dat = text("Health Sensor [scanning?"On":"Off"]") + var/dat = text("Health Sensor [scanning?"On":"Off"]") if(scanning && health_scan) dat += "
    Health: [health_scan]" var/datum/browser/popup = new(user, "hscan", name, 400, 400) diff --git a/code/modules/assembly/infrared.dm b/code/modules/assembly/infrared.dm index baf1a9a950d..7f9181ca937 100644 --- a/code/modules/assembly/infrared.dm +++ b/code/modules/assembly/infrared.dm @@ -133,12 +133,12 @@ if(!secured) return user.set_machine(src) var/dat = {"Infrared Laser - Status: [on ? "On" : "Off"]
    - Visibility: [visible ? "Visible" : "Invisible"]
    - Current Direction: [capitalize(dir2text(dir))]
    + Status: [on ? "On" : "Off"]
    + Visibility: [visible ? "Visible" : "Invisible"]
    + Current Direction: [capitalize(dir2text(dir))]
    -

    Refresh -

    Close"} +

    Refresh +

    Close"} var/datum/browser/popup = new(user, "infra", name, 400, 400) popup.set_content(dat) popup.open(0) diff --git a/code/modules/assembly/proximity.dm b/code/modules/assembly/proximity.dm index 3b1e5b3a6c7..e1078ed9caa 100644 --- a/code/modules/assembly/proximity.dm +++ b/code/modules/assembly/proximity.dm @@ -113,10 +113,10 @@ return 0 var/second = time % 60 var/minute = (time - second) / 60 - var/dat = text("Proximity Sensor\n[] []:[]\n- - + +\n", (timing ? text("Arming", src) : text("Not Arming", src)), minute, second, src, src, src, src) - dat += "
    [scanning?"Armed":"Unarmed"] (Movement sensor active when armed!)" - dat += "

    Refresh" - dat += "

    Close" + var/dat = text("Proximity Sensor\n[] []:[]\n- - + +\n", (timing ? "Arming" : "Not Arming"), minute, second) + dat += "
    [scanning?"Armed":"Unarmed"] (Movement sensor active when armed!)" + dat += "

    Refresh" + dat += "

    Close" var/datum/browser/popup = new(user, "prox", name, 400, 400) popup.set_content(dat) popup.open(0) diff --git a/code/modules/assembly/signaler.dm b/code/modules/assembly/signaler.dm index c021fec7ef9..0ce52543909 100644 --- a/code/modules/assembly/signaler.dm +++ b/code/modules/assembly/signaler.dm @@ -52,32 +52,32 @@ /obj/item/device/assembly/signaler/interact(mob/user as mob, flag1) var/t1 = "-------" // if((src.b_stat && !( flag1 ))) -// t1 = text("-------
    \nGreen Wire: []
    \nRed Wire: []
    \nBlue Wire: []
    \n", (src.wires & 4 ? text("Cut Wire", src) : text("Mend Wire", src)), (src.wires & 2 ? text("Cut Wire", src) : text("Mend Wire", src)), (src.wires & 1 ? text("Cut Wire", src) : text("Mend Wire", src))) +// t1 = text("-------
    \nGreen Wire: []
    \nRed Wire: []
    \nBlue Wire: []
    \n", (src.wires & 4 ? "Cut Wire" : "Mend Wire"), (src.wires & 2 ? "Cut Wire" : "Mend Wire"), (src.wires & 1 ? "Cut Wire" : "Mend Wire")) // else -// t1 = "-------" Speaker: [src.listening ? "Engaged" : "Disengaged"]
    +// t1 = "-------" Speaker: [src.listening ? "Engaged" : "Disengaged"]
    var/dat = {" "} if(!flag1) dat += {" - Send Signal
    - Reciever is [receiving?"on":"off"]
    + Send Signal
    + Reciever is [receiving?"on":"off"]
    "} dat += {" Frequency/Code for signaler:
    Frequency: - - - - + - + - [format_frequency(src.frequency)] - + - +
    + + + +
    Code: - - - - + - + - [src.code] - + - +
    + + + +
    [t1]
    "} diff --git a/code/modules/assembly/timer.dm b/code/modules/assembly/timer.dm index b5a197d6dd4..179d7df2347 100644 --- a/code/modules/assembly/timer.dm +++ b/code/modules/assembly/timer.dm @@ -86,16 +86,16 @@ var/dat = {"

    Timing Unit

    - [minute]:[second] [timing?"Stop":"Start"] Reset
    - Repeat: [repeat?"On":"Off"]
    + [minute]:[second] [timing?"Stop":"Start"] Reset
    + Repeat: [repeat?"On":"Off"]
    Timer set for - - - [set_minute]:[set_second] + + + - - [set_minute]:[set_second] + +


    - Refresh + Refresh

    - Close"} + Close"} var/datum/browser/popup = new(user, "timer", name, 400, 400) popup.set_content(dat) popup.open(0) diff --git a/code/modules/atmos_automation/console.dm b/code/modules/atmos_automation/console.dm index 201a6f63e4d..2d361689eca 100644 --- a/code/modules/atmos_automation/console.dm +++ b/code/modules/atmos_automation/console.dm @@ -73,31 +73,31 @@ var/out=..() if(on) - out += "RUNNING" + out += "RUNNING" else - out += "STOPPED" + out += "STOPPED" out += {"

    Automations

    \[ - + Add | - + Reset All | - + Clear \]

    \[ - + Export | - + Import \]

    "} @@ -108,9 +108,9 @@ out += {"
    - [A.label] - (Reset | - ×) + [A.label] + (Reset | + ×) [A.GetText()]
    diff --git a/code/modules/atmos_automation/implementation/digital_valves.dm b/code/modules/atmos_automation/implementation/digital_valves.dm index ce778a58aa1..a143c0e9869 100644 --- a/code/modules/atmos_automation/implementation/digital_valves.dm +++ b/code/modules/atmos_automation/implementation/digital_valves.dm @@ -22,7 +22,7 @@ return 0 GetText() - return "Set digital valve [fmtString(valve)] to [state?"open":"closed"]." + return "Set digital valve [fmtString(valve)] to [state?"open":"closed"]." Topic(href,href_list) if(..()) diff --git a/code/modules/atmos_automation/implementation/emitters.dm b/code/modules/atmos_automation/implementation/emitters.dm index c0b04399385..10469de1db8 100644 --- a/code/modules/atmos_automation/implementation/emitters.dm +++ b/code/modules/atmos_automation/implementation/emitters.dm @@ -20,7 +20,7 @@ return 0 GetText() - return "Set emitter [fmtString(emitter)] to [on?"on":"off"]." + return "Set emitter [fmtString(emitter)] to [on?"on":"off"]." Topic(href,href_list) if(..()) diff --git a/code/modules/atmos_automation/implementation/injectors.dm b/code/modules/atmos_automation/implementation/injectors.dm index 32bc06551f0..fee6cf1e33c 100644 --- a/code/modules/atmos_automation/implementation/injectors.dm +++ b/code/modules/atmos_automation/implementation/injectors.dm @@ -24,7 +24,7 @@ return 0 GetText() - return "Set injector [fmtString(injector)] power to [state ? "on" : "off"]." + return "Set injector [fmtString(injector)] power to [state ? "on" : "off"]." Topic(href,href_list) if(..()) @@ -64,7 +64,7 @@ return 0 GetText() - return "Set injector [fmtString(injector)] transfer rate to [rate] L/s." + return "Set injector [fmtString(injector)] transfer rate to [rate] L/s." Topic(href,href_list) if(..()) diff --git a/code/modules/atmos_automation/implementation/scrubbers.dm b/code/modules/atmos_automation/implementation/scrubbers.dm index eb6f13f83bf..158ac1d835f 100644 --- a/code/modules/atmos_automation/implementation/scrubbers.dm +++ b/code/modules/atmos_automation/implementation/scrubbers.dm @@ -25,7 +25,7 @@ return 0 GetText() - return "Set Scrubber [fmtString(scrubber)] mode to [mode?"Scrubbing":"Syphoning"]." + return "Set Scrubber [fmtString(scrubber)] mode to [mode?"Scrubbing":"Syphoning"]." Topic(href,href_list) if(..()) return @@ -67,7 +67,7 @@ parent.send_signal(list ("tag" = scrubber, "sigtype"="command", "power"=state),filter = RADIO_FROM_AIRALARM) GetText() - return "Set Scrubber [fmtString(scrubber)] power to [state ? "on" : "off"]." + return "Set Scrubber [fmtString(scrubber)] power to [state ? "on" : "off"]." Topic(href,href_list) if(..()) return @@ -129,9 +129,9 @@ var/global/list/gas_labels=list( parent.send_signal(data,filter = RADIO_FROM_AIRALARM) GetText() - var/txt = "Set Scrubber [fmtString(scrubber)] to scrub " + var/txt = "Set Scrubber [fmtString(scrubber)] to scrub " for(var/gas in gasses) - txt += " [gas_labels[gas]] ([gasses[gas] ? "on" : "off"])," + txt += " [gas_labels[gas]] ([gasses[gas] ? "on" : "off"])," return txt Topic(href,href_list) diff --git a/code/modules/atmos_automation/implementation/sensors.dm b/code/modules/atmos_automation/implementation/sensors.dm index 57a36e2999b..8b3b1ece5b5 100644 --- a/code/modules/atmos_automation/implementation/sensors.dm +++ b/code/modules/atmos_automation/implementation/sensors.dm @@ -27,7 +27,7 @@ return 0 GetText() - return "[fmtString(field)] from sensor [fmtString(sensor)]" + return "[fmtString(field)] from sensor [fmtString(sensor)]" Topic(href,href_list) if(..()) diff --git a/code/modules/atmos_automation/implementation/vent_pump.dm b/code/modules/atmos_automation/implementation/vent_pump.dm index 7601d89f0c3..9a8949ccde2 100644 --- a/code/modules/atmos_automation/implementation/vent_pump.dm +++ b/code/modules/atmos_automation/implementation/vent_pump.dm @@ -27,7 +27,7 @@ return 0 GetText() - return "Set [vent_type ? "Dual-Port" : "Unary"] vent pump [fmtString(vent_pump)] mode to [mode]." + return "Set [vent_type ? "Dual-Port" : "Unary"] vent pump [fmtString(vent_pump)] mode to [mode]." Topic(href,href_list) if(..()) @@ -84,7 +84,7 @@ parent.send_signal(list ("tag" = vent_pump, "power" = state), filter = (mode ? RADIO_ATMOSIA : RADIO_FROM_AIRALARM)) GetText() - return "Set [mode ? "Dual-Port" : "Unary"] vent pump [fmtString(vent_pump)] power to [state ? "on" : "off"]." + return "Set [mode ? "Dual-Port" : "Unary"] vent pump [fmtString(vent_pump)] power to [state ? "on" : "off"]." Topic(href,href_list) if(..()) @@ -168,15 +168,15 @@ GetText() if(mode)//DP vent - return {"Set dual-port vent pump [fmtString(vent_pump)] - pressure bounds: internal outwards: [fmtString(intpressureout)] - internal inwards: [fmtString(intpressurein)] - external: [fmtString(extpressure)] + return {"Set dual-port vent pump [fmtString(vent_pump)] + pressure bounds: internal outwards: [fmtString(intpressureout)] + internal inwards: [fmtString(intpressurein)] + external: [fmtString(extpressure)] "}//well that was a lot to type else - return {"Set unary vent pump [fmtString(vent_pump)] - pressure bounds: internal: [fmtString(intpressureout)] - external: [fmtString(extpressure)] + return {"Set unary vent pump [fmtString(vent_pump)] + pressure bounds: internal: [fmtString(intpressureout)] + external: [fmtString(extpressure)] "}//copy paste FTW Topic(href, href_list) @@ -260,15 +260,15 @@ checks bitflags GetText() if(mode) - return {"Set dual-port vent pump [fmtString(vent_pump)] pressure checks to: - external [checks&1 ? "Enabled" : "Disabled"] - internal inwards [checks&2 ? "Enabled" : "Disabled"] - internal outwards [checks&4 ? "Enabled" : "Disabled"] + return {"Set dual-port vent pump [fmtString(vent_pump)] pressure checks to: + external [checks&1 ? "Enabled" : "Disabled"] + internal inwards [checks&2 ? "Enabled" : "Disabled"] + internal outwards [checks&4 ? "Enabled" : "Disabled"] "} else - return {"Set unary vent pump [fmtString(vent_pump)] pressure checks to: - external: [checks&1 ? "Enabled" : "Disabled"], - internal: [checks&2 ? "Enabled" : "Disabled"] + return {"Set unary vent pump [fmtString(vent_pump)] pressure checks to: + external: [checks&1 ? "Enabled" : "Disabled"], + internal: [checks&2 ? "Enabled" : "Disabled"] "} Topic(href, href_list) diff --git a/code/modules/atmos_automation/statements.dm b/code/modules/atmos_automation/statements.dm index 6cac14dc375..31ee71b7a7d 100644 --- a/code/modules/atmos_automation/statements.dm +++ b/code/modules/atmos_automation/statements.dm @@ -101,7 +101,7 @@ var/global/automation_types = subtypesof(/datum/automation) return str /datum/automation/Topic(href,href_list) - if(parent.Topic("src=\ref[parent]", list("src" = parent)))//dumb hack to check sanity, empty topic shouldn't trigger a 1 on anything but sanity checks + if(parent.Topic("src=[parent.UID()]", list("src" = parent)))//dumb hack to check sanity, empty topic shouldn't trigger a 1 on anything but sanity checks return 1 if(href_list["add"]) @@ -159,13 +159,13 @@ var/global/automation_types = subtypesof(/datum/automation) return 1 GetText() - var/out="AND (Add)" + var/out="AND (Add)" if(children.len>0) out += "
      " for(var/datum/automation/stmt in children) out += {"
    • - \[Reset | - ×\] + \[Reset | + ×\] [stmt.GetText()]
    • "} out += "
    " @@ -190,13 +190,13 @@ var/global/automation_types = subtypesof(/datum/automation) return 0 GetText() - var/out="OR (Add)" + var/out="OR (Add)" if(children.len>0) out += "
      " for(var/datum/automation/stmt in children) out += {"
    • - \[Reset | - ×\] + \[Reset | + ×\] [stmt.GetText()]
    • "} out += "
    " @@ -244,31 +244,31 @@ var/global/automation_types = subtypesof(/datum/automation) condition = unpackChild(json["condition"]) GetText() - var/out="IF (SET):
    " + var/out="IF (SET):
    " if(condition) out += condition.GetText() else out += "Not set" out += "
    " - out += "THEN: (Add)" + out += "THEN: (Add)" if(children_then.len>0) out += "
      " for(var/datum/automation/stmt in children_then) out += {"
    • - \[Reset | - ×\] + \[Reset | + ×\] [stmt.GetText()]
    • "} out += "
    " else out += "
    (No statements to run)
    " - out += "ELSE: (Add)" + out += "ELSE: (Add)" if(children_then.len>0) out += "
      " for(var/datum/automation/stmt in children_else) out += {"
    • - \[Reset | - ×\] + \[Reset | + ×\] [stmt.GetText()]
    • "} out += "
    " @@ -395,13 +395,13 @@ var/global/automation_types = subtypesof(/datum/automation) var/datum/automation/left =children[1] var/datum/automation/right=children[2] - var/out = "(Set Left) (" + var/out = "(Set Left) (" if(left==null) out += "-----" else out += left.GetText() - out += ") is [comparator]: (Set Right) (" + out += ") is [comparator]: (Set Right) (" if(right==null) out += "-----" @@ -448,7 +448,7 @@ var/global/automation_types = subtypesof(/datum/automation) value = text2num(json["value"]) GetText() - return "[value]" + return "[value]" Topic(href,href_list) if(href_list["set_value"]) diff --git a/code/modules/awaymissions/bluespaceartillery.dm b/code/modules/awaymissions/bluespaceartillery.dm index 00263352325..9eb71904de5 100644 --- a/code/modules/awaymissions/bluespaceartillery.dm +++ b/code/modules/awaymissions/bluespaceartillery.dm @@ -7,18 +7,26 @@ var/last_fire = 0 var/reload_cooldown = 180 // 3 minute cooldown var/area/targetarea - + light_color = LIGHT_COLOR_LIGHTBLUE /obj/machinery/computer/artillerycontrol/attack_ai(user as mob) to_chat(user, "Access denied.") return - + /obj/machinery/computer/artillerycontrol/attack_hand(user as mob) ui_interact(user) - + /obj/machinery/computer/artillerycontrol/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + ui = new(user, src, ui_key, "bluespace_artillery.tmpl", "Bluespace Control", 400, 260) + ui.open() + ui.set_auto_update(1) + +/obj/machinery/computer/artillerycontrol/ui_data(mob/user, datum/topic_state/state = default_state) var/data[0] + var/time_to_wait = round(reload_cooldown - ((world.time / 10) - last_fire), 1) var/mins = round(time_to_wait / 60) var/seconds = time_to_wait - (60*mins) @@ -30,32 +38,26 @@ else data["target"] = "No Lock" - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + return data - if(!ui) - ui = new(user, src, ui_key, "bluespace_artillery.tmpl", "Bluespace Control", 400, 260) - ui.set_initial_data(data) - ui.open() - ui.set_auto_update(1) - /obj/machinery/computer/artillerycontrol/Topic(href, href_list) if(..()) return 1 - - if(href_list["area"]) + + if(href_list["area"]) var/A A = input("Select the target area.", "Select Area", A) in ghostteleportlocs|null var/area/thearea = ghostteleportlocs[A] if(..() || !istype(thearea)) return - + targetarea = thearea - + if(href_list["fire"]) var/delta = (world.time / 10) - last_fire if(reload_cooldown > delta) return 1 - + command_announcement.Announce("Bluespace artillery fire detected. Brace for impact.") message_admins("[key_name_admin(usr)] has launched an artillery strike.", 1) var/list/L = list() @@ -64,7 +66,7 @@ var/loc = pick(L) explosion(loc,2,5,11) last_fire = world.time / 10 - + nanomanager.update_uis(src) /obj/structure/artilleryplaceholder diff --git a/code/modules/awaymissions/maploader/reader.dm b/code/modules/awaymissions/maploader/reader.dm index 18aa52fbe47..b44fd01e45c 100644 --- a/code/modules/awaymissions/maploader/reader.dm +++ b/code/modules/awaymissions/maploader/reader.dm @@ -43,6 +43,8 @@ var/global/dmm_suite/preloader/_preloader = new if(isfile(tfile)) fname = "[tfile]" tfile = file2text(tfile) + if(length(tfile) == 0) + throw EXCEPTION("Map path '[fname]' does not exist!") if(!x_offset) x_offset = 1 @@ -126,6 +128,7 @@ var/global/dmm_suite/preloader/_preloader = new bounds[MAP_MAXY] = max(bounds[MAP_MAXY], min(ycrd, world.maxy)) var/maxx = xcrdStart + log_debug("[xcrdStart]") if(measureOnly) for(var/line in gridLines) maxx = max(maxx, xcrdStart + length(line) / key_len - 1) @@ -152,7 +155,6 @@ var/global/dmm_suite/preloader/_preloader = new maxx = max(maxx, xcrd) ++xcrd --ycrd - bounds[MAP_MAXX] = max(bounds[MAP_MAXX], cropMap ? min(maxx, world.maxx) : maxx) CHECK_TICK @@ -164,7 +166,7 @@ var/global/dmm_suite/preloader/_preloader = new log_debug("Loaded map in [stop_watch(watch)]s.") qdel(LM) if(bounds[MAP_MINX] == 1.#INF) // Shouldn't need to check every item - log_runtime(EXCEPTION("Bad Map bounds."), src, list( + log_runtime(EXCEPTION("Bad Map bounds in [fname]"), src, list( "Min x: [bounds[MAP_MINX]]", "Min y: [bounds[MAP_MINY]]", "Min z: [bounds[MAP_MINZ]]", diff --git a/code/modules/client/client defines.dm b/code/modules/client/client defines.dm index c1cbd07daee..bb243c3e6aa 100644 --- a/code/modules/client/client defines.dm +++ b/code/modules/client/client defines.dm @@ -4,8 +4,9 @@ //////////////// var/datum/admins/holder = null - var/last_message = "" //Contains the last message sent by this client - used to protect against copy-paste spamming. - var/last_message_count = 0 //contins a number of how many times a message identical to last_message was sent. + var/last_message = "" //contains the last message sent by this client - used to protect against copy-paste spamming. + var/last_message_count = 0 //contains a number of how many times a message identical to last_message was sent. + var/last_message_time = 0 //holds the last time (based on world.time) a message was sent ///////// //OTHER// @@ -88,4 +89,7 @@ // Their chat window, sort of important. // See /goon/code/datums/browserOutput.dm - var/datum/chatOutput/chatOutput \ No newline at end of file + var/datum/chatOutput/chatOutput + + // Donator stuff. + var/donator_level = DONATOR_LEVEL_NONE \ No newline at end of file diff --git a/code/modules/client/client procs.dm b/code/modules/client/client procs.dm index 254b890e7b3..0209b16c40e 100644 --- a/code/modules/client/client procs.dm +++ b/code/modules/client/client procs.dm @@ -29,6 +29,16 @@ if(!usr || usr != mob) //stops us calling Topic for somebody else's client. Also helps prevent usr=null return + // src should always be a UID; if it isn't, warn instead of failing entirely + if(href_list["src"]) + hsrc = locateUID(href_list["src"]) + // If there's a ]_ in the src, it's a UID, so don't try to locate it + if(!hsrc && !findtext(href_list["src"], "]_")) + hsrc = locate(href_list["src"]) + if(hsrc) + var/hsrc_info = datum_info_line(hsrc) || "[hsrc]" + log_runtime(EXCEPTION("Got \\ref-based src in topic from [src] for [hsrc_info], should be UID: [href]")) + #if defined(TOPIC_DEBUGGING) to_chat(world, "[src]'s Topic: [href] destined for [hsrc].") #endif @@ -66,7 +76,9 @@ if(ismob(C)) //Old stuff can feed-in mobs instead of clients var/mob/M = C C = M.client - cmd_admin_pm(C,null, href_list["type"]) + if(!C) // Might be a stealthmin ID, so pass it in straight + C = href_list["priv_msg"] + cmd_admin_pm(C, null, href_list["type"]) return if(href_list["irc_msg"]) @@ -221,19 +233,25 @@ return 0 return 1 -/client/proc/handle_spam_prevention(var/message, var/mute_type) - if(config.automute_on && !holder && src.last_message == message) - src.last_message_count++ - if(src.last_message_count >= SPAM_TRIGGER_AUTOMUTE) - to_chat(src, "\red You have exceeded the spam filter limit for identical messages. An auto-mute was applied.") - cmd_admin_mute(src.mob, mute_type, 1) +/client/proc/handle_spam_prevention(var/message, var/mute_type, var/throttle = 0) + if(throttle) + if((last_message_time + throttle > world.time) && !check_rights(R_ADMIN, 0)) + var/wait_time = round(((last_message_time + throttle) - world.time) / 10, 1) + to_chat(src, "You are sending messages to quickly. Please wait [wait_time] [wait_time == 1 ? "second" : "seconds"] before sending another message.") return 1 - if(src.last_message_count >= SPAM_TRIGGER_WARNING) - to_chat(src, "\red You are nearing the spam filter limit for identical messages.") + last_message_time = world.time + if(config.automute_on && !check_rights(R_ADMIN, 0) && last_message == message) + last_message_count++ + if(last_message_count >= SPAM_TRIGGER_AUTOMUTE) + to_chat(src, "You have exceeded the spam filter limit for identical messages. An auto-mute was applied.") + cmd_admin_mute(mob, mute_type, 1) + return 1 + if(last_message_count >= SPAM_TRIGGER_WARNING) + to_chat(src, "You are nearing the spam filter limit for identical messages.") return 0 else last_message = message - src.last_message_count = 0 + last_message_count = 0 return 0 //This stops files larger than UPLOAD_LIMIT being sent from client to server via input(), client.Import() etc. @@ -287,6 +305,8 @@ admins += src holder.owner = src + donator_check() + //preferences datum - also holds some persistant data for the client (because we may as well keep these datums to a minimum) prefs = preferences_datums[ckey] if(!prefs) @@ -360,10 +380,27 @@ return ..() +/client/proc/donator_check() + if(IsGuestKey(key)) + return + + establish_db_connection() + if(!dbcon.IsConnected()) + return + + //Donator stuff. + var/DBQuery/query_donor_select = dbcon.NewQuery("SELECT ckey, tier, active FROM `[format_table_name("donators")]` WHERE ckey = '[ckey]'") + query_donor_select.Execute() + while(query_donor_select.NextRow()) + if(!text2num(query_donor_select.item[3])) + // Inactive donator. + donator_level = DONATOR_LEVEL_NONE + return + donator_level = text2num(query_donor_select.item[2]) + break /client/proc/log_client_to_db() - - if( IsGuestKey(src.key) ) + if(IsGuestKey(key)) return establish_db_connection() @@ -400,7 +437,7 @@ var/watchreason = check_watchlist(ckey) if(watchreason) message_admins("Notice: [key_name_admin(src)] is on the watchlist and has just connected - Reason: [watchreason]") - send2adminirc("Watchlist - [key_name(src)] is on the watchlist and has just connected - Reason: [watchreason]") + send2irc(config.admin_notify_irc, "Watchlist - [key_name(src)] is on the watchlist and has just connected - Reason: [watchreason]") //Just the standard check to see if it's actually a number if(sql_id) diff --git a/code/modules/client/preference/loadout/loadout.dm b/code/modules/client/preference/loadout/loadout.dm index 010fc54564c..b42c5d5abf1 100644 --- a/code/modules/client/preference/loadout/loadout.dm +++ b/code/modules/client/preference/loadout/loadout.dm @@ -4,6 +4,7 @@ var/list/gear_datums = list() /datum/loadout_category var/category = "" var/list/gear = list() + var/donor_only = FALSE /datum/loadout_category/New(cat) category = cat @@ -33,6 +34,8 @@ var/list/gear_datums = list() if(!loadout_categories[use_category]) loadout_categories[use_category] = new /datum/loadout_category(use_category) var/datum/loadout_category/LC = loadout_categories[use_category] + if(initial(G.donor_only)) + LC.donor_only = TRUE gear_datums[use_name] = new geartype LC.gear[use_name] = gear_datums[use_name] @@ -54,6 +57,7 @@ var/list/gear_datums = list() var/list/gear_tweaks = list() //List of datums which will alter the item after it has been spawned. var/subtype_path = /datum/gear //for skipping organizational subtypes (optional) var/subtype_cost_overlap = TRUE //if subtypes can take points at the same time + var/donor_only = FALSE // if it's only available to donors /datum/gear/New() ..() @@ -76,4 +80,4 @@ var/list/gear_datums = list() var/item = new gd.path(gd.location) for(var/datum/gear_tweak/gt in gear_tweaks) gt.tweak_item(item, metadata["[gt]"]) - return item \ No newline at end of file + return item diff --git a/code/modules/client/preference/loadout/loadout_donor.dm b/code/modules/client/preference/loadout/loadout_donor.dm new file mode 100644 index 00000000000..edf7e173730 --- /dev/null +++ b/code/modules/client/preference/loadout/loadout_donor.dm @@ -0,0 +1,90 @@ +/datum/gear/donor + donor_only = TRUE + sort_category = "Donor" + subtype_path = /datum/gear/donor + +/datum/gear/donor/furgloves + display_name = "Fur Gloves" + path = /obj/item/clothing/gloves/furgloves + +/datum/gear/donor/furboots + display_name = "Fur Boots" + path = /obj/item/clothing/shoes/furboots + +/datum/gear/donor/noble_boot + display_name = "Noble Boots" + path = /obj/item/clothing/shoes/fluff/noble_boot + +/datum/gear/donor/furcape + display_name = "Fur Cape" + path = /obj/item/clothing/suit/furcape + cost = 2 + +/datum/gear/donor/furcoat + display_name = "Fur Coat" + path = /obj/item/clothing/suit/furcoat + cost = 2 + +/datum/gear/donor/lord_admiral + display_name = "Lord Admiral Coat" + path = /obj/item/clothing/suit/lordadmiral + +/datum/gear/donor/lord_admiral_hat + display_name = "Lord Admiral Hat" + path = /obj/item/clothing/head/lordadmiralhat + +/datum/gear/donor/kamina + display_name = "Spiky Orange-tinted Shades" + path = /obj/item/clothing/glasses/fluff/kamina + +/datum/gear/donor/green + display_name = "Spiky Green-tinted Shades" + path = /obj/item/clothing/glasses/fluff/kamina/green + +/datum/gear/donor/hipster + display_name = "Hipster Glasses" + path = /obj/item/clothing/glasses/regular/hipster + +/datum/gear/donor/threedglasses + display_name = "Threed Glasses" + path = /obj/item/clothing/glasses/threedglasses + +/datum/gear/donor/blacksombrero + display_name = "Black Sombrero" + path = /obj/item/clothing/head/fluff/blacksombrero + +/datum/gear/donor/guardhelm + display_name = "Plastic Guard helm" + path = /obj/item/clothing/head/fluff/guardhelm + +/datum/gear/donor/goldtophat + display_name = "Gold-trimmed Top Hat" + path = /obj/item/clothing/head/fluff/goldtophat + +/datum/gear/donor/goldtophat/red + display_name = "Red Gold-trimmed Top Hat" + path = /obj/item/clothing/head/fluff/goldtophat/red + +/datum/gear/donor/goldtophat/blue + display_name = "Blue Gold-trimmed Top Hat" + path = /obj/item/clothing/head/fluff/goldtophat/blue + +/datum/gear/donor/mushhat + display_name = "Mushroom Hat" + path = /obj/item/clothing/head/fluff/mushhat + +/datum/gear/donor/furcap + display_name = "Fur Cap" + path = /obj/item/clothing/head/furcap + +/datum/gear/donor/mouse + display_name = "Mouse Headband" + path = /obj/item/clothing/head/kitty/mouse + +/datum/gear/donor/fawkes + display_name = "Guy Fawkes mask" + path = /obj/item/clothing/mask/fawkes + +/datum/gear/donor/noble_clothes + display_name = "Noble Clothes" + path = /obj/item/clothing/under/noble_clothes diff --git a/code/modules/client/preference/preferences.dm b/code/modules/client/preference/preferences.dm index c39a34d969a..c049852e3be 100644 --- a/code/modules/client/preference/preferences.dm +++ b/code/modules/client/preference/preferences.dm @@ -61,7 +61,6 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts #define MAX_SAVE_SLOTS 20 // Save slots for regular players #define MAX_SAVE_SLOTS_MEMBER 20 // Save slots for BYOND members -#define MAX_GEAR_COST config.max_loadout_points #define TAB_CHAR 0 #define TAB_GAME 1 @@ -73,6 +72,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts var/default_slot = 1 //Holder so it doesn't default to slot 1, rather the last one used // var/savefile_version = 0 var/max_save_slots = MAX_SAVE_SLOTS + var/max_gear_slots = 0 //non-preference stuff var/warns = 0 @@ -108,18 +108,30 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts var/r_headacc = 0 //Head accessory colour var/g_headacc = 0 //Head accessory colour var/b_headacc = 0 //Head accessory colour - var/m_style = "None" //Marking style - var/r_markings = 0 //Marking colour - var/g_markings = 0 //Marking colour - var/b_markings = 0 //Marking colour + var/list/m_styles = list( + "head" = "None", + "body" = "None", + "tail" = "None" + ) //Marking styles. + var/list/m_colours = list( + "head" = "#000000", + "body" = "#000000", + "tail" = "#000000" + ) //Marking colours. var/h_style = "Bald" //Hair type var/r_hair = 0 //Hair color var/g_hair = 0 //Hair color var/b_hair = 0 //Hair color - var/f_style = "Shaved" //Face hair type - var/r_facial = 0 //Face hair color - var/g_facial = 0 //Face hair color - var/b_facial = 0 //Face hair color + var/r_hair_sec = 0 //Secondary hair color + var/g_hair_sec = 0 //Secondary hair color + var/b_hair_sec = 0 //Secondary hair color + var/f_style = "Shaved" //Facial hair type + var/r_facial = 0 //Facial hair color + var/g_facial = 0 //Facial hair color + var/b_facial = 0 //Facial hair color + var/r_facial_sec = 0 //Secondary facial hair color + var/g_facial_sec = 0 //Secondary facial hair color + var/b_facial_sec = 0 //Secondary facial hair color var/s_tone = 0 //Skin tone var/r_skin = 0 //Skin color var/g_skin = 0 //Skin color @@ -127,6 +139,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts var/r_eyes = 0 //Eye color var/g_eyes = 0 //Eye color var/b_eyes = 0 //Eye color + var/alt_head = "None" //Alt head style. var/species = "Human" var/language = "None" //Secondary language @@ -199,11 +212,16 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts /datum/preferences/New(client/C) b_type = pick(4;"O-", 36;"O+", 3;"A-", 28;"A+", 1;"B-", 20;"B+", 1;"AB-", 5;"AB+") + + max_gear_slots = config.max_loadout_points if(istype(C)) if(!IsGuestKey(C.key)) unlock_content = C.IsByondMember() if(unlock_content) max_save_slots = MAX_SAVE_SLOTS_MEMBER + if(C.donator_level >= DONATOR_LEVEL_ONE) + max_gear_slots += 5 + var/loaded_preferences_successfully = load_preferences(C) if(loaded_preferences_successfully) if(load_character(C)) @@ -236,7 +254,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts switch(current_tab) if(TAB_CHAR) // Character Settings - dat += "
    " + dat += "
    " dat += "
    Whitelisted Positions
    Whitelisted Positions
    [replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")] - [item.cost] Tickets + [item.cost] Tickets
    " dat += "Name: " dat += "[real_name]" @@ -245,9 +263,9 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts dat += "" dat += "
    " dat += "Slot [slot_name] - " - dat += "Load slot - " - dat += "Save slot - " - dat += "Reload slot" + dat += "Load slot - " + dat += "Save slot - " + dat += "Reload slot" dat += "
    " dat += "
    " dat += "
    " @@ -268,7 +286,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts dat += "Skin Tone: [species == "Vox" ? "[s_tone]" : "[-s_tone + 35]/220"]
    " dat += "Disabilities: \[Set\]
    " dat += "Nanotrasen Relation: [nanotrasen_relation]
    " - dat += "Set Flavor Text
    " + dat += "Set Flavor Text
    " if(lentext(flavor_text) <= 40) if(!lentext(flavor_text)) dat += "\[...\]
    " else dat += "[flavor_text]
    " @@ -284,18 +302,35 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts dat += "[ha_style] " dat += "Color [color_square(r_headacc, g_headacc, b_headacc)]
    " - if(species in list("Unathi", "Vulpkanin", "Tajaran", "Machine")) //Species that have body markings. + if(species in list("Machine", "Tajaran", "Unathi", "Vulpkanin")) //Species with head markings. + dat += "Head Markings: " + dat += "[m_styles["head"]]" + dat += "Color [color_square(color2R(m_colours["head"]), color2G(m_colours["head"]), color2B(m_colours["head"]))]
    " + if(species in list("Human", "Unathi", "Grey", "Vulpkanin", "Tajaran", "Skrell", "Vox", "Drask")) //Species with body markings/tattoos. dat += "Body Markings: " - dat += "[m_style]" - dat += "Color [color_square(r_markings, g_markings, b_markings)]
    " + dat += "[m_styles["body"]]" + dat += "Color [color_square(color2R(m_colours["body"]), color2G(m_colours["body"]), color2B(m_colours["body"]))]
    " + if(species in list("Vox", "Vulpkanin")) //Species with tail markings. + dat += "Tail Markings: " + dat += "[m_styles["tail"]]" + dat += "Color [color_square(color2R(m_colours["tail"]), color2G(m_colours["tail"]), color2B(m_colours["tail"]))]
    " dat += "Hair: " dat += "[h_style]" - dat += "Color [color_square(r_hair, g_hair, b_hair)]
    " + dat += "Color [color_square(r_hair, g_hair, b_hair)]" + var/datum/sprite_accessory/temp_hair_style = hair_styles_list[h_style] + if(temp_hair_style && temp_hair_style.secondary_theme && !temp_hair_style.no_sec_colour) + dat += " Color #2 [color_square(r_hair_sec, g_hair_sec, b_hair_sec)]" + dat += "
    " dat += "Facial Hair: " dat += "[f_style ? "[f_style]" : "Shaved"]" - dat += "Color [color_square(r_facial, g_facial, b_facial)]
    " + dat += "Color [color_square(r_facial, g_facial, b_facial)]" + var/datum/sprite_accessory/temp_facial_hair_style = facial_hair_styles_list[f_style] + if(temp_facial_hair_style && temp_facial_hair_style.secondary_theme && !temp_facial_hair_style.no_sec_colour) + dat += " Color #2 [color_square(r_facial_sec, g_facial_sec, b_facial_sec)]" + dat += "
    " + if(species != "Machine") dat += "Eyes: " @@ -315,9 +350,12 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts if(jobban_isbanned(user, "Records")) dat += "You are banned from using character records.
    " else - dat += "Character Records
    " + dat += "Character Records
    " dat += "

    Limbs

    " + if(species in list("Unathi")) //Species with alt heads. + dat += "Alternate Head: " + dat += "[alt_head]
    " dat += "Limbs and Parts: Adjust
    " if(species != "Slime People" && species != "Machine") dat += "Internal Organs: Adjust
    " @@ -395,6 +433,8 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts dat += "OOC notes: Edit
    " if(unlock_content) dat += "BYOND Membership Publicity: [(toggles & MEMBER_PUBLIC) ? "Public" : "Hidden"]
    " + if(user.client.donator_level >= DONATOR_LEVEL_ONE) + dat += "Donator Publicity: [(toggles & DONATOR_PUBLIC) ? "Public" : "Hidden"]
    " dat += "Randomized character slot: [randomslot ? "Yes" : "No"]
    " dat += "Ghost ears: [(toggles & CHAT_GHOSTEARS) ? "Nearest Creatures" : "All Speech"]
    " @@ -431,14 +471,18 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts total_cost += G.cost var/fcolor = "#3366CC" - if(total_cost < MAX_GEAR_COST) + if(total_cost < max_gear_slots) fcolor = "#E67300" dat += "" - dat += "" + dat += "" dat += "" + HTML += "
    \[[GetPlayerAltTitle(job)]\]" HTML += "" continue /* @@ -616,7 +660,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts HTML += "[prefLevelLabel]" if(job.alt_titles) - HTML += "
    \[[GetPlayerAltTitle(job)]\]" + HTML += "
    \[[GetPlayerAltTitle(job)]\]" HTML += "" @@ -784,21 +828,21 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts HTML += "
    " HTML += "Set Character Records
    " - HTML += "Medical Records
    " + HTML += "Medical Records
    " if(lentext(med_record) <= 40) HTML += "[med_record]" else HTML += "[copytext(med_record, 1, 37)]..." - HTML += "

    Employment Records
    " + HTML += "

    Employment Records
    " if(lentext(gen_record) <= 40) HTML += "[gen_record]" else HTML += "[copytext(gen_record, 1, 37)]..." - HTML += "

    Security Records
    " + HTML += "

    Security Records
    " if(lentext(sec_record) <= 40) HTML += "[sec_record]
    " @@ -806,7 +850,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts HTML += "[copytext(sec_record, 1, 37)]...
    " HTML += "
    " - HTML += "\[Done\]" + HTML += "\[Done\]" HTML += "
    " user << browse(null, "window=preferences") @@ -1064,6 +1108,10 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts if(TG.display_name in gear) gear -= TG.display_name else + if(TG.donor_only) + if(user.client.donator_level < DONATOR_LEVEL_TWO) // donator items are locked to > tier 2 + //they normally can't even get this far- but just in case of href exploits, we check them here + return var/total_cost = 0 var/list/type_blacklist = list() for(var/gear_name in gear) @@ -1075,7 +1123,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts type_blacklist += G.subtype_path total_cost += G.cost - if((total_cost + TG.cost) <= MAX_GEAR_COST) + if((total_cost + TG.cost) <= max_gear_slots) gear += TG.display_name else if(href_list["gear"] && href_list["tweak"]) @@ -1097,6 +1145,10 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts switch(href_list["task"]) if("random") + var/datum/robolimb/robohead + if(species == "Machine") + var/head_model = "[!rlimb_data["head"] ? "Morpheus Cyberkinetics" : rlimb_data["head"]]" + robohead = all_robolimbs[head_model] switch(href_list["preference"]) if("name") real_name = random_name(gender,species) @@ -1107,23 +1159,59 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts r_hair = rand(0,255) g_hair = rand(0,255) b_hair = rand(0,255) + if("secondary_hair") + if(species in list("Human", "Unathi", "Tajaran", "Skrell", "Machine", "Wryn", "Vulpkanin", "Vox")) + r_hair_sec = rand(0,255) + g_hair_sec = rand(0,255) + b_hair_sec = rand(0,255) if("h_style") - h_style = random_hair_style(gender, species) + h_style = random_hair_style(gender, species, robohead) if("facial") if(species in list("Human", "Unathi", "Tajaran", "Skrell", "Machine", "Wryn", "Vulpkanin", "Vox")) r_facial = rand(0,255) g_facial = rand(0,255) b_facial = rand(0,255) + if("secondary_facial") + if(species in list("Human", "Unathi", "Tajaran", "Skrell", "Machine", "Wryn", "Vulpkanin", "Vox")) + r_facial_sec = rand(0,255) + g_facial_sec = rand(0,255) + b_facial_sec = rand(0,255) if("f_style") - f_style = random_facial_hair_style(gender, species) + f_style = random_facial_hair_style(gender, species, robohead) + if("headaccessory") + if(species in list("Unathi", "Vulpkanin", "Tajaran", "Machine")) //Species that have head accessories. + r_headacc = rand(0,255) + g_headacc = rand(0,255) + b_headacc = rand(0,255) + if("ha_style") + if(species in list("Unathi", "Vulpkanin", "Tajaran", "Machine")) //Species that have head accessories. + ha_style = random_head_accessory(species) + if("m_style_head") + if(species in list("Machine", "Tajaran", "Unathi", "Vulpkanin")) //Species with head markings. + m_styles["head"] = random_marking_style("head", species, robohead, null, alt_head) + if("m_head_colour") + if(species in list("Machine", "Tajaran", "Unathi", "Vulpkanin")) //Species with head markings. + m_colours["head"] = rgb(rand(0,255), rand(0,255), rand(0,255)) + if("m_style_body") + if(species in list("Human", "Unathi", "Grey", "Vulpkanin", "Tajaran", "Skrell", "Vox", "Drask")) //Species with body markings. + m_styles["body"] = random_marking_style("body", species) + if("m_body_colour") + if(species in list("Human", "Unathi", "Grey", "Vulpkanin", "Tajaran", "Skrell", "Vox", "Drask")) //Species with body markings. + m_colours["body"] = rgb(rand(0,255), rand(0,255), rand(0,255)) + if("m_style_tail") + if(species in list("Vox", "Vulpkanin")) //Species with tail markings. + m_styles["tail"] = random_marking_style("tail", species, null, body_accessory) + if("m_tail_colour") + if(species in list("Vox", "Vulpkanin")) //Species with tail markings. + m_colours["tail"] = rgb(rand(0,255), rand(0,255), rand(0,255)) if("underwear") - underwear = random_underwear(gender) + underwear = random_underwear(gender, species) ShowChoices(user) if("undershirt") - undershirt = random_undershirt(gender) + undershirt = random_undershirt(gender, species) ShowChoices(user) if("socks") - socks = random_socks(gender) + socks = random_socks(gender, species) ShowChoices(user) if("eyes") r_eyes = rand(0,255) @@ -1148,7 +1236,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts if("name") var/raw_name = input(user, "Choose your character's name:", "Character Preference") as text|null if(!isnull(raw_name)) // Check to ensure that the user entered text (rather than cancel.) - var/new_name = reject_bad_name(raw_name) + var/new_name = reject_bad_name(raw_name, 1) if(new_name) real_name = new_name else @@ -1159,7 +1247,6 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts if(new_age) age = max(min( round(text2num(new_age)), AGE_MAX),AGE_MIN) if("species") - var/list/new_species = list("Human", "Tajaran", "Skrell", "Unathi", "Diona", "Vulpkanin") var/prev_species = species // var/whitelisted = 0 @@ -1177,43 +1264,41 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts species = input("Please select a species", "Character Generation", null) in new_species if(prev_species != species) + var/datum/robolimb/robohead + if(species == "Machine") + var/head_model = "[!rlimb_data["head"] ? "Morpheus Cyberkinetics" : rlimb_data["head"]]" + robohead = all_robolimbs[head_model] //grab one of the valid hair styles for the newly chosen species - var/list/valid_hairstyles = list() - for(var/hairstyle in hair_styles_list) - var/datum/sprite_accessory/S = hair_styles_list[hairstyle] - if(gender == MALE && S.gender == FEMALE) - continue - if(gender == FEMALE && S.gender == MALE) - continue - if(!(species in S.species_allowed)) - continue - - valid_hairstyles[hairstyle] = hair_styles_list[hairstyle] - - if(valid_hairstyles.len) - h_style = pick(valid_hairstyles) - else - //this shouldn't happen - h_style = hair_styles_list["Bald"] + h_style = random_hair_style(gender, species, robohead) //grab one of the valid facial hair styles for the newly chosen species - var/list/valid_facialhairstyles = list() - for(var/facialhairstyle in facial_hair_styles_list) - var/datum/sprite_accessory/S = facial_hair_styles_list[facialhairstyle] - if(gender == MALE && S.gender == FEMALE) - continue - if(gender == FEMALE && S.gender == MALE) - continue - if(!(species in S.species_allowed)) - continue + f_style = random_facial_hair_style(gender, species, robohead) - valid_facialhairstyles[facialhairstyle] = facial_hair_styles_list[facialhairstyle] - - if(valid_facialhairstyles.len) - f_style = pick(valid_facialhairstyles) + if(species in list("Unathi", "Vulpkanin", "Tajaran", "Machine")) //Species that have head accessories. + ha_style = random_head_accessory(species) else - //this shouldn't happen - f_style = facial_hair_styles_list["Shaved"] + ha_style = "None" // No Vulp ears on Unathi + r_headacc = 0 + g_headacc = 0 + b_headacc = 0 + + if(species in list("Machine", "Tajaran", "Unathi", "Vulpkanin")) //Species with head markings. + m_styles["head"] = random_marking_style("head", species, robohead, null, alt_head) + else + m_styles["head"] = "None" + m_colours["head"] = "#000000" + + if(species in list("Human", "Unathi", "Grey", "Vulpkanin", "Tajaran", "Skrell", "Vox", "Drask")) //Species with body markings/tattoos. + m_styles["body"] = random_marking_style("body", species) + else + m_styles["body"] = "None" + m_colours["body"] = "#000000" + + if(species in list("Vox", "Vulpkanin")) //Species with tail markings. + m_styles["tail"] = random_marking_style("tail", species, null, body_accessory) + else + m_styles["tail"] = "None" + m_colours["tail"] = "#000000" // Don't wear another species' underwear! var/datum/sprite_accessory/S = underwear_list[underwear] @@ -1228,20 +1313,18 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts if(!S || !(species in S.species_allowed)) socks = random_socks(gender, species) - //reset hair colour and skin colour - r_hair = 0//hex2num(copytext(new_hair, 2, 4)) - g_hair = 0//hex2num(copytext(new_hair, 4, 6)) - b_hair = 0//hex2num(copytext(new_hair, 6, 8)) - - s_tone = 0 + //reset skin tone and colour + if(species in list("Human", "Drask", "Vox")) + random_skin_tone(species) + else + s_tone = 0 if(!(species in list("Unathi", "Tajaran", "Skrell", "Slime People", "Vulpkanin", "Machine"))) r_skin = 0 g_skin = 0 b_skin = 0 - ha_style = "None" // No Vulp ears on Unathi - m_style = "None" // No Unathi markings on Tajara + alt_head = "None" //No alt heads on species that don't have them. body_accessory = null //no vulptail on humans damnit @@ -1288,39 +1371,44 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts var/input = "Choose your character's hair colour:" var/new_hair = input(user, input, "Character Preference", rgb(r_hair, g_hair, b_hair)) as color|null if(new_hair) - r_hair = hex2num(copytext(new_hair, 2, 4)) - g_hair = hex2num(copytext(new_hair, 4, 6)) - b_hair = hex2num(copytext(new_hair, 6, 8)) + r_hair = color2R(new_hair) + g_hair = color2G(new_hair) + b_hair = color2B(new_hair) + + if("secondary_hair") + if(species in list("Human", "Unathi", "Tajaran", "Skrell", "Machine", "Vulpkanin", "Vox")) + var/datum/sprite_accessory/hair_style = hair_styles_list[h_style] + if(hair_style.secondary_theme && !hair_style.no_sec_colour) + var/new_hair = input(user, "Choose your character's secondary hair colour:", "Character Preference", rgb(r_hair_sec, g_hair_sec, b_hair_sec)) as color|null + if(new_hair) + r_hair_sec = color2R(new_hair) + g_hair_sec = color2G(new_hair) + b_hair_sec = color2B(new_hair) if("h_style") var/list/valid_hairstyles = list() for(var/hairstyle in hair_styles_list) var/datum/sprite_accessory/S = hair_styles_list[hairstyle] - if(species == "Machine") //Species that can use prosthetic heads. - var/obj/item/organ/external/head/H = new() - if(S.name == "Bald") - valid_hairstyles[hairstyle] = S - if(!rlimb_data["head"]) //Handle situations where the head is default. - H.model = "Morpheus Cyberkinetics" - else - H.model = rlimb_data["head"] - var/datum/robolimb/robohead = all_robolimbs[H.model] - if(species in S.species_allowed) - if(robohead.is_monitor && (robohead.company in S.models_allowed)) //If the Machine character has the default Morpheus screen head or another screen head - //and said head is in the hair style's allowed models list... - valid_hairstyles[hairstyle] = S //Allow them to select the hairstyle. - continue - else - if(robohead.is_monitor) //Monitors (incl. the default morpheus head) cannot have wigs (human hairstyles). - continue - else if(!robohead.is_monitor && ("Human" in S.species_allowed)) - valid_hairstyles[hairstyle] = S - continue - else - if(!(species in S.species_allowed)) - continue - valid_hairstyles[hairstyle] = S + if(hairstyle == "Bald") //Just in case. + valid_hairstyles += hairstyle + continue + if(species == "Machine") //Species that can use prosthetic heads. + var/head_model + if(!rlimb_data["head"]) //Handle situations where the head is default. + head_model = "Morpheus Cyberkinetics" + else + head_model = rlimb_data["head"] + var/datum/robolimb/robohead = all_robolimbs[head_model] + if((species in S.species_allowed) && robohead.is_monitor && ((S.models_allowed && (robohead.company in S.models_allowed)) || !S.models_allowed)) //If this is a hair style native to the user's species, check to see if they have a head with an ipc-style screen and that the head's company is in the screen style's allowed models list. + valid_hairstyles += hairstyle //Give them their hairstyles if they do. + else + if(!robohead.is_monitor && ("Human" in S.species_allowed)) /*If the hairstyle is not native to the user's species and they're using a head with an ipc-style screen, don't let them access it. + But if the user has a robotic humanoid head and the hairstyle can fit humans, let them use it as a wig. */ + valid_hairstyles += hairstyle + else //If the user is not a species who can have robotic heads, use the default handling. + if(species in S.species_allowed) //If the user's head is of a species the hairstyle allows, add it to the list. + valid_hairstyles += hairstyle var/new_h_style = input(user, "Choose your character's hair style:", "Character Preference") as null|anything in valid_hairstyles if(new_h_style) @@ -1331,9 +1419,9 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts var/input = "Choose the colour of your your character's head accessory:" var/new_head_accessory = input(user, input, "Character Preference", rgb(r_headacc, g_headacc, b_headacc)) as color|null if(new_head_accessory) - r_headacc = hex2num(copytext(new_head_accessory, 2, 4)) - g_headacc = hex2num(copytext(new_head_accessory, 4, 6)) - b_headacc = hex2num(copytext(new_head_accessory, 6, 8)) + r_headacc = color2R(new_head_accessory) + g_headacc = color2G(new_head_accessory) + b_headacc = color2B(new_head_accessory) if("ha_style") if(species in list("Unathi", "Vulpkanin", "Tajaran", "Machine")) //Species with head accessories. @@ -1343,47 +1431,130 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts if(!(species in H.species_allowed)) continue - valid_head_accessory_styles[head_accessory_style] = head_accessory_styles_list[head_accessory_style] + valid_head_accessory_styles += head_accessory_style var/new_head_accessory_style = input(user, "Choose the style of your character's head accessory:", "Character Preference") as null|anything in valid_head_accessory_styles if(new_head_accessory_style) ha_style = new_head_accessory_style - if("markings") - if(species in list("Unathi", "Vulpkanin", "Tajaran", "Machine")) //Species with markings. - var/input = "Choose the colour of your your character's markings:" - var/new_markings = input(user, input, "Character Preference", rgb(r_markings, g_markings, b_markings)) as color|null - if(new_markings) - r_markings = hex2num(copytext(new_markings, 2, 4)) - g_markings = hex2num(copytext(new_markings, 4, 6)) - b_markings = hex2num(copytext(new_markings, 6, 8)) - - if("m_style") - if(species in list("Unathi", "Vulpkanin", "Tajaran", "Machine")) //Species with markings. - var/list/valid_markings = list() - for(var/markingstyle in marking_styles_list) - var/datum/sprite_accessory/M = marking_styles_list[markingstyle] - if(!(species in M.species_allowed)) + if("alt_head") + if(organ_data["head"] == "cyborg") + return + if(species in list("Unathi")) //Species with alt heads. + var/list/valid_alt_heads = list() + valid_alt_heads["None"] = alt_heads_list["None"] //The only null entry should be the "None" option + for(var/alternate_head in alt_heads_list) + var/datum/sprite_accessory/alt_heads/head = alt_heads_list[alternate_head] + if(!(species in head.species_allowed)) continue + valid_alt_heads += alternate_head + + var/new_alt_head = input(user, "Choose your character's alternate head style:", "Character Preference") as null|anything in valid_alt_heads + if(new_alt_head) + alt_head = new_alt_head + if(m_styles["head"]) + var/head_marking = m_styles["head"] + var/datum/sprite_accessory/body_markings/head/head_marking_style = marking_styles_list[head_marking] + if(!head_marking_style.heads_allowed || (!("All" in head_marking_style.heads_allowed) && !(alt_head in head_marking_style.heads_allowed))) + m_styles["head"] = "None" + + if("m_style_head") + if(species in list("Machine", "Tajaran", "Unathi", "Vulpkanin")) //Species with head markings. + var/list/valid_markings = list() + valid_markings["None"] = marking_styles_list["None"] + for(var/markingstyle in marking_styles_list) + var/datum/sprite_accessory/body_markings/head/M = marking_styles_list[markingstyle] + if(!(species in M.species_allowed)) + continue + if(M.marking_location != "head") + continue + if(alt_head && alt_head != "None") + if(!("All" in M.heads_allowed) && !(alt_head in M.heads_allowed)) + continue + else + if(M.heads_allowed && !("All" in M.heads_allowed)) + continue + if(species == "Machine") //Species that can use prosthetic heads. - var/obj/item/organ/external/head/H = new() + var/head_model if(!rlimb_data["head"]) //Handle situations where the head is default. - H.model = "Morpheus Cyberkinetics" + head_model = "Morpheus Cyberkinetics" else - H.model = rlimb_data["head"] - var/datum/robolimb/robohead = all_robolimbs[H.model] + head_model = rlimb_data["head"] + var/datum/robolimb/robohead = all_robolimbs[head_model] if(robohead.is_monitor && M.name != "None") //If the character can have prosthetic heads and they have the default Morpheus head (or another monitor-head), no optic markings. continue else if(!robohead.is_monitor && M.name != "None") //Otherwise, if they DON'T have the default head and the head's not a monitor but the head's not in the style's list of allowed models, skip. if(!(robohead.company in M.models_allowed)) continue - valid_markings[markingstyle] = marking_styles_list[markingstyle] + valid_markings += markingstyle - var/new_marking_style = input(user, "Choose the style of your character's markings:", "Character Preference", m_style) as null|anything in valid_markings + var/new_marking_style = input(user, "Choose the style of your character's head markings:", "Character Preference", m_styles["head"]) as null|anything in valid_markings if(new_marking_style) - m_style = new_marking_style + m_styles["head"] = new_marking_style + + if("m_head_colour") + if(species in list("Machine", "Tajaran", "Unathi", "Vulpkanin")) //Species with head markings. + var/input = "Choose the colour of your your character's head markings:" + var/new_markings = input(user, input, "Character Preference", m_colours["head"]) as color|null + if(new_markings) + m_colours["head"] = new_markings + + if("m_style_body") + if(species in list("Human", "Unathi", "Grey", "Vulpkanin", "Tajaran", "Skrell", "Vox", "Drask")) //Species with body markings/tattoos. + var/list/valid_markings = list() + valid_markings["None"] = marking_styles_list["None"] + for(var/markingstyle in marking_styles_list) + var/datum/sprite_accessory/M = marking_styles_list[markingstyle] + if(!(species in M.species_allowed)) + continue + if(M.marking_location != "body") + continue + + valid_markings += markingstyle + + var/new_marking_style = input(user, "Choose the style of your character's body markings:", "Character Preference", m_styles["body"]) as null|anything in valid_markings + if(new_marking_style) + m_styles["body"] = new_marking_style + + if("m_body_colour") + if(species in list("Human", "Unathi", "Grey", "Vulpkanin", "Tajaran", "Skrell", "Vox", "Drask")) //Species with body markings/tattoos. + var/input = "Choose the colour of your your character's body markings:" + var/new_markings = input(user, input, "Character Preference", m_colours["body"]) as color|null + if(new_markings) + m_colours["body"] = new_markings + + if("m_style_tail") + if(species in list("Vox", "Vulpkanin")) //Species with tail markings. + var/list/valid_markings = list() + valid_markings["None"] = marking_styles_list["None"] + for(var/markingstyle in marking_styles_list) + var/datum/sprite_accessory/body_markings/tail/M = marking_styles_list[markingstyle] + if(M.marking_location != "tail") + continue + if(!(species in M.species_allowed)) + continue + if(!body_accessory) + if(M.tails_allowed) + continue + else + if(!M.tails_allowed || !(body_accessory in M.tails_allowed)) + continue + + valid_markings += markingstyle + + var/new_marking_style = input(user, "Choose the style of your character's tail markings:", "Character Preference", m_styles["tail"]) as null|anything in valid_markings + if(new_marking_style) + m_styles["tail"] = new_marking_style + + if("m_tail_colour") + if(species in list("Vox", "Vulpkanin")) //Species with tail markings. + var/input = "Choose the colour of your your character's tail markings:" + var/new_markings = input(user, input, "Character Preference", m_colours["tail"]) as color|null + if(new_markings) + m_colours["tail"] = new_markings if("body_accessory") var/list/possible_body_accessories = list() @@ -1400,74 +1571,90 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts var/new_body_accessory = input(user, "Choose your body accessory:", "Character Preference") as null|anything in possible_body_accessories if(new_body_accessory) + m_styles["tail"] = "None" body_accessory = (new_body_accessory == "None") ? null : new_body_accessory if("facial") if(species in list("Human", "Unathi", "Tajaran", "Skrell", "Machine", "Vulpkanin", "Vox")) var/new_facial = input(user, "Choose your character's facial-hair colour:", "Character Preference", rgb(r_facial, g_facial, b_facial)) as color|null if(new_facial) - r_facial = hex2num(copytext(new_facial, 2, 4)) - g_facial = hex2num(copytext(new_facial, 4, 6)) - b_facial = hex2num(copytext(new_facial, 6, 8)) + r_facial = color2R(new_facial) + g_facial = color2G(new_facial) + b_facial = color2B(new_facial) + + if("secondary_facial") + if(species in list("Human", "Unathi", "Tajaran", "Skrell", "Machine", "Vulpkanin", "Vox")) + var/datum/sprite_accessory/facial_hair_style = facial_hair_styles_list[f_style] + if(facial_hair_style.secondary_theme && !facial_hair_style.no_sec_colour) + var/new_facial = input(user, "Choose your character's secondary facial-hair colour:", "Character Preference", rgb(r_facial_sec, g_facial_sec, b_facial_sec)) as color|null + if(new_facial) + r_facial_sec = color2R(new_facial) + g_facial_sec = color2G(new_facial) + b_facial_sec = color2B(new_facial) if("f_style") - var/list/valid_facialhairstyles = list() + var/list/valid_facial_hairstyles = list() for(var/facialhairstyle in facial_hair_styles_list) var/datum/sprite_accessory/S = facial_hair_styles_list[facialhairstyle] - if(S.name == "Shaved") - valid_facialhairstyles[facialhairstyle] = S + + if(facialhairstyle == "Shaved") //Just in case. + valid_facial_hairstyles += facialhairstyle + continue if(gender == MALE && S.gender == FEMALE) continue if(gender == FEMALE && S.gender == MALE) continue if(species == "Machine") //Species that can use prosthetic heads. - var/obj/item/organ/external/head/H = new() + var/head_model if(!rlimb_data["head"]) //Handle situations where the head is default. - H.model = "Morpheus Cyberkinetics" + head_model = "Morpheus Cyberkinetics" else - H.model = rlimb_data["head"] - var/datum/robolimb/robohead = all_robolimbs[H.model] - if(species in S.species_allowed) - if(robohead.is_monitor) //If the Machine character has the default Morpheus screen head or another screen head and they're allowed to have the style, let them have it. - valid_facialhairstyles[facialhairstyle] = S - continue + head_model = rlimb_data["head"] + var/datum/robolimb/robohead = all_robolimbs[head_model] + if((species in S.species_allowed) && robohead.is_monitor && ((S.models_allowed && (robohead.company in S.models_allowed)) || !S.models_allowed)) //If this is a facial hair style native to the user's species, check to see if they have a head with an ipc-style screen and that the head's company is in the screen style's allowed models list. + valid_facial_hairstyles += facialhairstyle //Give them their facial hairstyles if they do. else - if(robohead.is_monitor) //Monitors (incl. the default morpheus head) cannot have wigs (human facial hairstyles). - continue - else if(!robohead.is_monitor && ("Human" in S.species_allowed)) - valid_facialhairstyles[facialhairstyle] = S - continue - else - if(!(species in S.species_allowed)) - continue + if(!robohead.is_monitor && ("Human" in S.species_allowed)) /*If the facial hairstyle is not native to the user's species and they're using a head with an ipc-style screen, don't let them access it. + But if the user has a robotic humanoid head and the facial hairstyle can fit humans, let them use it as a wig. */ + valid_facial_hairstyles += facialhairstyle + else //If the user is not a species who can have robotic heads, use the default handling. + if(species in S.species_allowed) //If the user's head is of a species the facial hair style allows, add it to the list. + valid_facial_hairstyles += facialhairstyle - valid_facialhairstyles[facialhairstyle] = facial_hair_styles_list[facialhairstyle] - - var/new_f_style = input(user, "Choose your character's facial-hair style:", "Character Preference") as null|anything in valid_facialhairstyles + var/new_f_style = input(user, "Choose your character's facial-hair style:", "Character Preference") as null|anything in valid_facial_hairstyles if(new_f_style) f_style = new_f_style if("underwear") - var/list/underwear_options - if(gender == MALE) - underwear_options = underwear_m - else - underwear_options = underwear_f - - var/new_underwear = input(user, "Choose your character's underwear:", "Character Preference") as null|anything in underwear_options + var/list/valid_underwear = list() + for(var/underwear in underwear_list) + var/datum/sprite_accessory/S = underwear_list[underwear] + if(gender == MALE && S.gender == FEMALE) + continue + if(gender == FEMALE && S.gender == MALE) + continue + if(!(species in S.species_allowed)) + continue + valid_underwear[underwear] = underwear_list[underwear] + var/new_underwear = input(user, "Choose your character's underwear:", "Character Preference") as null|anything in valid_underwear + ShowChoices(user) if(new_underwear) underwear = new_underwear - ShowChoices(user) - if("undershirt") - var/new_undershirt - if(gender == MALE) - new_undershirt = input(user, "Choose your character's undershirt:", "Character Preference") as null|anything in undershirt_m - else - new_undershirt = input(user, "Choose your character's undershirt:", "Character Preference") as null|anything in undershirt_f + var/list/valid_undershirts = list() + for(var/undershirt in undershirt_list) + var/datum/sprite_accessory/S = undershirt_list[undershirt] + if(gender == MALE && S.gender == FEMALE) + continue + if(gender == FEMALE && S.gender == MALE) + continue + if(!(species in S.species_allowed)) + continue + valid_undershirts[undershirt] = undershirt_list[undershirt] + var/new_undershirt = input(user, "Choose your character's undershirt:", "Character Preference") as null|anything in valid_undershirts + ShowChoices(user) if(new_undershirt) undershirt = new_undershirt - ShowChoices(user) if("socks") var/list/valid_sockstyles = list() @@ -1488,9 +1675,9 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts if("eyes") var/new_eyes = input(user, "Choose your character's eye colour:", "Character Preference", rgb(r_eyes, g_eyes, b_eyes)) as color|null if(new_eyes) - r_eyes = hex2num(copytext(new_eyes, 2, 4)) - g_eyes = hex2num(copytext(new_eyes, 4, 6)) - b_eyes = hex2num(copytext(new_eyes, 6, 8)) + r_eyes = color2R(new_eyes) + g_eyes = color2G(new_eyes) + b_eyes = color2B(new_eyes) if("s_tone") if(species == "Human" || species == "Drask") @@ -1506,9 +1693,9 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts if((species in list("Unathi", "Tajaran", "Skrell", "Slime People", "Vulpkanin", "Machine")) || body_accessory_by_species[species] || check_rights(R_ADMIN, 0, user)) var/new_skin = input(user, "Choose your character's skin colour: ", "Character Preference", rgb(r_skin, g_skin, b_skin)) as color|null if(new_skin) - r_skin = hex2num(copytext(new_skin, 2, 4)) - g_skin = hex2num(copytext(new_skin, 4, 6)) - b_skin = hex2num(copytext(new_skin, 6, 8)) + r_skin = color2R(new_skin) + g_skin = color2G(new_skin) + b_skin = color2B(new_skin) if("ooccolor") @@ -1594,8 +1781,8 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts switch(new_state) if("Normal") if(limb == "head") - m_style = "None" - h_style = random_hair_style(gender, species) + m_styles["head"] = "None" + h_style = hair_styles_list["Bald"] f_style = facial_hair_styles_list["Shaved"] organ_data[limb] = null rlimb_data[limb] = null @@ -1640,11 +1827,15 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts subchoice = input(user, "Which model of [choice] [limb_name] do you wish to use?") as null|anything in robolimb_models if(subchoice) choice = subchoice - if(limb == "head") - ha_style = "None" - h_style = hair_styles_list["Bald"] - f_style = facial_hair_styles_list["Shaved"] - m_style = "None" + if(limb in list("head", "chest", "groin")) + if(species != "Machine") + return + if(limb == "head") + ha_style = "None" + alt_head = null + h_style = hair_styles_list["Bald"] + f_style = facial_hair_styles_list["Shaved"] + m_styles["head"] = "None" rlimb_data[limb] = choice organ_data[limb] = "cyborg" if(second_limb) @@ -1655,7 +1846,6 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts else rlimb_data[second_limb] = choice organ_data[second_limb] = "cyborg" - if("organs") var/organ_name = input(user, "Which internal function do you want to change?") as null|anything in list("Heart", "Eyes") if(!organ_name) return @@ -1700,6 +1890,10 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts if(unlock_content) toggles ^= MEMBER_PUBLIC + if("donor_public") + if(user.client.donator_level >= DONATOR_LEVEL_ONE) + toggles ^= DONATOR_PUBLIC + if("gender") if(gender == MALE) gender = FEMALE @@ -1847,16 +2041,27 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts //Head-specific var/obj/item/organ/external/head/H = character.get_organ("head") + H.r_hair = r_hair H.g_hair = g_hair H.b_hair = b_hair + H.r_hair_sec = r_hair_sec + H.g_hair_sec = g_hair_sec + H.b_hair_sec = b_hair_sec + H.r_facial = r_facial H.g_facial = g_facial H.b_facial = b_facial + H.r_facial_sec = r_facial_sec + H.g_facial_sec = g_facial_sec + H.b_facial_sec = b_facial_sec + H.h_style = h_style H.f_style = f_style + + H.alt_head = alt_head //End of head-specific. character.r_skin = r_skin @@ -1893,37 +2098,6 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts I.robotize() character.dna.b_type = b_type - if(disabilities & DISABILITY_FLAG_FAT && character.species.flags & CAN_BE_FAT) - character.dna.SetSEState(FATBLOCK,1,1) - character.mutations += FAT - character.mutations += OBESITY - character.overeatduration = 600 - - if(disabilities & DISABILITY_FLAG_NEARSIGHTED) - character.dna.SetSEState(GLASSESBLOCK,1,1) - character.disabilities|=NEARSIGHTED - - if(disabilities & DISABILITY_FLAG_EPILEPTIC) - character.dna.SetSEState(EPILEPSYBLOCK,1,1) - character.disabilities|=EPILEPSY - - if(disabilities & DISABILITY_FLAG_DEAF) - character.dna.SetSEState(DEAFBLOCK,1,1) - character.disabilities|=DEAF - - if(disabilities & DISABILITY_FLAG_BLIND) - character.dna.SetSEState(BLINDBLOCK,1,1) - character.disabilities|=BLIND - - if(disabilities & DISABILITY_FLAG_MUTE) - character.dna.SetSEState(MUTEBLOCK,1,1) - character.disabilities |= MUTE - - S.handle_dna(character) - - if(character.dna.dirtySE) - character.dna.UpdateSE() - domutcheck(character) // Wheelchair necessary? var/obj/item/organ/external/l_foot = character.get_organ("l_foot") @@ -1946,10 +2120,8 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts H.b_headacc = b_headacc H.ha_style = ha_style if(character.species.bodyflags & HAS_MARKINGS) - character.r_markings = r_markings - character.g_markings = g_markings - character.b_markings = b_markings - character.m_style = m_style + character.m_colours = m_colours + character.m_styles = m_styles if(body_accessory) character.body_accessory = body_accessory_by_name["[body_accessory]"] @@ -1966,6 +2138,38 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts character.change_eye_color(r_eyes, g_eyes, b_eyes) + if(disabilities & DISABILITY_FLAG_FAT && character.species.flags & CAN_BE_FAT) + character.dna.SetSEState(FATBLOCK,1,1) + character.mutations += FAT + character.mutations += OBESITY + character.overeatduration = 600 + + if(disabilities & DISABILITY_FLAG_NEARSIGHTED) + character.dna.SetSEState(GLASSESBLOCK,1,1) + character.disabilities |= NEARSIGHTED + + if(disabilities & DISABILITY_FLAG_EPILEPTIC) + character.dna.SetSEState(EPILEPSYBLOCK,1,1) + character.disabilities |= EPILEPSY + + if(disabilities & DISABILITY_FLAG_DEAF) + character.dna.SetSEState(DEAFBLOCK,1,1) + character.disabilities |= DEAF + + if(disabilities & DISABILITY_FLAG_BLIND) + character.dna.SetSEState(BLINDBLOCK,1,1) + character.disabilities |= BLIND + + if(disabilities & DISABILITY_FLAG_MUTE) + character.dna.SetSEState(MUTEBLOCK,1,1) + character.disabilities |= MUTE + + S.handle_dna(character) + + if(character.dna.dirtySE) + character.dna.UpdateSE() + domutcheck(character, null, MUTCHK_FORCED) + character.dna.ready_dna(character, flatten_SE = 0) character.sync_organ_dna(assimilate=1) character.UpdateAppearance() @@ -2000,7 +2204,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts name = null dat += "
    " - dat += "Close
    " + dat += "Close
    " dat += "" // user << browse(dat, "window=saves;size=300x390") var/datum/browser/popup = new(user, "saves", "
    Character Saves
    ", 300, 390) diff --git a/code/modules/client/preference/preferences_mysql.dm b/code/modules/client/preference/preferences_mysql.dm index 4506d510754..1425f714183 100644 --- a/code/modules/client/preference/preferences_mysql.dm +++ b/code/modules/client/preference/preferences_mysql.dm @@ -110,23 +110,28 @@ hair_red, hair_green, hair_blue, + secondary_hair_red, + secondary_hair_green, + secondary_hair_blue, facial_red, facial_green, facial_blue, + secondary_facial_red, + secondary_facial_green, + secondary_facial_blue, skin_tone, skin_red, skin_green, skin_blue, - markings_red, - markings_green, - markings_blue, + marking_colours, head_accessory_red, head_accessory_green, head_accessory_blue, hair_style_name, facial_style_name, - marking_style_name, + marking_styles, head_accessory_style_name, + alt_head_name, eyes_red, eyes_green, eyes_blue, @@ -181,52 +186,57 @@ r_hair = text2num(query.item[8]) g_hair = text2num(query.item[9]) b_hair = text2num(query.item[10]) - r_facial = text2num(query.item[11]) - g_facial = text2num(query.item[12]) - b_facial = text2num(query.item[13]) - s_tone = text2num(query.item[14]) - r_skin = text2num(query.item[15]) - g_skin = text2num(query.item[16]) - b_skin = text2num(query.item[17]) - r_markings = text2num(query.item[18]) - g_markings = text2num(query.item[19]) - b_markings = text2num(query.item[20]) - r_headacc = text2num(query.item[21]) - g_headacc = text2num(query.item[22]) - b_headacc = text2num(query.item[23]) - h_style = query.item[24] - f_style = query.item[25] - m_style = query.item[26] - ha_style = query.item[27] - r_eyes = text2num(query.item[28]) - g_eyes = text2num(query.item[29]) - b_eyes = text2num(query.item[30]) - underwear = query.item[31] - undershirt = query.item[32] - backbag = text2num(query.item[33]) - b_type = query.item[34] + r_hair_sec = text2num(query.item[11]) + g_hair_sec = text2num(query.item[12]) + b_hair_sec = text2num(query.item[13]) + r_facial = text2num(query.item[14]) + g_facial = text2num(query.item[15]) + b_facial = text2num(query.item[16]) + r_facial_sec = text2num(query.item[17]) + g_facial_sec = text2num(query.item[18]) + b_facial_sec = text2num(query.item[19]) + s_tone = text2num(query.item[20]) + r_skin = text2num(query.item[21]) + g_skin = text2num(query.item[22]) + b_skin = text2num(query.item[23]) + m_colours = params2list(query.item[24]) + r_headacc = text2num(query.item[25]) + g_headacc = text2num(query.item[26]) + b_headacc = text2num(query.item[27]) + h_style = query.item[28] + f_style = query.item[29] + m_styles = params2list(query.item[30]) + ha_style = query.item[31] + alt_head = query.item[32] + r_eyes = text2num(query.item[33]) + g_eyes = text2num(query.item[34]) + b_eyes = text2num(query.item[35]) + underwear = query.item[36] + undershirt = query.item[37] + backbag = text2num(query.item[38]) + b_type = query.item[39] //Jobs - alternate_option = text2num(query.item[35]) - job_support_high = text2num(query.item[36]) - job_support_med = text2num(query.item[37]) - job_support_low = text2num(query.item[38]) - job_medsci_high = text2num(query.item[39]) - job_medsci_med = text2num(query.item[40]) - job_medsci_low = text2num(query.item[41]) - job_engsec_high = text2num(query.item[42]) - job_engsec_med = text2num(query.item[43]) - job_engsec_low = text2num(query.item[44]) - job_karma_high = text2num(query.item[45]) - job_karma_med = text2num(query.item[46]) - job_karma_low = text2num(query.item[47]) + alternate_option = text2num(query.item[40]) + job_support_high = text2num(query.item[41]) + job_support_med = text2num(query.item[42]) + job_support_low = text2num(query.item[43]) + job_medsci_high = text2num(query.item[44]) + job_medsci_med = text2num(query.item[45]) + job_medsci_low = text2num(query.item[46]) + job_engsec_high = text2num(query.item[47]) + job_engsec_med = text2num(query.item[48]) + job_engsec_low = text2num(query.item[49]) + job_karma_high = text2num(query.item[50]) + job_karma_med = text2num(query.item[51]) + job_karma_low = text2num(query.item[52]) //Miscellaneous - flavor_text = query.item[48] - med_record = query.item[49] - sec_record = query.item[50] - gen_record = query.item[51] + flavor_text = query.item[53] + med_record = query.item[54] + sec_record = query.item[55] + gen_record = query.item[56] // Apparently, the preceding vars weren't always encoded properly... if(findtext(flavor_text, "<")) // ... so let's clumsily check for tags! flavor_text = html_encode(flavor_text) @@ -236,17 +246,17 @@ sec_record = html_encode(sec_record) if(findtext(gen_record, "<")) gen_record = html_encode(gen_record) - disabilities = text2num(query.item[52]) - player_alt_titles = params2list(query.item[53]) - organ_data = params2list(query.item[54]) - rlimb_data = params2list(query.item[55]) - nanotrasen_relation = query.item[56] - speciesprefs = text2num(query.item[57]) + disabilities = text2num(query.item[57]) + player_alt_titles = params2list(query.item[58]) + organ_data = params2list(query.item[59]) + rlimb_data = params2list(query.item[60]) + nanotrasen_relation = query.item[61] + speciesprefs = text2num(query.item[62]) //socks - socks = query.item[58] - body_accessory = query.item[59] - gear = params2list(query.item[60]) + socks = query.item[63] + body_accessory = query.item[64] + gear = params2list(query.item[65]) //Sanitize metadata = sanitize_text(metadata, initial(metadata)) @@ -262,23 +272,30 @@ r_hair = sanitize_integer(r_hair, 0, 255, initial(r_hair)) g_hair = sanitize_integer(g_hair, 0, 255, initial(g_hair)) b_hair = sanitize_integer(b_hair, 0, 255, initial(b_hair)) + r_hair_sec = sanitize_integer(r_hair_sec, 0, 255, initial(r_hair_sec)) + g_hair_sec = sanitize_integer(g_hair_sec, 0, 255, initial(g_hair_sec)) + b_hair_sec = sanitize_integer(b_hair_sec, 0, 255, initial(b_hair_sec)) r_facial = sanitize_integer(r_facial, 0, 255, initial(r_facial)) g_facial = sanitize_integer(g_facial, 0, 255, initial(g_facial)) b_facial = sanitize_integer(b_facial, 0, 255, initial(b_facial)) + r_facial_sec = sanitize_integer(r_facial_sec, 0, 255, initial(r_facial_sec)) + g_facial_sec = sanitize_integer(g_facial_sec, 0, 255, initial(g_facial_sec)) + b_facial_sec = sanitize_integer(b_facial_sec, 0, 255, initial(b_facial_sec)) s_tone = sanitize_integer(s_tone, -185, 34, initial(s_tone)) r_skin = sanitize_integer(r_skin, 0, 255, initial(r_skin)) g_skin = sanitize_integer(g_skin, 0, 255, initial(g_skin)) b_skin = sanitize_integer(b_skin, 0, 255, initial(b_skin)) - r_markings = sanitize_integer(r_markings, 0, 255, initial(r_markings)) - g_markings = sanitize_integer(g_markings, 0, 255, initial(g_markings)) - b_markings = sanitize_integer(b_markings, 0, 255, initial(b_markings)) + for(var/marking_location in m_colours) + m_colours[marking_location] = sanitize_hexcolor(m_colours[marking_location], DEFAULT_MARKING_COLOURS[marking_location]) r_headacc = sanitize_integer(r_headacc, 0, 255, initial(r_headacc)) g_headacc = sanitize_integer(g_headacc, 0, 255, initial(g_headacc)) b_headacc = sanitize_integer(b_headacc, 0, 255, initial(b_headacc)) h_style = sanitize_inlist(h_style, hair_styles_list, initial(h_style)) f_style = sanitize_inlist(f_style, facial_hair_styles_list, initial(f_style)) - m_style = sanitize_inlist(m_style, marking_styles_list, initial(m_style)) + for(var/marking_location in m_styles) + m_styles[marking_location] = sanitize_inlist(m_styles[marking_location], marking_styles_list, DEFAULT_MARKING_STYLES[marking_location]) ha_style = sanitize_inlist(ha_style, head_accessory_styles_list, initial(ha_style)) + alt_head = sanitize_inlist(alt_head, alt_heads_list, initial(alt_head)) r_eyes = sanitize_integer(r_eyes, 0, 255, initial(r_eyes)) g_eyes = sanitize_integer(g_eyes, 0, 255, initial(g_eyes)) b_eyes = sanitize_integer(b_eyes, 0, 255, initial(b_eyes)) @@ -318,6 +335,9 @@ var/rlimblist var/playertitlelist var/gearlist + + var/markingcolourslist = list2params(m_colours) + var/markingstyleslist = list2params(m_styles) if(!isemptylist(organ_data)) organlist = list2params(organ_data) if(!isemptylist(rlimb_data)) @@ -341,23 +361,28 @@ hair_red='[r_hair]', hair_green='[g_hair]', hair_blue='[b_hair]', + secondary_hair_red='[r_hair_sec]', + secondary_hair_green='[g_hair_sec]', + secondary_hair_blue='[b_hair_sec]', facial_red='[r_facial]', facial_green='[g_facial]', facial_blue='[b_facial]', + secondary_facial_red='[r_facial_sec]', + secondary_facial_green='[g_facial_sec]', + secondary_facial_blue='[b_facial_sec]', skin_tone='[s_tone]', skin_red='[r_skin]', skin_green='[g_skin]', skin_blue='[b_skin]', - markings_red='[r_markings]', - markings_green='[g_markings]', - markings_blue='[b_markings]', + marking_colours='[sanitizeSQL(markingcolourslist)]', head_accessory_red='[r_headacc]', head_accessory_green='[g_headacc]', head_accessory_blue='[b_headacc]', hair_style_name='[sanitizeSQL(h_style)]', facial_style_name='[sanitizeSQL(f_style)]', - marking_style_name='[sanitizeSQL(m_style)]', + marking_styles='[sanitizeSQL(markingstyleslist)]', head_accessory_style_name='[sanitizeSQL(ha_style)]', + alt_head_name='[sanitizeSQL(alt_head)]', eyes_red='[r_eyes]', eyes_green='[g_eyes]', eyes_blue='[b_eyes]', @@ -406,14 +431,17 @@ INSERT INTO [format_table_name("characters")] (ckey, slot, OOC_Notes, real_name, name_is_always_random, gender, age, species, language, hair_red, hair_green, hair_blue, + secondary_hair_red, secondary_hair_green, secondary_hair_blue, facial_red, facial_green, facial_blue, + secondary_facial_red, secondary_facial_green, secondary_facial_blue, skin_tone, skin_red, skin_green, skin_blue, - markings_red, markings_green, markings_blue, + marking_colours, head_accessory_red, head_accessory_green, head_accessory_blue, hair_style_name, facial_style_name, - marking_style_name, + marking_styles, head_accessory_style_name, + alt_head_name, eyes_red, eyes_green, eyes_blue, underwear, undershirt, backbag, b_type, alternate_option, @@ -433,14 +461,17 @@ ('[C.ckey]', '[default_slot]', '[sanitizeSQL(metadata)]', '[sanitizeSQL(real_name)]', '[be_random_name]','[gender]', '[age]', '[sanitizeSQL(species)]', '[sanitizeSQL(language)]', '[r_hair]', '[g_hair]', '[b_hair]', + '[r_hair_sec]', '[g_hair_sec]', '[b_hair_sec]', '[r_facial]', '[g_facial]', '[b_facial]', + '[r_facial_sec]', '[g_facial_sec]', '[b_facial_sec]', '[s_tone]', '[r_skin]', '[g_skin]', '[b_skin]', - '[r_markings]', '[g_markings]', '[b_markings]', + '[sanitizeSQL(markingcolourslist)]', '[r_headacc]', '[g_headacc]', '[b_headacc]', '[sanitizeSQL(h_style)]', '[sanitizeSQL(f_style)]', - '[sanitizeSQL(m_style)]', + '[sanitizeSQL(markingstyleslist)]', '[sanitizeSQL(ha_style)]', + '[sanitizeSQL(alt_head)]', '[r_eyes]', '[g_eyes]', '[b_eyes]', '[underwear]', '[undershirt]', '[backbag]', '[b_type]', '[alternate_option]', diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm index e2acbed5f66..ab5f8832ab3 100644 --- a/code/modules/clothing/clothing.dm +++ b/code/modules/clothing/clothing.dm @@ -148,11 +148,15 @@ flags = GLASSESCOVERSEYES slot_flags = SLOT_EYES materials = list(MAT_GLASS = 250) - var/emagged = 0 var/vision_flags = 0 - var/darkness_view = 0//Base human is 2 - var/invisa_view = 0 + var/darkness_view = 0 //Base human is 2 + var/invis_view = SEE_INVISIBLE_LIVING + var/invis_override = 0 + + var/emagged = 0 var/color_view = null//overrides client.color while worn + var/prescription = 0 + var/prescription_upgradable = 0 strip_delay = 20 // but seperated to allow items to protect but not impair vision, like space helmets put_on_delay = 25 burn_state = FIRE_PROOF @@ -275,8 +279,8 @@ BLIND // can't see anything var/blockTracking // Do we block AI tracking? var/HUDType = null var/darkness_view = 0 + var/helmet_goggles_invis_view = 0 var/vision_flags = 0 - var/see_darkness = 1 var/can_toggle = null //Mask @@ -343,6 +347,7 @@ BLIND // can't see anything src.loc = user user.wear_mask = null user.put_in_hands(src) + H.wear_mask_update(src, toggle_off = mask_adjusted) usr.update_inv_wear_mask() usr.update_inv_head() for(var/X in actions) @@ -707,4 +712,3 @@ BLIND // can't see anything for(var/obj/item/clothing/accessory/A in accessories) A.emp_act(severity) ..() - diff --git a/code/modules/clothing/glasses/glasses.dm b/code/modules/clothing/glasses/glasses.dm index 9945079b1a5..f8ff3ea4ecc 100644 --- a/code/modules/clothing/glasses/glasses.dm +++ b/code/modules/clothing/glasses/glasses.dm @@ -1,16 +1,3 @@ -/obj/item/clothing/glasses - name = "glasses" - icon = 'icons/obj/clothing/glasses.dmi' - //w_class = 2 - //flags = GLASSESCOVERSEYES - //slot_flags = SLOT_EYES - //var/vision_flags = 0 - //var/darkness_view = 0//Base human is 2 - //var/invisa_view = 0 - var/prescription = 0 - var/prescription_upgradable = 0 - var/see_darkness = 1 - /obj/item/clothing/glasses/New() . = ..() if(prescription_upgradable && prescription) @@ -50,8 +37,8 @@ item_state = "glasses" origin_tech = "magnets=2;engineering=2" vision_flags = SEE_TURFS + invis_view = SEE_INVISIBLE_MINIMUM //don't render darkness while wearing these prescription_upgradable = 1 - see_darkness = 0 //don't render darkness while wearing mesons species_fit = list("Vox") sprite_sheets = list( "Vox" = 'icons/mob/species/vox/eyes.dmi', @@ -113,7 +100,7 @@ icon_state = "nvpurple" item_state = "glasses" darkness_view = 8 - see_darkness = 0 + invis_view = SEE_INVISIBLE_MINIMUM //don't render darkness while wearing these /obj/item/clothing/glasses/janitor name = "Janitorial Goggles" @@ -132,7 +119,7 @@ item_state = "glasses" origin_tech = "magnets=2" darkness_view = 8 - see_darkness = 0 + invis_view = SEE_INVISIBLE_MINIMUM //don't render darkness while wearing these species_fit = list("Vox") sprite_sheets = list( "Vox" = 'icons/mob/species/vox/eyes.dmi', @@ -360,7 +347,9 @@ to_chat(usr, "You push the [src] up out of your face.") flash_protect = 0 tint = 0 - usr.update_inv_glasses() + var/mob/living/carbon/user = usr + user.update_inv_glasses() + user.update_tint() for(var/X in actions) var/datum/action/A = X @@ -399,7 +388,6 @@ item_state = "glasses" origin_tech = "magnets=3" vision_flags = SEE_MOBS - invisa_view = 2 flash_protect = -1 species_fit = list("Vox") sprite_sheets = list( @@ -411,11 +399,12 @@ var/mob/living/carbon/human/M = src.loc to_chat(M, "\red The Optical Thermal Scanner overloads and blinds you!") if(M.glasses == src) - M.eye_blind = 3 - M.eye_blurry = 5 - M.disabilities |= NEARSIGHTED - spawn(100) - M.disabilities &= ~NEARSIGHTED + M.EyeBlind(3) + M.EyeBlurry(5) + if(!(M.disabilities & NEARSIGHTED)) + M.BecomeNearsighted() + spawn(100) + M.CureNearsighted() ..() /obj/item/clothing/glasses/thermal/syndi //These are now a traitor item, concealed as mesons. -Pete diff --git a/code/modules/clothing/glasses/hud.dm b/code/modules/clothing/glasses/hud.dm index e290ba5308d..18d9b26361f 100644 --- a/code/modules/clothing/glasses/hud.dm +++ b/code/modules/clothing/glasses/hud.dm @@ -47,7 +47,7 @@ icon_state = "healthhudnight" item_state = "glasses" darkness_view = 8 - see_darkness = 0 + invis_view = SEE_INVISIBLE_MINIMUM //don't render darkness while wearing these prescription_upgradable = 0 /obj/item/clothing/glasses/hud/diagnostic @@ -66,7 +66,7 @@ icon_state = "diagnostichudnight" item_state = "glasses" darkness_view = 8 - see_darkness = 0 + invis_view = SEE_INVISIBLE_MINIMUM //don't render darkness while wearing these prescription_upgradable = 0 /obj/item/clothing/glasses/hud/security @@ -95,14 +95,13 @@ icon_state = "jensenshades" item_state = "jensenshades" vision_flags = SEE_MOBS - invisa_view = 2 /obj/item/clothing/glasses/hud/security/night name = "\improper Night Vision Security HUD" desc = "An advanced heads-up display which provides id data and vision in complete darkness." icon_state = "securityhudnight" darkness_view = 8 - see_darkness = 0 + invis_view = SEE_INVISIBLE_MINIMUM //don't render darkness while wearing these prescription_upgradable = 0 /obj/item/clothing/glasses/hud/security/sunglasses @@ -133,5 +132,5 @@ icon_state = "hydroponichudnight" item_state = "glasses" darkness_view = 8 - see_darkness = 0 + invis_view = SEE_INVISIBLE_MINIMUM //don't render darkness while wearing these prescription_upgradable = 0 \ No newline at end of file diff --git a/code/modules/clothing/head/helmet.dm b/code/modules/clothing/head/helmet.dm index f31a6434001..bb47a6e9094 100644 --- a/code/modules/clothing/head/helmet.dm +++ b/code/modules/clothing/head/helmet.dm @@ -63,7 +63,7 @@ name = "night-vision helmet" desc = "A helmet with a built-in pair of night vision goggles." icon_state = "helmetNVG" - see_darkness = 0 + helmet_goggles_invis_view = SEE_INVISIBLE_MINIMUM //don't render darkness while wearing these /obj/item/clothing/head/helmet/alt name = "bulletproof helmet" diff --git a/code/modules/clothing/head/misc_special.dm b/code/modules/clothing/head/misc_special.dm index eb04efcc380..67e4f697eff 100644 --- a/code/modules/clothing/head/misc_special.dm +++ b/code/modules/clothing/head/misc_special.dm @@ -67,6 +67,8 @@ to_chat(usr, "You push the [src] up out of your face.") flash_protect = 0 tint = 0 + var/mob/living/carbon/C = usr + C.update_tint() usr.update_inv_head() //so our mob-overlays update for(var/X in actions) diff --git a/code/modules/clothing/patreon/glasses.dm b/code/modules/clothing/patreon/glasses.dm new file mode 100644 index 00000000000..8f795b212a2 --- /dev/null +++ b/code/modules/clothing/patreon/glasses.dm @@ -0,0 +1,21 @@ +/* + Donator Glasses Loadout for Patreon +*/ +//Kamina shades +/obj/item/clothing/glasses/fluff/kamina + name = "Spiky Orange-tinted Shades" + desc = "Row row!" + icon_state = "gar" + item_state = "gar" + species_fit = list("Vox") + sprite_sheets = list( + "Vox" = 'icons/mob/species/vox/eyes.dmi' + ) + + +//Green Kamina shades +/obj/item/clothing/glasses/fluff/kamina/green + name = "Spiky Green-tinted Shades" + desc = "Fight the power!" + icon_state = "garm" + item_state = "garm" \ No newline at end of file diff --git a/code/modules/clothing/patreon/hats.dm b/code/modules/clothing/patreon/hats.dm new file mode 100644 index 00000000000..bfcc69972e4 --- /dev/null +++ b/code/modules/clothing/patreon/hats.dm @@ -0,0 +1,63 @@ +/* + Donator Loadout for Patreon +*/ + +//mushroom hat +/obj/item/clothing/head/fluff/mushhat + name = "Mushroom Hat" + desc = "A horrifying display of Nanotrasen's ruthless pursuit in being the forefront of fashion. Or genocide." + icon_state = "mushhat" + item_state = "mushhat" + flags = BLOCKHAIR + species_fit = list("Vox") + sprite_sheets = list( + "Vox" = 'icons/mob/species/vox/head.dmi' + ) + +//gold top hat and recolours +/obj/item/clothing/head/fluff/goldtophat + name = "Gold-trimmed Top Hat" + desc = "Poshness incarnate." + icon_state = "goldtophat" + item_state = "goldtophat" + species_fit = list("Vox") + sprite_sheets = list( + "Vox" = 'icons/mob/species/vox/head.dmi' + ) + + +/obj/item/clothing/head/fluff/goldtophat/blue + name = "Gold-trimmed Blue Top Hat" + desc = "Poshness incarnate. With blue." + icon_state = "goldtophatblue" + item_state = "goldtophatblue" + +/obj/item/clothing/head/fluff/goldtophat/red + name = "Gold-trimmed Red Top Hat" + desc = "Poshness incarnate. With red." + icon_state = "goldtophatred" + item_state = "goldtophatred" + +//medieval guard helm +/obj/item/clothing/head/fluff/guardhelm + name = "Plastic Guard helm" + desc = "A plastic re-creation of a medieval-era headwear worn by extremely bored recruits of the local army. Kintergarden only." + icon_state = "guardhelm" + item_state = "guardhelm" + flags = BLOCKHAIR + species_fit = list("Vox") + sprite_sheets = list( + "Vox" = 'icons/mob/species/vox/head.dmi' + ) + +//black sombrero +/obj/item/clothing/head/fluff/blacksombrero + name = "Black sombrero" + desc = "A rare identifying hat of the infamous ancient renegade gang known as 'El Loco Pocos'" + icon_state = "blacksombrero" + item_state = "blacksombrero" + flags = BLOCKHAIR + species_fit = list("Vox") + sprite_sheets = list( + "Vox" = 'icons/mob/species/vox/head.dmi' + ) \ No newline at end of file diff --git a/code/modules/clothing/spacesuits/miscellaneous.dm b/code/modules/clothing/spacesuits/miscellaneous.dm index 1c7deb94970..4d7e1011686 100644 --- a/code/modules/clothing/spacesuits/miscellaneous.dm +++ b/code/modules/clothing/spacesuits/miscellaneous.dm @@ -48,7 +48,7 @@ max_heat_protection_temperature = FIRE_IMMUNITY_HELM_MAX_TEMP_PROTECT unacidable = 1 vision_flags = SEE_MOBS - see_darkness = 0 + helmet_goggles_invis_view = SEE_INVISIBLE_MINIMUM //don't render darkness while wearing these HUDType = MEDHUD strip_delay = 130 diff --git a/code/modules/clothing/spacesuits/rig.dm b/code/modules/clothing/spacesuits/rig.dm index 6fad0961ab4..1c8bd73c47f 100644 --- a/code/modules/clothing/spacesuits/rig.dm +++ b/code/modules/clothing/spacesuits/rig.dm @@ -189,15 +189,11 @@ to_chat(H, "You deploy your hardsuit helmet, sealing you off from the world.") H.update_inv_head() -/obj/item/clothing/suit/space/rig/attackby(obj/item/W as obj, mob/user as mob, params) +/obj/item/clothing/suit/space/rig/attackby(obj/item/W, mob/user, params) if(!isliving(user)) return - if(istype(src.loc,/mob/living)) - to_chat(user, "How do you propose to modify a hardsuit while it is being worn?") - return - - if(istype(W,/obj/item/weapon/screwdriver)) + if(istype(W,/obj/item/weapon/screwdriver) && can_modify(user)) if(!helmet) to_chat(user, "\The [src] does not have a helmet installed.") else @@ -213,7 +209,7 @@ boots = null return - else if(istype(W,/obj/item/clothing/head/helmet/space)) + else if(istype(W,/obj/item/clothing/head/helmet/space) && can_modify(user)) if(!attached_helmet) to_chat(user, "\The [src] does not have a helmet mount.") return @@ -226,7 +222,7 @@ src.helmet = W return - else if(istype(W,/obj/item/clothing/shoes/magboots)) + else if(istype(W,/obj/item/clothing/shoes/magboots) && can_modify(user)) if(!attached_boots) to_chat(user, "\The [src] does not have boot mounts.") return @@ -242,6 +238,13 @@ return ..() ..() + +/obj/item/clothing/suit/space/rig/proc/can_modify(mob/living/user) + if(isliving(loc)) + to_chat(user, "You can not modify the hardsuit while it is being worn.") + return 0 + + return 1 //Engineering rig /obj/item/clothing/head/helmet/space/rig/engineering diff --git a/code/modules/clothing/spacesuits/rig/rig.dm b/code/modules/clothing/spacesuits/rig/rig.dm index fccf464607b..7e5dfcad115 100644 --- a/code/modules/clothing/spacesuits/rig/rig.dm +++ b/code/modules/clothing/spacesuits/rig/rig.dm @@ -504,11 +504,18 @@ cell.use(cost*10) return 1 -/obj/item/weapon/rig/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1, var/nano_state = inventory_state) +/obj/item/weapon/rig/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1, var/datum/topic_state/state = inventory_state) if(!user) return - var/list/data = list() + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + ui = new(user, src, ui_key, ((src.loc != user) ? ai_interface_path : interface_path), interface_title, 480, 550, state = state) + ui.open() + ui.set_auto_update(1) + +/obj/item/weapon/rig/ui_data(mob/user, datum/topic_state/state = inventory_state) + var/data[0] data["primarysystem"] = null if(selected_module) @@ -575,12 +582,7 @@ if(module_list.len) data["modules"] = module_list - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - if(!ui) - ui = new(user, src, ui_key, ((src.loc != user) ? ai_interface_path : interface_path), interface_title, 480, 550, state = nano_state) - ui.set_initial_data(data) - ui.open() - ui.set_auto_update(1) + return data /obj/item/weapon/rig/update_icon(var/update_mob_icon) @@ -936,11 +938,6 @@ if(wearer.notransform || !wearer.canmove) return - if(locate(/obj/effect/stop/, wearer.loc)) - for(var/obj/effect/stop/S in wearer.loc) - if(S.victim == wearer) - return - if(!wearer.lastarea) wearer.lastarea = get_area(wearer.loc) diff --git a/code/modules/clothing/suits/jobs.dm b/code/modules/clothing/suits/jobs.dm index 5124e1d1adf..886a98e4678 100644 --- a/code/modules/clothing/suits/jobs.dm +++ b/code/modules/clothing/suits/jobs.dm @@ -38,7 +38,7 @@ item_state = "apron" blood_overlay_type = "armor" body_parts_covered = UPPER_TORSO|LOWER_TORSO - allowed = list (/obj/item/weapon/reagent_containers/spray/plantbgone,/obj/item/device/analyzer/plant_analyzer,/obj/item/seeds,/obj/item/weapon/reagent_containers/glass/fertilizer,/obj/item/weapon/minihoe) + allowed = list (/obj/item/weapon/reagent_containers/spray/plantbgone,/obj/item/device/analyzer/plant_analyzer,/obj/item/seeds,/obj/item/weapon/reagent_containers/glass/bottle/fertilizer,/obj/item/weapon/minihoe) species_fit = list("Vox") sprite_sheets = list( "Vox" = 'icons/mob/species/vox/suit.dmi' diff --git a/code/modules/computer3/NTOS.dm b/code/modules/computer3/NTOS.dm index bc70c49cbac..eed2163e0ac 100644 --- a/code/modules/computer3/NTOS.dm +++ b/code/modules/computer3/NTOS.dm @@ -32,7 +32,7 @@ continue dat += {"
    [total_cost]/[MAX_GEAR_COST] loadout points spent. \[Clear Loadout\]
    [total_cost]/[max_gear_slots] loadout points spent. \[Clear Loadout\]
    " var/firstcat = 1 for(var/category in loadout_categories) + var/datum/loadout_category/LC = loadout_categories[category] + if(LC.donor_only) + if(user.client.donator_level < DONATOR_LEVEL_TWO) // level two donators get the donator loadout, so don't show it to anyone with less than that + continue if(firstcat) firstcat = 0 else @@ -600,7 +644,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts else HTML += " \[No]" if(job.alt_titles) - HTML += "
    \[[GetPlayerAltTitle(job)]\]
    -
    +

    [F.name]
    @@ -60,7 +60,7 @@ continue dat += {"
    - + [bicon(C)]
    [C.name]
    @@ -73,7 +73,7 @@ /datum/file/program/ntos/proc/window(var/title,var/buttonbar,var/content) return {"
    -
    [title]
    +
    [title]
    [buttonbar]
    [content]
    "} diff --git a/code/modules/computer3/bios.dm b/code/modules/computer3/bios.dm index 564156540d3..e8f1b1f8c4c 100644 --- a/code/modules/computer3/bios.dm +++ b/code/modules/computer3/bios.dm @@ -77,7 +77,7 @@ user.unset_machine() return null - user.reset_view(S.current) + user.reset_perspective(S.current) return 1 /* diff --git a/code/modules/computer3/computers/HolodeckControl.dm b/code/modules/computer3/computers/HolodeckControl.dm index 2b59985bc83..dc4c71a0f90 100644 --- a/code/modules/computer3/computers/HolodeckControl.dm +++ b/code/modules/computer3/computers/HolodeckControl.dm @@ -26,28 +26,28 @@ if(!interactable()) return var/dat = "

    Current Loaded Programs

    " - dat += "((Empty Court))
    " - dat += "((Boxing Court))
    " - dat += "((Basketball Court))
    " - dat += "((Thunderdome Court))
    " - dat += "((Beach))
    " -// dat += "((Shutdown System))
    " + dat += "((Empty Court))
    " + dat += "((Boxing Court))
    " + dat += "((Basketball Court))
    " + dat += "((Thunderdome Court))
    " + dat += "((Beach))
    " +// dat += "((Shutdown System))
    " dat += "Please ensure that only holographic weapons are used in the holodeck if a combat simulation has been loaded.
    " if(emagged) - dat += "(Begin Atmospheric Burn Simulation)
    " + dat += "(Begin Atmospheric Burn Simulation)
    " dat += "Ensure the holodeck is empty before testing.
    " dat += "
    " - dat += "(Begin Wildlife Simulation)
    " + dat += "(Begin Wildlife Simulation)
    " dat += "Ensure the holodeck is empty before testing.
    " dat += "
    " if(issilicon(usr)) - dat += "(Re-Enable Safety Protocols?)
    " + dat += "(Re-Enable Safety Protocols?)
    " dat += "Safety Protocols are DISABLED
    " else if(issilicon(usr)) - dat += "(Override Safety Protocols?)
    " + dat += "(Override Safety Protocols?)
    " dat += "
    " dat += "Safety Protocols are ENABLED
    " diff --git a/code/modules/computer3/computers/camera.dm b/code/modules/computer3/computers/camera.dm index 52001231647..76fdc4d3d2d 100644 --- a/code/modules/computer3/computers/camera.dm +++ b/code/modules/computer3/computers/camera.dm @@ -237,7 +237,7 @@ computer.update_icon() for(var/mob/living/L in viewers(1)) if(!istype(L,/mob/living/silicon/ai) && L.machine == src) - L.reset_view(null) + L.reset_perspective(null) Reset() @@ -245,7 +245,7 @@ current = null for(var/mob/living/L in viewers(1)) if(!istype(L,/mob/living/silicon/ai) && L.machine == src) - L.reset_view(null) + L.reset_perspective(null) interact() if(!interactable()) @@ -265,7 +265,7 @@ return if(computer.camnet.verify_machine(current)) - usr.reset_view(current) + usr.reset_perspective(current) if(world.time - last_camera_refresh > 50 || !camera_list) last_camera_refresh = world.time @@ -302,13 +302,13 @@ var/obj/machinery/camera/C = locate(href_list["show"]) if(istype(C) && C.status) current = C - usr.reset_view(C) + usr.reset_perspective(C) interact() return if("keyselect" in href_list) current = null - usr.reset_view(null) + usr.reset_perspective(null) key = input(usr,"Select a camera network key:", "Key Select", null) as null|anything in computer.list_files(/datum/file/camnet_key) camera_list = null update_icon() diff --git a/code/modules/computer3/computers/card.dm b/code/modules/computer3/computers/card.dm index 1a6fe38a46e..69b74a0b067 100644 --- a/code/modules/computer3/computers/card.dm +++ b/code/modules/computer3/computers/card.dm @@ -36,8 +36,8 @@ jobs_all += "" jobs_all += ""//Captain in special because he is head of heads ~Intercross21 - jobs_all += "" - jobs_all += "" + jobs_all += "" + jobs_all += "" counter = 0 jobs_all += ""//Red @@ -46,7 +46,7 @@ if(counter >= 6) jobs_all += "" counter = 0 - jobs_all += "" + jobs_all += "" counter = 0 jobs_all += ""//Orange @@ -55,7 +55,7 @@ if(counter >= 6) jobs_all += "" counter = 0 - jobs_all += "" + jobs_all += "" counter = 0 jobs_all += ""//Green @@ -64,7 +64,7 @@ if(counter >= 6) jobs_all += "" counter = 0 - jobs_all += "" + jobs_all += "" counter = 0 jobs_all += ""//Purple @@ -73,7 +73,7 @@ if(counter >= 6) jobs_all += "" counter = 0 - jobs_all += "" + jobs_all += "" counter = 0 jobs_all += ""//Grey @@ -82,7 +82,7 @@ if(counter >= 6) jobs_all += "" counter = 0 - jobs_all += "" + jobs_all += "" dat = {"':'
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\ No newline at end of file +function NanoStateDefaultClass(){this.key="default",this.key=this.key.toLowerCase(),NanoStateManager.addState(this)}function NanoStatePDAClass(){this.key="pda",this.key=this.key.toLowerCase(),this.current_template="",NanoStateManager.addState(this)}function NanoStateClass(){}var NanoUtility=function(){var e={};return{init:function(){var t=$("body");e=t.data("urlParameters")},generateHref:function(t){var n="?";for(var a in e)e.hasOwnProperty(a)&&("?"!==n&&(n+=";"),n+=a+"="+e[a]);for(var a in t)t.hasOwnProperty(a)&&("?"!==n&&(n+=";"),n+=a+"="+t[a]);return n},winset:function(e,t,n){var a,r;return null==n&&(n=NanoStateManager.getData().config.window.ref),a={},a[n+"."+e]=t,r=a,location.href=NanoUtility.href("winset",r)},extend:function(e,t){return Object.keys(t).forEach(function(n){var a;return a=t[n],a&&"[object Object]"===Object.prototype.toString.call(a)?(e[n]=e[n]||{},NanoUtility.extend(e[n],a)):e[n]=a}),e},href:function(e,t){return null==e&&(e=""),null==t&&(t={}),e=new Url("byond://"+e),NanoUtility.extend(e.query,t),e},close:function(){var t;return t={command:"nanoclose "+e.src},this.winset("is-visible","false"),location.href=NanoUtility.href("winset",t)}}}();"undefined"==typeof jQuery&&reportError("ERROR: Javascript library failed to load!"),"undefined"==typeof doT&&reportError("ERROR: Template engine failed to load!");var reportError=function(e){window.location="byond://?nano_err="+encodeURIComponent(e),alert(e)};$(document).ready(function(){NanoUtility.init(),NanoStateManager.init(),NanoTemplate.init(),NanoWindow.init()}),Array.prototype.indexOf||(Array.prototype.indexOf=function(e){var t=this.length,n=Number(arguments[1])||0;for(n=n<0?Math.ceil(n):Math.floor(n),n<0&&(n+=t);n=0?e[a]:a===-1?"{":a===-2?"}":""})},String.prototype.format.regex=new RegExp("{-?[0-9]+}","g")),Object.size=function(e){var t,n=0;for(var t in e)e.hasOwnProperty(t)&&n++;return n},window.console||(window.console={log:function(e){return!1}}),String.prototype.toTitleCase=function(){var e=/^(a|an|and|as|at|but|by|en|for|if|in|of|on|or|the|to|vs?\.?|via)$/i;return this.replace(/([^\W_]+[^\s-]*) */g,function(t,n,a,r){return a>0&&a+n.length!==r.length&&n.search(e)>-1&&":"!==r.charAt(a-2)&&r.charAt(a-1).search(/[^\s-]/)<0?t.toLowerCase():n.substr(1).search(/[A-Z]|\../)>-1?t:t.charAt(0).toUpperCase()+t.substr(1)})},$.ajaxSetup({cache:!1}),Function.prototype.inheritsFrom=function(e){return this.prototype=new e,this.prototype.constructor=this,this.prototype.parent=e.prototype,this},String.prototype.trim||(String.prototype.trim=function(){return this.replace(/^\s+|\s+$/g,"")}),String.prototype.ckey||(String.prototype.ckey=function(){return this.replace(/\W/g,"").toLowerCase()}),NanoStateManager=function(){var e=!1,t=null,n={},a={},r={},o=null,i=function(){t=$("body").data("initialData"),null!=t&&t.hasOwnProperty("config")&&t.hasOwnProperty("data")||reportError("Error: Initial data did not load correctly."+JSON.stringify(t));var n="default";t.config.hasOwnProperty("stateKey")&&t.config.stateKey&&(n=t.config.stateKey.toLowerCase()),NanoStateManager.setCurrentState(n),$(document).on("templatesLoaded",function(){s(t),e=!0})},l=function(n){var a;try{a=jQuery.parseJSON(n)}catch(r){return void reportError("recieveUpdateData failed.
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    ';try{NanoTemplate.addTemplate("app",a),NanoTemplate.resetTemplate("app"),$("#uiApp").html(NanoTemplate.parse("app",e)),t.current_template=n,t.onAfterUpdate(e)}catch(r){return void reportError("ERROR: An error occurred while loading the PDA App UI: "+r.message)}}).fail(function(){reportError("ERROR: Loading template app("+n+") failed!")}):NanoTemplate.templateExists("app")&&$("#uiApp").html(NanoTemplate.parse("app",e))}}catch(a){return void reportError("ERROR: An error occurred while rendering the PDA App UI: "+a.message)}},NanoStateClass.prototype.key=null,NanoStateClass.prototype.layoutRendered=!1,NanoStateClass.prototype.contentRendered=!1,NanoStateClass.prototype.mapInitialised=!1,NanoStateClass.prototype.isCurrent=function(){return NanoStateManager.getCurrentState()==this},NanoStateClass.prototype.onAdd=function(e){NanoBaseCallbacks.addCallbacks(),NanoBaseHelpers.addHelpers()},NanoStateClass.prototype.onRemove=function(e){NanoBaseCallbacks.removeCallbacks(),NanoBaseHelpers.removeHelpers()},NanoStateClass.prototype.onBeforeUpdate=function(e){return e=NanoStateManager.executeBeforeUpdateCallbacks(e)},NanoStateClass.prototype.onUpdate=function(e){try{(!this.layoutRendered||e.config.hasOwnProperty("autoUpdateLayout")&&e.config.autoUpdateLayout)&&($("#uiLayout").html(NanoTemplate.parse("layout",e)),this.layoutRendered=!0),(!this.contentRendered||e.config.hasOwnProperty("autoUpdateContent")&&e.config.autoUpdateContent)&&($("#uiContent").html(NanoTemplate.parse("main",e)),this.contentRendered=!0),NanoTemplate.templateExists("mapContent")&&(this.mapInitialised||($("#uiMap").draggable(),$("#uiMapTooltip").off("click").on("click",function(e){e.preventDefault(),$(this).fadeOut(400)}),this.mapInitialised=!0),$("#uiMapContent").html(NanoTemplate.parse("mapContent",e)),e.config.hasOwnProperty("showMap")&&e.config.showMap?($("#uiContent").addClass("hidden"),$("#uiMapWrapper").removeClass("hidden")):($("#uiMapWrapper").addClass("hidden"),$("#uiContent").removeClass("hidden"))),NanoTemplate.templateExists("mapHeader")&&$("#uiMapHeader").html(NanoTemplate.parse("mapHeader",e)),NanoTemplate.templateExists("mapFooter")&&$("#uiMapFooter").html(NanoTemplate.parse("mapFooter",e))}catch(t){return void reportError("ERROR: An error occurred while rendering the UI: "+t.message)}},NanoStateClass.prototype.onAfterUpdate=function(e){NanoStateManager.executeAfterUpdateCallbacks(e)},NanoStateClass.prototype.alertText=function(e){alert(e)};var NanoTemplate=function(){var e={},t={},n={},a={},r=function(){e=$("body").data("templateData"),null==e&&reportError("Error: Template data did not load correctly."),o()},o=function(){var t=Object.size(e);if(!t)return void $(document).trigger("templatesLoaded");for(var n in e)if(e.hasOwnProperty(n))return void $.when($.ajax({url:e[n],cache:!1,dataType:"text"})).done(function(t){t+='
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    Template error (failed to compile)

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o=a,e[n]={tagName:l.tagName,tabIndex:l.tabIndex,parent:l.parentNode.tagName,children:l.children.length};return t[n]=a,o},o=function(e,t){var n=$("."+e);return t?$(n).children(t):$(n)},i=function(e,t,n,a,r){var i=o(e,t);void 0===r&&(r=1900),i.css(n).animate(a,{duration:r,queue:!1});var l=n["..class"],s=a["..class"];if(l&&s&&(i.addClass(l),l!=s)){var l=l.split(" "),s=s.split(" "),c=l.filter(function(e){return s.indexOf(e)==-1}),u=s.filter(function(e){return l.indexOf(e)==-1});l=c.join(" "),s=u.join(" "),i.switchClass(l,s,{duration:r,queue:!1})}},l=function(e,t,n,a,r,i){var l=o(e,t);void 0===i&&(i=1900),n==-1?l.text(a.toString()):l.text(a.toFixed(n)),a!=r&&l.animate({i:1},{duration:i,queue:!1,step:function(e,t){n==-1?t.elem.textContent=(a*(1-e)+r*e).toString():t.elem.textContent=(a*(1-e)+r*e).toFixed(n)}})},s=function(e,t,n,a,i){var l=o(e,t);void 0===i&&(i=200),n["..hover"]&&l.addClass("hover"),l.hover(function(){l.stop(1,1).addClass("hover",{duration:i,queue:!1}),r(e,{"..hover":!0},!0)},function(){l.stop(1,1).removeClass("hover",{duration:i,queue:!1}),r(e,{"..hover":!1},!0)})},c=function(e,t,n,a){var o=r(e,n);return i(e,t,o,n,a),o};return{allocID:a,updateElement:r,animateElement:i,animateTextValue:l,animateHover:s,transitionElement:c}}();var NanoWindow=function(){var e,t,n,a,r,o,i=function(e,t){NanoUtility.winset("pos",e+","+t)},l=function(e,t){NanoUtility.winset("size",e+","+t)},s=function(){NanoStateManager.getData().config.user.fancy&&(c(),u(),d())},c=function(){NanoUtility.winset("titlebar",0),NanoUtility.winset("can-resize",0),$(".fancy").show(),$("#uiTitleFluff").css("right","65px")},u=function(){var e=function(){return NanoUtility.close()},t=function(){return 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b/nano/scripts/nano/nano_state_manager.js index 3cd988e5a90..88f08dd277d 100644 --- a/nano/scripts/nano/nano_state_manager.js +++ b/nano/scripts/nano/nano_state_manager.js @@ -24,7 +24,7 @@ NanoStateManager = function () if (_data == null || !_data.hasOwnProperty('config') || !_data.hasOwnProperty('data')) { - reportError('Error: Initial data did not load correctly.'); + reportError('Error: Initial data did not load correctly.' + JSON.stringify(_data)); } var stateKey = 'default'; diff --git a/nano/templates/appearance_changer.tmpl b/nano/templates/appearance_changer.tmpl index 886076f21d2..47a3ce113e2 100644 --- a/nano/templates/appearance_changer.tmpl +++ b/nano/templates/appearance_changer.tmpl @@ -23,7 +23,7 @@
    {{/if}} -{{if data.change_eye_color || data.change_skin_tone || data.change_skin_color || data.change_head_accessory_color || data.change_hair_color || data.change_facial_hair_color || data.change_marking_color}} +{{if data.change_eye_color || data.change_skin_tone || data.change_skin_color || data.change_head_accessory_color || data.change_hair_color || data.change_facial_hair_color || data.change_head_marking_color || data.change_body_marking_color || data.change_tail_marking_color}}
    Colors: @@ -44,11 +44,23 @@ {{if data.change_hair_color}} {{:helper.link('Change hair color', null, { 'hair_color' : 1})}} {{/if}} + {{if data.change_secondary_hair_color}} + {{:helper.link('Change secondary hair color', null, { 'secondary_hair_color' : 1})}} + {{/if}} {{if data.change_facial_hair_color}} {{:helper.link('Change facial hair color', null, { 'facial_hair_color' : 1})}} {{/if}} - {{if data.change_marking_color}} - {{:helper.link('Change marking color', null, { 'marking_color' : 1})}} + {{if data.change_secondary_facial_hair_color}} + {{:helper.link('Change secondary facial hair color', null, { 'secondary_facial_hair_color' : 1})}} + {{/if}} + {{if data.change_head_marking_color}} + {{:helper.link('Change head marking color', null, { 'head_marking_color' : 1})}} + {{/if}} + {{if data.change_body_marking_color}} + {{:helper.link('Change body marking color', null, { 'body_marking_color' : 1})}} + {{/if}} + {{if data.change_tail_marking_color}} + {{:helper.link('Change tail marking color', null, { 'tail_marking_color' : 1})}} {{/if}}
    @@ -93,14 +105,40 @@ {{/if}} -{{if data.change_markings}} +{{if data.change_head_markings}}
    - Marking styles: + Head Marking styles:
    - {{for data.marking_styles}} - {{:helper.link(value.markingstyle, null, { 'marking' : value.markingstyle}, null, data.marking_style == value.markingstyle ? 'selected' : null)}} + {{for data.head_marking_styles}} + {{:helper.link(value.headmarkingstyle, null, { 'head_marking' : value.headmarkingstyle}, null, data.head_marking_style == value.headmarkingstyle ? 'selected' : null)}} + {{/for}} +
    +
    +{{/if}} + +{{if data.change_body_markings}} +
    +
    + Body Marking styles: +
    +
    + {{for data.body_marking_styles}} + {{:helper.link(value.bodymarkingstyle, null, { 'body_marking' : value.bodymarkingstyle}, null, data.body_marking_style == value.bodymarkingstyle ? 'selected' : null)}} + {{/for}} +
    +
    +{{/if}} + +{{if data.change_tail_markings}} +
    +
    + Tail Marking styles: +
    +
    + {{for data.tail_marking_styles}} + {{:helper.link(value.tailmarkingstyle, null, { 'tail_marking' : value.tailmarkingstyle}, null, data.tail_marking_style == value.tailmarkingstyle ? 'selected' : null)}} {{/for}}
    @@ -118,3 +156,16 @@ {{/if}} + +{{if data.change_alt_head}} +
    +
    + Alternate Heads: +
    +
    + {{for data.alt_head_styles}} + {{:helper.link(value.altheadstyle, null, { 'alt_head' : value.altheadstyle}, null, data.alt_head_style == value.altheadstyle ? 'selected' : null)}} + {{/for}} +
    +
    +{{/if}} diff --git a/nano/templates/chem_dispenser.tmpl b/nano/templates/chem_dispenser.tmpl index cec3028652e..f8988e35e43 100644 --- a/nano/templates/chem_dispenser.tmpl +++ b/nano/templates/chem_dispenser.tmpl @@ -78,24 +78,12 @@ Used In File(s): \code\modules\reagents\Chemistry-Machinery.dm
    {{empty}} - - {{if data.glass}} - Glass - {{else}} - Beaker - {{/if}} - is empty + {{if data.glass}}Glass{{else}}Beaker{{/if}} is empty {{/for}} {{else}} - No - {{if data.glass}} - Glass - {{else}} - Beaker - {{/if}} - loaded + No {{if data.glass}}Glass{{else}}Beaker{{/if}} loaded {{/if}} diff --git a/nano/templates/crew_monitor.tmpl b/nano/templates/crew_monitor.tmpl index f41b341e5c6..15ad2168808 100644 --- a/nano/templates/crew_monitor.tmpl +++ b/nano/templates/crew_monitor.tmpl @@ -10,7 +10,7 @@ Used In File(s): \code\game\machinery\computer\crew.dm {{else value.sensor_type == 2}}
    {{if data.isAI}}{{/if}} {{else value.sensor_type == 3}} - {{if data.isAI}}{{/if}} + {{if data.isAI}}{{/if}} {{/if}} {{/for}}
    Command
    SpecialCaptainCustomCaptainCustom
    Security
    [replacetext(job, " ", " ")][replacetext(job, " ", " ")]
    Engineering
    [replacetext(job, " ", " ")][replacetext(job, " ", " ")]
    Medical
    [replacetext(job, " ", " ")][replacetext(job, " ", " ")]
    Science
    [replacetext(job, " ", " ")][replacetext(job, " ", " ")]
    Support
    [replacetext(job, " ", " ")][replacetext(job, " ", " ")]
    {{:value.name}} ({{:value.assignment}}){{:value.dead ? "Deceased" : "Living"}} ({{:value.oxy}}/{{:value.tox}}/{{:value.fire}}/{{:value.brute}})Not Available{{:helper.link('Track', null, {}, 'disabled')}}
    {{:value.name}} ({{:value.assignment}}){{:value.dead ? "Deceased" : "Living"}} ({{:value.oxy}}/{{:value.tox}}/{{:value.fire}}/{{:value.brute}}){{:value.area}}({{:value.x}}, {{:value.y}}){{:helper.link('Track', null, {'track' : value.reference})}}
    {{:value.name}} ({{:value.assignment}}){{:value.dead ? "Deceased" : "Living"}} ({{:value.oxy}}/{{:value.tox}}/{{:value.fire}}/{{:value.brute}}){{:value.area}}({{:value.x}}, {{:value.y}}){{:helper.link('Track', null, {'track' : value.ref})}}
    \ No newline at end of file diff --git a/nano/templates/disposal_bin.tmpl b/nano/templates/disposal_bin.tmpl index c68389a95cb..d211b3fbb17 100644 --- a/nano/templates/disposal_bin.tmpl +++ b/nano/templates/disposal_bin.tmpl @@ -31,6 +31,13 @@ Used In File(s): \code\modules\recycling\disposal.dm
    {{:helper.link('On', 'gear', {'pump' : 1}, data.mode > 0 ? 'selected' : '')}} {{:helper.link('Off', 'gear', {'pump' : 0}, data.mode <= 0 ? 'selected' : '')}} +
    + +
    +
    + Pump Status: +
    +
    {{:data.pumpstatus}}
    diff --git a/nano/templates/keycard_auth.tmpl b/nano/templates/keycard_auth.tmpl index 7f8f24b80eb..af58b061a9f 100644 --- a/nano/templates/keycard_auth.tmpl +++ b/nano/templates/keycard_auth.tmpl @@ -29,7 +29,7 @@ Used In File(s): \code\modules\security_levels\keycard_authentication.dm {{/if}} -

    Please swipe your card to authorize the following event

    +

    Please swipe your card to authorize the following event:

    {{:data.event}}
    {{:helper.link('Back', 'close', { 'reset' : 1 })}} {{/if}} diff --git a/nano/templates/shuttle_manipulator.tmpl b/nano/templates/shuttle_manipulator.tmpl new file mode 100644 index 00000000000..023e7e63e3d --- /dev/null +++ b/nano/templates/shuttle_manipulator.tmpl @@ -0,0 +1,121 @@ + + +

    Operations

    +
    + {{:helper.link('Status', 'link', {'selectMenuKey' : 'stat'}, data.selectedMenuKey == 'stat' ? 'selected' : null)}} + {{:helper.link('Templates', 'link', {'selectMenuKey' : 'stemp'}, data.selectedMenuKey == 'stemp' ? 'selected' : null)}} + {{:helper.link('Modification', 'link', {'selectMenuKey' : 'mod'}, data.selectedMenuKey == 'mod' ? 'selected' : null)}} +
    + +
     
    + + +{{if !data.selectedMenuKey || data.selectedMenuKey == 'stat'}} + {{for data.shuttles}} +
    +
    + Name: {{:value.name}} +
    +
    + ID: {{:value.id}} +
    +
    + Shuttle Timer: {{:value.timeleft}} +
    +
    + Shuttle Mode: {{:value.mode}} +
    +
    + Shuttle Status: {{:value.status}} +
    +
    + {{:helper.link('Jump to', 'space-shuttle', {'jump_to' : 1, 'type' : 'mobile', 'id' : value.id}, null)}} + {{:helper.link('Fast Travel', 'rocket', {'fast_travel' : 1, 'id' : value.id}, null)}} +
    +
    + {{/for}} + +{{else data.selectedMenuKey == 'stemp'}} +
    + {{for data.templates_tabs}} + {{:helper.link(value, 'space-shuttle', {'select_template_category' : value}, (data.existing_shuttle.id == value) ? 'selected' : null)}} + {{/for}} +
    + {{if data.existing_shuttle}} +
     
    + {{for data.templates[data.existing_shuttle.id].templates}} +
    +
    + Name: {{:value.name}} +
    + {{if value.description}} +
    + Description: {{:value.description}} +
    + {{/if}} + {{if value.admin_notes}} +
    + Admin Notes: {{:value.admin_notes}} +
    + {{/if}} + +
    + {{:helper.link('select template', 'space-shuttle', {'select_template' : 1, 'shuttle_id' : value.shuttle_id}, (data.selected && data.selected.shuttle_id == value.shuttle_id) ? 'selected' : null)}} +
    +
    + {{/for}} + {{/if}} + + +{{else data.selectedMenuKey == 'mod'}} +
    + {{if data.existing_shuttle}} +
    +
    + Existing Shuttle: {{:data.existing_shuttle.name}} +
    +
    + Status: {{:data.existing_shuttle.status}} +
    + {{if data.existing_shuttle.timer}} +
    + ({{:data.existing_shuttle.timeleft}}) +
    + {{/if}} +
    + {{:helper.link('Jump to', 'space-shuttle', {'jump_to' : 1, 'type' : 'mobile', 'id' : data.existing_shuttle.id}, null)}} +
    +
    + {{else}} +

    No shuttle selected

    + {{/if}} + + + {{if data.selected}} +
    +
    + Name: {{:data.selected.name}} +
    + {{if data.selected.description}} +
    + Description: {{:data.selected.description}} +
    + {{/if}} + {{if data.selected.admin_notes}} +
    + Admin Notes: {{:data.selected.admin_notes}} +
    + {{/if}} + +
    + {{:helper.link('Preview', 'exclamation-circle', {'preview' : 1, 'shuttle_id' : data.selected.shuttle_id}, null)}} + {{:helper.link('Load', 'exclamation-circle', {'load' : 1, 'shuttle_id' : data.selected.shuttle_id}, null)}} +
    +
    + {{else}} +

    No template selected

    + {{/if}} +
    +{{/if}} \ No newline at end of file diff --git a/nano/templates/supply_console.tmpl b/nano/templates/supply_console.tmpl index accafa99626..3402e8982b5 100644 --- a/nano/templates/supply_console.tmpl +++ b/nano/templates/supply_console.tmpl @@ -52,8 +52,8 @@ Used In File(s): \code\game\supplyshuttle.dm Shuttle Control:
    - {{:helper.link('Call Shuttle', 'circle-triangle-e', data.send, data.moving || data.at_station || !data.can_launch ? 'disabled' : '')}} - {{:helper.link('Return Shuttle', 'circle-triangle-w', data.send, data.moving || !data.at_station || !data.can_launch ? 'disabled' : '')}} + {{:helper.link('Call Shuttle', 'arrow-circle-down', data.send, data.moving || data.at_station || !data.can_launch ? 'disabled' : '')}} + {{:helper.link('Return Shuttle', 'arrow-circle-up', data.send, data.moving || !data.at_station || !data.can_launch ? 'disabled' : '')}}
    diff --git a/paradise.dme b/paradise.dme index c97f385c9f6..e18f8500930 100644 --- a/paradise.dme +++ b/paradise.dme @@ -66,6 +66,7 @@ #include "code\__HELPERS\text.dm" #include "code\__HELPERS\time.dm" #include "code\__HELPERS\type2type.dm" +#include "code\__HELPERS\unique_ids.dm" #include "code\__HELPERS\unsorted.dm" #include "code\_DATASTRUCTURES\heap.dm" #include "code\_DATASTRUCTURES\linked_lists.dm" @@ -207,6 +208,7 @@ #include "code\datums\progressbar.dm" #include "code\datums\recipe.dm" #include "code\datums\ruins.dm" +#include "code\datums\shuttles.dm" #include "code\datums\spell.dm" #include "code\datums\statclick.dm" #include "code\datums\supplypacks.dm" @@ -358,7 +360,6 @@ #include "code\game\dna\genes\vg_powers.dm" #include "code\game\gamemodes\antag_hud.dm" #include "code\game\gamemodes\antag_spawner.dm" -#include "code\game\gamemodes\events.dm" #include "code\game\gamemodes\factions.dm" #include "code\game\gamemodes\game_mode.dm" #include "code\game\gamemodes\gameticker.dm" @@ -381,7 +382,6 @@ #include "code\game\gamemodes\blob\blobs\resource.dm" #include "code\game\gamemodes\blob\blobs\shield.dm" #include "code\game\gamemodes\blob\blobs\storage.dm" -#include "code\game\gamemodes\borer\borer.dm" #include "code\game\gamemodes\changeling\changeling.dm" #include "code\game\gamemodes\changeling\changeling_power.dm" #include "code\game\gamemodes\changeling\evolution_menu.dm" @@ -463,7 +463,6 @@ #include "code\game\gamemodes\wizard\soulstone.dm" #include "code\game\gamemodes\wizard\spellbook.dm" #include "code\game\gamemodes\wizard\wizard.dm" -#include "code\game\gamemodes\xenos\xenos.dm" #include "code\game\jobs\access.dm" #include "code\game\jobs\job_controller.dm" #include "code\game\jobs\job_objective.dm" @@ -1124,6 +1123,7 @@ #include "code\modules\client\preference\loadout\loadout.dm" #include "code\modules\client\preference\loadout\loadout_accessories.dm" #include "code\modules\client\preference\loadout\loadout_cosmetics.dm" +#include "code\modules\client\preference\loadout\loadout_donor.dm" #include "code\modules\client\preference\loadout\loadout_general.dm" #include "code\modules\client\preference\loadout\loadout_hat.dm" #include "code\modules\client\preference\loadout\loadout_shoes.dm" @@ -1149,6 +1149,8 @@ #include "code\modules\clothing\masks\gasmask.dm" #include "code\modules\clothing\masks\miscellaneous.dm" #include "code\modules\clothing\masks\voice.dm" +#include "code\modules\clothing\patreon\glasses.dm" +#include "code\modules\clothing\patreon\hats.dm" #include "code\modules\clothing\shoes\colour.dm" #include "code\modules\clothing\shoes\magboots.dm" #include "code\modules\clothing\shoes\miscellaneous.dm" @@ -1232,6 +1234,7 @@ #include "code\modules\computer3\computers\robot.dm" #include "code\modules\computer3\computers\security.dm" #include "code\modules\computer3\computers\welcome.dm" +#include "code\modules\countdown\countdown.dm" #include "code\modules\crafting\craft.dm" #include "code\modules\crafting\guncrafting.dm" #include "code\modules\crafting\recipes.dm" @@ -1440,9 +1443,11 @@ #include "code\modules\mob\mob_movement.dm" #include "code\modules\mob\mob_transformation_simple.dm" #include "code\modules\mob\say.dm" +#include "code\modules\mob\status_procs.dm" #include "code\modules\mob\transform_procs.dm" #include "code\modules\mob\typing_indicator.dm" #include "code\modules\mob\update_icons.dm" +#include "code\modules\mob\update_status.dm" #include "code\modules\mob\camera\camera.dm" #include "code\modules\mob\dead\death.dm" #include "code\modules\mob\dead\observer\login.dm" @@ -1461,6 +1466,9 @@ #include "code\modules\mob\living\login.dm" #include "code\modules\mob\living\logout.dm" #include "code\modules\mob\living\say.dm" +#include "code\modules\mob\living\stat_states.dm" +#include "code\modules\mob\living\status_procs.dm" +#include "code\modules\mob\living\update_status.dm" #include "code\modules\mob\living\carbon\_defines.dm" #include "code\modules\mob\living\carbon\carbon.dm" #include "code\modules\mob\living\carbon\carbon_defenses.dm" @@ -1471,6 +1479,7 @@ #include "code\modules\mob\living\carbon\shock.dm" #include "code\modules\mob\living\carbon\superheroes.dm" #include "code\modules\mob\living\carbon\update_icons.dm" +#include "code\modules\mob\living\carbon\update_status.dm" #include "code\modules\mob\living\carbon\alien\alien.dm" #include "code\modules\mob\living\carbon\alien\alien_defenses.dm" #include "code\modules\mob\living\carbon\alien\death.dm" @@ -1483,7 +1492,6 @@ #include "code\modules\mob\living\carbon\alien\humanoid\humanoid.dm" #include "code\modules\mob\living\carbon\alien\humanoid\inventory.dm" #include "code\modules\mob\living\carbon\alien\humanoid\life.dm" -#include "code\modules\mob\living\carbon\alien\humanoid\login.dm" #include "code\modules\mob\living\carbon\alien\humanoid\queen.dm" #include "code\modules\mob\living\carbon\alien\humanoid\update_icons.dm" #include "code\modules\mob\living\carbon\alien\humanoid\caste\drone.dm" @@ -1507,6 +1515,7 @@ #include "code\modules\mob\living\carbon\brain\MMI.dm" #include "code\modules\mob\living\carbon\brain\posibrain.dm" #include "code\modules\mob\living\carbon\brain\say.dm" +#include "code\modules\mob\living\carbon\brain\update_status.dm" #include "code\modules\mob\living\carbon\human\appearance.dm" #include "code\modules\mob\living\carbon\human\body_accessories.dm" #include "code\modules\mob\living\carbon\human\death.dm" @@ -1532,7 +1541,6 @@ #include "code\modules\mob\living\carbon\human\interactive\prefabs.dm" #include "code\modules\mob\living\carbon\human\species\abductor.dm" #include "code\modules\mob\living\carbon\human\species\apollo.dm" -#include "code\modules\mob\living\carbon\human\species\drask.dm" #include "code\modules\mob\living\carbon\human\species\golem.dm" #include "code\modules\mob\living\carbon\human\species\monkey.dm" #include "code\modules\mob\living\carbon\human\species\plasmaman.dm" @@ -1565,6 +1573,7 @@ #include "code\modules\mob\living\silicon\ai\login.dm" #include "code\modules\mob\living\silicon\ai\logout.dm" #include "code\modules\mob\living\silicon\ai\say.dm" +#include "code\modules\mob\living\silicon\ai\update_status.dm" #include "code\modules\mob\living\silicon\ai\freelook\cameranet.dm" #include "code\modules\mob\living\silicon\ai\freelook\chunk.dm" #include "code\modules\mob\living\silicon\ai\freelook\eye.dm" @@ -1581,6 +1590,7 @@ #include "code\modules\mob\living\silicon\pai\say.dm" #include "code\modules\mob\living\silicon\pai\software.dm" #include "code\modules\mob\living\silicon\pai\software_modules.dm" +#include "code\modules\mob\living\silicon\pai\update_status.dm" #include "code\modules\mob\living\silicon\robot\component.dm" #include "code\modules\mob\living\silicon\robot\death.dm" #include "code\modules\mob\living\silicon\robot\emote.dm" @@ -1595,6 +1605,7 @@ #include "code\modules\mob\living\silicon\robot\robot_items.dm" #include "code\modules\mob\living\silicon\robot\robot_modules.dm" #include "code\modules\mob\living\silicon\robot\robot_movement.dm" +#include "code\modules\mob\living\silicon\robot\update_status.dm" #include "code\modules\mob\living\silicon\robot\drone\drone.dm" #include "code\modules\mob\living\silicon\robot\drone\drone_abilities.dm" #include "code\modules\mob\living\silicon\robot\drone\drone_console.dm" @@ -1602,6 +1613,7 @@ #include "code\modules\mob\living\silicon\robot\drone\drone_items.dm" #include "code\modules\mob\living\silicon\robot\drone\drone_manufacturer.dm" #include "code\modules\mob\living\silicon\robot\drone\drone_say.dm" +#include "code\modules\mob\living\silicon\robot\drone\update_status.dm" #include "code\modules\mob\living\simple_animal\constructs.dm" #include "code\modules\mob\living\simple_animal\corpse.dm" #include "code\modules\mob\living\simple_animal\parrot.dm" @@ -1745,7 +1757,6 @@ #include "code\modules\power\cell.dm" #include "code\modules\power\engine.dm" #include "code\modules\power\generator.dm" -#include "code\modules\power\generator_type2.dm" #include "code\modules\power\gravitygenerator.dm" #include "code\modules\power\lighting.dm" #include "code\modules\power\port_gen.dm" @@ -1829,54 +1840,49 @@ #include "code\modules\projectiles\projectile\magic.dm" #include "code\modules\projectiles\projectile\reusable.dm" #include "code\modules\projectiles\projectile\special.dm" -#include "code\modules\reagents\Chemistry-Colours.dm" -#include "code\modules\reagents\Chemistry-Holder.dm" -#include "code\modules\reagents\Chemistry-Machinery.dm" -#include "code\modules\reagents\Chemistry-Readme.dm" -#include "code\modules\reagents\pandemic.dm" #include "code\modules\reagents\reagent_containers.dm" #include "code\modules\reagents\reagent_dispenser.dm" -#include "code\modules\reagents\newchem\Blob-Reagents.dm" -#include "code\modules\reagents\newchem\chem_heater.dm" -#include "code\modules\reagents\newchem\disease.dm" -#include "code\modules\reagents\newchem\drinks.dm" -#include "code\modules\reagents\newchem\drugs.dm" -#include "code\modules\reagents\newchem\food.dm" -#include "code\modules\reagents\newchem\medicine.dm" -#include "code\modules\reagents\newchem\newchem_procs.dm" -#include "code\modules\reagents\newchem\other.dm" -#include "code\modules\reagents\newchem\paradise_pop.dm" -#include "code\modules\reagents\newchem\patch.dm" -#include "code\modules\reagents\newchem\pyro.dm" -#include "code\modules\reagents\newchem\toxins.dm" -#include "code\modules\reagents\oldchem\chemical_reaction\_chemical_reaction_base.dm" -#include "code\modules\reagents\oldchem\chemical_reaction\chemical_reaction_drink.dm" -#include "code\modules\reagents\oldchem\chemical_reaction\chemical_reaction_food.dm" -#include "code\modules\reagents\oldchem\chemical_reaction\chemical_reaction_harm.dm" -#include "code\modules\reagents\oldchem\chemical_reaction\chemical_reaction_med.dm" -#include "code\modules\reagents\oldchem\chemical_reaction\chemical_reaction_misc.dm" -#include "code\modules\reagents\oldchem\chemical_reaction\chemical_reaction_slime.dm" -#include "code\modules\reagents\oldchem\reagents\__oldchem_defines.dm" -#include "code\modules\reagents\oldchem\reagents\_reagent_base.dm" -#include "code\modules\reagents\oldchem\reagents\reagents_admin.dm" -#include "code\modules\reagents\oldchem\reagents\reagents_drugs.dm" -#include "code\modules\reagents\oldchem\reagents\reagents_flammable.dm" -#include "code\modules\reagents\oldchem\reagents\reagents_food.dm" -#include "code\modules\reagents\oldchem\reagents\reagents_med.dm" -#include "code\modules\reagents\oldchem\reagents\reagents_misc.dm" -#include "code\modules\reagents\oldchem\reagents\reagents_paint.dm" -#include "code\modules\reagents\oldchem\reagents\reagents_toxin.dm" -#include "code\modules\reagents\oldchem\reagents\reagents_water.dm" -#include "code\modules\reagents\oldchem\reagents\drink\reagents_alcohol.dm" -#include "code\modules\reagents\oldchem\reagents\drink\reagents_drink.dm" -#include "code\modules\reagents\oldchem\reagents\drink\reagents_drink_base.dm" -#include "code\modules\reagents\oldchem\reagents\drink\reagents_drink_cold.dm" +#include "code\modules\reagents\chemistry\colors.dm" +#include "code\modules\reagents\chemistry\holder.dm" +#include "code\modules\reagents\chemistry\readme.dm" +#include "code\modules\reagents\chemistry\reagents.dm" +#include "code\modules\reagents\chemistry\recipes.dm" +#include "code\modules\reagents\chemistry\machinery\chem_dispenser.dm" +#include "code\modules\reagents\chemistry\machinery\chem_heater.dm" +#include "code\modules\reagents\chemistry\machinery\chem_master.dm" +#include "code\modules\reagents\chemistry\machinery\pandemic.dm" +#include "code\modules\reagents\chemistry\machinery\reagentgrinder.dm" +#include "code\modules\reagents\chemistry\reagents\admin.dm" +#include "code\modules\reagents\chemistry\reagents\alcohol.dm" +#include "code\modules\reagents\chemistry\reagents\blob.dm" +#include "code\modules\reagents\chemistry\reagents\disease.dm" +#include "code\modules\reagents\chemistry\reagents\drink_base.dm" +#include "code\modules\reagents\chemistry\reagents\drink_cold.dm" +#include "code\modules\reagents\chemistry\reagents\drinks.dm" +#include "code\modules\reagents\chemistry\reagents\drugs.dm" +#include "code\modules\reagents\chemistry\reagents\food.dm" +#include "code\modules\reagents\chemistry\reagents\medicine.dm" +#include "code\modules\reagents\chemistry\reagents\misc.dm" +#include "code\modules\reagents\chemistry\reagents\paint.dm" +#include "code\modules\reagents\chemistry\reagents\paradise_pop.dm" +#include "code\modules\reagents\chemistry\reagents\pyrotechnic.dm" +#include "code\modules\reagents\chemistry\reagents\toxins.dm" +#include "code\modules\reagents\chemistry\reagents\water.dm" +#include "code\modules\reagents\chemistry\recipes\drinks.dm" +#include "code\modules\reagents\chemistry\recipes\drugs.dm" +#include "code\modules\reagents\chemistry\recipes\food.dm" +#include "code\modules\reagents\chemistry\recipes\medicine.dm" +#include "code\modules\reagents\chemistry\recipes\others.dm" +#include "code\modules\reagents\chemistry\recipes\pyrotechnics.dm" +#include "code\modules\reagents\chemistry\recipes\slime_extracts.dm" +#include "code\modules\reagents\chemistry\recipes\toxins.dm" #include "code\modules\reagents\reagent_containers\blood_pack.dm" #include "code\modules\reagents\reagent_containers\borghydro.dm" #include "code\modules\reagents\reagent_containers\bottle.dm" #include "code\modules\reagents\reagent_containers\dropper.dm" #include "code\modules\reagents\reagent_containers\glass_containers.dm" #include "code\modules\reagents\reagent_containers\hypospray.dm" +#include "code\modules\reagents\reagent_containers\patch.dm" #include "code\modules\reagents\reagent_containers\pill.dm" #include "code\modules\reagents\reagent_containers\spray.dm" #include "code\modules\reagents\reagent_containers\syringes.dm" @@ -1991,7 +1997,9 @@ #include "code\modules\security_levels\security levels.dm" #include "code\modules\shuttle\assault_pod.dm" #include "code\modules\shuttle\emergency.dm" +#include "code\modules\shuttle\on_move.dm" #include "code\modules\shuttle\shuttle.dm" +#include "code\modules\shuttle\shuttle_manipulator.dm" #include "code\modules\shuttle\supply.dm" #include "code\modules\shuttle\syndicate.dm" #include "code\modules\space_management\heap_space_level.dm" diff --git a/tools/github_webhook_processor.php b/tools/github_webhook_processor.php index 26a08418d69..c27a7eb4c5b 100644 --- a/tools/github_webhook_processor.php +++ b/tools/github_webhook_processor.php @@ -20,7 +20,7 @@ //Github lets you have it sign the message with a secret that you can validate. This prevents people from faking events. //This var should match the secret you configured for this webhook on github. -//set to NULL (no quotes) to disable validation. +//This is required as otherwise somebody could trick the script into leaking the api key. $hookSecret = '08ajh0qj93209qj90jfq932j32r'; //Api key for pushing changelogs. @@ -49,27 +49,36 @@ set_exception_handler(function($e) { die(); }); $rawPost = NULL; -if ($hookSecret !== NULL) { - if (!isset($_SERVER['HTTP_X_HUB_SIGNATURE'])) { - throw new \Exception("HTTP header 'X-Hub-Signature' is missing."); - } elseif (!extension_loaded('hash')) { - throw new \Exception("Missing 'hash' extension to check the secret code validity."); - } - list($algo, $hash) = explode('=', $_SERVER['HTTP_X_HUB_SIGNATURE'], 2) + array('', ''); - if (!in_array($algo, hash_algos(), TRUE)) { - throw new \Exception("Hash algorithm '$algo' is not supported."); - } - $rawPost = file_get_contents('php://input'); - if ($hash !== hash_hmac($algo, $rawPost, $hookSecret)) { - throw new \Exception('Hook secret does not match.'); - } +if (!$hookSecret || $hookSecret == '08ajh0qj93209qj90jfq932j32r') + throw new \Exception("Hook secret is required and can not be default"); +if (!isset($_SERVER['HTTP_X_HUB_SIGNATURE'])) { + throw new \Exception("HTTP header 'X-Hub-Signature' is missing."); +} elseif (!extension_loaded('hash')) { + throw new \Exception("Missing 'hash' extension to check the secret code validity."); } +list($algo, $hash) = explode('=', $_SERVER['HTTP_X_HUB_SIGNATURE'], 2) + array('', ''); +if (!in_array($algo, hash_algos(), TRUE)) { + throw new \Exception("Hash algorithm '$algo' is not supported."); +} +$rawPost = file_get_contents('php://input'); +if ($hash !== hash_hmac($algo, $rawPost, $hookSecret)) { + throw new \Exception('Hook secret does not match.'); +} + +$contenttype = null; +//apache and nginx/fastcgi/phpfpm call this two different things. if (!isset($_SERVER['HTTP_CONTENT_TYPE'])) { - throw new \Exception("Missing HTTP 'Content-Type' header."); -} elseif (!isset($_SERVER['HTTP_X_GITHUB_EVENT'])) { + if (!isset($_SERVER['CONTENT_TYPE'])) + throw new \Exception("Missing HTTP 'Content-Type' header."); + else + $contenttype = $_SERVER['CONTENT_TYPE']; +} else { + $contenttype = $_SERVER['HTTP_CONTENT_TYPE']; +} +if (!isset($_SERVER['HTTP_X_GITHUB_EVENT'])) { throw new \Exception("Missing HTTP 'X-Github-Event' header."); } -switch ($_SERVER['HTTP_CONTENT_TYPE']) { +switch ($contenttype) { case 'application/json': $json = $rawPost ?: file_get_contents('php://input'); break; @@ -77,7 +86,7 @@ switch ($_SERVER['HTTP_CONTENT_TYPE']) { $json = $_POST['payload']; break; default: - throw new \Exception("Unsupported content type: $_SERVER[HTTP_CONTENT_TYPE]"); + throw new \Exception("Unsupported content type: $contenttype"); } # Payload structure depends on triggered event # https://developer.github.com/v3/activity/events/types/ @@ -146,14 +155,14 @@ function checkchangelog($payload, $merge = false) { $foundcltag = false; foreach ($body as $line) { $line = trim($line); - if (substr($line,0,4) == ':cl:') { + if (substr($line,0,4) == ':cl:' || substr($line,0,4) == '🆑') { $incltag = true; $foundcltag = true; $pos = strpos($line, " "); if ($pos) $username = substr($line, $pos+1); continue; - } else if (substr($line,0,5) == '/:cl:' || substr($line,0,6) == '/ :cl:' || substr($line,0,5) == ':/cl:') { + } else if (substr($line,0,5) == '/:cl:' || substr($line,0,6) == '/ :cl:' || substr($line,0,5) == ':/cl:' || substr($line,0,5) == '/🆑' || substr($line,0,6) == '/ 🆑' ) { $incltag = false; $changelogbody = array_merge($changelogbody, $currentchangelogblock); continue; @@ -242,7 +251,7 @@ function checkchangelog($payload, $merge = false) { if (!count($changelogbody)) return; - $file = 'author: '.$username."\n"; + $file = 'author: "'.trim(str_replace(array("\\", '"'), array("\\\\", "\\\""), $username)).'"'."\n"; $file .= "delete-after: True\n"; $file .= "changes: \n"; foreach ($changelogbody as $changelogitem) { @@ -252,8 +261,9 @@ function checkchangelog($payload, $merge = false) { $file .= "\n"; } $content = array ( - 'message' => 'Automatic changelog generation for PR #'.$payload['pull_request']['number'], - 'content' => base64_encode($file) + 'branch' => $payload['pull_request']['base']['ref'], + 'message' => 'Automatic changelog generation for PR #'.$payload['pull_request']['number'].' [ci skip]', + 'content' => base64_encode($file) ); $scontext = array('http' => array( 'method' => 'PUT', @@ -342,4 +352,4 @@ function export($addr, $port, $str) { $error = true; return "ERROR"; } -?> +?> \ No newline at end of file