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Round start delay works properly again
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@@ -784,11 +784,13 @@ var/global/nologevent = 0
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log_admin("[key_name(usr)] [SSticker.delay_end ? "delayed the round end" : "has made the round end normally"].")
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message_admins("[key_name(usr)] [SSticker.delay_end ? "delayed the round end" : "has made the round end normally"].", 1)
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return //alert("Round end delayed", null, null, null, null, null)
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going = !( going )
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if(!( going ))
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if(going)
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going = FALSE
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SSticker.delay_end = TRUE
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to_chat(world, "<b>The game start has been delayed.</b>")
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log_admin("[key_name(usr)] delayed the game.")
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else
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going = TRUE
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to_chat(world, "<b>The game will start soon.</b>")
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log_admin("[key_name(usr)] removed the delay.")
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feedback_add_details("admin_verb","DELAY") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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