diff --git a/code/modules/mob/living/carbon/human/human_update_icons.dm b/code/modules/mob/living/carbon/human/human_update_icons.dm index d26e30686cb..c7380ee0400 100644 --- a/code/modules/mob/living/carbon/human/human_update_icons.dm +++ b/code/modules/mob/living/carbon/human/human_update_icons.dm @@ -420,7 +420,7 @@ GLOBAL_LIST_EMPTY(damage_icon_parts) if(hair.secondary_theme) var/mutable_appearance/img_secondary = mutable_appearance(hair.icon, "[hair.icon_state]_[hair.secondary_theme]_s") if(!hair.no_sec_colour) - img_secondary.color = COLOR_MATRIX_ADD(O.sec_hair_colour) + img_secondary.color = list(null, null, null, null, O.sec_hair_colour) MA.overlays += img_secondary overlays_standing[HAIR_LAYER] = MA diff --git a/code/modules/mob/new_player/sprite_accessories/ipc/ipc_face.dm b/code/modules/mob/new_player/sprite_accessories/ipc/ipc_face.dm index 0f62e07e2bc..0bbd89ab090 100644 --- a/code/modules/mob/new_player/sprite_accessories/ipc/ipc_face.dm +++ b/code/modules/mob/new_player/sprite_accessories/ipc/ipc_face.dm @@ -143,3 +143,60 @@ icon_state = "rainbow_hesp_alt" models_allowed = list("Hephaestus Industries alt.") +/datum/sprite_accessory/hair/ipc/ipc_screen_sinus + name = "Sinus Rhythm IPC Screen" + icon_state = "sinus" + secondary_theme = "fg" + +/datum/sprite_accessory/hair/ipc/ipc_screen_glasses + name = "Glasses IPC Screen" + icon_state = "glasses" + secondary_theme = "fg" + +/datum/sprite_accessory/hair/ipc/ipc_screen_star + name = "Star IPC Screen" + icon_state = "star" + secondary_theme = "fg" + +/datum/sprite_accessory/hair/ipc/ipc_screen_pong + name = "Pong IPC Screen" + icon_state = "pong" + secondary_theme = "fg" + +/datum/sprite_accessory/hair/ipc/ipc_screen_crosshair + name = "Crosshair IPC Screen" + icon_state = "crosshair" + secondary_theme = "fg" + +/datum/sprite_accessory/hair/ipc/ipc_screen_throbber + name = "Throbber IPC Screen" + icon_state = "throbber" + secondary_theme = "fg" + +/datum/sprite_accessory/hair/ipc/ipc_screen_mew + name = "Mew IPC Screen" + icon_state = "mew" + secondary_theme = "fg" + +/datum/sprite_accessory/hair/ipc/ipc_screen_smile + name = "Smile IPC Screen" + icon_state = "smile" + secondary_theme = "fg" + +/datum/sprite_accessory/hair/ipc/ipc_screen_skull + name = "Skull IPC Screen" + icon_state = "skull" + secondary_theme = "fg" + +/datum/sprite_accessory/hair/ipc/ipc_screen_hal + name = "HAL IPC Screen" + icon_state = "hal" + secondary_theme = "fg" + +/datum/sprite_accessory/hair/ipc/ipc_screen_paradise + name = "Paradise IPC Screen" + icon_state = "paradise" + +/datum/sprite_accessory/hair/ipc/ipc_screen_paradise_alt + name = "Paradise Alt. IPC Screen" + icon_state = "paradise_alt" diff --git a/icons/mob/sprite_accessories/ipc/ipc_face.dmi b/icons/mob/sprite_accessories/ipc/ipc_face.dmi index af2d018a765..faca8472b49 100644 Binary files a/icons/mob/sprite_accessories/ipc/ipc_face.dmi and b/icons/mob/sprite_accessories/ipc/ipc_face.dmi differ