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Merge pull request #1756 from Alex6511/Wizard-H
Wizard will now always recieve a hostile objective
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@@ -65,17 +65,11 @@
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/datum/game_mode/proc/forge_wizard_objectives(var/datum/mind/wizard)
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switch(rand(1,100))
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if(1 to 30)
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var/datum/objective/assassinate/kill_objective = new
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kill_objective.owner = wizard
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kill_objective.find_target()
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wizard.objectives += kill_objective
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if (!(locate(/datum/objective/escape) in wizard.objectives))
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var/datum/objective/escape/escape_objective = new
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escape_objective.owner = wizard
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wizard.objectives += escape_objective
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if(31 to 60)
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var/datum/objective/steal/steal_objective = new
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steal_objective.owner = wizard
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steal_objective.find_target()
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@@ -85,8 +79,7 @@
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var/datum/objective/escape/escape_objective = new
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escape_objective.owner = wizard
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wizard.objectives += escape_objective
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if(61 to 85)
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if(31 to 60)
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var/datum/objective/assassinate/kill_objective = new
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kill_objective.owner = wizard
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kill_objective.find_target()
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@@ -102,7 +95,23 @@
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survive_objective.owner = wizard
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wizard.objectives += survive_objective
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if(61 to 85)
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var/datum/objective/assassinate/kill_objective = new
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kill_objective.owner = wizard
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kill_objective.find_target()
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wizard.objectives += kill_objective
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if (!(locate(/datum/objective/hijack) in wizard.objectives))
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var/datum/objective/hijack/hijack_objective = new
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hijack_objective.owner = wizard
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wizard.objectives += hijack_objective
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else
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var/datum/objective/steal/steal_objective = new
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steal_objective.owner = wizard
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steal_objective.find_target()
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wizard.objectives += steal_objective
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if (!(locate(/datum/objective/hijack) in wizard.objectives))
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var/datum/objective/hijack/hijack_objective = new
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hijack_objective.owner = wizard
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@@ -302,4 +311,4 @@ Made a proc so this is not repeated 14 (or more) times.*/
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return 1
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/proc/iswizard(mob/living/M as mob)
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return istype(M) && M.mind && ticker && ticker.mode && (M.mind in ticker.mode.wizards)
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return istype(M) && M.mind && ticker && ticker.mode && (M.mind in ticker.mode.wizards)
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