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honkening
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@@ -32,6 +32,43 @@
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amt_weakened = 3
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sound = 'sound/magic/MM_Hit.ogg'
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/obj/effect/proc_holder/spell/targeted/projectile/honk_missile
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name = "Honk Missile"
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desc = "This spell fires several, slow moving, magic bikehorns at nearby targets."
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school = "evocation"
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charge_max = 60
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clothes_req = 0
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invocation = "HONK GY AMA"
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invocation_type = "shout"
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range = 7
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cooldown_min = 60 //35 deciseconds reduction per rank
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max_targets = 0
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proj_icon = 'icons/obj/items.dmi'
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proj_icon_state = "bike_horn"
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proj_name = "A bike horn"
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proj_lingering = 1
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proj_type = "/obj/effect/proc_holder/spell/targeted/inflict_handler/honk_missile"
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proj_lifespan = 20
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proj_step_delay = 5
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proj_trail_icon = 'icons/obj/items.dmi'
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proj_trail = 1
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proj_trail_lifespan = 5
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proj_trail_icon_state = "bike_horn"
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action_icon_state = "magicm"
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sound = 'sound/items/bikehorn.ogg'
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/obj/effect/proc_holder/spell/targeted/inflict_handler/honk_missile
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amt_weakened = 3
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sound = 'sound/items/bikehorn.ogg'
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/obj/effect/proc_holder/spell/noclothes
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name = "No Clothes"
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desc = "This always-on spell allows you to cast magic without your garments."
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