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@@ -25,7 +25,7 @@ var/global/image/fire_overlay = image("icon" = 'icons/goonstation/effects/fire.d
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var/w_class = WEIGHT_CLASS_NORMAL
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var/slot_flags = 0 //This is used to determine on which slots an item can fit.
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pass_flags = PASSTABLE
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pressure_resistance = 3
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pressure_resistance = 4
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// causeerrorheresoifixthis
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var/obj/item/master = null
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