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https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-14 00:23:29 +01:00
Adds Paradise API support (#16981)
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@@ -51,7 +51,7 @@
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// If 2FA is enabled, makes sure they were authed within the last minute
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if(check_2fa && GLOB.configuration.system._2fa_auth_host)
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if(check_2fa && GLOB.configuration.system.api_host)
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// First see if they exist at all
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var/datum/db_query/check_query = SSdbcore.NewQuery("SELECT 2fa_status, ip FROM player WHERE ckey=:ckey", list("ckey" = ckey(key)))
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@@ -1,12 +1,12 @@
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// This is in its own file as it has so much stuff to contend with
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/client/proc/edit_2fa()
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if(!GLOB.configuration.system._2fa_auth_host)
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if(!GLOB.configuration.system.api_host)
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alert(usr, "This server does not have 2FA enabled.")
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return
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// Client does not have 2FA enabled. Set it up.
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if(prefs._2fa_status == _2FA_DISABLED)
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// Get us an auth token
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var/datum/http_response/qrcr = wrap_http_get("[GLOB.configuration.system._2fa_auth_host]/generateQR?ckey=[ckey]")
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var/datum/http_response/qrcr = MakeAPICall(RUSTG_HTTP_METHOD_GET, "2fa/generate_qr?ckey=[ckey]")
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// If this fails, shits gone bad
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if(qrcr.errored)
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alert(usr, "Something has gone VERY wrong ingame. Please inform the server host.\nError details: [qrcr.error]")
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@@ -33,7 +33,7 @@
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B.close()
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return
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var/datum/http_response/vr = wrap_http_get("[GLOB.configuration.system._2fa_auth_host]/validateCode?ckey=[ckey]&code=[entered_code]")
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var/datum/http_response/vr = MakeAPICall(RUSTG_HTTP_METHOD_GET, "2fa/validate_code?ckey=[ckey]&code=[entered_code]")
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// If this fails, shits gone bad
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if(vr.errored)
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alert(usr, "Something has gone VERY wrong ingame. Please inform the server host.\nError details: [vr.error]")
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@@ -86,7 +86,7 @@
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alert(usr, "2FA deactivation aborted!")
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return
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var/datum/http_response/vr = wrap_http_get("[GLOB.configuration.system._2fa_auth_host]/validateCode?ckey=[ckey]&code=[entered_code]")
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var/datum/http_response/vr = MakeAPICall(RUSTG_HTTP_METHOD_GET, "2fa/validate_code?ckey=[ckey]&code=[entered_code]")
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// If this fails, shits gone bad
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if(vr.errored)
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alert(usr, "Something has gone VERY wrong ingame. Please inform the server host.\nError details: [vr.error]")
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@@ -116,16 +116,3 @@
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return "Enabled (Will prompt on IP changes)"
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if(_2FA_ENABLED_ALWAYS)
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return "Enabled (Will prompt every time)"
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// Proc to wrap HTTP requests properly, without needing SShttp firing
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/proc/wrap_http_get(url)
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var/datum/http_request/req = new()
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req.prepare(RUSTG_HTTP_METHOD_GET, url)
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req.begin_async()
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// Check if we are complete
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UNTIL(req.is_complete())
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var/datum/http_response/res = req.into_response()
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return res
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