mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-18 10:33:30 +01:00
Makes food not a subtype of reagent holders (#23379)
* I am suffering * Alright this should be all now * Fixes CI * I hate the online merge resolver. * This got lost in the merge master * Updatepaths fixed + new added * Contra review * Fixes desserts * Oops * This should fix it * Maybe? * Attempt 3 * Missed conflict * Update code/modules/reagents/chemistry/machinery/reagentgrinder.dm Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> * Update code/modules/food_and_drinks/kitchen_machinery/kitchen_machine.dm Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> * Update code/modules/food_and_drinks/food/foods/pizza.dm Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> * Fixes grinders * Adds comment * Warrior review * Warrior + Sirryan review * Update code/modules/food_and_drinks/food_base.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> --------- Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
This commit is contained in:
@@ -23,9 +23,9 @@
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var/loot = rand(1,100) //100 different crates with varying chances of spawning
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switch(loot)
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if(1 to 5) //5% chance
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new /obj/item/reagent_containers/food/drinks/bottle/rum(src)
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new /obj/item/reagent_containers/food/snacks/grown/ambrosia/deus(src)
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new /obj/item/reagent_containers/food/drinks/bottle/whiskey(src)
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new /obj/item/reagent_containers/drinks/bottle/rum(src)
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new /obj/item/food/snacks/grown/ambrosia/deus(src)
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new /obj/item/reagent_containers/drinks/bottle/whiskey(src)
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new /obj/item/lighter(src)
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if(6 to 10)
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new /obj/item/bedsheet(src)
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@@ -113,7 +113,7 @@
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new /obj/item/bikehorn(src)
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new /obj/item/toy/crayon/rainbow(src)
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new /obj/item/reagent_containers/spray/waterflower(src)
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new /obj/item/reagent_containers/food/drinks/bottle/bottleofbanana(src)
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new /obj/item/reagent_containers/drinks/bottle/bottleofbanana(src)
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if(89) //1% chance
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new /obj/item/weed_extract(src)
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if(90)
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@@ -135,7 +135,7 @@
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new /obj/item/clothing/head/beret(src)
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new /obj/item/clothing/suit/suspenders(src)
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new /obj/item/toy/crayon/mime(src)
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new /obj/item/reagent_containers/food/drinks/bottle/bottleofnothing(src)
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new /obj/item/reagent_containers/drinks/bottle/bottleofnothing(src)
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if(96)
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new /obj/item/hand_tele(src)
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if(97)
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@@ -225,7 +225,7 @@
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return
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for(var/i in 1 to 5)
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var/obj/item/reagent_containers/food/snacks/warmdonkpocket_weak/W = new(src)
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var/obj/item/food/snacks/warmdonkpocket_weak/W = new(src)
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load(W)
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if(prob(50))
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var/obj/item/storage/bag/dice/D = new(src)
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@@ -9,7 +9,7 @@
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var/harvested_name = "shortened mushrooms"
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var/harvested_desc = "Some quickly regrowing mushrooms, formerly known to be quite large."
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var/needs_sharp_harvest = TRUE
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var/harvest = /obj/item/reagent_containers/food/snacks/grown/ash_flora/shavings
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var/harvest = /obj/item/food/snacks/grown/ash_flora/shavings
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var/harvest_amount_low = 1
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var/harvest_amount_high = 3
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var/harvest_time = 60
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@@ -84,7 +84,7 @@
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desc = "A number of mushrooms, each of which surrounds a greenish sporangium with a number of leaf-like structures."
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harvested_name = "leafless mushrooms"
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harvested_desc = "A bunch of formerly-leafed mushrooms, with their sporangiums exposed. Scandalous?"
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harvest = /obj/item/reagent_containers/food/snacks/grown/ash_flora/mushroom_leaf
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harvest = /obj/item/food/snacks/grown/ash_flora/mushroom_leaf
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needs_sharp_harvest = FALSE
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harvest_amount_high = 4
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harvest_time = 20
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@@ -100,7 +100,7 @@
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desc = "Several mushrooms, the larger of which have a ring of conks at the midpoint of their stems."
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harvested_name = "small mushrooms"
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harvested_desc = "Several small mushrooms near the stumps of what likely were larger mushrooms."
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harvest = /obj/item/reagent_containers/food/snacks/grown/ash_flora/mushroom_cap
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harvest = /obj/item/food/snacks/grown/ash_flora/mushroom_cap
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harvest_amount_high = 4
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harvest_time = 50
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harvest_message_low = "You slice the cap off of a mushroom."
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@@ -117,7 +117,7 @@
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light_power = 2.1
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harvested_name = "tiny mushrooms"
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harvested_desc = "A few tiny mushrooms around larger stumps. You can already see them growing back."
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harvest = /obj/item/reagent_containers/food/snacks/grown/ash_flora/mushroom_stem
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harvest = /obj/item/food/snacks/grown/ash_flora/mushroom_stem
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harvest_amount_high = 4
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harvest_time = 40
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harvest_message_low = "You pick and slice the cap off of a mushroom, leaving the stem."
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@@ -132,7 +132,7 @@
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desc = "Several prickly cacti, brimming with ripe fruit and covered in a thin layer of ash."
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harvested_name = "cacti"
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harvested_desc = "A bunch of prickly cacti. You can see fruits slowly growing beneath the covering of ash."
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harvest = /obj/item/reagent_containers/food/snacks/grown/ash_flora/cactus_fruit
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harvest = /obj/item/food/snacks/grown/ash_flora/cactus_fruit
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needs_sharp_harvest = FALSE
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harvest_amount_high = 2
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harvest_time = 10
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@@ -181,7 +181,7 @@
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. = ..()
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icon_state = "basalt[rand(1, 4)]"
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/obj/item/reagent_containers/food/snacks/grown/ash_flora
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/obj/item/food/snacks/grown/ash_flora
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name = "mushroom shavings"
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desc = "Some shavings from a tall mushroom. With enough, might serve as a bowl."
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icon = 'icons/obj/lavaland/ash_flora.dmi'
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@@ -192,35 +192,35 @@
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seed = /obj/item/seeds/lavaland/polypore
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wine_power = 0.2
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/obj/item/reagent_containers/food/snacks/grown/ash_flora/Initialize(mapload)
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/obj/item/food/snacks/grown/ash_flora/Initialize(mapload)
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. = ..()
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pixel_x = rand(-4, 4)
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pixel_y = rand(-4, 4)
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/obj/item/reagent_containers/food/snacks/grown/ash_flora/shavings //for actual crafting
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/obj/item/food/snacks/grown/ash_flora/shavings //for actual crafting
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/obj/item/reagent_containers/food/snacks/grown/ash_flora/mushroom_leaf
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/obj/item/food/snacks/grown/ash_flora/mushroom_leaf
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name = "mushroom leaf"
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desc = "A leaf, from a mushroom."
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icon_state = "mushroom_leaf"
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seed = /obj/item/seeds/lavaland/porcini
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wine_power = 0.4
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/obj/item/reagent_containers/food/snacks/grown/ash_flora/mushroom_cap
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/obj/item/food/snacks/grown/ash_flora/mushroom_cap
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name = "mushroom cap"
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desc = "The cap of a large mushroom."
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icon_state = "mushroom_cap"
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seed = /obj/item/seeds/lavaland/inocybe
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wine_power = 0.7
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/obj/item/reagent_containers/food/snacks/grown/ash_flora/mushroom_stem
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/obj/item/food/snacks/grown/ash_flora/mushroom_stem
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name = "mushroom stem"
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desc = "A long mushroom stem. It's slightly glowing."
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icon_state = "mushroom_stem"
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seed = /obj/item/seeds/lavaland/ember
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wine_power = 0.6
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/obj/item/reagent_containers/food/snacks/grown/ash_flora/cactus_fruit
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/obj/item/food/snacks/grown/ash_flora/cactus_fruit
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name = "cactus fruit"
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desc = "A cactus fruit covered in a thick, reddish skin. And some ash."
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icon_state = "cactus_fruit"
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@@ -249,7 +249,7 @@
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icon_state = "seed-cactus"
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species = "cactus"
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plantname = "Fruiting Cactus"
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product = /obj/item/reagent_containers/food/snacks/grown/ash_flora/cactus_fruit
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product = /obj/item/food/snacks/grown/ash_flora/cactus_fruit
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genes = list(/datum/plant_gene/trait/fire_resistance)
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growing_icon = 'icons/obj/hydroponics/growing_fruits.dmi'
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growthstages = 2
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@@ -261,7 +261,7 @@
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icon_state = "mycelium-polypore"
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species = "polypore"
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plantname = "Polypore Mushrooms"
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product = /obj/item/reagent_containers/food/snacks/grown/ash_flora/shavings
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product = /obj/item/food/snacks/grown/ash_flora/shavings
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genes = list(/datum/plant_gene/trait/plant_type/fungal_metabolism, /datum/plant_gene/trait/fire_resistance)
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growing_icon = 'icons/obj/hydroponics/growing_mushrooms.dmi'
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reagents_add = list("sugar" = 0.06, "ethanol" = 0.04, "stabilizing_agent" = 0.06, "minttoxin" = 0.02)
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@@ -272,7 +272,7 @@
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icon_state = "mycelium-porcini"
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species = "porcini"
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plantname = "Porcini Mushrooms"
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product = /obj/item/reagent_containers/food/snacks/grown/ash_flora/mushroom_leaf
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product = /obj/item/food/snacks/grown/ash_flora/mushroom_leaf
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genes = list(/datum/plant_gene/trait/plant_type/fungal_metabolism, /datum/plant_gene/trait/fire_resistance)
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growing_icon = 'icons/obj/hydroponics/growing_mushrooms.dmi'
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reagents_add = list("nutriment" = 0.06, "vitfro" = 0.04, "nicotine" = 0.04)
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@@ -284,7 +284,7 @@
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icon_state = "mycelium-inocybe"
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species = "inocybe"
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plantname = "Inocybe Mushrooms"
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product = /obj/item/reagent_containers/food/snacks/grown/ash_flora/mushroom_cap
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product = /obj/item/food/snacks/grown/ash_flora/mushroom_cap
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genes = list(/datum/plant_gene/trait/plant_type/fungal_metabolism, /datum/plant_gene/trait/fire_resistance)
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growing_icon = 'icons/obj/hydroponics/growing_mushrooms.dmi'
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reagents_add = list("lsd" = 0.04, "entpoly" = 0.08, "psilocybin" = 0.04)
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@@ -295,7 +295,7 @@
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icon_state = "mycelium-ember"
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species = "ember"
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plantname = "Embershroom Mushrooms"
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product = /obj/item/reagent_containers/food/snacks/grown/ash_flora/mushroom_stem
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product = /obj/item/food/snacks/grown/ash_flora/mushroom_stem
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genes = list(/datum/plant_gene/trait/plant_type/fungal_metabolism, /datum/plant_gene/trait/glow, /datum/plant_gene/trait/fire_resistance)
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growing_icon = 'icons/obj/hydroponics/growing_mushrooms.dmi'
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reagents_add = list("tinlux" = 0.04, "vitamin" = 0.02, "space_drugs" = 0.02)
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@@ -305,12 +305,12 @@
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//what you can craft with these things
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/datum/crafting_recipe/mushroom_bowl
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name = "Mushroom Bowl"
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result = list(/obj/item/reagent_containers/food/drinks/mushroom_bowl)
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reqs = list(/obj/item/reagent_containers/food/snacks/grown/ash_flora/shavings = 5)
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result = list(/obj/item/reagent_containers/drinks/mushroom_bowl)
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reqs = list(/obj/item/food/snacks/grown/ash_flora/shavings = 5)
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time = 30
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category = CAT_PRIMAL
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/obj/item/reagent_containers/food/drinks/mushroom_bowl
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/obj/item/reagent_containers/drinks/mushroom_bowl
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name = "mushroom bowl"
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desc = "A bowl made out of mushrooms. Not food, though it might have contained some at some point."
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icon = 'icons/obj/lavaland/ash_flora.dmi'
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@@ -63,7 +63,7 @@
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if(20)
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new /obj/item/grenade/clusterbuster/inferno(src)
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if(21)
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new /obj/item/reagent_containers/food/drinks/bottle/holywater/hell(src)
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new /obj/item/reagent_containers/drinks/bottle/holywater/hell(src)
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if(22)
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new /obj/item/spellbook/oneuse/summonitem(src)
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if(23)
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@@ -83,7 +83,7 @@
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EQUIPMENT("Minebot Melee Upgrade", /obj/item/mine_bot_upgrade, 400),
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)
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prize_list["Miscellaneous"] = list(
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EQUIPMENT("Absinthe", /obj/item/reagent_containers/food/drinks/bottle/absinthe/premium, 100),
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EQUIPMENT("Absinthe", /obj/item/reagent_containers/drinks/bottle/absinthe/premium, 100),
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EQUIPMENT("Alien Toy", /obj/item/clothing/mask/facehugger/toy, 300),
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EQUIPMENT("Cigar", /obj/item/clothing/mask/cigarette/cigar/havana, 150),
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EQUIPMENT("GAR Meson Scanners", /obj/item/clothing/glasses/meson/gar, 500),
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@@ -91,7 +91,7 @@
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EQUIPMENT("Luxury Shelter Capsule", /obj/item/survivalcapsule/luxury, 3000),
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EQUIPMENT("Soap", /obj/item/soap/nanotrasen, 200),
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EQUIPMENT("Space Cash", /obj/item/stack/spacecash/c200, 2000),
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EQUIPMENT("Whiskey", /obj/item/reagent_containers/food/drinks/bottle/whiskey, 100),
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EQUIPMENT("Whiskey", /obj/item/reagent_containers/drinks/bottle/whiskey, 100),
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EQUIPMENT("HRD-MDE Project Box", /obj/item/storage/box/hardmode_box, 3500) //I want miners have to pay a lot to get this, but be set once they do.
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)
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prize_list["Extra"] = list() // Used in child vendors
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@@ -307,7 +307,7 @@
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EQUIPMENT("Extra ID", /obj/item/card/id/golem, 250),
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EQUIPMENT("Science Backpack", /obj/item/storage/backpack/science, 250),
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EQUIPMENT("Full Toolbelt", /obj/item/storage/belt/utility/full/multitool, 250),
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EQUIPMENT("Monkey Cube", /obj/item/reagent_containers/food/snacks/monkeycube, 250),
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EQUIPMENT("Monkey Cube", /obj/item/food/snacks/monkeycube, 250),
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EQUIPMENT("Royal Cape of the Liberator", /obj/item/bedsheet/rd/royal_cape, 500),
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EQUIPMENT("Grey Slime Extract", /obj/item/slime_extract/grey, 1000),
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EQUIPMENT("KA Trigger Modification Kit", /obj/item/borg/upgrade/modkit/trigger_guard, 1000),
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@@ -336,16 +336,16 @@
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prize_list = list()
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prize_list["Scum"] += list(
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EQUIPMENT("Trauma Kit", /obj/item/stack/medical/bruise_pack/advanced, 150),
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EQUIPMENT("Whisky", /obj/item/reagent_containers/food/drinks/bottle/whiskey, 100),
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EQUIPMENT("Beer", /obj/item/reagent_containers/food/drinks/cans/beer, 50),
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EQUIPMENT("Absinthe", /obj/item/reagent_containers/food/drinks/bottle/absinthe/premium, 250),
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EQUIPMENT("Whisky", /obj/item/reagent_containers/drinks/bottle/whiskey, 100),
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EQUIPMENT("Beer", /obj/item/reagent_containers/drinks/cans/beer, 50),
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EQUIPMENT("Absinthe", /obj/item/reagent_containers/drinks/bottle/absinthe/premium, 250),
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EQUIPMENT("Cigarettes", /obj/item/storage/fancy/cigarettes, 100),
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EQUIPMENT("Medical Marijuana", /obj/item/storage/fancy/cigarettes/cigpack_med, 250),
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EQUIPMENT("Cigar", /obj/item/clothing/mask/cigarette/cigar/havana, 150),
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EQUIPMENT("Box of matches", /obj/item/storage/fancy/matches, 50),
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EQUIPMENT("Cheeseburger", /obj/item/reagent_containers/food/snacks/burger/cheese, 150),
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EQUIPMENT("Big Burger", /obj/item/reagent_containers/food/snacks/burger/bigbite, 250),
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EQUIPMENT("Recycled Prisoner", /obj/item/reagent_containers/food/snacks/soylentgreen, 500),
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EQUIPMENT("Cheeseburger", /obj/item/food/snacks/burger/cheese, 150),
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EQUIPMENT("Big Burger", /obj/item/food/snacks/burger/bigbite, 250),
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EQUIPMENT("Recycled Prisoner", /obj/item/food/snacks/soylentgreen, 500),
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EQUIPMENT("Crayons", /obj/item/storage/fancy/crayons, 350),
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EQUIPMENT("Plushie", /obj/random/plushie, 750),
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EQUIPMENT("Dnd set", /obj/item/storage/box/characters, 500),
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