Separates the wizard hat and fake beard into two different items (#31171)

* separate wizard hat and beard into two separate items

* small sprite tweak

* lint

* Update code/modules/clothing/suits/wiz_robe.dm

Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com>
Signed-off-by: Pooble <90473506+poobsie@users.noreply.github.com>

* make the wizzy beard clip onto the wizzy hat

---------

Signed-off-by: Pooble <90473506+poobsie@users.noreply.github.com>
Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com>
This commit is contained in:
Pooble
2026-01-20 00:40:02 +00:00
committed by GitHub
co-authored by JimKil3
parent 74339026bc
commit db643c7460
9 changed files with 115 additions and 9 deletions
@@ -827,6 +827,11 @@ GLOBAL_LIST_EMPTY(damage_icon_parts)
var/hat_worn_icon_state = hat.worn_icon_state || hat.icon_state
standing.overlays += image(icon = hat_worn_icon, icon_state = hat_worn_icon_state)
for(var/obj/item/clothing/mask/mask in w_hat.attached_masks)
var/mask_worn_icon = listgetindex(mask.sprite_sheets, dna.species.sprite_sheet_name) || mask.worn_icon || 'icons/mob/clothing/mask.dmi'
var/mask_worn_icon_state = mask.worn_icon_state || mask.icon_state
standing.overlays += image(icon = mask_worn_icon, icon_state = mask_worn_icon_state)
if(head.blood_DNA)
var/image/bloodsies = image("icon" = dna.species.blood_mask, "icon_state" = "helmetblood")
bloodsies.color = head.blood_color