diff --git a/code/game/objects/items/weapons/storage/storage.dm b/code/game/objects/items/weapons/storage/storage.dm index b22b813d1c1..613fe2d844c 100644 --- a/code/game/objects/items/weapons/storage/storage.dm +++ b/code/game/objects/items/weapons/storage/storage.dm @@ -38,6 +38,26 @@ show_to(M) return + if ((istype(over_object, /obj/structure/table) || istype(over_object, /turf/simulated/floor)) \ + && contents.len && loc == usr && !usr.stat && !usr.restrained() && usr.canmove && over_object.Adjacent(usr) \ + && !istype(src, /obj/item/weapon/storage/lockbox)) + var/turf/T = get_turf(over_object) + if (istype(over_object, /turf/simulated/floor)) + if (get_turf(usr) != T) + return // Can only empty containers onto the floor under you + if("Yes" != alert(usr,"Empty \the [src] onto \the [T]?","Confirm","Yes","No")) + return + if(!(usr && over_object && contents.len && loc == usr && !usr.stat && !usr.restrained() && usr.canmove && get_turf(usr) == T)) + return // Something happened while the player was thinking + hide_from(usr) + usr.face_atom(over_object) + usr.visible_message("[usr] empties \the [src] onto \the [over_object].", + "You empty \the [src] onto \the [over_object].") + for(var/obj/item/I in contents) + remove_from_storage(I, T) + update_icon() // For content-sensitive icons + return + if (!( istype(over_object, /obj/screen) )) return ..() if (!(src.loc == usr) || (src.loc && src.loc.loc == usr)) diff --git a/code/modules/recycling/disposal.dm b/code/modules/recycling/disposal.dm index d1506aa8dbc..5bc8b20a6bb 100644 --- a/code/modules/recycling/disposal.dm +++ b/code/modules/recycling/disposal.dm @@ -93,22 +93,14 @@ user << "You can't place that item inside the disposal unit." return - if(istype(I, /obj/item/weapon/storage/bag/trash)) - var/obj/item/weapon/storage/bag/trash/T = I - if(T.contents.len) - user << "\blue You empty the bag." - for(var/obj/item/O in T.contents) - T.remove_from_storage(O,src) - T.update_icon() - update() - return - - if(istype(I, /obj/item/weapon/storage/part_replacer)) - var/obj/item/weapon/storage/part_replacer/P = I - if(P.contents.len) - user << "\blue You empty the RPED's contents." - for(var/obj/item/O in P.contents) - P.remove_from_storage(O,src) + if(istype(I, /obj/item/weapon/storage)) + var/obj/item/weapon/storage/S = I + if((S.allow_quick_empty || S.allow_quick_gather) && S.contents.len) + S.hide_from(user) + user.visible_message("[user] empties \the [S] into \the [src].", "You empty \the [S] into \the [src].") + for(var/obj/item/O in S.contents) + S.remove_from_storage(O, src) + S.update_icon() // For content-sensitive icons update() return