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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/effects/anomalies.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="code/game/objects/effects/anomalies.html#define">Define Details</a></header><main><h1>code/game/objects/effects/anomalies.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/effects/anomalies.dm"><img src="git.png" width="16" height="16" title="code/game/objects/effects/anomalies.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="code/game/objects/effects/anomalies.html#define/ANOMALY_MOVECHANCE">ANOMALY_MOVECHANCE</a></th><td>Chance of taking a step per second</td></tr></table><h2 id="define">Define Details</h2><h3 id="define/ANOMALY_MOVECHANCE"><aside class="declaration">#define </aside>ANOMALY_MOVECHANCE <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/effects/anomalies.dm#L4"><img src="git.png" width="16" height="16" title="code/game/objects/effects/anomalies.dm 4"></a></h3><p>Chance of taking a step per second</p></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/effects/anomalous_particulate.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="code/game/objects/effects/anomalous_particulate.html#define">Define Details</a></header><main><h1>code/game/objects/effects/anomalous_particulate.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/effects/anomalous_particulate.dm"><img src="git.png" width="16" height="16" title="code/game/objects/effects/anomalous_particulate.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="code/game/objects/effects/anomalous_particulate.html#define/NUM_ANOM_PER_OBJ">NUM_ANOM_PER_OBJ</a></th><td>The number of anomalous particulate gatherings per objective</td></tr></table><h2 id="define">Define Details</h2><h3 id="define/NUM_ANOM_PER_OBJ"><aside class="declaration">#define </aside>NUM_ANOM_PER_OBJ <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/effects/anomalous_particulate.dm#L3"><img src="git.png" width="16" height="16" title="code/game/objects/effects/anomalous_particulate.dm 3"></a></h3><p>The number of anomalous particulate gatherings per objective</p></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/effects/decals/Cleanable/alien_blood.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/effects/decals/Cleanable/alien_blood.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/effects/decals/Cleanable/alien_blood.dm"><img src="git.png" width="16" height="16" title="code/game/objects/effects/decals/Cleanable/alien_blood.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/effect/decal/cleanable.html">effect/decal/cleanable</a>/blood/slime</th><td>this is the alien blood file, slimes are aliens.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/effects/decals/Cleanable/humans.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/effects/decals/Cleanable/humans.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/effects/decals/Cleanable/humans.dm"><img src="git.png" width="16" height="16" title="code/game/objects/effects/decals/Cleanable/humans.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/effect/decal/cleanable.html">effect/decal/cleanable</a>/trail_holder</th><td>not a child of blood on purpose</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/effect/decal/cleanable.html">effect/decal/cleanable</a>/blood/gibs/cleangibs</th><td>most ironic name ever...</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/effects/decals/Cleanable/misc_cleanables.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/effects/decals/Cleanable/misc_cleanables.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/effects/decals/Cleanable/misc_cleanables.dm"><img src="git.png" width="16" height="16" title="code/game/objects/effects/decals/Cleanable/misc_cleanables.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/effect/decal/cleanable.html">effect/decal/cleanable</a>/vomit/nebula/worms</th><td>Nebula vomit with extra guests</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/effect/decal/cleanable.html">effect/decal/cleanable</a>/pie_smudge</th><td>honk</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/effect/decal/cleanable.html">effect/decal/cleanable</a>/confetti</th><td>PARTY TIME!</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/effects/decals/Cleanable/tracks.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/effects/decals/Cleanable/tracks.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/effects/decals/Cleanable/tracks.dm"><img src="git.png" width="16" height="16" title="code/game/objects/effects/decals/Cleanable/tracks.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/effect/decal/cleanable.html">effect/decal/cleanable</a>/blood/tracks/mapped</th><td>Subtype of tracks used for decorating maps.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/effects/decals/contraband_posters.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/effects/decals/contraband_posters.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/effects/decals/contraband_posters.dm"><img src="git.png" width="16" height="16" title="code/game/objects/effects/decals/contraband_posters.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/structure.html">structure</a>/sign/poster/ripped</th><td>POSTER VARIATIONS</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/effects/effect_system/effects_other.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/effects/effect_system/effects_other.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/effects/effect_system/effects_other.dm"><img src="git.png" width="16" height="16" title="code/game/objects/effects/effect_system/effects_other.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/effect/particle_effect/ion_trails</th><td>Ion trails for jetpacks, ion thrusters and other space-flying things</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/effects/effect_system/effects_smoke.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/effects/effect_system/effects_smoke.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/effects/effect_system/effects_smoke.dm"><img src="git.png" width="16" height="16" title="code/game/objects/effects/effect_system/effects_smoke.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/effect/particle_effect/smoke</th><td>SMOKE SYSTEMS</td></tr><tr><th>/<a href="datum.html">datum</a>/<a href="datum/effect_system.html">effect_system</a>/smoke_spread/steam</th><td>Steam smoke</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/effects/effect_system/effects_sparks.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/effects/effect_system/effects_sparks.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/effects/effect_system/effects_sparks.dm"><img src="git.png" width="16" height="16" title="code/game/objects/effects/effect_system/effects_sparks.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/effect/particle_effect/sparks/sparkles</th><td>SPARKLE FIREWORKS</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/effects/effects.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/effects/effects.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/effects/effects.dm"><img src="git.png" width="16" height="16" title="code/game/objects/effects/effects.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/effect/abstract</th><td>This is an object that is intended to able to be placed, but that is completely invisible.
The object should be immune to all forms of damage, or things that can delete it, such as the singularity, or explosions.</td></tr><tr><th><a href="obj/effect/abstract/particle_holder.html">/obj/effect/abstract/particle_holder</a></th><td>These effects can be added to anything to hold particles, which is useful because Byond only allows a single particle per atom</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/effects/forcefields.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/effects/forcefields.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/effects/forcefields.dm"><img src="git.png" width="16" height="16" title="code/game/objects/effects/forcefields.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/structure.html">structure</a>/forcefield</th><td>Mimewalls</td></tr><tr><th><a href="obj/effect/forcefield/cosmic_field.html">/obj/effect/forcefield/cosmic_field</a></th><td>The cosmic heretics forcefield</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/effects/landmarks.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/effects/landmarks.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/effects/landmarks.dm"><img src="git.png" width="16" height="16" title="code/game/objects/effects/landmarks.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/effect/landmark/newplayer_start</th><td>There should only be one of these, in the lobby art area</td></tr><tr><th><a href="obj/effect/landmark/mob_spawner.html">/obj/effect/landmark/mob_spawner</a></th><td>Mob spawners, spawns a mob and deletes the landmark</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/effects/overlays.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/effects/overlays.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/effects/overlays.dm"><img src="git.png" width="16" height="16" title="code/game/objects/effects/overlays.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/effect/overlay/closet_door</th><td>Door overlay for animating closets</td></tr><tr><th>/<a href="obj.html">obj</a>/effect/overlay/turret</th><td>Cover overlay for portable turrets</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/effects/spawners/depot_spawners.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/effects/spawners/depot_spawners.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/effects/spawners/depot_spawners.dm"><img src="git.png" width="16" height="16" title="code/game/objects/effects/spawners/depot_spawners.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/effect/spawner.html">effect/spawner</a>/<a href="obj/effect/spawner/random.html">random</a>/syndicate</th><td>Spawners for the Syndicate depot ruin.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/effects/spawners/dynamic_bridge_spawner.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/effects/spawners/dynamic_bridge_spawner.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/effects/spawners/dynamic_bridge_spawner.dm"><img src="git.png" width="16" height="16" title="code/game/objects/effects/spawners/dynamic_bridge_spawner.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="obj/effect/spawner/dynamic_bridge.html">/obj/effect/spawner/dynamic_bridge</a></th><td>A spawner for dynamic bridges, largely with hardcoded expectations to be
operating on Lavaland.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/effects/spawners/grouped_spawner.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/effects/spawners/grouped_spawner.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/effects/spawners/grouped_spawner.dm"><img src="git.png" width="16" height="16" title="code/game/objects/effects/spawners/grouped_spawner.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="obj/effect/spawner/grouped_spawner.html">/obj/effect/spawner/grouped_spawner</a></th><td>Can be used to group spawners together so you ensure a certain amount of things are spawned but can be spawned on multiple locations.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/effects/spawners/random/pool/lavaland_pools.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/effects/spawners/random/pool/lavaland_pools.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/effects/spawners/random/pool/lavaland_pools.dm"><img src="git.png" width="16" height="16" title="code/game/objects/effects/spawners/random/pool/lavaland_pools.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/effect/spawner.html">effect/spawner</a>/<a href="obj/effect/spawner/random.html">random</a>/lavaland_fauna</th><td>Wrapper spawner for lavaland fauna</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/effects/spawners/random/pool/pool_spawner.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/effects/spawners/random/pool/pool_spawner.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/effects/spawners/random/pool/pool_spawner.dm"><img src="git.png" width="16" height="16" title="code/game/objects/effects/spawners/random/pool/pool_spawner.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="obj/effect/spawner/random/pool.html">/obj/effect/spawner/random/pool</a></th><td>A random spawner managed by a <a href="datum/spawn_pool.html" title="/datum/spawn_pool">/datum/spawn_pool</a>.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/effects/spawners/random/pool/spawn_pool.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/effects/spawners/random/pool/spawn_pool.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/effects/spawners/random/pool/spawn_pool.dm"><img src="git.png" width="16" height="16" title="code/game/objects/effects/spawners/random/pool/spawn_pool.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/spawn_pool.html">/datum/spawn_pool</a></th><td>Keeps track of the available points for a given pool, as well as any
spawners that need to keep track globally of the number of any specific item
that they spawn.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/effects/spawners/random/pool/spawn_pool_manager.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/effects/spawners/random/pool/spawn_pool_manager.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/effects/spawners/random/pool/spawn_pool_manager.dm"><img src="git.png" width="16" height="16" title="code/game/objects/effects/spawners/random/pool/spawn_pool_manager.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="datum.html">datum</a>/spawn_pool_manager</th><td>The singleton which keeps track of all spawn pools.
All known <a href="datum/spawn_pool.html" title="/datum/spawn_pool">/datum/spawn_pool</a> subtypes are registered
to it and are processed in SSlate_mapping.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/effects/spawners/random/random_spawner.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/effects/spawners/random/random_spawner.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/effects/spawners/random/random_spawner.dm"><img src="git.png" width="16" height="16" title="code/game/objects/effects/spawners/random/random_spawner.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="obj/effect/spawner/random.html">/obj/effect/spawner/random</a></th><td>Base class for all random spawners.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/effects/spawners/random/spawner_pixel_placer.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/effects/spawners/random/spawner_pixel_placer.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/effects/spawners/random/spawner_pixel_placer.dm"><img src="git.png" width="16" height="16" title="code/game/objects/effects/spawners/random/spawner_pixel_placer.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/spawner_pixel_placer.html">/datum/spawner_pixel_placer</a></th><td>For use when arranging items on a tile with a staggered visual
appearance. Initially for use with <a href="obj/effect/spawner/random.html" title="/obj/effect/spawner/random">/obj/effect/spawner/random</a>s.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/effects/spawners/random/trash_spawners.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/effects/spawners/random/trash_spawners.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/effects/spawners/random/trash_spawners.dm"><img src="git.png" width="16" height="16" title="code/game/objects/effects/spawners/random/trash_spawners.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/effect/spawner.html">effect/spawner</a>/<a href="obj/effect/spawner/random.html">random</a>/food_trash</th><td>Food trash spawner, for when you specifically want it to look like someone
didn't clean up after themselves after lunch.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/effects/spawners/random_barrier.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/effects/spawners/random_barrier.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/effects/spawners/random_barrier.dm"><img src="git.png" width="16" height="16" title="code/game/objects/effects/spawners/random_barrier.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/effect/spawner.html">effect/spawner</a>/<a href="obj/effect/spawner/random.html">random</a>/barrier/possibly_welded_airlock</th><td>these have no access restrictions, so for internal maintenance only</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/effects/temporary_visuals/misc_visuals.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/effects/temporary_visuals/misc_visuals.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/effects/temporary_visuals/misc_visuals.dm"><img src="git.png" width="16" height="16" title="code/game/objects/effects/temporary_visuals/misc_visuals.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/effect/temp_visual/heal</th><td>color is white by default, set to whatever is needed</td></tr><tr><th><a href="obj/effect/temp_visual/single_user.html">/obj/effect/temp_visual/single_user</a></th><td>A visual effect that will be shown only to a particular user for a period of time.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/empulse.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/empulse.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/empulse.dm"><img src="git.png" width="16" height="16" title="code/game/objects/empulse.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/proc/<a href="global.html#proc/empulse">empulse</a></th><td>Will cause an EMP on the given epicenter.
This proc can sleep depending on the affected objects. So assume it sleeps!</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/explosion.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/explosion.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/explosion.dm"><img src="git.png" width="16" height="16" title="code/game/objects/explosion.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/proc/<a href="global.html#proc/create_shrapnel">create_shrapnel</a></th><td>Creates an explosion of shrapnel at a turf.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/AI_modules.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/AI_modules.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/AI_modules.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/AI_modules.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/ai_module.html">ai_module</a>/safeguard</th><td>Safeguard</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/ai_module.html">ai_module</a>/one_crew_member</th><td>oneCrewMember</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/ai_module.html">ai_module</a>/protect_station</th><td>ProtectStation</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/ai_module.html">ai_module</a>/oxygen</th><td>OxygenIsToxicToCrew</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/ai_module.html">ai_module</a>/freeform</th><td>New Freeform
Slightly more dynamic freeform module -- TLE</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/ai_module.html">ai_module</a>/reset</th><td>Reset</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/ai_module.html">ai_module</a>/purge</th><td>Purge
-- TLE</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/ai_module.html">ai_module</a>/asimov</th><td>Asimov
-- TLE</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/ai_module.html">ai_module</a>/crewsimov</th><td>Crewsimov
-- TLE</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/ai_module.html">ai_module</a>/quarantine</th><td>Quarantine</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/ai_module.html">ai_module</a>/nanotrasen</th><td>Nanotrasen
-- TLE</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/ai_module.html">ai_module</a>/corp</th><td>Corporate</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/ai_module.html">ai_module</a>/drone</th><td>Drone</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/ai_module.html">ai_module</a>/robocop</th><td>Robocop
-- TLE</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/ai_module.html">ai_module</a>/paladin</th><td>P.A.L.A.D.I.N.
-- NEO</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/ai_module.html">ai_module</a>/tyrant</th><td>T.Y.R.A.N.T.
-- Darem</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/ai_module.html">ai_module</a>/antimov</th><td>Antimov
-- TLE</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/ai_module.html">ai_module</a>/pranksimov</th><td>Pranksimov</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/ai_module.html">ai_module</a>/nanotrasen_aggressive</th><td>NT Aggressive</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/ai_module.html">ai_module</a>/cctv</th><td>CCTV</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/ai_module.html">ai_module</a>/hippocratic</th><td>Hippocratic Oath</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/ai_module.html">ai_module</a>/maintain</th><td>Station Efficiency</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/ai_module.html">ai_module</a>/peacekeeper</th><td>Peacekeeper</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/ai_module.html">ai_module</a>/freeformcore</th><td>Freeform Core
Slightly more dynamic freeform module -- TLE</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/ai_module.html">ai_module</a>/syndicate</th><td>Hacked AI Module
Slightly more dynamic freeform module -- TLE</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/ai_module.html">ai_module</a>/toy_ai</th><td>Ion Module
-- Incoming //No actual reason to inherit from ion boards here, either. <em>sigh</em> ~Miauw</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/RCD.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/RCD.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/RCD.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/RCD.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/rcd_act.html">/datum/rcd_act</a></th><td>A generic action for an RCD.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/agent_id.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/agent_id.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/agent_id.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/agent_id.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/card/id.html">card/id</a>/syndi_scan_only</th><td>like /obj/item/card/id/syndicate, but you can only swipe access, not change your identity, its also trackable</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/bio_chips/bio_chip.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/bio_chips/bio_chip.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/bio_chips/bio_chip.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/bio_chips/bio_chip.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="obj/item/bio_chip.html">/obj/item/bio_chip</a></th><td>Code for implants that can be inserted into a person and have some sort of passive or triggered action.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/bio_chips/bio_chip_gorilla_rampage.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/bio_chips/bio_chip_gorilla_rampage.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/bio_chips/bio_chip_gorilla_rampage.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/bio_chips/bio_chip_gorilla_rampage.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/bio_chip.html">bio_chip</a>/gorilla_rampage</th><td>Dumb path but easier to search for admins</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/bio_chips/bio_chip_stealth.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/bio_chips/bio_chip_stealth.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/bio_chips/bio_chip_stealth.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/bio_chips/bio_chip_stealth.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/bio_chip.html">bio_chip</a>/stealth</th><td>Implant which allows you to summon an MGS-style cardboard box that turns you invisble after a short delay.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/cardboard_cutouts.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/cardboard_cutouts.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/cardboard_cutouts.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/cardboard_cutouts.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/cardboard_cutout.html">cardboard_cutout</a>/adaptive</th><td>Purchased by Syndicate agents, these cutouts are indistinguishable from normal cutouts but aren't discolored when their appearance is changed</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/cards_ids.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/cards_ids.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/cards_ids.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/cards_ids.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/card/id.html">card/id</a>/rainbow</th><td>MARK: Misc. IDs</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/control_wand.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="code/game/objects/items/control_wand.html#define">Define Details</a></header><main><h1>code/game/objects/items/control_wand.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/control_wand.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/control_wand.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="code/game/objects/items/control_wand.html#define/JANGLE_COOLDOWN">JANGLE_COOLDOWN</a></th><td>How long before you can &quot;jangle&quot; your keyring again (to prevent spam)</td></tr></table><h2 id="define">Define Details</h2><h3 id="define/JANGLE_COOLDOWN"><aside class="declaration">#define </aside>JANGLE_COOLDOWN <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/control_wand.dm#L229"><img src="git.png" width="16" height="16" title="code/game/objects/items/control_wand.dm 229"></a></h3><p>How long before you can &quot;jangle&quot; your keyring again (to prevent spam)</p></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/devices/camera_bug.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/devices/camera_bug.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/devices/camera_bug.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/devices/camera_bug.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="obj/item/wall_bug/computer_bug.html">/obj/item/wall_bug/computer_bug</a></th><td>Created by a mindflayer ability</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/devices/flashlight.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/devices/flashlight.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/devices/flashlight.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/devices/flashlight.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/flashlight.html">flashlight</a>/spotlight</th><td>invisible lighting source</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/devices/gasanalyzer.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/devices/gasanalyzer.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/devices/gasanalyzer.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/devices/gasanalyzer.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/proc/<a href="global.html#proc/atmos_scan">atmos_scan</a></th><td>Outputs a message to the user describing the target's gasmixes.
Used in chat-based gas scans.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/devices/geiger_counter.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/devices/geiger_counter.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/devices/geiger_counter.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/devices/geiger_counter.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/geiger_counter</th><td>DISCLAIMER: I know nothing about how real-life Geiger counters work. This will not be realistic. ~Xhuis</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/devices/painter/painter.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/devices/painter/painter.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/devices/painter/painter.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/devices/painter/painter.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/painter.html">/datum/painter</a></th><td>Contains variables for updating <code>holder</code>, as well as procs for choosing a colour and painting an atom.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/devices/painter/window_painter.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/devices/painter/window_painter.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/devices/painter/window_painter.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/devices/painter/window_painter.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="datum.html">datum</a>/<a href="datum/painter.html">painter</a>/pipe/window</th><td>Yes, this is a pipe painter subtype.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/devices/radio/beacon.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/devices/radio/beacon.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/devices/radio/beacon.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/devices/radio/beacon.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/beacon.html">beacon</a>/bacon</th><td>Probably a better way of doing this, I'm lazy.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/devices/radio/encryptionkey.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/devices/radio/encryptionkey.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/devices/radio/encryptionkey.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/devices/radio/encryptionkey.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/encryptionkey/heads/ai_integrated</th><td>ported from bay, this goes 'inside' the AI.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/devices/radio/headset.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/devices/radio/headset.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/devices/radio/headset.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/devices/radio/headset.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/radio.html">radio</a>/headset/syndicate/alt</th><td>undisguised bowman with flash protection</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/radio.html">radio</a>/headset/heads/ai_integrated</th><td>No need to care about icons, it should be hidden inside the AI anyway.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/devices/radio/radio_objects.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/devices/radio/radio_objects.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/devices/radio/radio_objects.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/devices/radio/radio_objects.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/radio.html">radio</a>/borg</th><td>Borg Radios</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/devices/traitordevices.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/devices/traitordevices.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/devices/traitordevices.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/devices/traitordevices.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="obj/item/syndi_scanner.html">/obj/item/syndi_scanner</a></th><td>An admin-spawn item that will tell you roughly how close the nearest loyal Nanotrasen crewmember is.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/devices/transfer_valve.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="code/game/objects/items/devices/transfer_valve.html#define">Define Details</a></header><main><h1>code/game/objects/items/devices/transfer_valve.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/devices/transfer_valve.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/devices/transfer_valve.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="code/game/objects/items/devices/transfer_valve.html#define/TTV_TANK_ICON_STATES">TTV_TANK_ICON_STATES</a></th><td>If the icon_state for the TTV's tank is in <code>assemblies.dmi</code>.</td></tr></table><h2 id="define">Define Details</h2><h3 id="define/TTV_TANK_ICON_STATES"><aside class="declaration">#define </aside>TTV_TANK_ICON_STATES <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/devices/transfer_valve.dm#L2"><img src="git.png" width="16" height="16" title="code/game/objects/items/devices/transfer_valve.dm 2"></a></h3><p>If the icon_state for the TTV's tank is in <code>assemblies.dmi</code>.</p></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/granters/_granters.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/granters/_granters.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/granters/_granters.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/granters/_granters.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="obj/item/book/granter.html">/obj/item/book/granter</a></th><td>Books that teach things.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/mountable_frames/air_alarm_frame.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/mountable_frames/air_alarm_frame.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/mountable_frames/air_alarm_frame.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/mountable_frames/air_alarm_frame.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/mounted/frame.html">mounted/frame</a>/alarm_frame</th><td>Handheld air alarm frame, for placing on walls.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/robot/ai_upgrades.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/robot/ai_upgrades.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/robot/ai_upgrades.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/robot/ai_upgrades.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/ai_upgrade</th><td>AI Upgrades</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/robot/robot_items.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/robot/robot_items.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/robot/robot_items.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/robot/robot_items.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/borg</th><td>Cyborg Spec Items</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/salvage.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/salvage.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/salvage.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/salvage.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/salvage.html">salvage</a>/ruin</th><td>Ruin Salvage, misc loot gained from looking around ruins.</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/salvage.html">salvage</a>/loot/pirate</th><td>Loot salvage, gained from fighting space simplemobs.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/stacks/sheets/leather.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/stacks/sheets/leather.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/stacks/sheets/leather.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/stacks/sheets/leather.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/stack.html">stack</a>/sheet/fur</th><td>basic fur sheets</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/stacks/sheets/sheet_types.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/stacks/sheets/sheet_types.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/stacks/sheets/sheet_types.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/stacks/sheets/sheet_types.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/stack.html">stack</a>/sheet/cardboard</th><td>BubbleWrap</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/theft_items.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/theft_items.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/theft_items.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/theft_items.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/nuke_core/plutonium</th><td>The steal objective, so it doesnt mess with the SM sliver on pinpointers and objectives</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/tools/multitool.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/tools/multitool.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/tools/multitool.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/tools/multitool.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="obj/item/multitool.html">/obj/item/multitool</a></th><td>Multitool -- A multitool is used for hacking electronic devices.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/weapons/batons.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/weapons/batons.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/weapons/batons.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/weapons/batons.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="obj/item/melee/classic_baton.html">/obj/item/melee/classic_baton</a></th><td>Knocks down the hit mob when not on harm intent and when <a href="obj/item/melee/classic_baton.html#var/on" title="/obj/item/melee/classic_baton">/obj/item/melee/classic_baton/var/on</a> is <code>TRUE</code>.</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/melee.html">melee</a>/<a href="obj/item/melee/classic_baton.html">classic_baton</a>/ntcane</th><td></td></tr><tr><th><a href="obj/item/melee/classic_baton/telescopic.html">/obj/item/melee/classic_baton/telescopic</a></th><td></td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/weapons/bio_chips/bio_chip_fluff.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/weapons/bio_chips/bio_chip_fluff.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/weapons/bio_chips/bio_chip_fluff.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/weapons/bio_chips/bio_chip_fluff.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="datum.html">datum</a>/implant_fluff</th><td>Bio-chip fluff is just lore about the bio-chip that is accessed through the implantpad, you must attach
one of these datums to the implant_data var on a bio-chip for it to show it up.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/weapons/dice.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/weapons/dice.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/weapons/dice.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/weapons/dice.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/storage.html">storage</a>/bag/dice</th><td>Thankfully no longer a pill bottle.</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/dice</th><td>depreciated d6, use /obj/item/dice/d6 if you actually want a d6</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/weapons/explosives.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/weapons/explosives.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/weapons/explosives.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/weapons/explosives.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="obj/item/grenade/plastic/c4.html">/obj/item/grenade/plastic/c4</a></th><td>The Explosives</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/weapons/garrote.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/weapons/garrote.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/weapons/garrote.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/weapons/garrote.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/garrote</th><td>12TC traitor item</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/garrote/improvised</th><td>Made via tablecrafting</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/weapons/grenades/chem_grenade.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/weapons/grenades/chem_grenade.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/weapons/grenades/chem_grenade.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/weapons/grenades/chem_grenade.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/grenade.html">grenade</a>/chem_grenade/cryo</th><td>Intended for rare cryogenic mixes. Cools the area moderately upon detonation.</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/grenade.html">grenade</a>/chem_grenade/pyro</th><td>Intended for pyrotechnical mixes. Produces a small fire upon detonation, igniting potentially flammable mixtures.</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/grenade.html">grenade</a>/chem_grenade/adv_release</th><td>Intended for weaker, but longer lasting effects. Could have some interesting uses.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/weapons/grenades/clusterbuster.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/weapons/grenades/clusterbuster.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/weapons/grenades/clusterbuster.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/weapons/grenades/clusterbuster.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/grenade.html">grenade</a>/clusterbuster/mega_bang</th><td>Clusterbuster of Clusterbusters</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/weapons/grenades/flashbang.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/weapons/grenades/flashbang.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/weapons/grenades/flashbang.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/weapons/grenades/flashbang.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/proc/<a href="global.html#proc/bang">bang</a></th><td>Creates a flashing effect that blinds and deafens mobs within range</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/weapons/grenades/frag.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/weapons/grenades/frag.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/weapons/grenades/frag.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/weapons/grenades/frag.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/projectile.html">projectile</a>/bullet/shrapnel</th><td>Shrapnel that flies through the air and hits you</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/shrapnel</th><td>Shrapnel projectiles turn into this after trying to embed</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/weapons/holy_weapons.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/weapons/holy_weapons.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/weapons/holy_weapons.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/weapons/holy_weapons.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/nullrod.html">nullrod</a>/fluff</th><td>fluff subtype to be used for all donator nullrods</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/nullrod.html">nullrod</a>/ert</th><td>ERT subtype, applies sanctified property to any derived rod</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/nullrod.html">nullrod</a>/claymore/bostaff</th><td>May as well make it a &quot;claymore&quot; and inherit the blocking</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/weapons/kitchen.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/weapons/kitchen.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/weapons/kitchen.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/weapons/kitchen.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/kitchen/cutter</th><td>circular cutter by Ume</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/weapons/legcuffs.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/weapons/legcuffs.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/weapons/legcuffs.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/weapons/legcuffs.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/restraints.html">restraints</a>/<a href="obj/item/restraints/legcuffs/bola.html">legcuffs/bola</a>/tactical</th><td>traitor variant</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/restraints.html">restraints</a>/<a href="obj/item/restraints/legcuffs/bola.html">legcuffs/bola</a>/energy</th><td>For Security</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/weapons/manuals.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/weapons/manuals.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/weapons/manuals.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/weapons/manuals.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="obj/item/book/manual.html">/obj/item/book/manual</a></th><td>These are &quot;programmatic books,&quot; that is books that are hard-coded into the game. Just for the sake of maintainability, keep
information subject to change (as in likely to change SOON) out of the non-wiki manuals as they require PRs to change
and it is not an author's responsbility to update manuals if they change a mechanic/recipe/feature referenced in one of them
Don't worry about adding them to the library, as long as they're one of these types it is automatically added.</td></tr><tr><th><a href="obj/item/book/manual/wiki.html">/obj/item/book/manual/wiki</a></th><td>These are programmatic books that source its pages / &quot;content&quot; straight from the wiki
That means that this content can <strong>ONLY</strong> be changed by editing the wiki
Space Law and SOP Manuals can only be edited by Wiki Admins</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/weapons/melee/energy_melee_weapons.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/weapons/melee/energy_melee_weapons.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/weapons/melee/energy_melee_weapons.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/weapons/melee/energy_melee_weapons.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/melee.html">melee</a>/<a href="obj/item/melee/energy.html">energy</a>/sword/cyborg/saw</th><td>Used by medical Syndicate cyborgs</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/weapons/pneumaticCannon.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/weapons/pneumaticCannon.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/weapons/pneumaticCannon.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/weapons/pneumaticCannon.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/pneumatic_cannon.html">pneumatic_cannon</a>/ghetto</th><td>Obtainable by improvised methods; more gas per use, less capacity, but smaller</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/weapons/storage/backpack.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/weapons/storage/backpack.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/weapons/storage/backpack.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/weapons/storage/backpack.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/storage.html">storage</a>/<a href="obj/item/storage/backpack/duffel.html">backpack/duffel</a>/syndie/med/surgery_fake</th><td>for maint spawns</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/weapons/storage/bags.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/weapons/storage/bags.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/weapons/storage/bags.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/weapons/storage/bags.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/storage.html">storage</a>/<a href="obj/item/storage/bag/ore.html">bag/ore</a>/holding</th><td>miners, your messiah has arrived</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/weapons/storage/belt.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/weapons/storage/belt.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/weapons/storage/belt.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/weapons/storage/belt.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/storage.html">storage</a>/<a href="obj/item/storage/belt.html">belt</a>/utility/syndi_researcher</th><td>A cool looking belt thats essentially a syndicate toolbox</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/storage.html">storage</a>/<a href="obj/item/storage/belt.html">belt</a>/grenade/tactical</th><td>Traitor bundle version</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/weapons/storage/boxes.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/weapons/storage/boxes.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/weapons/storage/boxes.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/weapons/storage/boxes.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/storage.html">storage</a>/<a href="obj/item/storage/box.html">box</a>/stockparts/basic</th><td>for ruins where it's a bad idea to give access to an autolathe/protolathe, but still want to make stock parts accessible</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/weapons/storage/uplink_kits.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/weapons/storage/uplink_kits.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/weapons/storage/uplink_kits.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/weapons/storage/uplink_kits.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/storage.html">storage</a>/<a href="obj/item/storage/box.html">box</a>/syndie_kit/bundle</th><td>Traitor bundles</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/storage.html">storage</a>/<a href="obj/item/storage/box.html">box</a>/syndie_kit/bundle/spy</th><td>222TC</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/storage.html">storage</a>/<a href="obj/item/storage/box.html">box</a>/syndie_kit/bundle/agent13</th><td>142TC</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/storage.html">storage</a>/<a href="obj/item/storage/box.html">box</a>/syndie_kit/bundle/thief</th><td>160TC</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/storage.html">storage</a>/<a href="obj/item/storage/box.html">box</a>/syndie_kit/bundle/bond</th><td>176TC</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/storage.html">storage</a>/<a href="obj/item/storage/box.html">box</a>/syndie_kit/bundle/infiltrator</th><td>145TC + RCD &amp; Mesons Autoimplanter</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/storage.html">storage</a>/<a href="obj/item/storage/box.html">box</a>/syndie_kit/bundle/payday</th><td>188TC</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/storage.html">storage</a>/<a href="obj/item/storage/box.html">box</a>/syndie_kit/bundle/implant</th><td>175TC</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/storage.html">storage</a>/<a href="obj/item/storage/box.html">box</a>/syndie_kit/bundle/hacker</th><td>200TC</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/storage.html">storage</a>/<a href="obj/item/storage/box.html">box</a>/syndie_kit/bundle/darklord</th><td>170TC + Telekinesis</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/storage.html">storage</a>/<a href="obj/item/storage/box.html">box</a>/syndie_kit/bundle/professional</th><td>164TC</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/storage.html">storage</a>/<a href="obj/item/storage/box.html">box</a>/syndie_kit/bundle/gangster</th><td>167.5 TC</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/storage.html">storage</a>/<a href="obj/item/storage/box.html">box</a>/syndie_kit/bundle/grenadier</th><td>215TC + Tactical Grenadier Belt</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/storage.html">storage</a>/<a href="obj/item/storage/box.html">box</a>/syndie_kit/bundle/metroid</th><td>80TC + modules + laser gun</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/weapons/stunbaton.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/weapons/stunbaton.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/weapons/stunbaton.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/weapons/stunbaton.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/melee.html">melee</a>/<a href="obj/item/melee/baton.html">baton</a>/infinite_cell</th><td>baton used for security bots</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/weapons/two_handed/axes.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/weapons/two_handed/axes.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/weapons/two_handed/axes.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/weapons/two_handed/axes.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/fireaxe</th><td>DEM AXES MAN, marker -Agouri</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/fireaxe/boneaxe</th><td>Blatant imitation of the fireaxe, but made out of bone.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/weapons/two_handed/push_broom.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="code/game/objects/items/weapons/two_handed/push_broom.html#define">Define Details</a></header><main><h1>code/game/objects/items/weapons/two_handed/push_broom.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/weapons/two_handed/push_broom.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/weapons/two_handed/push_broom.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="code/game/objects/items/weapons/two_handed/push_broom.html#define/BROOM_PUSH_LIMIT">BROOM_PUSH_LIMIT</a></th><td>Max number of atoms a broom can sweep at once.</td></tr></table><h2 id="define">Define Details</h2><h3 id="define/BROOM_PUSH_LIMIT"><aside class="declaration">#define </aside>BROOM_PUSH_LIMIT <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/weapons/two_handed/push_broom.dm#L2"><img src="git.png" width="16" height="16" title="code/game/objects/items/weapons/two_handed/push_broom.dm 2"></a></h3><p>Max number of atoms a broom can sweep at once.</p></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/weapons/two_handed/spears.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/weapons/two_handed/spears.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/weapons/two_handed/spears.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/weapons/two_handed/spears.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/spear</th><td>Spears.</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/spear/bonespear</th><td>Blatant imitation of spear, but made out of bone. Not valid for explosive modification.</td></tr><tr><th><a href="obj/item/supermatter_halberd.html">/obj/item/supermatter_halberd</a></th><td>Supermatter Halberd, used by Oblivion Enforcers.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/items/weapons/weaponry.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/items/weapons/weaponry.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/items/weapons/weaponry.dm"><img src="git.png" width="16" height="16" title="code/game/objects/items/weapons/weaponry.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/banhammer</th><td></td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/structures/aliens.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="code/game/objects/structures/aliens.html#define">Define Details</a></header><main><h1>code/game/objects/structures/aliens.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/structures/aliens.dm"><img src="git.png" width="16" height="16" title="code/game/objects/structures/aliens.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="code/game/objects/structures/aliens.html#define/BURST">BURST</a></th><td>Used in the /status var</td></tr><tr><th><a href="code/game/objects/structures/aliens.html#define/MIN_GROWTH_TIME">MIN_GROWTH_TIME</a></th><td>time it takes to grow a hugger</td></tr></table><h2 id="define">Define Details</h2><h3 id="define/BURST"><aside class="declaration">#define </aside>BURST <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/structures/aliens.dm#L437"><img src="git.png" width="16" height="16" title="code/game/objects/structures/aliens.dm 437"></a></h3><p>Used in the /status var</p><h3 id="define/MIN_GROWTH_TIME"><aside class="declaration">#define </aside>MIN_GROWTH_TIME <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/structures/aliens.dm#L442"><img src="git.png" width="16" height="16" title="code/game/objects/structures/aliens.dm 442"></a></h3><p>time it takes to grow a hugger</p></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/structures/crates_lockers/closets/secure/cargo_lockers.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/structures/crates_lockers/closets/secure/cargo_lockers.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/structures/crates_lockers/closets/secure/cargo_lockers.dm"><img src="git.png" width="16" height="16" title="code/game/objects/structures/crates_lockers/closets/secure/cargo_lockers.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/structure.html">structure</a>/<a href="obj/structure/closet.html">closet</a>/secure_closet/quartermaster/lavaland</th><td>used in mining outpost</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/structures/crates_lockers/closets/statue.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/structures/crates_lockers/closets/statue.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/structures/crates_lockers/closets/statue.dm"><img src="git.png" width="16" height="16" title="code/game/objects/structures/crates_lockers/closets/statue.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/structure.html">structure</a>/<a href="obj/structure/closet.html">closet</a>/statue</th><td>this type path is a crime, ponies what the fuck</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/structures/disaster_counter.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/structures/disaster_counter.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/structures/disaster_counter.dm"><img src="git.png" width="16" height="16" title="code/game/objects/structures/disaster_counter.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="obj/structure/disaster_counter.html">/obj/structure/disaster_counter</a></th><td>Tracks how many shifts it has been since the counter with that ID was exploded.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/structures/fence.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="code/game/objects/structures/fence.html#define">Define Details</a></header><main><h1>code/game/objects/structures/fence.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/structures/fence.dm"><img src="git.png" width="16" height="16" title="code/game/objects/structures/fence.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="code/game/objects/structures/fence.html#define/CLIMB_TIME">CLIMB_TIME</a></th><td>Time to climb through a fence with a <code>SMALL_HOLE</code>.</td></tr><tr><th><a href="code/game/objects/structures/fence.html#define/CUT_TIME">CUT_TIME</a></th><td>Time to cut fences with <code>can_have_holes</code> = <code>TRUE</code>.</td></tr><tr><th><a href="code/game/objects/structures/fence.html#define/FULL_CUT_TIME">FULL_CUT_TIME</a></th><td>Time to cut fences with <code>can_have_holes</code> = <code>FALSE</code>.</td></tr><tr><th><a href="code/game/objects/structures/fence.html#define/NO_HOLE">NO_HOLE</a></th><td>Fully intact fence.</td></tr><tr><th><a href="code/game/objects/structures/fence.html#define/SMALL_HOLE">SMALL_HOLE</a></th><td>Small hole in fence, can be climbed through.</td></tr><tr><th><a href="code/game/objects/structures/fence.html#define/LARGE_HOLE">LARGE_HOLE</a></th><td>Large hole in fence, can be walked through.</td></tr><tr><th><a href="code/game/objects/structures/fence.html#define/HOLE_REPAIR">HOLE_REPAIR</a></th><td>Material cost to fix a fence section.</td></tr></table><h2 id="define">Define Details</h2><h3 id="define/CLIMB_TIME"><aside class="declaration">#define </aside>CLIMB_TIME <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/structures/fence.dm#L3"><img src="git.png" width="16" height="16" title="code/game/objects/structures/fence.dm 3"></a></h3><p>Time to climb through a fence with a <code>SMALL_HOLE</code>.</p><h3 id="define/CUT_TIME"><aside class="declaration">#define </aside>CUT_TIME <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/structures/fence.dm#L5"><img src="git.png" width="16" height="16" title="code/game/objects/structures/fence.dm 5"></a></h3><p>Time to cut fences with <code>can_have_holes</code> = <code>TRUE</code>.</p><h3 id="define/FULL_CUT_TIME"><aside class="declaration">#define </aside>FULL_CUT_TIME <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/structures/fence.dm#L7"><img src="git.png" width="16" height="16" title="code/game/objects/structures/fence.dm 7"></a></h3><p>Time to cut fences with <code>can_have_holes</code> = <code>FALSE</code>.</p><h3 id="define/HOLE_REPAIR"><aside class="declaration">#define </aside>HOLE_REPAIR <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/structures/fence.dm#L15"><img src="git.png" width="16" height="16" title="code/game/objects/structures/fence.dm 15"></a></h3><p>Material cost to fix a fence section.</p><h3 id="define/LARGE_HOLE"><aside class="declaration">#define </aside>LARGE_HOLE <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/structures/fence.dm#L13"><img src="git.png" width="16" height="16" title="code/game/objects/structures/fence.dm 13"></a></h3><p>Large hole in fence, can be walked through.</p><h3 id="define/NO_HOLE"><aside class="declaration">#define </aside>NO_HOLE <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/structures/fence.dm#L9"><img src="git.png" width="16" height="16" title="code/game/objects/structures/fence.dm 9"></a></h3><p>Fully intact fence.</p><h3 id="define/SMALL_HOLE"><aside class="declaration">#define </aside>SMALL_HOLE <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/structures/fence.dm#L11"><img src="git.png" width="16" height="16" title="code/game/objects/structures/fence.dm 11"></a></h3><p>Small hole in fence, can be climbed through.</p></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/structures/flora.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/structures/flora.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/structures/flora.dm"><img src="git.png" width="16" height="16" title="code/game/objects/structures/flora.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="obj/item/kirbyplants.html">/obj/item/kirbyplants</a></th><td>MARK: Kirbyplants</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/structures/fluff.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/structures/fluff.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/structures/fluff.dm"><img src="git.png" width="16" height="16" title="code/game/objects/structures/fluff.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/structure.html">structure</a>/fluff/empty_terrarium</th><td>Empty terrariums are created when a preserved terrarium in a lavaland seed vault is activated.</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/structure.html">structure</a>/fluff/empty_sleeper</th><td>Empty sleepers are created by a good few ghost roles in lavaland.</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/structure.html">structure</a>/fluff/empty_cryostasis_sleeper</th><td>Empty cryostasis sleepers are created when a malfunctioning cryostasis sleeper in a lavaland shelter is activated</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/structure.html">structure</a>/fluff/drake_statue</th><td>Ash drake status spawn on either side of the necropolis gate in lavaland.</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/structure.html">structure</a>/fluff/drake_statue/falling</th><td>A variety of statue in disrepair; parts are broken off and a gemstone is missing</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/structures/grille.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/structures/grille.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/structures/grille.dm"><img src="git.png" width="16" height="16" title="code/game/objects/structures/grille.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/structure.html">structure</a>/grille/broken</th><td>Pre-broken grilles for map placement</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/structures/inflatable.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/structures/inflatable.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/structures/inflatable.dm"><img src="git.png" width="16" height="16" title="code/game/objects/structures/inflatable.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/structure.html">structure</a>/inflatable/door</th><td>Based on mineral door code</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/structures/kitchen_spike.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/structures/kitchen_spike.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/structures/kitchen_spike.dm"><img src="git.png" width="16" height="16" title="code/game/objects/structures/kitchen_spike.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/structure.html">structure</a>/kitchenspike_frame</th><td>Kitchen Spike</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/structures/loom.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/structures/loom.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/structures/loom.dm"><img src="git.png" width="16" height="16" title="code/game/objects/structures/loom.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="obj/structure/loom.html">/obj/structure/loom</a></th><td>This is a loom. It's usually made out of wood and used to weave fabric like durathread or cotton into their respective cloth types.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/structures/plasticflaps.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/structures/plasticflaps.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/structures/plasticflaps.dm"><img src="git.png" width="16" height="16" title="code/game/objects/structures/plasticflaps.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/structure.html">structure</a>/plasticflaps/mining</th><td>A specific type for mining that doesn't allow airflow because of them damn crates</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/structures/railings.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/structures/railings.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/structures/railings.dm"><img src="git.png" width="16" height="16" title="code/game/objects/structures/railings.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/structure.html">structure</a>/<a href="obj/structure/railing.html">railing</a>/corner</th><td>aesthetic corner sharp edges hurt oof ouch</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/structure.html">structure</a>/<a href="obj/structure/railing.html">railing</a>/cap</th><td>aestetic &quot;end&quot; for railing</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/structures/safe.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/structures/safe.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/structures/safe.dm"><img src="git.png" width="16" height="16" title="code/game/objects/structures/safe.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="obj/structure/safe.html">/obj/structure/safe</a></th><td>A locked container that can only be opened by entering a combination through a dial.</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/structure.html">structure</a>/<a href="obj/structure/safe.html">safe</a>/floor</th><td>Like a safe, but without density. Can be hidden with flooring.</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/safe_internals</th><td>Can be used to replace a safe's broken mechanism.</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/paper.html">paper</a>/safe_code</th><td>Contains the (generated on map load) codes for all publicly known safes.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/structures/statues.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/structures/statues.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/structures/statues.dm"><img src="git.png" width="16" height="16" title="code/game/objects/structures/statues.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/structure.html">structure</a>/statue/sandstone/venus</th><td>call me when we add marble i guess</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/structures/stool_bed_chair_nest/chairs.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/structures/stool_bed_chair_nest/chairs.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/structures/stool_bed_chair_nest/chairs.dm"><img src="git.png" width="16" height="16" title="code/game/objects/structures/stool_bed_chair_nest/chairs.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="obj/structure/chair.html">/obj/structure/chair</a></th><td>fuck you Pete</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/structures/tables_racks.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/structures/tables_racks.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/game/objects/structures/tables_racks.dm"><img src="git.png" width="16" height="16" title="code/game/objects/structures/tables_racks.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/structure.html">structure</a>/<a href="obj/structure/table.html">table</a>/wood/poker</th><td>No specialties, Just a mapping object.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>

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