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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/modules/awaymissions/mission_code/beach.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/modules/awaymissions/mission_code/beach.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/modules/awaymissions/mission_code/beach.dm"><img src="git.png" width="16" height="16" title="code/modules/awaymissions/mission_code/beach.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="turf.html">turf</a>/<a href="turf/simulated.html">simulated</a>/<a href="turf/simulated/floor.html">floor</a>/beach/away/sand/dense</th><td>for boundary "walls"</td></tr><tr><th>/<a href="turf.html">turf</a>/<a href="turf/simulated.html">simulated</a>/<a href="turf/simulated/floor.html">floor</a>/beach/away/coastline/dense</th><td>for boundary "walls"</td></tr><tr><th>/<a href="turf.html">turf</a>/<a href="turf/simulated.html">simulated</a>/<a href="turf/simulated/floor.html">floor</a>/beach/away/water/dense</th><td>for boundary "walls"</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/modules/awaymissions/mission_code/ruins/freegolems.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/modules/awaymissions/mission_code/ruins/freegolems.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/modules/awaymissions/mission_code/ruins/freegolems.dm"><img src="git.png" width="16" height="16" title="code/modules/awaymissions/mission_code/ruins/freegolems.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/machinery.html">machinery</a>/<a href="obj/machinery/mineral/ore_redemption.html">mineral/ore_redemption</a>/golem</th><td>Golem variant of the ORM.</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/machinery.html">machinery</a>/<a href="obj/machinery/mineral/equipment_vendor.html">mineral/equipment_vendor</a>/golem</th><td>Mining Equiment Vendor (Golem)</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/areaeditor.html">areaeditor</a>/golem</th><td>Free golem blueprints, like permit but can claim as much as needed.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/modules/awaymissions/mission_code/ruins/oldstation.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/modules/awaymissions/mission_code/ruins/oldstation.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/modules/awaymissions/mission_code/ruins/oldstation.dm"><img src="git.png" width="16" height="16" title="code/modules/awaymissions/mission_code/ruins/oldstation.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="obj/structure/closet/crate/secure/oldstation.html">/obj/structure/closet/crate/secure/oldstation</a></th><td>Secure Crates: Access locked to Theta crew. Cannot be moved, destroyed,
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emagged or EMPed because gamers can't be trusted not to game.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/modules/awaymissions/mission_code/ruins/telecomns.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="code/modules/awaymissions/mission_code/ruins/telecomns.html#define">Define Details</a></header><main><h1>code/modules/awaymissions/mission_code/ruins/telecomns.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/modules/awaymissions/mission_code/ruins/telecomns.dm"><img src="git.png" width="16" height="16" title="code/modules/awaymissions/mission_code/ruins/telecomns.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="code/modules/awaymissions/mission_code/ruins/telecomns.html#define/POPUP_ANIM_TIME">POPUP_ANIM_TIME</a></th><td>Turrets pop up in 1 second, animation is for 0.5 seconds, so we have to call for sleep() twice in order to make it 1 second and not fuck up the flick</td></tr></table><h2 id="define">Define Details</h2><h3 id="define/POPUP_ANIM_TIME"><aside class="declaration">#define </aside>POPUP_ANIM_TIME <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/modules/awaymissions/mission_code/ruins/telecomns.dm#L4"><img src="git.png" width="16" height="16" title="code/modules/awaymissions/mission_code/ruins/telecomns.dm 4"></a></h3><p>Turrets pop up in 1 second, animation is for 0.5 seconds, so we have to call for sleep() twice in order to make it 1 second and not fuck up the flick</p></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/modules/awaymissions/mission_code/ruins/watcher_grave.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="code/modules/awaymissions/mission_code/ruins/watcher_grave.html#define">Define Details</a></header><main><h1>code/modules/awaymissions/mission_code/ruins/watcher_grave.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/modules/awaymissions/mission_code/ruins/watcher_grave.dm"><img src="git.png" width="16" height="16" title="code/modules/awaymissions/mission_code/ruins/watcher_grave.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="code/modules/awaymissions/mission_code/ruins/watcher_grave.html#define/WATCHER_EGG_LIVELY_MOD">WATCHER_EGG_LIVELY_MOD</a></th><td>if greater than lively mod, jiggles faster</td></tr><tr><th><a href="code/modules/awaymissions/mission_code/ruins/watcher_grave.html#define/WATCHER_EGG_ACTIVE_MOD">WATCHER_EGG_ACTIVE_MOD</a></th><td>If greater than active mod, egg is active and jiggles</td></tr><tr><th><a href="obj/item/food/egg/watcher.html">/obj/item/food/egg/watcher</a></th><td>Egg which hatches into a helpful pet. Or you can eat it if you want.</td></tr><tr><th><a href="obj/item/watcher_hatchling.html">/obj/item/watcher_hatchling</a></th><td>A cute pet who will occasionally attack lavaland mobs for you</td></tr><tr><th><a href="obj/effect/watcher_orbiter.html">/obj/effect/watcher_orbiter</a></th><td>Orbiting visual which shoots at mining mobs</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/projectile.html">projectile</a>/baby_watcher_blast</th><td>Beam fired by a baby watcher, doesn't actually do less damage than its parent</td></tr></table><h2 id="define">Define Details</h2><h3 id="define/WATCHER_EGG_ACTIVE_MOD"><aside class="declaration">#define </aside>WATCHER_EGG_ACTIVE_MOD <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/modules/awaymissions/mission_code/ruins/watcher_grave.dm#L16"><img src="git.png" width="16" height="16" title="code/modules/awaymissions/mission_code/ruins/watcher_grave.dm 16"></a></h3><p>If greater than active mod, egg is active and jiggles</p><h3 id="define/WATCHER_EGG_LIVELY_MOD"><aside class="declaration">#define </aside>WATCHER_EGG_LIVELY_MOD <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/modules/awaymissions/mission_code/ruins/watcher_grave.dm#L14"><img src="git.png" width="16" height="16" title="code/modules/awaymissions/mission_code/ruins/watcher_grave.dm 14"></a></h3><p>if greater than lively mod, jiggles faster</p></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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