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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/modules/hallucinations/effects/backrooms.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/modules/hallucinations/effects/backrooms.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/modules/hallucinations/effects/backrooms.dm"><img src="git.png" width="16" height="16" title="code/modules/hallucinations/effects/backrooms.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="datum.html">datum</a>/<a href="datum/hallucination_manager.html">hallucination_manager</a>/backrooms</th><td>Temporarily sends the target to the backrooms. Their body's movement matches their movement in the backrooms.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/modules/hallucinations/effects/blind_rush_hallucination.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/modules/hallucinations/effects/blind_rush_hallucination.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/modules/hallucinations/effects/blind_rush_hallucination.dm"><img src="git.png" width="16" height="16" title="code/modules/hallucinations/effects/blind_rush_hallucination.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="datum.html">datum</a>/<a href="datum/hallucination_manager.html">hallucination_manager</a>/blind_rush</th><td>Makes target blind and causes them to see semi-transparent humanoids running at them.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/modules/hallucinations/effects/common.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/modules/hallucinations/effects/common.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/modules/hallucinations/effects/common.dm"><img src="git.png" width="16" height="16" title="code/modules/hallucinations/effects/common.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="obj/effect/hallucination/tripper.html">/obj/effect/hallucination/tripper</a></th><td>A generic hallucination that causes the target to trip if they cross it.</td></tr><tr><th><a href="obj/effect/hallucination/chaser.html">/obj/effect/hallucination/chaser</a></th><td>A generic hallucination that chases the target.</td></tr><tr><th><a href="obj/effect/hallucination/chaser/attacker.html">/obj/effect/hallucination/chaser/attacker</a></th><td>A generic hallucination based on the Chaser that attacks if close enough.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/modules/hallucinations/effects/grenades.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/modules/hallucinations/effects/grenades.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/modules/hallucinations/effects/grenades.dm"><img src="git.png" width="16" height="16" title="code/modules/hallucinations/effects/grenades.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="obj/effect/hallucination/fake_grenade.html">/obj/effect/hallucination/fake_grenade</a></th><td>A random grenade is thrown near the target from offscreen.</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/effect/hallucination.html">effect/hallucination</a>/<a href="obj/effect/hallucination/fake_grenade.html">fake_grenade</a>/flashbang</th><td>A random grenade is thrown near the target from offscreen.
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The target will get flashbanged on 'detonation' if too close.</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/effect/hallucination.html">effect/hallucination</a>/<a href="obj/effect/hallucination/fake_grenade.html">fake_grenade</a>/spawner</th><td>A random grenade is thrown near the target from offscreen.
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A space carp will spawn on the grenade upon 'detonation'.</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/effect/hallucination.html">effect/hallucination</a>/<a href="obj/effect/hallucination/chaser.html">chaser</a>/<a href="obj/effect/hallucination/chaser/attacker.html">attacker</a>/space_carp</th><td></td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/modules/hallucinations/effects/major.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/modules/hallucinations/effects/major.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/modules/hallucinations/effects/major.dm"><img src="git.png" width="16" height="16" title="code/modules/hallucinations/effects/major.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/effect/hallucination.html">effect/hallucination</a>/terror_infestation</th><td>Creates spider webs and a terror spider near a random vent around the target.</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/effect/hallucination.html">effect/hallucination</a>/<a href="obj/effect/hallucination/tripper.html">tripper</a>/spider_web</th><td>A fake spider web that trips the target if crossed.</td></tr><tr><th><a href="obj/effect/hallucination/abduction.html">/obj/effect/hallucination/abduction</a></th><td>Sends an abductor agent after the target. On knockdown, spawns an abductor scientist next to the target. Nothing else happens.</td></tr><tr><th><a href="obj/effect/hallucination/loose_energy_ball.html">/obj/effect/hallucination/loose_energy_ball</a></th><td>A progressive hallucination that begins with intermittent explosions, before displaying an energy ball that shocks the target.</td></tr><tr><th><a href="obj/effect/hallucination/assault.html">/obj/effect/hallucination/assault</a></th><td>An imaginary attacker spawns close to the target and attacks them to stamcrit.</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/effect/hallucination.html">effect/hallucination</a>/sniper</th><td>Fires a penetrator round at the target. On hit, knockdown + stam loss + hallucinated blood splatter for a bit.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/modules/hallucinations/effects/minor.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/modules/hallucinations/effects/minor.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/modules/hallucinations/effects/minor.dm"><img src="git.png" width="16" height="16" title="code/modules/hallucinations/effects/minor.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="obj/effect/hallucination/audio.html">/obj/effect/hallucination/audio</a></th><td>Plays a random sound.</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/effect/hallucination.html">effect/hallucination</a>/<a href="obj/effect/hallucination/audio.html">audio</a>/localized</th><td>Plays a random sound at a random location around the target.</td></tr><tr><th><a href="obj/effect/hallucination/bolts.html">/obj/effect/hallucination/bolts</a></th><td>Visually bolts a random number of airlocks around the target.</td></tr><tr><th><a href="obj/effect/hallucination/speech.html">/obj/effect/hallucination/speech</a></th><td>Causes the target to hear a fake message from a random mob around them.</td></tr><tr><th><a href="obj/effect/hallucination/fake_danger.html">/obj/effect/hallucination/fake_danger</a></th><td>Sends a random danger message to the target's chat.</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/effect/hallucination.html">effect/hallucination</a>/fake_health</th><td>Visually changes the target's health status to something it shouldn't be.</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/effect/hallucination.html">effect/hallucination</a>/fake_nutrition</th><td>Visually changes the target's nutrition status to something it shouldn't be.</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/effect/hallucination.html">effect/hallucination</a>/examine_hallucination</th><td>A generic hallucination that causes the target to see unique examine descriptions</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/modules/hallucinations/effects/moderate.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/modules/hallucinations/effects/moderate.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/modules/hallucinations/effects/moderate.dm"><img src="git.png" width="16" height="16" title="code/modules/hallucinations/effects/moderate.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/<a href="obj/effect/hallucination.html">effect/hallucination</a>/<a href="obj/effect/hallucination/bolts.html">bolts</a>/moderate</th><td>A variation that affects more airlocks.</td></tr><tr><th><a href="obj/effect/hallucination/fake_alert.html">/obj/effect/hallucination/fake_alert</a></th><td>Displays a random alert on the target's HUD.</td></tr><tr><th><a href="obj/effect/hallucination/fake_item.html">/obj/effect/hallucination/fake_item</a></th><td>Displays a random fake item around the target. If it's on the floor and they try to pick it up, they will trip and fall.</td></tr><tr><th><a href="obj/effect/hallucination/fake_weapon.html">/obj/effect/hallucination/fake_weapon</a></th><td>Displays a random fake weapon wielded by a human around the target.</td></tr><tr><th><a href="obj/effect/hallucination/chasms.html">/obj/effect/hallucination/chasms</a></th><td>Displays fake chasms around the target that if crossed, cause them to trip.</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/effect/hallucination.html">effect/hallucination</a>/<a href="obj/effect/hallucination/tripper.html">tripper</a>/chasm</th><td>A fake chasm that if crossed by the target, causes them to trip.</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/effect/hallucination.html">effect/hallucination</a>/delamination_alarm</th><td>A fake radio message and audio that alerts of an increasing SM unstability.</td></tr><tr><th><a href="obj/effect/hallucination/plasma_flood.html">/obj/effect/hallucination/plasma_flood</a></th><td>A fake plasma flood emanating from a nearby vent.</td></tr><tr><th><a href="obj/effect/hallucination/husks.html">/obj/effect/hallucination/husks</a></th><td>A random number of fake husks around the target.</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/effect/hallucination.html">effect/hallucination</a>/stunprodding</th><td>A series of localized audio playback simulating a kidnapping with a stunprod.</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/effect/hallucination.html">effect/hallucination</a>/energy_sword</th><td>A series of localized audio playback simulating an energy sword murder.</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/effect/hallucination.html">effect/hallucination</a>/gunfire</th><td>A series of localized audio playback simulating a gunshot murder.</td></tr><tr><th><a href="obj/effect/hallucination/self_delusion.html">/obj/effect/hallucination/self_delusion</a></th><td>Changes the target's appearance to something else temporarily.</td></tr><tr><th><a href="obj/effect/hallucination/delusion.html">/obj/effect/hallucination/delusion</a></th><td>Changes the appearance of all humans around the target.</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/effect/hallucination.html">effect/hallucination</a>/ventpeek</th><td>A suspicious individual peers out of a nearby vent at the target.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/modules/hallucinations/effects/waves_hallucination.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="code/modules/hallucinations/effects/waves_hallucination.html#define">Define Details</a></header><main><h1>code/modules/hallucinations/effects/waves_hallucination.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/modules/hallucinations/effects/waves_hallucination.dm"><img src="git.png" width="16" height="16" title="code/modules/hallucinations/effects/waves_hallucination.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="code/modules/hallucinations/effects/waves_hallucination.html#define/WAVES_HALLUCINATION_FILTER">WAVES_HALLUCINATION_FILTER</a></th><td>Hallucination - Waves</td></tr></table><h2 id="define">Define Details</h2><h3 id="define/WAVES_HALLUCINATION_FILTER"><aside class="declaration">#define </aside>WAVES_HALLUCINATION_FILTER <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/modules/hallucinations/effects/waves_hallucination.dm#L6"><img src="git.png" width="16" height="16" title="code/modules/hallucinations/effects/waves_hallucination.dm 6"></a></h3><p>Hallucination - Waves</p>
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<p>Makes the owner's screen all funky and wavy.</p></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/modules/hallucinations/effects/xeno_pounce.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/modules/hallucinations/effects/xeno_pounce.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/modules/hallucinations/effects/xeno_pounce.dm"><img src="git.png" width="16" height="16" title="code/modules/hallucinations/effects/xeno_pounce.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/hallucination_manager/xeno_pounce.html">/datum/hallucination_manager/xeno_pounce</a></th><td>An imaginary alien hunter pounces towards the target.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/modules/hallucinations/hallucinations.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/modules/hallucinations/hallucinations.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/modules/hallucinations/hallucinations.dm"><img src="git.png" width="16" height="16" title="code/modules/hallucinations/hallucinations.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="obj/effect/hallucination.html">/obj/effect/hallucination</a></th><td>Base object for hallucinations. Contains basic behaviour to display an icon only to the target.</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/effect/hallucination.html">effect/hallucination</a>/no_delete</th><td>Subtype that doesn't delete itself.
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Mostly used for hallucination managers because they delete the hallucinations when required</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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