tweaks on feedback

This commit is contained in:
Aurorablade
2016-04-30 16:04:56 -04:00
parent 7e405427aa
commit dbc65dc7ec
7 changed files with 33 additions and 6 deletions
+3
View File
@@ -89,17 +89,20 @@
/obj/item/weapon/gun/New()
build_zooming()
..()
/obj/item/weapon/gun/pickup(mob/user)
if(azoom)
azoom.Grant(user)
..()
/obj/item/weapon/gun/dropped(mob/user)
zoom(user,FALSE)
if(azoom)
azoom.Remove(user)
..()
/obj/item/weapon/gun/afterattack(atom/A as mob|obj|turf|area, mob/living/user as mob|obj, flag, params)
if(flag) return //we're placing gun on a table or in backpack
@@ -24,13 +24,13 @@
/obj/item/weapon/gun/projectile/sniper_rifle/syndicate
name = "syndicate sniper rifle"
desc = "Syndicate flavoured sniper rifle, it packs quite a punch, a punch to your face"
origin_tech = "combat=8;illigal=4"
origin_tech = "combat=8;syndicate=4"
//Normal Boolets
/obj/item/ammo_box/magazine/sniper_rounds
name = "sniper rounds (.50)"
icon_state = ".50mag"
origin_tech = "combat=6;illigal=2"
origin_tech = "combat=6;syndicate=2"
ammo_type = /obj/item/ammo_casing/point50
max_ammo = 6
caliber = ".50"
@@ -66,7 +66,7 @@
name = "sniper rounds (Zzzzz)"
desc = "Soporific sniper rounds, designed for happy days and dead quiet nights..."
icon_state = "soporific"
origin_tech = "combat=6;illigal=3"
origin_tech = "combat=6;syndicate=3"
ammo_type = /obj/item/ammo_casing/soporific
max_ammo = 3
caliber = ".50"
@@ -76,6 +76,7 @@
desc = "A .50 bullet casing, specialised in sending the target to sleep, instead of hell."
caliber = ".50"
projectile_type = /obj/item/projectile/bullet/sniper/soporific
icon_state = ".50"
/obj/item/projectile/bullet/sniper/soporific
nodamage = 1
@@ -108,6 +109,7 @@
desc = "A .50 bullet casing, specialised in causing massive bloodloss"
caliber = ".50"
projectile_type = /obj/item/projectile/bullet/sniper/haemorrhage
icon_state = ".50"
/obj/item/projectile/bullet/sniper/haemorrhage
damage = 15