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Merge pull request #9600 from variableundefined/GearSpawn
Fixes gear disappearing on lobby screen
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@@ -316,8 +316,7 @@
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job_master.AssignRole(src, rank, 1)
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var/mob/living/character = create_character() //creates the human and transfers vars and mind
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character = job_master.EquipRank(character, rank, 1) //equips the human
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EquipCustomItems(character)
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// AIs don't need a spawnpoint, they must spawn at an empty core
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if(character.mind.assigned_role == "AI")
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@@ -365,6 +364,9 @@
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ticker.mode.latespawn(character)
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character = job_master.EquipRank(character, rank, 1) //equips the human
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EquipCustomItems(character)
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if(character.mind.assigned_role == "Cyborg")
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AnnounceCyborg(character, rank, join_message)
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callHook("latespawn", list(character))
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