Port goliaths to basic mobs, Round 2 (#30566)

* Port goliaths to basic mobs.

* linting whitespace

* more linting

* wtf

* Addresses reviews on prior PR, adjusts behavior for food searching

* Missing Comma

* Goliath aggro range

* Reduces goliath speed to 5 from 3

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
This commit is contained in:
PollardTheDragon
2025-10-21 15:27:27 -04:00
committed by GitHub
parent 28f7414c64
commit dc3f8f6cc9
26 changed files with 541 additions and 235 deletions
+2 -2
View File
@@ -647,11 +647,11 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/newplayer_start) //Without this you sp
return INITIALIZE_HINT_QDEL
/obj/effect/landmark/mob_spawner/goliath
mobtype = /mob/living/simple_animal/hostile/asteroid/goliath/beast
mobtype = /mob/living/basic/mining/goliath
/obj/effect/landmark/mob_spawner/goliath/Initialize(mapload)
if(prob(1))
mobtype = /mob/living/simple_animal/hostile/asteroid/goliath/beast/ancient
mobtype = /mob/living/basic/mining/goliath/ancient
. = ..()
/obj/effect/landmark/mob_spawner/legion