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Port goliaths to basic mobs, Round 2 (#30566)
* Port goliaths to basic mobs. * linting whitespace * more linting * wtf * Addresses reviews on prior PR, adjusts behavior for food searching * Missing Comma * Goliath aggro range * Reduces goliath speed to 5 from 3 --------- Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com> Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
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@@ -9,7 +9,7 @@
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faction = list("mining")
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max_mobs = 3
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max_integrity = 250
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mob_types = list(/mob/living/basic/mining/basilisk/watcher/tendril)
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mob_types = list(/mob/living/basic/mining/basilisk/watcher)
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move_resist = INFINITY // just killing it tears a massive hole in the ground, let's not move it
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resistance_flags = FIRE_PROOF | LAVA_PROOF
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@@ -17,10 +17,10 @@
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var/obj/effect/light_emitter/tendril/emitted_light
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/obj/structure/spawner/lavaland/goliath
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mob_types = list(/mob/living/simple_animal/hostile/asteroid/goliath/beast/tendril)
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mob_types = list(/mob/living/basic/mining/goliath)
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/obj/structure/spawner/lavaland/legion
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mob_types = list(/mob/living/basic/mining/hivelord/legion/tendril)
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mob_types = list(/mob/living/basic/mining/hivelord/legion)
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GLOBAL_LIST_EMPTY(tendrils)
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