Stun Revolver Upgrade

Stun Revolver update - makes it do slightly less pain, but a little bit
of stun and weaken to give it some actual purpose
This commit is contained in:
Necaladun
2014-04-15 00:28:38 +09:30
parent b50449e849
commit dc417a522d
2 changed files with 14 additions and 1 deletions
+1 -1
View File
@@ -53,7 +53,7 @@
fire_sound = 'sound/weapons/Gunshot.ogg'
origin_tech = "combat=3;materials=3;powerstorage=2"
charge_cost = 125
projectile_type = "/obj/item/projectile/energy/electrode"
projectile_type = "/obj/item/projectile/energy/electroderevolver"
cell_type = "/obj/item/weapon/cell"
@@ -20,6 +20,19 @@
hitsound = 'sound/weapons/tase.ogg'
//Damage will be handled on the MOB side, to prevent window shattering.
/obj/item/projectile/energy/electroderevolver
name = "electrode"
icon_state = "spark"
nodamage = 1
stun = 2
weaken = 2
stutter = 10
agony = 35
damage_type = HALLOSS
hitsound = 'sound/weapons/tase.ogg'
//Damage will be handled on the MOB side, to prevent window shattering.
/obj/item/projectile/energy/declone
name = "declone"
icon_state = "declone"