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Stun Revolver Upgrade
Stun Revolver update - makes it do slightly less pain, but a little bit of stun and weaken to give it some actual purpose
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@@ -53,7 +53,7 @@
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fire_sound = 'sound/weapons/Gunshot.ogg'
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origin_tech = "combat=3;materials=3;powerstorage=2"
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charge_cost = 125
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projectile_type = "/obj/item/projectile/energy/electrode"
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projectile_type = "/obj/item/projectile/energy/electroderevolver"
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cell_type = "/obj/item/weapon/cell"
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@@ -20,6 +20,19 @@
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hitsound = 'sound/weapons/tase.ogg'
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//Damage will be handled on the MOB side, to prevent window shattering.
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/obj/item/projectile/energy/electroderevolver
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name = "electrode"
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icon_state = "spark"
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nodamage = 1
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stun = 2
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weaken = 2
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stutter = 10
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agony = 35
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damage_type = HALLOSS
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hitsound = 'sound/weapons/tase.ogg'
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//Damage will be handled on the MOB side, to prevent window shattering.
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/obj/item/projectile/energy/declone
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name = "declone"
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icon_state = "declone"
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