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rename all hardsuits (called rig in multiple places) to hardsuit, rename rig.dm to hardsuit.dm, adjust icon states from rig to hardsuit, move paranormal hardsuit mob sprites out of own file, add wiz hardsuit helm and suit inhands
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@@ -122,8 +122,8 @@ var/global/sent_syndicate_infiltration_team = 0
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syndimgmtmob.update_internals_hud_icon(1)
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syndimgmtmob.faction += "syndicate"
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syndimgmtmob.equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal(src), slot_glasses)
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syndimgmtmob.equip_to_slot_or_del(new /obj/item/clothing/suit/space/rig/syndi/elite, slot_wear_suit)
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syndimgmtmob.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/rig/syndi/elite, slot_head)
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syndimgmtmob.equip_to_slot_or_del(new /obj/item/clothing/suit/space/hardsuit/syndi/elite, slot_wear_suit)
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syndimgmtmob.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite, slot_head)
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syndimgmtmob.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/syndicate, slot_wear_mask)
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var/datum/atom_hud/antag/opshud = huds[ANTAG_HUD_OPS]
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opshud.join_hud(syndimgmtmob.mind.current)
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