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Chaplains can now bless water. Holy water covering floors and walls (very shitty overlay currently, I asked Kor to make a better one) prevents wizards from jaunting through them.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2127 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -2433,7 +2433,7 @@ datum
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holywater
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name = "Holy Water"
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id = "holywater"
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description = "The chaplains holy water."
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description = "Water blessed by some deity."
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reagent_state = LIQUID
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color = "#E0E8EF" // rgb: 224, 232, 239
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@@ -2449,6 +2449,10 @@ datum
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..()
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return
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reaction_turf(var/turf/simulated/T, var/volume)
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if(!istype(T)) return
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T.Bless()
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tequilla
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name = "Tequila"
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id = "tequilla"
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