reworked/verbosified some zas debugging, added additional zas debugging, made kill_air available to game_admins as well as game_masters, increased runtime check sensitivity to aid in debugging

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
This commit is contained in:
Cael_Aislinn
2012-08-09 18:12:59 +10:00
parent 15fa23331b
commit dca3f3bd8a
4 changed files with 50 additions and 28 deletions
+1 -1
View File
@@ -292,6 +292,7 @@
verbs += /client/proc/Force_Event_admin
verbs += /client/proc/radioalert
verbs += /client/proc/CarbonCopy
verbs += /client/proc/kill_air //formerly game masters only. this should help for zas debugging while we're having these issues
//verbs += /client/proc/jump_to_dead_group
else return
@@ -311,7 +312,6 @@
verbs += /client/proc/startSinglo //Used to prevent the station from losing power while testing stuff out.
verbs += /client/proc/toggle_log_hrefs
verbs += /client/proc/enable_debug_verbs
verbs += /client/proc/kill_air
verbs += /client/proc/callprocgen
verbs += /client/proc/callprocobj
verbs += /client/proc/rnd_check_designs