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adds red light when emmaged
to be more fair
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@@ -40,6 +40,10 @@
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/mob/living/simple_animal/bot/secbot/griefsky/back_to_idle()
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..()
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playsound(loc, 'sound/weapons/saberoff.ogg', 50, 1, -1)
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/mob/living/simple_animal/bot/secbot/griefsky/emag_act(mob/user)
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..()
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light_color = LIGHT_COLOR_PURE_RED //if you see a red one. RUN!!
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/mob/living/simple_animal/bot/secbot/griefsky/Crossed(atom/movable/AM)
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..()
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