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https://github.com/ParadiseSS13/Paradise.git
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Their
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@@ -95,7 +95,7 @@
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to_chat(M, "<span class='userdanger'>[user] blinds you with the flash!</span>")
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if(M.weakeyes)
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M.Stun(2)
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M.visible_message("<span class='disarm'>[M] gasps and shields their eyes!</span>", "<span class='userdanger'>You gasp and shields your eyes!</span>")
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M.visible_message("<span class='disarm'>[M] gasps and shields [M.p_their()] eyes!</span>", "<span class='userdanger'>You gasp and shields your eyes!</span>")
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else
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visible_message("<span class='disarm'>[user] fails to blind [M] with the flash!</span>")
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to_chat(user, "<span class='warning'>You fail to blind [M] with the flash!</span>")
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@@ -123,7 +123,7 @@
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for(var/obj/item/borg/combat/shield/S in R.module.modules)
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if(R.activated(S))
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add_attack_logs(user, M, "Flashed with [src]")
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user.visible_message("<span class='disarm'>[user] tries to overloads [M]'s sensors with the [src.name], but is blocked by [M]'s shield!</span>", "<span class='danger'>You try to overload [M]'s sensors with the [src.name], but are blocked by their shield!</span>")
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user.visible_message("<span class='disarm'>[user] tries to overloads [M]'s sensors with the [src.name], but is blocked by [M]'s shield!</span>", "<span class='danger'>You try to overload [M]'s sensors with the [src.name], but are blocked by [M.p_their()] shield!</span>")
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return 1
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add_attack_logs(user, M, "Flashed with [src]")
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if(M.flash_eyes(affect_silicon = 1))
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@@ -109,11 +109,11 @@
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//20% chance to actually hit the eyes
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if(prob(effectchance * diode.rating) && C.flash_eyes(severity))
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outmsg = "<span class='notice'>You blind [C] by shining [src] in their eyes.</span>"
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outmsg = "<span class='notice'>You blind [C] by shining [src] in [C.p_their()] eyes.</span>"
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if(C.weakeyes)
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C.Stun(1)
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else
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outmsg = "<span class='warning'>You fail to blind [C] by shining [src] at their eyes!</span>"
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outmsg = "<span class='warning'>You fail to blind [C] by shining [src] at [C.p_their()] eyes!</span>"
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//robots and AI
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else if(issilicon(target))
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@@ -123,11 +123,11 @@
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S.flash_eyes(affect_silicon = 1)
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S.Weaken(rand(5,10))
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to_chat(S, "<span class='warning'>Your sensors were overloaded by a laser!</span>")
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outmsg = "<span class='notice'>You overload [S] by shining [src] at their sensors.</span>"
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outmsg = "<span class='notice'>You overload [S] by shining [src] at [S.p_their()] sensors.</span>"
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add_attack_logs(user, S, "shone [src] in their eyes")
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else
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outmsg = "<span class='notice'>You fail to overload [S] by shining [src] at their sensors.</span>"
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outmsg = "<span class='notice'>You fail to overload [S] by shining [src] at [S.p_their()] sensors.</span>"
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//cameras
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else if(istype(target, /obj/machinery/camera))
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@@ -54,7 +54,7 @@ var/list/world_uplinks = list()
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dat += "Telecrystals left: [src.uses]<BR>"
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dat += "<HR>"
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dat += "<B>Request item:</B><BR>"
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dat += "<I>Each item costs a number of telecrystals as indicated by the number following their name.</I><br>"
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dat += "<I>Each item costs a number of telecrystals as indicated by the number following its name.</I><br>"
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var/category_items = 1
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for(var/category in ItemsCategory)
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