Nuke Ops Rework Phase 2

This commit is contained in:
Fox-McCloud
2014-11-05 06:56:46 -05:00
parent 165639cd2c
commit dd200af4bf
45 changed files with 545 additions and 99 deletions
+3 -2
View File
@@ -1181,7 +1181,7 @@ var/global/list/brutefireloss_overlays = list("1" = image("icon" = 'icons/mob/sc
if(copytext(hud.icon_state,1,4) == "hud") //ugly, but icon comparison is worse, I believe
client.images.Remove(hud)
client.screen.Remove(global_hud.blurry, global_hud.druggy, global_hud.vimpaired, global_hud.darkMask/*, global_hud.nvg*/)
client.screen.Remove(global_hud.blurry, global_hud.druggy, global_hud.vimpaired, global_hud.darkMask,/* global_hud.nvg*/)
update_action_buttons()
@@ -1319,7 +1319,8 @@ var/global/list/brutefireloss_overlays = list("1" = image("icon" = 'icons/mob/sc
sight |= G.vision_flags
if(!druggy)
see_invisible = SEE_INVISIBLE_MINIMUM
if(istype(G,/obj/item/clothing/glasses/night))
see_invisible = SEE_INVISIBLE_MINIMUM
/* HUD shit goes here, as long as it doesn't modify sight flags */
// The purpose of this is to stop xray and w/e from preventing you from using huds -- Love, Doohl