Gives nanopaste overheal

This commit is contained in:
Darkmight9
2018-12-03 01:03:47 -05:00
parent 50dbd49530
commit dd5c18a8b4
+30 -40
View File
@@ -22,53 +22,43 @@
else
to_chat(user, "<span class='notice'>All [R]'s systems are nominal.</span>")
if(istype(M,/mob/living/carbon/human)) //Repairing robolimbs
if(istype(M,/mob/living/carbon/human)) //Repairing robotic limbs and IPCs
var/mob/living/carbon/human/H = M
var/obj/item/organ/external/S = H.get_organ(user.zone_sel.selecting)
if(S && S.is_robotic())
if(S.get_damage())
S.heal_damage(15, 15, robo_repair = 1)
use(1)
user.visible_message("<span class='notice'>\The [user] applies some nanite paste at[user != M ? " \the [M]'s" : " \the"][S.name] with \the [src].</span>",\
"<span class='notice'>You apply some nanite paste at [user == M ? "your" : "[M]'s"] [S.name].</span>")
var/remheal = 15
var/nremheal = 0
S.heal_damage(robo_repair = 1) //should in, theory, heal the robotic organs in just the targeted area with it being S instead of E
var/childlist
if(!isnull(S.children))
childlist = S.children.Copy()
var/parenthealed = FALSE
while(remheal > 0)
var/obj/item/organ/external/E
if(S.get_damage())
E = S
else if(LAZYLEN(childlist))
E = pick_n_take(childlist)
if(!E.get_damage() || !E.is_robotic())
continue
else if(S.parent && !parenthealed)
E = S.parent
parenthealed = TRUE
if(!E.get_damage() || !E.is_robotic())
break
else
break
nremheal = max(remheal - E.get_damage(), 0)
E.heal_damage(remheal, 0, 0, 1) //Healing Brute
E.heal_damage(0, remheal, 0, 1) //Healing Burn
remheal = nremheal
user.visible_message("<span class='notice'>\The [user] applies some nanite paste at \the [M]'s [E.name] with \the [src].</span>")
if(H.bleed_rate && H.isSynthetic())
H.bleed_rate = 0
else
to_chat(user, "<span class='notice'>Nothing to fix here.</span>")
else
to_chat(user, "<span class='notice'>[src] won't work on that.</span>")
/obj/item/stack/nanopaste/proc/heal(mob/living/M, mob/user)
var/mob/living/carbon/human/H = M
var/obj/item/organ/external/affecting = H.get_organ(user.zone_sel.selecting)
user.visible_message("<span class='green'>[user] [healverb]s the damage on [H]'s [affecting.name].</span>", \
"<span class='green'>You [healverb] the damage on [H]'s [affecting.name].</span>" )
var/rembrute = max(0, heal_brute - affecting.brute_dam) // Maxed with 0 since heal_damage let you pass in a negative value
var/remburn = max(0, heal_burn - affecting.burn_dam) // And deduct it from their health (aka deal damage)
var/nrembrute = rembrute
var/nremburn = remburn
affecting.heal_damage(heal_brute, heal_burn)
var/list/achildlist
if(!isnull(affecting.children))
achildlist = affecting.children.Copy()
var/parenthealed = FALSE
while(rembrute + remburn > 0) // Don't bother if there's not enough leftover heal
var/obj/item/organ/external/E
if(LAZYLEN(achildlist))
E = pick_n_take(achildlist) // Pick a random children and then remove it from the list
else if(affecting.parent && !parenthealed) // If there's a parent and no healing attempt was made on it
E = affecting.parent
parenthealed = TRUE
else
break // If the organ have no child left and no parent / parent healed, break
if(E.status != ORGAN_ROBOT) // Ignores organic limb
continue
else if(!E.brute_dam && !E.burn_dam) // Ignore undamaged limb
continue
nrembrute = max(0, rembrute - E.brute_dam) // Deduct the healed damage from the remain
nremburn = max(0, remburn - E.burn_dam)
E.heal_damage(rembrute, remburn)
rembrute = nrembrute
remburn = nremburn
user.visible_message("<span class='green'>[user] [healverb]s the damage on [H]'s [E.name] with the remaining paste.</span>", \
"<span class='green'>You [healverb] the damage on [H]'s [E.name] with the remaining paste.</span>" )