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Adds a sounds for implant removal, and better messages for the rag.
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@@ -760,9 +760,7 @@ proc/blood_incompatible(donor,receiver)
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attack(atom/target as obj|turf|area, mob/user as mob , flag)
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if(ismob(target) && target.reagents && reagents.total_volume)
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user << "\blue You smother [target] with \the [src]."
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for(var/mob/O in viewers(world.view, user))
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O.show_message(text("\red [] has been smothered with \the [] by []!", target, src, user), 1)
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user.visible_message("\red \The [target] has been smothered with \the [src] by \the [user]!", "\red You smother \the [target] with \the [src]!", "You hear some struggling and muffled cries of surprise")
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src.reagents.reaction(target, TOUCH)
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spawn(5) src.reagents.clear_reagents()
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return
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