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fun fact: This took 6 hours because bay uses different say().
fun fact: I'm never porting say-related stuff from bay. Conflicts: code/game/objects/items/devices/radio/encryptionkey.dm code/game/objects/items/devices/radio/headset.dm code/modules/mob/living/say.dm code/modules/mob/living/silicon/ai/ai.dm
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@@ -131,3 +131,9 @@
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name = "NanoTrasen ERT Radio Encryption Key"
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desc = "An encyption key for a radio headset. Contains cypherkeys."
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channels = list("Response Team" = 1, "Science" = 1, "Command" = 1, "Medical" = 1, "Engineering" = 1, "Security" = 1, "Supply" = 1)
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/obj/item/device/encryptionkey/heads/ai_integrated //ported from bay, this goes 'inside' the AI.
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name = "AI Integrated Encryption Key"
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desc = "Integrated encryption key"
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icon_state = "cap_cypherkey"
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channels = list("Command" = 1, "Security" = 1, "Engineering" = 1, "Science" = 1, "Medical" = 1, "Supply" = 1, "Service" = 1)
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