From dd8815049e323b60169f0d39f2ad62b47cd08c1d Mon Sep 17 00:00:00 2001 From: Bone White Date: Tue, 28 Oct 2014 06:10:02 +0000 Subject: [PATCH] Disappearing Chemdispenser fix Found this age-old problem. Doesn't update the sprite after the explosion, but DOES stop it going invisible and non-clickable. --- code/modules/reagents/Chemistry-Machinery.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/reagents/Chemistry-Machinery.dm b/code/modules/reagents/Chemistry-Machinery.dm index 15655f92fd0..11bee4d3547 100644 --- a/code/modules/reagents/Chemistry-Machinery.dm +++ b/code/modules/reagents/Chemistry-Machinery.dm @@ -209,7 +209,7 @@ B.loc = src user << "You set [B] on the machine." nanomanager.update_uis(src) // update all UIs attached to src - icon_state = "[icon_state]2" + icon_state = "[initial(icon_state)]2" return /obj/machinery/chem_dispenser/attackby(var/obj/item/weapon/B as obj, var/mob/user as mob)