diff --git a/code/modules/organs/organ_external.dm b/code/modules/organs/organ_external.dm index 17f5ea05fb6..427e67a97e0 100644 --- a/code/modules/organs/organ_external.dm +++ b/code/modules/organs/organ_external.dm @@ -591,8 +591,8 @@ name = "chest" icon_name = "torso" display_name = "chest" - max_damage = 150 - min_broken_damage = 75 + max_damage = 75 + min_broken_damage = 40 body_part = UPPER_TORSO @@ -600,24 +600,24 @@ name = "groin" icon_name = "groin" display_name = "groin" - max_damage = 115 - min_broken_damage = 70 + max_damage = 50 + min_broken_damage = 30 body_part = LOWER_TORSO /datum/organ/external/l_arm name = "l_arm" display_name = "left arm" icon_name = "l_arm" - max_damage = 75 - min_broken_damage = 30 + max_damage = 50 + min_broken_damage = 20 body_part = ARM_LEFT /datum/organ/external/l_leg name = "l_leg" display_name = "left leg" icon_name = "l_leg" - max_damage = 75 - min_broken_damage = 30 + max_damage = 50 + min_broken_damage = 20 body_part = LEG_LEFT icon_position = LEFT @@ -625,16 +625,16 @@ name = "r_arm" display_name = "right arm" icon_name = "r_arm" - max_damage = 75 - min_broken_damage = 30 + max_damage = 50 + min_broken_damage = 20 body_part = ARM_RIGHT /datum/organ/external/r_leg name = "r_leg" display_name = "right leg" icon_name = "r_leg" - max_damage = 75 - min_broken_damage = 30 + max_damage = 50 + min_broken_damage = 20 body_part = LEG_RIGHT icon_position = RIGHT @@ -642,7 +642,7 @@ name = "l_foot" display_name = "left foot" icon_name = "l_foot" - max_damage = 40 + max_damage = 30 min_broken_damage = 15 body_part = FOOT_LEFT icon_position = LEFT @@ -651,7 +651,7 @@ name = "r_foot" display_name = "right foot" icon_name = "r_foot" - max_damage = 40 + max_damage = 30 min_broken_damage = 15 body_part = FOOT_RIGHT icon_position = RIGHT @@ -660,7 +660,7 @@ name = "r_hand" display_name = "right hand" icon_name = "r_hand" - max_damage = 40 + max_damage = 30 min_broken_damage = 15 body_part = HAND_RIGHT @@ -668,7 +668,7 @@ name = "l_hand" display_name = "left hand" icon_name = "l_hand" - max_damage = 40 + max_damage = 30 min_broken_damage = 15 body_part = HAND_LEFT