From ddc7fc30315235ac58c684b8709ed4edf371af28 Mon Sep 17 00:00:00 2001 From: Erthilo Date: Wed, 29 Aug 2012 22:36:59 +0100 Subject: [PATCH] Merged respawn timer. --- code/modules/mob/dead/observer/observer.dm | 1 + code/modules/mob/mob.dm | 23 +++++++++++++++++++++- 2 files changed, 23 insertions(+), 1 deletion(-) diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm index 4786b6ce954..9ef78511495 100644 --- a/code/modules/mob/dead/observer/observer.dm +++ b/code/modules/mob/dead/observer/observer.dm @@ -65,6 +65,7 @@ Works together with spawning an observer, noted above. if(key) var/mob/dead/observer/ghost = new(src) //Transfer safety to observer spawning proc. ghost.can_reenter_corpse = can_reenter_corpse + ghost.timeofdeath = timeofdeath //BS12 EDIT ghost.key = key return ghost diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index 80acad49420..b43afb0b1fa 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -331,14 +331,35 @@ var/list/slot_equipment_priority = list( \ set category = "OOC" if (!( abandon_allowed )) + usr << "\blue Respawn is disabled." return if ((stat != 2 || !( ticker ))) usr << "\blue You must be dead to use this!" return + if (ticker.mode.name == "meteor" || ticker.mode.name == "epidemic") //BS12 EDIT + usr << "\blue Respawn is disabled." + return + else + var/deathtime = world.time - src.timeofdeath + var/deathtimeminutes = round(deathtime / 600) + var/pluralcheck = "minute" + if(deathtimeminutes == 0) + pluralcheck = "" + else if(deathtimeminutes == 1) + pluralcheck = " [deathtimeminutes] minute and" + else if(deathtimeminutes > 1) + pluralcheck = " [deathtimeminutes] minutes and" + var/deathtimeseconds = round((deathtime - deathtimeminutes * 600) / 10,1) + usr << "You have been dead for[pluralcheck] [deathtimeseconds] seconds." + if (deathtime < 18000) + usr << "You must wait 30 minutes to respawn!" + return + else + usr << "You can respawn now, enjoy your new life!" log_game("[usr.name]/[usr.key] used abandon mob.") - usr << "\blue Please roleplay correctly!" + usr << "\blue Make sure to play a different character, and please roleplay correctly!" if(!client) log_game("[usr.key] AM failed due to disconnect.")