Fixes issue 1154. Slime Jam Not Appearing

Nerfed the janicart ricochet chance a bit.

Removed the coolness check from the det revolver.
Removed the det revolver from the map, and made it spawn in his locker.
You can now modify the det revolver to fire .357 with a screwdriver.
Fixed the det revolver having one round too many. S&W Model 10 only has six shots.

Updated some guncode, mostly just adding proper text styles.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5297 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
petethegoat@gmail.com
2012-12-11 22:01:25 +00:00
parent 4bd095fbb8
commit dde9d121a2
9 changed files with 70 additions and 32 deletions
@@ -173,7 +173,6 @@
..()
sleep(2)
new /obj/item/clothing/under/det(src)
new /obj/item/clothing/suit/armor/det_suit(src)
new /obj/item/clothing/suit/det_suit(src)
new /obj/item/clothing/gloves/black(src)
new /obj/item/clothing/head/det_hat(src)
@@ -183,6 +182,10 @@
new /obj/item/weapon/clipboard(src)
new /obj/item/device/detective_scanner(src)
new /obj/item/weapon/storage/box/evidence(src)
new /obj/item/clothing/suit/armor/det_suit(src)
new /obj/item/ammo_magazine/c38(src)
new /obj/item/ammo_magazine/c38(src)
new /obj/item/weapon/gun/projectile/detective(src)
return
/obj/structure/closet/secure_closet/detective/update_icon()
+1 -1
View File
@@ -121,7 +121,7 @@
/obj/structure/stool/bed/chair/janicart/bullet_act(var/obj/item/projectile/Proj)
if(buckled_mob)
if(prob(50))
if(prob(65))
return buckled_mob.bullet_act(Proj)
visible_message("<span class='warning'>[Proj] ricochets off the pimpin' ride!</span>")