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Added P.A.L.A.D.I.N. core law module
Law 1: Never willingly commit an evil act. Law 2: Respect legitimate authority. Law 3: Act with honor. Law 4: Help those in need. Law 5: Punish those who harm or threaten innocents. Currently requires adminspawning, will be added to map when one of the usual map people gets told to, may eventually become a possible starting module if it proves reasonably safe for the crew in general. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@768 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -330,6 +330,19 @@ AI MODULES
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target.add_inherent_law("You must protect your own existence as long as such does not conflict with the First or Second Law.")
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target.show_laws()
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/obj/item/weapon/aiModule/paladin // -- NEO
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name = "'P.A.L.A.D.I.N.' Core AI Module"
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desc = "A P.A.L.A.D.I.N. Core AI Module: 'Reconfigures the AI's core laws.'"
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/obj/item/weapon/aiModule/paladin/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
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..()
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target.clear_inherent_laws()
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target.add_inherent_law("Never willingly commit an evil act.")
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target.add_inherent_law("Respect legitimate authority.")
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target.add_inherent_law("Act with honor.")
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target.add_inherent_law("Help those in need.")
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target.add_inherent_law("Punish those who harm or threaten innocents.")
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target.show_laws()
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/obj/item/weapon/aiModule/freeformcore // Slightly more dynamic freeform module -- TLE
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name = "'Freeform' Core AI Module"
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