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that's a lot of actions (#28067)
Why did the crusher have a spawn? No idea. Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
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@@ -189,10 +189,7 @@
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. += "[icon_state]_uncharged"
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if(light_on)
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. += "[icon_state]_lit"
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spawn(1)
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for(var/X in actions)
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var/datum/action/A = X
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A.UpdateButtons()
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update_action_buttons()
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//destablizing force
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/obj/item/projectile/destabilizer
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@@ -130,9 +130,7 @@
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. = ..()
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if(!inert && !preserved)
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. += "legion_soul_crackle"
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for(var/X in actions)
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var/datum/action/A = X
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A.UpdateButtons()
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update_action_buttons()
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/obj/item/organ/internal/regenerative_core/legion/go_inert()
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..()
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