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Merge pull request #6910 from SamHPurp/spawner-map-utilities
Adds tools for mappers
This commit is contained in:
@@ -28,15 +28,13 @@
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name = "probably a wall"
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result = list(
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/turf/simulated/wall = 9,
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/obj/structure/falsewall = 1
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)
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/obj/structure/falsewall = 1)
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/obj/effect/spawner/random_barrier/floor_probably
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name = "probably a floor"
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result = list(
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/turf/simulated/floor/plasteel = 3,
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/turf/simulated/wall = 1
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)
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/turf/simulated/wall = 1)
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/obj/effect/spawner/random_barrier/obstruction
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name = "obstruction"
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@@ -44,12 +42,24 @@
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/turf/simulated/wall = 1,
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/obj/structure/falsewall = 1,
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/obj/structure/barricade/wooden = 1,
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/obj/machinery/door/airlock/welded = 1
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)
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/obj/machinery/door/airlock/welded = 1)
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/obj/effect/spawner/random_barrier/possibly_welded_airlock
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/obj/effect/spawner/random_barrier/possibly_welded_airlock // these have no access restrictions, so for internal maintenance only
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name = "possibly welded airlock"
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result = list(
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/obj/machinery/door/airlock = 3,
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/obj/machinery/door/airlock/welded = 1
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)
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/obj/machinery/door/airlock/welded = 1)
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/obj/effect/spawner/random_spawners/grille_often
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name = "grille often"
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result = list(
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/obj/structure/grille = 8,
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/obj/structure/grille/broken = 4,
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/turf/simulated/floor/plating = 2)
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/obj/effect/spawner/random_spawners/grille_maybe
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name = "grille maybe"
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result = list(
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/obj/structure/grille = 2,
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/obj/structure/grille/broken = 2,
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/turf/simulated/floor/plating = 5)
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@@ -0,0 +1,110 @@
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/obj/effect/spawner/random_spawners
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name = "random spawners"
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icon = 'icons/mob/screen_gen.dmi'
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icon_state = "x2"
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color = "#00FF00"
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var/list/result = list(
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/turf/simulated/floor/plasteel = 1,
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/turf/simulated/floor/plating = 1,
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/obj/effect/decal/cleanable/blood/splatter = 1,
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/obj/effect/decal/cleanable/blood/oil = 1,
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/obj/effect/decal/cleanable/fungus = 1)
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// This needs to come before the initialization wave because
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// the thing it creates might need to be initialized too
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/obj/effect/spawner/random_spawners/New()
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. = ..()
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var/turf/T = get_turf(src)
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if(!T)
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log_runtime(EXCEPTION("Spawner placed in nullspace!"), src)
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return
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var/thing_to_place = pickweight(result)
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if(ispath(thing_to_place, /turf))
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T.ChangeTurf(thing_to_place)
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else
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new thing_to_place(T)
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qdel(src)
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/obj/effect/spawner/random_spawners/blood_maybe
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name = "blood maybe"
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result = list(
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/turf/simulated/floor/plating = 20,
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/obj/effect/decal/cleanable/blood/splatter = 1)
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/obj/effect/spawner/random_spawners/blood_often
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name = "blood often"
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result = list(
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/turf/simulated/floor/plating = 5,
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/obj/effect/decal/cleanable/blood/splatter = 1)
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/obj/effect/spawner/random_spawners/oil_maybe
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name = "oil maybe"
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result = list(
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/turf/simulated/floor/plating = 20,
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/obj/effect/decal/cleanable/blood/oil = 1)
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/obj/effect/spawner/random_spawners/oil_maybe
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name = "oil often"
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result = list(
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/turf/simulated/floor/plating = 5,
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/obj/effect/decal/cleanable/blood/oil = 1)
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/obj/effect/spawner/random_spawners/wall_rusted_probably
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name = "rusted wall probably"
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result = list(
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/turf/simulated/wall = 2,
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/turf/simulated/wall/rust = 7)
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/obj/effect/spawner/random_spawners/wall_rusted_maybe
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name = "rusted wall maybe"
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result = list(
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/turf/simulated/wall = 7,
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/turf/simulated/wall/rust = 1)
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/obj/effect/spawner/random_spawners/cobweb_left_frequent
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name = "cobweb left frequent"
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result = list(
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/turf/simulated/floor/plating = 1,
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/obj/effect/decal/cleanable/cobweb = 1)
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/obj/effect/spawner/random_spawners/cobweb_right_frequent
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name = "cobweb right frequent"
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result = list(
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/turf/simulated/floor/plating = 1,
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/obj/effect/decal/cleanable/cobweb2 = 1)
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/obj/effect/spawner/random_spawners/cobweb_left_rare
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name = "cobweb left rare"
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result = list(
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/turf/simulated/floor/plating = 10,
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/obj/effect/decal/cleanable/cobweb = 1)
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/obj/effect/spawner/random_spawners/cobweb_right_rare
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name = "cobweb right rare"
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result = list(
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/turf/simulated/floor/plating = 10,
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/obj/effect/decal/cleanable/cobweb2 = 1)
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/obj/effect/spawner/random_spawners/dirt_frequent
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name = "dirt frequent"
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result = list(
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/turf/simulated/floor/plating = 1,
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/obj/effect/decal/cleanable/dirt = 1)
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/obj/effect/spawner/random_spawners/dirt_rare
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name = "dirt rare"
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result = list(
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/turf/simulated/floor/plating = 10,
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/obj/effect/decal/cleanable/dirt = 1)
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/obj/effect/spawner/random_spawners/fungus_maybe
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name = "rusted wall maybe"
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result = list(
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/turf/simulated/wall = 7,
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/obj/effect/decal/cleanable/fungus = 1)
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/obj/effect/spawner/random_spawners/fungus_probably
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name = "rusted wall maybe"
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result = list(
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/turf/simulated/wall = 1,
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/obj/effect/decal/cleanable/fungus = 7)
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