Better loop handling

This commit is contained in:
Citinited
2018-12-01 19:55:17 +00:00
parent 5d5c17492f
commit decdac4426
+4 -4
View File
@@ -13,11 +13,11 @@
var/turf/T = get_turf(usr)
var/list/potential_targets = list()
for(var/mob/M in GLOB.player_list)
if(!istype(M, /mob/living/carbon/human))
continue
if(M.mind.assigned_role == "Cluwne")
continue
var/mob/living/carbon/human/H = M
if(!istype(H))
continue
if(H.mind.assigned_role == "Cluwne")
continue
potential_targets += H
for(var/mob/M in potential_targets)
if(!potential_targets.len) //You're probably the only player on this damn station, spawn it yourself