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Fixed it
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@@ -551,10 +551,10 @@
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update_flags |= M.AdjustEyeBlurry(-1, FALSE)
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update_flags |= M.AdjustEarDamage(-1, FALSE)
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if(prob(50))
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update_flags |= M.CureNearsighted(FALSE)
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update_flags |= M.CureNearsighted()
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if(prob(30))
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update_flags |= M.CureBlind(FALSE)
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update_flags |= M.SetEyeBlind(0, FALSE)
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update_flags |= M.CureBlind()
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update_flags |= M.SetEyeBlind(0)
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if(M.ear_damage <= 25)
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if(prob(30))
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M.SetEarDeaf(0)
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