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ALL HAIL LEMONS
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@@ -396,6 +396,7 @@
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air_master.add_to_active(T0,1)
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i_know_what_im_doing = TRUE
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to_chat(world, "[src] moved to nullspace")
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qdel(src)
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//this is the main proc. It instantly moves our mobile port to stationary port S1
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@@ -604,16 +605,14 @@
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A.unlock()
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/obj/docking_port/mobile/proc/roadkill(list/L0, list/L1, dir)
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//check for space pod to do TODO FETHAS DO IT
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var/list/hurt_mobs = list()
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for(var/i in 1 to L0.len)
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var/turf/T0 = L0[i]
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var/turf/T1 = L1[i]
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if(!T0 || !T1)
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continue
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//if(T0.type == T0.baseturf)
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// continue//WOT DO?!
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//if(T0.type == T0.baseturf)//wot?
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// continue
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// The corresponding tile will not be changed, so no roadkill
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for(var/atom/movable/AM in T1)
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@@ -638,11 +637,12 @@
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M.ex_act(2)
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else //non-living mobs shouldn't be affected by shuttles, which is why this is an else
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if(istype(AM, /obj/singularity))//it's a singularity, ignore it.
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continue
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if(!AM.anchored)
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step(AM, dir)
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else
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if(AM.simulated) //lighting overlays are static
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qdel(AM)
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qdel(AM)
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//used by shuttle subsystem to check timers
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/obj/docking_port/mobile/proc/check()
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