properly remove bombs

This commit is contained in:
datlo
2019-01-20 16:26:31 +00:00
parent 783824b5e9
commit df6a9a4d8d
@@ -88,11 +88,6 @@ var/global/sent_syndicate_strike_team = 0
is_leader = FALSE
syndicate_commando_number--
for(var/obj/effect/landmark/L in GLOB.landmarks_list)
if(L.name == "Syndicate-Commando-Bomb")
new /obj/effect/spawner/newbomb/timer/syndicate(L.loc)
qdel(L)
message_admins("<span class='notice'>[key_name_admin(usr)] has spawned a Syndicate strike squad.</span>", 1)
log_admin("[key_name(usr)] used Spawn Syndicate Squad.")
feedback_add_details("admin_verb","SDTHS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!