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returns missing insert for tail wagging (#29035)
Co-authored-by: Toastical <toast@toaster.com>
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@@ -1435,6 +1435,7 @@ GLOBAL_LIST_EMPTY(damage_icon_parts)
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var/icon/over = new/icon("icon" = 'icons/effects/species.dmi', "icon_state" = "Vulpkanin_tail_delay")
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if(body_accessory.allowed_species && (dna.species.name in body_accessory.allowed_species)) // If the user's species is in the list of allowed species for the currently selected body accessory, use the appropriate animation timing blank
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over = new/icon("icon" = 'icons/effects/species.dmi', "icon_state" = "[dna.species.name]_tail_delay")
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over.Insert(new/icon(accessory_s, dir=NORTH), dir=NORTH)
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var/mutable_appearance/tail = mutable_appearance(over, layer = -TAIL_LAYER)
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tail.pixel_x = body_accessory.pixel_x_offset
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