Tons more vox clothes.

Conflicts:
	code/modules/clothing/gloves/miscellaneous.dm
	code/modules/clothing/masks/breath.dm
	code/modules/clothing/shoes/magboots.dm
	code/modules/clothing/shoes/miscellaneous.dm
	code/modules/clothing/suits/labcoat.dm
	code/modules/mob/living/carbon/human/update_icons.dm
	code/modules/mob/living/carbon/species.dm
	icons/mob/mask.dmi
	icons/mob/species/vox/masks.dmi
	icons/mob/species/vox/shoes.dmi
	icons/mob/species/vox/uniform.dmi
This commit is contained in:
Erthilo
2014-06-08 18:13:22 -04:00
committed by ZomgPonies
parent ee56d75f52
commit dfce6736fb
17 changed files with 340 additions and 88 deletions
+8
View File
@@ -3,18 +3,25 @@
desc = "Because you really needed another excuse to punch your crewmates."
icon_state = "boxing"
item_state = "boxing"
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/gloves.dmi'
)
/obj/item/clothing/gloves/boxing/green
icon_state = "boxinggreen"
item_state = "boxinggreen"
species_fit = list("Vox")
/obj/item/clothing/gloves/boxing/blue
icon_state = "boxingblue"
item_state = "boxingblue"
species_fit = list("Vox")
/obj/item/clothing/gloves/boxing/yellow
icon_state = "boxingyellow"
item_state = "boxingyellow"
species_fit = list("Vox")
/obj/item/clothing/gloves/white
name = "white gloves"
@@ -22,6 +29,7 @@
icon_state = "latex"
item_state = "lgloves"
_color="mime"
species_fit = list("Vox")
redcoat
_color = "redcoat" //Exists for washing machines. Is not different from white gloves in any way.
+48 -11
View File
@@ -6,6 +6,10 @@
siemens_coefficient = 0
permeability_coefficient = 0.05
_color="yellow"
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/gloves.dmi'
)
power
var/next_shock = 0
@@ -17,7 +21,10 @@
item_state = "ygloves"
siemens_coefficient = 1 //Set to a default of 1, gets overridden in New()
permeability_coefficient = 0.05
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/gloves.dmi'
)
_color="yellow"
New()
@@ -29,7 +36,10 @@
icon_state = "black"
item_state = "bgloves"
_color="brown"
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/gloves.dmi'
)
cold_protection = HANDS
min_cold_protection_temperature = GLOVES_MIN_COLD_PROTECITON_TEMPERATURE
heat_protection = HANDS
@@ -51,21 +61,30 @@
icon_state = "orange"
item_state = "orangegloves"
_color="orange"
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/gloves.dmi'
)
/obj/item/clothing/gloves/red
name = "red gloves"
desc = "A pair of gloves, they don't look special in any way."
icon_state = "red"
item_state = "redgloves"
_color = "red"
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/gloves.dmi'
)
/obj/item/clothing/gloves/rainbow
name = "rainbow gloves"
desc = "A pair of gloves, they don't look special in any way."
icon_state = "rainbow"
item_state = "rainbowgloves"
_color = "rainbow"
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/gloves.dmi'
)
clown
_color = "clown"
@@ -75,28 +94,40 @@
icon_state = "blue"
item_state = "bluegloves"
_color="blue"
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/gloves.dmi'
)
/obj/item/clothing/gloves/purple
name = "purple gloves"
desc = "A pair of gloves, they don't look special in any way."
icon_state = "purple"
item_state = "purplegloves"
_color="purple"
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/gloves.dmi'
)
/obj/item/clothing/gloves/green
name = "green gloves"
desc = "A pair of gloves, they don't look special in any way."
icon_state = "green"
item_state = "greengloves"
_color="green"
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/gloves.dmi'
)
/obj/item/clothing/gloves/grey
name = "grey gloves"
desc = "A pair of gloves, they don't look special in any way."
icon_state = "gray"
item_state = "graygloves"
_color="grey"
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/gloves.dmi'
)
rd
_color = "director" //Exists for washing machines. Is not different from gray gloves in any way.
@@ -109,13 +140,19 @@
icon_state = "lightbrown"
item_state = "lightbrowngloves"
_color="light brown"
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/gloves.dmi'
)
/obj/item/clothing/gloves/brown
name = "brown gloves"
desc = "A pair of gloves, they don't look special in any way."
icon_state = "brown"
item_state = "browngloves"
_color="brown"
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/gloves.dmi'
)
cargo
_color = "cargo" //Exists for washing machines. Is not different from brown gloves in any way.
+91 -62
View File
@@ -1,62 +1,91 @@
/obj/item/clothing/gloves/captain
desc = "Regal blue gloves, with a nice gold trim. Swanky."
name = "captain's gloves"
icon_state = "captain"
item_state = "egloves"
_color = "captain"
cold_protection = HANDS
min_cold_protection_temperature = GLOVES_MIN_COLD_PROTECITON_TEMPERATURE
heat_protection = HANDS
max_heat_protection_temperature = GLOVES_MAX_HEAT_PROTECITON_TEMPERATURE
/obj/item/clothing/gloves/cyborg
desc = "beep boop borp"
name = "cyborg gloves"
icon_state = "black"
item_state = "r_hands"
siemens_coefficient = 1.0
/obj/item/clothing/gloves/swat
desc = "These tactical gloves are somewhat fire and impact-resistant."
name = "\improper SWAT Gloves"
icon_state = "black"
item_state = "swat_gl"
siemens_coefficient = 0.6
permeability_coefficient = 0.05
cold_protection = HANDS
min_cold_protection_temperature = GLOVES_MIN_COLD_PROTECITON_TEMPERATURE
heat_protection = HANDS
max_heat_protection_temperature = GLOVES_MAX_HEAT_PROTECITON_TEMPERATURE
/obj/item/clothing/gloves/combat //Combined effect of SWAT gloves and insulated gloves
desc = "These tactical gloves are somewhat fire and impact resistant."
name = "combat gloves"
icon_state = "black"
item_state = "swat_gl"
siemens_coefficient = 0
permeability_coefficient = 0.05
cold_protection = HANDS
min_cold_protection_temperature = GLOVES_MIN_COLD_PROTECITON_TEMPERATURE
heat_protection = HANDS
max_heat_protection_temperature = GLOVES_MAX_HEAT_PROTECITON_TEMPERATURE
/obj/item/clothing/gloves/latex
name = "latex gloves"
desc = "Sterile latex gloves."
icon_state = "latex"
item_state = "lgloves"
siemens_coefficient = 0.30
permeability_coefficient = 0.01
_color="white"
cmo
_color = "medical" //Exists for washing machines. Is not different from latex gloves in any way.
/obj/item/clothing/gloves/botanic_leather
desc = "These leather gloves protect against thorns, barbs, prickles, spikes and other harmful objects of floral origin."
name = "botanist's leather gloves"
icon_state = "leather"
item_state = "ggloves"
permeability_coefficient = 0.9
siemens_coefficient = 0.9
/obj/item/clothing/gloves/captain
desc = "Regal blue gloves, with a nice gold trim. Swanky."
name = "captain's gloves"
icon_state = "captain"
item_state = "egloves"
_color = "captain"
cold_protection = HANDS
min_cold_protection_temperature = GLOVES_MIN_COLD_PROTECITON_TEMPERATURE
heat_protection = HANDS
max_heat_protection_temperature = GLOVES_MAX_HEAT_PROTECITON_TEMPERATURE
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/mask.dmi'
)
/obj/item/clothing/gloves/cyborg
desc = "beep boop borp"
name = "cyborg gloves"
icon_state = "black"
item_state = "r_hands"
siemens_coefficient = 1.0
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/mask.dmi'
)
/obj/item/clothing/gloves/swat
desc = "These tactical gloves are somewhat fire and impact-resistant."
name = "\improper SWAT Gloves"
icon_state = "black"
item_state = "swat_gl"
siemens_coefficient = 0.6
permeability_coefficient = 0.05
cold_protection = HANDS
min_cold_protection_temperature = GLOVES_MIN_COLD_PROTECITON_TEMPERATURE
heat_protection = HANDS
max_heat_protection_temperature = GLOVES_MAX_HEAT_PROTECITON_TEMPERATURE
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/mask.dmi'
)
/obj/item/clothing/gloves/combat //Combined effect of SWAT gloves and insulated gloves
desc = "These tactical gloves are somewhat fire and impact resistant."
name = "combat gloves"
icon_state = "black"
item_state = "swat_gl"
siemens_coefficient = 0
permeability_coefficient = 0.05
cold_protection = HANDS
min_cold_protection_temperature = GLOVES_MIN_COLD_PROTECITON_TEMPERATURE
heat_protection = HANDS
max_heat_protection_temperature = GLOVES_MAX_HEAT_PROTECITON_TEMPERATURE
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/mask.dmi'
)
/obj/item/clothing/gloves/latex
name = "latex gloves"
desc = "Sterile latex gloves."
icon_state = "latex"
item_state = "lgloves"
siemens_coefficient = 0.30
permeability_coefficient = 0.01
_color="white"
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/mask.dmi'
)
cmo
_color = "medical" //Exists for washing machines. Is not different from latex gloves in any way.
/obj/item/clothing/gloves/botanic_leather
desc = "These leather gloves protect against thorns, barbs, prickles, spikes and other harmful objects of floral origin."
name = "botanist's leather gloves"
icon_state = "leather"
item_state = "ggloves"
permeability_coefficient = 0.9
siemens_coefficient = 0.9
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/mask.dmi'
)
/obj/item/clothing/gloves/batmangloves
desc = "Used for handling all things bat related."
name = "batgloves"
icon_state = "bmgloves"
item_state = "bmgloves"
_color="bmgloves"
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/mask.dmi'
)
+4 -1
View File
@@ -19,7 +19,10 @@
var/candrain = 0
var/mindrain = 200
var/maxdrain = 400
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/mask.dmi'
)
/*
This runs the gamut of what ninja gloves can do
The other option would be a dedicated ninja touch bullshit proc on everything
+4 -1
View File
@@ -6,7 +6,10 @@
flags = FPRINT|TABLEPASS|BLOCKHAIR
flags_inv = HIDEFACE
w_class = 2
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/mask.dmi'
)
/obj/item/clothing/mask/luchador
name = "Luchador Mask"
desc = "Worn by robust fighters, flying high to defeat their foes!"
+12 -2
View File
@@ -7,6 +7,7 @@
w_class = 2
gas_transfer_coefficient = 0.10
permeability_coefficient = 0.50
species_fit = list("Vox")
var/hanging = 0
species_fit = list("Vox", "Vox Armalis")
sprite_sheets = list(
@@ -25,14 +26,14 @@
src.hanging = !src.hanging
gas_transfer_coefficient = 1 //gas is now escaping to the turf and vice versa
flags &= ~(MASKCOVERSMOUTH | MASKINTERNALS)
icon_state = "breathdown"
icon_state = "[initial(icon_state)]down"
usr << "Your mask is now hanging on your neck."
else
src.hanging = !src.hanging
gas_transfer_coefficient = 0.10
flags |= MASKCOVERSMOUTH | MASKINTERNALS
icon_state = "breath"
icon_state = "[initial(icon_state)]"
usr << "You pull the mask up to cover your face."
usr.update_inv_wear_mask()
@@ -42,3 +43,12 @@
icon_state = "medical"
item_state = "medical"
permeability_coefficient = 0.01
species_fit = list("Vox")
/obj/item/clothing/mask/breath/vox
desc = "A weirdly-shaped breath mask."
name = "vox breath mask"
icon_state = "voxmask"
item_state = "voxmask"
permeability_coefficient = 0.01
species_restricted = list("Vox")
+16 -4
View File
@@ -9,7 +9,10 @@
gas_transfer_coefficient = 0.01
permeability_coefficient = 0.01
siemens_coefficient = 0.9
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/mask.dmi'
)
//Bane gas mask
/obj/item/clothing/mask/banemask
@@ -32,18 +35,21 @@
icon_state = "plaguedoctor"
item_state = "gas_mask"
armor = list(melee = 0, bullet = 0, laser = 2,energy = 2, bomb = 0, bio = 75, rad = 0)
species_fit = list("Vox")
/obj/item/clothing/mask/gas/swat
name = "\improper SWAT mask"
desc = "A close-fitting tactical mask that can be connected to an air supply."
icon_state = "swat"
siemens_coefficient = 0.7
species_fit = list("Vox")
/obj/item/clothing/mask/gas/syndicate
name = "syndicate mask"
desc = "A close-fitting tactical mask that can be connected to an air supply."
icon_state = "swat"
siemens_coefficient = 0.7
species_fit = list("Vox")
/obj/item/clothing/mask/gas/voice
name = "gas mask"
@@ -52,6 +58,7 @@
var/voice = "Unknown"
var/vchange = 0//This didn't do anything before. It now checks if the mask has special functions/N
origin_tech = "syndicate=4"
species_fit = list("Vox")
/obj/item/clothing/mask/gas/voice/space_ninja
name = "ninja mask"
@@ -61,6 +68,7 @@
vchange = 1
unacidable = 1
siemens_coefficient = 0.2
species_fit = list()
/obj/item/clothing/mask/gas/voice/space_ninja/scar
name = "ninja mask"
@@ -105,19 +113,19 @@
M << "Your Clown Mask has now morphed into [choice], all praise the Honk Mother!"
return 1
/obj/item/clothing/mask/gas/virusclown_hat
name = "clown wig and mask"
desc = "A true prankster's facial attire. A clown is incomplete without his wig and mask."
icon_state = "clown"
item_state = "clown_hat"
species_fit = list("Vox")
/obj/item/clothing/mask/gas/sexyclown
name = "sexy-clown wig and mask"
desc = "A feminine clown mask for the dabbling crossdressers or female entertainers."
icon_state = "sexyclown"
item_state = "sexyclown"
species_fit = list("Vox")
/obj/item/clothing/mask/gas/mime
name = "mime mask"
@@ -131,23 +139,27 @@
desc = "A mask used when acting as a monkey."
icon_state = "monkeymask"
item_state = "monkeymask"
species_fit = list("Vox")
/obj/item/clothing/mask/gas/sexymime
name = "sexy mime mask"
desc = "A traditional female mime's mask."
icon_state = "sexymime"
item_state = "sexymime"
species_fit = list("Vox")
/obj/item/clothing/mask/gas/death_commando
name = "Death Commando Mask"
icon_state = "death_commando_mask"
item_state = "death_commando_mask"
siemens_coefficient = 0.2
species_fit = list("Vox")
/obj/item/clothing/mask/gas/cyborg
name = "cyborg visor"
desc = "Beep boop"
icon_state = "death"
species_fit = list("Vox")
/obj/item/clothing/mask/gas/owl_mask
name = "owl mask"
@@ -167,7 +179,7 @@
icon_state = "officermask"
var/cooldown = 0
var/aggressiveness = 2
species_fit = list()
/obj/item/clothing/mask/gas/sechailer/warden
icon_state = "wardenmask"
+8 -2
View File
@@ -6,7 +6,10 @@
flags = FPRINT|TABLEPASS|MASKCOVERSMOUTH
w_class = 2
gas_transfer_coefficient = 0.90
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/mask.dmi'
)
/obj/item/clothing/mask/muzzle/gag
name = "gag"
desc = "Stick this in their mouth to stop the noise."
@@ -32,7 +35,10 @@
gas_transfer_coefficient = 0.90
permeability_coefficient = 0.01
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 25, rad = 0)
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/mask.dmi'
)
/obj/item/clothing/mask/fakemoustache
name = "fake moustache"
desc = "Warning: moustache is fake."
+5 -1
View File
@@ -4,9 +4,13 @@
icon_state = "magboots0"
var/magpulse = 0
species_restricted = null
icon_action_button = "action_blank"
action_button_name = "Toggle the magboots"
// flags = NOSLIP //disabled by default
icon_action_button = "action_magboots"
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/shoes.dmi'
)
attack_self(mob/user)
if(magpulse)
+13 -2
View File
@@ -9,6 +9,10 @@
var/list/clothing_choices = list()
siemens_coefficient = 0.8
species_restricted = null
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/shoes.dmi'
)
/obj/item/clothing/shoes/mime
name = "mime shoes"
@@ -70,6 +74,10 @@
flags = NOSLIP
slowdown = SHOES_SLOWDOWN+1
species_restricted = null
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/shoes.dmi'
)
/obj/item/clothing/shoes/clown_shoes
desc = "The prankster's standard-issue clowning shoes. Damn they're huge!"
@@ -125,10 +133,13 @@
name = "laceup shoes"
desc = "The height of fashion, and they're pre-polished!"
icon_state = "laceups"
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/shoes.dmi'
)
/obj/item/clothing/shoes/roman
name = "roman sandals"
desc = "Sandals with buckled leather straps on it."
icon_state = "roman"
item_state = "roman"
species_restricted = null
species_restricted = null
+19
View File
@@ -7,6 +7,7 @@
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
allowed = list(/obj/item/device/analyzer,/obj/item/stack/medical,/obj/item/weapon/dnainjector,/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/reagent_containers/syringe,/obj/item/weapon/reagent_containers/hypospray,/obj/item/device/healthanalyzer,/obj/item/device/flashlight/pen)
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 50, rad = 0)
species_fit = list("Vox")
verb/toggle()
set name = "Toggle Labcoat Buttons"
@@ -69,30 +70,48 @@
desc = "Bluer than the standard model."
icon_state = "labcoat_cmo_open"
item_state = "labcoat_cmo"
species_fit = list("Vox")
/obj/item/clothing/suit/storage/labcoat/mad
name = "The Mad's labcoat"
desc = "It makes you look capable of konking someone on the noggin and shooting them into space."
icon_state = "labgreen_open"
item_state = "labgreen"
species_fit = list("Vox")
/obj/item/clothing/suit/storage/labcoat/genetics
name = "Geneticist Labcoat"
desc = "A suit that protects against minor chemical spills. Has a blue stripe on the shoulder."
icon_state = "labcoat_gen_open"
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/shoes.dmi'
)
/obj/item/clothing/suit/storage/labcoat/chemist
name = "Chemist Labcoat"
desc = "A suit that protects against minor chemical spills. Has an orange stripe on the shoulder."
icon_state = "labcoat_chem_open"
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/shoes.dmi'
)
/obj/item/clothing/suit/storage/labcoat/virologist
name = "Virologist Labcoat"
desc = "A suit that protects against minor chemical spills. Offers slightly more protection against biohazards than the standard model. Has a green stripe on the shoulder."
icon_state = "labcoat_vir_open"
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 60, rad = 0)
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/shoes.dmi'
)
/obj/item/clothing/suit/storage/labcoat/science
name = "Scientist Labcoat"
desc = "A suit that protects against minor chemical spills. Has a purple stripe on the shoulder."
icon_state = "labcoat_tox_open"
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/shoes.dmi'
)
+57 -1
View File
@@ -8,7 +8,9 @@
_color = "ba_suit"
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
/obj/item/clothing/under/rank/captain //Alright, technically not a 'civilian' but its better then giving a .dm file for a single define.
desc = "It's a blue jumpsuit with some gold markings denoting the rank of \"Captain\"."
@@ -18,6 +20,9 @@
_color = "captain"
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
/obj/item/clothing/under/rank/cargo
@@ -28,6 +33,9 @@
_color = "qm"
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
/obj/item/clothing/under/rank/cargotech
@@ -38,6 +46,9 @@
_color = "cargo"
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
/obj/item/clothing/under/rank/chaplain
@@ -48,6 +59,9 @@
_color = "chapblack"
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
/obj/item/clothing/under/rank/chef
@@ -57,6 +71,9 @@
_color = "chef"
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
/obj/item/clothing/under/rank/clown
@@ -76,6 +93,9 @@
_color = "hop"
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
/obj/item/clothing/under/rank/head_of_personnel_whimsy
desc = "A blue jacket and red tie, with matching red cuffs! Snazzy. Wearing this makes you feel more important than your job title does."
@@ -95,6 +115,9 @@
permeability_coefficient = 0.50
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
/obj/item/clothing/under/rank/internalaffairs
@@ -105,6 +128,9 @@
_color = "internalaffairs"
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
/obj/item/clothing/under/rank/janitor
@@ -115,6 +141,9 @@
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
/obj/item/clothing/under/lawyer
@@ -127,24 +156,36 @@
item_state = "lawyer_black"
_color = "lawyer_black"
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
/obj/item/clothing/under/lawyer/female
icon_state = "black_suit_fem"
item_state = "black_suit_fem"
_color = "black_suit_fem"
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
/obj/item/clothing/under/lawyer/red
icon_state = "lawyer_red"
item_state = "lawyer_red"
_color = "lawyer_red"
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
/obj/item/clothing/under/lawyer/blue
icon_state = "lawyer_blue"
item_state = "lawyer_blue"
_color = "lawyer_blue"
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
/obj/item/clothing/under/lawyer/bluesuit
name = "Blue Suit"
@@ -153,6 +194,9 @@
item_state = "bluesuit"
_color = "bluesuit"
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
/obj/item/clothing/under/lawyer/purpsuit
name = "Purple Suit"
@@ -160,6 +204,9 @@
item_state = "lawyer_purp"
_color = "lawyer_purp"
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
/obj/item/clothing/under/lawyer/oldman
name = "Old Man's Suit"
@@ -168,6 +215,9 @@
item_state = "oldman"
_color = "oldman"
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
/obj/item/clothing/under/librarian
@@ -178,6 +228,9 @@
_color = "red_suit"
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
/obj/item/clothing/under/mime
@@ -197,6 +250,9 @@
_color = "miner"
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
/obj/item/clothing/under/barber
desc = "It's a barber's uniform."
@@ -8,6 +8,9 @@
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 10)
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
/obj/item/clothing/under/rank/atmospheric_technician
desc = "It's a jumpsuit worn by atmospheric technicians."
@@ -17,6 +20,9 @@
_color = "atmos"
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
/obj/item/clothing/under/rank/engineer
desc = "It's an orange high visibility jumpsuit worn by engineers. It has minor radiation shielding."
@@ -27,6 +33,9 @@
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 10)
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
/obj/item/clothing/under/rank/roboticist
desc = "It's a slimming black with reinforced seams; great for industrial work."
@@ -36,6 +45,9 @@
_color = "robotics"
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
/obj/item/clothing/under/rank/mechanic
desc = "It's a pair of overalls worn by mechanics."
+43 -1
View File
@@ -10,6 +10,9 @@
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
/obj/item/clothing/under/rank/scientist
desc = "It's made of a special fiber that provides minor protection against biohazards. It has markings that denote the wearer as a scientist."
@@ -21,6 +24,9 @@
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 10, bio = 0, rad = 0)
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
/obj/item/clothing/under/rank/chemist
desc = "It's made of a special fiber that gives special protection against biohazards. It has a chemist rank stripe on it."
@@ -32,6 +38,9 @@
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
/*
* Medical
@@ -46,6 +55,9 @@
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
/obj/item/clothing/under/rank/geneticist
desc = "It's made of a special fiber that gives special protection against biohazards. It has a genetics rank stripe on it."
@@ -57,6 +69,9 @@
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
/obj/item/clothing/under/rank/virologist
desc = "It's made of a special fiber that gives special protection against biohazards. It has a virologist rank stripe on it."
@@ -68,6 +83,9 @@
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
/obj/item/clothing/under/rank/nursesuit
desc = "It's a jumpsuit commonly worn by nursing staff in the medical department."
@@ -79,6 +97,9 @@
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
/obj/item/clothing/under/rank/nurse
desc = "A dress commonly worn by the nursing staff in the medical department."
@@ -90,6 +111,9 @@
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
/obj/item/clothing/under/rank/orderly
desc = "A white suit to be worn by orderly people who love orderly things."
@@ -101,6 +125,9 @@
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
/obj/item/clothing/under/rank/medical
desc = "It's made of a special fiber that provides minor protection against biohazards. It has a cross on the chest denoting that the wearer is trained medical personnel."
@@ -112,6 +139,9 @@
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
/obj/item/clothing/under/rank/medical/blue
name = "medical scrubs"
@@ -120,6 +150,9 @@
_color = "scrubsblue"
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
/obj/item/clothing/under/rank/medical/green
name = "medical scrubs"
@@ -128,6 +161,9 @@
_color = "scrubsgreen"
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
/obj/item/clothing/under/rank/medical/purple
name = "medical scrubs"
@@ -136,6 +172,9 @@
_color = "scrubspurple"
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
//paramedic
/obj/item/clothing/under/rank/medical/paramedic
@@ -148,6 +187,9 @@
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 10)
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/uniform.dmi'
)
@@ -193,4 +235,4 @@
_color = "virologist_new"
permeability_coefficient = 0.50
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
flags = FPRINT | TABLEPASS | ONESIZEFITSALL