mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-23 12:07:27 +01:00
@@ -186,7 +186,7 @@
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name = "common loot"
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icon_state = "x3"
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spawn_inside = /obj/structure/closet/secure_closet/syndicate/depot
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// Loot schema: costumes, toys, useless gimmick items, trapped items
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// Loot schema: costumes, toys, useless gimmick items
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result = list(/datum/nothing = 13,
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/obj/item/storage/toolbox/syndicate = 1,
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/obj/item/storage/fancy/cigarettes/cigpack_syndicate = 1,
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@@ -201,6 +201,16 @@
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/obj/item/coin/antagtoken/syndicate = 1,
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/obj/item/storage/box/syndie_kit/cutouts = 1)
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/obj/effect/spawner/random_spawners/syndicate/loot/stetchkin
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name = "20pc stetchkin"
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icon_state = "x3"
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spawn_inside = null
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result = list(/datum/nothing = 1,
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/obj/item/wrench = 1,
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/obj/item/reagent_containers/food/snacks/syndicake = 1,
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/obj/item/coin/antagtoken/syndicate = 1,
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/obj/item/gun/projectile/automatic/pistol = 1)
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/obj/effect/spawner/random_spawners/syndicate/loot/level2
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name = "rare loot"
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// Loot schema: space gear, basic armor, basic ammo (10mm, rcd), drugs, more dangerous/useful gimmick items, lower-value minerals
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@@ -291,18 +301,18 @@
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/obj/effect/spawner/random_spawners/syndicate/layout/door
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name = "50pc door 25pc falsewall 25pc wall"
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result = list(/obj/machinery/door/airlock/hatch/syndicate = 6,
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/turf/simulated/wall/r_wall = 2,
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/obj/structure/falsewall/reinforced = 2)
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/turf/simulated/wall/mineral/plastitanium/nodiagonal = 2,
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/obj/structure/falsewall/plastitanium = 2)
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/obj/effect/spawner/random_spawners/syndicate/layout/door/secret
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name = "50pc falsewall 50pc wall"
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result = list(/turf/simulated/wall/r_wall = 1,
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/obj/structure/falsewall/reinforced = 1)
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result = list(/turf/simulated/wall/mineral/plastitanium/nodiagonal = 1,
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/obj/structure/falsewall/plastitanium = 1)
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/obj/effect/spawner/random_spawners/syndicate/layout/door/vault
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name = "80pc vaultdoor 20pc wall"
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result = list(/obj/machinery/door/airlock/hatch/syndicate/vault = 4,
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/turf/simulated/wall/r_wall = 1)
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/turf/simulated/wall/mineral/plastitanium/nodiagonal = 1)
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/obj/effect/spawner/random_spawners/syndicate/layout/spacepod
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@@ -326,7 +326,7 @@
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mineral = /obj/item/stack/sheet/mineral/plastitanium
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walltype = /turf/simulated/wall/mineral/plastitanium
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smooth = SMOOTH_MORE
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canSmoothWith = list(/turf/simulated/wall/mineral/plastitanium, /obj/machinery/door/airlock/shuttle, /obj/machinery/door/airlock, /obj/structure/window/full/shuttle, /obj/structure/shuttle/engine/heater)
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canSmoothWith = list(/turf/simulated/wall/mineral/plastitanium, /turf/simulated/wall/mineral/plastitanium/nodiagonal, /obj/machinery/door/airlock/shuttle, /obj/machinery/door/airlock, /obj/structure/window/full/shuttle, /obj/structure/shuttle/engine/heater)
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/obj/structure/falsewall/brass
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name = "clockwork wall"
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@@ -346,4 +346,3 @@
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var/turf/T = get_turf(src)
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new /obj/effect/temp_visual/ratvar/wall/false(T)
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new /obj/effect/temp_visual/ratvar/beam/falsewall(T)
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